Whackamatt (Axis) vs entek (Allies) Combo 3ish
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Hisaichi
1 Tank moved from Hulunbuir to Heilungchiang
Hisaichi take Heilungchiang from Russians
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Elite and 1 Infantry moved from Changchun to 84 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Elite and 1 Infantry moved from 75 Sea Zone to Ayan
1 Tank moved from Heilungchiang to Ayan
2 Tanks moved from Hulunbuir to Chita
1 Adv.Fighter moved from Hulunbuir to Chita
7 Infantrys moved from Liaoning to Peking
2 Adv.Fighters moved from Hulunbuir to Peking
1 Infantry moved from Bulun to Khatanga
1 Infantry moved from Khatanga to Olyokminsk
Hisaichi take Olyokminsk from RussiansPurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 1 Cruiser, 6 Infantrys and 1 Tank; Remaining resources: 1 PUs;Combat - Hisaichi
Battle in Peking
Hisaichi attack with 2 Adv.Fighters and 7 Infantrys
Chinese defend with 3 Infantrys
Hisaichi roll dice for 2 Adv.Fighters and 7 Infantrys in Peking, round 2 : 2/9 hits, 2.17 expected hits
Chinese roll dice for 3 Infantrys in Peking, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Peking
Hisaichi roll dice for 2 Adv.Fighters and 6 Infantrys in Peking, round 3 : 1/8 hits, 2.00 expected hits
Chinese roll dice for 1 Infantry in Peking, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Peking
Hisaichi win, taking Peking from Chinese with 2 Adv.Fighters and 6 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 3 Infantrys
Battle in Chita
Hisaichi attack with 1 Adv.Fighter and 2 Tanks
Russians defend with 1 AAGun, 1 Elite and 1 Factory
AA fire in Chita : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Adv.Fighter and 2 Tanks in Chita, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 Elite in Chita, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Russians and 1 Tank owned by the Hisaichi lost in Chita
Hisaichi win, taking Chita from Russians with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 1 Elite
Battle in Ayan
Hisaichi attack with 1 Elite, 1 Infantry and 1 Tank
Russians defend with 1 Artillery
Hisaichi roll dice for 1 Elite, 1 Infantry and 1 Tank in Ayan, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Ayan, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Elite and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 ArtilleryNon Combat Move - Hisaichi
1 Adv.Fighter moved from Chita to Changchun
2 Adv.Fighters moved from Peking to ChangchunPlace Units - Hisaichi
1 Cruiser placed in 84 Sea Zone
2 ArmoredCars and 1 Tank placed in Hulunbuir
6 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 49 PUs; end with 50 PUsCombat Hit Differential Summary :
Hisaichi : -0.67
Chinese : -0.33
Russians : 1.33
AA fire in Chita : : -0.17 -
Probably time to call this one. Britain will be hard pressed to gain back it’s home island…
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Anzac
EDIT: Turning off Edit Mode
EDIT: 1 Adv.Fighter, 1 Carrier and 3 Destroyers moved from 106 Sea Zone to 93 Sea Zone
EDIT: 2 Artillerys and 2 Infantrys moved from Bangkok to 105 Sea Zone
EDIT: Anzac undo move 2.
EDIT: 1 Elite moved from Townsville to 113 Sea Zone
EDIT: 1 Elite and 1 S.Submarine moved from 113 Sea Zone to 93 Sea Zone
EDIT: 1 Elite moved from 93 Sea Zone to Kyushu
EDIT: 1 Infantry moved from West Papua to 108 Sea Zone
EDIT: 1 Infantry and 1 S.Submarine moved from 108 Sea Zone to 93 Sea Zone
EDIT: 1 Adv.Fighter moved from S.French Indochina to 93 Sea Zone
EDIT: 1 Infantry moved from 93 Sea Zone to Formosa
2 Transports moved from 106 Sea Zone to 93 Sea Zone
2 Artillerys and 2 Infantrys moved from Bangkok to 105 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Kyushu
1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Kyushu
1 Infantry moved from Truk to Woleai
Americans take Woleai from Yamamoto
1 Infantry moved from Yap to Ulithi
Anzac take Ulithi from Yamamoto
1 Infantry moved from Guadalcanal to 109 Sea Zone
1 Infantry moved from Bougainville to 109 Sea Zone
1 Infantry moved from 85 Sea Zone to Hokkaido
Anzac take Hokkaido from Yamamoto
1 Infantry moved from 85 Sea Zone to Tohoku
Anzac take Tohoku from Yamamoto
1 Infantry moved from 85 Sea Zone to Shikoku
Anzac take Shikoku from Yamamoto
1 Artillery and 1 Infantry moved from Bangkok to S.Thailand
1 Infantry moved from Milne Bay to West Papua
1 Bomber moved from Broome to 93 Sea Zone
1 Adv.Fighter moved from British Borneo to 93 Sea Zone
1 Submarine moved from 117 Sea Zone to 115 Sea ZonePurchase Units - Anzac
Anzac buy 3 Adv.Fighters, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in 93 Sea Zone
Anzac attack with 3 Adv.Fighters, 1 Bomber, 1 Carrier, 3 Destroyers, 2 S.Submarines and 4 Transports
Hisaichi defend with 1 T.Boat; Yamamoto defend with 1 Battleship, 3 Destroyers and 2 Submarines
Anzac roll dice for 2 S.Submarines in 93 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 2 Submarines in 93 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Anzac roll dice for 3 Adv.Fighters, 1 Bomber, 1 Carrier, 3 Destroyers and 4 Transports in 93 Sea Zone, round 2 : 5/8 hits, 3.33 expected hits
Yamamoto roll dice for 1 Battleship, 3 Destroyers and 1 T.Boat in 93 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits
2 Transports owned by the Anzac, 2 Submarines owned by the Yamamoto, 1 T.Boat owned by the Hisaichi, 2 Destroyers owned by the Anzac and 3 Destroyers owned by the Yamamoto lost in 93 Sea Zone
Anzac roll dice for 2 S.Submarines in 93 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Anzac roll dice for 3 Adv.Fighters, 1 Bomber, 1 Carrier, 1 Destroyer and 2 Transports in 93 Sea Zone, round 3 : 2/6 hits, 2.67 expected hits
Yamamoto roll dice for 1 Battleship in 93 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 Battleship owned by the Yamamoto and 1 Adv.Fighter owned by the Anzac lost in 93 Sea Zone
Anzac win with 2 Adv.Fighters, 1 Bomber, 1 Carrier, 1 Destroyer, 2 S.Submarines and 2 Transports remaining. Battle score for attacker is 26
Casualties for Anzac: 1 Adv.Fighter, 2 Destroyers and 2 Transports
Casualties for Hisaichi: 1 T.Boat
Casualties for Yamamoto: 1 Battleship, 3 Destroyers and 2 Submarines
Battle in Formosa
Battle in KyushuNon Combat Move - Anzac
1 Bomber moved from 93 Sea Zone to ManilaPlace Units - Anzac
2 Elites and 4 Infantrys placed in Bangkok
3 Adv.Fighters placed in BroomeTurn Complete - Anzac
Anzac collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
Yamamoto : 1.83
Anzac : 1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Dutch
3 Tanks moved from S.French Indochina to 106 Sea Zone
1 Artillery moved from Manila to 106 Sea Zone
2 Infantrys moved from Manila to 106 Sea Zone
2 Infantrys moved from S.French Indochina to 106 Sea Zone
1 Artillery, 4 Infantrys, 3 Tanks and 4 Transports moved from 106 Sea Zone to 85 Sea Zone
1 Artillery, 4 Infantrys and 3 Tanks moved from 85 Sea Zone to Tokyo
2 Fighters moved from 106 Sea Zone to TokyoPurchase Units - Dutch
Dutch buy 2 Submarines and 2 Transports; Remaining resources: 1 PUs;Combat - Dutch
Battle in Tokyo
Dutch attack with 1 Artillery, 2 Fighters, 4 Infantrys and 3 Tanks
Yamamoto defend with 1 AAGun, 1 Bunker, 1 Factory, 5 Infantrys and 1 L.Fighter
AA fire in Tokyo : 0/2 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery, 2 Fighters, 4 Infantrys and 3 Tanks in Tokyo, round 2 : 1/10 hits, 3.33 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker, 5 Infantrys and 1 L.Fighter in Tokyo, round 2 : 4/7 hits, 2.83 expected hits
4 Infantrys owned by the Dutch lost in Tokyo
Dutch roll dice for 1 Artillery, 2 Fighters and 3 Tanks in Tokyo, round 3 : 3/6 hits, 2.50 expected hits
Yamamoto roll dice for 1 Bunker, 5 Infantrys and 1 L.Fighter in Tokyo, round 3 : 2/7 hits, 2.83 expected hits
1 Fighter owned by the Dutch, 1 Artillery owned by the Dutch and 3 Infantrys owned by the Yamamoto lost in Tokyo
Dutch roll dice for 1 Fighter and 3 Tanks in Tokyo, round 4 : 3/4 hits, 1.83 expected hits
Yamamoto roll dice for 1 Bunker, 2 Infantrys and 1 L.Fighter in Tokyo, round 4 : 1/4 hits, 1.83 expected hits
1 Fighter owned by the Dutch, 2 Infantrys owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Tokyo
Dutch roll dice for 3 Tanks in Tokyo, round 5 : 1/3 hits, 1.50 expected hits
Yamamoto roll dice for 1 L.Fighter in Tokyo, round 5 : 1/1 hits, 0.67 expected hits
1 L.Fighter owned by the Yamamoto and 1 Tank owned by the Dutch lost in Tokyo
Dutch captures 75PUs while taking Yamamoto capital
Dutch win, taking Tokyo from Yamamoto with 2 Tanks remaining. Battle score for attacker is -5
Casualties for Dutch: 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank
Casualties for Yamamoto: 1 Bunker, 5 Infantrys and 1 L.FighterNon Combat Move - Dutch
2 Fighters moved from S.French Indochina to 106 Sea ZonePlace Units - Dutch
2 Transports placed in 110 Sea Zone
2 Submarines placed in 110 Sea ZoneTurn Complete - Dutch
Dutch collect 35 PUs; end with 111 PUsCombat Hit Differential Summary :
AA fire in Tokyo : : -0.33
Yamamoto : -0.17
Dutch : -1.17 -
SUBMITTED FOR YOUR APPROVAL:
I think you were calling the game too soon. I saw an action plan to get the Allies on top that still make it a game!
1 ) UK opened up canals in Thailand
2 ) Allowing the Anzac fleet to remove the blocking Yamamoto fleet
3 ) Allowing the Dutch to assault Tokyo with 4 transports and 2 fighters…and win with two tanks left.
4 ) France will have to purchase a naval unit and place it via N.FrenchIndoChina to stop Yam from pulling 4 units for a counterattack. Then the Yam only has 1 art that can try. Hisaichi may take it back, but that will be a full two rounds before Yam collects then buys and places new units. Plenty of time for Anzac to get their newly acquired Japanese territories with factories and produce at the same time.
Now there’s 53 production on the books that the Axis will never get back. The Axis theatre will shrivel and die in the Pacific, making it a crazy East vs West game. The Dutch can support India, China and Anzac will push Japan off the mainland, and the US can slowly take back its islands at your leisure.
I’d say it could still be a game if you want to keep going. You can look over the UK/Anzac/Dutch purchases, NCMs and such and make changes. I went for max Defense in India while not letting London go completely.
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I’m down to keep going. It was just discouraging how well you were able to take over UK! Thank you for the advise. I’ll take a look at it when I get home in a few hours.
