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Whackamatt Allies -vs- dawgoneit Axis "#7"
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Finns
1 Infantry moved from Oulu to N.Karelia
Finns take N.Karelia from Russians
1 Infantry moved from Tampere to Oulu
1 Infantry moved from Kotka to Vyborg
1 Fighter moved from Helsinki to VyborgPurchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Vyborg
Finns attack with 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 3 : 0/2 hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 4 : 0/2 hits
Russians roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 5 : 1/2 hits
Russians roll dice for 1 Infantry in Vyborg, round 5 : 0/1 hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 Fighter moved from Vyborg to Helsinki
3 Infantrys and 1 Tank moved from Helsinki to TamperePlace Units - Finns
3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 13 PUs; end with 13 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Romanians
1 Infantry moved from E.Romania to Vinnytsia
Romanians take Vinnytsia from Russians
1 Artillery and 1 Infantry moved from Bulgaria to Serbia
1 Artillery and 1 Infantry moved from W.Romania to Serbia
1 Tank moved from Bucharest to Serbia
1 Fighter moved from Bucharest to Serbia
2 Infantrys moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 0 PUs;Combat - Romanians
Battle in Serbia
Romanians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Serbia, round 2 : 2/6 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 0/3 hits
2 Infantrys owned by the Neutral lost in Serbia
Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Serbia, round 3 : 3/6 hits
Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits
1 Artillery owned by the Neutral lost in Serbia
Romanians loses 0 PUs for violating Serbias neutrality.
Romanians win, taking Serbia from Neutral with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 InfantrysNon Combat Move - Romanians
1 Fighter moved from Serbia to BucharestPlace Units - Romanians
3 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Thai
3 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank moved from Bangkok to MalayaPurchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in Malaya
Thai attack with 3 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
British defend with 1 AAGun, 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank
AA fire in Malaya : 0/1 hits
Thai roll dice for 3 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Malaya, round 2 : 6/8 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank in Malaya, round 2 : 4/9 hits
3 Infantrys owned by the Thai, 5 Infantrys owned by the British and 1 Artillery owned by the Thai lost in Malaya
Thai roll dice for 2 Artillerys, 1 Fighter and 1 Tank in Malaya, round 3 : 2/4 hits
British roll dice for 1 Bunker, 1 Fighter, 1 Infantry and 1 Tank in Malaya, round 3 : 1/4 hits
1 Tank owned by the British, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Malaya
Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in Malaya, round 4 : 0/3 hits
British roll dice for 1 Bunker and 1 Fighter in Malaya, round 4 : 2/2 hits
1 Tank owned by the Thai and 1 Artillery owned by the Thai lost in Malaya
retreated to Malaya
British win with 1 Bunker and 1 Fighter remaining. Battle score for attacker is -6
Casualties for British: 6 Infantrys and 1 Tank
Casualties for Thai: 3 Artillerys, 3 Infantrys and 1 TankNon Combat Move - Thai
1 Fighter moved from Malaya to S.ThailandPlace Units - Thai
4 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 8 PUs; end with 8 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
Americans loses 0 PUs for violating Greenlands neutrality.
1 Tank moved from South Atlantic USA to 13 Sea Zone
1 Infantry moved from Washington to 13 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 13 Sea Zone to 2 Sea Zone
1 Infantry and 1 Tank moved from 2 Sea Zone to Greenland
Americans take Greenland from Neutral
1 Bomber moved from South Central USA to Southwest USA
1 Bomber moved from North Central USA to Southwest USA
2 Bombers moved from Southwest USA to 88 Sea Zone
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 88 Sea Zone
2 Fighters moved from 118 Sea Zone to 88 Sea Zone
2 Carriers moved from 118 Sea Zone to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Fighter moved from Palmyra to 88 Sea Zone
1 Fighter moved from Pearl Harbor to 88 Sea Zone
1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
1 Bomber moved from Pearl Harbor to 95 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone
1 Submarine moved from 71 Sea Zone to 72 Sea Zone
1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
2 Transports moved from 99 Sea Zone to 91 Sea Zone
1 Tank moved from Northwest USA to 83 Sea Zone
1 Tank moved from Southwest USA to 83 Sea Zone
2 Infantrys moved from San Francisco to 83 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 83 Sea Zone to 119 Sea Zone
2 Infantrys and 2 Tanks moved from 119 Sea Zone to Peru
3 Infantrys moved from Colombia to Peru
1 Artillery moved from San Francisco to W.Mexico
2 Tanks moved from San Francisco to W.Mexico
1 Artillery and 2 Infantrys moved from Southwest USA to E.Mexico
1 Tank moved from South Central USA to W.Mexico
1 Fighter moved from Washington to 25 Sea Zone
1 Infantry moved from North Central USA to South Central USA
1 Infantry moved from South Central USA to E.Mexico
1 Infantry moved from South Atlantic USA to South Central USA
2 Infantrys moved from Washington to Northeast USA
1 Infantry moved from Northeast USA to South Atlantic USA
1 Fighter moved from Midway to 91 Sea Zone
1 Artillery and 1 Infantry moved from Northwest USA to British ColumbiaPurchase Units - Americans
Americans buy 2 Cruisers, 1 Destroyer, 1 Elite and 1 Factory; Remaining resources: 0 PUs;Combat - Americans
Battle in 95 Sea Zone
Americans attack with 1 Bomber
Yamamoto defend with 1 Transport
Americans roll dice for 1 Bomber in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Bomber owned by the Americans lost in 95 Sea Zone
Yamamoto win with 1 Transport remaining. Battle score for attacker is -14
Casualties for Americans: 1 Bomber
Battle in E.Mexico
Americans attack with 1 Artillery and 3 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 3 Infantrys in E.Mexico, round 2 : 2/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 88 Sea Zone
Americans attack with 2 Bombers, 1 Destroyer, 4 Fighters and 1 Submarine
Yamamoto defend with 2 Carriers and 4 Fighters
Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Carrier owned by the Yamamoto lost in 88 Sea Zone
Americans roll dice for 2 Bombers, 1 Destroyer and 4 Fighters in 88 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits
Yamamoto roll dice for 1 Carrier and 4 Fighters in 88 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 3 Fighters owned by the Yamamoto lost in 88 Sea Zone
Americans roll dice for 2 Bombers and 4 Fighters in 88 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits
Yamamoto roll dice for 1 Carrier and 1 Fighter in 88 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 Fighter owned by the Americans, 1 Carrier owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 88 Sea Zone
Americans win with 2 Bombers and 3 Fighters remaining. Battle score for attacker is 37
Casualties for Yamamoto: 2 Carriers and 4 Fighters
Casualties for Americans: 1 Destroyer, 1 Fighter and 1 Submarine
Battle in Peru
Americans attack with 5 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 5 Infantrys and 2 Tanks in Peru, round 2 : 2/7 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in 91 Sea Zone
Americans attack with 2 Carriers, 2 Destroyers, 1 Fighter, 1 Submarine and 2 Transports
Yamamoto defend with 1 Battleship, 1 Destroyer and 1 Submarine
Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 Carriers, 2 Destroyers, 1 Fighter and 2 Transports in 91 Sea Zone, round 2 : 1/5 hits, 1.33 expected hits
Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 Carrier owned by the Americans, 1 Submarine owned by the Yamamoto, 2 Transports owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
Americans roll dice for 1 Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Carrier, 2 Destroyers and 1 Fighter in 91 Sea Zone, round 3 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Battleship in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the Americans and 1 Battleship owned by the Yamamoto lost in 91 Sea Zone
Americans win with 1 Carrier, 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Battleship, 1 Destroyer and 1 Submarine
Casualties for Americans: 1 Carrier, 1 Submarine and 2 Transports
Battle in 25 Sea Zone
Americans attack with 1 Fighter
Germans defend with 1 Submarine
Americans roll dice for 1 Fighter in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Germans Submerged
Battle in W.Mexico
Americans attack with 1 Artillery and 3 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 1 Artillery and 3 Tanks in W.Mexico, round 2 : 3/4 hits, 1.83 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits
1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans winAmericans win with 1 Fighter remaining, taking W.Mexico from Neutral with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 7
Casualties for Neutral: 1 Infantry and 1 TankNon Combat Move - Americans
1 Fighter moved from 25 Sea Zone to South Atlantic USA
1 Fighter moved from 91 Sea Zone to Midway
2 Bombers and 3 Fighters moved from 88 Sea Zone to MidwayPlace Units - Americans
1 Factory placed in Northeast USA
2 Cruisers and 1 Destroyer placed in 91 Sea Zone
1 Elite placed in San Francisco
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 Carrier
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Neutral : -1.83
Yamamoto : 2.33
Americans : 2.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
1 Artillery and 2 Infantrys moved from East Prussia to Lithuania
1 Artillery, 2 Infantrys and 5 Tanks moved from East Prussia to Latvia
1 Bomber, 3 Fighters and 2 Stukas moved from East Prussia to S.Karelia
2 Transports moved from 24 Sea Zone to 23 Sea Zone
6 Infantrys moved from Hamburg to 23 Sea Zone
1 Infantry moved from Pomerania to 23 Sea Zone
1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
Germans take Estonia from Russians
6 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
6 Infantrys moved from 24 Sea Zone to Latvia
2 Artillerys and 3 Infantrys moved from Danzig to Warsaw
1 Artillery moved from Krakow to Warsaw
4 Infantrys moved from Bohemia to Krakow
2 Artillerys, 11 Infantrys and 11 Tanks moved from Lorraine to Burgundy
2 ArmoredCars moved from Bavaria to Burgundy
5 Tanks moved from Rhine to Lorraine
3 Tanks moved from Bavaria to Lorraine
1 Artillery and 2 Infantrys moved from Saxony to Rhine
1 Artillery and 1 Infantry moved from Brandenburg to Pomerania
1 Infantry moved from Saxony to Pomerania
1 Infantry moved from Pomerania to Danzig
1 Artillery and 1 Infantry moved from Hungary to Krakow
2 Artillerys and 3 Infantrys moved from Croatia to W.Romania
1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
4 Infantrys moved from Tobruk to Mersa Matruh
1 Tank moved from Tobruk to New Valley
1 Tank moved from Tobruk to DarfurPurchase Units - Germans
Germans buy 2 Destroyers, 7 Mech.Infs and 1 Transport; Remaining resources: 0 PUs;Combat - Germans
Battle in Lithuania
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Darfur
Germans attack with 1 Tank
French defend with 1 Infantry
Germans roll dice for 1 Tank in Darfur, round 2 : 1/1 hits
British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits
1 Infantry owned by the French lost in Darfur
Germans win, taking Darfur from British with 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Mersa Matruh
Germans attack with 4 Infantrys
British defend with 1 Infantry
Germans roll dice for 4 Infantrys in Mersa Matruh, round 2 : 2/4 hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits
1 Infantry owned by the British lost in Mersa Matruh
Germans win, taking Mersa Matruh from British with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Burgundy
Germans attack with 2 ArmoredCars, 2 Artillerys, 11 Infantrys and 11 Tanks
French defend with 1 Infantry
Germans roll dice for 2 ArmoredCars, 2 Artillerys, 11 Infantrys and 11 Tanks in Burgundy, round 2 : 8/26 hits
French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits
1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 2 ArmoredCars, 2 Artillerys, 11 Infantrys and 11 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in S.Karelia
Germans attack with 1 Bomber, 3 Fighters and 2 Stukas
Russians defend with 1 AAGun, 3 Infantrys and 2 Tanks
AA fire in S.Karelia : 1/6 hits
1 Fighter owned by the Germans lost in S.Karelia
Germans roll dice for 1 Bomber, 2 Fighters and 2 Stukas in S.Karelia, round 2 : 3/5 hits
Russians roll dice for 3 Infantrys and 2 Tanks in S.Karelia, round 2 : 2/5 hits
2 Fighters owned by the Germans and 3 Infantrys owned by the Russians lost in S.Karelia
Germans roll dice for 1 Bomber and 2 Stukas in S.Karelia, round 3 : 2/3 hits
Russians roll dice for 2 Tanks in S.Karelia, round 3 : 1/2 hits
2 Tanks owned by the Russians and 1 Stuka owned by the Germans lost in S.Karelia
Germans win with 1 Bomber and 1 Stuka remaining. Battle score for attacker is -16
Casualties for Germans: 3 Fighters and 1 Stuka
Casualties for Russians: 3 Infantrys and 2 Tanks
Battle in Warsaw
Germans attack with 3 Artillerys and 3 Infantrys
