1d6: 3
Whackamatt Allies -vs- dawgoneit Axis "#7"
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 Artillery and 2 Infantrys moved from Minsk to Kursk
1 Artillery, 1 Infantry and 3 Mech.Infs moved from Vinnytsia to Donetsk
3 Tanks moved from Minsk to Donetsk
2 Infantrys moved from Minsk to Novgorod
2 Infantrys moved from Minsk to Latvia
1 Infantry moved from East Prussia to Latvia
1 Bomber moved from Warsaw to Latvia
1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
1 Artillery and 2 Infantrys moved from Danzig to East Prussia
1 Artillery and 2 Infantrys moved from Hamburg to Pomerania
1 Tank moved from Minsk to S.Karelia
Germans take Smolensk from Russians
1 Tank moved from Minsk to S.Karelia
1 Infantry moved from Minsk to Novgorod
1 ArmoredCar moved from Paris to Normandy
1 ArmoredCar moved from Orleanais to Brittany
Germans take Brittany from French
1 ArmoredCar moved from Brittany to Aquitaine
Germans take Aquitaine from French
2 Infantrys moved from Paris to Normandy
1 Artillery moved from Paris to Normandy
4 Mech.Infs and 12 Tanks moved from Paris to Switzerland
1 Tank moved from Orleanais to Switzerland
5 Tanks moved from Picardy to Belgium
3 Infantrys moved from New Valley to Mersa Matruh
1 Transport moved from 44 Sea Zone to 43 Sea Zone
1 Artillery moved from Languedoc to 43 Sea Zone
1 Transport moved from 44 Sea Zone to 43 Sea Zone
1 Tank moved from Languedoc to 43 Sea Zone
1 Artillery and 1 Tank moved from 43 Sea Zone to BalearesPurchase Units - Germans
Germans buy 2 Adv.Fighters, 6 ArmoredCars, 1 Battleship, 1 Carrier, 1 Destroyer, 2 HeavyTanks, 23 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in Switzerland
Germans attack with 4 Mech.Infs and 13 Tanks
Neutral defend with 6 Bunkers
Germans roll dice for 4 Mech.Infs and 13 Tanks in Switzerland, round 2 : 9/17 hits
Units damaged: 3 Bunkers owned by the Neutral
Neutral roll dice for 6 Bunkers in Switzerland, round 2 : 1/6 hits
3 Bunkers owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Switzerland
Germans roll dice for 3 Mech.Infs and 13 Tanks in Switzerland, round 3 : 9/16 hits
Neutral roll dice for 3 Bunkers in Switzerland, round 3 : 0/3 hits
3 Bunkers owned by the Neutral lost in Switzerland
Germans loses 0 PUs for violating Switzerlands neutrality.
Germans win, taking Switzerland from Neutral with 3 Mech.Infs and 13 Tanks remaining. Battle score for attacker is 30
Casualties for Germans: 1 Mech.Inf
Casualties for Neutral: 6 Bunkers
Battle in Normandy
Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
British defend with 1 Infantry; French defend with 1 AAGun and 1 Factory
Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Normandy, round 2 : 2/4 hits
French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits
1 Infantry owned by the British lost in Normandy
Germans win, taking Normandy from French with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Kursk
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Kursk, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Baleares
Germans attack with 1 Artillery and 1 Tank
Neutral defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Tank in Baleares, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Baleares
Germans loses 0 PUs for violating Balearess neutrality.
Germans win, taking Baleares from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in S.Karelia
Germans attack with 2 Tanks
Russians defend with 1 Infantry
Germans roll dice for 2 Tanks in S.Karelia, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits
1 Tank owned by the Germans lost in S.Karelia
Germans roll dice for 1 Tank in S.Karelia, round 3 : 0/1 hits
Russians roll dice for 1 Infantry in S.Karelia, round 3 : 0/1 hits
Germans roll dice for 1 Tank in S.Karelia, round 4 : 1/1 hits
Russians roll dice for 1 Infantry in S.Karelia, round 4 : 1/1 hits
1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in S.Karelia
Russians win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 2 Tanks
Casualties for Russians: 1 Infantry
Battle in Donetsk
Germans attack with 1 Artillery, 1 Infantry, 3 Mech.Infs and 3 Tanks
Russians defend with 1 AAGun, 1 Artillery, 2 Infantrys and 3 Mech.Infs
Germans roll dice for 1 Artillery, 1 Infantry, 3 Mech.Infs and 3 Tanks in Donetsk, round 2 : 3/8 hits
Russians roll dice for 1 Artillery, 2 Infantrys and 3 Mech.Infs in Donetsk, round 2 : 1/6 hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
Germans roll dice for 1 Artillery, 3 Mech.Infs and 3 Tanks in Donetsk, round 3 : 2/7 hits
Russians roll dice for 3 Mech.Infs in Donetsk, round 3 : 1/3 hits
2 Mech.Infs owned by the Russians and 1 Artillery owned by the Germans lost in Donetsk
Germans roll dice for 3 Mech.Infs and 3 Tanks in Donetsk, round 4 : 1/6 hits
Russians roll dice for 1 Mech.Inf in Donetsk, round 4 : 0/1 hits
1 Mech.Inf owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 20
Casualties for Germans: 1 Artillery and 1 Infantry
Casualties for Russians: 1 Artillery, 2 Infantrys and 3 Mech.Infs
Battle in Belgium
Germans attack with 5 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 5 Tanks in Belgium, round 2 : 4/5 hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits
3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 5 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in Latvia
Germans attack with 1 Bomber and 3 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 1 Bomber and 3 Infantrys in Latvia, round 2 : 0/4 hits
Russians roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits
1 Infantry owned by the Germans lost in Latvia
Germans roll dice for 1 Bomber and 2 Infantrys in Latvia, round 3 : 2/3 hits
Russians roll dice for 2 Infantrys in Latvia, round 3 : 1/2 hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Germans win, taking Latvia from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 Infantrys
Casualties for Russians: 2 Infantrys
Battle in Novgorod
Germans attack with 3 Infantrys
Russians defend with 1 Artillery
Germans roll dice for 3 Infantrys in Novgorod, round 2 : 0/3 hits
Russians roll dice for 1 Artillery in Novgorod, round 2 : 0/1 hits
Germans roll dice for 3 Infantrys in Novgorod, round 3 : 0/3 hits
Russians roll dice for 1 Artillery in Novgorod, round 3 : 1/1 hits
1 Infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 Infantrys in Novgorod, round 4 : 0/2 hits
Russians roll dice for 1 Artillery in Novgorod, round 4 : 1/1 hits
1 Infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 Infantry in Novgorod, round 5 : 1/1 hits
Russians roll dice for 1 Artillery in Novgorod, round 5 : 0/1 hits
1 Artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 ArtilleryNon Combat Move - Germans
3 Artillerys and 1 Infantry moved from Brest to Kiev
4 Infantrys moved from Warsaw to Brest
1 Bomber moved from Latvia to Lithuania
2 Artillerys and 3 Infantrys moved from E.Romania to Vinnytsia
3 Infantrys moved from Bohemia to Krakow
1 AAGun moved from Bohemia to Krakow
1 AAGun moved from Bavaria to Lorraine
1 AAGun moved from Rhine to LorrainePlace Units - Germans
2 ArmoredCars and 2 HeavyTanks placed in Warsaw
2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine placed in 22 Sea Zone
Germans undo move 2.
