Whackamatt (Axis) vs entek (Allies) Combo 3ish
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Americans
1 Marine moved from Alaska to 74 Sea Zone
1 Marine and 1 S.Submarine moved from 74 Sea Zone to 88 Sea Zone
1 Marine moved from 88 Sea Zone to Wake
2 S.Bombers moved from Midway to Wake
1 Adv.Fighter moved from 91 Sea Zone to Wake
2 ArmoredCars, 10 Artillerys, 11 Infantrys, 1 Marine and 8 Tanks moved from French Sudan to French Equatorial Africa
1 Infantry moved from Nigeria to French Equatorial Africa
2 Bombers moved from Rio de Oro to French Equatorial Africa
1 Adv.Fighter and 1 Fighter moved from 34 Sea Zone to French Equatorial Africa
1 S.Bomber moved from Bahia to French Equatorial AfricaPurchase Units - Americans
Americans buy 1 Adv.Fighter, 1 B.Carrier, 2 Bunkers, 1 Cruiser, 2 Destroyers, 2 Fighters and 3 Mech.Infs; Remaining resources: 1 PUs;Combat - Americans
Battle in French Equatorial Africa
Americans attack with 1 Adv.Fighter, 2 ArmoredCars, 10 Artillerys, 2 Bombers, 1 Fighter, 12 Infantrys, 1 Marine, 1 S.Bomber and 8 Tanks
Italians defend with 3 Bunkers, 1 Elite, 1 Factory, 3 HeavyTanks and 18 Infantrys
Americans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 10 Artillerys, 2 Bombers, 1 Fighter, 12 Infantrys, 1 Marine, 1 S.Bomber and 8 Tanks in French Equatorial Africa, round 2 : 14/38 hits, 15.33 expected hits
Units damaged: 3 Bunkers owned by the Italians
Italians roll dice for 3 Bunkers, 1 Elite, 3 HeavyTanks and 18 Infantrys in French Equatorial Africa, round 2 : 10/25 hits, 9.83 expected hits
10 Infantrys owned by the Americans and 11 Infantrys owned by the Italians lost in French Equatorial Africa
Americans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 10 Artillerys, 2 Bombers, 1 Fighter, 2 Infantrys, 1 Marine, 1 S.Bomber and 8 Tanks in French Equatorial Africa, round 3 : 13/28 hits, 12.33 expected hits
Italians roll dice for 3 Bunkers, 1 Elite, 3 HeavyTanks and 7 Infantrys in French Equatorial Africa, round 3 : 6/14 hits, 6.17 expected hits
2 HeavyTanks owned by the Italians, 1 Elite owned by the Italians, 3 Bunkers owned by the Italians, 2 Artillerys owned by the Americans, 2 Infantrys owned by the Americans, 7 Infantrys owned by the Italians and 2 ArmoredCars owned by the Americans lost in French Equatorial Africa
Americans roll dice for 1 Adv.Fighter, 8 Artillerys, 2 Bombers, 1 Fighter, 1 Marine, 1 S.Bomber and 8 Tanks in French Equatorial Africa, round 4 : 7/22 hits, 10.33 expected hits
Italians roll dice for 1 HeavyTank in French Equatorial Africa, round 4 : 0/1 hits, 0.67 expected hits
1 HeavyTank owned by the Italians lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Italians with 1 Adv.Fighter, 8 Artillerys, 2 Bombers, 1 Fighter, 1 Marine, 1 S.Bomber and 8 Tanks remaining. Battle score for attacker is 38
Casualties for Americans: 2 ArmoredCars, 2 Artillerys and 12 Infantrys
Casualties for Italians: 3 Bunkers, 1 Elite, 3 HeavyTanks and 18 Infantrys
Battle in Wake
Americans attack with 1 Adv.Fighter, 1 Marine and 2 S.Bombers
Yamamoto defend with 2 Bunkers, 1 Factory, 1 Fighter and 2 Infantrys
Americans roll dice for 1 Adv.Fighter, 1 Marine and 2 S.Bombers in Wake, round 2 : 4/4 hits, 2.83 expected hits
Units damaged: 2 Bunkers owned by the Yamamoto
Yamamoto roll dice for 2 Bunkers, 1 Fighter and 2 Infantrys in Wake, round 2 : 3/5 hits, 2.17 expected hits
1 Marine owned by the Americans, 2 Infantrys owned by the Yamamoto, 1 S.Bomber owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Wake
Yamamoto win with 2 Bunkers and 1 Fighter remaining. Battle score for attacker is -28
Casualties for Americans: 1 Adv.Fighter, 1 Marine and 1 S.Bomber
Casualties for Yamamoto: 2 Infantrys
1 S.Bomber owned by the Americans retreatedNon Combat Move - Americans
1 S.Bomber moved from Wake to Ponape
1 Adv.Fighter, 2 Bombers, 1 Fighter and 1 S.Bomber moved from French Equatorial Africa to Nigeria
1 AAGun moved from French Sudan to French Equatorial Africa
3 Tanks moved from Rio de Oro to W.Morocco
3 B.Transports and 1 Transport moved from 36 Sea Zone to 32 Sea Zone
1 Destroyer moved from 99 Sea Zone to 98 Sea Zone
1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
1 S.Bomber moved from Alaska to PonapePlace Units - Americans
3 Mech.Infs placed in Rio de Oro
1 B.Carrier, 1 Cruiser and 2 Destroyers placed in 83 Sea Zone
1 Adv.Fighter and 2 Fighters placed in 83 Sea Zone
1 Bunker placed in Manila
1 Bunker placed in PonapeTurn Complete - Americans
Americans collect 109 PUs; end with 110 PUsCombat Hit Differential Summary :
Italians : -0.67
Yamamoto : 0.83
Americans : -2.83Territory Summary for Americans :
French Equatorial Africa : 1 AAGun, 8 Artillerys, 1 Marine and 8 Tanks
W.Morocco : 3 Tanks
Kwajalein : 1 flag
Jaluit : 1 flag
British Columbia : 1 Tank
Nigeria : 1 Adv.Fighter, 2 Bombers, 1 Fighter and 1 S.Bomber
New Caledonia : 1 Infantry
Washington : 1 AAGun and 1 Factory
San Francisco : 1 AAGun, 6 Artillerys, 2 Elites, 1 Factory and 1 Infantry
Pearl Harbor : 1 AAGun, 1 Factory and 1 Infantry
Christmas : 1 Infantry
South Central USA : 1 Factory
Ponape : 1 Bunker and 2 S.Bombers
Alaska : 1 Factory
Colombia : 1 Factory
Palmyra : 1 Infantry
Midway : 3 Marines
Manila : 1 Bunker
Kermandec : 1 Infantry
South Atlantic USA : 1 Factory
Bahia : 1 flag, 1 AAGun, 1 Factory and 1 Infantry
W.Mexico : 1 flag
Salvador : 1 flag, 1 Factory
Rio De Janeiro : 1 flag
Central America : 1 flag
Rio de Oro : 1 flag, 1 Bunker, 1 Factory and 3 Mech.Infs
Amazon : 1 flag, 1 AAGun
Andalusia : 1 flag, 1 Artillery and 1 Elite
E.Mexico : 1 flag
Venezuela : 1 flag, 1 Factory
31 Sea Zone : 1 Transport
32 Sea Zone : 3 B.Transports and 1 Transport
91 Sea Zone : 1 B.Carrier, 2 Battleships and 8 Destroyers
83 Sea Zone : 1 Adv.Fighter, 1 B.Carrier, 3 B.Transports, 1 Cruiser, 4 Destroyers and 2 Fighters
98 Sea Zone : 1 Destroyer
88 Sea Zone : 1 S.Submarine
34 Sea Zone : 1 B.Carrier and 3 DestroyersProduction/PUs Summary :
Germans : 135 / 143
Russians : 50 / 54
Italians : 100 / 107
French : 15 / 12
Yamamoto : 72 / 81
Chinese : 41 / 41
Hisaichi : 37 / 37
British : 91 / 94
Anzac : 44 / 44
Dutch : 27 / 27
Finns : 22 / 22
Romanians : 23 / 23
Thai : 1 / 0
Americans : 109 / 110 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Germans
1 unit repaired.
