1d6: 3
Whackamatt Allies -vs- dawgoneit Axis "#7"
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
6 Infantrys moved from Leningrad to Vyborg
2 Artillerys, 1 Elite and 2 Tanks moved from Oulu to Tampere
4 Adv.Fighters moved from Leningrad to Tampere
1 Bomber moved from Leningrad to Helsinki
1 Fighter moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to Novgorod
Russians take Novgorod from Germans
1 Infantry moved from Smolensk to Minsk
Russians take Minsk from Germans
1 Artillery moved from Yaroslavl to Kursk
9 Infantrys moved from Yaroslavl to Kursk
2 Elites and 1 Infantry moved from Georgia to 54 Sea Zone
2 Elites and 1 Infantry moved from 54 Sea Zone to Donetsk
1 Infantry moved from Rostov to Donetsk
1 Adv.Fighter moved from Rostov to Donetsk
8 Infantrys moved from Kursk to Donetsk
5 Infantrys moved from Stalingrad to Rostov
1 Artillery and 2 Infantrys moved from Penza to Rostov
10 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Kuybyshev to Penza
2 Artillerys and 2 Infantrys moved from Lapland to Oulu
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to Lapland
1 Artillery and 5 Infantrys moved from Chita to Hulunbuir
3 Tanks moved from Heilungchiang to Hulunbuir
1 Artillery moved from Heilungchiang to Hulunbuir
1 Infantry moved from Heilungchiang to Hulunbuir
1 Infantry moved from Ayan to Heilungchiang
2 Infantrys moved from N.Buryat Mongolia to Chita
6 ArmoredCars, 1 Artillery, 1 Elite and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 ArmoredCars moved from N.Buryat Mongolia to Chita
4 ArmoredCars and 2 Tanks moved from Sibirsky to Olyokminsk
1 Infantry moved from Novosibirsk to Krasnoyarsk
4 Infantrys moved from Sverdlovsk to Novosibirsk
1 Adv.Fighter moved from Sverdlovsk to N.Buryat Mongolia
1 Elite moved from Latvia to Leningrad
1 Infantry moved from Latvia to LeningradPurchase Units - Russians
Russians buy 4 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Bunkers, 1 Elite, 22 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Russians
Strategic bombing raid in Helsinki
AA fire in Helsinki : 1/1 hits, 0.17 expected hits
1 Bomber killed by AA
Bombing raid costs 0 PUs
Battle in Donetsk
Russians attack with 1 Adv.Fighter, 2 Elites and 10 Infantrys
Romanians defend with 1 AAGun, 1 Infantry and 2 Tanks; Germans defend with 3 Artillerys and 1 Infantry
AA fire in Donetsk : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Cruiser in Donetsk, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Adv.Fighter, 2 Elites and 10 Infantrys in Donetsk, round 2 : 2/13 hits, 2.83 expected hits
Romanians roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in Donetsk, round 2 : 3/7 hits, 2.67 expected hits
3 Infantrys owned by the Russians, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 Adv.Fighter, 2 Elites and 7 Infantrys in Donetsk, round 3 : 2/10 hits, 2.33 expected hits
Romanians roll dice for 2 Artillerys and 2 Tanks in Donetsk, round 3 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Russians and 2 Artillerys owned by the Germans lost in Donetsk
Russians roll dice for 1 Adv.Fighter, 2 Elites and 5 Infantrys in Donetsk, round 4 : 2/8 hits, 2.00 expected hits
Romanians roll dice for 2 Tanks in Donetsk, round 4 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Tanks owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 2 Elites and 4 Infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 6 Infantrys
Casualties for Romanians: 1 Infantry and 2 Tanks
Casualties for Germans: 3 Artillerys and 1 Infantry
Battle in Hulunbuir
Russians attack with 2 Artillerys, 6 Infantrys and 3 Tanks
Hisaichi defend with 1 Artillery, 1 Factory, 1 Infantry, 3 L.Fighters, 1 Mech.Inf and 1 Tank
Russians roll dice for 2 Artillerys, 6 Infantrys and 3 Tanks in Hulunbuir, round 2 : 3/11 hits, 3.50 expected hits
Hisaichi roll dice for 1 Artillery, 1 Infantry, 3 L.Fighters, 1 Mech.Inf and 1 Tank in Hulunbuir, round 2 : 3/7 hits, 3.50 expected hits
3 Infantrys owned by the Russians, 1 Mech.Inf owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Hulunbuir, round 3 : 4/8 hits, 3.00 expected hits
Hisaichi roll dice for 3 L.Fighters and 1 Tank in Hulunbuir, round 3 : 0/4 hits, 2.50 expected hits
1 Tank owned by the Hisaichi and 3 L.Fighters owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 47
Casualties for Russians: 3 Infantrys
Casualties for Hisaichi: 1 Artillery, 1 Infantry, 3 L.Fighters, 1 Mech.Inf and 1 Tank
Battle in Tampere
Russians attack with 4 Adv.Fighters, 2 Artillerys, 1 Elite and 2 Tanks
Finns defend with 2 Elites and 5 Infantrys
Russians roll dice for 4 Adv.Fighters, 2 Artillerys, 1 Elite and 2 Tanks in Tampere, round 2 : 2/9 hits, 4.17 expected hits
Finns roll dice for 2 Elites and 5 Infantrys in Tampere, round 2 : 3/7 hits, 2.33 expected hits
1 Elite owned by the Russians, 2 Infantrys owned by the Finns and 2 Artillerys owned by the Russians lost in Tampere
Russians roll dice for 4 Adv.Fighters and 2 Tanks in Tampere, round 3 : 1/6 hits, 3.00 expected hits
Finns roll dice for 2 Elites and 3 Infantrys in Tampere, round 3 : 2/5 hits, 1.67 expected hits
1 Infantry owned by the Finns and 2 Tanks owned by the Russians lost in Tampere
Russians roll dice for 4 Adv.Fighters in Tampere, round 4 : 1/4 hits, 2.00 expected hits
Finns roll dice for 2 Elites and 2 Infantrys in Tampere, round 4 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Finns and 1 Adv.Fighter owned by the Russians lost in Tampere
retreated to Tampere
Finns win with 2 Elites and 1 Infantry remaining. Battle score for attacker is -23
Casualties for Russians: 1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Tanks
Casualties for Finns: 4 Infantrys
Battle in Vyborg
Russians attack with 1 Fighter and 6 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter and 6 Infantrys in Vyborg, round 2 : 0/7 hits, 1.33 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 Fighter and 5 Infantrys in Vyborg, round 3 : 1/6 hits, 1.17 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is -2
Casualties for Russians: 2 Infantrys
Casualties for Finns: 1 InfantryNon Combat Move - Russians
3 Adv.Fighters moved from Tampere to Leningrad
1 Fighter moved from Vyborg to Leningrad
1 Adv.Fighter moved from Donetsk to Kursk
1 AAGun moved from Yaroslavl to Kursk
1 AAGun moved from Irkutsk to N.Buryat MongoliaPlace Units - Russians
1 Bunker placed in Kursk
2 Artillerys, 1 Bunker and 2 Tanks placed in Leningrad
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
1 Elite, 1 Infantry and 1 Tank placed in Georgia
4 Infantrys placed in Arkhangelsk
4 ArmoredCars, 1 Bomber and 1 Infantry placed in Sibirsky
1 Infantry placed in SverdlovskTurn Complete - Russians
Russians collect 115 PUs; end with 115 PUsCombat Hit Differential Summary :
Romanians : 0.67
Hisaichi : -3.00
Finns : 2.00
AA fire in Helsinki : : 0.83
Russians : -6.83
AA fire in Donetsk : : -0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
1 Transport moved from 56 Sea Zone to 51 Sea Zone
2 Infantrys moved from Greece to 51 Sea Zone
2 Infantrys and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Palestine
4 Fighters moved from 56 Sea Zone to Palestine
2 Transports moved from 45 Sea Zone to 46 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Destroyer moved from 45 Sea Zone to 48 Sea Zone
2 Destroyers moved from 56 Sea Zone to 48 Sea Zone
1 Infantry moved from S.Tunisia to S.Algeria
Italians take S.Algeria from French
2 Infantrys and 1 Tank moved from S.Tunisia to N.Tunisia
4 Infantrys moved from Tunis to N.Tunisia
3 Infantrys moved from Kufra to New Valley
4 Infantrys moved from 48 Sea Zone to Tobruk
1 Artillery, 2 Infantrys and 1 Tank moved from Tobruk to Mersa Matruh
