Odonis (Axis +2) vs BSD (Allies) BM3 G40L Rematch


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Borneo
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 fighter moved from Caroline Islands to 42 Sea Zone
                2 fighters moved from Caroline Islands to Java
                1 destroyer moved from 46 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_41680_ANZ10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
                1 bomber moved from Eastern Poland to Novgorod
                1 bomber moved from Eastern Poland to Novgorod
                4 mech_infantrys moved from Eastern Poland to Novgorod
                2 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 bombers and 4 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 2 bombers and 4 mech_infantrys in Novgorod, round 2 :  3/6 hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 :  2/3 hits
                        3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Karelia
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 artillery in Karelia, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Karelia, round 3 :  1/1 hits
                        1 artillery owned by the Germans lost in Karelia
                    Russians win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Western Ukraine to Eastern Poland
                5 artilleries and 6 infantry moved from Poland to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                3 artilleries and 3 infantry moved from Germany to Poland
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 bombers moved from Novgorod to Western Germany

    Place Units - Germans
                3 armour and 4 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 40 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_41680_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans
                1 artillery moved from Karelia to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
                2 infantry moved from Belarus to Baltic States
                1 artillery moved from Belarus to Novgorod
                1 fighter moved from Belarus to Bessarabia
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Belarus to Novgorod
                1 fighter moved from Belarus to Novgorod

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Bessarabia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 2 artilleries, 2 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Novgorod, round 2 :  1/6 hits
                        Germans roll dice for 2 mech_infantrys in Novgorod, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Novgorod, round 3 :  5/6 hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    Russians win, taking Novgorod from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/4 hits
                        Italians roll dice for 1 mech_infantry in Baltic States, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Baltic States
                    Russians win, taking Baltic States from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                4 artilleries and 13 infantry moved from Bryansk to Belarus
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Volgograd to Rostov
                2 infantry moved from Kazakhstan to Novosibirsk
                1 artillery and 3 infantry moved from Kansu to Novosibirsk
                1 fighter moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
                1 fighter moved from Novgorod to Belarus
                1 fighter moved from Bessarabia to Belarus

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia
                3 infantry placed in Ukraine
                Russians undo move 2.
                Russians undo move 1.
                1 artillery and 2 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs

    triplea_41680_Rus11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 4 fighters, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 mech_infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Kansu
                1 fighter and 1 tactical_bomber moved from Burma to West India
                1 artillery moved from India to West India
                1 fighter moved from French Indo China to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from French Indo China to Philippines
                1 bomber moved from French Indo China to Philippines
                1 fighter moved from Burma to 41 Sea Zone
                1 mech_infantry moved from Chahar to Kansu

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kansu
                    Japanese attack with 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Kansu, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in West India
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in West India, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 :  0/1 hits
                        1 infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 :  3/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Philippines to Kiangsi
                1 mech_infantry moved from Hopei to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 artillery moved from Kweichow to Shensi
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Burma to French Indo China
                1 fighter and 1 tactical_bomber moved from West India to India
                1 battleship, 2 carriers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 fighter moved from 41 Sea Zone to India
                1 fighter moved from 43 Sea Zone to French Indo China
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                4 carriers, 1 destroyer, 5 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from French Indo China to 35 Sea Zone

    Place Units - Japanese
                1 airfield and 3 fighters placed in French Indo China
                1 armour, 1 fighter and 1 mech_infantry placed in India
                3 mech_infantrys placed in Kiangsu
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_41680_Jap11.tsvg


  • Hey guys, very sorry for my absence, my internet went down suddenly and I’ve had no way to log on and explain my absence until now.  Repair is scheduled for this Thursday 6/28 and please excuse my absence  until then as I have no other way to log on and continue my games until this is fixed.  Thank you.