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Sure thing! One thing the Japanese have difficulties with is the possibility for other powers to do “can-opener” moves. The US can throw out a blocker and stop Yamamoto from attacking easy. The US has Anzac/Dutch/UK or even the Russians sometimes that can destroy blockers.
I think if the Dutch capital isn’t taken, the best thing to do is buy planes as the Dutch as much as you can. They protect your capital AND threaten naval units and unprotected transports.
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Yeah, that looks great. THanks for the help!
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Finns
4 Infantrys moved from Lapland to Finnmark
3 ArmoredCars moved from Nordland to Oslo
1 Elite moved from Helsinki to 24 Sea Zone
1 Elite moved from Lapland to Finnmark
1 Elite moved from Lapland to 24 Sea Zone
1 Infantry moved from Oulu to 24 Sea Zone
6 ArmoredCars moved from Oulu to Upper Norrland
1 Cruiser, 2 Elites, 1 Infantry and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Elites and 1 Infantry moved from 23 Sea Zone to Oslo
2 Infantrys moved from Oulu to Lapland
1 Elite and 1 Infantry moved from Vyborg to S.Karelia
1 Infantry moved from S.Karelia to Yaroslavl
1 Infantry moved from Vologda to Yaroslavl
1 Adv.Fighter and 2 Fighters moved from Lapland to YaroslavlPurchase Units - Finns
Finns buy 1 Bunker and 3 Elites; Remaining resources: 7 PUs;Combat - Finns
Battle in Oslo
Finns attack with 3 ArmoredCars, 2 Elites and 1 Infantry
British defend with 2 Bunkers
Finns roll dice for 1 Cruiser in Oslo, round 2 : 0/1 hits, 0.50 expected hits
Finns roll dice for 3 ArmoredCars, 2 Elites and 1 Infantry in Oslo, round 2 : 3/6 hits, 1.83 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 2 Bunkers in Oslo, round 2 : 1/2 hits, 1.00 expected hits
1 Bunker owned by the British and 1 Infantry owned by the Finns lost in Oslo
Finns roll dice for 3 ArmoredCars and 2 Elites in Oslo, round 3 : 1/5 hits, 1.67 expected hits
British roll dice for 1 Bunker in Oslo, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the British lost in Oslo
Finns win, taking Oslo from British with 3 ArmoredCars and 2 Elites remaining. Battle score for attacker is 10
Casualties for Finns: 1 Infantry
Casualties for British: 2 Bunkers
Battle in Yaroslavl
Finns attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Yaroslavl, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Yaroslavl
Finns win, taking Yaroslavl from Russians with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Finnmark
Finns attack with 1 Elite and 4 Infantrys
Neutral defend with 1 Infantry
Finns roll dice for 1 Elite and 4 Infantrys in Finnmark, round 2 : 1/5 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Finnmark
Finns loses 0 PUs for violating Finnmarks neutrality.
Finns win, taking Finnmark from Neutral with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Finns
1 Adv.Fighter and 2 Fighters moved from Yaroslavl to S.KareliaPlace Units - Finns
1 Bunker placed in S.Karelia
3 Elites placed in HelsinkiTurn Complete - Finns
Finns collect 26 PUs; end with 33 PUsCombat Hit Differential Summary :
Neutral : -0.33
British : -0.50
Finns : -0.50
Russians : 0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Romanians
2 Tanks moved from Donetsk to Tula
3 Artillerys and 3 Elites moved from Kursk to Tula
2 Adv.Fighters, 1 Fighter and 1 Tank moved from Kursk to Gorky
2 Artillerys and 2 Elites moved from Kiev to Kursk
2 Tanks moved from Vinnytsia to Kursk
1 Artillery and 1 Elite moved from Vinnytsia to Kiev
1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia
2 ArmoredCars and 1 Tank moved from Bucharest to Vinnytsia
1 Elite moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 1 JetFighter and 2 Tanks; Remaining resources: 1 PUs;Combat - Romanians
Battle in Tula
Romanians attack with 3 Artillerys, 3 Elites and 2 Tanks
Russians defend with 1 Infantry
Romanians roll dice for 3 Artillerys, 3 Elites and 2 Tanks in Tula, round 2 : 4/8 hits, 3.50 expected hits
Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Tula
Romanians win, taking Tula from Russians with 3 Artillerys, 3 Elites and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Gorky
Romanians attack with 2 Adv.Fighters, 1 Fighter and 1 Tank
Russians defend with 2 Infantrys
Romanians roll dice for 2 Adv.Fighters, 1 Fighter and 1 Tank in Gorky, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 2 Infantrys in Gorky, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Gorky
Romanians win, taking Gorky from Russians with 2 Adv.Fighters, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 2 InfantrysNon Combat Move - Romanians
2 Adv.Fighters and 1 Fighter moved from Gorky to KurskPlace Units - Romanians
2 Tanks placed in Donetsk
1 JetFighter placed in BucharestTurn Complete - Romanians
Romanians collect 25 PUs; end with 26 PUsCombat Hit Differential Summary :
Romanians : 0.67
Russians : -1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Turn Complete - Thai
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Americans
8 Artillerys, 1 Marine and 8 Tanks moved from French Equatorial Africa to Darfur
1 Adv.Fighter, 2 Bombers, 1 Fighter and 1 S.Bomber moved from Nigeria to Darfur
1 Cruiser and 4 Destroyers moved from 83 Sea Zone to 91 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 83 Sea Zone to 91 Sea Zone
