Odonis (Axis +2) vs BSD (Allies) BM3 G40L Rematch


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 28 PUs;
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                2 fighters moved from Russia to Baltic States
                1 tactical_bomber moved from Russia to Baltic States
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 artillery and 4 infantry moved from Tsinghai to Kansu
                1 infantry moved from Belarus to Baltic States
                2 fighters moved from Russia to Baltic States
                1 infantry moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                1 artillery moved from Novgorod to Karelia
                      Russians take Karelia from Germans

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 artillery and 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Kansu, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Baltic States
                    Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/7 hits
                        Italians roll dice for 1 armour in Baltic States, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Baltic States
                    Russians win, taking Baltic States from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                2 artilleries and 8 infantry moved from Bryansk to Belarus
                3 artilleries and 1 infantry moved from Novgorod to Belarus
                4 fighters and 1 tactical_bomber moved from Baltic States to Belarus
                1 artillery and 9 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Rostov to Bryansk
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                2 artilleries and 3 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 infantry placed in Volgograd
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_41680_Rus10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 5 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Burma to India
                2 bombers moved from Burma to India
                1 fighter moved from Burma to India
                4 fighters moved from Burma to West India
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to West India
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                1 mech_infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery moved from Szechwan to Kweichow
                1 mech_infantry moved from Hopei to Kweichow
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 artilleries, 2 bombers and 1 fighter
                    British defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 2 artilleries, 2 bombers and 1 fighter in India, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry and 1 mech_infantry in India, round 2 :  1/2 hits
                        1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in India
                    Japanese destroys 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 artillery
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 3 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in West India
                    Japanese attack with 6 fighters and 2 tactical_bombers
                    British defend with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                        Japanese roll dice for 6 fighters and 2 tactical_bombers in West India, round 2 :  4/8 hits
                        UK_Pacific roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 :  2/5 hits
                        2 fighters owned by the Japanese, 2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in West India
                        Japanese roll dice for 4 fighters and 2 tactical_bombers in West India, round 3 :  3/6 hits
                        UK_Pacific roll dice for 1 fighter in West India, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 fighter owned by the British lost in West India
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Japanese: 3 fighters

    Non Combat Move - Japanese
                1 battleship, 2 carriers and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                3 fighters and 2 tactical_bombers moved from West India to Burma
                2 bombers and 1 fighter moved from India to French Indo China
                1 infantry moved from Hopei to Shensi
                1 mech_infantry moved from Hopei to Szechwan
                1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from Siberia to 5 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 36 Sea Zone
                3 mech_infantrys placed in Kiangsu
                2 destroyers and 3 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    triplea_41680_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                3 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from Caroline Islands to 23 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Java
                Battle in Philippines
                Battle in Gibraltar
                Battle in 22 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 22 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 22 Sea Zone
                    Americans win, taking Java from Japanese, taking Philippines from Japanese, taking Gibraltar from Italians with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 34 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters in 34 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 23 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in 23 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 23 Sea Zone to Queensland
                1 battleship, 5 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone
                4 fighters moved from 22 Sea Zone to 42 Sea Zone
                5 fighters moved from 34 Sea Zone to 42 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                3 submarines moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 marine placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_41680_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                3 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from Caroline Islands to 23 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Java
                Battle in Philippines
                Battle in Gibraltar
                Battle in 22 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 22 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 22 Sea Zone
                    Americans win, taking Java from Japanese, taking Philippines from Japanese, taking Gibraltar from Italians with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 34 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters in 34 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 23 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in 23 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 23 Sea Zone to Queensland
                1 battleship, 5 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone
                4 fighters moved from 22 Sea Zone to 42 Sea Zone
                5 fighters moved from 34 Sea Zone to 42 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                3 submarines moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 marine placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU

    Purchase Units - British
                British buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Persia to 39 Sea Zone

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 39 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 bomber moved from 39 Sea Zone to Persia
                1 infantry moved from Eastern Persia to West India
                3 infantry moved from Persia to Eastern Persia
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 armour moved from Egypt to Alexandria
                1 aaGun moved from Egypt to Alexandria
                1 mech_infantry moved from Belgian Congo to Union of South Africa
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer and 2 transports moved from 101 Sea Zone to 106 Sea Zone

    Place Units - British
                2 infantry and 1 mech_infantry placed in Persia
                1 artillery and 2 infantry placed in Quebec
                3 infantry placed in Egypt
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
                British collect 34 PUs; end with 34 PUs