1 Artillery moved from Darfur to New ValleyPurchase Units - Italians
Italians buy 1 Cruiser, 2 Destroyers, 1 Elite, 8 Infantrys and 2 Transports; Remaining resources: 0 PUs;Combat - Italians
Battle in Palestine
Italians attack with 4 Fighters and 2 Infantrys
British defend with 1 Infantry and 1 Tank
Italians roll dice for 1 Battleship in Palestine, round 2 : 0/1 hits
Italians roll dice for 4 Fighters and 2 Infantrys in Palestine, round 2 : 2/6 hits
British roll dice for 1 Infantry and 1 Tank in Palestine, round 2 : 1/2 hits
1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Palestine
Italians win, taking Palestine from British with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry and 1 Tank
Battle in New Valley
Italians attack with 1 Artillery and 3 Infantrys
British defend with 2 Tanks
Italians roll dice for 1 Artillery and 3 Infantrys in New Valley, round 2 : 1/4 hits
British roll dice for 2 Tanks in New Valley, round 2 : 0/2 hits
1 Tank owned by the British lost in New Valley
Italians roll dice for 1 Artillery and 3 Infantrys in New Valley, round 3 : 1/4 hits
British roll dice for 1 Tank in New Valley, round 3 : 0/1 hits
1 Tank owned by the British lost in New Valley
Italians win, taking New Valley from British with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for British: 2 TanksNon Combat Move - Italians
4 Infantrys moved from Rome to Campania
4 Infantrys moved from Provence to Lombardy
3 Infantrys moved from Hun to Kufra
4 Fighters moved from Palestine to 56 Sea ZonePlace Units - Italians
1 Cruiser, 1 Destroyer and 2 Transports placed in 48 Sea Zone
1 Destroyer placed in 44 Sea Zone
1 Elite and 2 Infantrys placed in Hun
4 Infantrys placed in Tunis
2 Infantrys placed in Rome
Italians undo move 5.
2 Infantrys placed in French Equatorial Africa
Italians undo move 3.
1 Elite placed in French Equatorial Africa
Italians undo move 3.
3 Infantrys placed in Hun
3 Infantrys placed in TunisTurn Complete - Italians
Italians collect 60 PUs; end with 60 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
1 ArmoredCar and 1 Infantry moved from N.Algeria to S.Algeria
2 Adv.Fighters moved from Malta to S.Algeria
1 Infantry moved from Kordofan to Italian East Africa
1 Artillery and 1 Infantry moved from Dublin to Munster
1 Destroyer and 1 Transport moved from 10 Sea Zone to 21 Sea ZonePurchase Units - French
French buy 1 Bunker, 5 Infantrys and 1 Tank; Remaining resources: 1 PUs;Combat - French
Battle in S.Algeria
French attack with 2 Adv.Fighters, 1 ArmoredCar and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 2 Adv.Fighters, 1 ArmoredCar and 1 Infantry in S.Algeria, round 2 : 0/4 hits, 1.50 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Algeria
French roll dice for 2 Adv.Fighters and 1 ArmoredCar in S.Algeria, round 3 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in S.Algeria
French win, taking S.Algeria from Italians with 2 Adv.Fighters and 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Munster
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Munster, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Munster, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Munster, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Munster
French roll dice for 1 Artillery in Munster, round 4 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Munster, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery in Munster, round 5 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Munster, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery in Munster, round 6 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Munster, round 6 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery in Munster, round 7 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Munster, round 7 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery in Munster, round 8 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Munster, round 8 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery in Munster, round 9 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Munster, round 9 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the French and 1 Infantry owned by the Neutral lost in Munster
Neutral win with no units remaining. Battle score for attacker is -4
Casualties for French: 1 Artillery and 1 Infantry
Casualties for Neutral: 1 InfantryNon Combat Move - French
2 Adv.Fighters moved from S.Algeria to E.MoroccoPlace Units - French
1 Bunker, 1 Infantry and 1 Tank placed in Syria
4 Infantrys placed in E.MoroccoTurn Complete - French
French collect 20 PUs; end with 21 PUsCombat Hit Differential Summary :
Neutral : -0.67
Italians : 0.33
French : -3.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
4 Infantrys moved from Liaoning to Heilungchiang
4 Infantrys moved from Chubu to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Peking
1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 76 Sea Zone
1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 86 Sea Zone
1 Destroyer moved from 94 Sea Zone to 102 Sea Zone
1 Destroyer moved from 94 Sea Zone to 108 Sea Zone
1 Infantry moved from Malaya to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to West Borneo
Yamamoto take West Borneo from Dutch
1 Infantry moved from Malaya to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to East And South Borneo
Yamamoto take East And South Borneo from Dutch
1 Transport moved from 110 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys moved from 107 Sea Zone to Celebes
4 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks moved from Malaya to S.Thailand
1 Battleship moved from 105 Sea Zone to 110 Sea Zone
1 Destroyer moved from 105 Sea Zone to 110 Sea Zone
1 Transport moved from 105 Sea Zone to 111 Sea Zone
1 Transport moved from 105 Sea Zone to 92 Sea Zone
1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from Mindanao to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to CelebesPurchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 3 Destroyers, 2 Infantrys, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Celebes
Yamamoto attack with 3 Infantrys
Dutch defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys in Celebes, round 2 : 1/3 hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Celebes
Yamamoto win, taking Celebes from Dutch with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Heilungchiang
Yamamoto attack with 4 Infantrys
Russians defend with 1 Infantry
Yamamoto roll dice for 4 Infantrys in Heilungchiang, round 2 : 1/4 hits
Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Heilungchiang
Yamamoto win, taking Heilungchiang from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 76 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 76 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 76 Sea Zone, round 3 : 3/3 hits
1 Submarine owned by the Americans lost in 76 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in 86 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter
Anzac defend with 1 Submarine
Anzac roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 86 Sea Zone, round 2 : 1/3 hits
1 Submarine owned by the Anzac lost in 86 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Anzac: 1 SubmarineNon Combat Move - Yamamoto
1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 107 Sea Zone
1 Carrier moved from 85 Sea Zone to 107 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to 85 Sea ZonePlace Units - Yamamoto
2 Artillerys, 2 Infantrys and 2 Tanks placed in Malaya
2 Destroyers and 1 Submarine placed in 107 Sea Zone
1 Destroyer and 1 Submarine placed in 85 Sea Zone
1 Adv.Fighter placed in Davao
Yamamoto undo move 4.
