@peirce said in L25 Balanced Peirce (L+16) vs Simon33 (X):
@simon33 If you strafe Moscow again, please ask for intercept - I may do it next time!
Oh sorry, should have left a note. If you want to intercept, we can use forum dice.
No thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Caroline Islands: 1 tactical_bomber
EDIT: Adding units owned by Americans to Caroline Islands: 1 fighter
EDIT: Removing units owned by Americans from Caroline Islands: 1 tactical_bomber
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
1 armour and 1 mech_infantry moved from Norway to Karelia
Russians take Karelia from Germans
2 transports moved from 92 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 tactical_bomber moved from 81 Sea Zone to Northwest Persia
2 infantry moved from Kazakhstan to Sikang
1 bomber moved from Greece to Sikang
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 tactical_bomber moved from Greece to Yugoslavia
1 fighter moved from Greece to 97 Sea Zone
Combat - British
Battle in Poland
Battle in Yugoslavia
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 0/3 hits
Germans roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 0/3 hits
Germans roll dice for 1 armour in Yugoslavia, round 3 : 0/1 hits
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Yugoslavia, round 4 : 1/3 hits
Germans roll dice for 1 armour in Yugoslavia, round 4 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Yugoslavia
British win, taking Poland from Germans, taking Yugoslavia from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Western Germany
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Western Germany, round 2 : 2/7 hits
Germans roll dice for 1 armour in Western Germany, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Western Germany
British win, taking Western Germany from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Sikang
British attack with 1 bomber and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber and 2 infantry in Sikang, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Northwest Persia to Greece
1 tactical_bomber moved from Northwest Persia to Iraq
1 bomber moved from Sikang to Persia
1 cruiser moved from 97 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Yugoslavia to Greece
1 fighter moved from 97 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by British to 81 Sea Zone: 2 transports
EDIT: Removing units owned by British from 97 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Eastern Persia: 1 aaGun and 2 infantry
EDIT: Removing units owned by British from West India: 2 infantry
EDIT: Removing units owned by British from West India: 1 aaGun
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Persia
British undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom
British undo move 4.
British undo move 3.
1 armour, 1 artillery and 1 infantry placed in Egypt
British undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
British undo move 3.
British undo move 2.
1 armour and 2 mech_infantrys placed in Persia
2 artilleries and 1 infantry placed in Egypt
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 47 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Northern Italy to Southern France
1 armour moved from France to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 3 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 armour and 2 artilleries remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Italians
1 aaGun moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Tambov to Kazakhstan
Germans take Kazakhstan from Russians
2 infantry moved from Tambov to Samara
1 artillery moved from Volgograd to Samara
2 infantry moved from Ukraine to Bryansk
2 artilleries moved from Tambov to Bryansk
1 armour moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Finland
3 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Baltic States
1 bomber moved from France to 91 Sea Zone
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 fighter moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
3 infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
2 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 7 transports
7 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 49
Casualties for Americans: 7 transports
Battle in Yugoslavia
Germans attack with 1 fighter and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/3 hits
British roll dice for 1 artillery in Yugoslavia, round 2 : 0/1 hits
1 artillery owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/4 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries
Battle in Samara
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits
British roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the British lost in Poland
Germans win, taking Poland from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Karelia
Germans attack with 1 armour, 3 infantry and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Karelia, round 2 : 0/5 hits
Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Karelia, round 3 : 1/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 3 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Karelia, round 4 : 2/3 hits
Russians roll dice for 1 armour in Karelia, round 4 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Finland
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Finland
Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 4 : 0/2 hits
Americans roll dice for 1 infantry in Finland, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 5 : 1/2 hits
Americans roll dice for 1 infantry in Finland, round 5 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 2 artilleries and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Bryansk, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Bryansk, round 3 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 2/3 hits
1 infantry owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 armour and 1 artillery in Bryansk, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Western Germany
Germans attack with 1 armour, 2 fighters and 3 infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 2 fighters and 3 infantry in Western Germany, round 2 : 1/6 hits
British roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 0/3 hits
1 infantry owned by the British lost in Western Germany
Germans roll dice for 1 armour, 2 fighters and 3 infantry in Western Germany, round 3 : 1/6 hits
British roll dice for 1 artillery and 1 infantry in Western Germany, round 3 : 0/2 hits
1 infantry owned by the British lost in Western Germany
Germans roll dice for 1 armour, 2 fighters and 3 infantry in Western Germany, round 4 : 1/6 hits
British roll dice for 1 artillery in Western Germany, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Germans
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
1 armour moved from Greater Southern Germany to France
1 armour moved from Germany to France
1 bomber moved from 91 Sea Zone to Southern France
Place Units - Germans
1 artillery and 2 infantry placed in France
1 fighter placed in Germany
1 armour and 2 mech_infantrys placed in Volgograd
2 artilleries and 4 infantry placed in Germany
1 artillery and 1 mech_infantry placed in Ukraine
1 armour placed in Germany
Germans undo move 5.
