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Whackamatt Allies -vs- dawgoneit Axis "#7"
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
2 Infantrys moved from Cape Town to South Africa
1 Artillery and 3 Infantrys moved from Burma to S.Thailand
3 Infantrys moved from E.Iran to 58 Sea Zone
1 Infantry moved from W.Iran to 58 Sea Zone
1 Artillery moved from W.Iran to 58 Sea Zone
2 Artillerys moved from E.Iran to 58 Sea Zone
3 Artillerys and 4 Infantrys moved from 58 Sea Zone to Italian East Africa
1 Artillery and 1 Infantry moved from Kenya to Italian East Africa
3 Tanks moved from W.Iran to Syria
4 Fighters moved from Cairo to Italian East Africa
3 Infantrys moved from Cairo to Lower Egypt
1 Artillery moved from Cairo to Lower Egypt
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 3 Sea Zone to 10 Sea Zone
1 Infantry and 1 Tank moved from 10 Sea Zone to Dublin
1 Infantry moved from Northern Ireland to Dublin
1 Infantry moved from Scotland to Northern Ireland
1 Fighter moved from Greenland to 21 Sea Zone
2 Infantrys moved from Koryakia to Kolyma
1 Infantry moved from Attu to 72 Sea Zone
1 Destroyer, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to S.Sakhalin
1 Bomber moved from Leningrad to HamburgPurchase Units - British
British buy 6 Artillerys, 1 Cruiser, 3 Destroyers, 1 Elite, 14 Infantrys and 1 Tank; Remaining resources: 1 PUs;Combat - British
Strategic bombing raid in Hamburg
AA fire in Hamburg : 0/1 hits, 0.17 expected hits
Bombing raid in Hamburg rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in 75 Sea Zone
British attack with 1 Destroyer and 1 Transport
Yamamoto defend with 1 T.Boat
British roll dice for 1 Destroyer and 1 Transport in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 T.Boat in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Yamamoto lost in 75 Sea Zone
British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Battle in S.Sakhalin
Battle in Dublin
British attack with 2 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 2 Infantrys and 1 Tank in Dublin, round 2 : 2/3 hits, 0.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Dublin
British roll dice for 1 Infantry and 1 Tank in Dublin, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in Dublin, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking S.Sakhalin from Hisaichi, taking Dublin from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Kolyma
British attack with 2 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 2 Infantrys in Kolyma, round 2 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in Kolyma, round 3 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Kolyma, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in Kolyma, round 4 : 1/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Kolyma, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Kolyma
British win, taking Kolyma from Yamamoto with 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Italian East Africa
British attack with 4 Artillerys, 4 Fighters and 5 Infantrys
Germans defend with 1 Tank; Italians defend with 1 Factory, 3 Infantrys and 1 Tank
British roll dice for 2 Cruisers in Italian East Africa, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 4 Artillerys, 4 Fighters and 5 Infantrys in Italian East Africa, round 2 : 4/13 hits, 4.17 expected hits
Italians roll dice for 3 Infantrys and 2 Tanks in Italian East Africa, round 2 : 1/5 hits, 2.00 expected hits
1 Tank owned by the Italians, 3 Infantrys owned by the Italians, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Italian East Africa
British win, taking Italian East Africa from Italians with 4 Artillerys, 4 Fighters and 4 Infantrys remaining. Battle score for attacker is 14
Casualties for British: 1 Infantry
Casualties for Italians: 3 Infantrys and 1 Tank
Casualties for Germans: 1 Tank
Battle in Lower Egypt
British attack with 1 Artillery and 3 Infantrys
Germans defend with 1 Infantry
British roll dice for 1 Artillery and 3 Infantrys in Lower Egypt, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Lower Egypt
British win, taking Lower Egypt from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Germans: 1 InfantryNon Combat Move - British
4 Fighters moved from Italian East Africa to French Somaliland
1 Bomber moved from Hamburg to Leningrad
1 AAGun moved from Rajputana to Baluchistan
1 AAGun moved from Hyderabad to Calcutta
5 Infantrys moved from Madras to Hyderabad
2 Artillerys and 1 Infantry moved from Calcutta to Assam
2 Infantrys moved from Assam to Yunnan
5 Infantrys moved from Delhi to Bihar
1 AAGun and 1 Infantry moved from Rhodesia to Kenya
5 Infantrys moved from London to Dover
1 Tank moved from London to ManchesterPlace Units - British
1 Cruiser placed in 58 Sea Zone
3 Infantrys placed in W.Iran
2 Infantrys placed in N.Saudi Arabia
1 Infantry placed in S.Saudi Arabia
2 Artillerys, 1 Elite and 3 Infantrys placed in Cairo
3 Destroyers placed in 21 Sea Zone
2 Artillerys, 2 Infantrys and 1 Tank placed in Delhi
2 Artillerys and 3 Infantrys placed in MadrasTurn Complete - British
British collect 97 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans : 0.67
Neutral : -0.33
British : 2.00
Italians : -1.00
Yamamoto : -0.17
AA fire in Hamburg : : -0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
2 Infantrys moved from Broome to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
1 Fighter moved from Banjarmasin to 106 Sea Zone
1 Adv.Fighter moved from 67 Sea Zone to 106 Sea Zone
1 Fighter moved from Banjarmasin to Java
1 Elite moved from Townsville to Northern Territory