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 3 Artillerys and 3 Infantrys in Warsaw, round 2 : 1/6 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits
1 Infantry owned by the Neutral lost in Warsaw
Germans roll dice for 3 Artillerys and 3 Infantrys in Warsaw, round 3 : 3/6 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 3 : 1/2 hits
1 Infantry owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in New Valley
Germans attack with 1 Tank
British defend with 1 Infantry
Germans roll dice for 1 Tank in New Valley, round 2 : 1/1 hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits
1 Infantry owned by the British lost in New Valley
Germans win, taking New Valley from British with 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Latvia
Germans attack with 1 Artillery, 8 Infantrys and 5 Tanks
Russians defend with 2 Infantrys
Germans roll dice for 1 Battleship in Latvia, round 2 : 0/1 hits
Germans roll dice for 1 Artillery, 8 Infantrys and 5 Tanks in Latvia, round 2 : 3/14 hits
Russians roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits
2 Infantrys owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Artillery, 8 Infantrys and 5 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in 51 Sea Zone
Germans attack with 1 Destroyer
French defend with 1 Submarine
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 Submarine in 51 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 0/1 hits
French roll dice for 1 Submarine in 51 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 Destroyer in 51 Sea Zone, round 5 : 1/1 hits
1 Submarine owned by the French lost in 51 Sea Zone
Germans win with 1 Destroyer remaining. Battle score for attacker is 7
Casualties for French: 1 SubmarineNon Combat Move - Germans
6 Submarines moved from 8 Sea Zone to 29 Sea Zone
1 Submarine moved from 34 Sea Zone to 29 Sea Zone
1 Submarine moved from 31 Sea Zone to 29 Sea Zone
1 Bomber moved from S.Karelia to Helsinki
1 Stuka moved from S.Karelia to N.KareliaPlace Units - Germans
2 Destroyers and 1 Transport placed in 23 Sea Zone
4 Mech.Infs placed in Rhine
3 Mech.Infs placed in BavariaTurn Complete - Germans
Germans collect 78 PUs; end with 78 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Russians
1 Infantry moved from N.Buryat Mongolia to Ayan
1 Infantry moved from Okhotsk to Ayan
1 Infantry moved from Yakutsk to Ayan
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 Fighter moved from Irkutsk to Ayan
1 Tank moved from Olyokminsk to Ayan
1 Infantry moved from Kolyma to Okhotsk
1 Artillery moved from Zhigansk to Yakutsk
2 Infantrys moved from Olyokminsk to Yakutsk
2 Infantrys moved from Khobdo to Irkutsk
2 Tanks moved from Khobdo to Irkutsk
1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk
1 Tank moved from Krasnoyarsk to Irkutsk
2 Infantrys moved from Evenkia to Olyokminsk
2 Infantrys moved from Yeniseysk to Evenkia
2 Tanks moved from Erzurum to Azerbaijan
1 Artillery, 1 Infantry and 2 Tanks moved from Azerbaijan to W.Iran
1 Tank moved from Astrakhan to W.Iran
1 Infantry moved from Astrakhan to Azerbaijan
1 Artillery moved from Uzbekistan to 126 Sea Zone
1 Infantry moved from Kuybyshev to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to W.Iran
1 Infantry moved from Chimkent to Uzbekistan
1 Infantry moved from Ufa to Chimkent
1 Artillery and 4 Infantrys moved from Kiev to Vinnytsia
2 Infantrys moved from Donetsk to Vinnytsia
1 Infantry moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from 6 Sea Zone to N.Karelia
1 Fighter moved from Leningrad to N.Karelia
1 Bomber moved from Leningrad to N.Karelia
1 Artillery moved from Minsk to Smolensk
1 Infantry moved from Lapland to N.Karelia
2 Infantrys and 1 Tank moved from Lapland to Oulu
1 Infantry moved from Lapland to N.Karelia
1 Artillery and 3 Infantrys moved from Yaroslavl to S.Karelia
1 Infantry moved from Minsk to Novgorod
1 Infantry moved from Kursk to Minsk
1 Infantry moved from Kirov to Arkhangelsk
1 Infantry moved from Koryakia to Kolyma
3 Infantrys moved from Rostov to DonetskPurchase Units - Russians
Russians buy 4 Adv.Fighters, 4 Artillerys, 3 Elites, 18 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;Combat - Russians
Battle in N.Karelia
Russians attack with 1 Bomber, 1 Fighter and 3 Infantrys
Germans defend with 1 Stuka; Finns defend with 1 Infantry
Russians roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in N.Karelia, round 2 : 3/5 hits
Finns roll dice for 1 Infantry and 1 Stuka in N.Karelia, round 2 : 0/2 hits
1 Infantry owned by the Finns and 1 Stuka owned by the Germans lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 Stuka
Casualties for Finns: 1 Infantry
Battle in Vinnytsia
Russians attack with 1 Artillery and 6 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 1 Artillery and 6 Infantrys in Vinnytsia, round 2 : 1/7 hits
Romanians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits
1 Infantry owned by the Romanians lost in Vinnytsia
Russians win, taking Vinnytsia from Romanians with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Battle in Oulu
Russians attack with 2 Infantrys and 1 Tank
Finns defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Tank in Oulu, round 2 : 0/3 hits
Finns roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Oulu
Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 3 : 0/2 hits
Finns roll dice for 1 Infantry in Oulu, round 3 : 1/1 hits
1 Infantry owned by the Russians lost in Oulu
Russians roll dice for 1 Tank in Oulu, round 4 : 0/1 hits
Finns roll dice for 1 Infantry in Oulu, round 4 : 1/1 hits
1 Tank owned by the Russians lost in Oulu
Finns win with 1 Infantry remaining. Battle score for attacker is -9
Casualties for Russians: 2 Infantrys and 1 Tank
Battle in W.Iran
Russians attack with 2 Artillerys, 2 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
Russians roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in W.Iran, round 2 : 2/7 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 3/5 hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Neutral lost in W.Iran
Russians roll dice for 1 Artillery and 3 Tanks in W.Iran, round 3 : 1/4 hits
Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 3 : 2/4 hits
1 Artillery owned by the Russians, 1 Infantry owned by the Neutral and 1 Tank owned by the Russians lost in W.Iran
Russians roll dice for 2 Tanks in W.Iran, round 4 : 2/2 hits
Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 4 : 2/3 hits
2 Infantrys owned by the Neutral and 2 Tanks owned by the Russians lost in W.Iran
Neutral win with 1 Bunker remaining. Battle score for attacker is -19
Casualties for Neutral: 4 Infantrys
Casualties for Russians: 2 Artillerys, 2 Infantrys and 3 TanksNon Combat Move - Russians
1 AAGun moved from Chimkent to Kuybyshev
1 AAGun moved from Rostov to Donetsk