1 mech_infantry placed in Germany
1 artillery placed in Ukraine
Germans undo move 7.
1 artillery placed in Germany
Germans undo move 3.
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 armour and 1 fighter
EDIT: Removing units owned by Germans from France: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 bomber
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Removing units owned by Germans from France: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Southern France: 1 aaGun
EDIT: Removing units owned by Germans from France: 1 armour
EDIT: Adding units owned by Germans to Northern Italy: 1 armour
EDIT: Turning off Edit Mode
Sorry for all the edits. Had to make a bunch of NCM and placement edits. Its quite scary in Europe!! :-D
Damn… you sank 7 transports and all you say is its scary in Europe
Damn… you sank 7 transports and all you say is its scary in Europe
A little less scary now! Happy Fathers day! :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Archangel to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
3 armour, 1 infantry and 2 mech_infantrys moved from Tsinghai to Shensi
1 bomber moved from Russia to Kazakhstan
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 fighters and 2 tactical_bombers moved from Russia to Samara
3 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Belarus to Baltic States
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 2/2 hits
Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Samara, round 2 : 3/7 hits
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Russians attack with 3 armour, 1 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 3/6 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians win, taking Shensi from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 3/10 hits
Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Samara to Russia
1 bomber moved from Kazakhstan to Russia
4 mech_infantrys moved from Russia to Novosibirsk
1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan
2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
2 mech_infantrys moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 artillery and 1 infantry moved from Smolensk to Russia
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
Place Units - Russians
5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 1 destroyer, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Hopei to Shensi
1 fighter and 1 mech_infantry moved from Yunnan to Shensi
4 mech_infantrys moved from India to West India
1 armour moved from India to West India
2 bombers moved from Japan to Shensi
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery and 1 transport moved from 63 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Victoria
Japanese take Victoria from ANZAC
1 mech_infantry moved from Siam to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 mech_infantry moved from 56 Sea Zone to Western Australia
2 battleships moved from 42 Sea Zone to 39 Sea Zone
1 carrier and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
3 mech_infantrys moved from French Indo China to Burma
Combat - Japanese
Battle in Western Australia
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 carrier and 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier and 1 transport in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 5/5 hits
Americans roll dice for 1 carrier and 1 transport in 26 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Americans: 1 carrier and 1 transport
Battle in Solomon Islands
Battle in Korea
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Korea, round 2 : 0/3 hits
Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Korea, round 3 : 1/3 hits
Americans roll dice for 1 artillery in Korea, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Korea
Japanese win, taking Solomon Islands from ANZAC, taking Korea from Americans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in West India
Japanese attack with 1 armour and 4 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour and 4 mech_infantrys in West India, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 2 bombers, 1 fighter and 4 mech_infantrys
Russians defend with 3 armour and 2 mech_infantrys
Japanese roll dice for 2 bombers, 1 fighter and 4 mech_infantrys in Shensi, round 2 : 3/7 hits
Chinese roll dice for 3 armour and 2 mech_infantrys in Shensi, round 2 : 2/5 hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Shensi
Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Shensi, round 3 : 2/5 hits
Chinese roll dice for 2 armour in Shensi, round 3 : 1/2 hits
2 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Russians: 3 armour and 2 mech_infantrys
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Japanese
1 fighter moved from Shensi to Kweichow
2 bombers moved from Shensi to Kweichow
1 fighter moved from Korea to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 30 Sea Zone to 25 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Japanese
1 harbour placed in Midway
1 fighter and 2 infantry placed in India
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 armour placed in Queensland
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 fighter
EDIT: Adding units owned by Japanese to Kansu: 1 fighter
EDIT: Turning off Edit Mode
Just checking in. Still playing?
