@simon33 thank you so much for the game, looking forward to this!
GLHF!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Caroline Islands: 1 tactical_bomber
EDIT: Adding units owned by Americans to Caroline Islands: 1 fighter
EDIT: Removing units owned by Americans from Caroline Islands: 1 tactical_bomber
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
1 armour and 1 mech_infantry moved from Norway to Karelia
Russians take Karelia from Germans
2 transports moved from 92 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 tactical_bomber moved from 81 Sea Zone to Northwest Persia
2 infantry moved from Kazakhstan to Sikang
1 bomber moved from Greece to Sikang
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 tactical_bomber moved from Greece to Yugoslavia
1 fighter moved from Greece to 97 Sea Zone
Combat - British
Battle in Poland
Battle in Yugoslavia
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 0/3 hits
Germans roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 0/3 hits
Germans roll dice for 1 armour in Yugoslavia, round 3 : 0/1 hits
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Yugoslavia, round 4 : 1/3 hits
Germans roll dice for 1 armour in Yugoslavia, round 4 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Yugoslavia
British win, taking Poland from Germans, taking Yugoslavia from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Western Germany
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Western Germany, round 2 : 2/7 hits
Germans roll dice for 1 armour in Western Germany, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Western Germany
British win, taking Western Germany from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Sikang
British attack with 1 bomber and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber and 2 infantry in Sikang, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Northwest Persia to Greece
1 tactical_bomber moved from Northwest Persia to Iraq
1 bomber moved from Sikang to Persia
1 cruiser moved from 97 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Yugoslavia to Greece
1 fighter moved from 97 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by British to 81 Sea Zone: 2 transports
EDIT: Removing units owned by British from 97 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Eastern Persia: 1 aaGun and 2 infantry
EDIT: Removing units owned by British from West India: 2 infantry
EDIT: Removing units owned by British from West India: 1 aaGun
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Persia
British undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom
British undo move 4.
British undo move 3.
1 armour, 1 artillery and 1 infantry placed in Egypt
British undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
British undo move 3.
British undo move 2.
1 armour and 2 mech_infantrys placed in Persia
2 artilleries and 1 infantry placed in Egypt
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 47 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Northern Italy to Southern France
1 armour moved from France to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 3 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 armour and 2 artilleries remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Italians
1 aaGun moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Tambov to Kazakhstan
Germans take Kazakhstan from Russians
2 infantry moved from Tambov to Samara
1 artillery moved from Volgograd to Samara
2 infantry moved from Ukraine to Bryansk
2 artilleries moved from Tambov to Bryansk
1 armour moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Finland
3 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Baltic States
1 bomber moved from France to 91 Sea Zone
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 fighter moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
3 infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
2 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 7 transports
7 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 49
Casualties for Americans: 7 transports
Battle in Yugoslavia
Germans attack with 1 fighter and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/3 hits
British roll dice for 1 artillery in Yugoslavia, round 2 : 0/1 hits
1 artillery owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/4 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries
Battle in Samara
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits
British roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the British lost in Poland
Germans win, taking Poland from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Karelia
Germans attack with 1 armour, 3 infantry and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Karelia, round 2 : 0/5 hits
Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Karelia, round 3 : 1/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 3 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Karelia, round 4 : 2/3 hits
Russians roll dice for 1 armour in Karelia, round 4 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Finland
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Finland
Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 4 : 0/2 hits
Americans roll dice for 1 infantry in Finland, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 5 : 1/2 hits
Americans roll dice for 1 infantry in Finland, round 5 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 2 artilleries and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Bryansk, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Bryansk, round 3 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 2/3 hits
1 infantry owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 armour and 1 artillery in Bryansk, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Western Germany
Germans attack with 1 armour, 2 fighters and 3 infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 2 fighters and 3 infantry in Western Germany, round 2 : 1/6 hits
British roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 0/3 hits
1 infantry owned by the British lost in Western Germany
Germans roll dice for 1 armour, 2 fighters and 3 infantry in Western Germany, round 3 : 1/6 hits
British roll dice for 1 artillery and 1 infantry in Western Germany, round 3 : 0/2 hits
1 infantry owned by the British lost in Western Germany
Germans roll dice for 1 armour, 2 fighters and 3 infantry in Western Germany, round 4 : 1/6 hits
British roll dice for 1 artillery in Western Germany, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Germans
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
1 armour moved from Greater Southern Germany to France
1 armour moved from Germany to France
1 bomber moved from 91 Sea Zone to Southern France
Place Units - Germans
1 artillery and 2 infantry placed in France
1 fighter placed in Germany
1 armour and 2 mech_infantrys placed in Volgograd
2 artilleries and 4 infantry placed in Germany
1 artillery and 1 mech_infantry placed in Ukraine
1 armour placed in Germany
Germans undo move 5.