    Turn Complete - UK_Pacific

    triplea_41680_UK_10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from French Equatorial Africa to 82 Sea Zone
                1 marine moved from French Equatorial Africa to 82 Sea Zone
                1 infantry moved from Nigeria to French Central Africa
                      Italians take French Central Africa from British
                1 armour moved from Nigeria to Belgian Congo
                      Italians take Belgian Congo from British
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 82 Sea Zone to 70 Sea Zone
                1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 70 Sea Zone to 71 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 71 Sea Zone to Union of South Africa
                1 artillery moved from Gold Coast to 82 Sea Zone
                1 artillery and 1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 artillery moved from 71 Sea Zone to Union of South Africa
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 95 Sea Zone to Gibraltar
                1 fighter moved from Germany to Bessarabia
                1 fighter moved from Germany to Baltic States
                3 mech_infantrys moved from Romania to Baltic States
                1 mech_infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in Union of South Africa
                    Italians attack with 2 artilleries, 1 infantry and 1 marine
                    British defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship in Union of South Africa, round 2 :  0/1 hits
                        Italians roll dice for 2 artilleries, 1 infantry and 1 marine in Union of South Africa, round 2 :  1/4 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Union of South Africa, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Union of South Africa
                        Italians roll dice for 2 artilleries and 1 marine in Union of South Africa, round 3 :  0/3 hits
                        British roll dice for 1 mech_infantry in Union of South Africa, round 3 :  0/1 hits
                        Italians roll dice for 2 artilleries and 1 marine in Union of South Africa, round 4 :  2/3 hits
                        British roll dice for 1 mech_infantry in Union of South Africa, round 4 :  0/1 hits
                        1 mech_infantry owned by the British lost in Union of South Africa
                    Italians win, taking Union of South Africa from British with 2 artilleries and 1 marine remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Bessarabia
                    Italians attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    British defend with 1 fighter and 1 harbour; Americans defend with 1 armour, 1 artillery and 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Gibraltar, round 2 :  2/6 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 :  2/5 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 armour, 1 artillery and 2 fighters in Gibraltar, round 3 :  3/4 hits
                        British roll dice for 1 armour, 1 artillery and 1 fighter in Gibraltar, round 3 :  2/3 hits
                        1 armour owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 fighter owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 artillery, 1 fighter and 2 infantry
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 5 :  1/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Baltic States
                    Italians attack with 1 fighter and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Italians roll dice for 1 fighter and 3 mech_infantrys in Baltic States, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians lost in Baltic States
                        Italians roll dice for 1 fighter and 2 mech_infantrys in Baltic States, round 3 :  1/3 hits
                        Russians roll dice for 2 infantry in Baltic States, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States
                        Italians roll dice for 1 fighter and 1 mech_infantry in Baltic States, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Baltic States to Germany
                1 fighter moved from Bessarabia to Romania
                2 mech_infantrys moved from Northern Italy to Romania
                1 fighter moved from Gibraltar to 92 Sea Zone
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                2 destroyers, 1 submarine and 2 transports moved from 82 Sea Zone to 71 Sea Zone

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy
                2 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 34 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_41680_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Borneo
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 fighter moved from Caroline Islands to 42 Sea Zone
                2 fighters moved from Caroline Islands to Java
                1 destroyer moved from 46 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_41680_ANZ10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
                1 bomber moved from Eastern Poland to Novgorod
                1 bomber moved from Eastern Poland to Novgorod
                4 mech_infantrys moved from Eastern Poland to Novgorod
                2 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 bombers and 4 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 2 bombers and 4 mech_infantrys in Novgorod, round 2 :  3/6 hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 :  2/3 hits
                        3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Karelia
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 artillery in Karelia, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Karelia, round 3 :  1/1 hits
                        1 artillery owned by the Germans lost in Karelia
                    Russians win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Western Ukraine to Eastern Poland
                5 artilleries and 6 infantry moved from Poland to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                3 artilleries and 3 infantry moved from Germany to Poland
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 bombers moved from Novgorod to Western Germany

    Place Units - Germans
                3 armour and 4 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 40 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_41680_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans
                1 artillery moved from Karelia to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
                2 infantry moved from Belarus to Baltic States
                1 artillery moved from Belarus to Novgorod
                1 fighter moved from Belarus to Bessarabia
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Belarus to Novgorod
                1 fighter moved from Belarus to Novgorod

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Bessarabia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 2 artilleries, 2 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Novgorod, round 2 :  1/6 hits
                        Germans roll dice for 2 mech_infantrys in Novgorod, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Novgorod, round 3 :  5/6 hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    Russians win, taking Novgorod from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/4 hits
                        Italians roll dice for 1 mech_infantry in Baltic States, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Baltic States
                    Russians win, taking Baltic States from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                4 artilleries and 13 infantry moved from Bryansk to Belarus
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Volgograd to Rostov
                2 infantry moved from Kazakhstan to Novosibirsk
                1 artillery and 3 infantry moved from Kansu to Novosibirsk
                1 fighter moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
                1 fighter moved from Novgorod to Belarus
                1 fighter moved from Bessarabia to Belarus