1 Destroyer moved from 98 Sea Zone to 91 Sea Zone
2 S.Bombers moved from Ponape to 91 Sea Zone
1 B.Carrier moved from 83 Sea Zone to 91 Sea Zone
3 B.Transports moved from 83 Sea Zone to 91 Sea ZonePurchase Units - Americans
Americans buy 3 Adv.Fighters, 3 B.Transports, 1 Bunker, 4 Destroyers and 1 S.Bomber; Remaining resources: 0 PUs;Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 Adv.Fighter, 1 B.Carrier, 3 B.Transports, 1 Cruiser, 5 Destroyers, 2 Fighters and 2 S.Bombers
Yamamoto defend with 3 Adv.Fighters, 1 B.Carrier, 4 Battleships, 2 Cruisers and 1 Destroyer
Americans roll dice for 1 Adv.Fighter, 1 B.Carrier, 3 B.Transports, 1 Cruiser, 5 Destroyers, 2 Fighters and 2 S.Bombers in 91 Sea Zone, round 2 : 4/12 hits, 5.17 expected hits
Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier, 4 Battleships, 2 Cruisers and 1 Destroyer in 91 Sea Zone, round 2 : 6/11 hits, 6.50 expected hits
1 Destroyer owned by the Americans, 3 B.Transports owned by the Americans, 1 B.Carrier owned by the Americans, 2 Cruisers owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto lost in 91 Sea Zone
Americans roll dice for 1 Adv.Fighter, 1 Cruiser, 4 Destroyers, 2 Fighters and 2 S.Bombers in 91 Sea Zone, round 3 : 5/10 hits, 4.67 expected hits
Yamamoto roll dice for 3 Adv.Fighters and 4 Battleships in 91 Sea Zone, round 3 : 4/7 hits, 4.67 expected hits
4 Destroyers owned by the Americans, 3 Adv.Fighters owned by the Yamamoto and 2 Battleships owned by the Yamamoto lost in 91 Sea Zone
Americans roll dice for 1 Adv.Fighter, 1 Cruiser, 2 Fighters and 2 S.Bombers in 91 Sea Zone, round 4 : 3/6 hits, 3.33 expected hits
Yamamoto roll dice for 2 Battleships in 91 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits
2 Battleships owned by the Yamamoto lost in 91 Sea Zone
Americans win with 1 Adv.Fighter, 1 Cruiser, 2 Fighters and 2 S.Bombers remaining. Battle score for attacker is 78
Casualties for Americans: 1 B.Carrier, 3 B.Transports and 5 Destroyers
Casualties for Yamamoto: 3 Adv.Fighters, 1 B.Carrier, 4 Battleships, 2 Cruisers and 1 Destroyer
Battle in Darfur
Americans attack with 1 Adv.Fighter, 8 Artillerys, 2 Bombers, 1 Fighter, 1 Marine, 1 S.Bomber and 8 Tanks
Germans defend with 1 Bunker; Italians defend with 6 Infantrys and 2 Tanks
Americans roll dice for 1 Adv.Fighter, 8 Artillerys, 2 Bombers, 1 Fighter, 1 Marine, 1 S.Bomber and 8 Tanks in Darfur, round 2 : 15/22 hits, 10.33 expected hits
Germans roll dice for 1 Bunker, 6 Infantrys and 2 Tanks in Darfur, round 2 : 3/9 hits, 3.50 expected hits
2 Tanks owned by the Italians, 3 Artillerys owned by the Americans, 6 Infantrys owned by the Italians and 1 Bunker owned by the Germans lost in Darfur
Americans win, taking Darfur from Germans with 1 Adv.Fighter, 5 Artillerys, 2 Bombers, 1 Fighter, 1 Marine, 1 S.Bomber and 8 Tanks remaining. Battle score for attacker is 16
Casualties for Americans: 3 Artillerys
Casualties for Germans: 1 Bunker
Casualties for Italians: 6 Infantrys and 2 TanksNon Combat Move - Americans
1 Adv.Fighter moved from Darfur to French Equatorial Africa
2 Bombers, 1 Fighter and 1 S.Bomber moved from Darfur to French Equatorial Africa
1 AAGun and 1 Infantry moved from Bahia to 32 Sea Zone
1 AAGun, 1 Infantry and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
1 AAGun and 1 Infantry moved from 34 Sea Zone to Rio de Oro
1 Destroyer moved from 34 Sea Zone to 30 Sea Zone
1 Adv.Fighter, 2 Fighters and 2 S.Bombers moved from 91 Sea Zone to Pearl HarborPlace Units - Americans
3 B.Transports placed in 83 Sea Zone
1 Bunker placed in Rio de Oro
3 Adv.Fighters placed in 34 Sea Zone
2 Destroyers placed in 32 Sea Zone
1 S.Bomber placed in Salvador
1 Destroyer placed in 35 Sea Zone
1 Destroyer placed in 91 Sea ZoneTurn Complete - Americans
Americans collect 111 PUs; end with 111 PUsCombat Hit Differential Summary :
Germans : -0.50
Yamamoto : -2.50
Americans : 3.50Territory Summary for Americans :
French Equatorial Africa : 1 AAGun, 1 Adv.Fighter, 2 Bombers, 1 Fighter and 1 S.Bomber
Kwajalein : 1 flag
Jaluit : 1 flag
British Columbia : 1 Tank
Darfur : 5 Artillerys, 1 Marine and 8 Tanks
New Caledonia : 1 Infantry
Washington : 1 AAGun and 1 Factory
San Francisco : 1 AAGun, 6 Artillerys, 2 Elites, 1 Factory and 1 Infantry
Pearl Harbor : 1 AAGun, 1 Adv.Fighter, 1 Factory, 2 Fighters, 1 Infantry and 2 S.Bombers
Christmas : 1 Infantry
South Central USA : 1 Factory
Ponape : 1 Bunker
Alaska : 1 Factory
Colombia : 1 Factory
Palmyra : 1 Infantry
Midway : 3 Marines
Manila : 1 Bunker
Kermandec : 1 Infantry
South Atlantic USA : 1 Factory
Bahia : 1 flag, 1 Factory
W.Mexico : 1 flag
Salvador : 1 flag, 1 Factory and 1 S.Bomber
Rio De Janeiro : 1 flag
Central America : 1 flag
Rio de Oro : 1 flag, 1 AAGun, 2 Bunkers, 1 Factory, 1 Infantry and 3 Mech.Infs
Amazon : 1 flag, 1 AAGun
E.Mexico : 1 flag
Venezuela : 1 flag, 1 Factory
30 Sea Zone : 1 Destroyer
35 Sea Zone : 1 Destroyer
32 Sea Zone : 3 B.Transports and 2 Destroyers
91 Sea Zone : 1 Cruiser and 1 Destroyer
83 Sea Zone : 3 B.Transports
34 Sea Zone : 3 Adv.Fighters, 1 B.Carrier, 2 Destroyers and 1 TransportProduction/PUs Summary :
Germans : 142 / 202
Russians : 38 / 51
Italians : 111 / 111
French : 13 / 14
Yamamoto : 53 / 0
Chinese : 34 / 37
Hisaichi : 46 / 50
British : 80 / 80
Anzac : 56 / 56
Dutch : 35 / 111
Finns : 26 / 33