1 mech_infantry placed in Germany
1 artillery placed in Ukraine
Germans undo move 7.
1 artillery placed in Germany
Germans undo move 3.
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 armour and 1 fighter
EDIT: Removing units owned by Germans from France: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 bomber
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Removing units owned by Germans from France: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Southern France: 1 aaGun
EDIT: Removing units owned by Germans from France: 1 armour
EDIT: Adding units owned by Germans to Northern Italy: 1 armour
EDIT: Turning off Edit Mode
Sorry for all the edits. Had to make a bunch of NCM and placement edits. Its quite scary in Europe!! :-D
Damn… you sank 7 transports and all you say is its scary in Europe
Damn… you sank 7 transports and all you say is its scary in Europe
A little less scary now! Happy Fathers day! :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Archangel to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
3 armour, 1 infantry and 2 mech_infantrys moved from Tsinghai to Shensi
1 bomber moved from Russia to Kazakhstan
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 fighters and 2 tactical_bombers moved from Russia to Samara
3 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Belarus to Baltic States
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 2/2 hits
Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Samara, round 2 : 3/7 hits
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Russians attack with 3 armour, 1 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 3/6 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians win, taking Shensi from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 3/10 hits
Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Samara to Russia
1 bomber moved from Kazakhstan to Russia
4 mech_infantrys moved from Russia to Novosibirsk
1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan
2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
2 mech_infantrys moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 artillery and 1 infantry moved from Smolensk to Russia
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
Place Units - Russians
5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 1 destroyer, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Hopei to Shensi
1 fighter and 1 mech_infantry moved from Yunnan to Shensi
4 mech_infantrys moved from India to West India
1 armour moved from India to West India
2 bombers moved from Japan to Shensi
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery and 1 transport moved from 63 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Victoria
Japanese take Victoria from ANZAC
1 mech_infantry moved from Siam to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 mech_infantry moved from 56 Sea Zone to Western Australia
2 battleships moved from 42 Sea Zone to 39 Sea Zone
1 carrier and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
3 mech_infantrys moved from French Indo China to Burma
Combat - Japanese
Battle in Western Australia
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 carrier and 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier and 1 transport in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 5/5 hits
Americans roll dice for 1 carrier and 1 transport in 26 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Americans: 1 carrier and 1 transport
Battle in Solomon Islands
Battle in Korea
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Korea, round 2 : 0/3 hits
Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Korea, round 3 : 1/3 hits
Americans roll dice for 1 artillery in Korea, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Korea
Japanese win, taking Solomon Islands from ANZAC, taking Korea from Americans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in West India
Japanese attack with 1 armour and 4 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour and 4 mech_infantrys in West India, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 2 bombers, 1 fighter and 4 mech_infantrys
Russians defend with 3 armour and 2 mech_infantrys
Japanese roll dice for 2 bombers, 1 fighter and 4 mech_infantrys in Shensi, round 2 : 3/7 hits
Chinese roll dice for 3 armour and 2 mech_infantrys in Shensi, round 2 : 2/5 hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Shensi
Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Shensi, round 3 : 2/5 hits
Chinese roll dice for 2 armour in Shensi, round 3 : 1/2 hits
2 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Russians: 3 armour and 2 mech_infantrys
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Japanese
1 fighter moved from Shensi to Kweichow
2 bombers moved from Shensi to Kweichow
1 fighter moved from Korea to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 30 Sea Zone to 25 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Japanese
1 harbour placed in Midway
1 fighter and 2 infantry placed in India
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 armour placed in Queensland
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 fighter
EDIT: Adding units owned by Japanese to Kansu: 1 fighter
EDIT: Turning off Edit Mode
Just checking in. Still playing?