4 Infantrys moved from South Australia to Western Australia
1 Submarine moved from 102 Sea Zone to 86 Sea ZonePurchase Units - Anzac
Anzac buy 1 Cruiser, 1 Destroyer, 3 Marines and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Battle in 106 Sea Zone
Anzac attack with 1 Adv.Fighter and 1 Fighter
Yamamoto defend with 1 B.Transport
Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 106 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 B.Transport in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 106 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 B.Transport in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Yamamoto lost in 106 Sea Zone
Anzac win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 B.Transport
Battle in Java
Anzac attack with 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 2 Cruisers in Java, round 2 : 0/2 hits, 1.00 expected hits
Anzac roll dice for 1 Fighter and 2 Infantrys in Java, round 2 : 1/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Anzac
1 Fighter moved from 106 Sea Zone to Banjarmasin
1 Adv.Fighter moved from 106 Sea Zone to Banjarmasin
1 Fighter moved from Java to BanjarmasinPlace Units - Anzac
1 Cruiser, 1 Destroyer and 1 Transport placed in 67 Sea Zone
3 Marines placed in TownsvilleTurn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Yamamoto : -0.67
Anzac : -1.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Purchase Units - Dutch
Dutch buy 4 Tanks; Remaining resources: 3 PUs;Place Units - Dutch
4 Tanks placed in BanjarmasinTurn Complete - Dutch
Dutch collect 23 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Finns
3 Infantrys moved from Tampere to Kotka
5 Infantrys moved from Helsinki to Tampere
1 Elite moved from Helsinki to TamperePurchase Units - Finns
Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Finns
Place Units - Finns
2 Elites and 4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 9 PUs; end with 9 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Romanians
1 Adv.Fighter moved from Bucharest to Kiev
1 Fighter moved from E.Romania to Kiev
1 Tank moved from E.Romania to KievPurchase Units - Romanians
Romanians buy 1 Factory; Remaining resources: 1 PUs;Combat - Romanians
Battle in Kiev
Romanians attack with 1 Adv.Fighter, 1 Fighter and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in Kiev, round 2 : 2/3 hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
1 Fighter moved from Kiev to E.Romania
1 Adv.Fighter moved from Kiev to Vinnytsia
2 Infantrys moved from Bucharest to E.Romania
4 Infantrys moved from E.Romania to Vinnytsia
1 Tank moved from Bucharest to E.Romania
1 Tank moved from E.Romania to Vinnytsia
2 Artillerys and 2 Infantrys moved from Bulgaria to E.RomaniaPlace Units - Romanians
1 Factory placed in E.RomaniaTurn Complete - Romanians
Romanians collect 19 PUs; end with 20 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Purchase Units - Thai
Thai buy 3 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Thai
1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
1 Destroyer, 1 Submarine and 2 Transports moved from 110 Sea Zone to 111 Sea ZonePlace Units - Thai
3 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 6 PUs; end with 6 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
1 Artillery and 1 Infantry moved from Wake to 88 Sea Zone
1 Infantry moved from Midway to 88 Sea Zone
1 Infantry moved from Wake to 88 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 86 Sea Zone
1 Artillery and 1 Infantry moved from 86 Sea Zone to Iwo Jima
Americans take Iwo Jima from Yamamoto
1 Cruiser and 1 Infantry moved from 88 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Minamitori
Americans take Minamitori from Yamamoto
1 Submarine moved from 88 Sea Zone to 76 Sea Zone
3 Destroyers moved from 88 Sea Zone to 86 Sea Zone
2 Bombers moved from Kwajalein to Eniwetok
4 Fighters moved from 88 Sea Zone to Eniwetok
1 Cruiser and 1 Infantry moved from 88 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Eniwetok
2 Carriers moved from 88 Sea Zone to 86 Sea Zone
3 Tanks moved from Central America to Venezuela
1 Fighter moved from Colombia to Venezuela
1 Artillery and 2 Infantrys moved from Central America to Colombia
3 Infantrys moved from Peru to Amazon
1 Artillery moved from E.Mexico to Central America
1 Tank moved from Iceland to 3 Sea Zone
1 Destroyer, 1 Tank and 1 Transport moved from 3 Sea Zone to 10 Sea Zone
1 Tank moved from 10 Sea Zone to Dublin
1 Battleship and 1 Destroyer moved from 13 Sea Zone to 25 Sea Zone
4 Infantrys moved from Washington to 13 Sea Zone
1 Tank moved from Northeast USA to 13 Sea Zone
1 Infantry moved from Washington to 13 Sea Zone
1 B.Transport, 1 Cruiser, 5 Infantrys, 1 Tank and 1 Transport moved from 13 Sea Zone to 7 Sea Zone
5 Infantrys and 1 Tank moved from 7 Sea Zone to Quebec
5 Infantrys moved from Washington to Northeast USA
7 Infantrys moved from Northeast USA to QuebecPurchase Units - Americans
Americans buy 2 Adv.Fighters, 3 B.Transports, 1 Battleship, 1 Fighter, 12 Infantrys and 1 Transport; Remaining resources: 1 PUs;Combat - Americans
Battle in Venezuela
Americans attack with 1 Fighter and 3 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Fighter and 3 Tanks in Venezuela, round 2 : 1/4 hits, 1.83 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Venezuela
Americans roll dice for 1 Fighter and 3 Tanks in Venezuela, round 3 : 2/4 hits, 1.83 expected hits
Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
1 Fighter owned by the Americans and 2 Infantrys owned by the Neutral lost in Venezuela
Americans loses 0 PUs for violating Venezuelas neutrality.
