Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Hawaiian Islands
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
3 infantry moved from Hunan to Kiangsi
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United Kingdom
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer and 13 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 artillery and 3 infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Archangel
1 armour moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 armour moved from Belarus to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Archangel
2 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer and 13 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 artillery and 3 infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Archangel
1 armour moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 armour moved from Belarus to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Archangel
2 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone
Combat - Germans
Battle in Smolensk
Germans attack with 1 armour and 1 artillery
Russians defend with 1 artillery
Germans roll dice for 1 armour and 1 artillery in Smolensk, round 2 : 2/2 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 2 armour and 1 artillery
Russians defend with 1 armour
Germans roll dice for 2 armour and 1 artillery in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 1 armour
Battle in 119 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from British with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Archangel, round 2 : 4/6 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 1/3 hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
2 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Germany
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Western Germany
3 infantry moved from Southern France to France
1 infantry moved from Southern France to France
1 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 infantry placed in Normandy Bordeaux
1 armour, 1 artillery and 3 infantry placed in Western Germany
4 infantry placed in Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.450
Median : 4.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20
Germans Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14
Russians Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer and 13 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 artillery and 3 infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Archangel
1 armour moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 armour moved from Belarus to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Archangel
2 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone
Combat - Germans
Battle in Smolensk
Germans attack with 1 armour and 1 artillery
Russians defend with 1 artillery
Germans roll dice for 1 armour and 1 artillery in Smolensk, round 2 : 2/2 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 2 armour and 1 artillery
Russians defend with 1 armour
Germans roll dice for 2 armour and 1 artillery in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 1 armour
Battle in 119 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from British with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Archangel, round 2 : 4/6 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 1/3 hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
2 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Germany
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Western Germany
3 infantry moved from Southern France to France
1 infantry moved from Southern France to France
1 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 infantry placed in Normandy Bordeaux
1 armour, 1 artillery and 3 infantry placed in Western Germany
4 infantry placed in Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Adding units owned by Germans to Germany: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Use the 2nd post please, I wanted to beef up Germany a little with my deploy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Yakut S.S.R. to Sakha
Russians take Buryatia from Japanese
Russians take Sakha from Japanese
3 infantry moved from Amur to Korea
3 infantry moved from Manchuria to Korea
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 artillery and 1 mech_infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 artillery and 2 mech_infantrys moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 armour in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Belarus, round 3 : 2/2 hits
Germans roll dice for 1 armour in Belarus, round 3 : 0/1 hits
1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits
Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 mech_infantrys
Germans defend with 2 armour
Russians roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 2 armour in Western Ukraine, round 2 : 0/2 hits
2 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Smolensk
Russians attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits
Germans roll dice for 1 armour and 1 artillery in Smolensk, round 2 : 1/2 hits
1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Korea
Russians attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 6 infantry in Korea, round 2 : 0/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 5 infantry in Korea, round 3 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 5 infantry in Korea, round 4 : 2/5 hits
Japanese roll dice for 1 artillery in Korea, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Russians
1 aaGun moved from Amur to Korea
1 infantry moved from Soviet Far East to Siberia
1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Timguska
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Western Ukraine to Russia
1 aaGun moved from Bryansk to Russia
1 armour and 3 mech_infantrys moved from Russia to Bryansk
Place Units - Russians
1 armour, 3 artilleries and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,2,5,3,2,2,1,3,4,2,1,4,2,5,2,4,4
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers
Russians defend with 1 aaGun and 4 infantry
AA fire in Korea : 1/3 hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 1 battleship in Korea, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 6 tactical_bombers in Korea, round 2 : 6/13 hits
Russians roll dice for 1 aaGun and 4 infantry in Korea, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Russians and 4 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Korea to Japan
3 fighters and 4 tactical_bombers moved from Korea to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 18 PUs; end with 18 PUs
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.810
Median : 4.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.143
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 6 times
Average roll : 4.143
Median : 4.000
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14
Dang, Japan is getting beat bad
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 units repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 23 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
EDIT: 1 transport moved from 35 Sea Zone to 44 Sea Zone
EDIT: 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
EDIT: 1 transport moved from 44 Sea Zone to 41 Sea Zone
EDIT: Americans undo move 9.
EDIT: 1 transport moved from 44 Sea Zone to 41 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 44 Sea Zone to Sumatra
1 battleship and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 6 infantry, 4 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from 112 Sea Zone to Norway
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
Scramble in 112?
Also, I’m not sure why the game wouldn’t let me move the US transport off the Philippines normally, but it wouldn’t, so I edited it over to Sumatra. Seemed like a legal move to me, not sure what Triple A was complaining about.