20 Infantrys moved from Netherlands to 22 Sea Zone
1 Battleship and 2 Submarines moved from 22 Sea Zone to 21 Sea Zone
2 Destroyers moved from 22 Sea Zone to 21 Sea Zone
1 Cruiser moved from 23 Sea Zone to 21 Sea Zone
2 Infantrys and 1 Transport moved from 22 Sea Zone to 21 Sea Zone
2 Infantrys moved from 21 Sea Zone to Dover
1 Cruiser moved from 22 Sea Zone to 12 Sea Zone
6 Destroyers moved from 22 Sea Zone to 12 Sea Zone
2 Cruisers and 1 Infantry moved from 22 Sea Zone to 21 Sea Zone
1 Infantry moved from 21 Sea Zone to Manchester
4 Infantrys and 2 Transports moved from 22 Sea Zone to 21 Sea Zone
4 Infantrys moved from 21 Sea Zone to Manchester
4 Infantrys and 2 Transports moved from 22 Sea Zone to 21 Sea Zone
4 Infantrys moved from 21 Sea Zone to Manchester
4 Infantrys and 2 Transports moved from 22 Sea Zone to 21 Sea Zone
5 Infantrys and 5 S.Submarines moved from 22 Sea Zone to 21 Sea Zone
9 Infantrys moved from 21 Sea Zone to Manchester
1 Mech.Inf and 1 Tank moved from Kirov to Sverdlovsk
3 Mech.Infs and 12 Tanks moved from Perm to Sverdlovsk
1 Infantry moved from Saratov to Kuybyshev
4 Infantrys moved from Saratov to Rostov
2 Mech.Infs moved from Rostov to Ufa
1 Tank moved from Penza to Ufa
5 Infantrys moved from Stalingrad to Saratov
1 Bomber and 2 Tanks moved from Kuybyshev to Sverdlovsk
4 Stukas moved from Kuybyshev to Erzurum
1 Elite moved from Georgia to Erzurum
2 Infantrys moved from Georgia to Erzurum
1 Infantry moved from Georgia to Rostov
1 Tank moved from Iraq to N.Saudi Arabia
1 JetFighter moved from Kuybyshev to Sverdlovsk
2 HeavyTanks and 2 Infantrys moved from Leningrad to S.Karelia
1 T.Boat moved from 23 Sea Zone to 22 Sea ZonePurchase Units - Germans
Germans buy 4 Bunkers, 1 Carrier, 1 Elite, 7 HeavyTanks, 3 Mech.Infs, 2 S.Submarines and 3 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Ufa
Germans attack with 2 Mech.Infs and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 2 Mech.Infs and 1 Tank in Ufa, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Ufa, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Mech.Infs and 1 Tank in Ufa, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Ufa, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ufa
Germans win, taking Ufa from Russians with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Saudi Arabia
Germans attack with 1 Tank
British defend with 1 Artillery
Germans roll dice for 1 Tank in N.Saudi Arabia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Artillery in N.Saudi Arabia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Tank in N.Saudi Arabia, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Artillery in N.Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Germans lost in N.Saudi Arabia
British win with 1 Artillery remaining. Battle score for attacker is -5
Casualties for Germans: 1 Tank
Battle in Erzurum
Germans attack with 1 Elite, 2 Infantrys and 4 Stukas
Neutral defend with 2 Infantrys
Germans roll dice for 1 Elite, 2 Infantrys and 4 Stukas in Erzurum, round 2 : 1/7 hits, 3.17 expected hits
Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Erzurum
Germans roll dice for 1 Elite, 1 Infantry and 4 Stukas in Erzurum, round 3 : 4/6 hits, 2.83 expected hits
Neutral roll dice for 1 Infantry in Erzurum, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Erzurum
Germans loses 0 PUs for violating Erzurums neutrality.
Germans win, taking Erzurum from Neutral with 1 Elite, 1 Infantry and 4 Stukas remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in 21 Sea Zone
Germans attack with 1 Battleship, 3 Cruisers, 2 Destroyers, 5 S.Submarines, 2 Submarines and 7 Transports
British defend with 1 Destroyer
Germans roll dice for 5 S.Submarines and 2 Submarines in 21 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
British roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 21 Sea Zone
Germans win with 1 Battleship, 3 Cruisers, 2 Destroyers, 5 S.Submarines, 2 Submarines and 7 Transports remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in 12 Sea Zone
Germans attack with 1 Cruiser and 6 Destroyers
British defend with 1 Destroyer
Germans roll dice for 1 Cruiser and 6 Destroyers in 12 Sea Zone, round 2 : 4/7 hits, 2.50 expected hits
British roll dice for 1 Destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans and 1 Destroyer owned by the British lost in 12 Sea Zone
Germans win with 1 Cruiser and 5 Destroyers remaining. Battle score for attacker is 0
Casualties for Germans: 1 Destroyer
Casualties for British: 1 Destroyer
Battle in Manchester
Germans attack with 18 Infantrys
British defend with 2 Artillerys, 1 Elite and 1 Factory
Germans roll dice for 18 Infantrys in Manchester, round 2 : 3/18 hits, 3.00 expected hits
British roll dice for 2 Artillerys and 1 Elite in Manchester, round 2 : 0/3 hits, 1.00 expected hits
1 Elite owned by the British and 2 Artillerys owned by the British lost in Manchester
Germans win, taking Manchester from British with 18 Infantrys remaining. Battle score for attacker is 11
Casualties for British: 2 Artillerys and 1 Elite
Battle in Dover
Battle in Sverdlovsk
Germans attack with 1 Bomber, 1 JetFighter, 4 Mech.Infs and 15 Tanks
Chinese defend with 1 Elite; Russians defend with 3 Bunkers, 1 Factory, 5 Fighters and 5 Infantrys
Germans roll dice for 1 Bomber, 1 JetFighter, 4 Mech.Infs and 15 Tanks in Sverdlovsk, round 2 : 13/21 hits, 10.17 expected hits
Russians roll dice for 3 Bunkers, 1 Elite, 5 Fighters and 5 Infantrys in Sverdlovsk, round 2 : 3/14 hits, 6.00 expected hits
5 Infantrys owned by the Russians, 1 Fighter owned by the Russians, 3 Bunkers owned by the Russians, 3 Mech.Infs owned by the Germans and 1 Elite owned by the Chinese lost in Sverdlovsk
Germans roll dice for 1 Bomber, 1 JetFighter, 1 Mech.Inf and 15 Tanks in Sverdlovsk, round 3 : 6/18 hits, 9.17 expected hits
Russians roll dice for 4 Fighters in Sverdlovsk, round 3 : 0/4 hits, 2.00 expected hits
4 Fighters owned by the Russians lost in Sverdlovsk
Germans captures 54PUs while taking Russians capital
Germans win, taking Dover from British, taking Sverdlovsk from Russians with 1 Bomber, 1 JetFighter, 1 Mech.Inf and 15 Tanks remaining. Battle score for attacker is 53
Casualties for Germans: 3 Mech.Infs
Casualties for Chinese: 1 Elite
Casualties for Russians: 3 Bunkers, 5 Fighters and 5 InfantrysNon Combat Move - Germans
1 JetFighter moved from Sverdlovsk to Khatanga
1 Bomber moved from Sverdlovsk to Khatanga
4 Stukas moved from Erzurum to SaratovPlace Units - Germans
1 Bunker placed in Kuybyshev
1 Bunker placed in Darfur
1 Bunker placed in Equatoria
1 Bunker placed in Perm
1 Carrier and 2 S.Submarines placed in 20 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 22 Sea Zone: 6 Destroyers
EDIT: Adding units owned by Germans to 20 Sea Zone: 6 Destroyers
EDIT: Removing units owned by Germans from Netherlands: 2 Adv.Fighters
EDIT: Adding units owned by Germans to 20 Sea Zone: 2 Adv.Fighters
EDIT: Turning off Edit Mode
Germans undo move 4.