Americans win, taking Venezuela from Neutral with 3 Tanks remaining. Battle score for attacker is -2
Casualties for Neutral: 3 Infantrys
Casualties for Americans: 1 Fighter
Battle in Eniwetok
Americans attack with 2 Bombers, 4 Fighters and 1 Infantry
Yamamoto defend with 1 Bomber, 1 Fighter and 1 Infantry
Americans roll dice for 1 Cruiser in Eniwetok, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 Bombers, 4 Fighters and 1 Infantry in Eniwetok, round 2 : 3/7 hits, 2.83 expected hits
Yamamoto roll dice for 1 Bomber, 1 Fighter and 1 Infantry in Eniwetok, round 2 : 1/3 hits, 1.00 expected hits
1 Bomber owned by the Americans, 1 Infantry owned by the Yamamoto, 1 Bomber owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Eniwetok
Americans win, taking Eniwetok from Yamamoto with 1 Bomber, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 Bomber
Casualties for Yamamoto: 1 Bomber, 1 Fighter and 1 Infantry
Battle in 25 Sea Zone
Americans attack with 1 Battleship and 1 Destroyer
Germans defend with 1 Submarine
Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Battleship and 1 Destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 Submarine owned by the Germans lost in 25 Sea Zone
Americans win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 SubmarineNon Combat Move - Americans
4 Fighters moved from Eniwetok to 86 Sea Zone
1 Bomber moved from Eniwetok to WakePlace Units - Americans
1 Battleship placed in 97 Sea Zone
2 Adv.Fighters and 1 Fighter placed in Pearl Harbor
1 Transport placed in 83 Sea Zone
3 B.Transports placed in 7 Sea Zone
12 Infantrys placed in WashingtonTurn Complete - Americans
Americans collect 109 PUs; end with 110 PUsCombat Hit Differential Summary :
Germans : -0.33
Neutral : -0.67
Yamamoto : 0.00
Americans : -1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 Artillery and 2 Infantrys moved from Minsk to Kursk
1 Artillery, 1 Infantry and 3 Mech.Infs moved from Vinnytsia to Donetsk
3 Tanks moved from Minsk to Donetsk
2 Infantrys moved from Minsk to Novgorod
2 Infantrys moved from Minsk to Latvia
1 Infantry moved from East Prussia to Latvia
1 Bomber moved from Warsaw to Latvia
1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
1 Artillery and 2 Infantrys moved from Danzig to East Prussia
1 Artillery and 2 Infantrys moved from Hamburg to Pomerania
1 Tank moved from Minsk to S.Karelia
Germans take Smolensk from Russians
1 Tank moved from Minsk to S.Karelia
1 Infantry moved from Minsk to Novgorod
1 ArmoredCar moved from Paris to Normandy
1 ArmoredCar moved from Orleanais to Brittany
Germans take Brittany from French
1 ArmoredCar moved from Brittany to Aquitaine
Germans take Aquitaine from French
2 Infantrys moved from Paris to Normandy
1 Artillery moved from Paris to Normandy
4 Mech.Infs and 12 Tanks moved from Paris to Switzerland
1 Tank moved from Orleanais to Switzerland
5 Tanks moved from Picardy to Belgium
3 Infantrys moved from New Valley to Mersa Matruh
1 Transport moved from 44 Sea Zone to 43 Sea Zone
1 Artillery moved from Languedoc to 43 Sea Zone
1 Transport moved from 44 Sea Zone to 43 Sea Zone
1 Tank moved from Languedoc to 43 Sea Zone
1 Artillery and 1 Tank moved from 43 Sea Zone to BalearesPurchase Units - Germans
Germans buy 2 Adv.Fighters, 6 ArmoredCars, 1 Battleship, 1 Carrier, 1 Destroyer, 2 HeavyTanks, 23 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in Switzerland
Germans attack with 4 Mech.Infs and 13 Tanks
Neutral defend with 6 Bunkers
Germans roll dice for 4 Mech.Infs and 13 Tanks in Switzerland, round 2 : 9/17 hits
Units damaged: 3 Bunkers owned by the Neutral
Neutral roll dice for 6 Bunkers in Switzerland, round 2 : 1/6 hits
3 Bunkers owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Switzerland
Germans roll dice for 3 Mech.Infs and 13 Tanks in Switzerland, round 3 : 9/16 hits
Neutral roll dice for 3 Bunkers in Switzerland, round 3 : 0/3 hits
3 Bunkers owned by the Neutral lost in Switzerland
Germans loses 0 PUs for violating Switzerlands neutrality.
Germans win, taking Switzerland from Neutral with 3 Mech.Infs and 13 Tanks remaining. Battle score for attacker is 30
Casualties for Germans: 1 Mech.Inf
Casualties for Neutral: 6 Bunkers
Battle in Normandy
Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
British defend with 1 Infantry; French defend with 1 AAGun and 1 Factory
Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Normandy, round 2 : 2/4 hits
French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits
1 Infantry owned by the British lost in Normandy
Germans win, taking Normandy from French with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Kursk
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Kursk, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Baleares
Germans attack with 1 Artillery and 1 Tank
Neutral defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Tank in Baleares, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Baleares
Germans loses 0 PUs for violating Balearess neutrality.
Germans win, taking Baleares from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in S.Karelia
Germans attack with 2 Tanks
Russians defend with 1 Infantry
Germans roll dice for 2 Tanks in S.Karelia, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits
1 Tank owned by the Germans lost in S.Karelia
Germans roll dice for 1 Tank in S.Karelia, round 3 : 0/1 hits
Russians roll dice for 1 Infantry in S.Karelia, round 3 : 0/1 hits
Germans roll dice for 1 Tank in S.Karelia, round 4 : 1/1 hits
Russians roll dice for 1 Infantry in S.Karelia, round 4 : 1/1 hits
1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in S.Karelia
Russians win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 2 Tanks
Casualties for Russians: 1 Infantry
Battle in Donetsk
Germans attack with 1 Artillery, 1 Infantry, 3 Mech.Infs and 3 Tanks
Russians defend with 1 AAGun, 1 Artillery, 2 Infantrys and 3 Mech.Infs
Germans roll dice for 1 Artillery, 1 Infantry, 3 Mech.Infs and 3 Tanks in Donetsk, round 2 : 3/8 hits
Russians roll dice for 1 Artillery, 2 Infantrys and 3 Mech.Infs in Donetsk, round 2 : 1/6 hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
Germans roll dice for 1 Artillery, 3 Mech.Infs and 3 Tanks in Donetsk, round 3 : 2/7 hits
Russians roll dice for 3 Mech.Infs in Donetsk, round 3 : 1/3 hits
2 Mech.Infs owned by the Russians and 1 Artillery owned by the Germans lost in Donetsk