Romanians : 25 / 26
Thai : 1 / 0
Americans : 111 / 111 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Germans
1 Infantry moved from Manchester to Wales
Germans take Wales from British
17 Infantrys moved from Manchester to London
2 Infantrys moved from Dover to London
2 Infantrys moved from Normandy to 20 Sea Zone
5 S.Submarines moved from 21 Sea Zone to 9 Sea Zone
2 Infantrys and 2 S.Submarines moved from 20 Sea Zone to 9 Sea Zone
2 Infantrys moved from 9 Sea Zone to Iceland
2 Adv.Fighters moved from 20 Sea Zone to Iceland
1 Destroyer moved from 20 Sea Zone to 17 Sea Zone
1 Transport moved from 21 Sea Zone to 20 Sea Zone
1 ArmoredCar moved from Belgium to 20 Sea Zone
1 Infantry moved from Picardy to 20 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 ArmoredCar and 1 Infantry moved from 18 Sea Zone to Munster
Germans take Munster from British
1 Transport moved from 21 Sea Zone to 20 Sea Zone
1 Infantry moved from Picardy to 20 Sea Zone
1 ArmoredCar moved from Belgium to 20 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 ArmoredCar and 1 Infantry moved from 18 Sea Zone to Dublin
Germans take Dublin from British
1 Transport moved from 21 Sea Zone to 20 Sea Zone
1 Infantry moved from Picardy to 20 Sea Zone
1 ArmoredCar moved from Belgium to 20 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 ArmoredCar and 1 Infantry moved from 18 Sea Zone to Scotland
Germans take Scotland from British
1 Transport moved from 21 Sea Zone to 20 Sea Zone
1 Infantry moved from Picardy to 20 Sea Zone
1 ArmoredCar moved from Belgium to 20 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 ArmoredCar and 1 Infantry moved from 18 Sea Zone to Northern Ireland
Germans take Northern Ireland from British
5 Destroyers moved from 12 Sea Zone to 10 Sea Zone
3 Transports moved from 21 Sea Zone to 10 Sea Zone
2 Cruisers moved from 21 Sea Zone to 10 Sea Zone
1 Battleship moved from 21 Sea Zone to 18 Sea Zone
3 Destroyers moved from 20 Sea Zone to 18 Sea Zone
2 Destroyers moved from 20 Sea Zone to 18 Sea Zone
1 Carrier moved from 20 Sea Zone to 10 Sea Zone
2 Submarines moved from 21 Sea Zone to 18 Sea Zone
1 Cruiser moved from 21 Sea Zone to 20 Sea Zone
1 Infantry moved from Picardy to 20 Sea Zone
1 Cruiser and 1 Infantry moved from 20 Sea Zone to 18 Sea Zone
1 Infantry moved from 18 Sea Zone to Munster
1 Elite moved from Hamburg to 22 Sea Zone
1 Elite and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
1 Elite moved from 21 Sea Zone to Dover
2 Destroyers moved from 21 Sea Zone to 18 Sea Zone
1 Cruiser moved from 12 Sea Zone to 20 Sea Zone
5 Infantrys moved from Rostov to Penza
2 HeavyTanks moved from Rostov to Penza
1 Elite and 1 Infantry moved from Erzurum to Astrakhan
3 Tanks moved from Georgia to Penza
1 Infantry moved from Kuybyshev to Penza
5 HeavyTanks moved from Stalingrad to Penza
5 Infantrys moved from Saratov to Penza
2 Stukas moved from Saratov to Ufa
1 Tank moved from Sverdlovsk to Ufa
1 Tank moved from Sverdlovsk to Surgut
Germans take Surgut from Russians
5 Tanks moved from Sverdlovsk to Komi
1 Tank moved from Sverdlovsk to Komi
1 Tank moved from Surgut to Salekhard
Germans take Salekhard from Russians
2 Tanks moved from Sverdlovsk to Yeniseysk
3 Tanks moved from Sverdlovsk to Novosibirsk
2 Stukas moved from Saratov to Novosibirsk
2 HeavyTanks moved from S.Karelia to Kirov
2 Infantrys moved from S.Karelia to Vologda
1 Infantry moved from Picardy to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Brittany
5 Infantrys moved from Picardy to Normandy
1 Infantry moved from Normandy to Brittany
2 ArmoredCars moved from Belgium to Normandy
5 Tanks moved from Vinnytsia to Rostov
3 Infantrys moved from Vinnytsia to Donetsk
3 Mech.Infs moved from Krakow to Rostov
3 Infantrys moved from Krakow to E.Romania
1 Infantry moved from Brest to Kiev
1 JetFighter moved from Khatanga to NovosibirskPurchase Units - Germans
Germans buy 4 Artillerys, 1 Bunker, 2 Elites, 5 HeavyTanks, 4 JetFighters, 14 Mech.Infs and 1 Tank; Remaining resources: 4 PUs;Combat - Germans
Battle in Ufa
Germans attack with 2 Stukas and 1 Tank
Chinese defend with 1 Mech.Inf
Germans roll dice for 2 Stukas and 1 Tank in Ufa, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 Mech.Inf in Ufa, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Ufa
Germans win, taking Ufa from Russians with 2 Stukas and 1 Tank remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Mech.Inf
Battle in Astrakhan
Germans attack with 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Elite and 1 Infantry in Astrakhan, round 2 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Astrakhan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Elite and 1 Infantry in Astrakhan, round 3 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Astrakhan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Astrakhan
Germans win, taking Astrakhan from Russians with 1 Elite remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Komi
Germans attack with 6 Tanks
Chinese defend with 4 Mech.Infs
Germans roll dice for 6 Tanks in Komi, round 2 : 4/6 hits, 3.00 expected hits
Russians roll dice for 4 Mech.Infs in Komi, round 2 : 2/4 hits, 1.33 expected hits
4 Mech.Infs owned by the Chinese and 2 Tanks owned by the Germans lost in Komi
Germans win, taking Komi from Russians with 4 Tanks remaining. Battle score for attacker is 14