1 Bomber and 1 Fighter moved from N.Karelia to Leningrad
1 AAGun moved from Novosibirsk to Krasnoyarsk
1 AAGun moved from Evenkia to OlyokminskPlace Units - Russians
2 Infantrys and 3 Mech.Infs placed in Stalingrad
1 Artillery and 1 Infantry placed in Georgia
1 Infantry placed in Georgia
4 Adv.Fighters placed in Leningrad
2 Artillerys and 2 Elites placed in Arkhangelsk
10 Infantrys placed in Moscow
1 Artillery, 1 Elite and 4 Infantrys placed in SibirskyTurn Complete - Russians
Russians collect 108 PUs; end with 108 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
2 Tanks moved from Greece to 48 Sea Zone
2 Tanks and 2 Transports moved from 48 Sea Zone to 47 Sea Zone
2 Infantrys moved from Sicily to 47 Sea Zone
2 Infantrys and 2 Tanks moved from 47 Sea Zone to Tunis
4 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
2 Infantrys moved from 47 Sea Zone to S.Tunisia
2 Infantrys and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
2 Infantrys moved from 47 Sea Zone to N.Tunisia
1 Fighter moved from Tobruk to S.Tunisia
1 Fighter moved from Sicily to N.Tunisia
1 Fighter moved from Sicily to Tunis
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from Campania to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
1 Artillery and 1 Infantry moved from 47 Sea Zone to Tunis
1 Tank moved from Greece to 48 Sea Zone
1 Tank moved from Campania to 48 Sea Zone
2 Infantrys moved from Campania to 48 Sea Zone
1 Artillery and 1 Infantry moved from Kordofan to Darfur
3 Infantrys and 1 Tank moved from Kufra to Darfur
2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
2 Artillerys and 2 Infantrys moved from Lombardy to ProvencePurchase Units - Italians
Italians buy 2 Destroyers, 1 Factory and 9 Infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in N.Tunisia
Italians attack with 1 Fighter and 2 Infantrys
French defend with 1 Infantry
Italians roll dice for 1 Fighter and 2 Infantrys in N.Tunisia, round 2 : 1/3 hits
French roll dice for 1 Infantry in N.Tunisia, round 2 : 1/1 hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in N.Tunisia
Italians win, taking N.Tunisia from French with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Battle in S.Tunisia
Italians attack with 1 Fighter and 2 Infantrys
French defend with 1 Artillery
Italians roll dice for 1 Fighter and 2 Infantrys in S.Tunisia, round 2 : 3/3 hits
French roll dice for 1 Artillery in S.Tunisia, round 2 : 1/1 hits
1 Artillery owned by the French and 1 Infantry owned by the Italians lost in S.Tunisia
Italians win, taking S.Tunisia from French with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Casualties for French: 1 Artillery
Battle in Provence
Italians attack with 2 Artillerys and 2 Infantrys
French defend with 1 AAGun, 1 Factory and 1 Infantry
Italians roll dice for 2 Artillerys and 2 Infantrys in Provence, round 2 : 1/4 hits
French roll dice for 1 Infantry in Provence, round 2 : 0/1 hits
1 Infantry owned by the French lost in Provence
Italians win, taking Provence from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Tunis
Italians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks
French defend with 1 AAGun, 1 Factory and 4 Infantrys
AA fire in Tunis : 0/1 hits
Italians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Tunis, round 2 : 1/7 hits
French roll dice for 4 Infantrys in Tunis, round 2 : 1/4 hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Tunis
Italians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Tunis, round 3 : 5/6 hits
French roll dice for 3 Infantrys in Tunis, round 3 : 0/3 hits
3 Infantrys owned by the French lost in Tunis
Italians win, taking Tunis from French with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Italians: 1 Infantry
Casualties for French: 4 InfantrysNon Combat Move - Italians
1 Fighter moved from Tunis to Sicily
1 Fighter moved from S.Tunisia to Tripoli
1 Fighter moved from N.Tunisia to Sicily
1 Destroyer moved from 48 Sea Zone to 56 Sea ZonePlace Units - Italians
1 Factory placed in Greece
2 Destroyers placed in 46 Sea Zone
8 Infantrys placed in Rome
Italians undo move 3.
3 Infantrys placed in Hun
6 Infantrys placed in RomeTurn Complete - Italians
Italians collect 54 PUs; end with 54 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - French
1 Infantry moved from Italian East Africa to Kordofan
British take Kordofan from Italians
1 Artillery and 1 Infantry moved from N.Algeria to E.Morocco
1 Infantry moved from W.Morocco to E.Morocco
4 Infantrys moved from Orleanais to Paris
1 Infantry moved from Orleanais to Paris
1 Infantry moved from Languedoc to Orleanais
1 Artillery and 2 Infantrys moved from Keewatin to Baffin
1 Infantry moved from Suriname to AmazonPurchase Units - French
French buy 2 Adv.Fighters, 2 ArmoredCars, 1 Bomber, 1 Factory and 1 Tank; Remaining resources: 1 PUs;Combat - French
Non Combat Move - French
Place Units - French
1 Factory placed in Italian East Africa
2 Adv.Fighters placed in Syria
2 ArmoredCars, 1 Bomber and 1 Tank placed in E.MoroccoTurn Complete - French
French collect 50 PUs; end with 51 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Cruiser and 1 Destroyer moved from 85 Sea Zone to 84 Sea Zone
1 Artillery and 1 Tank moved from Davao to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from Palawan to 111 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to West Borneo
1 Tank moved from Kwangtung to Kwangsi
1 Artillery moved from Kiangsi to Hunan
1 Tank moved from Kiangsi to Hunan
1 Tank moved from Kwangtung to Kwangsi
1 Infantry moved from Manila to 106 Sea Zone
1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to East And South Borneo
Yamamoto take East And South Borneo from Dutch
2 Artillerys and 2 Infantrys moved from Manila to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Malaya
1 Battleship moved from 107 Sea Zone to 110 Sea Zone
2 Fighters moved from 107 Sea Zone to West Borneo
1 Destroyer moved from 106 Sea Zone to 110 Sea Zone
1 Submarine moved from 107 Sea Zone to 112 Sea Zone
1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
2 Fighters moved from Rongelap to 103 Sea Zone
1 Fighter moved from Peleliu to 103 Sea Zone
1 Artillery moved from Wake to 95 Sea Zone
1 Infantry moved from Minamitori to 95 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone
1 Transport moved from 107 Sea Zone to 108 Sea Zone
1 Artillery and 1 Infantry moved from Ulithi to 108 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape
1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Bomber moved from Ulithi to 103 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 2 B.Transports, 1 Destroyer, 1 Factory, 8 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Malaya
Yamamoto attack with 2 Artillerys and 2 Infantrys
British defend with 1 AAGun, 1 Bunker and 1 Fighter
Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 0/1 hits
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 2 : 2/4 hits
British roll dice for 1 Bunker and 1 Fighter in Malaya, round 2 : 0/2 hits
1 Fighter owned by the British and 1 Bunker owned by the British lost in Malaya
Yamamoto win, taking Malaya from British with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 14
Casualties for British: 1 Bunker and 1 Fighter
Battle in 84 Sea Zone
Yamamoto attack with 1 Cruiser, 1 Destroyer and 1 T.Boat
Dutch defend with 1 Destroyer
Yamamoto roll dice for 1 Cruiser, 1 Destroyer and 1 T.Boat in 84 Sea Zone, round 2 : 2/3 hits
Dutch roll dice for 1 Destroyer in 84 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Dutch lost in 84 Sea Zone
Yamamoto win with 1 Cruiser, 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Battle in Kwangsi
Yamamoto attack with 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 Tanks in Kwangsi, round 2 : 0/2 hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits
Yamamoto roll dice for 2 Tanks in Kwangsi, round 3 : 1/2 hits
Chinese roll dice for 1 Infantry in Kwangsi, round 3 : 0/1 hits
1 Infantry owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 103 Sea Zone
Yamamoto attack with 1 Bomber and 3 Fighters
Anzac defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Bomber and 3 Fighters in 103 Sea Zone, round 2 : 0/4 hits
Anzac roll dice for 1 Destroyer and 1 Transport in 103 Sea Zone, round 2 : 1/2 hits
1 Fighter owned by the Yamamoto lost in 103 Sea Zone
Yamamoto roll dice for 1 Bomber and 2 Fighters in 103 Sea Zone, round 3 : 1/3 hits
Anzac roll dice for 1 Destroyer and 1 Transport in 103 Sea Zone, round 3 : 0/2 hits
1 Transport owned by the Anzac lost in 103 Sea Zone
Yamamoto roll dice for 1 Bomber and 2 Fighters in 103 Sea Zone, round 4 : 2/3 hits
Anzac roll dice for 1 Destroyer in 103 Sea Zone, round 4 : 1/1 hits
1 Destroyer owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 103 Sea Zone
Yamamoto win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Yamamoto: 2 Fighters
Casualties for Anzac: 1 Destroyer and 1 Transport
Battle in West Borneo
Yamamoto attack with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank in West Borneo, round 2 : 2/6 hits
Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in West Borneo
Yamamoto win, taking West Borneo from Dutch with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Ponape
Yamamoto attack with 2 Artillerys and 2 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Ponape, round 2 : 0/4 hits
Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 2/2 hits
2 Infantrys owned by the Yamamoto lost in Ponape
Yamamoto roll dice for 2 Artillerys in Ponape, round 3 : 0/2 hits
Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 3 : 0/2 hits
Yamamoto roll dice for 2 Artillerys in Ponape, round 4 : 1/2 hits
Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 4 : 1/2 hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ponape
Yamamoto roll dice for 1 Artillery in Ponape, round 5 : 0/1 hits
Americans roll dice for 1 Artillery in Ponape, round 5 : 0/1 hits
Yamamoto roll dice for 1 Artillery in Ponape, round 6 : 1/1 hits
Americans roll dice for 1 Artillery in Ponape, round 6 : 0/1 hits
1 Artillery owned by the Americans lost in Ponape
Yamamoto win, taking Ponape from Americans with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Hunan
Yamamoto attack with 1 Artillery and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 1/2 hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Hunan
Yamamoto win, taking Hunan from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Yamamoto
2 Fighters moved from West Borneo to 110 Sea Zone
1 Carrier moved from 107 Sea Zone to 110 Sea Zone
1 Fighter moved from 103 Sea Zone to Eniwetok
1 Bomber moved from 103 Sea Zone to EniwetokPlace Units - Yamamoto
2 B.Transports placed in 84 Sea Zone
1 Destroyer and 1 Submarine placed in 84 Sea Zone
4 Infantrys placed in Davao
1 Factory placed in Chubu
4 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 76 PUs; end with 76 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
2 Tanks moved from N.Thailand to Kwangsi
1 Fighter moved from Szechwan to Kwangsi
1 Artillery and 1 Infantry moved from Hupeh to Hunan
1 Artillery and 1 Infantry moved from Hupeh to Anhwei
1 Infantry moved from Suiyuan to Chahar
1 Tank moved from Suiyuan to Chahar
1 Infantry moved from Suiyuan to Chahar
1 Tank moved from Hupeh to Anhwei
1 Artillery moved from Hupeh to Hunan
1 Infantry moved from Hupeh to Shansi
1 Tank moved from Suiyuan to Shansi
2 Infantrys moved from E.Sinkiang to Gobi Altai
1 Infantry and 1 Tank moved from W.Qinghai to Gobi Altai
1 Infantry moved from Sikang to Yunnan
1 Tank moved from Sikang to YunnanPurchase Units - Chinese
Chinese buy 1 Factory, 1 Fighter and 9 Infantrys; Remaining resources: 1 PUs;Combat - Chinese
Battle in Hunan
Chinese attack with 2 Artillerys and 1 Infantry
Yamamoto defend with 1 Artillery and 1 Tank
Chinese roll dice for 2 Artillerys and 1 Infantry in Hunan, round 2 : 2/3 hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 2/2 hits
1 Artillery owned by the Yamamoto, 1 Tank owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Yamamoto with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Artillery and 1 Tank
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Shansi
Chinese attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 0/2 hits
Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits
Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 3 : 0/2 hits
Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 1/1 hits
1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 Tank in Shansi, round 4 : 1/1 hits
Hisaichi roll dice for 1 Artillery in Shansi, round 4 : 0/1 hits
1 Artillery owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Artillery
Casualties for Chinese: 1 Infantry
Battle in Kwangsi
Chinese attack with 1 Fighter and 2 Tanks
Yamamoto defend with 2 Tanks
Chinese roll dice for 1 Fighter and 2 Tanks in Kwangsi, round 2 : 2/3 hits
Yamamoto roll dice for 2 Tanks in Kwangsi, round 2 : 2/2 hits
1 Tank owned by the Chinese, 1 Fighter owned by the Chinese and 2 Tanks owned by the Yamamoto lost in Kwangsi
Chinese win, taking Kwangsi from Yamamoto with 1 Tank remaining. Battle score for attacker is -3
Casualties for Yamamoto: 2 Tanks
Casualties for Chinese: 1 Fighter and 1 Tank
Battle in Gobi Altai
Chinese attack with 3 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
Chinese roll dice for 3 Infantrys and 1 Tank in Gobi Altai, round 2 : 3/4 hits
Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits
2 Infantrys owned by the Neutral lost in Gobi Altai
Chinese loses 0 PUs for violating Gobi Altais neutrality.