Germans roll dice for 3 Mech.Infs and 3 Tanks in Donetsk, round 4 : 1/6 hits
Russians roll dice for 1 Mech.Inf in Donetsk, round 4 : 0/1 hits
1 Mech.Inf owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 20
Casualties for Germans: 1 Artillery and 1 Infantry
Casualties for Russians: 1 Artillery, 2 Infantrys and 3 Mech.Infs
Battle in Belgium
Germans attack with 5 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 5 Tanks in Belgium, round 2 : 4/5 hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits
3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 5 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in Latvia
Germans attack with 1 Bomber and 3 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 1 Bomber and 3 Infantrys in Latvia, round 2 : 0/4 hits
Russians roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits
1 Infantry owned by the Germans lost in Latvia
Germans roll dice for 1 Bomber and 2 Infantrys in Latvia, round 3 : 2/3 hits
Russians roll dice for 2 Infantrys in Latvia, round 3 : 1/2 hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Germans win, taking Latvia from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 Infantrys
Casualties for Russians: 2 Infantrys
Battle in Novgorod
Germans attack with 3 Infantrys
Russians defend with 1 Artillery
Germans roll dice for 3 Infantrys in Novgorod, round 2 : 0/3 hits
Russians roll dice for 1 Artillery in Novgorod, round 2 : 0/1 hits
Germans roll dice for 3 Infantrys in Novgorod, round 3 : 0/3 hits
Russians roll dice for 1 Artillery in Novgorod, round 3 : 1/1 hits
1 Infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 Infantrys in Novgorod, round 4 : 0/2 hits
Russians roll dice for 1 Artillery in Novgorod, round 4 : 1/1 hits
1 Infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 Infantry in Novgorod, round 5 : 1/1 hits
Russians roll dice for 1 Artillery in Novgorod, round 5 : 0/1 hits
1 Artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 ArtilleryNon Combat Move - Germans
3 Artillerys and 1 Infantry moved from Brest to Kiev
4 Infantrys moved from Warsaw to Brest
1 Bomber moved from Latvia to Lithuania
2 Artillerys and 3 Infantrys moved from E.Romania to Vinnytsia
3 Infantrys moved from Bohemia to Krakow
1 AAGun moved from Bohemia to Krakow
1 AAGun moved from Bavaria to Lorraine
1 AAGun moved from Rhine to LorrainePlace Units - Germans
2 ArmoredCars and 2 HeavyTanks placed in Warsaw
2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine placed in 22 Sea Zone
Germans undo move 2.
2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine placed in 22 Sea Zone
8 Infantrys placed in Paris
4 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
4 ArmoredCars and 1 Infantry placed in Bohemia
7 Infantrys placed in BerlinTurn Complete - Germans
Germans collect 121 PUs; end with 121 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk
3 Infantrys moved from Rostov to Donetsk
3 Tanks moved from Stalingrad to Donetsk
1 Infantry moved from Yaroslavl to Smolensk
Russians take Smolensk from Germans
1 Mech.Inf moved from Stalingrad to Donetsk
9 Infantrys moved from Yaroslavl to Kursk
2 Artillerys and 1 Elite moved from Lapland to Oulu
2 Infantrys moved from Oulu to Kotka
1 Artillery and 2 Infantrys moved from Vyborg to Kotka
1 Elite and 1 Infantry moved from Estonia to Latvia
2 Infantrys moved from Leningrad to Novgorod
1 Fighter moved from Leningrad to Novgorod
1 Adv.Fighter and 1 Bomber moved from Leningrad to Lithuania
1 Adv.Fighter moved from Leningrad to Latvia
1 Adv.Fighter moved from Leningrad to Novgorod
1 Adv.Fighter moved from Leningrad to Kursk
1 Mech.Inf moved from Stalingrad to Donetsk
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
1 Infantry moved from Georgia to Rostov
1 Artillery and 9 Infantrys moved from Moscow to Yaroslavl
1 Artillery and 2 Infantrys moved from Kuybyshev to Penza
1 Infantry moved from Chimkent to Kuybyshev
1 Infantry moved from Astrakhan to Georgia
1 Infantry moved from Sverdlovsk to Novosibirsk
1 Infantry moved from Okhotsk to Ayan
1 Artillery and 5 Infantrys moved from N.Buryat Mongolia to Chita
1 Artillery, 2 Infantrys and 3 Tanks moved from Ayan to Heilungchiang
2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery, 1 Elite and 4 Infantrys moved from Evenkia to Olyokminsk
6 ArmoredCars moved from Sibirsky to OlyokminskPurchase Units - Russians
Russians buy 1 Adv.Fighter, 4 ArmoredCars, 1 Bunker, 1 Cruiser, 2 Elites, 27 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Novgorod, round 2 : 0/4 hits, 1.17 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Novgorod, round 4 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod
Russians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Infantry
Battle in Chita
Russians attack with 1 Artillery and 5 Infantrys
Hisaichi defend with 2 ArmoredCars
Russians roll dice for 1 Artillery and 5 Infantrys in Chita, round 2 : 1/6 hits, 1.33 expected hits
Hisaichi roll dice for 2 ArmoredCars in Chita, round 2 : 0/2 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi lost in Chita
Russians roll dice for 1 Artillery and 5 Infantrys in Chita, round 3 : 0/6 hits, 1.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Chita, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery and 5 Infantrys in Chita, round 4 : 2/6 hits, 1.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Chita, round 4 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 ArmoredCars
Battle in Latvia
Russians attack with 1 Adv.Fighter, 1 Elite and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Latvia, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Kotka
Russians attack with 1 Artillery and 4 Infantrys
Finns defend with 3 Infantrys
Russians roll dice for 1 Artillery and 4 Infantrys in Kotka, round 2 : 1/5 hits, 1.17 expected hits
Finns roll dice for 3 Infantrys in Kotka, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Finns lost in Kotka
Russians roll dice for 1 Artillery and 4 Infantrys in Kotka, round 3 : 0/5 hits, 1.17 expected hits
Finns roll dice for 2 Infantrys in Kotka, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 4 Infantrys in Kotka, round 4 : 0/5 hits, 1.17 expected hits
Finns roll dice for 2 Infantrys in Kotka, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Kotka
Russians roll dice for 1 Artillery and 3 Infantrys in Kotka, round 5 : 0/4 hits, 1.00 expected hits