Yes, sorry been busy with house and have out of town family in for the weekend
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to New South Wales
1 fighter moved from Hawaiian Islands to 49 Sea Zone
2 infantry moved from Norway to Finland
1 tactical_bomber moved from 114 Sea Zone to Finland
1 fighter moved from 114 Sea Zone to Finland
1 transport moved from 97 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 cruiser and 1 destroyer
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 26 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 cruiser in 26 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 cruiser and 1 destroyer
Battle in Finland
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits
Germans roll dice for 1 armour in Finland, round 2 : 0/1 hits
1 armour owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Americans
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from 51 Sea Zone to Samoa
1 fighter moved from Western United States to 51 Sea Zone
1 fighter moved from 49 Sea Zone to 51 Sea Zone
1 artillery and 2 infantry moved from Greece to Bulgaria
1 artillery moved from Albania to Bulgaria
2 transports moved from 112 Sea Zone to 91 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 114 Sea Zone to 112 Sea Zone
1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Finland to 112 Sea Zone
1 fighter moved from Finland to 112 Sea Zone
1 aaGun moved from Alaska to British Columbia
Place Units - Americans
3 mech_infantrys placed in Greece
1 artillery and 2 infantry placed in Norway
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 artilleries, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Americans collect 60 PUs (2 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 artilleries, 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Holland Belgium to France
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Greece to Caucasus
3 infantry moved from Eastern Persia to West India
1 armour moved from Persia to West India
1 tactical_bomber moved from Iraq to West India
2 mech_infantrys moved from Persia to West India
1 bomber moved from Persia to Shensi
2 infantry moved from Sikang to Shensi
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 97 Sea Zone to 81 Sea Zone
1 fighter moved from Greece to Caucasus
1 transport moved from 114 Sea Zone to 112 Sea Zone
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Germany
British attack with 3 artilleries and 3 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 3 artilleries and 3 infantry in Western Germany, round 2 : 2/6 hits
Germans roll dice for 1 armour and 2 infantry in Western Germany, round 2 : 2/3 hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany
British roll dice for 3 artilleries and 1 infantry in Western Germany, round 3 : 0/4 hits
Germans roll dice for 1 armour in Western Germany, round 3 : 1/1 hits
1 infantry owned by the British lost in Western Germany
British roll dice for 3 artilleries in Western Germany, round 4 : 0/3 hits
Germans roll dice for 1 armour in Western Germany, round 4 : 0/1 hits
British roll dice for 3 artilleries in Western Germany, round 5 : 0/3 hits
Germans roll dice for 1 armour in Western Germany, round 5 : 0/1 hits
British roll dice for 3 artilleries in Western Germany, round 6 : 3/3 hits
Germans roll dice for 1 armour in Western Germany, round 6 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Western Germany
British win, taking Western Germany from Germans with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in France
British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in France, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in France
British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in France, round 3 : 2/5 hits
Germans roll dice for 1 artillery in France, round 3 : 0/1 hits
1 artillery owned by the Germans lost in France
British win, taking France from Germans, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in West India
British attack with 1 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 3 mech_infantrys
British roll dice for 1 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 2/7 hits
Japanese roll dice for 1 armour and 3 mech_infantrys in West India, round 2 : 0/4 hits
2 mech_infantrys owned by the Japanese lost in West India
British roll dice for 1 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in West India, round 3 : 2/7 hits
Japanese roll dice for 1 armour and 1 mech_infantry in West India, round 3 : 1/2 hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in West India
British win, taking West India from Japanese with 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 3 mech_infantrys
Battle in Caucasus
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shensi
British attack with 1 bomber and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shensi
British win, taking Shensi from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Non Combat Move - British
1 bomber moved from Shensi to Novosibirsk
1 tactical_bomber moved from Caucasus to Eastern Persia
1 fighter moved from Caucasus to Eastern Persia
1 aaGun moved from Eastern Persia to West India
1 armour moved from Iraq to Eastern Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
1 tactical_bomber moved from France to Holland Belgium