  • '20 '19 '18 '15 '13

    no worries


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 3 transports moved from 42 Sea Zone to 35 Sea Zone
                      Americans take 43 Sea Zone from Japanese
                      Americans take 42 Sea Zone from Japanese
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                3 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to 35 Sea Zone
                1 submarine moved from 23 Sea Zone to 16 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from 91 Sea Zone to 109 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans

    triplea_41680_Ame11.tsvg


  • Kamis?  Also, not moving the TPS with the fleet in combat.  Leaving them in SZ 42 and I will noncom them.

  • '20 '19 '18 '15 '13

    2 on each cruiser, 1 on each DD.

    GL!


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 3 transports moved from 42 Sea Zone to 35 Sea Zone
                      Americans take 43 Sea Zone from Japanese
                      Americans take 42 Sea Zone from Japanese
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                3 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to 35 Sea Zone
                1 submarine moved from 23 Sea Zone to 16 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from 91 Sea Zone to 109 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,6
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 2 destroyers, 9 fighters, 4 submarines and 4 transports; ANZAC loiter and taunt
                    Japanese defend with 2 battleships, 6 carriers, 1 destroyer, 7 fighters, 1 submarine and 2 transports
                        Americans roll dice for 4 submarines in 35 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 2 destroyers, 9 fighters and 4 transports in 35 Sea Zone, round 2 :  4/14 hits
                    Units damaged: 4 carriers owned by the Japanese
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 6 carriers, 1 destroyer, 7 fighters and 2 transports in 35 Sea Zone, round 2 :  8/16 hits
                    Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                        3 carriers owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 4 submarines in 35 Sea Zone, round 3 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 9 fighters and 4 transports in 35 Sea Zone, round 3 :  8/14 hits

    triplea_41680_Ame11.tsvg


  • Casualties?

