Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - British
2 transports moved from 2 Sea Zone to 7 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to France
2 fighters moved from United Kingdom to France
2 infantry moved from Union of South Africa to Rhodesia
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
1 bomber moved from Caucasus to Rhodesia
Combat - British
Battle in Rhodesia
British attack with 1 bomber and 2 infantry
Germans defend with 1 armour
British roll dice for 1 bomber and 2 infantry in Rhodesia, round 2 : 1/3 hits
Germans roll dice for 1 armour in Rhodesia, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Rhodesia
British win, taking Rhodesia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in French Equatorial Africa
British attack with 1 artillery and 1 infantry
Germans defend with 1 armour
British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits
Germans roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 3 : 1/2 hits
Germans roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits
1 armour owned by the Germans lost in French Equatorial Africa
British win, taking French Equatorial Africa from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in France
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry; Italians defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 2 : 2/6 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in France, round 2 : 0/5 hits
1 infantry owned by the Germans and 1 infantry owned by the Italians lost in France
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 3 : 1/6 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in France, round 3 : 3/3 hits
1 artillery owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in France
British roll dice for 1 armour and 2 fighters in France, round 4 : 2/3 hits
Germans roll dice for 1 armour and 1 artillery in France, round 4 : 1/2 hits
1 fighter owned by the British, 1 armour owned by the Italians and 1 artillery owned by the Italians lost in France
British win, taking France from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 artillery, 1 fighter and 2 infantry
Non Combat Move - British
1 fighter moved from France to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 bomber moved from Rhodesia to Union of South Africa
3 infantry moved from Trans-Jordan to Persia
1 aaGun moved from Caucasus to Russia
Place Units - British
1 carrier placed in 7 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 28 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 aaGun
EDIT: Adding units owned by British to Persia: 1 aaGun
EDIT: Turning off Edit Mode
Territory Summary for British :
Eastern Canada : 1 infantry
France : 1 flag, 1 armour
French Equatorial Africa : 1 artillery and 1 infantry
Persia : 1 aaGun and 3 infantry
Rhodesia : 1 infantry
Union of South Africa : 1 bomber
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 3 infantry
7 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
23 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 28 / 49
Russians : 31 / 33
Japanese : 43 / 58
British : 26 / 33
Italians : 10 / 21
Chinese : 2 / 0
Americans : 38 / 49
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians repair damage of 1x factory; Remaining resources: 20 PUs; 0 techTokens;
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 bomber moved from Italy to Caucasus
Combat - Italians
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Caucasus causes 5 damage total.
Non Combat Move - Italians
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Trans-Jordan
2 infantry moved from Libya to Egypt
1 infantry moved from Egypt to Anglo-Egypt Sudan
1 battleship and 1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from Libya to India
1 bomber moved from Caucasus to Italy
1 armour moved from Poland to Bulgaria Romania
Place Units - Italians
1 artillery, 1 fighter and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Cheers, thanks.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 6 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
1 artillery and 1 infantry moved from Greenland to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to United Kingdom
2 infantry moved from Eastern Canada to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
Americans take Northwestern Europe from Germans
1 destroyer moved from 1 Sea Zone to 7 Sea Zone
1 carrier moved from 1 Sea Zone to 7 Sea Zone
2 bombers moved from Karelia S.S.R. to India
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 carrier and 1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
2 fighters moved from 10 Sea Zone to 12 Sea Zone
2 fighters moved from 1 Sea Zone to 7 Sea Zone
Combat - Americans
Battle in India
Americans attack with 2 bombers
Italians defend with 1 fighter; Japanese defend with 1 infantry
Americans roll dice for 2 bombers in India, round 2 : 2/2 hits
Japanese roll dice for 1 fighter and 1 infantry in India, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 fighter owned by the Italians lost in India
Americans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 fighter
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 infantry moved from Western Canada to 65 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 65 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 aaGun and 2 infantry moved from Western Canada to Alaska
1 bomber moved from India to Persia
Combat Move - Chinese
2 infantry moved from Sikang to Ningxia
Combat - Chinese
Battle in Ningxia
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Ningxia, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
Chinese win, taking Ningxia from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Americans
2 transports placed in 10 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
1 bomber placed in Western United States
1 infantry placed in Eastern United States
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Americans
Americans collect 41 PUs; end with 42 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Americans and Chinese :
Alaska : 1 aaGun and 2 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 6 infantry
Hawaiian Islands : 2 infantry
Morocco Algeria : 1 flag, 1 armour and 1 infantry
Ningxia : 1 infantry
Northwestern Europe : 1 flag, 1 infantry
Persia : 1 bomber
Sikang : 1 infantry
United Kingdom : 1 artillery and 1 infantry
Wake Island : 1 infantry
Western United States : 1 bomber and 1 factory
7 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports
10 Sea Zone : 2 transports
12 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
53 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 25 / 49
Russians : 31 / 33
Japanese : 42 / 58
British : 25 / 33
Italians : 11 / 21
Chinese : 3 / 0
Americans : 41 / 57
Nice move on India :-)
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 bombers moved from Germany to Russia
1 bomber moved from Baltic States to Russia
1 armour and 1 infantry moved from East Poland to Ukraine
1 armour moved from Baltic States to Ukraine
1 fighter moved from Baltic States to Ukraine
1 armour and 3 infantry moved from Baltic States to Karelia S.S.R.