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from France to 110 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 tactical_bomber moved from West India to Eastern Persia
Place Units - British
2 submarines placed in 80 Sea Zone
1 mech_infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 artillery and 5 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 infantry
EDIT: Removing units owned by British from Scotland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
British collect 42 PUs (1 lost to blockades); end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern France to Western Germany
1 submarine moved from 97 Sea Zone to 92 Sea Zone
Italians take 97 Sea Zone from Americans
Combat - Italians
Battle in Western Germany
Italians attack with 1 armour and 4 infantry
British defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour and 4 infantry in Western Germany, round 2 : 2/5 hits
British roll dice for 2 artilleries in Western Germany, round 2 : 2/2 hits
2 artilleries owned by the British and 2 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from British with 1 armour and 2 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for British: 2 artilleries
Battle in 92 Sea Zone
Italians attack with 1 submarine
British defend with 1 carrier and 1 fighter; Americans defend with 2 transports
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier and 2 transports in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
British win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
1 fighter owned by the British forced to land in Gibraltar
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Western Germany
2 artilleries moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern France
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 infantry moved from France to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
French collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to 92 Sea Zone
1 armour moved from Northern Italy to France
2 armour and 1 mech_infantry moved from Germany to France
1 bomber and 2 fighters moved from Germany to France
2 fighters moved from Southern Italy to France
1 bomber moved from Southern France to 92 Sea Zone
1 armour and 1 mech_infantry moved from Karelia to Finland
2 artilleries and 2 infantry moved from Tambov to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Tambov to Samara
1 armour moved from Tambov to Samara
1 mech_infantry moved from Tambov to Caucasus
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 carrier; Americans defend with 2 transports
Germans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier and 2 transports in 92 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans lost in 92 Sea Zone
Germans roll dice for 1 bomber in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 carrier and 2 transports in 92 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber in 92 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 carrier and 2 transports in 92 Sea Zone, round 4 : 1/1 hits
1 carrier owned by the British and 1 bomber owned by the Germans lost in 92 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber and 1 fighter
Casualties for British: 1 carrier
Battle in France
Germans attack with 3 armour, 1 bomber, 4 fighters and 1 mech_infantry
French defend with 1 airfield, 1 factory_minor and 3 infantry; British defend with 2 artilleries and 1 infantry
Germans roll dice for 3 armour, 1 bomber, 4 fighters and 1 mech_infantry in France, round 2 : 7/9 hits
French roll dice for 2 artilleries and 4 infantry in France, round 2 : 1/6 hits
1 mech_infantry owned by the Germans, 3 infantry owned by the French, 2 artilleries owned by the British and 1 infantry owned by the British lost in France
Germans captures 14PUs while taking French capital
Germans win, taking France from French with 3 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 16
Casualties for French: 3 infantry
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in Samara
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Samara, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
Germans roll dice for 1 armour and 1 artillery in Samara, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 armour and 3 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 0/4 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 3 : 1/4 hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Bryansk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 2 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 1/2 hits
Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Finland
Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 bomber moved from France to Western Germany
1 aaGun moved from Southern France to France
8 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 artillery moved from Poland to Germany
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Poland to Germany
3 armour and 2 mech_infantrys moved from Tambov to Ukraine
3 aaGuns, 3 artilleries and 8 infantry moved from Tambov to Volgograd
1 fighter moved from France to Western Germany
1 fighter moved from France to Western Germany
1 fighter moved from France to Southern Italy
1 fighter moved from France to Southern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
Germans undo move 4.
2 infantry placed in Volgograd
1 artillery and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Ha! Love losing 100% battles. That was one tough smoking carrier. Took out a bomber and fighter. Your dice against my air force has been incredible!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
4 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 infantry moved from Eastern Poland to Bessarabia
Russians take Bessarabia from Italians
2 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
1 artillery and 2 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Kazakhstan to Szechwan
Chinese take Szechwan from Japanese
1 armour and 1 mech_infantry moved from Turkmenistan to West India
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
1 infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 bomber moved from Russia to Kweichow
2 fighters and 2 tactical_bombers moved from Russia to Caucasus
1 mech_infantry moved from Novosibirsk to Caucasus
1 mech_infantry moved from Novosibirsk to Kazakhstan
2 mech_infantrys moved from Novosibirsk to Turkmenistan
1 submarine moved from 98 Sea Zone to 80 Sea Zone
Combat - Russians
Battle in Kweichow
Russians attack with 1 bomber
Japanese defend with 2 bombers
Russians roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits
Japanese roll dice for 2 bombers in Kweichow, round 2 : 1/2 hits
1 bomber owned by the Japanese and 1 bomber owned by the Russians lost in Kweichow
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 bomber
Casualties for Japanese: 1 bomber
Battle in Bryansk
Russians attack with 2 artilleries and 4 infantry
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 1/6 hits
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 3 : 1/5 hits
Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 4 : 0/3 hits
Germans roll dice for 2 artilleries in Bryansk, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 2 artilleries in Bryansk, round 5 : 0/2 hits
Germans roll dice for 2 artilleries in Bryansk, round 5 : 0/2 hits
Russians roll dice for 2 artilleries in Bryansk, round 6 : 1/2 hits
Germans roll dice for 2 artilleries in Bryansk, round 6 : 1/2 hits
1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery in Bryansk, round 7 : 0/1 hits
Germans roll dice for 1 artillery in Bryansk, round 7 : 0/1 hits
Russians roll dice for 1 artillery in Bryansk, round 8 : 0/1 hits
Germans roll dice for 1 artillery in Bryansk, round 8 : 0/1 hits
Russians roll dice for 1 artillery in Bryansk, round 9 : 0/1 hits
Germans roll dice for 1 artillery in Bryansk, round 9 : 0/1 hits
Russians roll dice for 1 artillery in Bryansk, round 10 : 0/1 hits
Germans roll dice for 1 artillery in Bryansk, round 10 : 1/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 artilleries and 4 infantry
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 artillery in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians roll dice for 1 artillery and 2 infantry in Samara, round 3 : 1/3 hits
Germans roll dice for 1 armour in Samara, round 3 : 0/1 hits
1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/7 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Caucasus to Persia
1 submarine moved from 91 Sea Zone to 96 Sea Zone
2 mech_infantrys moved from Russia to Novosibirsk
2 mech_infantrys moved from Belarus to Eastern Poland
1 armour moved from Belarus to Russia
3 mech_infantrys moved from Russia to Belarus
1 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to Smolensk
Place Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 4 mech_infantrys placed in Russia
Russians undo move 2.
Russians undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 4 armour, 2 artilleries, 3 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 armour moved from Victoria to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Queensland
1 mech_infantry moved from Western Australia to South Australia
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries and 3 infantry moved from Midway to 25 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to 26 Sea Zone
3 fighters moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Kansu to Tsinghai
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 4 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 4 transports in 26 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 4 transports in 26 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 4 transports in 26 Sea Zone, round 4 : 1/3 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 4 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Hawaiian Islands
Japanese attack with 4 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 4 artilleries, 1 fighter, 1 harbour and 4 infantry
Japanese roll dice for 4 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 8/12 hits
Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Hawaiian Islands, round 2 : 4/9 hits
4 infantry owned by the Japanese, 4 artilleries owned by the Americans and 4 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 4 artilleries, 3 fighters and 1 tactical_bomber in Hawaiian Islands, round 3 : 2/8 hits
Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 3 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 4 artilleries, 1 fighter and 4 infantry
Casualties for Japanese: 1 artillery and 4 infantry
Battle in Tsinghai
Japanese attack with 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter in Tsinghai, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Tsinghai
Chinese win with no units remaining. Battle score for attacker is -7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
3 mech_infantrys moved from Burma to India
1 bomber moved from Kweichow to India
1 mech_infantry moved from Korea to Jehol
1 artillery moved from Korea to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
2 mech_infantrys moved from Kiangsu to Kweichow
1 transport moved from 56 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 1 carrier and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 25 Sea Zone to 11 Sea Zone
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 carrier moved from 25 Sea Zone to 12 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 12 Sea Zone
2 aaGuns moved from Manchuria to Jehol
Place Units - Japanese
3 fighters placed in India
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 artilleries placed in Queensland
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Well I think that’s game unless you somehow miraculously take India and the dice greatly favor you. Let me know if you are gonna go for it or concede. Either way its been a great game!