Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs"suprise attack" (axis) v. "Caesar's Gaul" (allies) - 12 IPC Bid, 2018L
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 units repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 23 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
EDIT: 1 transport moved from 35 Sea Zone to 44 Sea Zone
EDIT: 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
EDIT: 1 transport moved from 44 Sea Zone to 41 Sea Zone
EDIT: Americans undo move 9.
EDIT: 1 transport moved from 44 Sea Zone to 41 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 44 Sea Zone to Sumatra
1 battleship and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 6 infantry, 4 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from 112 Sea Zone to Norway
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea ZoneCombat - Americans
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 6 transports
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 6 transports in 112 Sea Zone, round 2 : 10/13 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 2/5 hits
Units damaged: 2 battleships owned by the Americans
1 tactical_bomber owned by the Germans, 1 carrier owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the Germans, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
Americans win with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 6 transports remaining. Battle score for attacker is 64
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Norway
Americans attack with 1 armour, 1 artillery, 6 infantry and 4 mech_infantrys
Germans defend with 6 infantry
Americans roll dice for 1 armour, 1 artillery, 6 infantry and 4 mech_infantrys in Norway, round 2 : 2/12 hits
Germans roll dice for 6 infantry in Norway, round 2 : 4/6 hits
4 infantry owned by the Americans and 2 infantry owned by the Germans lost in Norway
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Norway, round 3 : 2/8 hits
Germans roll dice for 4 infantry in Norway, round 3 : 2/4 hits
2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Norway
Americans roll dice for 1 armour, 1 artillery and 4 mech_infantrys in Norway, round 4 : 2/6 hits
Germans roll dice for 2 infantry in Norway, round 4 : 0/2 hits
2 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 6 infantry
Casualties for Americans: 6 infantry
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Sumatra
Americans roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits
Japanese roll dice for 1 armour in Sumatra, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Sumatra
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Americans
1 bomber moved from 112 Sea Zone to United Kingdom
1 aaGun, 3 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea ZonePlace Units - Americans
1 battleship, 1 carrier and 2 destroyers placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 artillery and 1 infantry moved from Manchuria to JeholPlace Units - Chinese
1 artillery and 1 infantry placed in Kwangsi
1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Manchuria
1 artillery placed in Manchuria
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsPurchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - British
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 123 Sea Zone
1 artillery and 3 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from United Kingdom to Iceland
4 fighters moved from United Kingdom to 119 Sea Zone
2 fighters moved from 110 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 2 mech_infantrys moved from Manchuria to KoreaCombat - British
Battle in Sumatra
Battle in 119 Sea Zone
British attack with 6 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
British roll dice for 6 fighters in 119 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 119 Sea Zone
British win, taking Sumatra from Japanese, taking 119 Sea Zone from Germans with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Korea
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 1 armour and 2 mech_infantrys in Korea, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Korea
British win, taking Korea from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Iceland
British attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 artillery, 1 bomber and 3 infantry in Iceland, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Iceland, round 2 : 0/2 hits
British roll dice for 1 artillery, 1 bomber and 3 infantry in Iceland, round 3 : 3/5 hits
Germans roll dice for 2 infantry in Iceland, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Iceland
British win, taking Iceland from Germans with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 bomber moved from Iceland to Scotland
2 aaGuns moved from United Kingdom to Scotland
5 infantry moved from United Kingdom to Scotland
2 fighters moved from 119 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 fighters moved from 119 Sea Zone to United Kingdom
2 fighters moved from 119 Sea Zone to Scotland
1 armour, 2 artilleries and 2 infantry moved from Tunisia to Libya
2 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
2 artilleries and 2 infantry moved from Alexandria to Egypt
2 fighters moved from Egypt to 98 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 aaGun moved from Hunan to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Shantung to Kiangsu
2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 armour moved from Shantung to ManchuriaPlace Units - British
1 carrier and 2 destroyers placed in 98 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in Kwangtung
1 bomber placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,5,1,3,3,3,1,5,1,2,6,4,4,2,1,3
UK_Pacific collect 24 PUs (3 lost to blockades); end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 1 bomber
Some Units in Kwangtung change ownership: 1 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Norway: 4 fighters
EDIT: Removing units owned by British from Scotland: 2 fighters