2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine placed in 22 Sea Zone
8 Infantrys placed in Paris
4 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
4 ArmoredCars and 1 Infantry placed in Bohemia
7 Infantrys placed in BerlinTurn Complete - Germans
Germans collect 121 PUs; end with 121 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk
3 Infantrys moved from Rostov to Donetsk
3 Tanks moved from Stalingrad to Donetsk
1 Infantry moved from Yaroslavl to Smolensk
Russians take Smolensk from Germans
1 Mech.Inf moved from Stalingrad to Donetsk
9 Infantrys moved from Yaroslavl to Kursk
2 Artillerys and 1 Elite moved from Lapland to Oulu
2 Infantrys moved from Oulu to Kotka
1 Artillery and 2 Infantrys moved from Vyborg to Kotka
1 Elite and 1 Infantry moved from Estonia to Latvia
2 Infantrys moved from Leningrad to Novgorod
1 Fighter moved from Leningrad to Novgorod
1 Adv.Fighter and 1 Bomber moved from Leningrad to Lithuania
1 Adv.Fighter moved from Leningrad to Latvia
1 Adv.Fighter moved from Leningrad to Novgorod
1 Adv.Fighter moved from Leningrad to Kursk
1 Mech.Inf moved from Stalingrad to Donetsk
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
1 Infantry moved from Georgia to Rostov
1 Artillery and 9 Infantrys moved from Moscow to Yaroslavl
1 Artillery and 2 Infantrys moved from Kuybyshev to Penza
1 Infantry moved from Chimkent to Kuybyshev
1 Infantry moved from Astrakhan to Georgia
1 Infantry moved from Sverdlovsk to Novosibirsk
1 Infantry moved from Okhotsk to Ayan
1 Artillery and 5 Infantrys moved from N.Buryat Mongolia to Chita
1 Artillery, 2 Infantrys and 3 Tanks moved from Ayan to Heilungchiang
2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery, 1 Elite and 4 Infantrys moved from Evenkia to Olyokminsk
6 ArmoredCars moved from Sibirsky to OlyokminskPurchase Units - Russians
Russians buy 1 Adv.Fighter, 4 ArmoredCars, 1 Bunker, 1 Cruiser, 2 Elites, 27 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Novgorod, round 2 : 0/4 hits, 1.17 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Novgorod, round 4 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod
Russians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Infantry
Battle in Chita
Russians attack with 1 Artillery and 5 Infantrys
Hisaichi defend with 2 ArmoredCars
Russians roll dice for 1 Artillery and 5 Infantrys in Chita, round 2 : 1/6 hits, 1.33 expected hits
Hisaichi roll dice for 2 ArmoredCars in Chita, round 2 : 0/2 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi lost in Chita
Russians roll dice for 1 Artillery and 5 Infantrys in Chita, round 3 : 0/6 hits, 1.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Chita, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery and 5 Infantrys in Chita, round 4 : 2/6 hits, 1.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Chita, round 4 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 ArmoredCars
Battle in Latvia
Russians attack with 1 Adv.Fighter, 1 Elite and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Latvia, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Kotka
Russians attack with 1 Artillery and 4 Infantrys
Finns defend with 3 Infantrys
Russians roll dice for 1 Artillery and 4 Infantrys in Kotka, round 2 : 1/5 hits, 1.17 expected hits
Finns roll dice for 3 Infantrys in Kotka, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Finns lost in Kotka
Russians roll dice for 1 Artillery and 4 Infantrys in Kotka, round 3 : 0/5 hits, 1.17 expected hits
Finns roll dice for 2 Infantrys in Kotka, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 4 Infantrys in Kotka, round 4 : 0/5 hits, 1.17 expected hits
Finns roll dice for 2 Infantrys in Kotka, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Kotka
Russians roll dice for 1 Artillery and 3 Infantrys in Kotka, round 5 : 0/4 hits, 1.00 expected hits
Finns roll dice for 2 Infantrys in Kotka, round 5 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Kotka
Russians roll dice for 1 Artillery and 1 Infantry in Kotka, round 6 : 0/2 hits, 0.67 expected hits
Finns roll dice for 2 Infantrys in Kotka, round 6 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Kotka
Russians roll dice for 1 Artillery in Kotka, round 7 : 0/1 hits, 0.33 expected hits
Finns roll dice for 2 Infantrys in Kotka, round 7 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Kotka, round 8 : 0/1 hits, 0.33 expected hits
Finns roll dice for 2 Infantrys in Kotka, round 8 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the Russians lost in Kotka
Finns win with 2 Infantrys remaining. Battle score for attacker is -10
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Artillery and 4 Infantrys
Battle in Lithuania
Russians attack with 1 Adv.Fighter and 1 Bomber
Germans defend with 1 Bomber
Russians roll dice for 1 Adv.Fighter and 1 Bomber in Lithuania, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 Bomber in Lithuania, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Adv.Fighter and 1 Bomber in Lithuania, round 3 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 Bomber in Lithuania, round 3 : 0/1 hits, 0.17 expected hits
1 Bomber owned by the Germans lost in Lithuania
Russians win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 Bomber
Battle in Heilungchiang
Russians attack with 1 Artillery, 2 Infantrys and 3 Tanks
Hisaichi defend with 4 Infantrys
Russians roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Heilungchiang, round 2 : 2/6 hits, 2.33 expected hits
Hisaichi roll dice for 4 Infantrys in Heilungchiang, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Heilungchiang
Russians roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Heilungchiang, round 3 : 3/5 hits, 2.17 expected hits
Hisaichi roll dice for 2 Infantrys in Heilungchiang, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 4 Infantrys
Battle in Kursk
Russians attack with 1 Adv.Fighter and 9 Infantrys
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Adv.Fighter and 9 Infantrys in Kursk, round 2 : 1/10 hits, 2.00 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Kursk, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Kursk
Russians roll dice for 1 Adv.Fighter and 9 Infantrys in Kursk, round 3 : 1/10 hits, 2.00 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Kursk, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kursk
Russians roll dice for 1 Adv.Fighter and 8 Infantrys in Kursk, round 4 : 1/9 hits, 1.83 expected hits
Germans roll dice for 1 Artillery in Kursk, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 1 Adv.Fighter and 8 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery, 1 Elite, 3 Infantrys, 2 Mech.Infs and 3 Tanks
Germans defend with 1 AAGun, 3 Mech.Infs and 3 Tanks
Russians roll dice for 1 Artillery, 1 Elite, 3 Infantrys, 2 Mech.Infs and 3 Tanks in Donetsk, round 2 : 4/10 hits, 3.83 expected hits
Germans roll dice for 3 Mech.Infs and 3 Tanks in Donetsk, round 2 : 3/6 hits, 2.50 expected hits
3 Infantrys owned by the Russians, 3 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in Donetsk
Russians roll dice for 1 Artillery, 1 Elite, 2 Mech.Infs and 3 Tanks in Donetsk, round 3 : 5/7 hits, 3.00 expected hits
Germans roll dice for 2 Tanks in Donetsk, round 3 : 1/2 hits, 1.00 expected hits
1 Artillery owned by the Russians and 2 Tanks owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Elite, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 23
Casualties for Russians: 1 Artillery and 3 Infantrys
Casualties for Germans: 3 Mech.Infs and 3 TanksNon Combat Move - Russians
