Desert_Admiral + Axis -VS- dawgoneit 18 Allies

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                5 infantry moved from Western Ukraine to Bryansk
                5 artilleries moved from Western Ukraine to Bryansk
                2 bombers moved from Eastern Poland to Russia
                2 armour moved from Ukraine to Caucasus
                2 artilleries and 2 infantry moved from Baltic States to Belarus

    triplea_41900_Ger5.tsvg

  • 19 17

    Intercept?

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    yes max

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                5 infantry moved from Western Ukraine to Bryansk
                5 artilleries moved from Western Ukraine to Bryansk
                2 bombers moved from Eastern Poland to Russia
                2 armour moved from Ukraine to Caucasus
                2 artilleries and 2 infantry moved from Baltic States to Belarus

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  0/2 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Battle in Bryansk
                    Germans attack with 5 artilleries and 5 infantry
                    Russians defend with 1 aaGun and 2 infantry
                        Germans roll dice for 5 artilleries and 5 infantry in Bryansk, round 2 :  5/10 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 :  1/2 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Belarus
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 4 armour and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 4 armour and 2 mech_infantrys in Caucasus, round 2 :  5/6 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                4 mech_infantrys moved from Western Germany to Yugoslavia
                1 infantry moved from Bulgaria to Albania
                1 infantry moved from Romania to Bulgaria
                3 infantry moved from Switzerland to France
                2 infantry moved from Finland to Sweden
                3 infantry moved from Karelia to Novgorod
                1 armour moved from Karelia to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Finland
                13 infantry moved from Western Ukraine to Bryansk
                5 artilleries moved from Western Ukraine to Bryansk
                3 aaGuns moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Western Ukraine to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Baltic States to Novgorod
                2 mech_infantrys moved from Baltic States to Eastern Poland
                2 bombers moved from Russia to Eastern Poland
                7 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                2 infantry moved from Germany to Western Germany
                2 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                1 artillery placed in Ukraine
                1 armour and 1 mech_infantry placed in Ukraine
                10 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_41900_Ger5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 11x factory_major; Remaining resources: 23 PUs;
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Smolensk
                8 armour and 3 mech_infantrys moved from Greece to Caucasus
                2 fighters and 1 tactical_bomber moved from Russia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 8 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 11 armour and 4 mech_infantrys
                        Russians roll dice for 8 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  6/14 hits
                        Germans roll dice for 11 armour and 4 mech_infantrys in Caucasus, round 2 :  7/15 hits
                        3 mech_infantrys owned by the Russians, 4 armour owned by the Russians, 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Caucasus
                        Russians roll dice for 4 armour, 2 fighters and 1 tactical_bomber in Caucasus, round 3 :  4/7 hits
                        Germans roll dice for 9 armour in Caucasus, round 3 :  4/9 hits
                        4 armour owned by the Russians and 4 armour owned by the Germans lost in Caucasus
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Caucasus, round 4 :  0/3 hits
                        Germans roll dice for 5 armour in Caucasus, round 4 :  3/5 hits
                        1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians lost in Caucasus
                    Germans win with 5 armour remaining. Battle score for attacker is -39
                    Casualties for Germans: 6 armour and 4 mech_infantrys
                    Casualties for Russians: 8 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Russians
                1 infantry moved from Russia to Tambov
                2 aaGuns, 1 artillery and 2 infantry moved from Archangel to Vologda
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs

    triplea_41900_Rus5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair damage of 1x factory_minor; Remaining resources: 6 SuicideAttackTokens; 84 PUs;
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_major, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                4 units repaired.
                1 bomber moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                1 fighter moved from Kwangsi to 42 Sea Zone
                1 infantry moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                2 infantry moved from Kiangsi to Hunan
                2 battleships and 2 cruisers moved from 39 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Siberia
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 battleships in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Siberia from Russians, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 :  0/5 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 carriers moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer and 2 submarines moved from 39 Sea Zone to 42 Sea Zone
                2 fighters moved from Yunnan to 42 Sea Zone
                3 fighters moved from Yunnan to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier, 2 destroyers and 3 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Kwangsi to 20 Sea Zone
                1 fighter moved from Hunan to 20 Sea Zone
                1 bomber and 1 tactical_bomber moved from Hunan to Kwangsi
                1 tactical_bomber moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India
                2 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                1 aaGun, 1 artillery and 12 infantry moved from Jehol to Manchuria