Finns roll dice for 2 Infantrys in Kotka, round 5 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Kotka
Russians roll dice for 1 Artillery and 1 Infantry in Kotka, round 6 : 0/2 hits, 0.67 expected hits
Finns roll dice for 2 Infantrys in Kotka, round 6 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Kotka
Russians roll dice for 1 Artillery in Kotka, round 7 : 0/1 hits, 0.33 expected hits
Finns roll dice for 2 Infantrys in Kotka, round 7 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Kotka, round 8 : 0/1 hits, 0.33 expected hits
Finns roll dice for 2 Infantrys in Kotka, round 8 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the Russians lost in Kotka
Finns win with 2 Infantrys remaining. Battle score for attacker is -10
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Artillery and 4 Infantrys
Battle in Lithuania
Russians attack with 1 Adv.Fighter and 1 Bomber
Germans defend with 1 Bomber
Russians roll dice for 1 Adv.Fighter and 1 Bomber in Lithuania, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 Bomber in Lithuania, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Adv.Fighter and 1 Bomber in Lithuania, round 3 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 Bomber in Lithuania, round 3 : 0/1 hits, 0.17 expected hits
1 Bomber owned by the Germans lost in Lithuania
Russians win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 Bomber
Battle in Heilungchiang
Russians attack with 1 Artillery, 2 Infantrys and 3 Tanks
Hisaichi defend with 4 Infantrys
Russians roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Heilungchiang, round 2 : 2/6 hits, 2.33 expected hits
Hisaichi roll dice for 4 Infantrys in Heilungchiang, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Heilungchiang
Russians roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Heilungchiang, round 3 : 3/5 hits, 2.17 expected hits
Hisaichi roll dice for 2 Infantrys in Heilungchiang, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 4 Infantrys
Battle in Kursk
Russians attack with 1 Adv.Fighter and 9 Infantrys
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Adv.Fighter and 9 Infantrys in Kursk, round 2 : 1/10 hits, 2.00 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Kursk, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Kursk
Russians roll dice for 1 Adv.Fighter and 9 Infantrys in Kursk, round 3 : 1/10 hits, 2.00 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Kursk, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kursk
Russians roll dice for 1 Adv.Fighter and 8 Infantrys in Kursk, round 4 : 1/9 hits, 1.83 expected hits
Germans roll dice for 1 Artillery in Kursk, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 1 Adv.Fighter and 8 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery, 1 Elite, 3 Infantrys, 2 Mech.Infs and 3 Tanks
Germans defend with 1 AAGun, 3 Mech.Infs and 3 Tanks
Russians roll dice for 1 Artillery, 1 Elite, 3 Infantrys, 2 Mech.Infs and 3 Tanks in Donetsk, round 2 : 4/10 hits, 3.83 expected hits
Germans roll dice for 3 Mech.Infs and 3 Tanks in Donetsk, round 2 : 3/6 hits, 2.50 expected hits
3 Infantrys owned by the Russians, 3 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in Donetsk
Russians roll dice for 1 Artillery, 1 Elite, 2 Mech.Infs and 3 Tanks in Donetsk, round 3 : 5/7 hits, 3.00 expected hits
Germans roll dice for 2 Tanks in Donetsk, round 3 : 1/2 hits, 1.00 expected hits
1 Artillery owned by the Russians and 2 Tanks owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Elite, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 23
Casualties for Russians: 1 Artillery and 3 Infantrys
Casualties for Germans: 3 Mech.Infs and 3 TanksNon Combat Move - Russians
1 Adv.Fighter moved from Kursk to Rostov
1 AAGun moved from Penza to Tula
1 AAGun moved from Georgia to Rostov
1 Adv.Fighter and 1 Fighter moved from Novgorod to Leningrad
1 Adv.Fighter and 1 Bomber moved from Lithuania to Leningrad
1 Adv.Fighter moved from Latvia to Leningrad
1 AAGun moved from Arkhangelsk to S.Karelia
2 Tanks moved from Leningrad to Oulu
1 AAGun moved from N.Buryat Mongolia to Chita
1 AAGun moved from Krasnoyarsk to IrkutskPlace Units - Russians
1 Bunker and 4 Infantrys placed in Leningrad
10 Infantrys placed in Moscow
4 Infantrys placed in Arkhangelsk
1 Cruiser placed in 54 Sea Zone
2 Elites placed in Georgia
5 Infantrys placed in Stalingrad
4 ArmoredCars and 2 Tanks placed in Sibirsky
1 Adv.Fighter and 4 Infantrys placed in SverdlovskTurn Complete - Russians
Russians collect 109 PUs; end with 109 PUsCombat Hit Differential Summary :
Germans : -0.17
Hisaichi : -1.67
Finns : 1.00
Russians : -8.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
5 Infantrys moved from Kufra to New Valley
1 Artillery and 2 Infantrys moved from Kufra to Darfur
3 Infantrys moved from Hun to Kufra
6 Infantrys moved from Tobruk to Mersa Matruh
1 Transport moved from 48 Sea Zone to 47 Sea Zone
1 Transport moved from 48 Sea Zone to 47 Sea Zone
2 Infantrys moved from Greece to 48 Sea Zone
1 Artillery and 1 Tank moved from Tunis to 47 Sea Zone
2 Infantrys moved from Tunis to 47 Sea Zone
2 Infantrys moved from Tunis to S.Tunisia
2 Artillerys and 2 Infantrys moved from Provence to 44 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 44 Sea Zone to 45 Sea Zone
2 Artillerys and 2 Infantrys moved from 45 Sea Zone to N.Tunisia
1 Tank moved from Tunis to S.Tunisia
1 Infantry moved from Tunis to S.Tunisia
1 Infantry moved from Tunis to N.Tunisia
1 Destroyer moved from 48 Sea Zone to 45 Sea Zone
1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters, 2 Infantrys, 1 Submarine and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Palestine
Italians take Palestine from British
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
1 Infantry moved from Rome to Campania
2 Tanks moved from Darfur to French Equatorial AfricaPurchase Units - Italians
Italians buy 1 Factory and 23 Infantrys; Remaining resources: 0 PUs;Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 Factory placed in French Equatorial Africa
4 Infantrys placed in Tunis
3 Infantrys placed in Hun
4 Infantrys placed in Greece
4 Infantrys placed in Provence
8 Infantrys placed in RomeTurn Complete - Italians
Italians collect 59 PUs; end with 59 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 ArmoredCar moved from S.Algeria to N.Algeria