1 Adv.Fighter placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 67 PUs; end with 67 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
5 Infantrys moved from Szechwan to Kweichow
3 Infantrys moved from Sikang to Yunnan
2 Fighters and 4 Tanks moved from Yunnan to N.French Indochina
1 Artillery and 2 Infantrys moved from E.Qinghai to Sikang
1 Artillery, 1 Elite and 1 Marine moved from E.Qinghai to Lanchow
3 Infantrys moved from Ningsia to Suiyuan
1 Infantry moved from Suiyuan to Chahar
Chinese take Chahar from Hisaichi
2 Artillerys and 3 Infantrys moved from Hsining to E.Qinghai
1 Elite moved from Hsining to E.Qinghai
3 Infantrys moved from Gobi Altai to Ningsia
3 Infantrys moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 1 Bunker, 1 Elite, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in N.French Indochina
Chinese attack with 2 Fighters and 4 Tanks
Hisaichi defend with 4 Infantrys and 1 Tank
Chinese roll dice for 2 Fighters and 4 Tanks in N.French Indochina, round 2 : 3/6 hits, 2.67 expected hits
Hisaichi roll dice for 4 Infantrys and 1 Tank in N.French Indochina, round 2 : 3/5 hits, 1.83 expected hits
1 Tank owned by the Chinese, 2 Fighters owned by the Chinese and 3 Infantrys owned by the Hisaichi lost in N.French Indochina
Chinese roll dice for 3 Tanks in N.French Indochina, round 3 : 2/3 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 3 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in N.French Indochina
Chinese win, taking N.French Indochina from Hisaichi with 2 Tanks remaining. Battle score for attacker is -13
Casualties for Chinese: 2 Fighters and 2 Tanks
Casualties for Hisaichi: 4 Infantrys and 1 Tank
Battle in Kweichow
Chinese attack with 5 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 5 Infantrys in Kweichow, round 2 : 1/5 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
Place Units - Chinese
1 Bunker and 2 Tanks placed in Yunnan
1 Elite and 5 Infantrys placed in Hsining
2 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Hisaichi : 1.00
Chinese : 1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
2 ArmoredCars, 14 Infantrys and 1 Tank moved from Liaoning to Hulunbuir
4 Infantrys moved from Changchun to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
6 Infantrys, 1 T.Boat and 3 Transports moved from 84 Sea Zone to 92 Sea Zone
1 ArmoredCar moved from Hong Kong to 92 Sea Zone
1 ArmoredCar and 6 Infantrys moved from 92 Sea Zone to N.French Indochina
3 Infantrys moved from Shantung to Chahar
1 Infantry moved from Shansi to Hupeh
Hisaichi take Hupeh from Chinese
1 Artillery moved from Shansi to Shensi
Hisaichi take Shensi from Chinese
1 Fighter moved from Shantung to Chahar
1 Bomber moved from Anhwei to Hulunbuir
4 Infantrys moved from Kirin to Heilungchiang
2 Infantrys moved from Changchun to Kirin
1 Transport moved from 111 Sea Zone to 92 Sea Zone
1 Destroyer and 1 Submarine moved from 110 Sea Zone to 111 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 8 ArmoredCars, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Hulunbuir
Hisaichi attack with 2 ArmoredCars, 1 Bomber, 14 Infantrys and 1 Tank
Russians defend with 2 Artillerys, 1 Factory, 3 Infantrys and 3 Tanks
Hisaichi roll dice for 2 ArmoredCars, 1 Bomber, 14 Infantrys and 1 Tank in Hulunbuir, round 2 : 6/18 hits
Russians roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Hulunbuir, round 2 : 3/8 hits
3 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 1 Tank owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 2 ArmoredCars, 1 Bomber, 11 Infantrys and 1 Tank in Hulunbuir, round 3 : 7/15 hits
Russians roll dice for 2 Tanks in Hulunbuir, round 3 : 2/2 hits
2 Tanks owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 2 ArmoredCars, 1 Bomber, 9 Infantrys and 1 Tank remaining. Battle score for attacker is 19
Casualties for Hisaichi: 5 Infantrys
Casualties for Russians: 2 Artillerys, 3 Infantrys and 3 Tanks
Battle in N.French Indochina
Hisaichi attack with 1 ArmoredCar and 6 Infantrys
Chinese defend with 2 Tanks
Hisaichi roll dice for 1 ArmoredCar and 6 Infantrys in N.French Indochina, round 2 : 1/7 hits
French roll dice for 2 Tanks in N.French Indochina, round 2 : 1/2 hits
1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in N.French Indochina
Hisaichi roll dice for 1 ArmoredCar and 5 Infantrys in N.French Indochina, round 3 : 1/6 hits
French roll dice for 1 Tank in N.French Indochina, round 3 : 0/1 hits
1 Tank owned by the Chinese lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 1 ArmoredCar and 5 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Tanks
Battle in Chahar
Hisaichi attack with 1 Fighter and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 3 Infantrys in Chahar, round 2 : 2/4 hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
1 Fighter moved from Chahar to Shantung
1 Artillery moved from Shansi to Chahar
1 Bomber moved from Hulunbuir to PekingPlace Units - Hisaichi
4 ArmoredCars and 2 Tanks placed in Hong Kong
Hisaichi undo move 1.
2 ArmoredCars, 3 Infantrys and 1 Tank placed in Hong Kong
Hisaichi undo move 1.