1 Adv.Fighter moved from Kursk to Rostov
1 AAGun moved from Penza to Tula
1 AAGun moved from Georgia to Rostov
1 Adv.Fighter and 1 Fighter moved from Novgorod to Leningrad
1 Adv.Fighter and 1 Bomber moved from Lithuania to Leningrad
1 Adv.Fighter moved from Latvia to Leningrad
1 AAGun moved from Arkhangelsk to S.Karelia
2 Tanks moved from Leningrad to Oulu
1 AAGun moved from N.Buryat Mongolia to Chita
1 AAGun moved from Krasnoyarsk to IrkutskPlace Units - Russians
1 Bunker and 4 Infantrys placed in Leningrad
10 Infantrys placed in Moscow
4 Infantrys placed in Arkhangelsk
1 Cruiser placed in 54 Sea Zone
2 Elites placed in Georgia
5 Infantrys placed in Stalingrad
4 ArmoredCars and 2 Tanks placed in Sibirsky
1 Adv.Fighter and 4 Infantrys placed in SverdlovskTurn Complete - Russians
Russians collect 109 PUs; end with 109 PUsCombat Hit Differential Summary :
Germans : -0.17
Hisaichi : -1.67
Finns : 1.00
Russians : -8.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
5 Infantrys moved from Kufra to New Valley
1 Artillery and 2 Infantrys moved from Kufra to Darfur
3 Infantrys moved from Hun to Kufra
6 Infantrys moved from Tobruk to Mersa Matruh
1 Transport moved from 48 Sea Zone to 47 Sea Zone
1 Transport moved from 48 Sea Zone to 47 Sea Zone
2 Infantrys moved from Greece to 48 Sea Zone
1 Artillery and 1 Tank moved from Tunis to 47 Sea Zone
2 Infantrys moved from Tunis to 47 Sea Zone
2 Infantrys moved from Tunis to S.Tunisia
2 Artillerys and 2 Infantrys moved from Provence to 44 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 44 Sea Zone to 45 Sea Zone
2 Artillerys and 2 Infantrys moved from 45 Sea Zone to N.Tunisia
1 Tank moved from Tunis to S.Tunisia
1 Infantry moved from Tunis to S.Tunisia
1 Infantry moved from Tunis to N.Tunisia
1 Destroyer moved from 48 Sea Zone to 45 Sea Zone
1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters, 2 Infantrys, 1 Submarine and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Palestine
Italians take Palestine from British
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
1 Infantry moved from Rome to Campania
2 Tanks moved from Darfur to French Equatorial AfricaPurchase Units - Italians
Italians buy 1 Factory and 23 Infantrys; Remaining resources: 0 PUs;Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 Factory placed in French Equatorial Africa
4 Infantrys placed in Tunis
3 Infantrys placed in Hun
4 Infantrys placed in Greece
4 Infantrys placed in Provence
8 Infantrys placed in RomeTurn Complete - Italians
Italians collect 59 PUs; end with 59 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 ArmoredCar moved from S.Algeria to N.Algeria
1 Infantry moved from E.Morocco to N.Algeria
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 3 Sea Zone to 10 Sea Zone
1 Artillery and 1 Infantry moved from 10 Sea Zone to Dublin
1 Bomber moved from E.Morocco to 48 Sea Zone
2 Adv.Fighters moved from Syria to 48 Sea Zone
1 Infantry moved from Bolivia to ArgentinaPurchase Units - French
French buy 6 Tanks; Remaining resources: 1 PUs;Combat - French
Battle in Argentina
French attack with 1 Infantry
Neutral defend with 3 Infantrys
French roll dice for 1 Infantry in Argentina, round 2 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the French lost in Argentina
Neutral win with 3 Infantrys remaining. Battle score for attacker is -2
Casualties for French: 1 Infantry
Battle in 48 Sea Zone
French attack with 2 Adv.Fighters and 1 Bomber
Germans defend with 1 Destroyer; Italians defend with 2 Transports
French roll dice for 2 Adv.Fighters and 1 Bomber in 48 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 1 Destroyer and 2 Transports in 48 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
1 Bomber owned by the French, 1 Destroyer owned by the Germans and 2 Transports owned by the Italians lost in 48 Sea Zone
French win with 2 Adv.Fighters remaining. Battle score for attacker is 6
Casualties for French: 1 Bomber
Casualties for Germans: 1 Destroyer
Casualties for Italians: 2 Transports
Battle in N.Algeria
French attack with 1 ArmoredCar and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 1 ArmoredCar and 1 Infantry in N.Algeria, round 2 : 1/2 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in N.Algeria
French win, taking N.Algeria from Italians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 InfantryNon Combat Move - French
2 Adv.Fighters moved from 48 Sea Zone to MaltaPlace Units - French
2 Tanks placed in Syria
4 Tanks placed in E.MoroccoTurn Complete - French
French collect 21 PUs; end with 22 PUsCombat Hit Differential Summary :
Neutral : 1.00
Italians : 0.00
French : 1.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
2 Destroyers moved from 107 Sea Zone to 94 Sea Zone
1 Carrier and 2 Fighters moved from 107 Sea Zone to 85 Sea Zone
2 Artillerys and 3 Infantrys moved from Davao to 107 Sea Zone
1 Infantry moved from Davao to Mindanao
Yamamoto take Mindanao from Americans
2 Artillerys, 3 Infantrys and 3 Transports moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from British Borneo to 111 Sea Zone
2 Artillerys, 4 Infantrys and 3 Transports moved from 111 Sea Zone to 110 Sea Zone
2 Artillerys and 4 Infantrys moved from 110 Sea Zone to Malaya
1 Elite and 2 Tanks moved from S.French Indochina to 105 Sea Zone
1 Elite and 2 Tanks moved from 105 Sea Zone to Malaya
1 B.Transport moved from 92 Sea Zone to 84 Sea Zone
4 Infantrys moved from Kyushu to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Liaoning
1 Submarine moved from 85 Sea Zone to 75 Sea Zone
2 Adv.Fighters moved from 85 Sea Zone to 75 Sea Zone
1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
1 Destroyer moved from 111 Sea Zone to 105 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 4 Destroyers, 1 Elite, 11 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 75 Sea Zone
Yamamoto attack with 2 Adv.Fighters and 1 Submarine
British defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 2 Adv.Fighters in 75 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 Destroyer and 1 Transport in 75 Sea Zone, round 2 : 1/2 hits
1 Transport owned by the British and 1 Submarine owned by the Yamamoto lost in 75 Sea Zone
Yamamoto roll dice for 2 Adv.Fighters in 75 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 Destroyer in 75 Sea Zone, round 3 : 1/1 hits
1 Adv.Fighter owned by the Yamamoto and 1 Destroyer owned by the British lost in 75 Sea Zone
Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is -3
Casualties for British: 1 Destroyer and 1 Transport
Casualties for Yamamoto: 1 Adv.Fighter and 1 SubmarineNon Combat Move - Yamamoto
1 Adv.Fighter moved from 75 Sea Zone to 85 Sea ZonePlace Units - Yamamoto
1 Elite and 5 Infantrys placed in Malaya
1 Adv.Fighter, 2 Destroyers and 1 S.Submarine placed in 85 Sea Zone
2 Destroyers placed in 107 Sea Zone
2 Infantrys placed in Davao
4 Infantrys placed in ChubuTurn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
3 Infantrys moved from Ningsia to Suiyuan
6 Infantrys moved from Lanchow to Szechwan
1 Artillery and 1 Infantry moved from Shensi to Hupeh
1 Fighter, 2 Infantrys and 1 Tank moved from Shensi to Shansi
1 Fighter moved from Urumqi to Yunnan
3 Infantrys moved from E.Qinghai to Ningsia
3 Infantrys moved from E.Qinghai to Sikang
2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine moved from Hsining to E.Qinghai
3 Infantrys moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 2 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks; Remaining resources: 1 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 1 Fighter, 2 Infantrys and 1 Tank