1 Bunker and 2 HeavyTanks placed in Rostov
5 HeavyTanks placed in Stalingrad
3 Tanks placed in Georgia
3 Mech.Infs placed in Krakow
1 Elite placed in HamburgTurn Complete - Germans
Germans collect 148 PUs; end with 202 PUsCombat Hit Differential Summary :
Germans : -2.33
Neutral : 0.00
British : -0.33
Russians : -5.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Russians
1 Infantry moved from Gorky to Kirov
Russians take Kirov from Germans
1 Infantry moved from Gorky to Penza
Russians take Penza from Germans
5 Infantrys moved from Moscow to Yaroslavl
1 Bomber moved from Moscow to Yaroslavl
2 Fighters moved from Moscow to Yaroslavl
2 Infantrys moved from Gorky to Kuybyshev
2 Infantrys moved from Gorky to Vologda
11 Infantrys moved from Surgut to Sverdlovsk
2 Mech.Infs moved from Chimkent to Karaganda
2 Mech.Infs moved from Karaganda to Sverdlovsk
3 Infantrys moved from Yeniseysk to Khatanga
1 Artillery and 1 Infantry moved from Chita to Ayan
1 Infantry moved from Chimkent to 126 Sea Zone
1 Infantry moved from 126 Sea Zone to Astrakhan
Russians take Astrakhan from GermansCombat - Russians
Battle in Khatanga
Russians attack with 3 Infantrys
Germans defend with 1 Bomber and 1 JetFighter; Hisaichi defend with 1 Infantry
Russians roll dice for 3 Infantrys in Khatanga, round 2 : 1/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Bomber, 1 Infantry and 1 JetFighter in Khatanga, round 2 : 0/3 hits, 0.83 expected hits
1 Bomber owned by the Germans lost in Khatanga
Russians roll dice for 3 Infantrys in Khatanga, round 3 : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry and 1 JetFighter in Khatanga, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Khatanga
1 Infantry retreated to Yeniseysk
Hisaichi win with 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 Bomber
Casualties for Russians: 2 Infantrys
Battle in Sverdlovsk
Russians attack with 11 Infantrys and 2 Mech.Infs
Germans defend with 1 Factory, 1 Mech.Inf and 15 Tanks
Russians roll dice for 11 Infantrys and 2 Mech.Infs in Sverdlovsk, round 2 : 3/13 hits, 2.83 expected hits
Germans roll dice for 1 Mech.Inf and 15 Tanks in Sverdlovsk, round 2 : 8/16 hits, 7.83 expected hits
8 Infantrys owned by the Russians, 1 Mech.Inf owned by the Germans and 2 Tanks owned by the Germans lost in Sverdlovsk
3 Infantrys and 2 Mech.Infs retreated to Novosibirsk
Germans win with 13 Tanks remaining. Battle score for attacker is 0
Casualties for Russians: 8 Infantrys
Casualties for Germans: 1 Mech.Inf and 2 Tanks
Battle in Ayan
Russians attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Ayan
Russians win, taking Ayan from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Yaroslavl
Russians attack with 1 Bomber, 2 Fighters and 5 Infantrys
Romanians defend with 3 Artillerys and 2 Elites
Russians roll dice for 1 Bomber, 2 Fighters and 5 Infantrys in Yaroslavl, round 2 : 2/8 hits, 2.17 expected hits
Romanians roll dice for 3 Artillerys and 2 Elites in Yaroslavl, round 2 : 3/5 hits, 1.67 expected hits
3 Infantrys owned by the Russians and 2 Elites owned by the Romanians lost in Yaroslavl
Russians roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Yaroslavl, round 3 : 1/5 hits, 1.67 expected hits
Romanians roll dice for 3 Artillerys in Yaroslavl, round 3 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the Romanians lost in Yaroslavl
Russians roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Yaroslavl, round 4 : 1/5 hits, 1.67 expected hits
Romanians roll dice for 2 Artillerys in Yaroslavl, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Yaroslavl
Russians roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Yaroslavl, round 5 : 1/4 hits, 1.50 expected hits
Romanians roll dice for 1 Artillery in Yaroslavl, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Yaroslavl
Russians win, taking Yaroslavl from Romanians with 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 10
Casualties for Russians: 4 Infantrys
Casualties for Romanians: 3 Artillerys and 2 Elites
Battle in Kuybyshev
Russians attack with 2 Infantrys
Germans defend with 1 Bunker and 1 Infantry
Russians roll dice for 2 Infantrys in Kuybyshev, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Bunker and 1 Infantry in Kuybyshev, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians lost in Kuybyshev
1 Infantry retreated to Gorky
Germans win with 1 Bunker and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in Vologda
Russians attack with 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 2 Infantrys in Vologda, round 2 : 0/2 hits, 0.33 expected hits
Finns roll dice for 1 Infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vologda
1 Infantry retreated to Gorky
Finns win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 InfantryNon Combat Move - Russians
2 Fighters moved from Yaroslavl to Moscow
1 Bomber moved from Yaroslavl to Moscow
7 Infantrys moved from Tula to Moscow
3 Infantrys moved from Gorky to MoscowTurn Complete - Russians
Russians collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : 0.33
Romanians : 0.33
Hisaichi : 0.50
Yamamoto : 0.67
Finns : 0.67
Russians : -2.17Territory Summary for Russians :
Penza : 1 Infantry
Evenkia : 1 AAGun
Novosibirsk : 3 Infantrys and 2 Mech.Infs
Arkhangelsk : 1 AAGun and 1 Factory
Kirov : 1 Infantry
Astrakhan : 1 Infantry
Chita : 1 AAGun, 1 Elite and 1 Factory
Gorky : 2 Infantrys
Moscow : 1 Bomber, 5 Bunkers, 1 Factory, 2 Fighters and 16 Infantrys
Ayan : 1 Artillery
Tashkent : 1 AAGun and 1 Factory
Tula : 1 Infantry
Sibirsky : 1 Bunker and 1 Factory
Chimkent : 1 Infantry
Yeniseysk : 1 Infantry
Yaroslavl : 1 Infantry
Heilungchiang : 1 flag
53 Sea Zone : 1 Destroyer and 1 Submarine
126 Sea Zone : 1 Transport
6 Sea Zone : 1 Destroyer, 1 Submarine and 2 TransportsProduction/PUs Summary :
Germans : 145 / 202
Russians : 51 / 51
Italians : 100 / 107
French : 15 / 12
Yamamoto : 70 / 81
Chinese : 41 / 41
Hisaichi : 37 / 37
British : 84 / 94
Anzac : 44 / 44
Dutch : 27 / 27
Finns : 22 / 22
Romanians : 22 / 23
Thai : 1 / 0
Americans : 109 / 110 -
Battle in Khatanga
Russians attack with 3 Infantrys
Germans defend with 1 Bomber and 1 JetFighter; Hisaichi defend with 1 Infantry
Russians roll dice for 3 Infantrys in Khatanga, round 2 : 1/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Bomber, 1 Infantry and 1 JetFighter in Khatanga, round 2 : 0/3 hits, 0.83 expected hits
1 Bomber owned by the Germans lost in Khatanga
Russians roll dice for 3 Infantrys in Khatanga, round 3 : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry and 1 JetFighter in Khatanga, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Khatanga
1 Infantry retreated to Yeniseysk
Hisaichi win with 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 Bomber
Casualties for Russians: 2 InfantrysFeel free to swap out the loss here.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Italians
1 Artillery and 3 Infantrys moved from Provence to 43 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
1 Artillery and 3 Infantrys moved from 41 Sea Zone to Andalusia
2 Artillerys and 2 Elites moved from Valencia to 41 Sea Zone
2 Artillerys, 1 Carrier, 3 Cruisers, 9 Destroyers, 2 Elites, 2 Fighters, 3 Submarines and 2 Transports moved from 41 Sea Zone to 31 Sea Zone
1 Tank moved from E.Morocco to W.Morocco
2 Artillerys, 2 Elites and 2 Fighters moved from 31 Sea Zone to W.Morocco
3 Submarines moved from 42 Sea Zone to 31 Sea Zone
2 Artillerys and 2 Infantrys moved from N.Tunisia to N.Algeria
7 Mech.Infs and 2 Tanks moved from Ankara to W.Iran
1 Artillery, 3 Fighters, 12 Infantrys and 12 Tanks moved from Iraq to W.Iran
6 Infantrys moved from Palestine to N.Saudi Arabia
2 Artillerys and 2 Elites moved from Greece to 51 Sea Zone
1 Mech.Inf moved from Greece to Ankara
2 Infantrys moved from Ankara to Erzurum