2 ArmoredCars and 1 Tank placed in Shantung
4 ArmoredCars, 1 Infantry and 1 Tank placed in Hong Kong
2 ArmoredCars and 6 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 58 PUs; end with 58 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
2 Infantrys moved from Rhodesia to Kenya
1 Infantry moved from Kenya to Equatoria
1 Infantry moved from Equatoria to Kordofan
3 Infantrys moved from N.Saudi Arabia to Palestine
6 Infantrys moved from Cairo to Lower Egypt
2 Infantrys moved from Lower Egypt to New Valley
1 Artillery moved from Nubia to New Valley
1 Artillery and 1 Infantry moved from Lower Egypt to New Valley
2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
3 Infantrys moved from W.Iran to Iraq
2 Artillerys moved from Burma to Yunnan
1 Artillery, 2 Infantrys and 2 Tanks moved from N.Thailand to N.French Indochina
1 Infantry moved from Yunnan to N.French Indochina
1 Tank moved from Assam to N.French Indochina
5 Infantrys moved from Assam to Yunnan
5 Infantrys moved from Calcutta to Assam
2 Artillerys and 2 Infantrys moved from Bihar to Assam
2 Artillerys and 3 Infantrys moved from Hyderabad to Calcutta
5 Infantrys moved from Madras to Hyderabad
3 Cruisers, 2 Destroyers, 1 Submarine and 3 Transports moved from 66 Sea Zone to 58 Sea Zone
1 Infantry moved from Northern Ireland to Scotland
1 Submarine moved from 109 Sea Zone to 108 Sea Zone
1 Bomber moved from Leningrad to HamburgPurchase Units - British
British buy 2 Bunkers, 4 Destroyers and 28 Infantrys; Remaining resources: 1 PUs;Combat - British
Strategic bombing raid in Hamburg
AA fire in Hamburg : 0/1 hits, 0.17 expected hits
Bombing raid in Hamburg rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in New Valley
British attack with 2 Artillerys and 3 Infantrys
Italians defend with 1 Artillery and 3 Infantrys
British roll dice for 2 Artillerys and 3 Infantrys in New Valley, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 Artillery and 3 Infantrys in New Valley, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in New Valley
British roll dice for 2 Artillerys and 1 Infantry in New Valley, round 3 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in New Valley, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 2 Artillerys and 1 Infantry in New Valley, round 4 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in New Valley, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
British roll dice for 2 Artillerys in New Valley, round 5 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Artillery in New Valley, round 5 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in New Valley
British roll dice for 1 Artillery in New Valley, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery in New Valley, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery in New Valley, round 7 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery in New Valley, round 7 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Italians and 1 Artillery owned by the British lost in New Valley
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 2 Artillerys and 3 Infantrys
Casualties for Italians: 1 Artillery and 3 Infantrys
Battle in 108 Sea Zone
British attack with 1 Submarine
Yamamoto defend with 1 Destroyer
British roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the British lost in 108 Sea Zone
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -7
Casualties for British: 1 Submarine
Battle in Palestine
British attack with 3 Infantrys
Italians defend with 1 Infantry
British roll dice for 3 Infantrys in Palestine, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Palestine, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 Infantrys in Palestine, round 3 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 3 Infantrys in Palestine, round 4 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Palestine, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 3 Infantrys in Palestine, round 5 : 1/3 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Palestine, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Palestine
British win, taking Palestine from Italians with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in N.French Indochina
British attack with 1 Artillery, 3 Infantrys and 3 Tanks
Hisaichi defend with 1 ArmoredCar and 5 Infantrys
British roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in N.French Indochina, round 2 : 4/7 hits, 2.50 expected hits
Hisaichi roll dice for 1 ArmoredCar and 5 Infantrys in N.French Indochina, round 2 : 3/6 hits, 1.83 expected hits
1 ArmoredCar owned by the Hisaichi, 3 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in N.French Indochina
British roll dice for 1 Artillery and 3 Tanks in N.French Indochina, round 3 : 1/4 hits, 1.83 expected hits
Hisaichi roll dice for 2 Infantrys in N.French Indochina, round 3 : 2/2 hits, 0.67 expected hits
1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the Hisaichi lost in N.French Indochina
British roll dice for 2 Tanks in N.French Indochina, round 4 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.French Indochina
British win, taking N.French Indochina from Hisaichi with 2 Tanks remaining. Battle score for attacker is -1
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Casualties for Hisaichi: 1 ArmoredCar and 5 InfantrysNon Combat Move - British
1 AAGun moved from Bihar to Assam
1 AAGun moved from Baluchistan to 58 Sea Zone
1 AAGun moved from 58 Sea Zone to Italian East Africa
1 AAGun moved from W.Iran to Iraq
1 Infantry moved from Lower Egypt to Cairo
1 Bomber moved from Hamburg to DoverPlace Units - British
4 Destroyers placed in 21 Sea Zone
1 Bunker and 6 Infantrys placed in Cairo
1 Bunker and 3 Infantrys placed in Italian East Africa
2 Infantrys placed in S.Saudi Arabia
2 Infantrys placed in N.Saudi Arabia
3 Infantrys placed in W.Iran
5 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in BombayTurn Complete - British
British collect 98 PUs; end with 99 PUsCombat Hit Differential Summary :
British : -1.83
Italians : 1.00
Hisaichi : 2.17
Yamamoto : 0.33
AA fire in Hamburg : : -0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
1 Tank moved from Banjarmasin to British Borneo
British take British Borneo from Yamamoto
1 Submarine moved from 67 Sea Zone to 105 Sea Zone
1 Adv.Fighter and 3 Fighters moved from Banjarmasin to 105 Sea Zone
2 Infantrys and 2 Tanks moved from Banjarmasin to East And South Borneo
1 Tank moved from Banjarmasin to West Borneo
1 Infantry and 1 Tank moved from Merauke to HollandiaPurchase Units - Dutch
Dutch buy 1 Cruiser, 1 Destroyer and 2 Submarines; Remaining resources: 0 PUs;Combat - Dutch
Battle in 105 Sea Zone
Dutch attack with 1 Adv.Fighter, 3 Fighters and 1 Submarine
Thai defend with 1 T.Boat and 2 Transports
Dutch roll dice for 1 Submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Thai lost in 105 Sea Zone
Dutch roll dice for 1 Adv.Fighter and 3 Fighters in 105 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
Thai roll dice for 1 T.Boat and 1 Transport in 105 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Thai and 1 T.Boat owned by the Thai lost in 105 Sea Zone
Dutch win with 1 Adv.Fighter, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 18
Casualties for Thai: 1 T.Boat and 2 Transports
Battle in East And South Borneo
Dutch attack with 2 Infantrys and 2 Tanks
Yamamoto defend with 1 Infantry
Dutch roll dice for 2 Infantrys and 2 Tanks in East And South Borneo, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in East And South Borneo
Dutch win, taking East And South Borneo from Yamamoto with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Dutch
1 Adv.Fighter and 3 Fighters moved from 105 Sea Zone to BanjarmasinPlace Units - Dutch
1 Cruiser, 1 Destroyer and 2 Submarines placed in 110 Sea ZoneTurn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Yamamoto : -0.33
Thai : -0.33
Dutch : 0.83 -
i thought those planes was on paris when i attacked :cry:
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I’m not sure I follow. Do you mean you thought the Anzac planes were French due to color or something? Paris has been German for a long time.
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posted the comment in the wrong game.
it was ment for the other one -
Still your move :-D :wink:
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
1 Elite and 4 Infantrys moved from Kotka to Oulu
2 Elites and 1 Infantry moved from Tampere to Oulu
1 Elite and 3 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Oulu
Finns attack with 3 Elites and 5 Infantrys
Russians defend with 2 Artillerys and 2 Infantrys
Finns roll dice for 3 Elites and 5 Infantrys in Oulu, round 2 : 4/8 hits
Russians roll dice for 2 Artillerys and 2 Infantrys in Oulu, round 2 : 1/4 hits
2 Infantrys owned by the Russians, 1 Infantry owned by the Finns and 2 Artillerys owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 3 Elites and 4 Infantrys remaining. Battle score for attacker is 10
Casualties for Finns: 1 Infantry
Casualties for Russians: 2 Artillerys and 2 InfantrysNon Combat Move - Finns
Place Units - Finns
1 Elite and 4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 10 PUs; end with 10 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
1 Artillery, 1 Fighter and 3 Infantrys moved from Odessa to Donetsk
1 Artillery and 1 Infantry moved from Vinnytsia to Donetsk
1 Adv.Fighter, 2 ArmoredCars and 1 Tank moved from E.Romania to DonetskPurchase Units - Romanians
Romanians buy 1 Elite, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
Russians defend with 1 AAGun, 2 Elites and 4 Infantrys
AA fire in Donetsk : 1/2 hits
1 Fighter owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Tank in Donetsk, round 2 : 2/10 hits
Russians roll dice for 2 Elites and 4 Infantrys in Donetsk, round 2 : 2/6 hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank in Donetsk, round 3 : 4/8 hits
Russians roll dice for 2 Elites and 2 Infantrys in Donetsk, round 3 : 1/4 hits
2 Elites owned by the Russians, 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Fighter and 3 Infantrys
Casualties for Russians: 2 Elites and 4 InfantrysNon Combat Move - Romanians
1 Adv.Fighter moved from Donetsk to Vinnytsia
4 Infantrys moved from Bucharest to E.Romania
1 AAGun moved from Bucharest to E.RomaniaPlace Units - Romanians
1 Elite and 2 Tanks placed in E.Romania
4 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
3 Infantrys moved from S.Thailand to Burma
1 Infantry moved from S.Thailand to N.Thailand
Thai take N.Thailand from British
4 Infantrys moved from S.French Indochina to N.French Indochina
3 Infantrys moved from Bangkok to S.Thailand
2 Infantrys moved from S.Thailand to BurmaPurchase Units - Thai
Thai buy 5 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in Burma
Thai attack with 5 Infantrys
British defend with 1 Infantry
Thai roll dice for 5 Infantrys in Burma, round 2 : 0/5 hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits
Thai roll dice for 5 Infantrys in Burma, round 3 : 1/5 hits
British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits
1 Infantry owned by the British lost in Burma
Thai win, taking Burma from British with 5 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in N.French Indochina
Thai attack with 4 Infantrys
British defend with 2 Tanks
Thai roll dice for 4 Infantrys in N.French Indochina, round 2 : 0/4 hits
French roll dice for 2 Tanks in N.French Indochina, round 2 : 1/2 hits
1 Infantry owned by the Thai lost in N.French Indochina
Thai roll dice for 3 Infantrys in N.French Indochina, round 3 : 1/3 hits
French roll dice for 2 Tanks in N.French Indochina, round 3 : 0/2 hits
1 Tank owned by the British lost in N.French Indochina
Thai roll dice for 3 Infantrys in N.French Indochina, round 4 : 0/3 hits
French roll dice for 1 Tank in N.French Indochina, round 4 : 0/1 hits
Thai roll dice for 3 Infantrys in N.French Indochina, round 5 : 0/3 hits
French roll dice for 1 Tank in N.French Indochina, round 5 : 1/1 hits
1 Infantry owned by the Thai lost in N.French Indochina
Thai roll dice for 2 Infantrys in N.French Indochina, round 6 : 1/2 hits
French roll dice for 1 Tank in N.French Indochina, round 6 : 1/1 hits
1 Infantry owned by the Thai and 1 Tank owned by the British lost in N.French Indochina
Thai win, taking N.French Indochina from French with 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 2 Tanks
Casualties for Thai: 3 InfantrysNon Combat Move - Thai
Place Units - Thai
5 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
17 Infantrys and 1 Tank moved from Iceland to 3 Sea Zone
1 B.Transport and 3 Infantrys moved from 3 Sea Zone to 5 Sea Zone
3 Infantrys moved from 5 Sea Zone to Finnmark
1 B.Transport and 4 Infantrys moved from 3 Sea Zone to 5 Sea Zone
4 Infantrys moved from 5 Sea Zone to Nordland
1 Infantry, 1 Tank and 1 Transport moved from 3 Sea Zone to 5 Sea Zone
1 Infantry and 1 Tank moved from 5 Sea Zone to Nordland
1 B.Transport and 4 Infantrys moved from 3 Sea Zone to 5 Sea Zone
4 Infantrys moved from 5 Sea Zone to Finnmark
1 B.Transport, 1 Cruiser and 5 Infantrys moved from 3 Sea Zone to 5 Sea Zone
5 Infantrys moved from 5 Sea Zone to Nordland
1 Destroyer moved from 21 Sea Zone to 12 Sea Zone
12 Infantrys moved from Northeast USA to 7 Sea Zone
3 B.Transports and 12 Infantrys moved from 7 Sea Zone to 3 Sea Zone
12 Infantrys moved from 3 Sea Zone to Iceland
1 Battleship, 2 Destroyers and 1 Submarine moved from 13 Sea Zone to 8 Sea Zone
12 Infantrys moved from Washington to Northeast USA
1 Artillery and 5 Infantrys moved from Amazon to Rio De Janeiro
4 Tanks moved from Bahia to Salvador
1 Artillery moved from Colombia to Peru
1 Cruiser moved from 103 Sea Zone to 86 Sea Zone
1 Transport moved from 109 Sea Zone to 103 Sea Zone
1 Infantry moved from Rongelap to 103 Sea Zone
1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Ulithi
1 Cruiser moved from 109 Sea Zone to 114 Sea Zone
1 Infantry moved from New Caledonia to 114 Sea Zone
1 Cruiser and 1 Infantry moved from 114 Sea Zone to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to Truk
1 Battleship moved from 97 Sea Zone to 109 Sea Zone
1 Battleship moved from 109 Sea Zone to 102 Sea Zone
1 Destroyer moved from 109 Sea Zone to 102 Sea Zone
2 Fighters moved from 109 Sea Zone to Truk
1 Destroyer and 1 Fighter moved from 109 Sea Zone to 108 Sea Zone
1 Infantry moved from Kauai to 91 Sea Zone
1 Artillery and 1 Elite moved from Johnston to 91 Sea Zone
1 Artillery, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Infantry, 1 Submarine and 1 Transport moved from 91 Sea Zone to 104 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 104 Sea Zone to Nauru
1 Fighter moved from 109 Sea Zone to 108 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Wake to 86 Sea Zone
1 Adv.Fighter moved from Wake to 102 Sea Zone
1 Artillery and 1 Infantry moved from Yukon to Alaska
1 Bomber moved from Hollandia to 112 Sea ZonePurchase Units - Americans
Americans buy 3 B.Transports, 4 Bunkers, 3 Destroyers, 12 Infantrys and 2 Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 86 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Cruiser and 1 Fighter
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Adv.Fighter, 1 Cruiser and 1 Fighter in 86 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 86 Sea Zone
Americans win with 1 Adv.Fighter, 1 Cruiser and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in Truk
Americans attack with 2 Fighters and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Battleship in Truk, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Truk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Truk
Americans win, taking Truk from Yamamoto with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Nordland
Americans attack with 10 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Cruiser in Nordland, round 2 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Nordland
Americans loses 0 PUs for violating Nordlands neutrality.
Americans win, taking Nordland from Neutral with 10 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Finnmark
Americans attack with 7 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 7 Infantrys in Finnmark, round 2 : 2/7 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Finnmark
Americans loses 0 PUs for violating Finnmarks neutrality.
Americans win, taking Finnmark from Neutral with 7 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 102 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Battleship, 1 Destroyer and 1 Transport
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Adv.Fighter, 1 Battleship, 1 Destroyer and 1 Transport in 102 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 102 Sea Zone
Americans win with 1 Adv.Fighter, 1 Battleship, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in Salvador
Americans attack with 4 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 4 Tanks in Salvador, round 2 : 3/4 hits, 2.00 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits
1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Tank owned by the Americans lost in Salvador
Americans roll dice for 3 Tanks in Salvador, round 3 : 1/3 hits, 1.50 expected hits
Neutral roll dice for 1 Tank in Salvador, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 3 Tanks remaining. Battle score for attacker is 9
Casualties for Americans: 1 Tank
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in Rio De Janeiro
Americans attack with 1 Artillery and 5 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 1 Artillery and 5 Infantrys in Rio De Janeiro, round 2 : 1/6 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Rio De Janeiro
Americans roll dice for 1 Artillery and 4 Infantrys in Rio De Janeiro, round 3 : 0/5 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Rio De Janeiro
Americans roll dice for 1 Artillery and 3 Infantrys in Rio De Janeiro, round 4 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Rio De Janeiro
Americans roll dice for 1 Artillery and 3 Infantrys in Rio De Janeiro, round 5 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery in Rio De Janeiro, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Rio De Janeiro
Americans loses 0 PUs for violating Rio De Janeiros neutrality.
Americans win, taking Rio De Janeiro from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Ulithi
Battle in 112 Sea Zone
Americans attack with 1 Bomber
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Bomber in 112 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 Submarine owned by the Yamamoto Submerged
Battle in 108 Sea Zone
Americans attack with 1 Destroyer and 2 Fighters
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Destroyer and 2 Fighters in 108 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 2 Fighters in 108 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 108 Sea Zone
Americans winAmericans win, taking Ulithi from Yamamoto with 1 Bomber remaining with 2 Fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 1 DestroyerNon Combat Move - Americans
2 Carriers moved from 109 Sea Zone to 102 Sea Zone
1 Adv.Fighter moved from 86 Sea Zone to Wake
1 Fighter moved from 86 Sea Zone to Wake
2 Fighters moved from 108 Sea Zone to Iwo Jima
1 Adv.Fighter moved from 102 Sea Zone to Minamitori
1 Fighter moved from Truk to Minamitori
1 Fighter moved from Truk to Minamitori
1 Bomber moved from 112 Sea Zone to Banjarmasin
1 Destroyer moved from 109 Sea Zone to 108 Sea Zone
2 Transports moved from 39 Sea Zone to 118 Sea ZonePlace Units - Americans
3 B.Transports placed in 7 Sea Zone
12 Infantrys placed in Washington
1 Bunker placed in Iwo Jima
1 Bunker placed in Minamitori
1 Bunker placed in Wake
1 Bunker placed in Midway
1 Destroyer placed in 88 Sea Zone
2 Destroyers and 1 Submarine placed in 91 Sea Zone
1 Submarine placed in 83 Sea ZoneTurn Complete - Americans
Americans collect 118 PUs; end with 118 PUsCombat Hit Differential Summary :
Neutral : -2.50
Yamamoto : -0.67
Americans : -0.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
1 Infantry moved from Lithuania to Latvia
Germans take Latvia from Russians
2 Infantrys moved from Lithuania to Minsk
2 ArmoredCars, 1 Artillery, 2 HeavyTanks and 3 Infantrys moved from Kiev to Kursk
1 Artillery moved from Kiev to Kursk
4 ArmoredCars moved from Vinnytsia to Kursk
3 Infantrys moved from Brest to Minsk
1 Infantry moved from Lithuania to Minsk
1 Tank moved from Corsica to 44 Sea Zone
1 Tank and 2 Transports moved from 44 Sea Zone to 43 Sea Zone
1 Tank moved from 43 Sea Zone to Catalonia
5 Tanks moved from Languedoc to Navarre
4 Tanks moved from Languedoc to Catalonia
1 ArmoredCar moved from Languedoc to Navarre
1 ArmoredCar moved from Languedoc to Catalonia
3 Mech.Infs and 4 Tanks moved from Languedoc to Aragon
4 Tanks moved from Netherlands to 22 Sea Zone
3 Infantrys moved from Netherlands to 22 Sea Zone
3 Infantrys, 4 Tanks and 4 Transports moved from 22 Sea Zone to 24 Sea Zone
1 Infantry moved from Danzig to 24 Sea Zone
4 Infantrys and 4 Tanks moved from 24 Sea Zone to Oulu
2 Adv.Fighters and 1 Carrier moved from 22 Sea Zone to 24 Sea Zone
1 Battleship moved from 22 Sea Zone to 24 Sea Zone
2 Destroyers moved from 22 Sea Zone to 24 Sea Zone
4 Infantrys moved from Picardy to Belgium
5 Infantrys moved from Normandy to Brittany
1 Artillery moved from Normandy to Brittany
3 Infantrys moved from Paris to Normandy
5 Infantrys moved from Paris to Picardy
4 Infantrys moved from Picardy to Belgium
1 Tank moved from Netherlands to Belgium
1 Infantry moved from Berlin to SaxonyPurchase Units - Germans
Germans buy 1 Destroyer, 2 HeavyTanks, 16 Infantrys, 4 S.Submarines, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Navarre
Germans attack with 1 ArmoredCar and 5 Tanks
Neutral defend with 2 Bunkers
Germans roll dice for 1 ArmoredCar and 5 Tanks in Navarre, round 2 : 3/6 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 2 Bunkers in Navarre, round 2 : 2/2 hits
1 ArmoredCar owned by the Germans, 1 Bunker owned by the Neutral and 1 Tank owned by the Germans lost in Navarre
Germans roll dice for 4 Tanks in Navarre, round 3 : 3/4 hits
Neutral roll dice for 1 Bunker in Navarre, round 3 : 1/1 hits
1 Bunker owned by the Neutral and 1 Tank owned by the Germans lost in Navarre
Germans loses 0 PUs for violating Navarres neutrality.
Germans win, taking Navarre from Neutral with 3 Tanks remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar and 2 Tanks
Casualties for Neutral: 2 Bunkers
Battle in Aragon
Germans attack with 3 Mech.Infs and 4 Tanks
Neutral defend with 2 Bunkers and 3 Infantrys
Germans roll dice for 3 Mech.Infs and 4 Tanks in Aragon, round 2 : 4/7 hits
Units damaged: 2 Bunkers owned by the Neutral
Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 2 : 1/5 hits
2 Infantrys owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Aragon
Germans roll dice for 2 Mech.Infs and 4 Tanks in Aragon, round 3 : 3/6 hits
Neutral roll dice for 2 Bunkers and 1 Infantry in Aragon, round 3 : 1/3 hits
2 Bunkers owned by the Neutral, 1 Infantry owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Aragon
Germans loses 0 PUs for violating Aragons neutrality.
Germans win, taking Aragon from Neutral with 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 2 Mech.Infs
Casualties for Neutral: 2 Bunkers and 3 Infantrys
Battle in Kursk
Germans attack with 6 ArmoredCars, 2 Artillerys, 2 HeavyTanks and 3 Infantrys
Russians defend with 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker and 9 Infantrys
Germans roll dice for 6 ArmoredCars, 2 Artillerys, 2 HeavyTanks and 3 Infantrys in Kursk, round 2 : 7/13 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker and 9 Infantrys in Kursk, round 2 : 3/12 hits
6 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Kursk
Germans roll dice for 6 ArmoredCars, 2 Artillerys and 2 HeavyTanks in Kursk, round 3 : 4/10 hits
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker and 3 Infantrys in Kursk, round 3 : 1/6 hits
1 ArmoredCar owned by the Germans, 3 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Kursk
Germans roll dice for 5 ArmoredCars, 2 Artillerys and 2 HeavyTanks in Kursk, round 4 : 2/9 hits
Russians roll dice for 1 Adv.Fighter and 1 Bunker in Kursk, round 4 : 1/2 hits
1 ArmoredCar owned by the Germans, 1 Adv.Fighter owned by the Russians and 1 Bunker owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 4 ArmoredCars, 2 Artillerys and 2 HeavyTanks remaining. Battle score for attacker is 24
Casualties for Germans: 2 ArmoredCars and 3 Infantrys
Casualties for Russians: 1 Adv.Fighter, 1 Artillery, 1 Bunker and 9 Infantrys
Battle in Minsk
Germans attack with 6 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 6 Infantrys in Minsk, round 2 : 0/6 hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits
Germans roll dice for 6 Infantrys in Minsk, round 3 : 0/6 hits
Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits
Germans roll dice for 6 Infantrys in Minsk, round 4 : 1/6 hits
Russians roll dice for 1 Infantry in Minsk, round 4 : 0/1 hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Catalonia
Germans attack with 1 ArmoredCar and 5 Tanks
Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
Germans roll dice for 1 ArmoredCar and 5 Tanks in Catalonia, round 2 : 3/6 hits
Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 2/3 hits
1 ArmoredCar owned by the Germans, 1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Tank owned by the Germans lost in Catalonia
Germans roll dice for 4 Tanks in Catalonia, round 3 : 3/4 hits
Neutral roll dice for 1 Fighter in Catalonia, round 3 : 0/1 hits
1 Fighter owned by the Neutral lost in Catalonia
Germans loses 0 PUs for violating Catalonias neutrality.
Germans win, taking Catalonia from Neutral with 4 Tanks remaining. Battle score for attacker is 7
Casualties for Germans: 1 ArmoredCar and 1 Tank
Casualties for Neutral: 1 Bunker, 1 Fighter and 1 InfantryNon Combat Move - Germans
2 ArmoredCars moved from Warsaw to Kiev
1 Infantry moved from Krakow to Vinnytsia
1 AAGun moved from Krakow to Vinnytsia
2 HeavyTanks moved from Warsaw to Kiev
1 Artillery and 1 Infantry moved from Danzig to East Prussia
2 Artillerys and 6 Infantrys moved from Bohemia to Krakow
6 Infantrys moved from Brandenburg to Pomerania
1 Infantry moved from Brandenburg to BohemiaPlace Units - Germans
1 Destroyer, 4 S.Submarines and 1 Submarine placed in 22 Sea Zone
2 HeavyTanks and 2 Tanks placed in Warsaw
5 Infantrys placed in Bohemia
11 Infantrys placed in BerlinTurn Complete - Germans
Germans collect 123 PUs; end with 123 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
10 Infantrys moved from Moscow to Tula
1 Artillery and 7 Infantrys moved from Rostov to Donetsk
1 Tank moved from Georgia to Donetsk
1 Elite and 1 Infantry moved from Georgia to 54 Sea Zone
1 Elite and 1 Infantry moved from 54 Sea Zone to Donetsk
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Penza to Tula
1 Infantry moved from Novgorod to Smolensk
1 Infantry moved from Leningrad to Novgorod
1 Elite moved from Leningrad to Latvia
3 Adv.Fighters and 1 Fighter moved from Leningrad to Latvia
1 Bomber moved from Sibirsky to Heilungchiang
6 ArmoredCars and 2 Infantrys moved from Chita to Heilungchiang
1 Adv.Fighter moved from N.Buryat Mongolia to Heilungchiang
1 Infantry moved from Krasnoyarsk to Irkutsk
4 Infantrys moved from Arkhangelsk to S.KareliaPurchase Units - Russians
Russians buy 1 Adv.Fighter, 2 Artillerys, 6 Bunkers, 1 Elite, 1 Fighter and 25 Infantrys; Remaining resources: 1 PUs;Combat - Russians
Battle in Latvia
Russians attack with 3 Adv.Fighters, 1 Elite and 1 Fighter
Germans defend with 1 Infantry
Russians roll dice for 3 Adv.Fighters, 1 Elite and 1 Fighter in Latvia, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 3 Adv.Fighters, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery, 1 Elite, 8 Infantrys and 1 Tank
Romanians defend with 1 AAGun, 2 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank
Russians roll dice for 1 Cruiser in Donetsk, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery, 1 Elite, 8 Infantrys and 1 Tank in Donetsk, round 2 : 4/11 hits, 2.67 expected hits
Romanians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank in Donetsk, round 2 : 2/6 hits, 1.83 expected hits
2 ArmoredCars owned by the Romanians, 2 Infantrys owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 Artillery, 1 Elite, 6 Infantrys and 1 Tank in Donetsk, round 3 : 2/9 hits, 2.33 expected hits
Romanians roll dice for 1 Artillery and 1 Tank in Donetsk, round 3 : 2/2 hits, 0.83 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Romanians and 1 Tank owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 15
Casualties for Russians: 4 Infantrys
Casualties for Romanians: 2 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank
Battle in Heilungchiang
Russians attack with 1 Adv.Fighter, 6 ArmoredCars, 1 Bomber and 2 Infantrys
Hisaichi defend with 4 Infantrys; Yamamoto defend with 4 Infantrys
Russians roll dice for 1 Adv.Fighter, 6 ArmoredCars, 1 Bomber and 2 Infantrys in Heilungchiang, round 2 : 2/10 hits, 3.50 expected hits
Hisaichi roll dice for 8 Infantrys in Heilungchiang, round 2 : 3/8 hits, 2.67 expected hits
1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Heilungchiang
Russians roll dice for 1 Adv.Fighter, 5 ArmoredCars and 1 Bomber in Heilungchiang, round 3 : 2/7 hits, 2.83 expected hits
Hisaichi roll dice for 6 Infantrys in Heilungchiang, round 3 : 3/6 hits, 2.00 expected hits
3 ArmoredCars owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Heilungchiang
Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars and 1 Bomber in Heilungchiang, round 4 : 0/4 hits, 1.83 expected hits
Hisaichi roll dice for 4 Infantrys in Heilungchiang, round 4 : 1/4 hits, 1.33 expected hits
1 ArmoredCar owned by the Russians lost in Heilungchiang
Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Bomber in Heilungchiang, round 5 : 2/3 hits, 1.50 expected hits
Hisaichi roll dice for 4 Infantrys in Heilungchiang, round 5 : 2/4 hits, 1.33 expected hits
1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Hisaichi and 1 Bomber owned by the Russians lost in Heilungchiang
Russians roll dice for 1 Adv.Fighter in Heilungchiang, round 6 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Infantrys in Heilungchiang, round 6 : 2/2 hits, 0.67 expected hits
1 Adv.Fighter owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -38
Casualties for Russians: 1 Adv.Fighter, 6 ArmoredCars, 1 Bomber and 2 Infantrys
Casualties for Yamamoto: 4 Infantrys