Casualties for Germans: 2 Tanks
Casualties for Chinese: 4 Mech.Infs
Battle in 9 Sea Zone
Germans attack with 7 S.Submarines
British defend with 4 Destroyers
Germans roll dice for 7 S.Submarines in 9 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
British roll dice for 4 Destroyers in 9 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
4 Destroyers owned by the British lost in 9 Sea Zone
Germans win with 7 S.Submarines remaining. Battle score for attacker is 32
Casualties for British: 4 Destroyers
Battle in Penza
Germans attack with 7 HeavyTanks, 11 Infantrys and 3 Tanks
Russians defend with 1 Infantry
Germans roll dice for 7 HeavyTanks, 11 Infantrys and 3 Tanks in Penza, round 2 : 12/21 hits, 8.00 expected hits
Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Penza
Germans win, taking Penza from Russians with 7 HeavyTanks, 11 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Yeniseysk
Germans attack with 2 Tanks
Russians defend with 1 Infantry
Germans roll dice for 2 Tanks in Yeniseysk, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Yeniseysk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yeniseysk
Germans win, taking Yeniseysk from Russians with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Novosibirsk
Germans attack with 1 JetFighter, 2 Stukas and 3 Tanks
Russians defend with 3 Infantrys and 2 Mech.Infs
Germans roll dice for 1 JetFighter, 2 Stukas and 3 Tanks in Novosibirsk, round 2 : 4/6 hits, 3.17 expected hits
Russians roll dice for 3 Infantrys and 2 Mech.Infs in Novosibirsk, round 2 : 2/5 hits, 1.67 expected hits
3 Infantrys owned by the Russians, 1 Mech.Inf owned by the Russians and 2 Tanks owned by the Germans lost in Novosibirsk
Germans roll dice for 1 JetFighter, 2 Stukas and 1 Tank in Novosibirsk, round 3 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 Mech.Inf in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 JetFighter, 2 Stukas and 1 Tank remaining. Battle score for attacker is 8
Casualties for Germans: 2 Tanks
Casualties for Russians: 3 Infantrys and 2 Mech.Infs
Battle in London
Germans attack with 19 Infantrys
British defend with 1 AAGun, 1 Bunker, 1 Factory and 8 Infantrys
Germans roll dice for 19 Infantrys in London, round 2 : 3/19 hits, 3.17 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker and 8 Infantrys in London, round 2 : 2/9 hits, 3.17 expected hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in London
Germans roll dice for 17 Infantrys in London, round 3 : 4/17 hits, 2.83 expected hits
British roll dice for 1 Bunker and 6 Infantrys in London, round 3 : 3/7 hits, 2.50 expected hits
3 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in London
Germans roll dice for 14 Infantrys in London, round 4 : 2/14 hits, 2.33 expected hits
British roll dice for 1 Bunker and 2 Infantrys in London, round 4 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in London
Germans roll dice for 13 Infantrys in London, round 5 : 3/13 hits, 2.17 expected hits
British roll dice for 1 Bunker in London, round 5 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the British and 1 Infantry owned by the Germans lost in London
Germans captures 80PUs while taking British capital
Germans win, taking London from British with 12 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 7 Infantrys
Casualties for British: 1 Bunker and 8 Infantrys
Battle in Kirov
Germans attack with 2 HeavyTanks
Russians defend with 1 Infantry
Germans roll dice for 2 HeavyTanks in Kirov, round 2 : 2/2 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Kirov, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 HeavyTank owned by the Germans lost in Kirov
Germans win, taking Kirov from Russians with 1 HeavyTank remaining. Battle score for attacker is -5
Casualties for Germans: 1 HeavyTank
Casualties for Russians: 1 Infantry
Battle in Iceland
Germans attack with 2 Adv.Fighters and 2 Infantrys
British defend with 1 Fighter
Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Iceland, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 1 Fighter in Iceland, round 2 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the British and 1 Infantry owned by the Germans lost in Iceland
Germans win, taking Iceland from British with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for British: 1 FighterNon Combat Move - Germans
2 Adv.Fighters moved from Iceland to 10 Sea Zone
1 AAGun moved from Saratov to Georgia
1 AAGun moved from Saratov to Kuybyshev
2 Stukas moved from Ufa to Kuybyshev
1 JetFighter and 2 Stukas moved from Novosibirsk to SverdlovskPlace Units - Germans
2 Artillerys and 2 Elites placed in Manchester
1 Bunker and 5 HeavyTanks placed in Sverdlovsk
3 Mech.Infs placed in Georgia
2 Artillerys placed in Normandy
5 Mech.Infs placed in Stalingrad
2 Mech.Infs placed in Rostov
4 Mech.Infs placed in Paris
4 JetFighters placed in Leningrad
1 Tank placed in NormandyTurn Complete - Germans
Germans collect 167 PUs; end with 251 PUsCombat Hit Differential Summary :
Germans : 9.50
British : -1.17
Russians : 0.67 -
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Italians
Combat Hit Differential Summary :
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Crap, I hit done instead of post. sorry about that.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Italians
1 Elite moved from S.Saudi Arabia to Aden