1 fighter moved from Baltic States to Karelia S.S.R.
1 artillery and 1 infantry moved from Germany to Northwestern Europe
3 infantry moved from Germany to France
1 fighter moved from Baltic States to France
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,1,6 and causes: 10 damage to unit: factory
Bombing raid in Russia causes 10 damage total.
Battle in France
Germans attack with 1 fighter and 3 infantry
British defend with 1 armour
Germans roll dice for 1 fighter and 3 infantry in France, round 2 : 2/4 hits, 1,00 expected hits
British roll dice for 1 armour in France, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in France
Germans win, taking France from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in Northwestern Europe
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northwestern Europe
Germans roll dice for 1 artillery in Northwestern Europe, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Northwestern Europe, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Northwestern Europe
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour, 1 fighter and 3 infantry
Russians defend with 1 factory and 3 infantry
Germans roll dice for 1 armour, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 3 infantry in Karelia S.S.R., round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 1 armour, 1 fighter and 3 infantry in Karelia S.S.R., round 3 : 2/5 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Germans
1 fighter moved from Karelia S.S.R. to East Poland
6 infantry moved from Poland to East Poland
1 fighter moved from Ukraine to East Poland
3 armour moved from Baltic States to East Poland
1 infantry moved from Baltic States to East Poland
3 bombers moved from Russia to East Poland
1 fighter moved from France to Germany
3 infantry moved from Germany to Poland
1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery moved from Egypt to Anglo-Egypt Sudan
Place Units - Germans
1 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 1,33
British : -0,50
Americans : 1,33
Russians : 0,67
Thanks…I find 50 is totally different from 42 2E…which is good.
Continue to explore
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 28 PUs; 0 techTokens;
Russians buy 3 armour and 1 fighter; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Russians
1 artillery moved from Finland to Karelia S.S.R.
2 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Belorussia to Baltic States
1 infantry moved from Belorussia to Baltic States
1 artillery moved from Caucasus to Ukraine
1 infantry moved from Eastern Ukraine to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 bomber moved from Russia to Baltic States
1 fighter moved from Russia to Ukraine
1 armour moved from Caucasus to India
British take India from Japanese
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 armour
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 2/4 hits
Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits
2 armour owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 armour, 1 factory and 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 1/5 hits
Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 2/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 3 : 1/3 hits
Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
3 aaGuns and 1 infantry moved from Archangel to Russia
2 infantry moved from Urals to Archangel
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 bomber moved from Baltic States to Russia
1 infantry moved from Caucasus to Eastern Ukraine
1 artillery moved from Russia to Caucasus
1 fighter moved from Ukraine to Russia
Place Units - Russians
3 armour and 1 fighter placed in Caucasus
Turning on Edit Mode
EDIT: Removing units owned by Russians from 7 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 17 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 32 PUs; end with 35 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for Russians :
Archangel : 2 infantry
Baltic States : 2 infantry
Belorussia : 1 infantry
Caucasus : 3 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry
Evenki National Okrug : 2 infantry
Finland : 1 flag
India : 1 armour
Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
Eastern Ukraine : 1 infantry
Norway : 1 flag
Russia : 3 aaGuns, 5 armour, 1 bomber, 1 factory, 1 fighter and 7 infantry
Ukraine : 1 artillery and 1 infantry
Yakut S.S.R. : 2 infantry
17 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 30 / 45
Russians : 32 / 40
Japanese : 39 / 58
British : 22 / 33
Italians : 11 / 21
Chinese : 3 / 0
Americans : 41 / 57
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour, 1 bomber and 1 factory; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Australia to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
2 fighters moved from Egypt to India
1 armour and 1 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 armour moved from Hupeh to Ningxia
1 armour moved from Fukien to Sikang
1 bomber moved from Japan to Ningxia
1 fighter moved from Kiangsu to Sikang
1 fighter moved from 63 Sea Zone to Yakut S.S.R.
