Desert_Admiral + Axis -VS- dawgoneit 18 Allies

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Normandy Bordeaux to Southern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy
                3 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northwest Persia: 1 armour
                EDIT: Adding units owned by Italians to Iraq: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Italians collect 11 PUs; end with 11 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs

    triplea_41900_Ita6.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Normandy Bordeaux to Southern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy
                3 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northwest Persia: 1 armour
                EDIT: Adding units owned by Italians to Iraq: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Italians collect 11 PUs; end with 11 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
                EDIT: Adding units owned by Italians to Iraq: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_41900_Ita6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
                1 artillery placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs

    triplea_41900_ANZ6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
                1 artillery placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs

    Combat Move - French
                1 fighter moved from Turkey to Caucasus

    Combat - French
                Battle in Caucasus
                    French attack with 1 fighter
                    Germans defend with 1 mech_infantry
                        French roll dice for 1 fighter in Caucasus, round 2 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        French roll dice for 1 fighter in Caucasus, round 3 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 3 :  1/1 hits
                        1 fighter owned by the French lost in Caucasus
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for French: 1 fighter

    Non Combat Move - French
                2 infantry moved from Tobruk to Libya
                2 infantry moved from Egypt to Alexandria

    Turn Complete - French

    triplea_41900_Fre6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    I want to really say thank you for playing this game with me.
    i really need the practice.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries, 1 factory_minor and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Albania to Greece
                      Germans take Greece from Russians
                17 infantry moved from France to Southern France
                1 fighter moved from Western Germany to Southern France
                9 mech_infantrys moved from Western Germany to Southern France
                4 mech_infantrys moved from Southern Italy to Southern France
                3 fighters and 3 tactical_bombers moved from Southern Italy to Southern France
                1 armour and 1 mech_infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour and 1 mech_infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 artillery and 2 infantry moved from Archangel to Vologda
                1 mech_infantry moved from Novgorod to Nenetsia
                1 armour and 1 mech_infantry moved from Archangel to Nenetsia
                1 mech_infantry moved from Novgorod to Nenetsia
                1 infantry moved from Bryansk to Rostov
                2 artilleries moved from Ukraine to Rostov

    Combat - Germans
                Battle in Rostov
                    Germans attack with 2 artilleries and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 1 infantry in Rostov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 4 fighters, 17 infantry, 13 mech_infantrys and 3 tactical_bombers
                    British defend with 1 armour, 1 artillery, 3 fighters and 2 infantry; Americans defend with 3 armour, 7 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 4 fighters, 17 infantry, 13 mech_infantrys and 3 tactical_bombers in Southern France, round 2 :  10/37 hits
                        Americans roll dice for 4 armour, 8 artilleries, 3 fighters, 3 infantry and 1 mech_infantry in Southern France, round 2 :  8/19 hits
                        8 infantry owned by the Germans, 1 infantry owned by the Americans, 6 artilleries owned by the Americans, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Southern France
                        Germans roll dice for 4 fighters, 9 infantry, 13 mech_infantrys and 3 tactical_bombers in Southern France, round 3 :  8/29 hits
                        Americans roll dice for 4 armour, 2 artilleries and 3 fighters in Southern France, round 3 :  6/9 hits
                        6 infantry owned by the Germans, 3 armour owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in Southern France
                        Germans roll dice for 4 fighters, 3 infantry, 13 mech_infantrys and 3 tactical_bombers in Southern France, round 4 :  5/23 hits
                        Americans roll dice for 1 fighter in Southern France, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the British lost in Southern France
                    Germans win, taking Southern France from Americans with 4 fighters, 2 infantry, 13 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 54
                    Casualties for Germans: 15 infantry
                    Casualties for British: 1 armour, 1 artillery, 3 fighters and 2 infantry
                    Casualties for Americans: 3 armour, 7 artilleries, 1 infantry and 1 mech_infantry
                Battle in Nenetsia
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 3 mech_infantrys in Nenetsia, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Nenetsia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia
                    Germans win, taking Nenetsia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Vologda, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 fighters and 3 tactical_bombers moved from Southern France to Southern Italy
                3 artilleries and 4 infantry moved from Bulgaria to Greece
                1 mech_infantry moved from Albania to Greece
                1 mech_infantry moved from Caucasus to Iraq
                9 infantry moved from Western Germany to France
                1 mech_infantry moved from Novgorod to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                3 aaGuns moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Finland to Novgorod
                1 infantry moved from Karelia to Finland

    Place Units - Germans
                3 infantry placed in Iraq
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 artilleries placed in France
                1 factory_minor placed in Persia
                4 artilleries and 6 infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 72 PUs; end with 72 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs

    Production/PUs Summary :

    Germans : 72 / 96
        Russians : 15 / 24
        Japanese : 45 / 63
        Americans : 54 / 84
        Chinese : 22 / 23
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 11 / 13
        ANZAC : 13 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_41900_Ger7.tsvg

  • 19 17

    @dawgoneit:

    I want to really say thank you for playing this game with me.
    i really need the practice.