Hisaichi defend with 4 Infantrys
Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Shansi, round 2 : 2/4 hits, 1.17 expected hits
Hisaichi roll dice for 4 Infantrys in Shansi, round 2 : 1/4 hits, 1.33 expected hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 3 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Infantrys in Shansi, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 4 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 4 Infantrys
Battle in Szechwan
Chinese attack with 6 Infantrys
Hisaichi defend with 1 Tank
Chinese roll dice for 6 Infantrys in Szechwan, round 2 : 0/6 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 6 Infantrys in Szechwan, round 3 : 0/6 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 6 Infantrys in Szechwan, round 4 : 0/6 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Szechwan, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 6 Infantrys in Szechwan, round 5 : 0/6 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Szechwan, round 5 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 5 Infantrys in Szechwan, round 6 : 2/5 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Szechwan, round 6 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 5 Infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Tank
Battle in Suiyuan
Chinese attack with 3 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 3 Infantrys in Suiyuan, round 2 : 2/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hupeh
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 4 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
1 Fighter moved from Shansi to Yunnan
1 AAGun moved from Sikang to Yunnan
1 AAGun moved from Ningsia to SuiyuanPlace Units - Chinese
2 Tanks placed in Yunnan
2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
3 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 32 PUs; end with 33 PUsCombat Hit Differential Summary :
Hisaichi : -2.17
Chinese : -1.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
2 Artillerys and 2 Infantrys moved from Shantung to Shansi
1 Fighter moved from Shantung to Shansi
1 Tank moved from N.French Indochina to N.Thailand
Thai take N.Thailand from Chinese
1 Tank moved from N.Thailand to N.French Indochina
1 Infantry moved from N.French Indochina to Kweichow
1 Infantry moved from Malaya to 110 Sea Zone
1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Soembawa
Hisaichi take Soembawa from Dutch
1 Bomber moved from Bangkok to Hupeh
1 Mech.Inf moved from Changchun to Hulunbuir
1 Tank moved from Changchun to Liaoning
8 Infantrys moved from Kirin to Liaoning
2 ArmoredCars and 4 Infantrys moved from Changchun to Kirin
3 Transports moved from 92 Sea Zone to 106 Sea Zone
6 Infantrys moved from Hong Kong to 92 Sea Zone
6 Infantrys and 3 Transports moved from 92 Sea Zone to 84 Sea Zone
2 ArmoredCars moved from Kirin to Liaoning
6 Infantrys moved from 84 Sea Zone to LiaoningPurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 11 Infantrys and 3 L.Fighters; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 1 Bomber
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Bomber in Hupeh, round 2 : 1/1 hits
Chinese roll dice for 1 Artillery in Hupeh, round 2 : 0/1 hits
1 Artillery owned by the Chinese lost in Hupeh
Hisaichi win with 1 Bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Shansi
Hisaichi attack with 2 Artillerys, 1 Fighter and 2 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Shansi, round 2 : 2/5 hits
Chinese roll dice for 1 Tank in Shansi, round 2 : 1/1 hits
1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shansi
Hisaichi win, taking Shansi from Chinese with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 TankNon Combat Move - Hisaichi
1 Fighter moved from Shansi to Shantung
1 Bomber moved from Hupeh to AnhweiPlace Units - Hisaichi
3 L.Fighters placed in Hulunbuir
8 Infantrys placed in Changchun
3 Infantrys placed in Shantung
2 ArmoredCars placed in Hong KongTurn Complete - Hisaichi
Hisaichi collect 52 PUs; end with 52 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Destroyer moved from 10 Sea Zone to 21 Sea Zone
1 Transport moved from 10 Sea Zone to 21 Sea Zone
2 Infantrys moved from N.Saudi Arabia to Palestine
2 Infantrys moved from South Africa to Rhodesia
1 Artillery and 1 Infantry moved from Italian East Africa to Nubia
4 Fighters moved from French Somaliland to Palestine
1 Artillery and 2 Infantrys moved from Lower Egypt to New Valley
2 Tanks moved from Cairo to New Valley
2 Artillerys, 1 Elite and 10 Infantrys moved from Cairo to Lower Egypt
1 Bomber moved from Leningrad to Hamburg
1 Infantry moved from Kolyma to Okhotsk
3 Artillerys and 3 Infantrys moved from Italian East Africa to 58 Sea Zone
3 Infantrys moved from W.Iran to 58 Sea Zone
1 Infantry moved from S.Saudi Arabia to N.Saudi Arabia
3 Artillerys, 3 Cruisers, 2 Destroyers, 6 Infantrys, 1 Submarine and 3 Transports moved from 58 Sea Zone to 66 Sea Zone
3 Artillerys and 6 Infantrys moved from 66 Sea Zone to Sumatra
1 Tank moved from Syria to Palestine
1 Infantry moved from Yunnan to N.Thailand
British take N.Thailand from Thai
1 Infantry moved from S.Thailand to S.French Indochina
French take S.French Indochina from Yamamoto
1 Artillery, 1 Infantry and 2 Tanks moved from S.Thailand to N.Thailand
2 Artillerys and 1 Infantry moved from Assam to Burma
5 Infantrys moved from Bihar to Assam
2 Artillerys and 2 Infantrys moved from Delhi to Bihar
1 Tank moved from Delhi to Assam
5 Infantrys moved from Hyderabad to Calcutta
2 Artillerys and 3 Infantrys moved from Madras to HyderabadPurchase Units - British
British buy 2 Battleships, 2 Destroyers and 21 Infantrys; Remaining resources: 0 PUs;Combat - British
Strategic bombing raid in Hamburg
AA fire in Hamburg : 0/1 hits, 0.17 expected hits
Bombing raid in Hamburg rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Palestine
British attack with 4 Fighters, 2 Infantrys and 1 Tank
Italians defend with 2 Infantrys
British roll dice for 4 Fighters, 2 Infantrys and 1 Tank in Palestine, round 2 : 2/7 hits, 2.17 expected hits
Italians roll dice for 2 Infantrys in Palestine, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Palestine
British win, taking Palestine from Italians with 4 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Italians: 2 Infantrys
Battle in New Valley
British attack with 1 Artillery, 2 Infantrys and 2 Tanks
Italians defend with 5 Infantrys
British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in New Valley, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 5 Infantrys in New Valley, round 2 : 3/5 hits, 1.67 expected hits
3 Infantrys owned by the Italians, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in New Valley
British roll dice for 2 Tanks in New Valley, round 3 : 2/2 hits, 1.00 expected hits
Germans roll dice for 2 Infantrys in New Valley, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Italians lost in New Valley
British win, taking New Valley from Germans with 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Artillery and 2 Infantrys
Casualties for Italians: 5 Infantrys
Battle in Nubia
British attack with 1 Artillery and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Nubia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Nubia, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Nubia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Nubia
British win, taking Nubia from Germans with 1 Artillery remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 InfantryNon Combat Move - British