Italians take Aden from British
1 Artillery moved from S.Saudi Arabia to Trucial Coast
Italians take Trucial Coast from British
4 Tanks moved from W.Iran to E.Iran
2 Infantrys moved from Erzurum to W.Iran
1 Mech.Inf moved from Ankara to Adana
2 Fighters and 2 Infantrys moved from Syria to Adana
9 Infantrys moved from New Valley to Kufra
2 Artillerys and 2 Infantrys moved from Lower Egypt to Mersa Matruh
5 Infantrys moved from N.Saudi Arabia to 57 Sea Zone
5 Infantrys moved from 57 Sea Zone to Lower Egypt
1 Destroyer moved from 41 Sea Zone to 30 Sea Zone
1 Fighter moved from 31 Sea Zone to 30 Sea Zone
1 Submarine moved from 31 Sea Zone to 30 Sea Zone
1 Infantry moved from Andalusia to 31 Sea Zone
1 Carrier, 3 Cruisers, 9 Destroyers, 1 Infantry and 4 Submarines moved from 31 Sea Zone to 34 Sea Zone
1 Infantry moved from 34 Sea Zone to Canarians
1 Artillery and 1 Tank moved from W.Morocco to 31 Sea Zone
2 Elites moved from W.Morocco to 31 Sea Zone
1 Elite, 1 Tank and 1 Transport moved from 31 Sea Zone to 34 Sea Zone
1 Elite and 1 Tank moved from 34 Sea Zone to Cape Verde
1 Artillery, 1 Elite and 1 Transport moved from 31 Sea Zone to 30 Sea Zone
1 Artillery and 1 Elite moved from 30 Sea Zone to Azores
2 Artillerys and 2 Infantrys moved from N.Algeria to 41 Sea Zone
1 Infantry moved from E.Morocco to Tangier
Italians take Tangier from French
1 Infantry moved from E.Morocco to W.Morocco
2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 41 Sea Zone to 31 Sea Zone
2 Artillerys and 2 Infantrys moved from 31 Sea Zone to Mauritania
Italians take Mauritania from French
2 Artillerys and 2 Infantrys moved from S.Tunisia to S.Algeria
1 Fighter moved from Tunis to W.MoroccoPurchase Units - Italians
Italians buy 3 Bunkers, 5 HeavyTanks, 22 Infantrys and 2 Submarines; Remaining resources: 0 PUs;Combat - Italians
Battle in 34 Sea Zone
Italians attack with 1 Carrier, 3 Cruisers, 9 Destroyers, 4 Submarines and 1 Transport
Americans defend with 3 Adv.Fighters, 1 B.Carrier, 2 Destroyers and 1 Transport; Dutch defend with 1 Destroyer
Italians roll dice for 4 Submarines in 34 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
Units damaged: 1 B.Carrier owned by the Americans
Italians roll dice for 1 Carrier, 3 Cruisers, 9 Destroyers and 1 Transport in 34 Sea Zone, round 2 : 8/13 hits, 4.67 expected hits
Americans roll dice for 3 Adv.Fighters, 1 B.Carrier, 3 Destroyers and 1 Transport in 34 Sea Zone, round 2 : 1/8 hits, 3.67 expected hits
2 Destroyers owned by the Americans, 1 B.Carrier owned by the Americans, 1 Submarine owned by the Italians, 1 Transport owned by the Americans, 3 Adv.Fighters owned by the Americans and 1 Destroyer owned by the Dutch lost in 34 Sea Zone
Italians win with 1 Carrier, 3 Cruisers, 9 Destroyers, 3 Submarines and 1 Transport remaining. Battle score for attacker is 73
Casualties for Italians: 1 Submarine
Casualties for Americans: 3 Adv.Fighters, 1 B.Carrier, 2 Destroyers and 1 Transport
Casualties for Dutch: 1 Destroyer
Battle in 30 Sea Zone
Italians attack with 1 Destroyer, 1 Fighter, 1 Submarine and 1 Transport
Americans defend with 1 Destroyer
Italians roll dice for 1 Submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 30 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Italians lost in 30 Sea Zone
Italians win with 1 Destroyer, 1 Fighter and 1 Transport remaining. Battle score for attacker is 1
Casualties for Italians: 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in E.Iran
Italians attack with 4 Tanks
British defend with 1 Artillery
Italians roll dice for 4 Tanks in E.Iran, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 Artillery in E.Iran, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Italians and 1 Artillery owned by the British lost in E.Iran
Italians win, taking E.Iran from British with 3 Tanks remaining. Battle score for attacker is -1
Casualties for Italians: 1 Tank
Casualties for British: 1 Artillery
Battle in Canarians
Battle in Azores
Italians attack with 1 Artillery and 1 Elite
Neutral defend with 1 Infantry
Italians roll dice for 1 Artillery and 1 Elite in Azores, round 2 : 1/2 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azores
Italians loses 0 PUs for violating Azoress neutrality.
Italians win, taking Canarians from French, taking Azores from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Adana
Italians attack with 2 Fighters, 2 Infantrys and 1 Mech.Inf
Neutral defend with 1 Artillery and 2 Infantrys
Italians roll dice for 2 Fighters, 2 Infantrys and 1 Mech.Inf in Adana, round 2 : 2/5 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Adana
Italians roll dice for 2 Fighters and 1 Mech.Inf in Adana, round 3 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery in Adana, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral and 1 Mech.Inf owned by the Italians lost in Adana
Italians win with 2 Fighters remaining. Battle score for attacker is -2
Casualties for Italians: 2 Infantrys and 1 Mech.Inf
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Cape Verde
Italians attack with 1 Elite and 1 Tank
Neutral defend with 1 Infantry
Italians roll dice for 1 Elite and 1 Tank in Cape Verde, round 2 : 1/2 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Italians and 1 Infantry owned by the Neutral lost in Cape Verde
Italians loses 0 PUs for violating Cape Verdes neutrality.
