TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 16 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
5 artilleries moved from Spain to 92 Sea Zone
13 infantry moved from Spain to 92 Sea Zone
5 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 13 infantry, 1 tactical_bomber and 9 transports moved from 92 Sea Zone to 98 Sea Zone
5 artilleries and 13 infantry moved from 98 Sea Zone to Syria
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry moved from Spain to Normandy Bordeaux
2 fighters and 3 tactical_bombers moved from Southern France to Normandy Bordeaux
5 infantry moved from Spain to Southern France
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Syria
Americans attack with 5 artilleries and 13 infantry
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 cruiser in Syria, round 2 : 0/1 hits
Americans roll dice for 5 artilleries and 13 infantry in Syria, round 2 : 5/18 hits
Germans roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 1/2 hits
1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Syria
Americans win, taking Syria from Germans with 5 artilleries and 12 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers in 25 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 destroyers in 25 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 destroyers in 25 Sea Zone, round 5 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 3 infantry and 3 tactical_bombers
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 2/8 hits
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern France
Place Units - Americans
1 submarine placed in 10 Sea Zone
3 armour placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 6 infantry and 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to Spain: 6 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Spain
10 infantry placed in Eastern United States
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
8 infantry placed in Kansu
1 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
6 armour moved from Egypt to Iraq
Combat - British
Battle in Iraq
British attack with 6 armour
Japanese defend with 2 armour, 1 artillery and 1 factory_minor
British roll dice for 6 armour in Iraq, round 2 : 3/6 hits
Japanese roll dice for 2 armour and 1 artillery in Iraq, round 2 : 0/3 hits
1 artillery owned by the Japanese and 2 armour owned by the Japanese lost in Iraq
British win, taking Iraq from Japanese with 6 armour remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour and 1 artillery
Non Combat Move - British
1 armour moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
Place Units - British
3 armour placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
British collect 33 PUs (4 lost to blockades); end with 34 PUs
Turn Complete - UK_Pacific
triplea_41900_UK_15.tsvg