Chinese win, taking Gobi Altai from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Anhwei
Chinese attack with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry and 1 Tank
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 2/3 hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 1/2 hits
1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Infantry and 1 Tank
Casualties for Chinese: 1 Infantry
Battle in Chahar
Chinese attack with 2 Infantrys and 1 Tank
Hisaichi defend with 2 Infantrys
Chinese roll dice for 2 Infantrys and 1 Tank in Chahar, round 2 : 0/3 hits
Hisaichi roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits
Chinese roll dice for 2 Infantrys and 1 Tank in Chahar, round 3 : 0/3 hits
Hisaichi roll dice for 2 Infantrys in Chahar, round 3 : 0/2 hits
Chinese roll dice for 2 Infantrys and 1 Tank in Chahar, round 4 : 1/3 hits
Hisaichi roll dice for 2 Infantrys in Chahar, round 4 : 1/2 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 5 : 1/2 hits
Hisaichi roll dice for 1 Infantry in Chahar, round 5 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
1 AAGun moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
1 AAGun moved from E.Sinkiang to Gobi AltaiPlace Units - Chinese
1 Factory placed in Yunnan
6 Infantrys placed in Hsining
1 Fighter and 3 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 41 PUs; end with 42 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
3 Tanks moved from Formosa to 92 Sea Zone
4 Artillerys moved from Hong Kong to 92 Sea Zone
3 Infantrys moved from Formosa to 92 Sea Zone
5 Infantrys moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Panay
Hisaichi take Panay from Americans
4 Artillerys, 7 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
4 Artillerys, 7 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
2 Fighters moved from 106 Sea Zone to 65 Sea Zone
1 Bomber moved from Palawan to 65 Sea Zone
2 Tanks moved from Hong Kong to Kwangsi
1 Battleship moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 3 Infantrys moved from Peking to Chahar
2 Infantrys moved from Shanghai to Anhwei
1 Infantry moved from Hong Kong to Kwangtung
2 Tanks moved from Shantung to Hunan
2 Fighters moved from Shantung to Anhwei
1 Artillery, 1 Infantry and 5 Tanks moved from Chita to Ayan
1 Artillery and 2 Infantrys moved from Heilungchiang to Ayan
2 ArmoredCars moved from Changchun to Heilungchiang
4 Infantrys moved from Changchun to KirinPurchase Units - Hisaichi
Hisaichi buy 1 Factory and 17 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 2 Artillerys, 3 Infantrys and 5 Tanks
Russians defend with 1 Bunker, 1 Fighter, 5 Infantrys and 1 Tank
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 5 Tanks in Ayan, round 2 : 4/10 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker, 1 Fighter, 5 Infantrys and 1 Tank in Ayan, round 2 : 2/8 hits
3 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 2 Artillerys, 1 Infantry and 5 Tanks in Ayan, round 3 : 3/8 hits
Russians roll dice for 1 Bunker, 1 Fighter, 2 Infantrys and 1 Tank in Ayan, round 3 : 2/5 hits
2 Infantrys owned by the Russians, 1 Tank owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 1 Artillery and 5 Tanks in Ayan, round 4 : 3/6 hits
Russians roll dice for 1 Bunker and 1 Fighter in Ayan, round 4 : 2/2 hits
1 Fighter owned by the Russians, 1 Tank owned by the Hisaichi, 1 Bunker owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 4 Tanks remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Artillerys, 3 Infantrys and 1 Tank
Casualties for Russians: 1 Bunker, 1 Fighter, 5 Infantrys and 1 Tank
Battle in Anhwei
Hisaichi attack with 2 Fighters and 2 Infantrys
Chinese defend with 1 Artillery and 1 Tank
Hisaichi roll dice for 2 Fighters and 2 Infantrys in Anhwei, round 2 : 1/4 hits
Chinese roll dice for 1 Artillery and 1 Tank in Anhwei, round 2 : 1/2 hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Anhwei
Hisaichi roll dice for 2 Fighters and 1 Infantry in Anhwei, round 3 : 1/3 hits
Chinese roll dice for 1 Tank in Anhwei, round 3 : 1/1 hits
1 Fighter owned by the Hisaichi and 1 Tank owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Fighter and 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Tank
Battle in Kwangsi
Hisaichi attack with 2 Tanks
Chinese defend with 1 Tank
Hisaichi roll dice for 2 Tanks in Kwangsi, round 2 : 2/2 hits
Chinese roll dice for 1 Tank in Kwangsi, round 2 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 Tank
Battle in Banjarmasin
Hisaichi attack with 4 Artillerys, 7 Infantrys and 3 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits
Hisaichi roll dice for 4 Artillerys, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 3/14 hits
Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 9/12 hits
4 Infantrys owned by the Dutch, 7 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 2 Artillerys and 3 Tanks in Banjarmasin, round 3 : 3/5 hits
Dutch roll dice for 1 Fighter, 5 Infantrys and 2 Tanks in Banjarmasin, round 3 : 3/8 hits
1 Tank owned by the Hisaichi, 3 Infantrys owned by the Dutch and 2 Artillerys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 2 Tanks in Banjarmasin, round 4 : 0/2 hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 4 : 3/5 hits
2 Tanks owned by the Hisaichi lost in Banjarmasin
Dutch win with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is -31
Casualties for Hisaichi: 4 Artillerys, 7 Infantrys and 3 Tanks
Casualties for Dutch: 7 Infantrys
Battle in Chahar
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Chahar, round 2 : 1/4 hits
Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 1/2 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 3 : 0/3 hits
Chinese roll dice for 1 Tank in Chahar, round 3 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 4 : 2/3 hits
Chinese roll dice for 1 Tank in Chahar, round 4 : 0/1 hits
1 Tank owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in 65 Sea Zone
Hisaichi attack with 1 Bomber and 2 Fighters
British defend with 1 Destroyer, 1 Submarine and 2 Transports
Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 0/3 hits
1 Transport owned by the British lost in 65 Sea Zone
Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 Destroyer and 1 Transport in 65 Sea Zone, round 3 : 1/2 hits
1 Submarine owned by the British and 1 Fighter owned by the Hisaichi lost in 65 Sea Zone
Hisaichi roll dice for 1 Bomber and 1 Fighter in 65 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 Destroyer and 1 Transport in 65 Sea Zone, round 4 : 1/2 hits
1 Transport owned by the British and 1 Fighter owned by the Hisaichi lost in 65 Sea Zone
Hisaichi roll dice for 1 Bomber in 65 Sea Zone, round 5 : 1/1 hits
British roll dice for 1 Destroyer in 65 Sea Zone, round 5 : 0/1 hits
1 Destroyer owned by the British lost in 65 Sea Zone
Hisaichi win with 1 Bomber remaining. Battle score for attacker is 11
Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports
Casualties for Hisaichi: 2 Fighters
Battle in Hunan
Hisaichi attack with 2 Tanks
Chinese defend with 1 Artillery
Hisaichi roll dice for 2 Tanks in Hunan, round 2 : 1/2 hits
Chinese roll dice for 1 Artillery in Hunan, round 2 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 Tank remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 ArtilleryNon Combat Move - Hisaichi
1 Bomber moved from 65 Sea Zone to West Borneo
1 Fighter moved from Anhwei to ShantungPlace Units - Hisaichi
3 Infantrys placed in Shantung
6 Infantrys placed in Hong Kong
1 Factory placed in Hulunbuir
8 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 56 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 unit repaired.