2 Artillerys, 2 Elites and 2 Transports moved from 51 Sea Zone to 57 Sea Zone
1 Transport moved from 55 Sea Zone to 56 Sea Zone
1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
1 Battleship moved from 55 Sea Zone to 57 Sea Zone
3 Artillerys, 2 Elites and 1 Infantry moved from 57 Sea Zone to S.Saudi Arabia
2 Infantrys moved from Kufra to Darfur
9 Infantrys moved from Lower Egypt to New Valley
2 Artillerys and 2 Infantrys moved from Cairo to Lower Egypt
2 Tanks moved from Italian East Africa to Darfur
2 Artillerys and 2 Infantrys moved from Tunis to S.Tunisia
2 Fighters moved from Rome to KufraPurchase Units - Italians
Italians buy 2 Bunkers, 1 Carrier, 3 Destroyers, 3 Fighters, 13 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in 31 Sea Zone
Italians attack with 1 Carrier, 3 Cruisers, 9 Destroyers, 6 Submarines and 2 Transports
Americans defend with 1 Transport; Dutch defend with 1 Destroyer
Italians roll dice for 6 Submarines in 31 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 31 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Submarine owned by the Italians, 1 Transport owned by the Americans and 1 Destroyer owned by the Dutch lost in 31 Sea Zone
Italians win with 1 Carrier, 3 Cruisers, 9 Destroyers, 5 Submarines and 2 Transports remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Casualties for Dutch: 1 Destroyer
Casualties for Americans: 1 Transport
Battle in W.Iran
Italians attack with 1 Artillery, 3 Fighters, 12 Infantrys, 7 Mech.Infs and 14 Tanks
British defend with 1 AAGun, 5 Adv.Fighters, 2 ArmoredCars, 5 Artillerys, 3 Bunkers, 1 Factory, 1 Fighter, 8 Infantrys and 4 Tanks
AA fire in W.Iran : 2/3 hits, 0.50 expected hits
2 Fighters owned by the Italians lost in W.Iran
Italians roll dice for 1 Artillery, 1 Fighter, 12 Infantrys, 7 Mech.Infs and 14 Tanks in W.Iran, round 2 : 13/35 hits, 13.33 expected hits
Units damaged: 3 Bunkers owned by the British
British roll dice for 5 Adv.Fighters, 2 ArmoredCars, 5 Artillerys, 3 Bunkers, 1 Fighter, 8 Infantrys and 4 Tanks in W.Iran, round 2 : 14/28 hits, 12.00 expected hits
2 ArmoredCars owned by the British, 1 Artillery owned by the Italians, 12 Infantrys owned by the Italians, 8 Infantrys owned by the British and 1 Mech.Inf owned by the Italians lost in W.Iran
Italians roll dice for 1 Fighter, 6 Mech.Infs and 14 Tanks in W.Iran, round 3 : 11/21 hits, 9.33 expected hits
British roll dice for 5 Adv.Fighters, 5 Artillerys, 3 Bunkers, 1 Fighter and 4 Tanks in W.Iran, round 3 : 10/18 hits, 9.00 expected hits
1 Fighter owned by the Italians, 2 Bunkers owned by the British, 4 Tanks owned by the British, 3 Tanks owned by the Italians, 5 Artillerys owned by the British and 6 Mech.Infs owned by the Italians lost in W.Iran
Italians roll dice for 11 Tanks in W.Iran, round 4 : 3/11 hits, 5.50 expected hits
British roll dice for 5 Adv.Fighters, 1 Bunker and 1 Fighter in W.Iran, round 4 : 4/7 hits, 4.33 expected hits
1 Fighter owned by the British, 1 Bunker owned by the British, 4 Tanks owned by the Italians and 1 Adv.Fighter owned by the British lost in W.Iran
Italians roll dice for 7 Tanks in W.Iran, round 5 : 3/7 hits, 3.50 expected hits
British roll dice for 4 Adv.Fighters in W.Iran, round 5 : 2/4 hits, 2.67 expected hits
2 Tanks owned by the Italians and 3 Adv.Fighters owned by the British lost in W.Iran
Italians roll dice for 5 Tanks in W.Iran, round 6 : 2/5 hits, 2.50 expected hits
British roll dice for 1 Adv.Fighter in W.Iran, round 6 : 1/1 hits, 0.67 expected hits
1 Tank owned by the Italians and 1 Adv.Fighter owned by the British lost in W.Iran
Italians win, taking W.Iran from British with 4 Tanks remaining. Battle score for attacker is -4
Casualties for Italians: 1 Artillery, 3 Fighters, 12 Infantrys, 7 Mech.Infs and 10 Tanks
Casualties for British: 5 Adv.Fighters, 2 ArmoredCars, 5 Artillerys, 3 Bunkers, 1 Fighter, 8 Infantrys and 4 Tanks
Battle in S.Saudi Arabia
Italians attack with 3 Artillerys, 2 Elites and 1 Infantry
Neutral defend with 1 Artillery and 3 Infantrys
Italians roll dice for 1 Battleship in S.Saudi Arabia, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 3 Artillerys, 2 Elites and 1 Infantry in S.Saudi Arabia, round 2 : 2/6 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 3/4 hits, 1.33 expected hits
1 Elite owned by the Italians, 2 Infantrys owned by the Neutral, 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in S.Saudi Arabia
Italians roll dice for 2 Artillerys and 1 Elite in S.Saudi Arabia, round 3 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in S.Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral, 1 Artillery owned by the Italians and 1 Artillery owned by the Neutral lost in S.Saudi Arabia
Italians loses 0 PUs for violating S.Saudi Arabias neutrality.
Italians win, taking S.Saudi Arabia from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is -3
Casualties for Italians: 2 Artillerys, 1 Elite and 1 Infantry
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Andalusia
Italians attack with 1 Artillery and 3 Infantrys
Americans defend with 1 Artillery and 1 Elite
Italians roll dice for 1 Artillery and 3 Infantrys in Andalusia, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 Artillery and 1 Elite in Andalusia, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Americans and 1 Infantry owned by the Italians lost in Andalusia
Italians roll dice for 1 Artillery and 2 Infantrys in Andalusia, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 Artillery in Andalusia, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Americans and 1 Infantry owned by the Italians lost in Andalusia
Italians win, taking Andalusia from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 Infantrys
Casualties for Americans: 1 Artillery and 1 Elite
Battle in N.Saudi Arabia
Italians attack with 6 Infantrys
British defend with 1 Artillery
Italians roll dice for 6 Infantrys in N.Saudi Arabia, round 2 : 1/6 hits, 1.00 expected hits
British roll dice for 1 Artillery in N.Saudi Arabia, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British and 1 Infantry owned by the Italians lost in N.Saudi Arabia
Italians win, taking N.Saudi Arabia from British with 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Casualties for British: 1 Artillery
Battle in W.Morocco
Italians attack with 2 Artillerys, 2 Elites, 2 Fighters and 1 Tank
Americans defend with 3 Tanks
Italians roll dice for 2 Artillerys, 2 Elites, 2 Fighters and 1 Tank in W.Morocco, round 2 : 2/7 hits, 2.83 expected hits
French roll dice for 3 Tanks in W.Morocco, round 2 : 1/3 hits, 1.50 expected hits
1 Fighter owned by the Italians and 2 Tanks owned by the Americans lost in W.Morocco
Italians roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 1 Tank in W.Morocco, round 3 : 3/6 hits, 2.50 expected hits
French roll dice for 1 Tank in W.Morocco, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in W.Morocco
Italians win, taking W.Morocco from French with 2 Artillerys, 2 Elites, 1 Fighter and 1 Tank remaining. Battle score for attacker is 7
Casualties for Italians: 1 Fighter
Casualties for Americans: 3 TanksNon Combat Move - Italians
1 Fighter moved from W.Morocco to 31 Sea Zone
1 AAGun moved from Valencia to Andalusia
1 AAGun moved from E.Morocco to W.Morocco
1 AAGun moved from N.Algeria to E.Morocco
1 AAGun moved from Iraq to Palestine
1 AAGun moved from Palestine to Lower Egypt
1 AAGun moved from Lower Egypt to New ValleyPlace Units - Italians
1 Carrier, 1 Destroyer and 1 Submarine placed in 57 Sea Zone
2 Destroyers placed in 41 Sea Zone
1 Bunker and 2 Infantrys placed in E.Morocco
1 Bunker and 2 Infantrys placed in Kufra
6 Infantrys placed in Cairo
1 Fighter and 3 Infantrys placed in Tunis
2 Fighters placed in Rome
Italians undo move 7.