Yes, sorry been busy with house and have out of town family in for the weekend
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to New South Wales
1 fighter moved from Hawaiian Islands to 49 Sea Zone
2 infantry moved from Norway to Finland
1 tactical_bomber moved from 114 Sea Zone to Finland
1 fighter moved from 114 Sea Zone to Finland
1 transport moved from 97 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 cruiser and 1 destroyer
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 26 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 cruiser in 26 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 cruiser and 1 destroyer
Battle in Finland
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits
Germans roll dice for 1 armour in Finland, round 2 : 0/1 hits
1 armour owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Americans
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from 51 Sea Zone to Samoa
1 fighter moved from Western United States to 51 Sea Zone
1 fighter moved from 49 Sea Zone to 51 Sea Zone
1 artillery and 2 infantry moved from Greece to Bulgaria
1 artillery moved from Albania to Bulgaria
2 transports moved from 112 Sea Zone to 91 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 114 Sea Zone to 112 Sea Zone
1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Finland to 112 Sea Zone
1 fighter moved from Finland to 112 Sea Zone
1 aaGun moved from Alaska to British Columbia
Place Units - Americans
3 mech_infantrys placed in Greece
1 artillery and 2 infantry placed in Norway
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 artilleries, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Americans collect 60 PUs (2 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 artilleries, 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Holland Belgium to France
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Greece to Caucasus
3 infantry moved from Eastern Persia to West India
1 armour moved from Persia to West India
1 tactical_bomber moved from Iraq to West India
2 mech_infantrys moved from Persia to West India
1 bomber moved from Persia to Shensi
2 infantry moved from Sikang to Shensi
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 97 Sea Zone to 81 Sea Zone
1 fighter moved from Greece to Caucasus
1 transport moved from 114 Sea Zone to 112 Sea Zone
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Germany
British attack with 3 artilleries and 3 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 3 artilleries and 3 infantry in Western Germany, round 2 : 2/6 hits
Germans roll dice for 1 armour and 2 infantry in Western Germany, round 2 : 2/3 hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany
British roll dice for 3 artilleries and 1 infantry in Western Germany, round 3 : 0/4 hits
Germans roll dice for 1 armour in Western Germany, round 3 : 1/1 hits
1 infantry owned by the British lost in Western Germany
British roll dice for 3 artilleries in Western Germany, round 4 : 0/3 hits
Germans roll dice for 1 armour in Western Germany, round 4 : 0/1 hits
British roll dice for 3 artilleries in Western Germany, round 5 : 0/3 hits
Germans roll dice for 1 armour in Western Germany, round 5 : 0/1 hits
British roll dice for 3 artilleries in Western Germany, round 6 : 3/3 hits
Germans roll dice for 1 armour in Western Germany, round 6 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Western Germany
British win, taking Western Germany from Germans with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in France
British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in France, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in France
British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in France, round 3 : 2/5 hits
Germans roll dice for 1 artillery in France, round 3 : 0/1 hits
1 artillery owned by the Germans lost in France
British win, taking France from Germans, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in West India
British attack with 1 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 3 mech_infantrys
British roll dice for 1 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 2/7 hits
Japanese roll dice for 1 armour and 3 mech_infantrys in West India, round 2 : 0/4 hits
2 mech_infantrys owned by the Japanese lost in West India
British roll dice for 1 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in West India, round 3 : 2/7 hits
Japanese roll dice for 1 armour and 1 mech_infantry in West India, round 3 : 1/2 hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in West India
British win, taking West India from Japanese with 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 3 mech_infantrys
Battle in Caucasus
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shensi
British attack with 1 bomber and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shensi
British win, taking Shensi from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Non Combat Move - British
1 bomber moved from Shensi to Novosibirsk
1 tactical_bomber moved from Caucasus to Eastern Persia
1 fighter moved from Caucasus to Eastern Persia
1 aaGun moved from Eastern Persia to West India
1 armour moved from Iraq to Eastern Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
1 tactical_bomber moved from France to Holland Belgium
