I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Caesar's Gaul (Axis) v. Aivanle (Allies, 12 IPC bid)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 bombers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
4 armour and 5 mech_infantrys moved from Chahar to Suiyuyan
1 armour moved from Buyant-Uhaa to Suiyuyan
1 armour moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Kiangsu to Hopei
1 armour and 1 mech_infantry moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Shantung to HopeiCombat - Japanese
Battle in Suiyuyan
Japanese attack with 6 armour and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 6 armour and 5 mech_infantrys in Suiyuyan, round 2 : 3/11 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 4/7 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Japan to Central Mongolia
2 fighters and 2 tactical_bombers moved from Hopei to Central Mongolia
2 bombers, 2 fighters and 4 tactical_bombers moved from Anhwe to Central Mongolia
1 aaGun moved from Yenisey to Evenkiyskiy
1 armour and 2 mech_infantrys moved from Shantung to Chahar
1 armour and 2 mech_infantrys moved from Manchuria to Central Mongolia
1 infantry moved from Sakha to Amur
1 artillery and 2 infantry moved from Manchuria to Amur
1 infantry moved from Kwangtung to Kiangsi
1 armour, 4 artilleries and 7 infantry moved from Sumatra to 41 Sea Zone
1 armour, 4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 7 infantry, 2 submarines, 2 tactical_bombers and 6 transports moved from 41 Sea Zone to 75 Sea ZonePlace Units - Japanese
4 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,1
Japanese collect 44 PUs (1 lost to blockades); end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 10 PUs;Combat Move - Americans
6 fighters moved from 91 Sea Zone to 104 Sea Zone
6 bombers moved from Eastern United States to 104 Sea Zone
1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
Russians take Siberia from Japanese
Russians take Sakha from Japanese
2 infantry moved from Soviet Far East to SiberiaCombat - Americans
Battle in 104 Sea Zone
Americans attack with 6 bombers and 6 fighters
Germans defend with 1 destroyer
Americans roll dice for 6 bombers and 6 fighters in 104 Sea Zone, round 2 : 5/12 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 5 bombers and 6 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 bomberNon Combat Move - Americans
5 bombers moved from 104 Sea Zone to Scotland
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
6 fighters moved from 104 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Szechwan
1 bomber moved from Hawaiian Islands to Eastern United StatesPlace Units - Americans
6 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 fighter and 13 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 6 armour and 5 mech_infantrys
Chinese roll dice for 1 fighter and 13 infantry in Suiyuyan, round 2 : 2/14 hits
Japanese roll dice for 6 armour and 5 mech_infantrys in Suiyuyan, round 2 : 5/11 hits
5 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 8 infantry in Suiyuyan, round 3 : 1/9 hits
Japanese roll dice for 6 armour and 3 mech_infantrys in Suiyuyan, round 3 : 3/9 hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 5 infantry in Suiyuyan, round 4 : 1/6 hits
Japanese roll dice for 6 armour and 2 mech_infantrys in Suiyuyan, round 4 : 3/8 hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 5 : 1/3 hits
Japanese roll dice for 6 armour and 1 mech_infantry in Suiyuyan, round 5 : 1/7 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 6 : 1/2 hits
Japanese roll dice for 6 armour in Suiyuyan, round 6 : 0/6 hits
1 armour owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 7 : 2/2 hits
Japanese roll dice for 5 armour in Suiyuyan, round 7 : 1/5 hits
2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter in Suiyuyan, round 8 : 0/1 hits
Japanese roll dice for 3 armour in Suiyuyan, round 8 : 2/3 hits
1 fighter owned by the Chinese lost in Suiyuyan
Japanese win with 3 armour remaining. Battle score for attacker is -11
Casualties for Chinese: 1 fighter and 13 infantry
Casualties for Japanese: 3 armour and 5 mech_infantrysNon Combat Move - Chinese
2 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 10 PUs;Combat Move - Americans
6 fighters moved from 91 Sea Zone to 104 Sea Zone
6 bombers moved from Eastern United States to 104 Sea Zone
1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
Russians take Siberia from Japanese
Russians take Sakha from Japanese
2 infantry moved from Soviet Far East to SiberiaCombat - Americans
Battle in 104 Sea Zone
Americans attack with 6 bombers and 6 fighters
Germans defend with 1 destroyer
Americans roll dice for 6 bombers and 6 fighters in 104 Sea Zone, round 2 : 5/12 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 5 bombers and 6 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 bomberNon Combat Move - Americans
5 bombers moved from 104 Sea Zone to Scotland
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
6 fighters moved from 104 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Szechwan