    No, it’s great to play anytime.  I want to thank you also.  Not sure if Kris told you, but I lost my job 2 weeks ago.  I’ve been doing some stuff to in preparation to start teaching.  Playing you, especially since you make several moves a day, has really helped me.

  • 19 17

    Also like seeing this strategy.  I’ve never seen it before.  I was chatting with Kris and describing it.  He said, oh yeah its the neutral crush.  I can see how deadly it can be.  If I hadn’t already planned Calcutta Crush and a couple of other things hadn’t happened, you could completely own me now.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 3x factory_major; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                4 infantry moved from Sakha to Siberia

    Combat - Russians
                Battle in Siberia
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Siberia, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siberia
                    Russians win, taking Siberia from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs

    triplea_41900_Rus7.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 8 artilleries, 3 destroyers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                1 armour moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 armour moved from Eastern Persia to Persia
                1 infantry moved from Jehol to Shantung
                      Japanese take Shantung from Chinese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Jehol to Manchuria
                3 infantry moved from Korea to Manchuria
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                4 fighters moved from 42 Sea Zone to 55 Sea Zone
                3 fighters moved from 42 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in Alaska
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Manchuria
                    Japanese attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 7 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 7 fighters in 55 Sea Zone, round 2 :  5/8 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 7 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 2 destroyers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 destroyers in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 artillery moved from West India to Afghanistan
                      Japanese take Afghanistan from Neutral_True
                1 armour and 2 mech_infantrys moved from India to 39 Sea Zone
                1 armour, 2 mech_infantrys and 3 transports moved from 39 Sea Zone to 80 Sea Zone
                1 armour and 2 mech_infantrys moved from 80 Sea Zone to Iraq
                5 tactical_bombers moved from India to Iraq
                3 destroyers moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                7 fighters moved from 55 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to India
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 36 Sea Zone
                1 transport placed in 6 Sea Zone
                8 artilleries placed in Korea

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    Production/PUs Summary :

    Germans : 70 / 96
        Russians : 18 / 18
        Japanese : 49 / 54
        Americans : 52 / 84
        Chinese : 19 / 23
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 11 / 13
        ANZAC : 13 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_41900_Jap7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 armour, 6 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 armour, 5 artilleries, 1 bomber, 3 fighters, 9 infantry and 4 tactical_bombers moved from Spain to Southern France
                2 fighters moved from 91 Sea Zone to Southern France

    Combat - Americans
                Battle in Southern France
                    Americans attack with 5 armour, 5 artilleries, 1 bomber, 5 fighters, 9 infantry and 4 tactical_bombers
                    Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 13 mech_infantrys
                        Americans roll dice for 5 armour, 5 artilleries, 1 bomber, 5 fighters, 9 infantry and 4 tactical_bombers in Southern France, round 2 :  15/29 hits
                        Germans roll dice for 2 infantry and 13 mech_infantrys in Southern France, round 2 :  2/15 hits
                        2 infantry owned by the Germans, 2 infantry owned by the Americans and 13 mech_infantrys owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 5 armour, 5 artilleries, 1 bomber, 5 fighters, 7 infantry and 4 tactical_bombers remaining. Battle score for attacker is 52
                    Casualties for Germans: 2 infantry and 13 mech_infantrys
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern France to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 bomber, 3 fighters and 4 tactical_bombers moved from Southern France to Spain
                2 aaGuns, 3 armour, 3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 3 armour, 3 artilleries, 4 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
                9 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 aaGuns, 3 armour, 3 artilleries, 4 infantry and 8 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 8 transports
                EDIT: Adding units owned by Americans to Spain: 2 aaGuns, 3 armour, 3 artilleries and 4 infantry
                EDIT: Turning off Edit Mode
                3 armour placed in Spain
                1 artillery and 9 infantry placed in Eastern United States
                1 armour and 4 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_41900_Ame7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 artillery and 14 infantry moved from Yunnan to Burma
                1 fighter moved from Hunan to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                2 infantry moved from Kwangsi to Kwangtung
                3 infantry moved from Kwangsi to Kiangsi
                1 artillery and 3 infantry moved from Anhwe to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                7 infantry placed in Burma