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia
                3 infantry placed in Ukraine
                Russians undo move 2.
                Russians undo move 1.
                1 artillery and 2 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs

    triplea_41680_Rus11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 4 fighters, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 mech_infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Kansu
                1 fighter and 1 tactical_bomber moved from Burma to West India
                1 artillery moved from India to West India
                1 fighter moved from French Indo China to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from French Indo China to Philippines
                1 bomber moved from French Indo China to Philippines
                1 fighter moved from Burma to 41 Sea Zone
                1 mech_infantry moved from Chahar to Kansu

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kansu
                    Japanese attack with 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Kansu, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in West India
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in West India, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 :  0/1 hits
                        1 infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 :  3/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Philippines to Kiangsi
                1 mech_infantry moved from Hopei to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 artillery moved from Kweichow to Shensi
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Burma to French Indo China
                1 fighter and 1 tactical_bomber moved from West India to India
                1 battleship, 2 carriers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 fighter moved from 41 Sea Zone to India
                1 fighter moved from 43 Sea Zone to French Indo China
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                4 carriers, 1 destroyer, 5 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from French Indo China to 35 Sea Zone

    Place Units - Japanese
                1 airfield and 3 fighters placed in French Indo China
                1 armour, 1 fighter and 1 mech_infantry placed in India
                3 mech_infantrys placed in Kiangsu
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_41680_Jap11.tsvg


  • Hey guys, very sorry for my absence, my internet went down suddenly and I’ve had no way to log on and explain my absence until now.  Repair is scheduled for this Thursday 6/28 and please excuse my absence  until then as I have no other way to log on and continue my games until this is fixed.  Thank you.

  • '20 '19 '18 '15 '13

    no worries


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 3 transports moved from 42 Sea Zone to 35 Sea Zone
                      Americans take 43 Sea Zone from Japanese
                      Americans take 42 Sea Zone from Japanese
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                3 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to 35 Sea Zone
                1 submarine moved from 23 Sea Zone to 16 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from 91 Sea Zone to 109 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans

    triplea_41680_Ame11.tsvg


  • Kamis?  Also, not moving the TPS with the fleet in combat.  Leaving them in SZ 42 and I will noncom them.

  • '20 '19 '18 '15 '13

    2 on each cruiser, 1 on each DD.

    GL!


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 3 transports moved from 42 Sea Zone to 35 Sea Zone
                      Americans take 43 Sea Zone from Japanese
                      Americans take 42 Sea Zone from Japanese
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                3 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to 35 Sea Zone
                1 submarine moved from 23 Sea Zone to 16 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from 91 Sea Zone to 109 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,6
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 2 destroyers, 9 fighters, 4 submarines and 4 transports; ANZAC loiter and taunt
                    Japanese defend with 2 battleships, 6 carriers, 1 destroyer, 7 fighters, 1 submarine and 2 transports
                        Americans roll dice for 4 submarines in 35 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 2 destroyers, 9 fighters and 4 transports in 35 Sea Zone, round 2 :  4/14 hits
                    Units damaged: 4 carriers owned by the Japanese
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 6 carriers, 1 destroyer, 7 fighters and 2 transports in 35 Sea Zone, round 2 :  8/16 hits
                    Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                        3 carriers owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 4 submarines in 35 Sea Zone, round 3 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 9 fighters and 4 transports in 35 Sea Zone, round 3 :  8/14 hits

    triplea_41680_Ame11.tsvg


  • Casualties?

  • '20 '19 '18 '15 '13

    lose the 6 CVs, the SS and tip the BB


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 3 transports moved from 42 Sea Zone to 35 Sea Zone
                      Americans take 43 Sea Zone from Japanese
                      Americans take 42 Sea Zone from Japanese
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                3 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to 35 Sea Zone
                1 submarine moved from 23 Sea Zone to 16 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from 91 Sea Zone to 109 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,6
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 2 destroyers, 9 fighters, 4 submarines and 4 transports; ANZAC loiter and taunt
                    Japanese defend with 2 battleships, 6 carriers, 1 destroyer, 7 fighters, 1 submarine and 2 transports
                        Americans roll dice for 4 submarines in 35 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 2 destroyers, 9 fighters and 4 transports in 35 Sea Zone, round 2 :  4/14 hits
                    Units damaged: 4 carriers owned by the Japanese
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 6 carriers, 1 destroyer, 7 fighters and 2 transports in 35 Sea Zone, round 2 :  8/16 hits
                    Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                        3 carriers owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 4 submarines in 35 Sea Zone, round 3 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 9 fighters and 4 transports in 35 Sea Zone, round 3 :  8/14 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 battleships, 6 carriers, 1 destroyer, 7 fighters and 2 transports in 35 Sea Zone, round 3 :  8/16 hits
                        4 submarines owned by the Americans, 2 carriers owned by the Americans, 1 submarine owned by the Japanese, 2 destroyers owned by the Americans, 6 carriers owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 9 fighters and 4 transports in 35 Sea Zone, round 4 :  6/12 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 1 destroyer, 7 fighters and 2 transports in 35 Sea Zone, round 4 :  3/10 hits
                        1 destroyer owned by the Japanese, 4 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 6 fighters and 4 transports in 35 Sea Zone, round 5 :  5/9 hits
                        Japanese roll dice for 2 battleships, 3 fighters and 2 transports in 35 Sea Zone, round 5 :  4/5 hits
                        3 fighters owned by the Japanese, 4 fighters owned by the Americans and 2 battleships owned by the Japanese lost in 35 Sea Zone
                        2 transports owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 4 transports remaining. Battle score for attacker is 34
                    Casualties for Americans: 5 carriers, 2 destroyers, 7 fighters and 4 submarines
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 2 battleships, 6 carriers, 1 destroyer, 7 fighters, 1 submarine and 2 transports
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 armour and 1 harbour
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Italians roll dice for 1 armour in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from 35 Sea Zone to Celebes
                EDIT: 4 transports moved from 35 Sea Zone to 54 Sea Zone
                EDIT: 3 artilleries and 3 infantry moved from Java to Queensland
                2 carriers, 3 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from 35 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 109 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 destroyer and 4 transports placed in 101 Sea Zone
                1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_41680_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 3 transports moved from 42 Sea Zone to 35 Sea Zone
                      Americans take 43 Sea Zone from Japanese
                      Americans take 42 Sea Zone from Japanese
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                3 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to 35 Sea Zone
                1 submarine moved from 23 Sea Zone to 16 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from 91 Sea Zone to 109 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,6
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 2 destroyers, 9 fighters, 4 submarines and 4 transports; ANZAC loiter and taunt
                    Japanese defend with 2 battleships, 6 carriers, 1 destroyer, 7 fighters, 1 submarine and 2 transports
                        Americans roll dice for 4 submarines in 35 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 2 destroyers, 9 fighters and 4 transports in 35 Sea Zone, round 2 :  4/14 hits
                    Units damaged: 4 carriers owned by the Japanese
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 6 carriers, 1 destroyer, 7 fighters and 2 transports in 35 Sea Zone, round 2 :  8/16 hits
                    Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                        3 carriers owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 4 submarines in 35 Sea Zone, round 3 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 9 fighters and 4 transports in 35 Sea Zone, round 3 :  8/14 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 battleships, 6 carriers, 1 destroyer, 7 fighters and 2 transports in 35 Sea Zone, round 3 :  8/16 hits
                        4 submarines owned by the Americans, 2 carriers owned by the Americans, 1 submarine owned by the Japanese, 2 destroyers owned by the Americans, 6 carriers owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 9 fighters and 4 transports in 35 Sea Zone, round 4 :  6/12 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 1 destroyer, 7 fighters and 2 transports in 35 Sea Zone, round 4 :  3/10 hits
                        1 destroyer owned by the Japanese, 4 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 6 fighters and 4 transports in 35 Sea Zone, round 5 :  5/9 hits
                        Japanese roll dice for 2 battleships, 3 fighters and 2 transports in 35 Sea Zone, round 5 :  4/5 hits
                        3 fighters owned by the Japanese, 4 fighters owned by the Americans and 2 battleships owned by the Japanese lost in 35 Sea Zone
                        2 transports owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 4 transports remaining. Battle score for attacker is 34
                    Casualties for Americans: 5 carriers, 2 destroyers, 7 fighters and 4 submarines
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 2 battleships, 6 carriers, 1 destroyer, 7 fighters, 1 submarine and 2 transports
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 armour and 1 harbour
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Italians roll dice for 1 armour in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from 35 Sea Zone to Celebes
                EDIT: 4 transports moved from 35 Sea Zone to 54 Sea Zone
                EDIT: 3 artilleries and 3 infantry moved from Java to Queensland
                2 carriers, 3 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from 35 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 109 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 destroyer and 4 transports placed in 101 Sea Zone
                1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    Purchase Units - British
                British buy 1 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                2 armour moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 2 armour, 1 artillery and 4 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 armour, 1 artillery and 4 infantry in Anglo Egyptian Sudan, round 2 :  2/7 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 armour, 3 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
                1 bomber moved from Persia to Egypt
                1 armour moved from Alexandria to Egypt
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 transport placed in 106 Sea Zone
                2 infantry placed in Quebec
                1 armour and 2 infantry placed in Egypt
                3 infantry placed in Persia

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    triplea_41680_UK_11.tsvg

  • '20 '19 '18 '15 '13

    Good game - just can’t get any momentum to sustain one last push!

    Ill post the loss.

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