1 Infantry moved from E.Morocco to N.Algeria
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 3 Sea Zone to 10 Sea Zone
1 Artillery and 1 Infantry moved from 10 Sea Zone to Dublin
1 Bomber moved from E.Morocco to 48 Sea Zone
2 Adv.Fighters moved from Syria to 48 Sea Zone
1 Infantry moved from Bolivia to ArgentinaPurchase Units - French
French buy 6 Tanks; Remaining resources: 1 PUs;Combat - French
Battle in Argentina
French attack with 1 Infantry
Neutral defend with 3 Infantrys
French roll dice for 1 Infantry in Argentina, round 2 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the French lost in Argentina
Neutral win with 3 Infantrys remaining. Battle score for attacker is -2
Casualties for French: 1 Infantry
Battle in 48 Sea Zone
French attack with 2 Adv.Fighters and 1 Bomber
Germans defend with 1 Destroyer; Italians defend with 2 Transports
French roll dice for 2 Adv.Fighters and 1 Bomber in 48 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 1 Destroyer and 2 Transports in 48 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
1 Bomber owned by the French, 1 Destroyer owned by the Germans and 2 Transports owned by the Italians lost in 48 Sea Zone
French win with 2 Adv.Fighters remaining. Battle score for attacker is 6
Casualties for French: 1 Bomber
Casualties for Germans: 1 Destroyer
Casualties for Italians: 2 Transports
Battle in N.Algeria
French attack with 1 ArmoredCar and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 1 ArmoredCar and 1 Infantry in N.Algeria, round 2 : 1/2 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in N.Algeria
French win, taking N.Algeria from Italians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 InfantryNon Combat Move - French
2 Adv.Fighters moved from 48 Sea Zone to MaltaPlace Units - French
2 Tanks placed in Syria
4 Tanks placed in E.MoroccoTurn Complete - French
French collect 21 PUs; end with 22 PUsCombat Hit Differential Summary :
Neutral : 1.00
Italians : 0.00
French : 1.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
2 Destroyers moved from 107 Sea Zone to 94 Sea Zone
1 Carrier and 2 Fighters moved from 107 Sea Zone to 85 Sea Zone
2 Artillerys and 3 Infantrys moved from Davao to 107 Sea Zone
1 Infantry moved from Davao to Mindanao
Yamamoto take Mindanao from Americans
2 Artillerys, 3 Infantrys and 3 Transports moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from British Borneo to 111 Sea Zone
2 Artillerys, 4 Infantrys and 3 Transports moved from 111 Sea Zone to 110 Sea Zone
2 Artillerys and 4 Infantrys moved from 110 Sea Zone to Malaya
1 Elite and 2 Tanks moved from S.French Indochina to 105 Sea Zone
1 Elite and 2 Tanks moved from 105 Sea Zone to Malaya
1 B.Transport moved from 92 Sea Zone to 84 Sea Zone
4 Infantrys moved from Kyushu to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Liaoning
1 Submarine moved from 85 Sea Zone to 75 Sea Zone
2 Adv.Fighters moved from 85 Sea Zone to 75 Sea Zone
1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
1 Destroyer moved from 111 Sea Zone to 105 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 4 Destroyers, 1 Elite, 11 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 75 Sea Zone
Yamamoto attack with 2 Adv.Fighters and 1 Submarine
British defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 2 Adv.Fighters in 75 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 Destroyer and 1 Transport in 75 Sea Zone, round 2 : 1/2 hits
1 Transport owned by the British and 1 Submarine owned by the Yamamoto lost in 75 Sea Zone
Yamamoto roll dice for 2 Adv.Fighters in 75 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 Destroyer in 75 Sea Zone, round 3 : 1/1 hits
1 Adv.Fighter owned by the Yamamoto and 1 Destroyer owned by the British lost in 75 Sea Zone
Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is -3
Casualties for British: 1 Destroyer and 1 Transport
Casualties for Yamamoto: 1 Adv.Fighter and 1 SubmarineNon Combat Move - Yamamoto
1 Adv.Fighter moved from 75 Sea Zone to 85 Sea ZonePlace Units - Yamamoto
1 Elite and 5 Infantrys placed in Malaya
1 Adv.Fighter, 2 Destroyers and 1 S.Submarine placed in 85 Sea Zone
2 Destroyers placed in 107 Sea Zone
2 Infantrys placed in Davao
4 Infantrys placed in ChubuTurn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
3 Infantrys moved from Ningsia to Suiyuan
6 Infantrys moved from Lanchow to Szechwan
1 Artillery and 1 Infantry moved from Shensi to Hupeh
1 Fighter, 2 Infantrys and 1 Tank moved from Shensi to Shansi
1 Fighter moved from Urumqi to Yunnan
3 Infantrys moved from E.Qinghai to Ningsia
3 Infantrys moved from E.Qinghai to Sikang
2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine moved from Hsining to E.Qinghai
3 Infantrys moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 2 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks; Remaining resources: 1 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 1 Fighter, 2 Infantrys and 1 Tank
Hisaichi defend with 4 Infantrys
Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Shansi, round 2 : 2/4 hits, 1.17 expected hits
Hisaichi roll dice for 4 Infantrys in Shansi, round 2 : 1/4 hits, 1.33 expected hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 3 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Infantrys in Shansi, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 4 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 4 Infantrys
Battle in Szechwan
Chinese attack with 6 Infantrys
Hisaichi defend with 1 Tank
Chinese roll dice for 6 Infantrys in Szechwan, round 2 : 0/6 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 6 Infantrys in Szechwan, round 3 : 0/6 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 6 Infantrys in Szechwan, round 4 : 0/6 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Szechwan, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 6 Infantrys in Szechwan, round 5 : 0/6 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Szechwan, round 5 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 5 Infantrys in Szechwan, round 6 : 2/5 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Szechwan, round 6 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 5 Infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Tank
Battle in Suiyuan
