TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
Desert Admiral (Allies+16) vs Caesar's Gaul (X)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
2 bombers moved from Southern Italy to 76 Sea Zone
1 fighter moved from Tobruk to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
3 tactical_bombers moved from Western Germany to 111 Sea Zone
2 bombers moved from Western Germany to 81 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 111 Sea Zone
Germans attack with 3 tactical_bombers
Russians defend with 1 submarine; British defend with 1 destroyer
1 submarine owned by the Russians Submerged
Germans roll dice for 3 tactical_bombers in 111 Sea Zone, round 2 : 2/3 hits
Russians roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in 81 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 destroyer
Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 3/5 hits
French roll dice for 2 destroyers in 81 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the Germans, 1 destroyer owned by the French and 1 destroyer owned by the British lost in 81 Sea Zone
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 5
Casualties for French: 1 destroyer
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in 76 Sea Zone
Germans attack with 2 bombers
British defend with 1 cruiser and 2 transports
Germans roll dice for 2 bombers in 76 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 cruiser and 2 transports in 76 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Germans, 1 transport owned by the British and 1 cruiser owned by the British lost in 76 Sea Zone
1 transport owned by the British lost in 76 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 bomber
Casualties for British: 1 cruiser and 2 transportsNon Combat Move - Germans
1 bomber moved from 76 Sea Zone to Trans-Jordan
2 bombers moved from 81 Sea Zone to Trans-Jordan
1 aaGun, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
1 armour and 3 infantry moved from Romania to Eastern Poland
2 aaGuns moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Bulgaria to Romania
2 artilleries and 6 infantry moved from Yugoslavia to Romania
6 armour and 1 mech_infantry moved from France to Germany
2 infantry moved from Norway to Finland
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 artilleries and 4 infantry moved from France to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to Germany
2 fighters moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Western Germany to Trans-Jordan
2 tactical_bombers moved from 111 Sea Zone to Western Germany
1 fighter moved from Western Germany to Trans-JordanPlace Units - Germans
8 armour and 2 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from GermansCombat - Russians
Non Combat Move - Russians
11 infantry moved from Novgorod to Belarus
4 artilleries moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Smolensk to Western Ukraine
2 infantry moved from Rostov to Ukraine
3 artilleries moved from Russia to BryanskPlace Units - Russians
3 artilleries placed in Ukraine
1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour and 3 factory_minors; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
2 bombers moved from Kwangsi to Buyant-Uhaa
1 artillery and 2 infantry moved from Hunan to Yunnan
1 fighter and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
1 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Manchuria to Ulaanbaatar
1 artillery and 11 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Jehol to Buyant-Uhaa
8 fighters and 5 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 9 fighters, 2 infantry and 8 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 9 fighters, 2 infantry and 8 tactical_bombers in Yunnan, round 2 : 9/20 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 9 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 1 artillery, 11 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 11 infantry and 1 mech_infantry in Ulaanbaatar, round 2 : 4/13 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 1 artillery, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 bombers and 3 infantry in Buyant-Uhaa, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Buyant-Uhaa, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese roll dice for 2 bombers and 1 infantry in Buyant-Uhaa, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Hopei
2 artilleries and 3 infantry moved from Anhwe to Hopei
2 fighters moved from 36 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
7 fighters and 7 tactical_bombers moved from Yunnan to Anhwe
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Amur to 5 Sea Zone
1 aaGun moved from Amur to Ulaanbaatar
2 bombers moved from Buyant-Uhaa to Anhwe
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to JapanPlace Units - Japanese
1 factory_minor placed in Manchuria
1 factory_minor placed in Shantung
1 factory_minor placed in Kiangsu
1 armour placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea ZonePlace Units - Americans
1 carrier, 1 fighter and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Shensi to Szechwan
4 infantry moved from Shensi to Tsinghai
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Kansu
2 infantry placed in Tsinghai
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
EDIT: Adding units owned by Chinese to Burma: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Kansu
1 infantry placed in Kansu
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 bomber moved from Malta to Iraq
2 fighters and 1 tactical_bomber moved from Malta to Alexandria
1 artillery and 1 infantry moved from Egypt to Alexandria
2 infantry moved from India to 39 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea ZonePlace Units - Americans
1 carrier, 1 fighter and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Shensi to Szechwan
4 infantry moved from Shensi to Tsinghai
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Kansu
2 infantry placed in Tsinghai
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
EDIT: Adding units owned by Chinese to Burma: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Kansu
1 infantry placed in Kansu
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsPurchase Units - British
British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 bomber moved from Malta to Iraq
2 fighters and 1 tactical_bomber moved from Malta to Alexandria
1 artillery and 1 infantry moved from Egypt to Alexandria
2 infantry moved from India to 39 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 0/6 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 4 : 2/6 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Iraq
British attack with 1 bomber and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits
British roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 1 bomber in Iraq, round 3 : 1/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 bomber owned by the British lost in Iraq
Neutral_Axis win with no units remaining. Battle score for attacker is -9
Casualties for British: 1 bomber and 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Alexandria
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/5 hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Alexandria, round 3 : 2/4 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 : 1/3 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 artillery owned by the British lost in Alexandria
British roll dice for 2 fighters and 1 tactical_bomber in Alexandria, round 4 : 2/3 hits
Italians roll dice for 1 armour in Alexandria, round 4 : 0/1 hits
1 armour owned by the Italians lost in Alexandria
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantryNon Combat Move - British
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
3 aaGuns and 3 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 fighters moved from United Kingdom to GibraltarPlace Units - British
2 fighters placed in Union of South Africa
1 destroyer and 1 submarine placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 118 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by British to 109 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
British undo move 1.