4 Fighters moved from Palestine to Cairo
1 Bomber moved from Hamburg to LeningradPlace Units - British
2 Battleships and 2 Destroyers placed in 21 Sea Zone
6 Infantrys placed in Cairo
3 Infantrys placed in Italian East Africa
2 Infantrys placed in N.Saudi Arabia
2 Infantrys placed in S.Saudi Arabia
3 Infantrys placed in W.Iran
5 Infantrys placed in MadrasTurn Complete - British
British collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Germans : 1.00
British : 1.67
Italians : 0.33
AA fire in Hamburg : : -0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
2 Fighters moved from Banjarmasin to 106 Sea Zone
1 Adv.Fighter moved from Banjarmasin to 106 Sea Zone
4 Infantrys and 1 Tank moved from Western Australia to 67 Sea Zone
4 Infantrys and 1 Tank moved from 67 Sea Zone to Soembawa
3 Marines moved from Townsville to Northern TerritoryPurchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Cruiser, 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in 106 Sea Zone
Anzac attack with 1 Adv.Fighter and 2 Fighters
Hisaichi defend with 3 Transports
Anzac roll dice for 1 Adv.Fighter and 2 Fighters in 106 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits
Hisaichi roll dice for 3 Transports in 106 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
3 Transports owned by the Hisaichi lost in 106 Sea Zone
Anzac win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 18
Casualties for Hisaichi: 3 Transports
Battle in Soembawa
Anzac attack with 4 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry
Anzac roll dice for 3 Cruisers in Soembawa, round 2 : 0/3 hits, 1.50 expected hits
Anzac roll dice for 4 Infantrys and 1 Tank in Soembawa, round 2 : 0/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 4 Infantrys and 1 Tank in Soembawa, round 3 : 1/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Soembawa, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Soembawa
Anzac win, taking Soembawa from Hisaichi with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Hisaichi: 1 InfantryNon Combat Move - Anzac
1 Adv.Fighter and 2 Fighters moved from 106 Sea Zone to BanjarmasinPlace Units - Anzac
1 Adv.Fighter, 1 Cruiser and 1 Fighter placed in 67 Sea Zone
3 Infantrys placed in Townsville
1 Infantry placed in Port MoresbyTurn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Hisaichi : -0.17
Anzac : -1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 Tank moved from Banjarmasin to West Borneo
Dutch take West Borneo from Yamamoto
1 Tank moved from Banjarmasin to East And South Borneo
Dutch take East And South Borneo from Yamamoto
1 Tank moved from East And South Borneo to Banjarmasin
1 Tank moved from West Borneo to BanjarmasinPurchase Units - Dutch
Dutch buy 1 Bunker, 1 Fighter and 3 Infantrys; Remaining resources: 6 PUs;Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker, 1 Fighter and 3 Infantrys placed in BanjarmasinTurn Complete - Dutch
Dutch collect 28 PUs; end with 34 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Infantry moved from Kotka to Vyborg
Finns take Vyborg from Russians
2 Elites and 4 Infantrys moved from Helsinki to Tampere
1 Elite and 5 Infantrys moved from Tampere to Kotka
1 Infantry moved from Kotka to TamperePurchase Units - Finns
Finns buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
1 Elite and 3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 11 PUs; end with 11 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
1 Infantry moved from Odessa to Donetsk
1 Tank moved from Vinnytsia to Donetsk
1 Fighter moved from E.Romania to Donetsk
1 Adv.Fighter moved from Vinnytsia to Donetsk
4 Infantrys moved from Vinnytsia to Donetsk
1 Tank moved from Kiev to DonetskPurchase Units - Romanians
Romanians buy 2 ArmoredCars, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Adv.Fighter, 1 Fighter, 5 Infantrys and 2 Tanks
Russians defend with 1 AAGun, 1 Elite, 2 Mech.Infs and 3 Tanks
AA fire in Donetsk : 0/2 hits
Romanians roll dice for 1 Adv.Fighter, 1 Fighter, 5 Infantrys and 2 Tanks in Donetsk, round 2 : 2/9 hits
Russians roll dice for 1 Elite, 2 Mech.Infs and 3 Tanks in Donetsk, round 2 : 2/6 hits
1 Elite owned by the Russians, 1 Mech.Inf owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 2 Tanks in Donetsk, round 3 : 2/7 hits
Russians roll dice for 1 Mech.Inf and 3 Tanks in Donetsk, round 3 : 0/4 hits
1 Mech.Inf owned by the Russians and 1 Tank owned by the Russians lost in Donetsk
Romanians roll dice for 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 2 Tanks in Donetsk, round 4 : 1/7 hits
Russians roll dice for 2 Tanks in Donetsk, round 4 : 1/2 hits
1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Donetsk
Romanians roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 2 Tanks in Donetsk, round 5 : 3/6 hits
Russians roll dice for 1 Tank in Donetsk, round 5 : 1/1 hits
1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 22
Casualties for Romanians: 4 Infantrys
Casualties for Russians: 1 Elite, 2 Mech.Infs and 3 TanksNon Combat Move - Romanians
1 Fighter moved from Donetsk to Odessa
2 Infantrys moved from E.Romania to Odessa
1 Adv.Fighter moved from Donetsk to Odessa
1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia
1 Artillery and 1 Infantry moved from E.Romania to Odessa
1 Adv.Fighter moved from Odessa to E.RomaniaPlace Units - Romanians
3 Infantrys placed in E.Romania
Romanians undo move 1.
2 ArmoredCars and 1 Tank placed in E.Romania
4 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
2 Transports moved from 111 Sea Zone to 105 Sea Zone
1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
5 Infantrys moved from Bangkok to 105 Sea Zone
5 Infantrys moved from 105 Sea Zone to S.French Indochina
6 Infantrys moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 3 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in S.French Indochina
Thai attack with 5 Infantrys
British defend with 1 Infantry
Thai roll dice for 5 Infantrys in S.French Indochina, round 2 : 1/5 hits
French roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.French Indochina
Thai win, taking S.French Indochina from French with 4 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in S.Thailand
Thai attack with 6 Infantrys
British defend with 1 Infantry
Thai roll dice for 6 Infantrys in S.Thailand, round 2 : 1/6 hits
British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits
1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 6 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Thai
Place Units - Thai
3 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 10 PUs; end with 10 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 Infantry and 1 Tank moved from Quebec to 7 Sea Zone
5 Infantrys moved from Northeast USA to 7 Sea Zone
11 Infantrys moved from Quebec to 7 Sea Zone
4 B.Transports, 1 Cruiser, 17 Infantrys, 1 Tank and 1 Transport moved from 7 Sea Zone to 3 Sea Zone
17 Infantrys and 1 Tank moved from 3 Sea Zone to Iceland
1 Destroyer and 1 Transport moved from 10 Sea Zone to 21 Sea Zone
1 Tank moved from Dublin to Munster
12 Infantrys moved from Washington to Northeast USA
1 Battleship and 1 Destroyer moved from 25 Sea Zone to 13 Sea Zone
1 Artillery and 2 Infantrys moved from Colombia to Amazon
3 Tanks moved from Venezuela to Bahia
2 Tanks moved from S.Chile to 125 Sea Zone
2 Tanks and 2 Transports moved from 125 Sea Zone to 39 Sea Zone
2 Tanks moved from 39 Sea Zone to Bahia
1 Elite moved from San Francisco to 83 Sea Zone
1 Elite and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