Chinese attack with 3 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 3 Infantrys in Suiyuan, round 2 : 2/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hupeh
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 4 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
1 Fighter moved from Shansi to Yunnan
1 AAGun moved from Sikang to Yunnan
1 AAGun moved from Ningsia to SuiyuanPlace Units - Chinese
2 Tanks placed in Yunnan
2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
3 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 32 PUs; end with 33 PUsCombat Hit Differential Summary :
Hisaichi : -2.17
Chinese : -1.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
2 Artillerys and 2 Infantrys moved from Shantung to Shansi
1 Fighter moved from Shantung to Shansi
1 Tank moved from N.French Indochina to N.Thailand
Thai take N.Thailand from Chinese
1 Tank moved from N.Thailand to N.French Indochina
1 Infantry moved from N.French Indochina to Kweichow
1 Infantry moved from Malaya to 110 Sea Zone
1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Soembawa
Hisaichi take Soembawa from Dutch
1 Bomber moved from Bangkok to Hupeh
1 Mech.Inf moved from Changchun to Hulunbuir
1 Tank moved from Changchun to Liaoning
8 Infantrys moved from Kirin to Liaoning
2 ArmoredCars and 4 Infantrys moved from Changchun to Kirin
3 Transports moved from 92 Sea Zone to 106 Sea Zone
6 Infantrys moved from Hong Kong to 92 Sea Zone
6 Infantrys and 3 Transports moved from 92 Sea Zone to 84 Sea Zone
2 ArmoredCars moved from Kirin to Liaoning
6 Infantrys moved from 84 Sea Zone to LiaoningPurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 11 Infantrys and 3 L.Fighters; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 1 Bomber
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Bomber in Hupeh, round 2 : 1/1 hits
Chinese roll dice for 1 Artillery in Hupeh, round 2 : 0/1 hits
1 Artillery owned by the Chinese lost in Hupeh
Hisaichi win with 1 Bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Shansi
Hisaichi attack with 2 Artillerys, 1 Fighter and 2 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Shansi, round 2 : 2/5 hits
Chinese roll dice for 1 Tank in Shansi, round 2 : 1/1 hits
1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shansi
Hisaichi win, taking Shansi from Chinese with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 TankNon Combat Move - Hisaichi
1 Fighter moved from Shansi to Shantung
1 Bomber moved from Hupeh to AnhweiPlace Units - Hisaichi
3 L.Fighters placed in Hulunbuir
8 Infantrys placed in Changchun
3 Infantrys placed in Shantung
2 ArmoredCars placed in Hong KongTurn Complete - Hisaichi
Hisaichi collect 52 PUs; end with 52 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Destroyer moved from 10 Sea Zone to 21 Sea Zone
1 Transport moved from 10 Sea Zone to 21 Sea Zone
2 Infantrys moved from N.Saudi Arabia to Palestine
2 Infantrys moved from South Africa to Rhodesia
1 Artillery and 1 Infantry moved from Italian East Africa to Nubia
4 Fighters moved from French Somaliland to Palestine
1 Artillery and 2 Infantrys moved from Lower Egypt to New Valley
2 Tanks moved from Cairo to New Valley
2 Artillerys, 1 Elite and 10 Infantrys moved from Cairo to Lower Egypt
1 Bomber moved from Leningrad to Hamburg
1 Infantry moved from Kolyma to Okhotsk
3 Artillerys and 3 Infantrys moved from Italian East Africa to 58 Sea Zone
3 Infantrys moved from W.Iran to 58 Sea Zone
1 Infantry moved from S.Saudi Arabia to N.Saudi Arabia
3 Artillerys, 3 Cruisers, 2 Destroyers, 6 Infantrys, 1 Submarine and 3 Transports moved from 58 Sea Zone to 66 Sea Zone
3 Artillerys and 6 Infantrys moved from 66 Sea Zone to Sumatra
1 Tank moved from Syria to Palestine
1 Infantry moved from Yunnan to N.Thailand
British take N.Thailand from Thai
1 Infantry moved from S.Thailand to S.French Indochina
French take S.French Indochina from Yamamoto
1 Artillery, 1 Infantry and 2 Tanks moved from S.Thailand to N.Thailand
2 Artillerys and 1 Infantry moved from Assam to Burma
5 Infantrys moved from Bihar to Assam
2 Artillerys and 2 Infantrys moved from Delhi to Bihar
1 Tank moved from Delhi to Assam
5 Infantrys moved from Hyderabad to Calcutta
2 Artillerys and 3 Infantrys moved from Madras to HyderabadPurchase Units - British
British buy 2 Battleships, 2 Destroyers and 21 Infantrys; Remaining resources: 0 PUs;Combat - British
Strategic bombing raid in Hamburg
AA fire in Hamburg : 0/1 hits, 0.17 expected hits
Bombing raid in Hamburg rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Palestine
British attack with 4 Fighters, 2 Infantrys and 1 Tank
Italians defend with 2 Infantrys
British roll dice for 4 Fighters, 2 Infantrys and 1 Tank in Palestine, round 2 : 2/7 hits, 2.17 expected hits
Italians roll dice for 2 Infantrys in Palestine, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Palestine
British win, taking Palestine from Italians with 4 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Italians: 2 Infantrys
Battle in New Valley
British attack with 1 Artillery, 2 Infantrys and 2 Tanks
Italians defend with 5 Infantrys
British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in New Valley, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 5 Infantrys in New Valley, round 2 : 3/5 hits, 1.67 expected hits
3 Infantrys owned by the Italians, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in New Valley
British roll dice for 2 Tanks in New Valley, round 3 : 2/2 hits, 1.00 expected hits
Germans roll dice for 2 Infantrys in New Valley, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Italians lost in New Valley
British win, taking New Valley from Germans with 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Artillery and 2 Infantrys
Casualties for Italians: 5 Infantrys
Battle in Nubia
British attack with 1 Artillery and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Nubia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Nubia, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Nubia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Nubia
British win, taking Nubia from Germans with 1 Artillery remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 InfantryNon Combat Move - British
4 Fighters moved from Palestine to Cairo
1 Bomber moved from Hamburg to LeningradPlace Units - British
2 Battleships and 2 Destroyers placed in 21 Sea Zone
6 Infantrys placed in Cairo
3 Infantrys placed in Italian East Africa