No scramble, yea triple a acts weird sometimes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 units repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 23 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
EDIT: 1 transport moved from 35 Sea Zone to 44 Sea Zone
EDIT: 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
EDIT: 1 transport moved from 44 Sea Zone to 41 Sea Zone
EDIT: Americans undo move 9.
EDIT: 1 transport moved from 44 Sea Zone to 41 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 44 Sea Zone to Sumatra
1 battleship and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 6 infantry, 4 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from 112 Sea Zone to Norway
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 6 transports
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 6 transports in 112 Sea Zone, round 2 : 10/13 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 2/5 hits
Units damaged: 2 battleships owned by the Americans
1 tactical_bomber owned by the Germans, 1 carrier owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the Germans, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
Americans win with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 6 transports remaining. Battle score for attacker is 64
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Norway
Americans attack with 1 armour, 1 artillery, 6 infantry and 4 mech_infantrys
Germans defend with 6 infantry
Americans roll dice for 1 armour, 1 artillery, 6 infantry and 4 mech_infantrys in Norway, round 2 : 2/12 hits
Germans roll dice for 6 infantry in Norway, round 2 : 4/6 hits
4 infantry owned by the Americans and 2 infantry owned by the Germans lost in Norway
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Norway, round 3 : 2/8 hits
Germans roll dice for 4 infantry in Norway, round 3 : 2/4 hits
2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Norway
Americans roll dice for 1 armour, 1 artillery and 4 mech_infantrys in Norway, round 4 : 2/6 hits
Germans roll dice for 2 infantry in Norway, round 4 : 0/2 hits
2 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 6 infantry
Casualties for Americans: 6 infantry
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Sumatra
Americans roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits
Japanese roll dice for 1 armour in Sumatra, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Sumatra
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Americans
1 bomber moved from 112 Sea Zone to United Kingdom
1 aaGun, 3 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
Place Units - Americans
1 battleship, 1 carrier and 2 destroyers placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 artillery and 1 infantry moved from Manchuria to Jehol
Place Units - Chinese
1 artillery and 1 infantry placed in Kwangsi
1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Manchuria
1 artillery placed in Manchuria
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - British
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 123 Sea Zone
1 artillery and 3 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from United Kingdom to Iceland
4 fighters moved from United Kingdom to 119 Sea Zone
2 fighters moved from 110 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 2 mech_infantrys moved from Manchuria to Korea
Combat - British
Battle in Sumatra
Battle in 119 Sea Zone
British attack with 6 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
British roll dice for 6 fighters in 119 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 119 Sea Zone
British win, taking Sumatra from Japanese, taking 119 Sea Zone from Germans with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Korea
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 1 armour and 2 mech_infantrys in Korea, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Korea
British win, taking Korea from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Iceland
British attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 artillery, 1 bomber and 3 infantry in Iceland, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Iceland, round 2 : 0/2 hits
British roll dice for 1 artillery, 1 bomber and 3 infantry in Iceland, round 3 : 3/5 hits
Germans roll dice for 2 infantry in Iceland, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Iceland
British win, taking Iceland from Germans with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
1 bomber moved from Iceland to Scotland
2 aaGuns moved from United Kingdom to Scotland
5 infantry moved from United Kingdom to Scotland
2 fighters moved from 119 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 fighters moved from 119 Sea Zone to United Kingdom
2 fighters moved from 119 Sea Zone to Scotland
1 armour, 2 artilleries and 2 infantry moved from Tunisia to Libya
2 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
2 artilleries and 2 infantry moved from Alexandria to Egypt
2 fighters moved from Egypt to 98 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 aaGun moved from Hunan to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Shantung to Kiangsu
2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 armour moved from Shantung to Manchuria
Place Units - British
1 carrier and 2 destroyers placed in 98 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 42 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in Kwangtung
1 bomber placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,5,1,3,3,3,1,5,1,2,6,4,4,2,1,3
UK_Pacific collect 24 PUs (3 lost to blockades); end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 1 bomber
Some Units in Kwangtung change ownership: 1 armour and 1 mech_infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 units repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 23 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
EDIT: 1 transport moved from 35 Sea Zone to 44 Sea Zone
EDIT: 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
EDIT: 1 transport moved from 44 Sea Zone to 41 Sea Zone
EDIT: Americans undo move 9.
EDIT: 1 transport moved from 44 Sea Zone to 41 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 44 Sea Zone to Sumatra
1 battleship and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 6 infantry, 4 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from 112 Sea Zone to Norway
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 6 transports
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 6 transports in 112 Sea Zone, round 2 : 10/13 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 2/5 hits
Units damaged: 2 battleships owned by the Americans
1 tactical_bomber owned by the Germans, 1 carrier owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the Germans, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
Americans win with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 6 transports remaining. Battle score for attacker is 64
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Norway
Americans attack with 1 armour, 1 artillery, 6 infantry and 4 mech_infantrys
Germans defend with 6 infantry
Americans roll dice for 1 armour, 1 artillery, 6 infantry and 4 mech_infantrys in Norway, round 2 : 2/12 hits
Germans roll dice for 6 infantry in Norway, round 2 : 4/6 hits
4 infantry owned by the Americans and 2 infantry owned by the Germans lost in Norway
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Norway, round 3 : 2/8 hits
Germans roll dice for 4 infantry in Norway, round 3 : 2/4 hits
2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Norway
Americans roll dice for 1 armour, 1 artillery and 4 mech_infantrys in Norway, round 4 : 2/6 hits
Germans roll dice for 2 infantry in Norway, round 4 : 0/2 hits
2 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 6 infantry
Casualties for Americans: 6 infantry
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Sumatra
Americans roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits
Japanese roll dice for 1 armour in Sumatra, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Sumatra
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Americans
1 bomber moved from 112 Sea Zone to United Kingdom
1 aaGun, 3 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
Place Units - Americans
1 battleship, 1 carrier and 2 destroyers placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 artillery and 1 infantry moved from Manchuria to Jehol
Place Units - Chinese
1 artillery and 1 infantry placed in Kwangsi
1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Manchuria
1 artillery placed in Manchuria
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - British
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 123 Sea Zone
1 artillery and 3 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from United Kingdom to Iceland
4 fighters moved from United Kingdom to 119 Sea Zone
2 fighters moved from 110 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 2 mech_infantrys moved from Manchuria to Korea
Combat - British
Battle in Sumatra
Battle in 119 Sea Zone
British attack with 6 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
British roll dice for 6 fighters in 119 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 119 Sea Zone
British win, taking Sumatra from Japanese, taking 119 Sea Zone from Germans with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Korea
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 1 armour and 2 mech_infantrys in Korea, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Korea
British win, taking Korea from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Iceland
British attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 artillery, 1 bomber and 3 infantry in Iceland, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Iceland, round 2 : 0/2 hits
British roll dice for 1 artillery, 1 bomber and 3 infantry in Iceland, round 3 : 3/5 hits
Germans roll dice for 2 infantry in Iceland, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Iceland
British win, taking Iceland from Germans with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
1 bomber moved from Iceland to Scotland
2 aaGuns moved from United Kingdom to Scotland
5 infantry moved from United Kingdom to Scotland
2 fighters moved from 119 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 fighters moved from 119 Sea Zone to United Kingdom
2 fighters moved from 119 Sea Zone to Scotland
1 armour, 2 artilleries and 2 infantry moved from Tunisia to Libya
2 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
2 artilleries and 2 infantry moved from Alexandria to Egypt
2 fighters moved from Egypt to 98 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 aaGun moved from Hunan to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Shantung to Kiangsu
2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 armour moved from Shantung to Manchuria
Place Units - British
1 carrier and 2 destroyers placed in 98 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 42 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in Kwangtung
1 bomber placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,5,1,3,3,3,1,5,1,2,6,4,4,2,1,3
UK_Pacific collect 24 PUs (3 lost to blockades); end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 1 bomber
Some Units in Kwangtung change ownership: 1 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Norway: 4 fighters
EDIT: Removing units owned by British from Scotland: 2 fighters
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
Changed a few things in the British deployment, please use the second post.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Non Combat Move - Italians
Place Units - Italians
1 artillery placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
2 artilleries and 2 transports moved from 42 Sea Zone to 35 Sea Zone
3 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
Place Units - ANZAC
3 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 12 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery and 1 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 fighter moved from Germany to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Karelia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 12 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery and 1 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 fighter moved from Germany to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Karelia
Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Belarus, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 1/2 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 artillery and 2 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits
2 mech_infantrys owned by the Russians lost in Western Ukraine
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Western Ukraine, round 3 : 1/6 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 artillery and 2 mech_infantrys
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Western Germany
1 fighter moved from Belarus to Novgorod
4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Poland
1 tactical_bomber moved from Germany to Western Germany
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Denmark
2 infantry moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
4 infantry moved from France to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Western Germany to Denmark
Place Units - Germans
1 submarine placed in 93 Sea Zone
1 infantry placed in Southern France
2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
2 armour, 4 infantry and 1 mech_infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
2 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.452
Median : 3.000
Variance : 0.100
Standard Deviation : 0.316
Total rolls : 31
Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.350
Median : 3.000
Variance : 0.105
Standard Deviation : 0.324
Total rolls : 20
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.889
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9