1 bomber moved from Hawaiian Islands to Eastern United StatesPlace Units - Americans
6 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 fighter and 13 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 6 armour and 5 mech_infantrys
Chinese roll dice for 1 fighter and 13 infantry in Suiyuyan, round 2 : 2/14 hits
Japanese roll dice for 6 armour and 5 mech_infantrys in Suiyuyan, round 2 : 5/11 hits
5 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 8 infantry in Suiyuyan, round 3 : 1/9 hits
Japanese roll dice for 6 armour and 3 mech_infantrys in Suiyuyan, round 3 : 3/9 hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 5 infantry in Suiyuyan, round 4 : 1/6 hits
Japanese roll dice for 6 armour and 2 mech_infantrys in Suiyuyan, round 4 : 3/8 hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 5 : 1/3 hits
Japanese roll dice for 6 armour and 1 mech_infantry in Suiyuyan, round 5 : 1/7 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 6 : 1/2 hits
Japanese roll dice for 6 armour in Suiyuyan, round 6 : 0/6 hits
1 armour owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 7 : 2/2 hits
Japanese roll dice for 5 armour in Suiyuyan, round 7 : 1/5 hits
2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter in Suiyuyan, round 8 : 0/1 hits
Japanese roll dice for 3 armour in Suiyuyan, round 8 : 2/3 hits
1 fighter owned by the Chinese lost in Suiyuyan
Japanese win with 3 armour remaining. Battle score for attacker is -11
Casualties for Chinese: 1 fighter and 13 infantry
Casualties for Japanese: 3 armour and 5 mech_infantrysNon Combat Move - Chinese
2 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsPurchase Units - British
British buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
5 infantry moved from United Kingdom to Scotland
2 infantry moved from Persia to Iraq
1 destroyer moved from 72 Sea Zone to 77 Sea Zone
1 battleship moved from 72 Sea Zone to 80 Sea Zone
1 bomber moved from Persia to Iraq
1 bomber moved from Persia to Rostov
1 mech_infantry moved from Northwest Persia to Rostov
5 fighters and 1 tactical_bomber moved from Persia to Russia
2 tactical_bombers moved from India to Persia
2 mech_infantrys moved from Eastern Persia to KazakhstanCombat - British
Battle in Normandy Bordeaux
Battle in Iraq
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
British roll dice for 1 bomber and 2 infantry in Iraq, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
British win, taking Normandy Bordeaux from Germans, taking Iraq from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/2 hits
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Rostov
retreated to Rostov
Germans win with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
1 bomber moved from Rostov to Russia
1 bomber moved from Iraq to RussiaPlace Units - British
1 mech_infantry placed in Persia
2 fighters placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUsPlace Units - UK_Pacific
1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 1 fighter and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 bombers moved from Egypt to 77 Sea Zone
1 fighter moved from Southern Italy to Iraq
2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Southern Italy to 97 Sea ZoneCombat - Italians
Battle in Gibraltar
Battle in Iraq
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 : 0/3 hits
British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 3 : 0/3 hits
British roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
1 mech_infantry owned by the Italians lost in Iraq
Italians roll dice for 1 armour and 1 fighter in Iraq, round 4 : 1/2 hits
British roll dice for 2 infantry in Iraq, round 4 : 1/2 hits
1 armour owned by the Italians and 1 infantry owned by the British lost in Iraq
retreated to Iraq
British win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Battle in 77 Sea Zone
Italians attack with 2 bombers
British defend with 1 destroyer
Italians roll dice for 2 bombers in 77 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 77 Sea Zone
Italians win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Anglo Egyptian Sudan
Italians attack with 2 artilleries and 3 infantry
French defend with 1 infantry
Italians roll dice for 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from Egypt to Trans-Jordan
2 bombers moved from 77 Sea Zone to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Iraq to Syria
1 aaGun and 9 infantry moved from Northern Italy to Western Germany
2 armour moved from Southern Italy to Western Germany
1 aaGun and 7 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Yugoslavia to Greater Southern Germany
2 infantry moved from 95 Sea Zone to Northern ItalyPlace Units - Italians
8 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 8 PUs;Combat Move - ANZAC
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea ZoneCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 bomber moved from Queensland to French Indo ChinaPlace Units - ANZAC
1 factory_minor placed in French Indo China
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 29 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from Italians