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 factory_major placed in Korea
                1 armour, 1 artillery and 1 infantry placed in India
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
                Japanese collect 57 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_41900_Jap5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 4 armour, 4 artilleries, 1 factory_minor and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                2 mech_infantrys moved from Spain to Southern France
                2 fighters moved from 91 Sea Zone to Southern France
                2 tactical_bombers moved from Gibraltar to Southern France
                1 tactical_bomber moved from Gibraltar to Southern France
                1 bomber moved from Gibraltar to Northern Italy
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 7 damage total.
                Battle in Southern France
                    Americans attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Southern France, round 2 :  5/7 hits
                        Italians roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                3 tactical_bombers moved from Southern France to Spain
                2 fighters moved from Southern France to 91 Sea Zone
                2 armour and 3 artilleries moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                3 fighters moved from Eastern United States to 101 Sea Zone
                2 armour, 3 artilleries, 3 fighters, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 armour, 3 artilleries, 1 fighter and 5 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from 91 Sea Zone to Spain
                1 bomber moved from Northern Italy to Spain

    Place Units - Americans
                1 factory_minor placed in Spain
                1 artillery and 9 infantry placed in Eastern United States
                4 armour and 3 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_41900_Ame5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 artillery moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Hopei to Kiangsi
                2 artilleries and 13 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 :  4/5 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Hunan
                    Chinese attack with 2 artilleries and 14 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 14 infantry in Hunan, round 2 :  3/16 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Hopei

    Place Units - Chinese
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 19 PUs

    triplea_41900_Chi5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 4 armour, 4 artilleries, 1 factory_minor and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                2 mech_infantrys moved from Spain to Southern France
                2 fighters moved from 91 Sea Zone to Southern France
                2 tactical_bombers moved from Gibraltar to Southern France
                1 tactical_bomber moved from Gibraltar to Southern France
                1 bomber moved from Gibraltar to Northern Italy
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 7 damage total.
                Battle in Southern France
                    Americans attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Southern France, round 2 :  5/7 hits
                        Italians roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                3 tactical_bombers moved from Southern France to Spain
                2 fighters moved from Southern France to 91 Sea Zone
                2 armour and 3 artilleries moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                3 fighters moved from Eastern United States to 101 Sea Zone
                2 armour, 3 artilleries, 3 fighters, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 armour, 3 artilleries, 1 fighter and 5 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from 91 Sea Zone to Spain
                1 bomber moved from Northern Italy to Spain

    Place Units - Americans
                1 factory_minor placed in Spain
                1 artillery and 9 infantry placed in Eastern United States
                4 armour and 3 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 artillery moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Hopei to Kiangsi
                2 artilleries and 13 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 :  4/5 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Hunan
                    Chinese attack with 2 artilleries and 14 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 14 infantry in Hunan, round 2 :  3/16 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Hopei

    Place Units - Chinese
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 19 PUs

    Purchase Units - British
                British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 6 infantry moved from Anglo Egyptian Sudan to Egypt
                3 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Egypt to Alexandria
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Eastern Persia to West India

    Combat - British
                Battle in Alexandria
                    British attack with 3 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 fighter; Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                        British roll dice for 3 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Alexandria, round 2 :  5/11 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Alexandria, round 2 :  3/9 hits
                        1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 artillery owned by the British and 4 infantry owned by the Italians lost in Alexandria
                        British roll dice for 3 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Alexandria, round 3 :  6/8 hits
                        Italians roll dice for 1 armour, 2 artilleries and 1 fighter in Alexandria, round 3 :  2/4 hits
                        1 fighter owned by the Germans, 2 artilleries owned by the Italians, 1 artillery owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 armour, 2 artilleries and 2 mech_infantrys
                    Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Alexandria to Turkey
                3 armour moved from Iraq to Turkey
                1 armour, 1 artillery and 2 infantry moved from Portugal to Spain
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                4 infantry moved from British Guiana to 88 Sea Zone
                4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 factory_minor placed in Egypt
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    triplea_41900_UK_5.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 armour moved from Rostov to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Normandy Bordeaux to Southern Italy
                2 fighters moved from Ukraine to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs

    triplea_41900_Ita5.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Northern Territory to Queensland
                2 infantry moved from Egypt to Alexandria

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    triplea_41900_ANZ5.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Northern Territory to Queensland
                2 infantry moved from Egypt to Alexandria

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by French from 91 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Adding units owned by French to 92 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_41900_ANZ5.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Northern Territory to Queensland
                2 infantry moved from Egypt to Alexandria

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by French from 91 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Adding units owned by French to 92 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by French from Egypt: 1 fighter
                EDIT: Adding units owned by French to Turkey: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_41900_ANZ5.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Northern Territory to Queensland
                2 infantry moved from Egypt to Alexandria

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by French from 91 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Adding units owned by French to 92 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by French from Egypt: 1 fighter
                EDIT: Adding units owned by French to Turkey: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Move - French

    Turn Complete - French

    triplea_41900_Fre5.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    i’m not sure what happened,
    but it looks like you did my turn all over again

  • 19 17

    You didn’t do France’s turn, but on ANZAC’s you edited French units.  I assumed that was France’s move and just played through France.  If I’m wrong please edit anything else.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    oh crap,
    sorry man.

  • 19 17

    No sweat.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Caucasus to Persia
                      Germans take Persia from British
                4 armour moved from Caucasus to Iraq
                1 artillery moved from Belarus to Archangel
                3 infantry moved from Novgorod to Archangel
                2 bombers moved from Eastern Poland to Russia
                3 infantry moved from France to Southern France
                3 fighters and 3 tactical_bombers moved from Southern Italy to Southern France

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Battle in Archangel
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Germans attack with 4 armour
                    British defend with 1 factory_minor and 3 mech_infantrys
                        Germans roll dice for 4 armour in Iraq, round 2 :  2/4 hits
                        British roll dice for 3 mech_infantrys in Iraq, round 2 :  0/3 hits
                        2 mech_infantrys owned by the British lost in Iraq
                        Germans roll dice for 4 armour in Iraq, round 3 :  1/4 hits
                        British roll dice for 1 mech_infantry in Iraq, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 4 armour remaining. Battle score for attacker is 12
                    Casualties for British: 3 mech_infantrys
                Battle in Southern France
                    Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
                    Americans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Southern France, round 2 :  3/9 hits
                        Americans roll dice for 2 mech_infantrys in Southern France, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 2 mech_infantrys

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from Southern France to Southern Italy
                3 artilleries moved from Romania to Bulgaria
                3 infantry moved from Romania to Bulgaria
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Volgograd
                2 bombers moved from Russia to Bryansk
                1 mech_infantry moved from Novgorod to Finland
                1 armour moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Yugoslavia to Southern Italy
                12 infantry moved from Western Germany to France
                1 mech_infantry moved from Yugoslavia to Albania
                1 mech_infantry moved from Yugoslavia to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Belarus to Bryansk

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                3 infantry placed in Volgograd
                2 infantry placed in France
                1 fighter and 9 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 17 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 9 mech_infantrys
        Germany : 1 factory_major
        Albania : 1 infantry and 1 mech_infantry
        Southern Italy : 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 11 artilleries, 2 bombers, 19 infantry and 10 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Eastern Poland : 3 aaGuns, 2 infantry and 2 mech_infantrys
        Ukraine : 1 flag, 4 artilleries and 1 factory_minor
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag, 1 mech_infantry
        125 Sea Zone : 1 submarine
        Switzerland : 1 flag
        Bulgaria : 1 flag, 3 artilleries and 4 infantry
        Iraq : 1 flag, 4 armour and 1 factory_minor
        Persia : 1 flag, 1 armour
        Sweden : 1 flag, 9 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 64 / 88
        Russians : 22 / 24
        Japanese : 49 / 68
        Americans : 54 / 84
        Chinese : 18 / 19
        British : 32 / 41
        UK_Pacific : 2 / 0
        Italians : 13 / 18
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 13 times
                6 was rolled 4 times
            Average roll : 3.968
            Median : 5.000
            Variance : 2.633
            Standard Deviation : 1.623
            Total rolls : 31

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.810
            Median : 4.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    British Combat
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 5.250
            Median : 5.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Americans Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_41900_Ger6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 12x factory_major; Remaining resources: 12 PUs;
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 infantry moved from Russia to Tambov

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Vologda to Nenetsia
                2 aaGuns and 1 artillery moved from Vologda to Russia
                4 infantry moved from Buryatia to Sakha
                2 aaGuns and 14 infantry moved from Buryatia to Amur

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs

    triplea_41900_Rus6.tsvg

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