1 fighter placed in United Kingdom
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,2,4
British collect 26 PUs (3 lost to blockades); end with 26 PUsPlace Units - UK_Pacific
1 infantry and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 infantry and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to GreeceCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry
British defend with 1 armour, 1 artillery, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry in Egypt, round 2 : 2/9 hits
British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/8 hits
2 infantry owned by the ANZAC and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Egypt, round 3 : 4/6 hits
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 2/6 hits
1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 armour owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Egypt, round 4 : 2/4 hits
British roll dice for 2 fighters in Egypt, round 4 : 1/2 hits
1 fighter owned by the Italians and 2 fighters owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 25
Casualties for Italians: 1 artillery, 1 fighter and 4 infantry
Casualties for British: 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Battle in Greece
Italians attack with 1 armour and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour and 4 infantry in Greece, round 2 : 2/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour and 4 infantry in Greece, round 3 : 3/5 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Yugoslavia to Romania
1 bomber moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 aaGun moved from Yugoslavia to RomaniaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 43 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 cruiser moved from 110 Sea Zone to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 armour, 3 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 3 infantry moved from Romania to Bessarabia
5 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
2 tactical_bombers moved from Western Germany to Western Ukraine
3 bombers moved from Trans-Jordan to Western Ukraine
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Romania to BessarabiaCombat - Germans
Battle in Novgorod
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Germans win, taking Novgorod from Russians with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bessarabia
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 armour, 3 artilleries, 3 bombers, 17 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 2 armour, 5 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Western Ukraine : 1/5 hits
1 tactical_bomber owned by the Germans lost in Western Ukraine
Germans roll dice for 3 armour, 3 artilleries, 3 bombers, 17 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 8/27 hits
Russians roll dice for 2 aaGuns, 2 armour, 5 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 5/20 hits
2 aaGuns owned by the Russians, 5 infantry owned by the Germans and 6 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 3 armour, 3 artilleries, 3 bombers, 12 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 8/22 hits
Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 6/14 hits
2 mech_infantrys owned by the Russians, 6 infantry owned by the Germans, 4 artilleries owned by the Russians and 2 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 3 armour, 3 artilleries, 3 bombers, 6 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 7/16 hits
Russians roll dice for 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Western Ukraine, round 4 : 4/6 hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 4 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour, 3 artilleries, 3 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for Germans: 15 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 2 armour, 5 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Battle in Anglo Egyptian Sudan
Germans attack with 5 fighters
British defend with 1 artillery and 2 infantry
Germans roll dice for 5 fighters in Anglo Egyptian Sudan, round 2 : 1/5 hits
British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Germans roll dice for 5 fighters in Anglo Egyptian Sudan, round 3 : 2/5 hits
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Germans win with 5 fighters remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Western Ukraine
6 infantry moved from Romania to Eastern Poland
14 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
4 infantry moved from Finland to Karelia
3 infantry moved from Finland to Vyborg
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
3 bombers and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 fighters moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery moved from France to Western Germany
1 aaGun moved from France to Western GermanyPlace Units - Germans
4 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 armour moved from Russia to Western Ukraine
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 artillery moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 3 armour, 3 artilleries and 2 infantry
Russians roll dice for 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/8 hits
Germans roll dice for 1 aaGun, 3 armour, 3 artilleries and 2 infantry in Western Ukraine, round 2 : 4/8 hits
2 infantry owned by the Russians, 1 aaGun owned by the Germans, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Western Ukraine, round 3 : 3/4 hits
Germans roll dice for 3 armour and 3 artilleries in Western Ukraine, round 3 : 2/6 hits
1 mech_infantry owned by the Russians, 3 artilleries owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Russians roll dice for 1 armour and 1 artillery in Western Ukraine, round 4 : 0/2 hits
Germans roll dice for 3 armour in Western Ukraine, round 4 : 1/3 hits
1 artillery owned by the Russians lost in Western Ukraine
Russians roll dice for 1 armour in Western Ukraine, round 5 : 0/1 hits
Germans roll dice for 3 armour in Western Ukraine, round 5 : 2/3 hits
1 armour owned by the Russians lost in Western Ukraine
Germans win with 3 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 aaGun, 3 artilleries and 2 infantry
Casualties for Russians: 1 armour, 4 artilleries, 2 infantry and 1 mech_infantryNon Combat Move - Russians