1 Artillery moved from Oahu to 91 Sea Zone
1 Artillery and 1 Elite moved from 91 Sea Zone to Johnston
1 Infantry moved from Wake to 95 Sea Zone
1 Battleship moved from 97 Sea Zone to 109 Sea Zone
1 Transport moved from 86 Sea Zone to 102 Sea Zone
1 Infantry moved from Eniwetok to 102 Sea Zone
1 Infantry and 1 Transport moved from 102 Sea Zone to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to Ponape
2 Fighters moved from 86 Sea Zone to Rongelap
2 Fighters moved from 86 Sea Zone to Ponape
2 Carriers, 1 Cruiser and 3 Destroyers moved from 86 Sea Zone to 109 Sea Zone
1 Bomber moved from Wake to Rongelap
1 Cruiser and 1 Infantry moved from 95 Sea Zone to 103 Sea Zone
1 Infantry moved from 103 Sea Zone to Rongelap
2 Adv.Fighters and 1 Fighter moved from Pearl Harbor to Wake
1 Artillery and 1 Infantry moved from British Columbia to Yukon
1 Artillery moved from Central America to ColombiaPurchase Units - Americans
Americans buy 3 B.Transports, 1 Battleship, 1 Cruiser, 2 Destroyers, 12 Infantrys and 2 Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Ponape
Americans attack with 2 Fighters and 1 Infantry
Yamamoto defend with 1 Artillery
Americans roll dice for 1 Battleship in Ponape, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 Fighters and 1 Infantry in Ponape, round 2 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in Ponape, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ponape
Americans win with 2 Fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Artillery
Battle in Rongelap
Americans attack with 1 Bomber, 2 Fighters and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Cruiser in Rongelap, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Rongelap
Americans win, taking Rongelap from Yamamoto with 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Munster
Americans attack with 1 Tank
Neutral defend with 2 Infantrys
Americans roll dice for 1 Tank in Munster, round 2 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Munster
Neutral win with 1 Infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 Tank
Casualties for Neutral: 1 Infantry
Battle in Bahia
Americans attack with 5 Tanks
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 5 Tanks in Bahia, round 2 : 3/5 hits, 2.50 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
3 Infantrys owned by the Neutral and 1 Tank owned by the Americans lost in Bahia
Americans roll dice for 4 Tanks in Bahia, round 3 : 2/4 hits, 2.00 expected hits
Neutral roll dice for 1 Tank in Bahia, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 4 Tanks remaining. Battle score for attacker is 6
Casualties for Americans: 1 Tank
Casualties for Neutral: 3 Infantrys and 1 TankNon Combat Move - Americans
2 Fighters moved from Rongelap to 109 Sea Zone
2 Fighters moved from Ponape to 109 Sea Zone
1 Bomber moved from Rongelap to HollandiaPlace Units - Americans
1 Battleship placed in 97 Sea Zone
1 Cruiser, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
12 Infantrys placed in Washington
3 B.Transports placed in 7 Sea Zone
1 Destroyer and 1 Submarine placed in 13 Sea ZoneTurn Complete - Americans
Americans collect 110 PUs; end with 110 PUsCombat Hit Differential Summary :
Neutral : -0.67
Yamamoto : 0.33
Americans : 1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
4 Infantrys moved from Rhine to Netherlands
5 Tanks moved from Belgium to Netherlands
8 Infantrys moved from Paris to Picardy
3 Mech.Infs and 13 Tanks moved from Switzerland to Languedoc
1 ArmoredCar moved from Aquitaine to Languedoc
1 ArmoredCar moved from Normandy to Languedoc
1 Artillery and 2 Infantrys moved from Pomerania to Danzig
2 Artillerys and 3 Infantrys moved from Vinnytsia to Kiev
4 Infantrys moved from Brest to Lithuania
2 ArmoredCars and 2 HeavyTanks moved from Warsaw to Kiev
3 Infantrys moved from Krakow to Brest
4 ArmoredCars and 1 Infantry moved from Bohemia to Krakow
3 Artillerys and 1 Infantry moved from Kiev to Donetsk
4 ArmoredCars moved from Krakow to Vinnytsia
7 Infantrys moved from Berlin to Brandenburg
3 Infantrys moved from Bavaria to Bohemia
1 Artillery and 1 Tank moved from Baleares to 43 Sea Zone
1 Artillery, 1 Tank and 2 Transports moved from 43 Sea Zone to 44 Sea Zone
1 Artillery and 1 Tank moved from 44 Sea Zone to CorsicaPurchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 1 Battleship, 5 Destroyers, 2 HeavyTanks and 15 Infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Corsica
Germans attack with 1 Artillery and 1 Tank
French defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Tank in Corsica, round 2 : 0/2 hits
French roll dice for 1 Infantry in Corsica, round 2 : 1/1 hits
1 Artillery owned by the Germans lost in Corsica
Germans roll dice for 1 Tank in Corsica, round 3 : 1/1 hits
French roll dice for 1 Infantry in Corsica, round 3 : 0/1 hits
1 Infantry owned by the French lost in Corsica
Germans win, taking Corsica from French with 1 Tank remaining. Battle score for attacker is -2
Casualties for Germans: 1 Artillery
Casualties for French: 1 Infantry
Battle in Netherlands
Germans attack with 4 Infantrys and 5 Tanks
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 4 Infantrys and 5 Tanks in Netherlands, round 2 : 4/9 hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits
1 Infantry owned by the Germans, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 3 InfantrysNon Combat Move - Germans
Place Units - Germans
2 ArmoredCars and 2 HeavyTanks placed in Warsaw
2 Artillerys and 3 Infantrys placed in Bohemia
1 Battleship and 5 Destroyers placed in 22 Sea Zone
3 Infantrys placed in Normandy
8 Infantrys placed in Paris
1 Infantry placed in BerlinTurn Complete - Germans
Germans collect 115 PUs; end with 115 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
6 Infantrys moved from Leningrad to Vyborg
2 Artillerys, 1 Elite and 2 Tanks moved from Oulu to Tampere
4 Adv.Fighters moved from Leningrad to Tampere
1 Bomber moved from Leningrad to Helsinki
1 Fighter moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to Novgorod
Russians take Novgorod from Germans
1 Infantry moved from Smolensk to Minsk
Russians take Minsk from Germans
1 Artillery moved from Yaroslavl to Kursk
9 Infantrys moved from Yaroslavl to Kursk
2 Elites and 1 Infantry moved from Georgia to 54 Sea Zone
2 Elites and 1 Infantry moved from 54 Sea Zone to Donetsk
1 Infantry moved from Rostov to Donetsk
1 Adv.Fighter moved from Rostov to Donetsk
8 Infantrys moved from Kursk to Donetsk
5 Infantrys moved from Stalingrad to Rostov
1 Artillery and 2 Infantrys moved from Penza to Rostov
10 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Kuybyshev to Penza
2 Artillerys and 2 Infantrys moved from Lapland to Oulu
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to Lapland
1 Artillery and 5 Infantrys moved from Chita to Hulunbuir
3 Tanks moved from Heilungchiang to Hulunbuir
1 Artillery moved from Heilungchiang to Hulunbuir
1 Infantry moved from Heilungchiang to Hulunbuir
1 Infantry moved from Ayan to Heilungchiang
2 Infantrys moved from N.Buryat Mongolia to Chita
6 ArmoredCars, 1 Artillery, 1 Elite and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 ArmoredCars moved from N.Buryat Mongolia to Chita
4 ArmoredCars and 2 Tanks moved from Sibirsky to Olyokminsk
1 Infantry moved from Novosibirsk to Krasnoyarsk
4 Infantrys moved from Sverdlovsk to Novosibirsk
1 Adv.Fighter moved from Sverdlovsk to N.Buryat Mongolia
1 Elite moved from Latvia to Leningrad
1 Infantry moved from Latvia to LeningradPurchase Units - Russians