  • '20 '19 '18 '15 '13

    lose the 6 CVs, the SS and tip the BB


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 3 transports moved from 42 Sea Zone to 35 Sea Zone
                      Americans take 43 Sea Zone from Japanese
                      Americans take 42 Sea Zone from Japanese
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                3 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to 35 Sea Zone
                1 submarine moved from 23 Sea Zone to 16 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from 91 Sea Zone to 109 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,6
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 2 destroyers, 9 fighters, 4 submarines and 4 transports; ANZAC loiter and taunt
                    Japanese defend with 2 battleships, 6 carriers, 1 destroyer, 7 fighters, 1 submarine and 2 transports
                        Americans roll dice for 4 submarines in 35 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 2 destroyers, 9 fighters and 4 transports in 35 Sea Zone, round 2 :  4/14 hits
                    Units damaged: 4 carriers owned by the Japanese
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 6 carriers, 1 destroyer, 7 fighters and 2 transports in 35 Sea Zone, round 2 :  8/16 hits
                    Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                        3 carriers owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 4 submarines in 35 Sea Zone, round 3 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 9 fighters and 4 transports in 35 Sea Zone, round 3 :  8/14 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 battleships, 6 carriers, 1 destroyer, 7 fighters and 2 transports in 35 Sea Zone, round 3 :  8/16 hits
                        4 submarines owned by the Americans, 2 carriers owned by the Americans, 1 submarine owned by the Japanese, 2 destroyers owned by the Americans, 6 carriers owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 9 fighters and 4 transports in 35 Sea Zone, round 4 :  6/12 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 1 destroyer, 7 fighters and 2 transports in 35 Sea Zone, round 4 :  3/10 hits
                        1 destroyer owned by the Japanese, 4 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 6 fighters and 4 transports in 35 Sea Zone, round 5 :  5/9 hits
                        Japanese roll dice for 2 battleships, 3 fighters and 2 transports in 35 Sea Zone, round 5 :  4/5 hits
                        3 fighters owned by the Japanese, 4 fighters owned by the Americans and 2 battleships owned by the Japanese lost in 35 Sea Zone
                        2 transports owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 4 transports remaining. Battle score for attacker is 34
                    Casualties for Americans: 5 carriers, 2 destroyers, 7 fighters and 4 submarines
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 2 battleships, 6 carriers, 1 destroyer, 7 fighters, 1 submarine and 2 transports
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 armour and 1 harbour
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Italians roll dice for 1 armour in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from 35 Sea Zone to Celebes
                EDIT: 4 transports moved from 35 Sea Zone to 54 Sea Zone
                EDIT: 3 artilleries and 3 infantry moved from Java to Queensland
                2 carriers, 3 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from 35 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 109 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 destroyer and 4 transports placed in 101 Sea Zone
                1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_41680_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 3 transports moved from 42 Sea Zone to 35 Sea Zone
                      Americans take 43 Sea Zone from Japanese
                      Americans take 42 Sea Zone from Japanese
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                3 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to 35 Sea Zone
                1 submarine moved from 23 Sea Zone to 16 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from 91 Sea Zone to 109 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,6
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 2 destroyers, 9 fighters, 4 submarines and 4 transports; ANZAC loiter and taunt
                    Japanese defend with 2 battleships, 6 carriers, 1 destroyer, 7 fighters, 1 submarine and 2 transports
                        Americans roll dice for 4 submarines in 35 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 2 destroyers, 9 fighters and 4 transports in 35 Sea Zone, round 2 :  4/14 hits
                    Units damaged: 4 carriers owned by the Japanese
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 6 carriers, 1 destroyer, 7 fighters and 2 transports in 35 Sea Zone, round 2 :  8/16 hits
                    Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                        3 carriers owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 4 submarines in 35 Sea Zone, round 3 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 9 fighters and 4 transports in 35 Sea Zone, round 3 :  8/14 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 battleships, 6 carriers, 1 destroyer, 7 fighters and 2 transports in 35 Sea Zone, round 3 :  8/16 hits
                        4 submarines owned by the Americans, 2 carriers owned by the Americans, 1 submarine owned by the Japanese, 2 destroyers owned by the Americans, 6 carriers owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 9 fighters and 4 transports in 35 Sea Zone, round 4 :  6/12 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 1 destroyer, 7 fighters and 2 transports in 35 Sea Zone, round 4 :  3/10 hits
                        1 destroyer owned by the Japanese, 4 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 6 fighters and 4 transports in 35 Sea Zone, round 5 :  5/9 hits
                        Japanese roll dice for 2 battleships, 3 fighters and 2 transports in 35 Sea Zone, round 5 :  4/5 hits
                        3 fighters owned by the Japanese, 4 fighters owned by the Americans and 2 battleships owned by the Japanese lost in 35 Sea Zone
                        2 transports owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 4 transports remaining. Battle score for attacker is 34
                    Casualties for Americans: 5 carriers, 2 destroyers, 7 fighters and 4 submarines
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 2 battleships, 6 carriers, 1 destroyer, 7 fighters, 1 submarine and 2 transports
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 armour and 1 harbour
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Italians roll dice for 1 armour in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from 35 Sea Zone to Celebes
                EDIT: 4 transports moved from 35 Sea Zone to 54 Sea Zone
                EDIT: 3 artilleries and 3 infantry moved from Java to Queensland
                2 carriers, 3 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from 35 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 109 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 destroyer and 4 transports placed in 101 Sea Zone
                1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    Purchase Units - British
                British buy 1 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                2 armour moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 2 armour, 1 artillery and 4 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 armour, 1 artillery and 4 infantry in Anglo Egyptian Sudan, round 2 :  2/7 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 armour, 3 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
                1 bomber moved from Persia to Egypt
                1 armour moved from Alexandria to Egypt
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 transport placed in 106 Sea Zone
                2 infantry placed in Quebec
                1 armour and 2 infantry placed in Egypt
                3 infantry placed in Persia

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    triplea_41680_UK_11.tsvg

  • '20 '19 '18 '15 '13

    Good game - just can’t get any momentum to sustain one last push!

    Ill post the loss.


  • @Odonis:

    Good game - just can’t get any momentum to sustain one last push!

    Ill post the loss.

    GG WP

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