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 23 PUs

    triplea_41900_Chi7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 armour, 6 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 armour, 5 artilleries, 1 bomber, 3 fighters, 9 infantry and 4 tactical_bombers moved from Spain to Southern France
                2 fighters moved from 91 Sea Zone to Southern France

    Combat - Americans
                Battle in Southern France
                    Americans attack with 5 armour, 5 artilleries, 1 bomber, 5 fighters, 9 infantry and 4 tactical_bombers
                    Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 13 mech_infantrys
                        Americans roll dice for 5 armour, 5 artilleries, 1 bomber, 5 fighters, 9 infantry and 4 tactical_bombers in Southern France, round 2 :  15/29 hits
                        Germans roll dice for 2 infantry and 13 mech_infantrys in Southern France, round 2 :  2/15 hits
                        2 infantry owned by the Germans, 2 infantry owned by the Americans and 13 mech_infantrys owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 5 armour, 5 artilleries, 1 bomber, 5 fighters, 7 infantry and 4 tactical_bombers remaining. Battle score for attacker is 52
                    Casualties for Germans: 2 infantry and 13 mech_infantrys
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern France to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 bomber, 3 fighters and 4 tactical_bombers moved from Southern France to Spain
                2 aaGuns, 3 armour, 3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 3 armour, 3 artilleries, 4 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
                9 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 aaGuns, 3 armour, 3 artilleries, 4 infantry and 8 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 8 transports
                EDIT: Adding units owned by Americans to Spain: 2 aaGuns, 3 armour, 3 artilleries and 4 infantry
                EDIT: Turning off Edit Mode
                3 armour placed in Spain
                1 artillery and 9 infantry placed in Eastern United States
                1 armour and 4 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 artillery and 14 infantry moved from Yunnan to Burma
                1 fighter moved from Hunan to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                2 infantry moved from Kwangsi to Kwangtung
                3 infantry moved from Kwangsi to Kiangsi
                1 artillery and 3 infantry moved from Anhwe to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                7 infantry placed in Burma

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 23 PUs

    Purchase Units - British
                British buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
                4 infantry moved from Spain to Normandy Bordeaux
                1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                2 armour, 1 artillery and 6 infantry moved from Trans-Jordan to Iraq
                3 armour and 1 mech_infantry moved from Egypt to Iraq
                1 fighter and 2 tactical_bombers moved from Turkey to Iraq
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Iraq
                    British attack with 5 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 factory_minor, 3 infantry and 1 mech_infantry; Italians defend with 1 armour and 2 fighters; Japanese defend with 1 armour, 2 mech_infantrys and 5 tactical_bombers
                        British roll dice for 5 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 :  8/16 hits
                        Germans roll dice for 2 armour, 2 fighters, 3 infantry, 3 mech_infantrys and 5 tactical_bombers in Iraq, round 2 :  3/15 hits
                        2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 3 infantry owned by the Germans, 1 mech_infantry owned by the Germans, 3 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
                        British roll dice for 5 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 3 :  5/13 hits
                        Germans roll dice for 2 fighters and 5 tactical_bombers in Iraq, round 3 :  5/7 hits
                        5 tactical_bombers owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 3 infantry owned by the British lost in Iraq
                        British roll dice for 5 armour, 1 fighter and 2 tactical_bombers in Iraq, round 4 :  3/8 hits
                        Germans roll dice for 2 fighters in Iraq, round 4 :  1/2 hits
                        2 fighters owned by the Italians and 1 armour owned by the British lost in Iraq
                    British win, taking Iraq from Germans with 4 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 76
                    Casualties for Germans: 3 infantry and 1 mech_infantry
                    Casualties for British: 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour and 2 fighters
                    Casualties for Japanese: 1 armour, 2 mech_infantrys and 5 tactical_bombers
                Battle in Normandy Bordeaux
                    British attack with 4 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 4 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Italians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter and 2 tactical_bombers moved from Iraq to Trans-Jordan

    Place Units - British
                3 armour placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 2 artilleries, 6 infantry and 2 transports
                EDIT: Adding units owned by British to 91 Sea Zone: 2 transports
                EDIT: Adding units owned by British to Spain: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    triplea_41900_UK_7.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Southern France
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Strategic bombing raid in Southern France
                        AA fire in Southern France :  0/1 hits
                    Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Southern France causes 5 damage total.
                Battle in Cyprus

