Intercept Egypt?
18 L dawgoneit Allies vs SixUnder (Axis) - BM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 mech_infantrys moved from Turkey to Greece
2 fighters and 1 tactical_bomber moved from Ukraine to Greece
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
4 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 submarine moved from 111 Sea Zone to 112 Sea ZonePurchase Units - Russians
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 112 Sea Zone
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Western Ukraine, round 2 : 4/6 hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Greece
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 3/5 hits
Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Greece
Russians win, taking Greece from Italians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Greece to Rostov
1 fighter moved from Western Ukraine to Rostov
1 aaGun moved from Belarus to Bryansk
3 infantry moved from Belarus to Smolensk
1 armour, 3 artilleries and 3 infantry moved from Russia to Smolensk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Ukraine
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
Russians collect 36 PUs (1 lost to blockades); end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 mech_infantrys moved from Turkey to Greece
2 fighters and 1 tactical_bomber moved from Ukraine to Greece
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
4 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 submarine moved from 111 Sea Zone to 112 Sea ZonePurchase Units - Russians
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 112 Sea Zone
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Western Ukraine, round 2 : 4/6 hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Greece
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 3/5 hits
Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Greece
Russians win, taking Greece from Italians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Greece to Rostov
1 fighter moved from Western Ukraine to Rostov
1 aaGun moved from Belarus to Bryansk
3 infantry moved from Belarus to Smolensk
1 armour, 3 artilleries and 3 infantry moved from Russia to Smolensk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Ukraine
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
Russians collect 36 PUs (1 lost to blockades); end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Turkey: 8 armour and 3 mech_infantrys
EDIT: Adding units owned by Russians to Trans-Jordan: 8 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode -
please use the second one.
forgot a non com also -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
3 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Hopei
2 armour and 1 mech_infantry moved from Kiangsu to Hopei
4 infantry moved from Kweichow to Hopei
1 artillery moved from Kweichow to Hopei
1 infantry moved from Kweichow to Anhwe
4 infantry moved from Kweichow to Hopei
1 infantry moved from Szechwan to Shensi
2 fighters and 2 tactical_bombers moved from Yunnan to Chahar
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 armour and 1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
1 bomber moved from Yunnan to Shensi
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Shan State to Malaya
1 tactical_bomber moved from Siam to Malaya
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea ZonePurchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Turning off Edit Mode
Japanese buy 1 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in Java
Japanese attack with 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Chahar
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Chahar, round 2 : 2/7 hits, 2.83 expected hits
Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 3 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 4 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for Chinese: 4 infantry
Battle in Hopei
Japanese attack with 2 armour, 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 11 infantry
Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 5/15 hits, 4.67 expected hits
Chinese roll dice for 11 infantry in Hopei, round 2 : 6/11 hits, 3.67 expected hits
6 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 6/9 hits, 3.67 expected hits
Chinese roll dice for 6 infantry in Hopei, round 3 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 8 infantry
Casualties for Chinese: 11 infantry
Battle in Shensi
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 4/6 hits, 3.17 expected hits
Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Chinese: 4 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 3 infantry and 1 tactical_bomber
British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.00 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Malaya to Siam
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 bomber moved from Shensi to Yunnan
2 fighters and 1 tactical_bomber moved from Chahar to AnhwePlace Units - Japanese
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
ANZAC : 0.33
Americans : -0.17
Chinese : 3.67
UK_Pacific : -0.67
Japanese : 4.00Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour and 3 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Siam : 1 tactical_bomber
Manchuria : 1 flag, 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 2 armour, 2 artilleries and 1 mech_infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 2 fighters, 1 infantry and 1 tactical_bomber
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 3 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 mech_infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 transport
35 Sea Zone : 1 destroyer and 2 transports
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
5 Sea Zone : 1 destroyer
6 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 59 / 78
Russians : 37 / 43
Japanese : 62 / 70
Americans : 52 / 77
Chinese : 3 / 8
British : 16 / 0
UK_Pacific : 5 / 8
Italians : 19 / 37
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 11 / 0 -
never start a turn-then
go to bed- then
come to work, and complete it- ha
twice in a row now had to redo things, moved planes off tokyo to attack that DD, and they went poof? lol before combat. i just put them back on the island.
what a day weee :-D
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Americans
2 cruisers moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Spain to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone -
submerge your sub in sz95?
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yes please
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scramble your plane?
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no scramble- sorry didn’t see i still had a fighter left there. :-D
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - British
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Americans
2 cruisers moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Spain to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea ZonePurchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;Combat - Americans
Battle in Southern Italy
Americans attack with 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 mech_infantrys
Americans roll dice for 2 cruisers in Southern Italy, round 2 : 1/2 hits
Americans roll dice for 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Southern Italy, round 2 : 2/9 hits
Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 3 mech_infantrys in Southern Italy, round 2 : 1/5 hits
2 aaGuns owned by the Italians, 1 bomber owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 : 2/8 hits
Italians roll dice for 1 fighter and 3 mech_infantrys in Southern Italy, round 3 : 3/4 hits
2 mech_infantrys owned by the Italians, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Southern Italy, round 4 : 3/5 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Southern Italy, round 4 : 1/2 hits
1 mech_infantry owned by the Italians, 1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
Americans captures 37PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 27
Casualties for Italians: 2 aaGuns, 1 bomber, 1 fighter and 3 mech_infantrys
Casualties for Americans: 3 infantry and 2 mech_infantrys
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to ItaliansNon Combat Move - Americans
2 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Midway to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 13 Sea ZonePlace Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsCombat Move - British
3 infantry moved from India to Burma
1 fighter moved from India to Burma
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from Spain to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPurchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat - British
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Morocco
British attack with 1 armour and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour and 1 infantry in Morocco, round 2 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Morocco
British roll dice for 1 armour and 1 infantry in Morocco, round 3 : 1/2 hits
Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Morocco
British win, taking Morocco from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Southern Italy
1 bomber moved from Iraq to Spain
1 fighter moved from Burma to IndiaPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
3 armour moved from Albania to Greece
1 mech_infantry moved from Albania to Greece
4 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Italians creates battle in territory 95 Sea Zone
Battle in Greece
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 2 mech_infantrys
Italians roll dice for 3 armour and 1 mech_infantry in Greece, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 mech_infantrys in Greece, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Greece
Italians roll dice for 2 armour in Greece, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Greece
Italians win, taking Greece from Russians with 2 armour remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in 95 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 6 transports
1 submarine owned by the Italians Submerged
Battle in Southern Italy
Italians attack with 4 infantry and 2 mech_infantrys
British defend with 1 tactical_bomber; Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 4 infantry and 2 mech_infantrys in Southern Italy, round 2 : 2/6 hits, 1.00 expected hits
Americans roll dice for 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 2 : 2/5 hits, 2.00 expected hits
1 artillery owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
Italians roll dice for 2 infantry and 2 mech_infantrys in Southern Italy, round 3 : 1/4 hits, 0.67 expected hits
Americans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Southern Italy, round 3 : 1/3 hits, 1.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 1 infantry and 2 mech_infantrys in Southern Italy, round 4 : 2/3 hits, 0.50 expected hits
Americans roll dice for 1 armour and 1 tactical_bomber in Southern Italy, round 4 : 2/2 hits, 1.00 expected hits
1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British, 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Italians winAmericans win with 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 6 transports remaining, taking Southern Italy from Americans with 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Italians: 4 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 2 artilleries and 1 mech_infantry
Casualties for British: 1 tactical_bomberNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : 2.17
Americans : 0.67
Russians : 1.00Territory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag, 1 infantry
Tanganyika Territory : 1 flag
Normandy Bordeaux : 1 infantry
Algeria : 1 flag
Southern France : 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Eastern Poland : 1 aaGun
95 Sea Zone : 1 submarine
Greece : 1 flag, 2 armour
99 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 78
Russians : 35 / 43
Japanese : 61 / 70
Americans : 52 / 118
Chinese : 3 / 5
British : 16 / 0
UK_Pacific : 6 / 6
Italians : 21 / 26
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
French take Anglo Egyptian Sudan from Italians
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea ZoneCombat - French
Battle in 104 Sea Zone
French attack with 1 destroyer
Germans defend with 1 destroyer
French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the French lost in 104 Sea Zone
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
3 infantry moved from Normandy Bordeaux to Spain
3 infantry moved from Southern France to Spain
1 fighter and 2 tactical_bombers moved from United Kingdom to Spain
2 bombers moved from United Kingdom to Spain
1 artillery and 2 infantry moved from Switzerland to Northern Italy
1 artillery and 3 infantry moved from France to Northern Italy
1 fighter moved from Western Germany to Southern Italy
2 armour moved from Bessarabia to Ukraine
1 artillery and 1 mech_infantry moved from Bessarabia to Ukraine
1 armour moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 infantry and 1 mech_infantry moved from Novgorod to Belarus
2 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
8 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Sweden to Norway
1 infantry moved from Sweden to Norway
5 infantry moved from Sweden to 113 Sea Zone
8 mech_infantrys moved from Romania to Greece
1 mech_infantry moved from Romania to UkrainePurchase Units - Germans
Germans buy 1 destroyer, 3 fighters and 10 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Ukraine
Germans attack with 2 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Ukraine, round 2 : 5/5 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 mech_infantrys in Western Ukraine, round 3 : 2/2 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 mech_infantrys in Belarus, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 infantry and 2 mech_infantrys in Belarus, round 3 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 mech_infantrys in Baltic States, round 2 : 4/8 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Spain
Germans attack with 2 bombers, 1 fighter, 6 infantry and 2 tactical_bombers
British defend with 1 bomber; Americans defend with 2 armour, 1 artillery and 3 infantry
Germans roll dice for 2 bombers, 1 fighter, 6 infantry and 2 tactical_bombers in Spain, round 2 : 5/11 hits, 4.00 expected hits
Americans roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Spain, round 2 : 2/7 hits, 2.50 expected hits
2 infantry owned by the Germans, 1 bomber owned by the British, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers in Spain, round 3 : 1/9 hits, 3.67 expected hits
Americans roll dice for 2 armour in Spain, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Spain
Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Spain, round 4 : 4/8 hits, 3.50 expected hits
Americans roll dice for 1 armour in Spain, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 4 infantry
Casualties for Americans: 2 armour, 1 artillery and 3 infantry
Casualties for British: 1 bomberNon Combat Move - Germans
2 tactical_bombers moved from Spain to France
1 fighter moved from Spain to France
2 bombers moved from Spain to Western Germany
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun, 1 cruiser, 5 infantry, 1 submarine and 9 transports moved from 113 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun moved from 110 Sea Zone to United KingdomPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 fighter placed in United Kingdom
2 fighters and 7 mech_infantrys placed in Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 6.50
Americans : 0.00
Russians : 1.33Territory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 2 tactical_bombers
Western Germany : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Germany : 1 aaGun, 1 factory_major, 2 fighters and 7 mech_infantrys
Norway : 1 aaGun and 2 infantry
Northern Italy : 2 artilleries and 5 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 1 infantry and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 8 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 7 infantry and 3 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
Switzerland : 1 flag
Eire : 1 flag, 1 armour
Bulgaria : 1 flag
Greece : 8 mech_infantrys
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 1 flag, 2 infantry
Finland : 1 flag
110 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 9 transportsProduction/PUs Summary :
Germans : 68 / 83
Russians : 28 / 43
Japanese : 61 / 70
Americans : 50 / 118
Chinese : 3 / 5
British : 16 / 0
UK_Pacific : 6 / 6
Italians : 20 / 26
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
4 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
3 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 mech_infantry moved from Trans-Jordan to Turkey
8 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
3 fighters and 1 tactical_bomber moved from Rostov to UkrainePurchase Units - Russians
Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry and 2 mech_infantrys
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 2/5 hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Belarus, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 2/2 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Egypt
Russians attack with 8 armour and 2 mech_infantrys
Italians defend with 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Russians roll dice for 8 armour and 2 mech_infantrys in Egypt, round 2 : 5/10 hits
Italians roll dice for 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 2 : 0/11 hits
5 infantry owned by the Italians lost in Egypt
Russians roll dice for 8 armour and 2 mech_infantrys in Egypt, round 3 : 2/10 hits
Italians roll dice for 4 artilleries, 1 fighter and 1 mech_infantry in Egypt, round 3 : 3/6 hits
2 mech_infantrys owned by the Russians, 1 mech_infantry owned by the Italians, 1 armour owned by the Russians and 1 artillery owned by the Italians lost in Egypt
Russians roll dice for 7 armour in Egypt, round 4 : 4/7 hits
Italians roll dice for 3 artilleries and 1 fighter in Egypt, round 4 : 0/4 hits
1 fighter owned by the Italians and 3 artilleries owned by the Italians lost in Egypt
Russians win, taking Egypt from Italians with 7 armour remaining. Battle score for attacker is 31
Casualties for Italians: 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Ukraine
Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/8 hits
Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Ukraine, round 2 : 2/4 hits
2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/6 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Ukraine to Smolensk
1 artillery and 9 infantry moved from Russia to Smolensk
1 fighter moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 infantry placed in Volgograd
1 armour, 1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
Russians collect 34 PUs (2 lost to blockades); end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Hopei to Jehol
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Anhwe to Chahar
1 artillery moved from Kweichow to Shensi
1 artillery moved from Hopei to Kweichow
1 artillery moved from Hopei to Suiyuyan
1 armour moved from Hopei to Shensi
3 submarines moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Siam to French Indo China
2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 artilleries moved from Yunnan to Burma
1 bomber moved from Yunnan to India
3 tactical_bombers moved from Yunnan to Burma
4 fighters moved from Yunnan to Burma
1 armour moved from Kiangsu to Jehol
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kwangsi
1 destroyer moved from 44 Sea Zone to 55 Sea ZonePurchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Air Battle in India
Japanese attacks with 1 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in 16 Sea Zone
Japanese attack with 3 fighters and 3 submarines
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 16 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 3 fighters and 2 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 artilleries, 4 fighters and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 4 fighters and 3 tactical_bombers in Burma, round 2 : 6/9 hits, 4.67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Cleaning up after air battles
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
3 tactical_bombers moved from Burma to Shan State
4 fighters moved from Burma to Shan State
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from 36 Sea Zone to Kwangsi
3 fighters moved from 16 Sea Zone to Japan
1 bomber moved from India to Shan StatePlace Units - Japanese
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans : 0.67
UK_Pacific : 0.33
AA fire in India : : -0.17
Japanese : 1.83Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 1 armour and 1 mech_infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 armour and 1 artillery
Yunnan : 1 flag, 1 aaGun and 1 infantry
Suiyuyan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 armour
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers
Burma : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Amur : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor, 3 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 mech_infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 6 transports
39 Sea Zone : 1 submarine
16 Sea Zone : 2 submarines
5 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers and 2 submarines
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 62 / 83
Russians : 35 / 41
Japanese : 65 / 73
Americans : 50 / 118
Chinese : 1 / 5
British : 16 / 0
UK_Pacific : 5 / 6
Italians : 18 / 26
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 11 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat - British
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