Russians buy 4 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Bunkers, 1 Elite, 22 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Russians
Strategic bombing raid in Helsinki
AA fire in Helsinki : 1/1 hits, 0.17 expected hits
1 Bomber killed by AA
Bombing raid costs 0 PUs
Battle in Donetsk
Russians attack with 1 Adv.Fighter, 2 Elites and 10 Infantrys
Romanians defend with 1 AAGun, 1 Infantry and 2 Tanks; Germans defend with 3 Artillerys and 1 Infantry
AA fire in Donetsk : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Cruiser in Donetsk, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Adv.Fighter, 2 Elites and 10 Infantrys in Donetsk, round 2 : 2/13 hits, 2.83 expected hits
Romanians roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in Donetsk, round 2 : 3/7 hits, 2.67 expected hits
3 Infantrys owned by the Russians, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 Adv.Fighter, 2 Elites and 7 Infantrys in Donetsk, round 3 : 2/10 hits, 2.33 expected hits
Romanians roll dice for 2 Artillerys and 2 Tanks in Donetsk, round 3 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Russians and 2 Artillerys owned by the Germans lost in Donetsk
Russians roll dice for 1 Adv.Fighter, 2 Elites and 5 Infantrys in Donetsk, round 4 : 2/8 hits, 2.00 expected hits
Romanians roll dice for 2 Tanks in Donetsk, round 4 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Tanks owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 2 Elites and 4 Infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 6 Infantrys
Casualties for Romanians: 1 Infantry and 2 Tanks
Casualties for Germans: 3 Artillerys and 1 Infantry
Battle in Hulunbuir
Russians attack with 2 Artillerys, 6 Infantrys and 3 Tanks
Hisaichi defend with 1 Artillery, 1 Factory, 1 Infantry, 3 L.Fighters, 1 Mech.Inf and 1 Tank
Russians roll dice for 2 Artillerys, 6 Infantrys and 3 Tanks in Hulunbuir, round 2 : 3/11 hits, 3.50 expected hits
Hisaichi roll dice for 1 Artillery, 1 Infantry, 3 L.Fighters, 1 Mech.Inf and 1 Tank in Hulunbuir, round 2 : 3/7 hits, 3.50 expected hits
3 Infantrys owned by the Russians, 1 Mech.Inf owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Hulunbuir, round 3 : 4/8 hits, 3.00 expected hits
Hisaichi roll dice for 3 L.Fighters and 1 Tank in Hulunbuir, round 3 : 0/4 hits, 2.50 expected hits
1 Tank owned by the Hisaichi and 3 L.Fighters owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 47
Casualties for Russians: 3 Infantrys
Casualties for Hisaichi: 1 Artillery, 1 Infantry, 3 L.Fighters, 1 Mech.Inf and 1 Tank
Battle in Tampere
Russians attack with 4 Adv.Fighters, 2 Artillerys, 1 Elite and 2 Tanks
Finns defend with 2 Elites and 5 Infantrys
Russians roll dice for 4 Adv.Fighters, 2 Artillerys, 1 Elite and 2 Tanks in Tampere, round 2 : 2/9 hits, 4.17 expected hits
Finns roll dice for 2 Elites and 5 Infantrys in Tampere, round 2 : 3/7 hits, 2.33 expected hits
1 Elite owned by the Russians, 2 Infantrys owned by the Finns and 2 Artillerys owned by the Russians lost in Tampere
Russians roll dice for 4 Adv.Fighters and 2 Tanks in Tampere, round 3 : 1/6 hits, 3.00 expected hits
Finns roll dice for 2 Elites and 3 Infantrys in Tampere, round 3 : 2/5 hits, 1.67 expected hits
1 Infantry owned by the Finns and 2 Tanks owned by the Russians lost in Tampere
Russians roll dice for 4 Adv.Fighters in Tampere, round 4 : 1/4 hits, 2.00 expected hits
Finns roll dice for 2 Elites and 2 Infantrys in Tampere, round 4 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Finns and 1 Adv.Fighter owned by the Russians lost in Tampere
retreated to Tampere
Finns win with 2 Elites and 1 Infantry remaining. Battle score for attacker is -23
Casualties for Russians: 1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Tanks
Casualties for Finns: 4 Infantrys
Battle in Vyborg
Russians attack with 1 Fighter and 6 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter and 6 Infantrys in Vyborg, round 2 : 0/7 hits, 1.33 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 Fighter and 5 Infantrys in Vyborg, round 3 : 1/6 hits, 1.17 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is -2
Casualties for Russians: 2 Infantrys
Casualties for Finns: 1 InfantryNon Combat Move - Russians
3 Adv.Fighters moved from Tampere to Leningrad
1 Fighter moved from Vyborg to Leningrad
1 Adv.Fighter moved from Donetsk to Kursk
1 AAGun moved from Yaroslavl to Kursk
1 AAGun moved from Irkutsk to N.Buryat MongoliaPlace Units - Russians
1 Bunker placed in Kursk
2 Artillerys, 1 Bunker and 2 Tanks placed in Leningrad
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
1 Elite, 1 Infantry and 1 Tank placed in Georgia
4 Infantrys placed in Arkhangelsk
4 ArmoredCars, 1 Bomber and 1 Infantry placed in Sibirsky
1 Infantry placed in SverdlovskTurn Complete - Russians
Russians collect 115 PUs; end with 115 PUsCombat Hit Differential Summary :
Romanians : 0.67
Hisaichi : -3.00
Finns : 2.00
AA fire in Helsinki : : 0.83
Russians : -6.83
AA fire in Donetsk : : -0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
1 Transport moved from 56 Sea Zone to 51 Sea Zone
2 Infantrys moved from Greece to 51 Sea Zone
2 Infantrys and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Palestine
4 Fighters moved from 56 Sea Zone to Palestine
2 Transports moved from 45 Sea Zone to 46 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Destroyer moved from 45 Sea Zone to 48 Sea Zone
2 Destroyers moved from 56 Sea Zone to 48 Sea Zone
1 Infantry moved from S.Tunisia to S.Algeria
Italians take S.Algeria from French
2 Infantrys and 1 Tank moved from S.Tunisia to N.Tunisia
4 Infantrys moved from Tunis to N.Tunisia
3 Infantrys moved from Kufra to New Valley
4 Infantrys moved from 48 Sea Zone to Tobruk
1 Artillery, 2 Infantrys and 1 Tank moved from Tobruk to Mersa Matruh
1 Artillery moved from Darfur to New ValleyPurchase Units - Italians
Italians buy 1 Cruiser, 2 Destroyers, 1 Elite, 8 Infantrys and 2 Transports; Remaining resources: 0 PUs;Combat - Italians
Battle in Palestine
Italians attack with 4 Fighters and 2 Infantrys
British defend with 1 Infantry and 1 Tank
Italians roll dice for 1 Battleship in Palestine, round 2 : 0/1 hits
Italians roll dice for 4 Fighters and 2 Infantrys in Palestine, round 2 : 2/6 hits
British roll dice for 1 Infantry and 1 Tank in Palestine, round 2 : 1/2 hits
1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Palestine
Italians win, taking Palestine from British with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry and 1 Tank
Battle in New Valley
Italians attack with 1 Artillery and 3 Infantrys
British defend with 2 Tanks
Italians roll dice for 1 Artillery and 3 Infantrys in New Valley, round 2 : 1/4 hits
British roll dice for 2 Tanks in New Valley, round 2 : 0/2 hits
1 Tank owned by the British lost in New Valley
Italians roll dice for 1 Artillery and 3 Infantrys in New Valley, round 3 : 1/4 hits
British roll dice for 1 Tank in New Valley, round 3 : 0/1 hits
1 Tank owned by the British lost in New Valley
Italians win, taking New Valley from British with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for British: 2 TanksNon Combat Move - Italians
4 Infantrys moved from Rome to Campania
4 Infantrys moved from Provence to Lombardy
3 Infantrys moved from Hun to Kufra
4 Fighters moved from Palestine to 56 Sea ZonePlace Units - Italians
1 Cruiser, 1 Destroyer and 2 Transports placed in 48 Sea Zone
1 Destroyer placed in 44 Sea Zone
1 Elite and 2 Infantrys placed in Hun
4 Infantrys placed in Tunis
2 Infantrys placed in Rome
Italians undo move 5.