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 infantry moved from Northern Italy to France
                1 bomber moved from Southern France to Southern Italy

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs

    Production/PUs Summary :

    Germans : 65 / 96
        Russians : 18 / 18
        Japanese : 47 / 54
        Americans : 55 / 75
        Chinese : 21 / 23
        British : 36 / 41
        UK_Pacific : 0 / 0
        Italians : 9 / 11
        ANZAC : 13 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_41900_Ita7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from Queensland to 55 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer, 3 fighters and 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                        ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland
                2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs

    triplea_41900_ANZ7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from Queensland to 55 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer, 3 fighters and 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                        ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland
                2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs

    Combat Move - French
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                1 infantry moved from Alexandria to Tobruk
                1 infantry moved from Tobruk to Libya
                2 infantry moved from Libya to Tunisia

    Combat - French
                Battle in 80 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 3 transports
                        3 transports owned by the Japanese lost in 80 Sea Zone
                    French win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports

    Non Combat Move - French

    Turn Complete - French

    triplea_41900_Fre7.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 1 factory_minor, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Bryansk to Russia
                3 artilleries and 3 infantry moved from France to Normandy Bordeaux
                3 artilleries, 5 infantry and 1 mech_infantry moved from Greece to Turkey
                      Germans take Turkey from Russians
                1 artillery and 2 infantry moved from Vologda to Archangel
                1 armour and 1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour and 1 mech_infantry moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Novgorod to Belarus

    triplea_41900_Ger8.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 1 factory_minor, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Bryansk to Russia
                3 artilleries and 3 infantry moved from France to Normandy Bordeaux
                3 artilleries, 5 infantry and 1 mech_infantry moved from Greece to Turkey
                      Germans take Turkey from Russians
                1 artillery and 2 infantry moved from Vologda to Archangel
                1 armour and 1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour and 1 mech_infantry moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Novgorod to Belarus

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries and 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 4 infantry
                        Germans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 :  2/6 hits
                        British roll dice for 4 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 3 :  2/5 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for British: 4 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 5 :  2/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Novosibirsk to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                2 artilleries and 1 infantry moved from Rostov to Caucasus
                3 infantry moved from Volgograd to Caucasus
                3 aaGuns and 2 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Germany to Western Germany
                6 infantry moved from France to Western Germany
                1 infantry moved from Ukraine to Bryansk
                1 bomber moved from Russia to Caucasus
                2 mech_infantrys moved from Bryansk to Caucasus
                2 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Bryansk to Caucasus

    Place Units - Germans
                10 artilleries placed in Western Germany
                2 mech_infantrys placed in Germany
                3 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Turkey: 1 mech_infantry
                EDIT: Adding units owned by Germans to Northwest Persia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Caucasus
                3 infantry placed in France
                6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Germans collect 71 PUs (2 lost to blockades); end with 71 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs

    Production/PUs Summary :

    Germans : 73 / 93
        Russians : 12 / 18
        Japanese : 47 / 54
        Americans : 55 / 75
        Chinese : 21 / 23
        British : 34 / 41
        UK_Pacific : 0 / 0
        Italians : 9 / 11
        ANZAC : 13 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_41900_Ger8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 105 Sea Zone to 111 Sea Zone
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 artillery and 2 infantry moved from Russia to Samara
                2 artilleries and 1 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                1 artillery and 5 infantry moved from Russia to Samara
                4 infantry moved from Siberia to Soviet Far East

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 artilleries and 7 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 artilleries and 7 infantry in Samara, round 2 :  4/9 hits
                        Germans roll dice for 2 infantry in Samara, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Soviet Far East
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Soviet Far East, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Soviet Far East
                    Russians win, taking Soviet Far East from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 artillery moved from Russia to Samara
                3 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs

    triplea_41900_Rus8.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 1 fighter and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                4 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 infantry moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Shantung to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 transport moved from 2 Sea Zone to 4 Sea Zone
                7 artilleries and 8 infantry moved from Korea to Amur
                1 artillery moved from Korea to Amur
                2 infantry moved from Korea to Amur
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 bomber moved from India to 80 Sea Zone
                1 armour moved from Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 artillery moved from Manchuria to Amur
                1 infantry moved from Korea to Amur
                1 infantry moved from Korea to Amur

    triplea_41900_Jap8.tsvg

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