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Turning off Edit Mode -
Changed a few things in the British deployment, please use the second post.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyNon Combat Move - Italians
Place Units - Italians
1 artillery placed in Northern Italy
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
2 artilleries and 2 transports moved from 42 Sea Zone to 35 Sea Zone
3 artilleries and 1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 12 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery and 1 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 fighter moved from Germany to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Karelia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 12 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery and 1 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 fighter moved from Germany to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to KareliaCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Belarus, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 1/2 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 artillery and 2 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits
2 mech_infantrys owned by the Russians lost in Western Ukraine
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Western Ukraine, round 3 : 1/6 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 artillery and 2 mech_infantrysNon Combat Move - Germans
1 bomber moved from Western Ukraine to Western Germany
1 fighter moved from Belarus to Novgorod
4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Poland
1 tactical_bomber moved from Germany to Western Germany
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Denmark
2 infantry moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
4 infantry moved from France to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Western Germany to DenmarkPlace Units - Germans
1 submarine placed in 93 Sea Zone
1 infantry placed in Southern France
2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
2 armour, 4 infantry and 1 mech_infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
2 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.452
Median : 3.000
Variance : 0.100
Standard Deviation : 0.316
Total rolls : 31Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.350
Median : 3.000
Variance : 0.105
Standard Deviation : 0.324
Total rolls : 20Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.889
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 2 mech_infantrys moved from Timguska to Urals
1 armour and 1 mech_infantry moved from Russia to Vologda
1 artillery moved from Ukraine to Western Ukraine
1 artillery and 1 mech_infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Belarus
4 artilleries moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Western Ukraine
3 mech_infantrys moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to VologdaCombat - Russians
Battle in Urals
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 1 armour and 2 mech_infantrys in Urals, round 2 : 1/3 hits
Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits
1 armour owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Vologda
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 5 artilleries and 5 mech_infantrys
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 5 artilleries and 5 mech_infantrys in Western Ukraine, round 2 : 3/11 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/5 hits
1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 armour, 5 artilleries and 4 mech_infantrys in Western Ukraine, round 3 : 3/10 hits
Germans roll dice for 1 armour and 1 artillery in Western Ukraine, round 3 : 2/2 hits
2 mech_infantrys owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 5 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 0/2 hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 armour, 1 artillery and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 artilleries moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Siberia to SakhaPlace Units - Russians
3 infantry placed in Ukraine
1 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Korea, round 2 : 5/12 hits
UK_Pacific roll dice for 1 armour and 2 mech_infantrys in Korea, round 2 : 0/3 hits
2 mech_infantrys owned by the British and 1 armour owned by the British lost in Korea
Japanese win, taking Korea from UK_Pacific with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 2 mech_infantrysNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Korea to Japan
3 fighters and 3 tactical_bombers moved from Korea to 6 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 14 PUs; end with 14 PUsDice Statistics:
Total
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.125
Median : 4.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16UK_Pacific Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 3 carriers, 3 destroyers, 4 fighters and 2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan -
Scramble in SZ 97?
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No scramble, but I’m going to call this game and put it in the book
Good game, your a level or two above me but thats the only way I’ll get better A game in the future would be cool. I have a couple of people that I said I would play and 2 jobs make it slow in getting moves done
Tanks
Kris
TTYL
19 in Toronto. . . we need an organizer -
Good game.
I would be interested in another game in the future as well, let me know.
And I’d love to play again at a tournament, Sired’s is a bit too far for me to get to sadly.
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Ok you twisted my arm, lets do another what side do you want and what do you think for a bid
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I’m down for another.
But I’m going to be out of town from Wednesday - Sunday this week, so let’s wait to start it until after that.
I’ll send you a PM after I get back in town (probably early next week) to set up the game (sides/bid/etc.).
- Chris