2 Infantrys placed in N.Saudi Arabia
2 Infantrys placed in S.Saudi Arabia
3 Infantrys placed in W.Iran
5 Infantrys placed in MadrasTurn Complete - British
British collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Germans : 1.00
British : 1.67
Italians : 0.33
AA fire in Hamburg : : -0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
2 Fighters moved from Banjarmasin to 106 Sea Zone
1 Adv.Fighter moved from Banjarmasin to 106 Sea Zone
4 Infantrys and 1 Tank moved from Western Australia to 67 Sea Zone
4 Infantrys and 1 Tank moved from 67 Sea Zone to Soembawa
3 Marines moved from Townsville to Northern TerritoryPurchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Cruiser, 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in 106 Sea Zone
Anzac attack with 1 Adv.Fighter and 2 Fighters
Hisaichi defend with 3 Transports
Anzac roll dice for 1 Adv.Fighter and 2 Fighters in 106 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits
Hisaichi roll dice for 3 Transports in 106 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
3 Transports owned by the Hisaichi lost in 106 Sea Zone
Anzac win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 18
Casualties for Hisaichi: 3 Transports
Battle in Soembawa
Anzac attack with 4 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry
Anzac roll dice for 3 Cruisers in Soembawa, round 2 : 0/3 hits, 1.50 expected hits
Anzac roll dice for 4 Infantrys and 1 Tank in Soembawa, round 2 : 0/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 4 Infantrys and 1 Tank in Soembawa, round 3 : 1/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Soembawa, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Soembawa
Anzac win, taking Soembawa from Hisaichi with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Hisaichi: 1 InfantryNon Combat Move - Anzac
1 Adv.Fighter and 2 Fighters moved from 106 Sea Zone to BanjarmasinPlace Units - Anzac
1 Adv.Fighter, 1 Cruiser and 1 Fighter placed in 67 Sea Zone
3 Infantrys placed in Townsville
1 Infantry placed in Port MoresbyTurn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Hisaichi : -0.17
Anzac : -1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 Tank moved from Banjarmasin to West Borneo
Dutch take West Borneo from Yamamoto
1 Tank moved from Banjarmasin to East And South Borneo
Dutch take East And South Borneo from Yamamoto
1 Tank moved from East And South Borneo to Banjarmasin
1 Tank moved from West Borneo to BanjarmasinPurchase Units - Dutch
Dutch buy 1 Bunker, 1 Fighter and 3 Infantrys; Remaining resources: 6 PUs;Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker, 1 Fighter and 3 Infantrys placed in BanjarmasinTurn Complete - Dutch
Dutch collect 28 PUs; end with 34 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Infantry moved from Kotka to Vyborg
Finns take Vyborg from Russians
2 Elites and 4 Infantrys moved from Helsinki to Tampere
1 Elite and 5 Infantrys moved from Tampere to Kotka
1 Infantry moved from Kotka to TamperePurchase Units - Finns
Finns buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
1 Elite and 3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 11 PUs; end with 11 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
1 Infantry moved from Odessa to Donetsk
1 Tank moved from Vinnytsia to Donetsk
1 Fighter moved from E.Romania to Donetsk
1 Adv.Fighter moved from Vinnytsia to Donetsk
4 Infantrys moved from Vinnytsia to Donetsk
1 Tank moved from Kiev to DonetskPurchase Units - Romanians
Romanians buy 2 ArmoredCars, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Adv.Fighter, 1 Fighter, 5 Infantrys and 2 Tanks
Russians defend with 1 AAGun, 1 Elite, 2 Mech.Infs and 3 Tanks
AA fire in Donetsk : 0/2 hits
Romanians roll dice for 1 Adv.Fighter, 1 Fighter, 5 Infantrys and 2 Tanks in Donetsk, round 2 : 2/9 hits
Russians roll dice for 1 Elite, 2 Mech.Infs and 3 Tanks in Donetsk, round 2 : 2/6 hits
1 Elite owned by the Russians, 1 Mech.Inf owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 2 Tanks in Donetsk, round 3 : 2/7 hits
Russians roll dice for 1 Mech.Inf and 3 Tanks in Donetsk, round 3 : 0/4 hits
1 Mech.Inf owned by the Russians and 1 Tank owned by the Russians lost in Donetsk
Romanians roll dice for 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 2 Tanks in Donetsk, round 4 : 1/7 hits
Russians roll dice for 2 Tanks in Donetsk, round 4 : 1/2 hits
1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Donetsk
Romanians roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 2 Tanks in Donetsk, round 5 : 3/6 hits
Russians roll dice for 1 Tank in Donetsk, round 5 : 1/1 hits
1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 22
Casualties for Romanians: 4 Infantrys
Casualties for Russians: 1 Elite, 2 Mech.Infs and 3 TanksNon Combat Move - Romanians
1 Fighter moved from Donetsk to Odessa
2 Infantrys moved from E.Romania to Odessa
1 Adv.Fighter moved from Donetsk to Odessa
1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia
1 Artillery and 1 Infantry moved from E.Romania to Odessa
1 Adv.Fighter moved from Odessa to E.RomaniaPlace Units - Romanians
3 Infantrys placed in E.Romania
Romanians undo move 1.
2 ArmoredCars and 1 Tank placed in E.Romania
4 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
2 Transports moved from 111 Sea Zone to 105 Sea Zone
1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
5 Infantrys moved from Bangkok to 105 Sea Zone
5 Infantrys moved from 105 Sea Zone to S.French Indochina
6 Infantrys moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 3 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in S.French Indochina
Thai attack with 5 Infantrys
British defend with 1 Infantry
Thai roll dice for 5 Infantrys in S.French Indochina, round 2 : 1/5 hits
French roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.French Indochina
Thai win, taking S.French Indochina from French with 4 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in S.Thailand
Thai attack with 6 Infantrys
British defend with 1 Infantry
Thai roll dice for 6 Infantrys in S.Thailand, round 2 : 1/6 hits
British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits
1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 6 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Thai
Place Units - Thai
3 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 10 PUs; end with 10 PUs