2 Fighters placed in SyriaTurn Complete - Italians
Italians collect 111 PUs; end with 111 PUsCombat Hit Differential Summary :
Neutral : 2.00
Italians : -0.50
British : 3.00
French : -1.00
Americans : 1.00
AA fire in W.Iran : : 1.50
Dutch : 0.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Italians
1 Artillery and 3 Infantrys moved from Provence to 43 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
1 Artillery and 3 Infantrys moved from 41 Sea Zone to Andalusia
2 Artillerys and 2 Elites moved from Valencia to 41 Sea Zone
2 Artillerys, 1 Carrier, 3 Cruisers, 9 Destroyers, 2 Elites, 2 Fighters, 3 Submarines and 2 Transports moved from 41 Sea Zone to 31 Sea Zone
1 Tank moved from E.Morocco to W.Morocco
2 Artillerys, 2 Elites and 2 Fighters moved from 31 Sea Zone to W.Morocco
3 Submarines moved from 42 Sea Zone to 31 Sea Zone
2 Artillerys and 2 Infantrys moved from N.Tunisia to N.Algeria
7 Mech.Infs and 2 Tanks moved from Ankara to W.Iran
1 Artillery, 3 Fighters, 12 Infantrys and 12 Tanks moved from Iraq to W.Iran
6 Infantrys moved from Palestine to N.Saudi Arabia
2 Artillerys and 2 Elites moved from Greece to 51 Sea Zone
1 Mech.Inf moved from Greece to Ankara
2 Infantrys moved from Ankara to Erzurum
2 Artillerys, 2 Elites and 2 Transports moved from 51 Sea Zone to 57 Sea Zone
1 Transport moved from 55 Sea Zone to 56 Sea Zone
1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
1 Battleship moved from 55 Sea Zone to 57 Sea Zone
3 Artillerys, 2 Elites and 1 Infantry moved from 57 Sea Zone to S.Saudi Arabia
2 Infantrys moved from Kufra to Darfur
9 Infantrys moved from Lower Egypt to New Valley
2 Artillerys and 2 Infantrys moved from Cairo to Lower Egypt
2 Tanks moved from Italian East Africa to Darfur
2 Artillerys and 2 Infantrys moved from Tunis to S.Tunisia
2 Fighters moved from Rome to KufraPurchase Units - Italians
Italians buy 2 Bunkers, 1 Carrier, 3 Destroyers, 3 Fighters, 13 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in 31 Sea Zone
Italians attack with 1 Carrier, 3 Cruisers, 9 Destroyers, 6 Submarines and 2 Transports
Americans defend with 1 Transport; Dutch defend with 1 Destroyer
Italians roll dice for 6 Submarines in 31 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 31 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Submarine owned by the Italians, 1 Transport owned by the Americans and 1 Destroyer owned by the Dutch lost in 31 Sea Zone
Italians win with 1 Carrier, 3 Cruisers, 9 Destroyers, 5 Submarines and 2 Transports remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Casualties for Dutch: 1 Destroyer
Casualties for Americans: 1 Transport
Battle in W.Iran
Italians attack with 1 Artillery, 3 Fighters, 12 Infantrys, 7 Mech.Infs and 14 Tanks
British defend with 1 AAGun, 5 Adv.Fighters, 2 ArmoredCars, 5 Artillerys, 3 Bunkers, 1 Factory, 1 Fighter, 8 Infantrys and 4 Tanks
AA fire in W.Iran : 2/3 hits, 0.50 expected hits
2 Fighters owned by the Italians lost in W.Iran
Italians roll dice for 1 Artillery, 1 Fighter, 12 Infantrys, 7 Mech.Infs and 14 Tanks in W.Iran, round 2 : 13/35 hits, 13.33 expected hits
Units damaged: 3 Bunkers owned by the British
British roll dice for 5 Adv.Fighters, 2 ArmoredCars, 5 Artillerys, 3 Bunkers, 1 Fighter, 8 Infantrys and 4 Tanks in W.Iran, round 2 : 14/28 hits, 12.00 expected hits
2 ArmoredCars owned by the British, 1 Artillery owned by the Italians, 12 Infantrys owned by the Italians, 8 Infantrys owned by the British and 1 Mech.Inf owned by the Italians lost in W.Iran
Italians roll dice for 1 Fighter, 6 Mech.Infs and 14 Tanks in W.Iran, round 3 : 11/21 hits, 9.33 expected hits
British roll dice for 5 Adv.Fighters, 5 Artillerys, 3 Bunkers, 1 Fighter and 4 Tanks in W.Iran, round 3 : 10/18 hits, 9.00 expected hits
1 Fighter owned by the Italians, 2 Bunkers owned by the British, 4 Tanks owned by the British, 3 Tanks owned by the Italians, 5 Artillerys owned by the British and 6 Mech.Infs owned by the Italians lost in W.Iran
Italians roll dice for 11 Tanks in W.Iran, round 4 : 3/11 hits, 5.50 expected hits
British roll dice for 5 Adv.Fighters, 1 Bunker and 1 Fighter in W.Iran, round 4 : 4/7 hits, 4.33 expected hits
1 Fighter owned by the British, 1 Bunker owned by the British, 4 Tanks owned by the Italians and 1 Adv.Fighter owned by the British lost in W.Iran
Italians roll dice for 7 Tanks in W.Iran, round 5 : 3/7 hits, 3.50 expected hits
British roll dice for 4 Adv.Fighters in W.Iran, round 5 : 2/4 hits, 2.67 expected hits
2 Tanks owned by the Italians and 3 Adv.Fighters owned by the British lost in W.Iran
Italians roll dice for 5 Tanks in W.Iran, round 6 : 2/5 hits, 2.50 expected hits
British roll dice for 1 Adv.Fighter in W.Iran, round 6 : 1/1 hits, 0.67 expected hits
1 Tank owned by the Italians and 1 Adv.Fighter owned by the British lost in W.Iran
Italians win, taking W.Iran from British with 4 Tanks remaining. Battle score for attacker is -4
Casualties for Italians: 1 Artillery, 3 Fighters, 12 Infantrys, 7 Mech.Infs and 10 Tanks
Casualties for British: 5 Adv.Fighters, 2 ArmoredCars, 5 Artillerys, 3 Bunkers, 1 Fighter, 8 Infantrys and 4 Tanks
Battle in S.Saudi Arabia
Italians attack with 3 Artillerys, 2 Elites and 1 Infantry
Neutral defend with 1 Artillery and 3 Infantrys
Italians roll dice for 1 Battleship in S.Saudi Arabia, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 3 Artillerys, 2 Elites and 1 Infantry in S.Saudi Arabia, round 2 : 2/6 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 3/4 hits, 1.33 expected hits
1 Elite owned by the Italians, 2 Infantrys owned by the Neutral, 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in S.Saudi Arabia
Italians roll dice for 2 Artillerys and 1 Elite in S.Saudi Arabia, round 3 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in S.Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral, 1 Artillery owned by the Italians and 1 Artillery owned by the Neutral lost in S.Saudi Arabia
Italians loses 0 PUs for violating S.Saudi Arabias neutrality.
Italians win, taking S.Saudi Arabia from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is -3
Casualties for Italians: 2 Artillerys, 1 Elite and 1 Infantry
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Andalusia
Italians attack with 1 Artillery and 3 Infantrys
Americans defend with 1 Artillery and 1 Elite
Italians roll dice for 1 Artillery and 3 Infantrys in Andalusia, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 Artillery and 1 Elite in Andalusia, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Americans and 1 Infantry owned by the Italians lost in Andalusia
Italians roll dice for 1 Artillery and 2 Infantrys in Andalusia, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 Artillery in Andalusia, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Americans and 1 Infantry owned by the Italians lost in Andalusia
Italians win, taking Andalusia from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 Infantrys
Casualties for Americans: 1 Artillery and 1 Elite
Battle in N.Saudi Arabia
Italians attack with 6 Infantrys
British defend with 1 Artillery
Italians roll dice for 6 Infantrys in N.Saudi Arabia, round 2 : 1/6 hits, 1.00 expected hits
British roll dice for 1 Artillery in N.Saudi Arabia, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British and 1 Infantry owned by the Italians lost in N.Saudi Arabia
Italians win, taking N.Saudi Arabia from British with 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Casualties for British: 1 Artillery
Battle in W.Morocco
Italians attack with 2 Artillerys, 2 Elites, 2 Fighters and 1 Tank
Americans defend with 3 Tanks
Italians roll dice for 2 Artillerys, 2 Elites, 2 Fighters and 1 Tank in W.Morocco, round 2 : 2/7 hits, 2.83 expected hits
French roll dice for 3 Tanks in W.Morocco, round 2 : 1/3 hits, 1.50 expected hits
1 Fighter owned by the Italians and 2 Tanks owned by the Americans lost in W.Morocco
Italians roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 1 Tank in W.Morocco, round 3 : 3/6 hits, 2.50 expected hits
French roll dice for 1 Tank in W.Morocco, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in W.Morocco
Italians win, taking W.Morocco from French with 2 Artillerys, 2 Elites, 1 Fighter and 1 Tank remaining. Battle score for attacker is 7
Casualties for Italians: 1 Fighter
Casualties for Americans: 3 TanksNon Combat Move - Italians
1 Fighter moved from W.Morocco to 31 Sea Zone
1 AAGun moved from Valencia to Andalusia
1 AAGun moved from E.Morocco to W.Morocco
1 AAGun moved from N.Algeria to E.Morocco
1 AAGun moved from Iraq to Palestine
1 AAGun moved from Palestine to Lower Egypt
1 AAGun moved from Lower Egypt to New ValleyPlace Units - Italians
1 Carrier, 1 Destroyer and 1 Submarine placed in 57 Sea Zone
2 Destroyers placed in 41 Sea Zone
1 Bunker and 2 Infantrys placed in E.Morocco
1 Bunker and 2 Infantrys placed in Kufra
6 Infantrys placed in Cairo
1 Fighter and 3 Infantrys placed in Tunis
2 Fighters placed in Rome
Italians undo move 7.
2 Fighters placed in SyriaTurn Complete - Italians
Italians collect 111 PUs; end with 111 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunis: 3 Infantrys
EDIT: Adding units owned by Italians to Italian East Africa: 3 Infantrys
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Neutral : 2.00
Italians : -0.50
British : 3.00
French : -1.00
Americans : 1.00
AA fire in W.Iran : : 1.50
Dutch : 0.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - French
2 Infantrys moved from Churchill to 1 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
2 Infantrys moved from 8 Sea Zone to GreenlandPurchase Units - French
French buy 2 Artillerys and 2 Infantrys; Remaining resources: 1 PUs;Non Combat Move - French
Place Units - French
1 Artillery and 2 Infantrys placed in French Equatorial Africa
1 Artillery placed in S.French IndochinaTurn Complete - French
French collect 13 PUs; end with 14 PUsCombat Hit Differential Summary :
Territory Summary for French :
Churchill : 1 AAGun and 1 Factory
Keewatin : 1 Infantry
S.French Indochina : 1 Artillery and 1 Factory
French Equatorial Africa : 1 Artillery, 1 Factory and 2 Infantrys
French Guiana : 1 Infantry
Madagascar : 1 Infantry
Canarians : 1 flag
Greenland : 2 Infantrys
8 Sea Zone : 1 Destroyer and 1 TransportProduction/PUs Summary :
Germans : 145 / 202
Russians : 51 / 51
Italians : 111 / 111
French : 13 / 14
Yamamoto : 70 / 81
Chinese : 41 / 41
Hisaichi : 37 / 37
British : 79 / 94
Anzac : 44 / 44
Dutch : 27 / 27
Finns : 22 / 22
Romanians : 22 / 23
Thai : 1 / 0
Americans : 107 / 110 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Yamamoto
3 units repaired.