3 infantry moved from Belarus to Archangel
2 aaGuns moved from Belarus to Smolensk
3 artilleries and 9 infantry moved from Belarus to Smolensk
2 artilleries moved from Bryansk to Smolensk
1 artillery and 4 infantry moved from Russia to Smolensk
1 submarine moved from 111 Sea Zone to 105 Sea Zone
2 aaGuns and 16 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Olgiy to Tsagaan OlomPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 armour and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kwangsi to Kwangtung
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
1 fighter moved from Caroline Islands to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 bombers moved from Anhwe to Amur
1 mech_infantry moved from Ulaanbaatar to Amur
1 armour moved from Soviet Far East to Sakha
Japanese take Sakha from Russians
1 artillery and 11 infantry moved from Ulaanbaatar to Dzavhan
2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to KwangtungCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Amur
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Amur, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 2/7 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Dzavhan
Japanese attack with 1 artillery and 11 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 11 infantry in Dzavhan, round 2 : 3/12 hits
Russians roll dice for 1 infantry in Dzavhan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Dzavhan
Japanese win, taking Dzavhan from Russians with 1 artillery and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Ulaanbaatar to Dzavhan
3 artilleries and 5 infantry moved from Hopei to Suiyuyan
2 bombers moved from Amur to Anhwe
4 fighters and 4 tactical_bombers moved from Yunnan to Anhwe
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
3 infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
4 infantry and 2 transports moved from 34 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangtung to Kwangsi
3 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe
1 armour, 1 artillery and 6 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 33 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 armour and 1 mech_infantry placed in Shantung
1 armour and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 2 cruisers and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Central United States to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 101 Sea Zone
1 carrier and 1 fighter placed in 10 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 armour
EDIT: Adding units owned by Americans to Western United States: 1 armour
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 infantry placed in Central United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Kansu to Tsinghai
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in Kweichow
1 artillery placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 2 cruisers and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Central United States to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 101 Sea Zone
1 carrier and 1 fighter placed in 10 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 armour
EDIT: Adding units owned by Americans to Western United States: 1 armour
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 infantry placed in Central United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Kansu to Tsinghai
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in Kweichow
1 artillery placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsPurchase Units - British
British buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 mech_infantry moved from Burma to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Burma to YunnanCombat - British
British creates battle in territory 109 Sea ZoneNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
3 aaGuns moved from Burma to India
1 mech_infantry moved from India to Burma
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 transport moved from 80 Sea Zone to 75 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 fighter
EDIT: Adding units owned by British to Kenya: 1 fighter
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Adding units owned by Chinese to Tsinghai: 1 bomber
EDIT: Changing ownership of Iraq from Neutral_Axis to British
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Adding units owned by British to Iraq: 1 infantry
EDIT: Removing units owned by British from Persia: 2 infantry
EDIT: Adding units owned by British to Eastern Persia: 2 infantry
EDIT: Turning off Edit Mode
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 artillery placed in QuebecTurn Complete - British
British collect 29 PUs; end with 30 PUsPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
Some Units in India change ownership: 1 artillery and 6 infantry -
I saw the combat rolls, but no post. Not sure if you’re done.
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Not done yet, doing my turn in between half-innings of the Yankees game.
Also, I’m guessing the Chinese strat bomber you added was supposed to be something different. I’m leaving it for now, you can edit it during the Anzac turn. Doesn’t effect Italy.
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Lol. I magically upgraded the Chinese fighter to a strategic. Sorry.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Iraq
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to IraqCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Italians attack with 1 armour and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Iraq, round 2 : 0/2 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 fighter in Iraq, round 3 : 0/2 hits
British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
Italians roll dice for 1 armour and 1 fighter in Iraq, round 4 : 2/2 hits
British roll dice for 1 infantry in Iraq, round 4 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the British lost in Iraq
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Iraq to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 armour, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from 98 Sea Zone to Egypt
2 aaGuns moved from Romania to YugoslaviaPlace Units - Italians
10 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs