Desert_Admiral + Axis -VS- dawgoneit 18 Allies

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 destroyers and 19 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 artillery moved from British Columbia to Alaska
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Southern France to Western Germany
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                3 fighters and 4 tactical_bombers moved from Southern France to Holland Belgium

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.
                Battle in Alaska
                    Americans attack with 1 armour and 1 artillery
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 artillery in Alaska, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Alaska, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Alaska
                    Americans win, taking Alaska from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 3 fighters, 3 infantry and 4 tactical_bombers
                    Germans defend with 2 infantry
                        Americans roll dice for 3 fighters, 3 infantry and 4 tactical_bombers in Holland Belgium, round 2 :  4/10 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 fighters and 4 tactical_bombers moved from Holland Belgium to Southern France
                1 artillery and 4 infantry moved from Spain to Southern France
                2 aaGuns, 6 armour, 3 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
                1 bomber moved from Western Germany to Spain
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries and 21 infantry moved from Eastern United States to 101 Sea Zone
                8 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 29 infantry and 16 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 29 infantry moved from 91 Sea Zone to Spain
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                3 destroyers placed in 10 Sea Zone
                3 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Spain
                10 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Kwangsi to Kwangtung
                2 infantry moved from Hunan to Kiangsi
                1 artillery and 7 infantry moved from Hunan to Anhwe
                1 artillery and 7 infantry moved from Jehol to Manchuria
                1 fighter moved from Chahar to Manchuria

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 1 artillery, 1 fighter and 7 infantry
                    Japanese defend with 3 artilleries and 3 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Manchuria, round 2 :  4/9 hits
                        Japanese roll dice for 3 artilleries and 3 infantry in Manchuria, round 2 :  2/6 hits
                        3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                        Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Manchuria, round 3 :  3/7 hits
                        Japanese roll dice for 2 artilleries in Manchuria, round 3 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Manchuria
                    Chinese win, taking Manchuria from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 15
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 3 artilleries and 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Manchuria to Chahar

    Place Units - Chinese
                8 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 27 PUs; end with 29 PUs

    Purchase Units - British
                British buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                5 infantry moved from Trans-Jordan to Iraq
                6 mech_infantrys moved from Egypt to Iraq
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 transports moved from 91 Sea Zone to 109 Sea Zone
                1 artillery and 2 infantry moved from Spain to Normandy Bordeaux

    Combat - British
                Battle in Iraq
                    British attack with 5 infantry and 6 mech_infantrys
                    Japanese defend with 1 armour, 2 artilleries and 1 factory_minor
                        British roll dice for 5 infantry and 6 mech_infantrys in Iraq, round 2 :  1/11 hits
                        Japanese roll dice for 1 armour and 2 artilleries in Iraq, round 2 :  2/3 hits
                        1 artillery owned by the Japanese and 2 infantry owned by the British lost in Iraq
                        British roll dice for 3 infantry and 6 mech_infantrys in Iraq, round 3 :  0/9 hits
                        Japanese roll dice for 1 armour and 1 artillery in Iraq, round 3 :  1/2 hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 2 infantry and 6 mech_infantrys in Iraq, round 4 :  2/8 hits
                        Japanese roll dice for 1 armour and 1 artillery in Iraq, round 4 :  1/2 hits
                        1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Japanese with 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 4 infantry
                    Casualties for Japanese: 1 armour and 2 artilleries

    Non Combat Move - British

    Place Units - British
                3 armour placed in Egypt
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,1,3,6,4
                British collect 32 PUs (2 lost to blockades); end with 32 PUs

    Turn Complete - UK_Pacific

    triplea_41900_UK_10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 5 damage total.

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to Northern Italy
                6 artilleries moved from Southern Italy to Northern Italy
                6 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 12 PUs

    Production/PUs Summary :

    Germans : 62 / 89
        Russians : 13 / 14
        Japanese : 47 / 59
        Americans : 60 / 80
        Chinese : 27 / 29
        British : 34 / 32
        UK_Pacific : 0 / 0
        Italians : 9 / 12
        ANZAC : 13 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_41900_Ita10.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 46 Sea Zone
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 submarines in 55 Sea Zone, round 3 :  0/2 hits
                        ANZAC roll dice for 1 fighter in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 2 submarines in 55 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to Queensland
                2 fighters moved from 46 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1,5,6
                ANZAC collect 12 PUs (1 lost to blockades); end with 12 PUs

    triplea_41900_ANZ10.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 46 Sea Zone
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 submarines in 55 Sea Zone, round 3 :  0/2 hits
                        ANZAC roll dice for 1 fighter in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 2 submarines in 55 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to Queensland
                2 fighters moved from 46 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1,5,6
                ANZAC collect 12 PUs (1 lost to blockades); end with 12 PUs

    Combat Move - French
                2 infantry moved from Alexandria to Egypt
                1 infantry moved from Tobruk to Alexandria
                2 infantry moved from Libya to Tobruk

    Non Combat Move - French

    Turn Complete - French

    triplea_41900_Fre10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_major; Remaining resources: 85 PUs;
                Germans buy 13 artilleries and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                3 infantry moved from France to Normandy Bordeaux
                3 tactical_bombers moved from Northern Italy to Normandy Bordeaux
                4 fighters moved from Northern Italy to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 artillery and 1 infantry moved from Turkey to Iraq
                3 infantry moved from Northwest Persia to Iraq
                4 mech_infantrys moved from Northwest Persia to Iraq
                1 infantry moved from Syria to Iraq
                1 bomber moved from Bryansk to Iraq
                2 artilleries and 2 infantry moved from Bryansk to Belarus

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Normandy Bordeaux
                    Germans attack with 4 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 2 artilleries and 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 4 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 :  6/12 hits
                        Americans roll dice for 2 artilleries and 7 infantry in Normandy Bordeaux, round 2 :  2/9 hits
                        2 infantry owned by the Germans, 3 infantry owned by the Americans and 3 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 4 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 :  6/10 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 :  0/3 hits
                        2 artilleries owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 artilleries and 4 infantry
                    Casualties for Americans: 3 infantry
                Battle in Holland Belgium
                    Germans attack with 4 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 4 infantry in Holland Belgium, round 2 :  0/4 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  2/2 hits
                        2 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 2 infantry in Holland Belgium, round 3 :  0/2 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 3 :  0/2 hits
                    2 infantry owned by the Germans retreated to Western Germany
                    Americans win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in Iraq
                    Germans attack with 1 artillery, 1 bomber, 5 infantry and 4 mech_infantrys
                    British defend with 1 factory_minor, 1 infantry and 6 mech_infantrys
                        Germans roll dice for 1 artillery, 1 bomber, 5 infantry and 4 mech_infantrys in Iraq, round 2 :  1/11 hits
                        British roll dice for 1 infantry and 6 mech_infantrys in Iraq, round 2 :  2/7 hits
                        2 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                        Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 4 mech_infantrys in Iraq, round 3 :  2/9 hits
                        British roll dice for 6 mech_infantrys in Iraq, round 3 :  2/6 hits
                        2 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Iraq
                        Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 4 mech_infantrys in Iraq, round 4 :  3/7 hits
                        British roll dice for 4 mech_infantrys in Iraq, round 4 :  1/4 hits
                        3 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Iraq
                        Germans roll dice for 1 artillery, 1 bomber and 4 mech_infantrys in Iraq, round 5 :  3/6 hits
                        British roll dice for 1 mech_infantry in Iraq, round 5 :  0/1 hits
                        1 mech_infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 1 artillery, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 5 infantry
                    Casualties for British: 1 infantry and 6 mech_infantrys
                Battle in Belarus
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                7 infantry moved from Western Germany to Northern Italy
                9 infantry moved from Western Germany to Northern Italy
                4 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Northern Italy
                10 infantry moved from Germany to Western Germany
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Caucasus to Volgograd
                2 artilleries and 2 infantry moved from Rostov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 bomber moved from Iraq to Caucasus
                2 infantry moved from Volgograd to Caucasus
                1 armour moved from Urals to Yenisey

    Place Units - Germans
                2 artilleries and 8 mech_infantrys placed in Western Germany
                Germans undo move 1.
                10 artilleries placed in Western Germany
                3 artilleries placed in France
                8 mech_infantrys placed in Germany
                Germans undo move 3.
                Germans undo move 1.
                8 mech_infantrys placed in Western Germany
                2 artilleries placed in Western Germany
                8 artilleries placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                Germans collect 64 PUs (3 lost to blockades); end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs

    Production/PUs Summary :

    Germans : 67 / 89
        Russians : 12 / 14
        Japanese : 47 / 59
        Americans : 58 / 80
        Chinese : 27 / 29
        British : 32 / 32
        UK_Pacific : 0 / 0
        Italians : 9 / 12
        ANZAC : 13 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_41900_Ger11.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Samara to Tambov
                3 artilleries and 4 infantry moved from Samara to Russia
                1 artillery and 2 infantry moved from Vologda to Russia
                1 infantry moved from Nenetsia to Archangel

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians

    Place Units - Russians
                2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs

    triplea_41900_Rus11.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 6 artilleries, 6 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
                1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 submarine moved from 44 Sea Zone to 55 Sea Zone
                      Japanese take 44 Sea Zone from ANZAC
                1 submarine moved from 44 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 bomber moved from Caucasus to Russia
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                5 fighters moved from Persia to Trans-Jordan
                1 artillery moved from Persia to 80 Sea Zone
                1 artillery and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 fighters moved from 80 Sea Zone to Trans-Jordan
                1 artillery moved from 81 Sea Zone to Trans-Jordan

    Combat - Japanese
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 submarines
                    ANZAC defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC, 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Casualties for Japanese: 2 submarines
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 submarines
                    ANZAC defend with 1 destroyer and 2 submarines
                        Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 2 submarines owned by the ANZAC lost in 55 Sea Zone
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 2 submarines
                    Casualties for Japanese: 1 submarine
                Battle in Celebes
                    Japanese attack with 1 armour, 2 artilleries and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Celebes, round 2 :  2/6 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Trans-Jordan
                    Japanese attack with 1 artillery and 7 fighters
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery and 7 fighters in Trans-Jordan, round 2 :  4/8 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 fighter owned by the Japanese and 2 infantry owned by the ANZAC lost in Trans-Jordan
                    Japanese win, taking Trans-Jordan from British with 1 artillery and 6 fighters remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Saudi Arabia
                      Japanese take Saudi Arabia from Neutral_True
                6 fighters moved from Trans-Jordan to Iraq
                1 artillery moved from Yakut S.S.R. to Yenisey
                1 artillery moved from Amur to Korea
                1 carrier moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 46 Sea Zone to 44 Sea Zone
                1 fighter moved from 55 Sea Zone to 44 Sea Zone
                2 destroyers moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 battleship moved from 35 Sea Zone to 44 Sea Zone
                1 cruiser moved from 35 Sea Zone to 44 Sea Zone
                1 bomber moved from Russia to Bryansk

    Place Units - Japanese
                1 artillery and 2 infantry placed in Persia
                1 transport placed in 39 Sea Zone
                1 artillery and 1 infantry placed in India
                4 artilleries, 3 infantry and 1 mech_infantry placed in Korea
                1 submarine placed in 36 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Production/PUs Summary :

    Germans : 65 / 89
        Russians : 14 / 14
        Japanese : 53 / 63
        Americans : 58 / 80
        Chinese : 27 / 29
        British : 31 / 32
        UK_Pacific : 0 / 0
        Italians : 9 / 12
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

    triplea_41900_Jap11.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 destroyer and 24 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Spain to Normandy Bordeaux
                3 fighters and 4 tactical_bombers moved from Southern France to Normandy Bordeaux
                10 transports moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                14 infantry moved from Spain to Southern France
                2 armour moved from Southern France to Spain
                2 infantry moved from Spain to Southern France
                2 armour moved from Southern France to Spain
                2 infantry moved from Spain to Southern France
                2 artilleries moved from Southern France to Spain
                2 infantry moved from Spain to Southern France
                1 armour and 1 artillery moved from Southern France to Spain
                2 infantry moved from Spain to Southern France
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Spain to Southern France
                2 fighters moved from 92 Sea Zone to Egypt
                1 bomber moved from Spain to 81 Sea Zone
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 81 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 81 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                    Americans attack with 3 fighters, 3 infantry and 4 tactical_bombers
                    Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                        Americans roll dice for 3 fighters, 3 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 :  3/10 hits
                        Germans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  1/3 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from 81 Sea Zone to Egypt
                2 infantry moved from 91 Sea Zone to Spain
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone
                2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern France

    Place Units - Americans
                3 infantry placed in Spain
                3 infantry placed in Southern France
                10 infantry placed in Eastern United States
                8 infantry placed in Central United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_41900_Ame11.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Kiangsu to Kiangsi
                5 infantry moved from Anhwe to Kiangsu
                2 artilleries and 2 infantry moved from Anhwe to Shantung
                1 fighter moved from Chahar to Kwangsi

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Tsinghai
                3 infantry placed in Sikang
                3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 27 PUs; end with 29 PUs

    triplea_41900_Chi11.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 destroyer and 24 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Spain to Normandy Bordeaux
                3 fighters and 4 tactical_bombers moved from Southern France to Normandy Bordeaux
                10 transports moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                14 infantry moved from Spain to Southern France
                2 armour moved from Southern France to Spain
                2 infantry moved from Spain to Southern France
                2 armour moved from Southern France to Spain
                2 infantry moved from Spain to Southern France
                2 artilleries moved from Southern France to Spain
                2 infantry moved from Spain to Southern France
                1 armour and 1 artillery moved from Southern France to Spain
                2 infantry moved from Spain to Southern France
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Spain to Southern France
                2 fighters moved from 92 Sea Zone to Egypt
                1 bomber moved from Spain to 81 Sea Zone
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 81 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 81 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                    Americans attack with 3 fighters, 3 infantry and 4 tactical_bombers
                    Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                        Americans roll dice for 3 fighters, 3 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 :  3/10 hits
                        Germans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  1/3 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from 81 Sea Zone to Egypt
                2 infantry moved from 91 Sea Zone to Spain
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone
                2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern France

    Place Units - Americans
                3 infantry placed in Spain
                3 infantry placed in Southern France
                10 infantry placed in Eastern United States
                8 infantry placed in Central United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Kiangsu to Kiangsi
                5 infantry moved from Anhwe to Kiangsu
                2 artilleries and 2 infantry moved from Anhwe to Shantung
                1 fighter moved from Chahar to Kwangsi

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Tsinghai
                3 infantry placed in Sikang
                3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 27 PUs; end with 29 PUs

    Purchase Units - British
                British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Trans-Jordan
                    British win, taking Trans-Jordan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 armour placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs

    Turn Complete - UK_Pacific

    triplea_41900_UK_11.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 destroyer and 24 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Spain to Normandy Bordeaux
                3 fighters and 4 tactical_bombers moved from Southern France to Normandy Bordeaux
                10 transports moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                14 infantry moved from Spain to Southern France
                2 armour moved from Southern France to Spain
                2 infantry moved from Spain to Southern France
                2 armour moved from Southern France to Spain
                2 infantry moved from Spain to Southern France
                2 artilleries moved from Southern France to Spain
                2 infantry moved from Spain to Southern France
                1 armour and 1 artillery moved from Southern France to Spain
                2 infantry moved from Spain to Southern France
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Spain to Southern France
                2 fighters moved from 92 Sea Zone to Egypt
                1 bomber moved from Spain to 81 Sea Zone
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 81 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 81 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                    Americans attack with 3 fighters, 3 infantry and 4 tactical_bombers
                    Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                        Americans roll dice for 3 fighters, 3 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 :  3/10 hits
                        Germans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  1/3 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from 81 Sea Zone to Egypt
                2 infantry moved from 91 Sea Zone to Spain
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone
                2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern France

    Place Units - Americans
                3 infantry placed in Spain
                3 infantry placed in Southern France
                10 infantry placed in Eastern United States
                8 infantry placed in Central United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Kiangsu to Kiangsi
                5 infantry moved from Anhwe to Kiangsu
                2 artilleries and 2 infantry moved from Anhwe to Shantung
                1 fighter moved from Chahar to Kwangsi

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Tsinghai
                3 infantry placed in Sikang
                3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 27 PUs; end with 29 PUs

    Purchase Units - British
                British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Trans-Jordan
                    British win, taking Trans-Jordan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 armour placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 6 infantry, 2 mech_infantrys and 2 transports
                EDIT: Adding units owned by British to 91 Sea Zone: 2 transports
                EDIT: Adding units owned by British to Spain: 3 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_41900_UK_11.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians repair damage of 1x factory_minor; Remaining resources: 11 PUs;
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to France
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs

    Production/PUs Summary :

    Germans : 63 / 89
        Russians : 14 / 14
        Japanese : 52 / 63
        Americans : 60 / 80
        Chinese : 27 / 29
        British : 32 / 32
        UK_Pacific : 0 / 0
        Italians : 9 / 9
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

    triplea_41900_Ita11.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 cruiser placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    triplea_41900_ANZ11.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 cruiser placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Tobruk to Alexandria

    Non Combat Move - French

    Turn Complete - French

    triplea_41900_Fre11.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 11 artilleries and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
                3 infantry moved from Western Germany to Holland Belgium
                2 fighters and 2 tactical_bombers moved from Northern Italy to Holland Belgium
                1 fighter moved from Northern Italy to Normandy Bordeaux
                1 artillery and 8 infantry moved from Novgorod to Archangel
                2 artilleries and 1 infantry moved from Belarus to Archangel
                4 infantry moved from Volgograd to Kazakhstan
                1 armour moved from Yenisey to Evenkiyskiy
                1 artillery and 4 mech_infantrys moved from Iraq to Trans-Jordan
                1 bomber moved from Caucasus to Trans-Jordan

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 :  3/6 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                        Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  5/7 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Archangel
                    Germans attack with 3 artilleries and 9 infantry
                    Russians defend with 3 artilleries and 4 infantry
                        Germans roll dice for 3 artilleries and 9 infantry in Archangel, round 2 :  2/12 hits
                        Russians roll dice for 3 artilleries and 4 infantry in Archangel, round 2 :  1/7 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 3 artilleries and 8 infantry in Archangel, round 3 :  4/11 hits
                        Russians roll dice for 3 artilleries and 2 infantry in Archangel, round 3 :  1/5 hits
                        2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 3 artilleries and 7 infantry in Archangel, round 4 :  4/10 hits
                        Russians roll dice for 1 artillery in Archangel, round 4 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 artilleries and 4 infantry
                Battle in Kazakhstan
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 infantry in Kazakhstan, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        Germans roll dice for 4 infantry in Kazakhstan, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 artillery, 1 bomber and 4 mech_infantrys
                    British defend with 1 armour and 1 mech_infantry; French defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 4 mech_infantrys in Trans-Jordan, round 2 :  1/6 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  1/4 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Trans-Jordan
                        Germans roll dice for 1 artillery, 1 bomber and 3 mech_infantrys in Trans-Jordan, round 3 :  2/5 hits
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Trans-Jordan, round 3 :  0/3 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the French lost in Trans-Jordan
                        Germans roll dice for 1 artillery, 1 bomber and 3 mech_infantrys in Trans-Jordan, round 4 :  2/5 hits
                        British roll dice for 1 armour in Trans-Jordan, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for French: 2 infantry
                Battle in Evenkiyskiy
                    Germans attack with 1 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour in Evenkiyskiy, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in Evenkiyskiy, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Evenkiyskiy
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Normandy Bordeaux to Northern Italy
                2 fighters and 2 tactical_bombers moved from Holland Belgium to Northern Italy
                1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                2 artilleries, 7 infantry and 6 mech_infantrys moved from Western Germany to Northern Italy
                2 infantry moved from Caucasus to Rostov
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 bomber moved from Trans-Jordan to Iraq
                1 bomber moved from Iraq to Caucasus
                8 artilleries moved from Germany to Western Germany
                2 infantry moved from Bryansk to Belarus
                1 submarine moved from 125 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in Iraq
                2 infantry placed in Volgograd
                10 infantry placed in Western Germany
                9 artilleries and 1 infantry placed in Germany
                1 artillery placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                Germans collect 71 PUs; end with 71 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs

    Production/PUs Summary :

    Germans : 71 / 95
        Russians : 12 / 14
        Japanese : 52 / 63
        Americans : 55 / 80
        Chinese : 27 / 29
        British : 31 / 32
        UK_Pacific : 0 / 0
        Italians : 9 / 9
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

    triplea_41900_Ger12.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians repair damage of 5x factory_major; Remaining resources: 9 PUs;
                Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy

    Non Combat Move - Russians

    Place Units - Russians
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs

    triplea_41900_Rus12.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Saudi Arabia to 76 Sea Zone
                1 artillery and 2 infantry moved from Persia to 80 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
                6 fighters moved from Iraq to Egypt

    triplea_41900_Jap12.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 9 PUs;

    Combat Move - Japanese

    triplea_41900_Jap12.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 bombers, 1 factory_minor and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese

    triplea_41900_Jap12.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 3 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Saudi Arabia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to French Madagascar

    triplea_41900_Jap12.tsvg

Suggested Topics

  • 77
  • 70
  • 68
  • 99
  • 102
  • 200
  • 445
  • 324
Axis & Allies Boardgaming Custom Painted Miniatures

41

Online

18.0k

Users

40.7k

Topics

1.8m

Posts