1 Battleship and 1 Destroyer moved from 5 Sea Zone to 21 Sea Zone
1 Submarine and 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
1 Infantry and 1 Tank moved from Montreal to 2 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 3 Sea Zone
1 Fighter moved from Montreal to Greenland
1 Infantry moved from South Africa to Rhodesia
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from Kenya to Italian East Africa
1 Artillery moved from Equatoria to Kenya
1 Transport moved from 58 Sea Zone to 59 Sea Zone
1 Infantry moved from Baluchistan to 59 Sea Zone
1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Artillery moved from S.Saudi Arabia to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
3 Tanks moved from N.Saudi Arabia to W.Iran
1 Artillery moved from S.Saudi Arabia to 57 Sea Zone
1 Artillery and 2 Infantrys moved from N.Saudi Arabia to 57 Sea Zone
1 Infantry moved from Nubia to 57 Sea Zone
1 Infantry moved from Italian East Africa to 57 Sea Zone
2 Artillerys, 2 Cruisers, 2 Destroyers, 4 Infantrys, 1 Submarine and 2 Transports moved from 57 Sea Zone to 58 Sea Zone
2 Artillerys and 4 Infantrys moved from 58 Sea Zone to E.Iran
1 Infantry moved from Lower Egypt to New Valley
1 Tank moved from Cairo to New Valley
4 Fighters moved from Cairo to New Valley
1 Bomber moved from Leningrad to Hamburg
2 Tanks moved from Assam to S.Thailand
1 Artillery and 3 Infantrys moved from Assam to Burma
2 Infantrys moved from Bihar to Assam
2 Artillerys and 1 Infantry moved from Hyderabad to Calcutta
1 Infantry moved from Yukon to Alaska
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry moved from Attu to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
1 Infantry moved from Ontario to Quebec
1 Submarine moved from 115 Sea Zone to 109 Sea ZonePurchase Units - British
British buy 2 Carriers, 2 Factorys and 18 Infantrys; Remaining resources: 0 PUs;Combat - British
Strategic bombing raid in Hamburg
AA fire in Hamburg : 0/1 hits
Bombing raid in Hamburg rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in 109 Sea Zone
British attack with 1 Submarine
Yamamoto defend with 1 Transport
British roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 Submarine in 109 Sea Zone, round 3 : 0/1 hits
Yamamoto roll dice for 1 Transport in 109 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 Submarine in 109 Sea Zone, round 4 : 0/1 hits
Yamamoto roll dice for 1 Transport in 109 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 Submarine in 109 Sea Zone, round 5 : 1/1 hits
1 Transport owned by the Yamamoto lost in 109 Sea Zone
British win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in W.Iran
British attack with 1 Artillery, 1 Infantry and 3 Tanks
Neutral defend with 1 AAGun, 1 Bunker and 1 Factory
British roll dice for 2 Cruisers in W.Iran, round 2 : 1/2 hits
Neutral roll dice for 1 Bunker in W.Iran, round 2 : 0/1 hits
1 Bunker owned by the Neutral lost in W.Iran
British loses 0 PUs for violating W.Irans neutrality.
British win, taking W.Iran from Neutral with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in E.Iran
British attack with 2 Artillerys and 4 Infantrys
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 2 Artillerys and 4 Infantrys in E.Iran, round 2 : 2/6 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits
1 Infantry owned by the Neutral lost in E.Iran
British roll dice for 2 Artillerys and 4 Infantrys in E.Iran, round 3 : 2/6 hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 0/3 hits
2 Infantrys owned by the Neutral lost in E.Iran
British roll dice for 2 Artillerys and 4 Infantrys in E.Iran, round 4 : 1/6 hits
Neutral roll dice for 1 Bunker in E.Iran, round 4 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for Neutral: 1 Bunker and 3 Infantrys
Casualties for British: 1 Infantry
Battle in S.Thailand
British attack with 2 Tanks
Thai defend with 1 Fighter
British roll dice for 2 Tanks in S.Thailand, round 2 : 1/2 hits
Thai roll dice for 1 Fighter in S.Thailand, round 2 : 0/1 hits
1 Fighter owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 8
Casualties for Thai: 1 Fighter
Battle in New Valley
British attack with 4 Fighters, 1 Infantry and 1 Tank
Germans defend with 1 Tank
British roll dice for 4 Fighters, 1 Infantry and 1 Tank in New Valley, round 2 : 3/6 hits
Germans roll dice for 1 Tank in New Valley, round 2 : 1/1 hits
1 Infantry owned by the British and 1 Tank owned by the Germans lost in New Valley
British win, taking New Valley from Germans with 4 Fighters and 1 Tank remaining. Battle score for attacker is 3
Casualties for Germans: 1 Tank
Casualties for British: 1 InfantryNon Combat Move - British
4 Fighters moved from New Valley to Cairo
1 AAGun moved from South Africa to Rhodesia
3 Fighters moved from Paris to 21 Sea Zone
1 Bomber moved from Hamburg to LeningradPlace Units - British
2 Carriers placed in 21 Sea Zone
1 Factory placed in S.Saudi Arabia
1 Factory placed in N.Saudi Arabia
2 Infantrys placed in Cape Town
6 Infantrys placed in Cairo
5 Infantrys placed in Madras
5 Infantrys placed in DelhiTurn Complete - British
British collect 94 PUs; end with 94 PUs -
anzac & dutch
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Anzac
2 Fighters moved from 67 Sea Zone to Banjarmasin
1 Infantry moved from Townsville to Northern Territory
4 Infantrys moved from West Papua to Merauke
1 Infantry moved from Kwajalein to Jaluit
Anzac take Jaluit from Yamamoto
1 Submarine moved from 115 Sea Zone to 102 Sea Zone
4 Infantrys moved from New South Wales to South AustraliaPurchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Cruisers and 1 Elite; Remaining resources: 0 PUs;Combat - Anzac
Battle in 102 Sea Zone
Anzac attack with 1 Submarine
Yamamoto defend with 1 Transport
Anzac roll dice for 1 Submarine in 102 Sea Zone, round 2 : 1/1 hits
1 Transport owned by the Yamamoto lost in 102 Sea Zone
Anzac win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 TransportNon Combat Move - Anzac
Place Units - Anzac
1 Adv.Fighter and 2 Cruisers placed in 67 Sea Zone
1 Elite placed in TownsvilleTurn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
1 Infantry and 1 Tank moved from Amazon to BoliviaPurchase Units - Dutch
Dutch buy 1 Adv.Fighter, 1 Fighter and 2 Tanks; Remaining resources: 0 PUs;Combat - Dutch
Battle in Bolivia
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 3 Infantrys
Dutch roll dice for 1 Infantry and 1 Tank in Bolivia, round 2 : 1/2 hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits
1 Infantry owned by the Neutral lost in Bolivia
Dutch roll dice for 1 Infantry and 1 Tank in Bolivia, round 3 : 1/2 hits
Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 1/2 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Bolivia
Dutch roll dice for 1 Tank in Bolivia, round 4 : 0/1 hits
Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits
Dutch roll dice for 1 Tank in Bolivia, round 5 : 0/1 hits
Neutral roll dice for 1 Infantry in Bolivia, round 5 : 0/1 hits
Dutch roll dice for 1 Tank in Bolivia, round 6 : 1/1 hits
Neutral roll dice for 1 Infantry in Bolivia, round 6 : 1/1 hits
1 Infantry owned by the Neutral and 1 Tank owned by the Dutch lost in Bolivia
Neutral win with no units remaining. Battle score for attacker is -1
Casualties for Neutral: 3 Infantrys
Casualties for Dutch: 1 Infantry and 1 TankNon Combat Move - Dutch
Place Units - Dutch
1 Adv.Fighter, 1 Fighter and 2 Tanks placed in BanjarmasinTurn Complete - Dutch
Dutch collect 23 PUs; end with 23 PUs -
I’m such a newb, forgetting Anzac and Dutch.
And WOW! Bad luck in Borneo :-o
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
1 Infantry moved from Oulu to Lapland
Finns take Lapland from Russians
3 Infantrys moved from Tampere to Oulu
1 Tank moved from Tampere to Oulu
1 Fighter moved from Helsinki to Oulu
3 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
1 Elite and 5 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Romanians
1 Infantry moved from E.Romania to Odessa
Romanians take Odessa from Russians
2 Artillerys, 2 Infantrys and 1 Tank moved from Serbia to Bulgaria
1 Tank moved from Bulgaria to E.Romania
1 Fighter and 3 Infantrys moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 1 Adv.Fighter, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Romanians
Non Combat Move - Romanians
Place Units - Romanians
1 Adv.Fighter, 2 Infantrys and 1 Tank placed in BucharestTurn Complete - Romanians
Romanians collect 16 PUs; end with 16 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;Place Units - Thai
4 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 6 PUs; end with 6 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
1 Infantry and 1 Tank moved from Greenland to 2 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 3 Sea Zone
1 Infantry and 1 Tank moved from 3 Sea Zone to Iceland
1 Infantry moved from Mindanao to Panay
1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 72 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
Americans take Wake from Yamamoto
2 Infantrys moved from Pearl Harbor to 91 Sea Zone
2 Carriers, 2 Cruisers, 2 Destroyers and 2 Infantrys moved from 91 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Wake
4 Fighters moved from Midway to 88 Sea Zone
2 Bombers moved from Midway to Kwajalein
2 Infantrys and 2 Tanks moved from Peru to 119 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 119 Sea Zone to 125 Sea Zone
2 Infantrys and 2 Tanks moved from 125 Sea Zone to S.Chile
1 Artillery and 3 Infantrys moved from E.Mexico to Central America
1 Fighter moved from South Atlantic USA to 25 Sea Zone
1 Artillery moved from W.Mexico to E.Mexico
3 Tanks moved from W.Mexico to Central America
1 Infantry moved from South Atlantic USA to Northeast USA
2 Infantrys moved from South Central USA to Northeast USAPurchase Units - Americans
Americans buy 1 B.Transport, 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Factory, 12 Infantrys, 1 Tank and 1 Transport; Remaining resources: 1 PUs;Combat - Americans
Battle in Panay
Americans attack with 1 Infantry
Hisaichi defend with 1 Infantry
Americans roll dice for 1 Infantry in Panay, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in Panay, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Panay
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 Infantry
Battle in Central America
Americans attack with 1 Artillery, 3 Infantrys and 3 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Central America, round 2 : 1/7 hits, 2.50 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in S.Chile
Americans attack with 2 Infantrys and 2 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Americans roll dice for 2 Infantrys and 2 Tanks in S.Chile, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile
Americans roll dice for 1 Infantry and 2 Tanks in S.Chile, round 3 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 1 Fighter in S.Chile, round 3 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Neutral and 1 Infantry owned by the Americans lost in S.Chile
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 2 Tanks remaining. Battle score for attacker is 8
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Fighter and 2 Infantrys
Battle in 25 Sea Zone
Americans attack with 1 Fighter
Germans defend with 1 Submarine
Americans roll dice for 1 Fighter in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Germans Submerged
Battle in Iceland
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Iceland
Americans loses 0 PUs for violating Icelands neutrality.
Americans winAmericans win with 1 Fighter remaining, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 InfantryNon Combat Move - Americans
1 Fighter moved from 25 Sea Zone to ColombiaPlace Units - Americans
1 B.Transport and 1 Transport placed in 7 Sea Zone
Americans undo move 1.
1 B.Transport, 1 Battleship, 1 Cruiser, 1 Destroyer and 1 Transport placed in 13 Sea Zone
2 Infantrys and 1 Tank placed in Northeast USA
1 Factory placed in Midway
10 Infantrys placed in WashingtonTurn Complete - Americans
Americans collect 102 PUs; end with 103 PUsCombat Hit Differential Summary :
Neutral : 1.67
Hisaichi : 0.67
Americans : -0.17