1 B.Carrier, 4 Battleships, 2 Carriers, 4 Cruisers and 1 Destroyer moved from 90 Sea Zone to 91 Sea Zone
1 B.Transport moved from 90 Sea Zone to 91 Sea Zone
1 Fighter moved from Wake to 88 Sea Zone
1 Destroyer moved from 86 Sea Zone to 88 Sea Zone
1 Adv.Fighter moved from 90 Sea Zone to 88 Sea Zone
2 Adv.Fighters and 4 Fighters moved from 90 Sea Zone to 91 Sea Zone
1 B.Transport moved from 75 Sea Zone to 84 Sea Zone
3 Infantrys moved from Tokyo to 84 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Shantung
1 Artillery moved from Shanghai to Shantung
1 L.Fighter moved from Hokkaido to Shantung
2 Destroyers moved from 107 Sea Zone to 93 Sea Zone
1 Submarine moved from 86 Sea Zone to 93 Sea Zone
4 Infantrys moved from Kwangsi to Hunan
1 Infantry moved from N.French Indochina to Kwangsi
2 Infantrys and 3 Tanks moved from Mindanao to Davao
1 Battleship moved from 92 Sea Zone to 93 Sea Zone
1 Destroyer and 1 Submarine moved from 92 Sea Zone to 93 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 3 Bunkers, 4 Destroyers, 8 Infantrys and 2 Submarines; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in 91 Sea Zone
Yamamoto attack with 2 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 4 Battleships, 2 Carriers, 4 Cruisers, 1 Destroyer and 4 Fighters
Americans defend with 1 B.Carrier, 2 Battleships and 8 Destroyers; Anzac defend with 1 Fighter
Yamamoto roll dice for 2 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 4 Battleships, 2 Carriers, 4 Cruisers, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 7/18 hits, 7.83 expected hits
Units damaged: 1 B.Carrier owned by the Americans and 2 Battleships owned by the Americans
Americans roll dice for 1 B.Carrier, 2 Battleships, 8 Destroyers and 1 Fighter in 91 Sea Zone, round 2 : 6/12 hits, 5.00 expected hits
Units damaged: 4 Battleships owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto
4 Destroyers owned by the Americans and 1 B.Transport owned by the Yamamoto lost in 91 Sea Zone
Yamamoto roll dice for 2 Adv.Fighters, 1 B.Carrier, 4 Battleships, 2 Carriers, 4 Cruisers, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 5/18 hits, 7.83 expected hits
Americans roll dice for 1 B.Carrier, 2 Battleships, 4 Destroyers and 1 Fighter in 91 Sea Zone, round 3 : 5/8 hits, 3.67 expected hits
4 Destroyers owned by the Americans, 1 Cruiser owned by the Yamamoto, 1 Fighter owned by the Anzac, 1 Carrier owned by the Yamamoto, 1 B.Carrier owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone
Yamamoto roll dice for 2 Adv.Fighters, 4 Battleships, 1 Carrier, 3 Cruisers, 1 Destroyer and 2 Fighters in 91 Sea Zone, round 4 : 5/13 hits, 6.33 expected hits
Americans roll dice for 1 B.Carrier and 2 Battleships in 91 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits
1 B.Carrier owned by the Americans, 1 Cruiser owned by the Yamamoto, 2 Battleships owned by the Americans and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone
Yamamoto win with 2 Adv.Fighters, 4 Battleships, 1 Carrier, 2 Cruisers and 1 Destroyer remaining. Battle score for attacker is 34
Casualties for Yamamoto: 1 B.Carrier, 1 B.Transport, 1 Carrier, 2 Cruisers and 4 Fighters
Casualties for Americans: 1 B.Carrier, 2 Battleships and 8 Destroyers
Casualties for Anzac: 1 Fighter
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 91 Sea Zone: 1 Carrier
EDIT: Adding units owned by Yamamoto to 91 Sea Zone: 1 B.Carrier
EDIT: Changing unit hit damage for these Yamamoto owned units to: B.Carrier = 1
EDIT: Turning off Edit Mode
Battle in 88 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter
Americans defend with 1 S.Submarine
Americans roll dice for 1 S.Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 88 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 88 Sea Zone
Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 1 S.Submarine
Battle in Shantung
Yamamoto attack with 1 Artillery, 4 Infantrys and 1 L.Fighter
Chinese defend with 1 AAGun, 4 ArmoredCars and 1 Tank
AA fire in Shantung : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Artillery, 4 Infantrys and 1 L.Fighter in Shantung, round 2 : 2/6 hits, 1.67 expected hits
Chinese roll dice for 4 ArmoredCars and 1 Tank in Shantung, round 2 : 2/5 hits, 1.17 expected hits
2 Infantrys owned by the Yamamoto and 2 ArmoredCars owned by the Chinese lost in Shantung
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 L.Fighter in Shantung, round 3 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 2 ArmoredCars and 1 Tank in Shantung, round 3 : 0/3 hits, 0.83 expected hits
1 Tank owned by the Chinese and 2 ArmoredCars owned by the Chinese lost in Shantung
Yamamoto win, taking Shantung from Chinese with 1 Artillery, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 17
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 4 ArmoredCars and 1 Tank
Battle in Hunan
Yamamoto attack with 4 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 4 Infantrys in Hunan, round 2 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Yamamoto win, taking Hunan from Chinese with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Yamamoto
1 L.Fighter moved from Shantung to Tokyo
1 Adv.Fighter moved from 88 Sea Zone to 91 Sea Zone
1 Fighter moved from 88 Sea Zone to WakePlace Units - Yamamoto
4 Destroyers and 2 Submarines placed in 92 Sea Zone
1 Bunker and 2 Infantrys placed in Wake
1 Bunker and 2 Infantrys placed in Minamitori
1 Bunker and 4 Infantrys placed in Davao
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Shanghai: 1 AAGun
EDIT: Adding units owned by Yamamoto to Hunan: 1 AAGun
EDIT: Turning off Edit ModeTurn Complete - Yamamoto
Yamamoto collect 74 PUs; end with 75 PUsCombat Hit Differential Summary :
Yamamoto : -2.83
Americans : 4.00
AA fire in Shantung : : -0.17
Chinese : -0.33 -
Game History
Round: 12
Combat Move - Chinese
2 Infantrys moved from Chahar to Shantung
1 Infantry moved from Chahar to Shantung
1 Artillery moved from Anhwei to Shantung
4 ArmoredCars moved from Urumqi to Semipalatinsk
4 Mech.Infs moved from Hsining to C.Sinkiang
1 Infantry moved from Hsining to W.Qinghai
9 Infantrys moved from Gobi Altai to E.Sinkiang
4 Mech.Infs moved from Novosibirsk to UfaPurchase Units - Chinese
Chinese buy 2 Artillerys, 2 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs;Combat - Chinese
Battle in Ufa
Chinese attack with 4 Mech.Infs
Germans defend with 2 Mech.Infs and 1 Tank
Chinese roll dice for 4 Mech.Infs in Ufa, round 2 : 1/4 hits
Germans roll dice for 2 Mech.Infs and 1 Tank in Ufa, round 2 : 0/3 hits
1 Mech.Inf owned by the Germans lost in Ufa
Chinese roll dice for 4 Mech.Infs in Ufa, round 3 : 0/4 hits
Germans roll dice for 1 Mech.Inf and 1 Tank in Ufa, round 3 : 1/2 hits
1 Mech.Inf owned by the Chinese lost in Ufa
Chinese roll dice for 3 Mech.Infs in Ufa, round 4 : 2/3 hits
Germans roll dice for 1 Mech.Inf and 1 Tank in Ufa, round 4 : 2/2 hits
2 Mech.Infs owned by the Chinese, 1 Tank owned by the Germans and 1 Mech.Inf owned by the Germans lost in Ufa
Chinese win, taking Ufa from Germans with 1 Mech.Inf remaining. Battle score for attacker is -1
Casualties for Germans: 2 Mech.Infs and 1 Tank
Casualties for Chinese: 3 Mech.Infs
Battle in Shantung
Chinese attack with 1 Artillery and 3 Infantrys
Yamamoto defend with 1 AAGun, 1 Artillery and 2 Infantrys
Chinese roll dice for 1 Artillery and 3 Infantrys in Shantung, round 2 : 0/4 hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Shantung, round 2 : 1/3 hits
1 Infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 Artillery and 2 Infantrys in Shantung, round 3 : 0/3 hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Shantung, round 3 : 0/3 hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Shantung, round 4 : 2/3 hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Shantung, round 4 : 3/3 hits
1 Artillery owned by the Chinese, 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Shantung
Yamamoto win with 1 Artillery remaining. Battle score for attacker is -6
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 1 Artillery and 3 InfantrysNon Combat Move - Chinese
1 Infantry moved from Chahar to Peking
1 Infantry moved from Chahar to PekingPlace Units - Chinese