Casualties for Hisaichi: 3 InfantrysNon Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Hisaichi to Heilungchiang: 1 Infantry
EDIT: Adding units owned by Russians to Chita: 1 Adv.Fighter
EDIT: Turning off Edit Mode
AA fire in Kursk : 0/2 hits, 0.33 expected hits
1 Artillery, 1 Elite and 4 Infantrys moved from N.Buryat Mongolia to Chita
4 ArmoredCars and 2 Tanks moved from Olyokminsk to Chita
4 ArmoredCars moved from Sibirsky to Olyokminsk
1 Infantry moved from Sibirsky to Evenkia
4 Infantrys moved from Novosibirsk to Krasnoyarsk
1 Infantry moved from Sverdlovsk to Novosibirsk
2 Adv.Fighters moved from Latvia to Yaroslavl
1 Adv.Fighter and 1 Fighter moved from Latvia to TulaPlace Units - Russians
1 Bunker and 4 Infantrys placed in Leningrad
1 Bunker placed in S.Karelia
1 Bunker placed in Yaroslavl
1 Bunker placed in Tula
1 Bunker placed in Rostov
1 Bunker placed in Chita
6 Infantrys placed in Sibirsky
10 Infantrys placed in Moscow
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
1 Artillery and 4 Infantrys placed in Stalingrad
1 Adv.Fighter and 1 Fighter placed in SverdlovskTurn Complete - Russians
Russians collect 104 PUs; end with 105 PUsCombat Hit Differential Summary :
Germans : -0.33
Romanians : 1.33
Hisaichi : 3.00
Russians : -1.83
AA fire in Kursk : : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
1 Infantry moved from N.Tunisia to N.Algeria
Italians take N.Algeria from French
2 Infantrys moved from N.Tunisia to S.Algeria
1 Infantry moved from N.Tunisia to S.Algeria
1 Infantry moved from Darfur to Nubia
Italians take Nubia from British
1 Artillery, 8 Infantrys and 1 Tank moved from Mersa Matruh to Lower Egypt
5 Infantrys moved from Campania to 48 Sea Zone
2 Infantrys moved from Greece to 48 Sea Zone
2 Infantrys moved from Tobruk to 48 Sea Zone
1 Transport moved from 56 Sea Zone to 51 Sea Zone
2 Infantrys moved from Tobruk to 51 Sea Zone
2 Infantrys and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
1 Cruiser, 4 Destroyers, 9 Infantrys and 4 Transports moved from 48 Sea Zone to 56 Sea Zone
11 Infantrys moved from 56 Sea Zone to Lower Egypt
4 Fighters moved from 56 Sea Zone to Lower Egypt
1 Infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 Artillery, 1 Elite and 1 Tank moved from French Equatorial Africa to French Sudan
3 Infantrys and 1 Tank moved from French Equatorial Africa to Equatoria
1 Infantry moved from Darfur to Equatoria
3 Infantrys moved from Kufra to Darfur
3 Infantrys moved from Hun to Kufra
2 Infantrys moved from Lombardy to Tuscany
1 Destroyer moved from 44 Sea Zone to 48 Sea Zone
2 Infantrys moved from Lombardy to TuscanyPurchase Units - Italians
Italians buy 4 Artillerys and 23 Infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Lower Egypt
Italians attack with 1 Artillery, 4 Fighters, 19 Infantrys and 1 Tank
British defend with 1 Artillery, 1 Elite and 12 Infantrys
Italians roll dice for 1 Battleship and 1 Cruiser in Lower Egypt, round 2 : 1/2 hits
Italians roll dice for 1 Artillery, 4 Fighters, 19 Infantrys and 1 Tank in Lower Egypt, round 2 : 4/25 hits
British roll dice for 1 Artillery, 1 Elite and 12 Infantrys in Lower Egypt, round 2 : 4/14 hits
4 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Lower Egypt
Italians roll dice for 1 Artillery, 4 Fighters, 15 Infantrys and 1 Tank in Lower Egypt, round 3 : 6/21 hits
British roll dice for 1 Artillery, 1 Elite and 7 Infantrys in Lower Egypt, round 3 : 1/9 hits
1 Infantry owned by the Italians and 6 Infantrys owned by the British lost in Lower Egypt
Italians roll dice for 1 Artillery, 4 Fighters, 14 Infantrys and 1 Tank in Lower Egypt, round 4 : 4/20 hits
British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lower Egypt, round 4 : 1/3 hits
1 Elite owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 1 Artillery, 4 Fighters, 13 Infantrys and 1 Tank remaining. Battle score for attacker is 19
Casualties for Italians: 6 Infantrys
Casualties for British: 1 Artillery, 1 Elite and 12 Infantrys
Battle in Equatoria
Italians attack with 4 Infantrys and 1 Tank
British defend with 1 Infantry
Italians roll dice for 4 Infantrys and 1 Tank in Equatoria, round 2 : 1/5 hits
British roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits
1 Infantry owned by the British lost in Equatoria
Italians win, taking Equatoria from British with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in S.Algeria
Italians attack with 3 Infantrys
French defend with 1 ArmoredCar
Italians roll dice for 3 Infantrys in S.Algeria, round 2 : 1/3 hits
French roll dice for 1 ArmoredCar in S.Algeria, round 2 : 0/1 hits
1 ArmoredCar owned by the French lost in S.Algeria
Italians win, taking S.Algeria from French with 3 Infantrys remaining. Battle score for attacker is 4
Casualties for French: 1 ArmoredCar
Battle in French Sudan
Italians attack with 1 Artillery, 1 Elite and 1 Tank
British defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Elite and 1 Tank in French Sudan, round 2 : 1/3 hits
French roll dice for 1 Infantry in French Sudan, round 2 : 0/1 hits
1 Infantry owned by the British lost in French Sudan
Italians win, taking French Sudan from French with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Italians
4 Fighters moved from Lower Egypt to 56 Sea ZonePlace Units - Italians
3 Infantrys placed in Hun
2 Artillerys and 2 Infantrys placed in Greece
1 Artillery and 2 Infantrys placed in French Equatorial Africa
4 Infantrys placed in Tunis
1 Artillery and 9 Infantrys placed in Rome
3 Infantrys placed in LombardyTurn Complete - Italians
Italians collect 64 PUs; end with 64 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
2 Adv.Fighters and 3 Infantrys moved from E.Morocco to S.Algeria
1 Artillery and 1 Infantry moved from E.Morocco to N.AlgeriaPurchase Units - French
French buy 1 Bunker, 1 Fighter and 3 Infantrys; Remaining resources: 1 PUs;Combat - French
Battle in S.Algeria
French attack with 2 Adv.Fighters and 3 Infantrys
Italians defend with 3 Infantrys
French roll dice for 2 Adv.Fighters and 3 Infantrys in S.Algeria, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 3 Infantrys in S.Algeria, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Italians and 1 Infantry owned by the French lost in S.Algeria
French roll dice for 2 Adv.Fighters and 2 Infantrys in S.Algeria, round 3 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Adv.Fighters and 2 Infantrys in S.Algeria, round 4 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the French lost in S.Algeria
French win, taking S.Algeria from Italians with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 2 Infantrys
Casualties for Italians: 3 Infantrys
Battle in N.Algeria
French attack with 1 Artillery and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.Algeria
French roll dice for 1 Artillery in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery in N.Algeria, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the French and 1 Infantry owned by the Italians lost in N.Algeria
Italians win with no units remaining. Battle score for attacker is -4
Casualties for French: 1 Artillery and 1 Infantry
Casualties for Italians: 1 InfantryNon Combat Move - French
2 Adv.Fighters moved from S.Algeria to E.MoroccoPlace Units - French
1 Bunker, 1 Fighter and 3 Infantrys placed in E.MoroccoTurn Complete - French
French collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 1.33
French : -1.50