1 cruiser moved from 91 Sea Zone to 110 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 10 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
6 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 bombers moved from Western Ukraine to Russia
2 fighters moved from Bessarabia to Russia
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to 114 Sea Zone
5 bombers and 1 fighter moved from Western Germany to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 10 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
6 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 bombers moved from Western Ukraine to Russia
2 fighters moved from Bessarabia to Russia
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to 114 Sea Zone
5 bombers and 1 fighter moved from Western Germany to Normandy BordeauxCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/4 hits
2 bombers killed by AA
Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers in 114 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 5 bombers, 1 fighter and 2 infantry
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 2 artilleries, 5 bombers, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 4/10 hits
British roll dice for 1 armour, 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 3/6 hits
2 infantry owned by the Germans, 1 artillery owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 5 bombers and 1 fighter in Normandy Bordeaux, round 3 : 2/7 hits
British roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits
1 armour owned by the British and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 5 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 armour, 1 artillery and 4 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from Russia to Bryansk
1 aaGun and 2 tactical_bombers moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
1 fighter moved from Bessarabia to Germany
1 mech_infantry moved from Belarus to Bryansk
5 bombers moved from Normandy Bordeaux to Germany
2 bombers moved from 114 Sea Zone to Germany
2 bombers moved from Russia to Bryansk
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery moved from Western Germany to France
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
8 infantry placed in Germany
2 infantry placed in France
3 artilleries placed in Ukraine
3 armour placed in Novgorod
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGunTurn Complete - Germans
Germans collect 59 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 10 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
6 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 bombers moved from Western Ukraine to Russia
2 fighters moved from Bessarabia to Russia
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to 114 Sea Zone
5 bombers and 1 fighter moved from Western Germany to Normandy BordeauxCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/4 hits
2 bombers killed by AA
Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers in 114 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 5 bombers, 1 fighter and 2 infantry
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 2 artilleries, 5 bombers, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 4/10 hits
British roll dice for 1 armour, 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 3/6 hits
2 infantry owned by the Germans, 1 artillery owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 5 bombers and 1 fighter in Normandy Bordeaux, round 3 : 2/7 hits
British roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits
1 armour owned by the British and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 5 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 armour, 1 artillery and 4 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from Russia to Bryansk
1 aaGun and 2 tactical_bombers moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
1 fighter moved from Bessarabia to Germany
1 mech_infantry moved from Belarus to Bryansk
5 bombers moved from Normandy Bordeaux to Germany
2 bombers moved from 114 Sea Zone to Germany
2 bombers moved from Russia to Bryansk
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery moved from Western Germany to France
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
8 infantry placed in Germany
2 infantry placed in France
3 artilleries placed in Ukraine
3 armour placed in Novgorod
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGunTurn Complete - Germans
Germans collect 59 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 12 PUs;
Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun, 2 artilleries and 1 infantry moved from Vologda to RussiaPlace Units - Russians
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 bombers; Remaining resources: 6 SuicideAttackTokens; 10 PUs;Combat Move - Japanese
2 battleships, 2 cruisers, 4 destroyers and 2 submarines moved from 75 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 armour, 3 artilleries, 3 carriers, 4 fighters, 6 infantry, 2 tactical_bombers and 5 transports moved from 75 Sea Zone to 80 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from 80 Sea Zone to Persia
1 fighter moved from 80 Sea Zone to Iraq
3 fighters and 2 tactical_bombers moved from 80 Sea Zone to Persia
1 armour moved from Hopei to Szechwan
Japanese take Kweichow from Chinese
2 bombers moved from Central Mongolia to Szechwan
1 armour moved from Suiyuyan to Sikang
Japanese take Shensi from Chinese
Japanese take Sikang from Chinese
1 infantry moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Central Mongolia to Anhwe
1 artillery and 1 infantry moved from Amur to Sakha
2 infantry moved from Amur to Siberia
2 bombers moved from Japan to Siberia
2 bombers moved from Japan to Sakha
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
2 fighters moved from Central Mongolia to Anhwe
2 armour moved from Suiyuyan to Shensi
2 mech_infantrys moved from Hopei to Shensi
2 armour and 2 mech_infantrys moved from Shensi to Tsinghai
1 armour and 2 mech_infantrys moved from Chahar to Kansu
1 armour moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Kansu
2 mech_infantrys moved from Central Mongolia to Kansu
1 tactical_bomber moved from Central Mongolia to Anhwe
3 fighters and 4 tactical_bombers moved from Central Mongolia to KansuCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 6 transports
British defend with 1 battleship and 2 submarines
Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 6 transports in 80 Sea Zone, round 2 : 1/8 hits
British roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 battleship in 80 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 80 Sea Zone
Japanese roll dice for 2 submarines in 80 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 6 transports in 80 Sea Zone, round 3 : 3/8 hits
British roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 battleship in 80 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the British and 1 submarine owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 6 transports remaining. Battle score for attacker is 32
Casualties for British: 1 battleship and 2 submarines
Battle in Persia
Japanese attack with 1 armour, 3 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 tactical_bombers
AA fire in Persia : 0/3 hits
Japanese roll dice for 1 armour, 3 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers in Persia, round 2 : 5/15 hits
British roll dice for 1 aaGun, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Persia, round 2 : 3/6 hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 aaGun owned by the British and 3 infantry owned by the British lost in Persia
Japanese roll dice for 1 armour, 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Persia, round 3 : 5/12 hits
British roll dice for 2 tactical_bombers in Persia, round 3 : 2/2 hits
2 infantry owned by the Japanese and 2 tactical_bombers owned by the British lost in Persia
Japanese win, taking Persia from British with 1 armour, 3 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for British: 1 aaGun, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for Japanese: 5 infantry
Battle in Iraq
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 2/3 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Japanese win, taking Iraq from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 2 bombers
Americans defend with 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 armour and 2 bombers in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits
1 armour owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Szechwan
Japanese roll dice for 2 bombers in Szechwan, round 3 : 2/2 hits
Chinese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits
1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 armour and 1 bomber
Battle in Siberia
Japanese attack with 2 bombers and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Siberia, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Siberia, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sakha
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sakha, round 2 : 2/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Sakha, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Americans and 1 armour owned by the Americans lost in Sakha
Japanese win, taking Sakha from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 2 armour, 3 fighters, 4 mech_infantrys and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 3 fighters, 4 mech_infantrys and 4 tactical_bombers in Kansu, round 2 : 5/13 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour, 3 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 2 armour and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits
2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Anhwe
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Anhwe to Suiyuyan
3 fighters and 4 tactical_bombers moved from Kansu to Suiyuyan
1 bomber moved from Szechwan to Suiyuyan
1 fighter moved from Iraq to 80 Sea Zone
3 fighters and 2 tactical_bombers moved from Persia to 80 Sea Zone
1 aaGun moved from Evenkiyskiy to Urals
2 bombers moved from Sakha to Dzavhan
2 bombers moved from Siberia to SuiyuyanPlace Units - Japanese
3 bombers placed in Manchuria
Japanese undo move 1.
3 bombers placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 3 PUs;Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 110 Sea Zone to 125 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from 125 Sea Zone to NorwayCombat - Americans
Battle in 125 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 infantry and 5 transports
Germans defend with 1 submarine
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 transports in 125 Sea Zone, round 2 : 6/10 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in NorwayNon Combat Move - Americans
5 bombers moved from Scotland to Russia
7 bombers moved from Eastern United States to Scotland
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
2 transports moved from 1 Sea Zone to 10 Sea ZonePlace Units - Americans
7 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
1 artillery and 3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 3 PUs;Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 110 Sea Zone to 125 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from 125 Sea Zone to NorwayCombat - Americans
Battle in 125 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 infantry and 5 transports
Germans defend with 1 submarine
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 transports in 125 Sea Zone, round 2 : 6/10 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in NorwayNon Combat Move - Americans
5 bombers moved from Scotland to Russia
7 bombers moved from Eastern United States to Scotland
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
2 transports moved from 1 Sea Zone to 10 Sea ZonePlace Units - Americans
7 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
1 artillery and 3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsPurchase Units - British
British buy 1 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
1 fighter moved from India to Sikang
1 mech_infantry moved from Belgian Congo to RhodesiaCombat - British
Battle in Caucasus
British attack with 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Sikang
British attack with 1 fighter
Japanese defend with 1 armour
British roll dice for 1 fighter in Sikang, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Sikang, round 2 : 1/1 hits
1 fighter owned by the British lost in Sikang
Japanese win with 1 armour remaining. Battle score for attacker is -10
Casualties for British: 1 fighterNon Combat Move - British
2 fighters moved from United Kingdom to Norway
1 aaGun, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 125 Sea Zone
1 aaGun, 3 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
2 aaGuns moved from United Kingdom to ScotlandPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 29 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
2 infantry moved from Northern Italy to 95 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 battleship moved from 95 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Brazil
Battle in Libya
Italians attack with 2 infantry
French defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits
Italians roll dice for 2 infantry in Libya, round 2 : 0/2 hits
French roll dice for 2 infantry in Libya, round 2 : 0/2 hits
1 infantry owned by the French lost in Libya
Italians roll dice for 2 infantry in Libya, round 3 : 0/2 hits
French roll dice for 1 infantry in Libya, round 3 : 0/1 hits
Italians roll dice for 2 infantry in Libya, round 4 : 0/2 hits
French roll dice for 1 infantry in Libya, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 infantry in Libya, round 5 : 0/1 hits
French roll dice for 1 infantry in Libya, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Libya, round 6 : 1/1 hits
French roll dice for 1 infantry in Libya, round 6 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
French win, taking Brazil from British with no units remaining. Battle score for attacker is 0
Casualties for French: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 aaGun moved from Trans-Jordan to Egypt
1 fighter moved from Syria to Bryansk
8 mech_infantrys moved from Northern Italy to Slovakia Hungary
7 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Greater Southern Germany to Germany
2 bombers moved from Trans-Jordan to Bryansk
1 submarine moved from 95 Sea Zone to 91 Sea Zone
3 destroyers moved from 95 Sea Zone to 91 Sea Zone
1 transport moved from 95 Sea Zone to 98 Sea Zone
2 armour moved from Western Germany to PolandPlace Units - Italians
3 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 bombers; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 bomber moved from French Indo China to Russia
1 bomber moved from Queensland to French Indo China
3 fighters moved from Philippines to French Indo China
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 transport moved from 41 Sea Zone to 36 Sea ZonePlace Units - ANZAC
3 bombers placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 27 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 cruiser moved from 110 Sea Zone to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 3 armour and 5 bombers; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Caucasus
2 submarines moved from 113 Sea Zone to 109 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 bomber, 1 fighter and 2 tactical_bombers moved from Bryansk to CaucasusCombat - Germans
Battle in 109 Sea Zone
Germans attack with 2 submarines
French defend with 1 cruiser
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 cruiser in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 cruiser in 109 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 mech_infantrys
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 1/6 hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits
1 mech_infantry owned by the British lost in Caucasus
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 1/6 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 bomber moved from Volgograd to Bryansk
1 aaGun and 3 artilleries moved from Ukraine to Bryansk
1 bomber, 1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk
3 infantry moved from Archangel to Smolensk
2 infantry moved from Archangel to Vologda
3 armour moved from Novgorod to Bryansk
1 fighter moved from Germany to Bryansk
1 fighter moved from Western Germany to Bryansk
1 aaGun moved from Western Germany to Germany
1 artillery moved from Normandy Bordeaux to France
6 infantry moved from Western Germany to GermanyPlace Units - Germans
3 armour placed in Ukraine
5 bombers placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 13 PUs;
Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to RussiaCombat - Russians
Non Combat Move - Russians
Place Units - Russians
3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs