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 0/3 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 armour and 1 fighter in Yakut S.S.R., round 3 : 0/2 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 3 : 1/2 hits, 0,67 expected hits
1 armour owned by the Japanese lost in Yakut S.S.R.
retreated to Yakut S.S.R.
Russians win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 1 infantry
Battle in Ningxia
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Ningxia, round 2 : 1/2 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Ningxia
Japanese win, taking Ningxia from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Sikang, round 2 : 1/2 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 2 fighters and 1 infantry in India, round 2 : 0/3 hits, 1,17 expected hits
British roll dice for 1 armour in India, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese lost in India
Japanese roll dice for 2 fighters in India, round 3 : 1/2 hits, 1,00 expected hits
British roll dice for 1 armour in India, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in India
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Japanese
2 fighters moved from India to 35 Sea Zone
1 bomber moved from Ningxia to Hupeh
1 infantry moved from Fukien to Hupeh
1 fighter moved from Sikang to Hupeh
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour moved from 61 Sea Zone to Fukien
1 transport moved from 50 Sea Zone to 62 Sea Zone
1 transport moved from 36 Sea Zone to 62 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
2 armour moved from Japan to 62 Sea Zone
2 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 destroyer moved from 63 Sea Zone to 62 Sea Zone
1 carrier and 2 fighters moved from 63 Sea Zone to 61 Sea Zone
1 carrier and 2 fighters moved from 62 Sea Zone to 36 Sea Zone
1 fighter moved from Kiangsu to 62 Sea Zone
1 carrier moved from 63 Sea Zone to 62 Sea Zone
1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
Place Units - Japanese
6 armour and 1 bomber placed in Japan
1 factory placed in Burma
Turn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
British : 0,00
Chinese : -0,67
Russians : 0,67
Japanese : -4,17
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 7 Sea Zone
1 artillery and 3 infantry moved from 7 Sea Zone to France
1 fighter moved from 7 Sea Zone to France
3 infantry moved from Persia to Trans-Jordan
1 bomber moved from Union of South Africa to Trans-Jordan
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Germans
1 infantry moved from Rhodesia to Italian Africa
British take Italian Africa from Germans
1 artillery moved from French Equatorial Africa to French West Africa
British take French West Africa from Germans
Combat - British
Battle in France
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in France, round 2 : 2/5 hits
Germans roll dice for 3 infantry in France, round 2 : 0/3 hits
2 infantry owned by the Germans lost in France
British roll dice for 1 artillery, 1 fighter and 3 infantry in France, round 3 : 2/5 hits
Germans roll dice for 1 infantry in France, round 3 : 0/1 hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Trans-Jordan
British attack with 1 bomber and 3 infantry
Italians defend with 1 armour and 2 infantry
British roll dice for 1 bomber and 3 infantry in Trans-Jordan, round 2 : 2/4 hits
Italians roll dice for 1 armour and 2 infantry in Trans-Jordan, round 2 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 3 : 2/2 hits
Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits
1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from French West Africa: 1 artillery
EDIT: Changing ownership of French West Africa from British to Germans
EDIT: Changing ownership of Gibraltar from Italians to British
EDIT: Adding units owned by British to Gibraltar: 1 artillery
EDIT: Removing units owned by British from 23 Sea Zone: 1 transport
EDIT: Adding units owned by British to 12 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Trans-Jordan to Caucasus
1 fighter moved from France to Morocco Algeria
Place Units - British
2 fighters placed in 7 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 36 PUs
I change the British Art movement and chose to land in Gilibrator indeed. Please let me know if you have any questions.
Sam
Sure, no problem.