1 Artillery and 2 Infantrys placed in Hupeh
1 Artillery and 3 Mech.Infs placed in Urumqi
2 Mech.Infs placed in HsiningTurn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs totalTerritory Summary for Chinese :
Ufa : 1 Mech.Inf
Semipalatinsk : 4 ArmoredCars and 1 Infantry
Komi : 4 Mech.Infs
Hupeh : 1 Artillery, 1 Factory and 2 Infantrys
E.Sinkiang : 9 Infantrys
Urumqi : 1 Artillery, 1 Factory and 3 Mech.Infs
W.Qinghai : 1 Infantry
C.Sinkiang : 4 Mech.Infs
Hsining : 1 Factory and 2 Mech.Infs
Peking : 3 Infantrys
Gobi Altai : 1 flagProduction/PUs Summary :
Germans : 145 / 202
Russians : 51 / 51
Italians : 111 / 111
French : 13 / 14
Yamamoto : 74 / 75
Chinese : 37 / 37
Hisaichi : 37 / 37
British : 79 / 94
Anzac : 44 / 44
Dutch : 27 / 27
Finns : 22 / 22
Romanians : 22 / 23
Thai : 1 / 0
Americans : 107 / 110 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Hisaichi
1 Tank moved from Hulunbuir to Heilungchiang
Hisaichi take Heilungchiang from Russians
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Elite and 1 Infantry moved from Changchun to 84 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Elite and 1 Infantry moved from 75 Sea Zone to Ayan
1 Tank moved from Heilungchiang to Ayan
2 Tanks moved from Hulunbuir to Chita
1 Adv.Fighter moved from Hulunbuir to Chita
7 Infantrys moved from Liaoning to Peking
2 Adv.Fighters moved from Hulunbuir to Peking
1 Infantry moved from Bulun to Khatanga
1 Infantry moved from Khatanga to Olyokminsk
Hisaichi take Olyokminsk from RussiansPurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 1 Cruiser, 6 Infantrys and 1 Tank; Remaining resources: 1 PUs;Combat - Hisaichi
Battle in Peking
Hisaichi attack with 2 Adv.Fighters and 7 Infantrys
Chinese defend with 3 Infantrys
Hisaichi roll dice for 2 Adv.Fighters and 7 Infantrys in Peking, round 2 : 2/9 hits, 2.17 expected hits
Chinese roll dice for 3 Infantrys in Peking, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Peking
Hisaichi roll dice for 2 Adv.Fighters and 6 Infantrys in Peking, round 3 : 1/8 hits, 2.00 expected hits
Chinese roll dice for 1 Infantry in Peking, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Peking
Hisaichi win, taking Peking from Chinese with 2 Adv.Fighters and 6 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 3 Infantrys
Battle in Chita
Hisaichi attack with 1 Adv.Fighter and 2 Tanks
Russians defend with 1 AAGun, 1 Elite and 1 Factory
AA fire in Chita : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Adv.Fighter and 2 Tanks in Chita, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 Elite in Chita, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Russians and 1 Tank owned by the Hisaichi lost in Chita
Hisaichi win, taking Chita from Russians with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 1 Elite
Battle in Ayan
Hisaichi attack with 1 Elite, 1 Infantry and 1 Tank
Russians defend with 1 Artillery
Hisaichi roll dice for 1 Elite, 1 Infantry and 1 Tank in Ayan, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Ayan, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Elite and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 ArtilleryNon Combat Move - Hisaichi
1 Adv.Fighter moved from Chita to Changchun
2 Adv.Fighters moved from Peking to ChangchunPlace Units - Hisaichi
1 Cruiser placed in 84 Sea Zone
2 ArmoredCars and 1 Tank placed in Hulunbuir
6 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 49 PUs; end with 50 PUsCombat Hit Differential Summary :
Hisaichi : -0.67
Chinese : -0.33
Russians : 1.33
AA fire in Chita : : -0.17 -
Probably time to call this one. Britain will be hard pressed to gain back it’s home island…
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Anzac
EDIT: Turning off Edit Mode
EDIT: 1 Adv.Fighter, 1 Carrier and 3 Destroyers moved from 106 Sea Zone to 93 Sea Zone
EDIT: 2 Artillerys and 2 Infantrys moved from Bangkok to 105 Sea Zone
EDIT: Anzac undo move 2.
EDIT: 1 Elite moved from Townsville to 113 Sea Zone
EDIT: 1 Elite and 1 S.Submarine moved from 113 Sea Zone to 93 Sea Zone
EDIT: 1 Elite moved from 93 Sea Zone to Kyushu
EDIT: 1 Infantry moved from West Papua to 108 Sea Zone
EDIT: 1 Infantry and 1 S.Submarine moved from 108 Sea Zone to 93 Sea Zone
EDIT: 1 Adv.Fighter moved from S.French Indochina to 93 Sea Zone
EDIT: 1 Infantry moved from 93 Sea Zone to Formosa
2 Transports moved from 106 Sea Zone to 93 Sea Zone
2 Artillerys and 2 Infantrys moved from Bangkok to 105 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Kyushu
1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Kyushu
1 Infantry moved from Truk to Woleai
Americans take Woleai from Yamamoto
1 Infantry moved from Yap to Ulithi
Anzac take Ulithi from Yamamoto
1 Infantry moved from Guadalcanal to 109 Sea Zone
1 Infantry moved from Bougainville to 109 Sea Zone
1 Infantry moved from 85 Sea Zone to Hokkaido
Anzac take Hokkaido from Yamamoto
1 Infantry moved from 85 Sea Zone to Tohoku
Anzac take Tohoku from Yamamoto
1 Infantry moved from 85 Sea Zone to Shikoku
Anzac take Shikoku from Yamamoto
1 Artillery and 1 Infantry moved from Bangkok to S.Thailand
1 Infantry moved from Milne Bay to West Papua
1 Bomber moved from Broome to 93 Sea Zone
1 Adv.Fighter moved from British Borneo to 93 Sea Zone
1 Submarine moved from 117 Sea Zone to 115 Sea ZonePurchase Units - Anzac
Anzac buy 3 Adv.Fighters, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in 93 Sea Zone
Anzac attack with 3 Adv.Fighters, 1 Bomber, 1 Carrier, 3 Destroyers, 2 S.Submarines and 4 Transports
Hisaichi defend with 1 T.Boat; Yamamoto defend with 1 Battleship, 3 Destroyers and 2 Submarines
Anzac roll dice for 2 S.Submarines in 93 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 2 Submarines in 93 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Anzac roll dice for 3 Adv.Fighters, 1 Bomber, 1 Carrier, 3 Destroyers and 4 Transports in 93 Sea Zone, round 2 : 5/8 hits, 3.33 expected hits
Yamamoto roll dice for 1 Battleship, 3 Destroyers and 1 T.Boat in 93 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits
2 Transports owned by the Anzac, 2 Submarines owned by the Yamamoto, 1 T.Boat owned by the Hisaichi, 2 Destroyers owned by the Anzac and 3 Destroyers owned by the Yamamoto lost in 93 Sea Zone
Anzac roll dice for 2 S.Submarines in 93 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Anzac roll dice for 3 Adv.Fighters, 1 Bomber, 1 Carrier, 1 Destroyer and 2 Transports in 93 Sea Zone, round 3 : 2/6 hits, 2.67 expected hits
Yamamoto roll dice for 1 Battleship in 93 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 Battleship owned by the Yamamoto and 1 Adv.Fighter owned by the Anzac lost in 93 Sea Zone
Anzac win with 2 Adv.Fighters, 1 Bomber, 1 Carrier, 1 Destroyer, 2 S.Submarines and 2 Transports remaining. Battle score for attacker is 26
Casualties for Anzac: 1 Adv.Fighter, 2 Destroyers and 2 Transports
Casualties for Hisaichi: 1 T.Boat
Casualties for Yamamoto: 1 Battleship, 3 Destroyers and 2 Submarines
Battle in Formosa
Battle in KyushuNon Combat Move - Anzac
1 Bomber moved from 93 Sea Zone to ManilaPlace Units - Anzac
2 Elites and 4 Infantrys placed in Bangkok
3 Adv.Fighters placed in BroomeTurn Complete - Anzac
Anzac collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
Yamamoto : 1.83
Anzac : 1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Dutch
3 Tanks moved from S.French Indochina to 106 Sea Zone
1 Artillery moved from Manila to 106 Sea Zone
2 Infantrys moved from Manila to 106 Sea Zone
2 Infantrys moved from S.French Indochina to 106 Sea Zone
1 Artillery, 4 Infantrys, 3 Tanks and 4 Transports moved from 106 Sea Zone to 85 Sea Zone
1 Artillery, 4 Infantrys and 3 Tanks moved from 85 Sea Zone to Tokyo
2 Fighters moved from 106 Sea Zone to TokyoPurchase Units - Dutch
Dutch buy 2 Submarines and 2 Transports; Remaining resources: 1 PUs;Combat - Dutch
Battle in Tokyo
Dutch attack with 1 Artillery, 2 Fighters, 4 Infantrys and 3 Tanks
Yamamoto defend with 1 AAGun, 1 Bunker, 1 Factory, 5 Infantrys and 1 L.Fighter
AA fire in Tokyo : 0/2 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery, 2 Fighters, 4 Infantrys and 3 Tanks in Tokyo, round 2 : 1/10 hits, 3.33 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker, 5 Infantrys and 1 L.Fighter in Tokyo, round 2 : 4/7 hits, 2.83 expected hits
4 Infantrys owned by the Dutch lost in Tokyo
Dutch roll dice for 1 Artillery, 2 Fighters and 3 Tanks in Tokyo, round 3 : 3/6 hits, 2.50 expected hits
Yamamoto roll dice for 1 Bunker, 5 Infantrys and 1 L.Fighter in Tokyo, round 3 : 2/7 hits, 2.83 expected hits
1 Fighter owned by the Dutch, 1 Artillery owned by the Dutch and 3 Infantrys owned by the Yamamoto lost in Tokyo
Dutch roll dice for 1 Fighter and 3 Tanks in Tokyo, round 4 : 3/4 hits, 1.83 expected hits
Yamamoto roll dice for 1 Bunker, 2 Infantrys and 1 L.Fighter in Tokyo, round 4 : 1/4 hits, 1.83 expected hits
1 Fighter owned by the Dutch, 2 Infantrys owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Tokyo
Dutch roll dice for 3 Tanks in Tokyo, round 5 : 1/3 hits, 1.50 expected hits
Yamamoto roll dice for 1 L.Fighter in Tokyo, round 5 : 1/1 hits, 0.67 expected hits
1 L.Fighter owned by the Yamamoto and 1 Tank owned by the Dutch lost in Tokyo
Dutch captures 75PUs while taking Yamamoto capital
Dutch win, taking Tokyo from Yamamoto with 2 Tanks remaining. Battle score for attacker is -5
Casualties for Dutch: 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank
Casualties for Yamamoto: 1 Bunker, 5 Infantrys and 1 L.FighterNon Combat Move - Dutch
2 Fighters moved from S.French Indochina to 106 Sea ZonePlace Units - Dutch
2 Transports placed in 110 Sea Zone
2 Submarines placed in 110 Sea ZoneTurn Complete - Dutch
Dutch collect 35 PUs; end with 111 PUsCombat Hit Differential Summary :
AA fire in Tokyo : : -0.33
Yamamoto : -0.17
Dutch : -1.17 -
SUBMITTED FOR YOUR APPROVAL:
I think you were calling the game too soon. I saw an action plan to get the Allies on top that still make it a game!
1 ) UK opened up canals in Thailand
2 ) Allowing the Anzac fleet to remove the blocking Yamamoto fleet
3 ) Allowing the Dutch to assault Tokyo with 4 transports and 2 fighters…and win with two tanks left.
4 ) France will have to purchase a naval unit and place it via N.FrenchIndoChina to stop Yam from pulling 4 units for a counterattack. Then the Yam only has 1 art that can try. Hisaichi may take it back, but that will be a full two rounds before Yam collects then buys and places new units. Plenty of time for Anzac to get their newly acquired Japanese territories with factories and produce at the same time.
Now there’s 53 production on the books that the Axis will never get back. The Axis theatre will shrivel and die in the Pacific, making it a crazy East vs West game. The Dutch can support India, China and Anzac will push Japan off the mainland, and the US can slowly take back its islands at your leisure.
I’d say it could still be a game if you want to keep going. You can look over the UK/Anzac/Dutch purchases, NCMs and such and make changes. I went for max Defense in India while not letting London go completely.
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I’m down to keep going. It was just discouraging how well you were able to take over UK! Thank you for the advise. I’ll take a look at it when I get home in a few hours.
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Sure thing! One thing the Japanese have difficulties with is the possibility for other powers to do “can-opener” moves. The US can throw out a blocker and stop Yamamoto from attacking easy. The US has Anzac/Dutch/UK or even the Russians sometimes that can destroy blockers.
I think if the Dutch capital isn’t taken, the best thing to do is buy planes as the Dutch as much as you can. They protect your capital AND threaten naval units and unprotected transports.
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Yeah, that looks great. THanks for the help!
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Finns
4 Infantrys moved from Lapland to Finnmark
3 ArmoredCars moved from Nordland to Oslo
1 Elite moved from Helsinki to 24 Sea Zone
1 Elite moved from Lapland to Finnmark
1 Elite moved from Lapland to 24 Sea Zone
1 Infantry moved from Oulu to 24 Sea Zone
6 ArmoredCars moved from Oulu to Upper Norrland
1 Cruiser, 2 Elites, 1 Infantry and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Elites and 1 Infantry moved from 23 Sea Zone to Oslo
2 Infantrys moved from Oulu to Lapland
1 Elite and 1 Infantry moved from Vyborg to S.Karelia
1 Infantry moved from S.Karelia to Yaroslavl
1 Infantry moved from Vologda to Yaroslavl
1 Adv.Fighter and 2 Fighters moved from Lapland to YaroslavlPurchase Units - Finns
Finns buy 1 Bunker and 3 Elites; Remaining resources: 7 PUs;Combat - Finns
Battle in Oslo
Finns attack with 3 ArmoredCars, 2 Elites and 1 Infantry
British defend with 2 Bunkers
Finns roll dice for 1 Cruiser in Oslo, round 2 : 0/1 hits, 0.50 expected hits
Finns roll dice for 3 ArmoredCars, 2 Elites and 1 Infantry in Oslo, round 2 : 3/6 hits, 1.83 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 2 Bunkers in Oslo, round 2 : 1/2 hits, 1.00 expected hits
1 Bunker owned by the British and 1 Infantry owned by the Finns lost in Oslo
Finns roll dice for 3 ArmoredCars and 2 Elites in Oslo, round 3 : 1/5 hits, 1.67 expected hits
British roll dice for 1 Bunker in Oslo, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the British lost in Oslo
Finns win, taking Oslo from British with 3 ArmoredCars and 2 Elites remaining. Battle score for attacker is 10
Casualties for Finns: 1 Infantry
Casualties for British: 2 Bunkers
Battle in Yaroslavl
Finns attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Yaroslavl, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Yaroslavl
Finns win, taking Yaroslavl from Russians with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Finnmark
Finns attack with 1 Elite and 4 Infantrys
Neutral defend with 1 Infantry
Finns roll dice for 1 Elite and 4 Infantrys in Finnmark, round 2 : 1/5 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Finnmark
Finns loses 0 PUs for violating Finnmarks neutrality.
Finns win, taking Finnmark from Neutral with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Finns
1 Adv.Fighter and 2 Fighters moved from Yaroslavl to S.KareliaPlace Units - Finns
1 Bunker placed in S.Karelia
3 Elites placed in HelsinkiTurn Complete - Finns
Finns collect 26 PUs; end with 33 PUsCombat Hit Differential Summary :
Neutral : -0.33
British : -0.50
Finns : -0.50
Russians : 0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Romanians
2 Tanks moved from Donetsk to Tula
3 Artillerys and 3 Elites moved from Kursk to Tula
2 Adv.Fighters, 1 Fighter and 1 Tank moved from Kursk to Gorky
2 Artillerys and 2 Elites moved from Kiev to Kursk
2 Tanks moved from Vinnytsia to Kursk
1 Artillery and 1 Elite moved from Vinnytsia to Kiev
1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia
2 ArmoredCars and 1 Tank moved from Bucharest to Vinnytsia
1 Elite moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 1 JetFighter and 2 Tanks; Remaining resources: 1 PUs;Combat - Romanians
Battle in Tula
Romanians attack with 3 Artillerys, 3 Elites and 2 Tanks
Russians defend with 1 Infantry
Romanians roll dice for 3 Artillerys, 3 Elites and 2 Tanks in Tula, round 2 : 4/8 hits, 3.50 expected hits
Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Tula
Romanians win, taking Tula from Russians with 3 Artillerys, 3 Elites and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Gorky
Romanians attack with 2 Adv.Fighters, 1 Fighter and 1 Tank
Russians defend with 2 Infantrys
Romanians roll dice for 2 Adv.Fighters, 1 Fighter and 1 Tank in Gorky, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 2 Infantrys in Gorky, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Gorky
Romanians win, taking Gorky from Russians with 2 Adv.Fighters, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 2 InfantrysNon Combat Move - Romanians
2 Adv.Fighters and 1 Fighter moved from Gorky to KurskPlace Units - Romanians
2 Tanks placed in Donetsk
1 JetFighter placed in BucharestTurn Complete - Romanians
Romanians collect 25 PUs; end with 26 PUsCombat Hit Differential Summary :
Romanians : 0.67
Russians : -1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Turn Complete - Thai
Combat Hit Differential Summary :