Italians win, taking Cape Verde from Neutral with 1 Tank remaining. Battle score for attacker is -1
Casualties for Italians: 1 Elite
Casualties for Neutral: 1 InfantryNon Combat Move - Italians
1 Fighter moved from 30 Sea Zone to 34 Sea Zone
2 Fighters moved from Adana to W.IranPlace Units - Italians
1 Bunker and 3 Infantrys placed in W.Iran
1 Bunker and 2 HeavyTanks placed in Kufra
1 Bunker and 3 HeavyTanks placed in Italian East Africa
4 Infantrys placed in E.Morocco
4 Infantrys placed in Tunis
4 Infantrys placed in Greece
2 Infantrys placed in Syria
5 Infantrys placed in Cairo
1 Submarine placed in 56 Sea Zone
1 Submarine placed in 46 Sea ZoneTurn Complete - Italians
Italians collect 120 PUs; end with 120 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from New Valley: 1 AAGun
EDIT: Adding units owned by Italians to Kufra: 1 AAGun
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Neutral : 2.00
Italians : 5.83
British : 0.67
Americans : -2.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - French
1 Artillery and 2 Infantrys moved from French Equatorial Africa to French Sudan
2 Infantrys moved from Greenland to 8 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 8 Sea Zone to 3 Sea Zone
2 Infantrys moved from 3 Sea Zone to IcelandPurchase Units - French
French buy 1 Bunker and 4 Infantrys; Remaining resources: 0 PUs;Combat - French
Battle in Iceland
French attack with 2 Infantrys
Germans defend with 1 Infantry
French roll dice for 2 Infantrys in Iceland, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Iceland
French win, taking Iceland from Germans with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 InfantryNon Combat Move - French
1 Infantry moved from Keewatin to ChurchillPlace Units - French
1 Bunker and 3 Infantrys placed in French Equatorial Africa
1 Infantry placed in ChurchillTurn Complete - French
French collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Germans : -0.33
French : 0.67Production/PUs Summary :
Germans : 165 / 251
Russians : 34 / 35
Italians : 120 / 120
French : 13 / 13
Yamamoto : 53 / 0
Chinese : 34 / 37
Hisaichi : 46 / 50
British : 54 / 0
Anzac : 56 / 56
Dutch : 35 / 111
Finns : 26 / 33
Romanians : 25 / 26
Thai : 1 / 0
Americans : 111 / 111 -
manual post
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bump
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Chinese
4 ArmoredCars moved from Semipalatinsk to Ufa
1 Infantry moved from Semipalatinsk to Karaganda
4 Mech.Infs moved from C.Sinkiang to Kuybyshev
3 Mech.Infs moved from Urumqi to NovosibirskPurchase Units - Chinese
Chinese buy 2 Artillerys, 1 Fighter, 8 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;Combat - Chinese
Battle in Ufa
Chinese attack with 4 ArmoredCars
Germans defend with 1 Tank
Chinese roll dice for 4 ArmoredCars in Ufa, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 Tank in Ufa, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 4 ArmoredCars in Ufa, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 Tank in Ufa, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Ufa
Chinese win, taking Ufa from Germans with 4 ArmoredCars remaining. Battle score for attacker is 5
Casualties for Germans: 1 Tank
Battle in Novosibirsk
Chinese attack with 3 Mech.Infs
Germans defend with 1 Tank
Chinese roll dice for 3 Mech.Infs in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Tank in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
1 Mech.Inf owned by the Chinese and 1 Tank owned by the Germans lost in Novosibirsk
Chinese win, taking Novosibirsk from Germans with 2 Mech.Infs remaining. Battle score for attacker is -1
Casualties for Chinese: 1 Mech.Inf
Casualties for Germans: 1 Tank
Battle in Kuybyshev
Chinese attack with 4 Mech.Infs
Germans defend with 1 AAGun, 1 Bunker and 2 Stukas
Chinese roll dice for 4 Mech.Infs in Kuybyshev, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Germans
Germans roll dice for 1 Bunker and 2 Stukas in Kuybyshev, round 2 : 2/3 hits, 0.83 expected hits
2 Mech.Infs owned by the Chinese lost in Kuybyshev
Chinese roll dice for 2 Mech.Infs in Kuybyshev, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Bunker and 2 Stukas in Kuybyshev, round 3 : 1/3 hits, 0.83 expected hits
1 Mech.Inf owned by the Chinese lost in Kuybyshev
1 Mech.Inf retreated to Chimkent
Germans win with 1 Bunker and 2 Stukas remaining. Battle score for attacker is -18
Casualties for Chinese: 3 Mech.InfsNon Combat Move - Chinese
3 Infantrys moved from E.Sinkiang to C.Sinkiang
2 Mech.Infs moved from Hsining to Shensi
1 Infantry moved from W.Qinghai to Gobi Altai
1 Artillery moved from Urumqi to E.Sinkiang
6 Infantrys moved from E.Sinkiang to Gobi AltaiPlace Units - Chinese
1 Artillery and 2 Infantrys placed in Hupeh
4 Infantrys placed in Urumqi
1 Artillery, 1 Fighter, 2 Infantrys and 1 Mech.Inf placed in HsiningTurn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 0.83
Chinese : -2.67Production/PUs Summary :
Germans : 165 / 251
Russians : 34 / 35
Italians : 120 / 120
French : 13 / 13
Yamamoto : 53 / 0
Chinese : 34 / 34
Hisaichi : 46 / 50
British : 54 / 0
Anzac : 56 / 56
Dutch : 35 / 111
Finns : 26 / 33
Romanians : 25 / 26
Thai : 1 / 0
Americans : 111 / 111