2 Infantrys placed in French Equatorial Africa
Italians undo move 3.
1 Elite placed in French Equatorial Africa
Italians undo move 3.
3 Infantrys placed in Hun
3 Infantrys placed in TunisTurn Complete - Italians
Italians collect 60 PUs; end with 60 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
1 ArmoredCar and 1 Infantry moved from N.Algeria to S.Algeria
2 Adv.Fighters moved from Malta to S.Algeria
1 Infantry moved from Kordofan to Italian East Africa
1 Artillery and 1 Infantry moved from Dublin to Munster
1 Destroyer and 1 Transport moved from 10 Sea Zone to 21 Sea ZonePurchase Units - French
French buy 1 Bunker, 5 Infantrys and 1 Tank; Remaining resources: 1 PUs;Combat - French
Battle in S.Algeria
French attack with 2 Adv.Fighters, 1 ArmoredCar and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 2 Adv.Fighters, 1 ArmoredCar and 1 Infantry in S.Algeria, round 2 : 0/4 hits, 1.50 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Algeria
French roll dice for 2 Adv.Fighters and 1 ArmoredCar in S.Algeria, round 3 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in S.Algeria
French win, taking S.Algeria from Italians with 2 Adv.Fighters and 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Munster
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Munster, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Munster, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Munster, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Munster
French roll dice for 1 Artillery in Munster, round 4 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Munster, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery in Munster, round 5 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Munster, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery in Munster, round 6 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Munster, round 6 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery in Munster, round 7 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Munster, round 7 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery in Munster, round 8 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Munster, round 8 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery in Munster, round 9 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Munster, round 9 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the French and 1 Infantry owned by the Neutral lost in Munster
Neutral win with no units remaining. Battle score for attacker is -4
Casualties for French: 1 Artillery and 1 Infantry
Casualties for Neutral: 1 InfantryNon Combat Move - French
2 Adv.Fighters moved from S.Algeria to E.MoroccoPlace Units - French
1 Bunker, 1 Infantry and 1 Tank placed in Syria
4 Infantrys placed in E.MoroccoTurn Complete - French
French collect 20 PUs; end with 21 PUsCombat Hit Differential Summary :
Neutral : -0.67
Italians : 0.33
French : -3.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
4 Infantrys moved from Liaoning to Heilungchiang
4 Infantrys moved from Chubu to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Peking
1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 76 Sea Zone
1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 86 Sea Zone
1 Destroyer moved from 94 Sea Zone to 102 Sea Zone
1 Destroyer moved from 94 Sea Zone to 108 Sea Zone
1 Infantry moved from Malaya to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to West Borneo
Yamamoto take West Borneo from Dutch
1 Infantry moved from Malaya to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to East And South Borneo
Yamamoto take East And South Borneo from Dutch
1 Transport moved from 110 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys moved from 107 Sea Zone to Celebes
4 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks moved from Malaya to S.Thailand
1 Battleship moved from 105 Sea Zone to 110 Sea Zone
1 Destroyer moved from 105 Sea Zone to 110 Sea Zone
1 Transport moved from 105 Sea Zone to 111 Sea Zone
1 Transport moved from 105 Sea Zone to 92 Sea Zone
1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from Mindanao to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to CelebesPurchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 3 Destroyers, 2 Infantrys, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Celebes
Yamamoto attack with 3 Infantrys
Dutch defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys in Celebes, round 2 : 1/3 hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Celebes
Yamamoto win, taking Celebes from Dutch with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Heilungchiang
Yamamoto attack with 4 Infantrys
Russians defend with 1 Infantry
Yamamoto roll dice for 4 Infantrys in Heilungchiang, round 2 : 1/4 hits
Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Heilungchiang
Yamamoto win, taking Heilungchiang from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 76 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 76 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 76 Sea Zone, round 3 : 3/3 hits
1 Submarine owned by the Americans lost in 76 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in 86 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter
Anzac defend with 1 Submarine
Anzac roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 86 Sea Zone, round 2 : 1/3 hits
1 Submarine owned by the Anzac lost in 86 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Anzac: 1 SubmarineNon Combat Move - Yamamoto
1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 107 Sea Zone
1 Carrier moved from 85 Sea Zone to 107 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to 85 Sea ZonePlace Units - Yamamoto
2 Artillerys, 2 Infantrys and 2 Tanks placed in Malaya
2 Destroyers and 1 Submarine placed in 107 Sea Zone
1 Destroyer and 1 Submarine placed in 85 Sea Zone
1 Adv.Fighter placed in Davao
Yamamoto undo move 4.
1 Adv.Fighter placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 67 PUs; end with 67 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
5 Infantrys moved from Szechwan to Kweichow
3 Infantrys moved from Sikang to Yunnan
2 Fighters and 4 Tanks moved from Yunnan to N.French Indochina
1 Artillery and 2 Infantrys moved from E.Qinghai to Sikang
1 Artillery, 1 Elite and 1 Marine moved from E.Qinghai to Lanchow
3 Infantrys moved from Ningsia to Suiyuan
1 Infantry moved from Suiyuan to Chahar
Chinese take Chahar from Hisaichi
2 Artillerys and 3 Infantrys moved from Hsining to E.Qinghai
1 Elite moved from Hsining to E.Qinghai
3 Infantrys moved from Gobi Altai to Ningsia
3 Infantrys moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 1 Bunker, 1 Elite, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in N.French Indochina
Chinese attack with 2 Fighters and 4 Tanks
Hisaichi defend with 4 Infantrys and 1 Tank
Chinese roll dice for 2 Fighters and 4 Tanks in N.French Indochina, round 2 : 3/6 hits, 2.67 expected hits
Hisaichi roll dice for 4 Infantrys and 1 Tank in N.French Indochina, round 2 : 3/5 hits, 1.83 expected hits
1 Tank owned by the Chinese, 2 Fighters owned by the Chinese and 3 Infantrys owned by the Hisaichi lost in N.French Indochina
Chinese roll dice for 3 Tanks in N.French Indochina, round 3 : 2/3 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 3 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in N.French Indochina
Chinese win, taking N.French Indochina from Hisaichi with 2 Tanks remaining. Battle score for attacker is -13
Casualties for Chinese: 2 Fighters and 2 Tanks
Casualties for Hisaichi: 4 Infantrys and 1 Tank
Battle in Kweichow
Chinese attack with 5 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 5 Infantrys in Kweichow, round 2 : 1/5 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
Place Units - Chinese
1 Bunker and 2 Tanks placed in Yunnan
1 Elite and 5 Infantrys placed in Hsining
2 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Hisaichi : 1.00
Chinese : 1.00