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from France to 110 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 tactical_bomber moved from West India to Eastern Persia
Place Units - British
2 submarines placed in 80 Sea Zone
1 mech_infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 artillery and 5 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 infantry
EDIT: Removing units owned by British from Scotland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
British collect 42 PUs (1 lost to blockades); end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern France to Western Germany
1 submarine moved from 97 Sea Zone to 92 Sea Zone
Italians take 97 Sea Zone from Americans
Combat - Italians
Battle in Western Germany
Italians attack with 1 armour and 4 infantry
British defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour and 4 infantry in Western Germany, round 2 : 2/5 hits
British roll dice for 2 artilleries in Western Germany, round 2 : 2/2 hits
2 artilleries owned by the British and 2 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from British with 1 armour and 2 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for British: 2 artilleries
Battle in 92 Sea Zone
Italians attack with 1 submarine
British defend with 1 carrier and 1 fighter; Americans defend with 2 transports
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier and 2 transports in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
British win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
1 fighter owned by the British forced to land in Gibraltar
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Western Germany
2 artilleries moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern France
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 infantry moved from France to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
French collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to 92 Sea Zone
1 armour moved from Northern Italy to France
2 armour and 1 mech_infantry moved from Germany to France
1 bomber and 2 fighters moved from Germany to France
2 fighters moved from Southern Italy to France
1 bomber moved from Southern France to 92 Sea Zone
1 armour and 1 mech_infantry moved from Karelia to Finland
2 artilleries and 2 infantry moved from Tambov to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Tambov to Samara
1 armour moved from Tambov to Samara
1 mech_infantry moved from Tambov to Caucasus
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 carrier; Americans defend with 2 transports
Germans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier and 2 transports in 92 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans lost in 92 Sea Zone
Germans roll dice for 1 bomber in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 carrier and 2 transports in 92 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber in 92 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 carrier and 2 transports in 92 Sea Zone, round 4 : 1/1 hits
1 carrier owned by the British and 1 bomber owned by the Germans lost in 92 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber and 1 fighter
Casualties for British: 1 carrier
Battle in France
Germans attack with 3 armour, 1 bomber, 4 fighters and 1 mech_infantry
French defend with 1 airfield, 1 factory_minor and 3 infantry; British defend with 2 artilleries and 1 infantry
Germans roll dice for 3 armour, 1 bomber, 4 fighters and 1 mech_infantry in France, round 2 : 7/9 hits
French roll dice for 2 artilleries and 4 infantry in France, round 2 : 1/6 hits
1 mech_infantry owned by the Germans, 3 infantry owned by the French, 2 artilleries owned by the British and 1 infantry owned by the British lost in France
Germans captures 14PUs while taking French capital
Germans win, taking France from French with 3 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 16
Casualties for French: 3 infantry
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in Samara
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Samara, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
Germans roll dice for 1 armour and 1 artillery in Samara, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 armour and 3 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 0/4 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 3 : 1/4 hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Bryansk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 2 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 1/2 hits
Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Finland
Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 bomber moved from France to Western Germany
1 aaGun moved from Southern France to France
8 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 artillery moved from Poland to Germany
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Poland to Germany
3 armour and 2 mech_infantrys moved from Tambov to Ukraine
3 aaGuns, 3 artilleries and 8 infantry moved from Tambov to Volgograd
1 fighter moved from France to Western Germany
1 fighter moved from France to Western Germany
1 fighter moved from France to Southern Italy
1 fighter moved from France to Southern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
Germans undo move 4.