I’m getting an error message “Exception while parsing […]” when loading our savegame, I’ve had this before and then the forum apparently was out of space. It has all the same symptoms, at least. So I suppose we have to wait until it’s resolved again.
Ah I c… perhaps try sending me the saved file via my email and I can open it from there. See if this works…
Ah I c… perhaps try sending me the saved file via my email and I can open it from there. See if this works…
Good idea. We should do it the other way around though (you sending me the British savegame). I’ll pm my adress
Check out https://www.axisandallies.org/forums/index.php?topic=39411.msg1767458;boardseen#new.
You can e-mail me the British savegame and I will try and upload the Italian one,
or you can retry uploading the British in this topic.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 7 Sea Zone
1 artillery and 3 infantry moved from 7 Sea Zone to France
1 fighter moved from 7 Sea Zone to France
1 bomber moved from Union of South Africa to Trans-Jordan
3 infantry moved from Persia to Trans-Jordan
1 infantry moved from Rhodesia to Italian Africa
British take Italian Africa from Germans
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Germans
1 artillery moved from French Equatorial Africa to 23 Sea Zone
1 artillery and 1 transport moved from 23 Sea Zone to 12 Sea Zone
1 artillery moved from 12 Sea Zone to Gibraltar
British take Gibraltar from Italians
Combat - British
Battle in France
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in France, round 2 : 2/5 hits
Germans roll dice for 3 infantry in France, round 2 : 3/3 hits
2 infantry owned by the Germans and 3 infantry owned by the British lost in France
British roll dice for 1 artillery and 1 fighter in France, round 3 : 0/2 hits
Germans roll dice for 1 infantry in France, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 fighter in France, round 4 : 1/2 hits
Germans roll dice for 1 infantry in France, round 4 : 0/1 hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for British: 3 infantry
Battle in Trans-Jordan
British attack with 1 bomber and 3 infantry
Italians defend with 1 armour and 2 infantry
British roll dice for 1 bomber and 3 infantry in Trans-Jordan, round 2 : 0/4 hits
Italians roll dice for 1 armour and 2 infantry in Trans-Jordan, round 2 : 3/3 hits
3 infantry owned by the British lost in Trans-Jordan
retreated to Trans-Jordan
Italians win with 1 armour and 2 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Non Combat Move - British
1 bomber moved from Trans-Jordan to Caucasus
1 fighter moved from France to 7 Sea Zone
1 destroyer moved from 25 Sea Zone to 18 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to France: 3 infantry
EDIT: Removing units owned by Italians from Trans-Jordan: 1 armour and 2 infantry
EDIT: Changing ownership of Trans-Jordan from Italians to British
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 7 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Morocco Algeria: 1 fighter
EDIT: Turning off Edit Mode
2 fighters placed in 7 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for British :
Belgian Congo : 1 infantry
Caucasus : 1 bomber
Eastern Canada : 1 infantry
France : 1 flag, 1 artillery and 3 infantry
Gibraltar : 1 artillery
Italian Africa : 1 infantry
Morocco Algeria : 1 fighter
Persia : 1 aaGun
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 3 infantry
7 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
12 Sea Zone : 1 transport
18 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 22 / 45
Russians : 31 / 40
Japanese : 42 / 58
British : 31 / 36
Italians : 10 / 21
Chinese : 1 / 0
Americans : 41 / 57
Forum is back to work :-D
Lucky that the second run was not the actual result…
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Italy to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from Anglo-Egypt Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 bomber moved from Italy to Persia
1 fighter moved from Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1,17 expected hits
Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Italians attack with 1 bomber
British defend with 1 aaGun; Americans defend with 1 bomber
AA fire in Persia : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 bomber in Persia, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 bomber in Persia, round 2 : 1/1 hits, 0,17 expected hits
1 bomber owned by the Italians and 1 bomber owned by the Americans lost in Persia
British win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for Americans: 1 bomber
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Libya
1 armour moved from Bulgaria Romania to Italy
1 submarine moved from 14 Sea Zone to 15 Sea Zone
Place Units - Italians
1 armour, 1 fighter and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -0,67
British : 0,50
AA fire in Persia : : -0,17
Just double check – is it possible to take AA gun as casualty in 50 anniversary? If yes I would like to take the AA gun indeed. If no this is all good…
Hey, it’s not possible, they are “grey” guns, not nation-specific, and they can’t be sacrificed (like they were in Spring '42 in case you’ve played that)