2 infantry placed in Volgograd
1 artillery and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Ha! Love losing 100% battles. That was one tough smoking carrier. Took out a bomber and fighter. Your dice against my air force has been incredible!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
4 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 infantry moved from Eastern Poland to Bessarabia
Russians take Bessarabia from Italians
2 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
1 artillery and 2 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Kazakhstan to Szechwan
Chinese take Szechwan from Japanese
1 armour and 1 mech_infantry moved from Turkmenistan to West India
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
1 infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 bomber moved from Russia to Kweichow
2 fighters and 2 tactical_bombers moved from Russia to Caucasus
1 mech_infantry moved from Novosibirsk to Caucasus
1 mech_infantry moved from Novosibirsk to Kazakhstan
2 mech_infantrys moved from Novosibirsk to Turkmenistan
1 submarine moved from 98 Sea Zone to 80 Sea Zone
Combat - Russians
Battle in Kweichow
Russians attack with 1 bomber
Japanese defend with 2 bombers
Russians roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits
Japanese roll dice for 2 bombers in Kweichow, round 2 : 1/2 hits
1 bomber owned by the Japanese and 1 bomber owned by the Russians lost in Kweichow
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 bomber
Casualties for Japanese: 1 bomber
Battle in Bryansk
Russians attack with 2 artilleries and 4 infantry
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 1/6 hits
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 3 : 1/5 hits
Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 4 : 0/3 hits
Germans roll dice for 2 artilleries in Bryansk, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 2 artilleries in Bryansk, round 5 : 0/2 hits
Germans roll dice for 2 artilleries in Bryansk, round 5 : 0/2 hits
Russians roll dice for 2 artilleries in Bryansk, round 6 : 1/2 hits
Germans roll dice for 2 artilleries in Bryansk, round 6 : 1/2 hits
1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery in Bryansk, round 7 : 0/1 hits
Germans roll dice for 1 artillery in Bryansk, round 7 : 0/1 hits
Russians roll dice for 1 artillery in Bryansk, round 8 : 0/1 hits
Germans roll dice for 1 artillery in Bryansk, round 8 : 0/1 hits
Russians roll dice for 1 artillery in Bryansk, round 9 : 0/1 hits
Germans roll dice for 1 artillery in Bryansk, round 9 : 0/1 hits
Russians roll dice for 1 artillery in Bryansk, round 10 : 0/1 hits
Germans roll dice for 1 artillery in Bryansk, round 10 : 1/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 artilleries and 4 infantry
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 artillery in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians roll dice for 1 artillery and 2 infantry in Samara, round 3 : 1/3 hits
Germans roll dice for 1 armour in Samara, round 3 : 0/1 hits
1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/7 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Caucasus to Persia
1 submarine moved from 91 Sea Zone to 96 Sea Zone
2 mech_infantrys moved from Russia to Novosibirsk
2 mech_infantrys moved from Belarus to Eastern Poland
1 armour moved from Belarus to Russia
3 mech_infantrys moved from Russia to Belarus
1 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to Smolensk
Place Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 4 mech_infantrys placed in Russia
Russians undo move 2.
Russians undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 4 armour, 2 artilleries, 3 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 armour moved from Victoria to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Queensland
1 mech_infantry moved from Western Australia to South Australia
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries and 3 infantry moved from Midway to 25 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to 26 Sea Zone
3 fighters moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Kansu to Tsinghai
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 4 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 4 transports in 26 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 4 transports in 26 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 4 transports in 26 Sea Zone, round 4 : 1/3 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 4 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Hawaiian Islands
Japanese attack with 4 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 4 artilleries, 1 fighter, 1 harbour and 4 infantry
Japanese roll dice for 4 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 8/12 hits
Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Hawaiian Islands, round 2 : 4/9 hits
4 infantry owned by the Japanese, 4 artilleries owned by the Americans and 4 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 4 artilleries, 3 fighters and 1 tactical_bomber in Hawaiian Islands, round 3 : 2/8 hits
Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 3 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 4 artilleries, 1 fighter and 4 infantry
Casualties for Japanese: 1 artillery and 4 infantry
Battle in Tsinghai
Japanese attack with 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter in Tsinghai, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Tsinghai
Chinese win with no units remaining. Battle score for attacker is -7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
3 mech_infantrys moved from Burma to India
1 bomber moved from Kweichow to India
1 mech_infantry moved from Korea to Jehol
1 artillery moved from Korea to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
2 mech_infantrys moved from Kiangsu to Kweichow
1 transport moved from 56 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 1 carrier and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 25 Sea Zone to 11 Sea Zone
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 carrier moved from 25 Sea Zone to 12 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 12 Sea Zone
2 aaGuns moved from Manchuria to Jehol
Place Units - Japanese
3 fighters placed in India
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 artilleries placed in Queensland
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs