Whackamatt (Axis) vs dawgoneit (Allies) Combo 3ish

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Hisaichi
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 Infantry moved from Hunan to Hupeh
                      Hisaichi take Hupeh from Chinese
                1 Infantry moved from Shantung to Anhwei
                      Hisaichi take Anhwei from Chinese
                1 Infantry moved from Shantung to Shansi
                      Hisaichi take Shansi from Chinese
                1 Infantry moved from Peking to Chahar
                      Hisaichi take Chahar from Chinese
                3 Infantrys moved from Kiangsi to Shanghai
                1 ArmoredCar moved from Heilungchiang to S.Buryat Mongolia
                      Hisaichi take S.Buryat Mongolia from Russians
                4 S.Bombers moved from Shantung to S.Thailand
                2 Infantrys moved from N.French Indochina to Yunnan
                1 S.Bomber moved from Changchun to Yunnan
                1 Infantry moved from Shantung to Anhwei
                2 Infantrys moved from Hong Kong to 92 Sea Zone
                2 Infantrys moved from Hong Kong to 92 Sea Zone
                4 Infantrys and 3 Transports moved from 92 Sea Zone to 105 Sea Zone
                4 Infantrys moved from 105 Sea Zone to S.Thailand
                EDIT: 2 Infantrys moved from Hong Kong to Malaya
                EDIT: Hisaichi undo move 15.
                EDIT: 2 Infantrys moved from Hong Kong to S.Thailand
                1 Battleship and 1 Submarine moved from 92 Sea Zone to 105 Sea Zone
                3 Destroyers moved from 92 Sea Zone to 105 Sea Zone

    Purchase Units - Hisaichi
                Hisaichi buy 1 Bunker and 25 Infantrys; Remaining resources: 2 PUs;

    Combat - Hisaichi
                Battle in S.Thailand
                    Hisaichi attack with 6 Infantrys and 4 S.Bombers
                    Dutch defend with 4 Adv.Fighters
                        Hisaichi roll dice for 1 Battleship in S.Thailand, round 2 : 0/1 hits, 0.67 expected hits
                        Hisaichi roll dice for 6 Infantrys and 4 S.Bombers in S.Thailand, round 2 : 4/10 hits, 5.00 expected hits
                        British roll dice for 4 Adv.Fighters in S.Thailand, round 2 : 3/4 hits, 2.67 expected hits
                    4 Adv.Fighters owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in S.Thailand
                    Hisaichi win, taking S.Thailand from British with 3 Infantrys and 4 S.Bombers remaining. Battle score for attacker is 34
                    Casualties for Hisaichi: 3 Infantrys
                    Casualties for Dutch: 4 Adv.Fighters
                Battle in Yunnan
                    Hisaichi attack with 2 Infantrys and 1 S.Bomber
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 2 Infantrys and 1 S.Bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Yunnan
                    Hisaichi win, taking Yunnan from Chinese with 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Shanghai
                    Hisaichi attack with 3 Infantrys
                    Chinese defend with 1 Tank
                        Hisaichi roll dice for 3 Infantrys in Shanghai, round 2 : 0/3 hits, 0.50 expected hits
                        Chinese roll dice for 1 Tank in Shanghai, round 2 : 0/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 3 Infantrys in Shanghai, round 3 : 1/3 hits, 0.50 expected hits
                        Chinese roll dice for 1 Tank in Shanghai, round 3 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Chinese lost in Shanghai
                    Hisaichi win, taking Shanghai from Chinese with 3 Infantrys remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 Tank

    Non Combat Move - Hisaichi
                4 S.Bombers moved from S.Thailand to Hong Kong
                1 S.Bomber moved from Yunnan to Hong Kong

    Place Units - Hisaichi
                1 Bunker and 3 Infantrys placed in Hulunbuir
                3 Infantrys placed in Peking
                3 Infantrys placed in Shantung
                2 Infantrys placed in N.French Indochina
                8 Infantrys placed in Changchun
                6 Infantrys placed in Hong Kong

    Turn Complete - Hisaichi
                Hisaichi collect 66 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    Hisaichi : -2.00
        British : 0.33
        Chinese : -1.33

    triplea_41765_His16.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - British
                1 Artillery and 8 Infantrys moved from Bihar to Assam
                2 Adv.Fighters moved from French Sudan to 31 Sea Zone

    Combat - British
                Battle in 31 Sea Zone
                    British attack with 2 Adv.Fighters
                    Italians defend with 6 Destroyers
                        British roll dice for 2 Adv.Fighters in 31 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 6 Destroyers in 31 Sea Zone, round 2 :  4/6 hits
                        1 Destroyer owned by the Italians and 2 Adv.Fighters owned by the British lost in 31 Sea Zone
                    Italians win with 5 Destroyers remaining. Battle score for attacker is -12
                    Casualties for British: 2 Adv.Fighters
                    Casualties for Italians: 1 Destroyer
                Battle in Assam
                    British attack with 1 Artillery and 8 Infantrys
                    Thai defend with 1 Infantry
                        British roll dice for 1 Artillery and 8 Infantrys in Assam, round 2 :  4/9 hits
                        Thai roll dice for 1 Infantry in Assam, round 2 :  0/1 hits
                        1 Infantry owned by the Thai lost in Assam
                    British win, taking Assam from Thai with 1 Artillery and 8 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Thai: 1 Infantry

    Non Combat Move - British
                2 Elites and 10 Infantrys moved from Baluchistan to E.Iran
                5 Infantrys moved from Madras to Hyderabad
                2 Infantrys moved from Mysore to Hyderabad
                1 Artillery and 4 Infantrys moved from Rajputana to Baluchistan
                5 Infantrys moved from Delhi to Bihar

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs

    triplea_41765_Bri16.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Anzac
                1 Adv.Fighter moved from Broome to 114 Sea Zone

    Purchase Units - Anzac
                Anzac buy 1 Elite and 13 Infantrys; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in 114 Sea Zone
                    Anzac attack with 1 Adv.Fighter
                    Yamamoto defend with 1 S.Submarine
                        Anzac roll dice for 1 Adv.Fighter in 114 Sea Zone, round 2 :  0/1 hits
                    1 S.Submarine owned by the Yamamoto Submerged

    Non Combat Move - Anzac
                1 Adv.Fighter moved from 114 Sea Zone to Queensland
                5 Infantrys moved from New South Wales to Queensland
                3 Infantrys moved from New South Wales to South Australia
                1 AAGun moved from New South Wales to Queensland
                2 Marines moved from Townsville to Queensland
                1 ArmoredCar moved from Broome to South Australia
                1 Infantry moved from Western Australia to South Australia

    Place Units - Anzac
                3 Infantrys placed in Broome
                1 Elite and 2 Infantrys placed in Townsville
                6 Infantrys placed in Canberra
                2 Infantrys placed in Wellington

    Turn Complete - Anzac
                Anzac collect 29 PUs; end with 29 PUs

    triplea_41765_Anz16.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Dutch
                1 Adv.Fighter and 2 Fighters moved from Banjarmasin to 65 Sea Zone
                2 Infantrys moved from East And South Borneo to West Borneo
                1 Infantry moved from East And South Borneo to British Borneo
                2 Infantrys moved from Banjarmasin to East And South Borneo
                1 Infantry moved from Banjarmasin to East And South Borneo
                1 Infantry moved from East And South Borneo to British Borneo
                2 Elites, 1 Marine and 4 Tanks moved from East And South Borneo to Banjarmasin

    Purchase Units - Dutch
                Dutch buy 2 Fighters, 1 Marine and 1 Transport; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in 65 Sea Zone
                    Dutch attack with 1 Adv.Fighter and 2 Fighters
                    Italians defend with 1 Destroyer and 3 S.Submarines
                        Dutch roll dice for 1 Adv.Fighter and 2 Fighters in 65 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 Destroyer in 65 Sea Zone, round 2 :  1/1 hits
                        1 Fighter owned by the Dutch, 1 Destroyer owned by the Italians and 1 S.Submarine owned by the Italians lost in 65 Sea Zone
                    2 S.Submarines owned by the Italians Submerged
                    Dutch win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 Destroyer and 1 S.Submarine
                    Casualties for Dutch: 1 Fighter

    Non Combat Move - Dutch
                1 Adv.Fighter and 1 Fighter moved from 65 Sea Zone to Banjarmasin

    Place Units - Dutch
                2 Fighters placed in Banjarmasin
                1 Marine placed in Suriname
                1 Transport placed in 32 Sea Zone

    Turn Complete - Dutch
                Dutch collect 26 PUs; end with 26 PUs

    triplea_41765_Dut16.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Finns
                1 Elite and 12 Infantrys moved from N.Karelia to S.Karelia
                1 Tank moved from Oulu to S.Karelia
                2 Artillerys, 1 Elite and 3 Infantrys moved from Tampere to Oulu
                1 Elite and 4 Infantrys moved from Kotka to Vyborg
                2 Artillerys and 3 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 6 Infantrys; Remaining resources: 1 PUs;

    Combat - Finns
                Battle in S.Karelia
                    Finns attack with 1 Elite, 12 Infantrys and 1 Tank
                    Russians defend with 1 Artillery, 1 HeavyTank, 9 Infantrys and 1 Tank
                        Finns roll dice for 1 Elite, 12 Infantrys and 1 Tank in S.Karelia, round 2 : 3/14 hits, 2.83 expected hits
                        Russians roll dice for 1 Artillery, 1 HeavyTank, 9 Infantrys and 1 Tank in S.Karelia, round 2 : 6/12 hits, 4.50 expected hits
                        3 Infantrys owned by the Russians and 6 Infantrys owned by the Finns lost in S.Karelia
                        Finns roll dice for 1 Elite, 6 Infantrys and 1 Tank in S.Karelia, round 3 : 2/8 hits, 1.83 expected hits
                        Russians roll dice for 1 Artillery, 1 HeavyTank, 6 Infantrys and 1 Tank in S.Karelia, round 3 : 5/9 hits, 3.50 expected hits
                        2 Infantrys owned by the Russians and 5 Infantrys owned by the Finns lost in S.Karelia
                    1 Elite, 1 Infantry and 1 Tank retreated to N.Karelia
                    Russians win with 1 Artillery, 1 HeavyTank, 4 Infantrys and 1 Tank remaining. Battle score for attacker is -12
                    Casualties for Finns: 11 Infantrys
                    Casualties for Russians: 5 Infantrys
                Battle in Vyborg
                    Finns attack with 1 Elite and 4 Infantrys
                    Russians defend with 1 Infantry
                        Finns roll dice for 1 Elite and 4 Infantrys in Vyborg, round 2 : 2/5 hits, 1.00 expected hits
                        Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Vyborg
                    Finns win, taking Vyborg from Russians with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Finns

    Place Units - Finns
                6 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 15 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Finns : 1.33
        Russians : 2.67

    triplea_41765_Fin16.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Romanians
                2 Artillerys and 2 Infantrys moved from Bulgaria to Istanbul
                2 Elites moved from E.Romania to Odessa
                1 Infantry and 1 Mech.Inf moved from Vinnytsia to Odessa

    Purchase Units - Romanians
                Romanians buy 4 ArmoredCars, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Odessa
                    Romanians attack with 2 Elites, 1 Infantry and 1 Mech.Inf
                    Russians defend with 1 Infantry
                        Romanians roll dice for 2 Elites, 1 Infantry and 1 Mech.Inf in Odessa, round 2 : 1/4 hits, 1.33 expected hits
                        Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Odessa
                    Romanians win, taking Odessa from Russians with 2 Elites, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians
                4 Infantrys moved from Bucharest to E.Romania
                2 ArmoredCars and 2 Tanks moved from Greece to Bulgaria

    Place Units - Romanians
                4 ArmoredCars placed in Greece
                2 Elites and 2 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 18 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Romanians : -0.33
        Russians : -0.33

    triplea_41765_Rom16.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Thai
                1 Artillery moved from N.Thailand to Burma
                      Thai take Burma from British
                6 Infantrys moved from Bangkok to S.Thailand
                4 Infantrys moved from Malaya to S.Thailand

    Purchase Units - Thai
                Thai buy 4 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;

    Combat - Thai

    Non Combat Move - Thai

    Place Units - Thai
                4 ArmoredCars, 1 Elite and 1 Infantry placed in Malaya

    Turn Complete - Thai
                Thai collect 18 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    triplea_41765_Tha16.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Americans
                1 Submarine moved from 28 Sea Zone to 8 Sea Zone
                1 Submarine moved from 28 Sea Zone to 30 Sea Zone
                1 Destroyer and 2 Submarines moved from 28 Sea Zone to 34 Sea Zone
                1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
                2 Tanks moved from Salvador to 35 Sea Zone
                1 Infantry moved from Bahia to 35 Sea Zone
                1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
                2 Infantrys moved from Bahia to 35 Sea Zone
                2 B.Transports, 3 Infantrys and 2 Tanks moved from 35 Sea Zone to 36 Sea Zone
                3 Infantrys and 2 Tanks moved from 36 Sea Zone to French Sudan
                4 ArmoredCars moved from French Sudan to 36 Sea Zone
                4 ArmoredCars and 1 B.Transport moved from 36 Sea Zone to 34 Sea Zone
                4 ArmoredCars moved from 34 Sea Zone to Canarians
                1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
                2 ArmoredCars and 4 Infantrys moved from South Atlantic USA to 26 Sea Zone
                2 ArmoredCars, 2 B.Transports and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
                2 Infantrys moved from Colombia to Amazon
                2 Infantrys moved from Amazon to Bahia
                2 ArmoredCars and 4 Infantrys moved from 32 Sea Zone to Bahia
                2 Adv.Fighters moved from Kiska to Kolyma
                1 Destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 Tank moved from Alaska to 71 Sea Zone
                3 Tanks moved from Kiska to 71 Sea Zone
                4 ArmoredCars moved from Alaska to 71 Sea Zone
                1 ArmoredCar moved from Alaska to 71 Sea Zone
                5 ArmoredCars, 2 B.Transports, 1 Cruiser, 4 Tanks and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
                5 ArmoredCars and 4 Tanks moved from 72 Sea Zone to Koryakia
                1 S.Bomber moved from N.Buryat Mongolia to 95 Sea Zone
                1 L.Fighter moved from N.Buryat Mongolia to S.Buryat Mongolia
                1 Bomber and 2 L.Fighters moved from N.Buryat Mongolia to Ayan
                8 Adv.Fighters moved from Kiska to Kolyma

    Purchase Units - Americans
                Americans buy 3 Adv.Fighters, 1 B.Carrier, 1 Battleship, 3 Destroyers, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 Submarine
                    Germans defend with 1 Transport
                        Americans roll dice for 1 Submarine in 8 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 Transport in 8 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 Submarine in 8 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 Transport in 8 Sea Zone, round 3 :  1/1 hits
                        1 Submarine owned by the Americans lost in 8 Sea Zone
                    Germans win with 1 Transport remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 Submarine
                Battle in 30 Sea Zone
                    Americans attack with 1 Submarine
                    Germans defend with 1 Transport
                        Americans roll dice for 1 Submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 Transport in 30 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 Submarine in 30 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 Transport in 30 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 Submarine in 30 Sea Zone, round 4 :  1/1 hits
                        1 Transport owned by the Germans lost in 30 Sea Zone
                    Americans win with 1 Submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 Transport
                Battle in S.Buryat Mongolia
                    Americans attack with 1 L.Fighter
                    Hisaichi defend with 1 ArmoredCar
                        Americans roll dice for 1 L.Fighter in S.Buryat Mongolia, round 2 :  1/1 hits
                        Hisaichi roll dice for 1 ArmoredCar in S.Buryat Mongolia, round 2 :  0/1 hits
                        1 ArmoredCar owned by the Hisaichi lost in S.Buryat Mongolia
                    Americans win with 1 L.Fighter remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 ArmoredCar
                Battle in Kolyma
                    Americans attack with 10 Adv.Fighters
                    Yamamoto defend with 1 Infantry
                        Americans roll dice for 10 Adv.Fighters in Kolyma, round 2 :  7/10 hits
                        Yamamoto roll dice for 1 Infantry in Kolyma, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in Kolyma
                    Americans win with 9 Adv.Fighters remaining. Battle score for attacker is -8
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Adv.Fighter
                Battle in Ayan
                    Americans attack with 1 Bomber and 2 L.Fighters
                    Yamamoto defend with 3 Infantrys
                        Americans roll dice for 1 Bomber and 2 L.Fighters in Ayan, round 2 :  0/3 hits
                        Yamamoto roll dice for 3 Infantrys in Ayan, round 2 :  0/3 hits
                        Americans roll dice for 1 Bomber and 2 L.Fighters in Ayan, round 3 :  1/3 hits
                        Yamamoto roll dice for 3 Infantrys in Ayan, round 3 :  1/3 hits
                        1 Infantry owned by the Yamamoto and 1 L.Fighter owned by the Americans lost in Ayan
                        Americans roll dice for 1 Bomber and 1 L.Fighter in Ayan, round 4 :  1/2 hits
                        Yamamoto roll dice for 2 Infantrys in Ayan, round 4 :  1/2 hits
                        1 Infantry owned by the Yamamoto and 1 L.Fighter owned by the Americans lost in Ayan
                        Americans roll dice for 1 Bomber in Ayan, round 5 :  1/1 hits
                        Yamamoto roll dice for 1 Infantry in Ayan, round 5 :  1/1 hits
                        1 Bomber owned by the Americans and 1 Infantry owned by the Yamamoto lost in Ayan
                    Yamamoto win with no units remaining. Battle score for attacker is -32
                    Casualties for Yamamoto: 3 Infantrys
                    Casualties for Americans: 1 Bomber and 2 L.Fighters
                Battle in 95 Sea Zone
                    Americans attack with 1 S.Bomber
                    Yamamoto defend with 1 S.Submarine
                        Americans roll dice for 1 S.Bomber in 95 Sea Zone, round 2 :  1/1 hits
                    1 S.Submarine owned by the Yamamoto lost in 95 Sea Zone
                    Americans win with 1 S.Bomber remaining. Battle score for attacker is 10
                    Casualties for Yamamoto: 1 S.Submarine
                Battle in Canarians
                    Americans attack with 4 ArmoredCars
                    Germans defend with 1 Elite and 1 HeavyTank
                        Americans roll dice for 4 ArmoredCars in Canarians, round 2 :  2/4 hits
                        Germans roll dice for 1 Elite and 1 HeavyTank in Canarians, round 2 :  1/2 hits
                        1 HeavyTank owned by the Germans, 1 Elite owned by the Germans and 1 ArmoredCar owned by the Americans lost in Canarians
                    Americans win, taking Canarians from Germans with 3 ArmoredCars remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 Elite and 1 HeavyTank
                    Casualties for Americans: 1 ArmoredCar

    Non Combat Move - Americans
                1 S.Bomber moved from 95 Sea Zone to Eniwetok
                3 Adv.Fighters moved from Kolyma to Koryakia
                6 Adv.Fighters moved from Kolyma to Zhigansk
                1 L.Fighter moved from S.Buryat Mongolia to N.Buryat Mongolia

    Place Units - Americans
                1 B.Carrier placed in 71 Sea Zone
                1 Adv.Fighter and 1 Submarine placed in 71 Sea Zone
                1 Adv.Fighter placed in 71 Sea Zone
                1 Adv.Fighter placed in 71 Sea Zone
                1 Battleship and 3 Destroyers placed in 13 Sea Zone
                Americans undo move 5.
                Americans undo move 4.
                Americans undo move 3.
                Americans undo move 2.
                1 Adv.Fighter and 1 Battleship placed in 71 Sea Zone
                1 Adv.Fighter placed in 71 Sea Zone
                1 Adv.Fighter placed in 71 Sea Zone
                3 Destroyers placed in 34 Sea Zone
                1 Submarine placed in 13 Sea Zone
                3 Infantrys placed in South Atlantic USA
                3 Infantrys placed in Washington
                1 Infantry placed in Washington

    Turn Complete - Americans
                Americans collect 112 PUs; end with 112 PUs

    triplea_41765_Ame16.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - Germans
                1 Infantry moved from Lapland to N.Karelia
                1 Artillery moved from Upper Norrland to Lapland
                1 Tank moved from Middle Norrland to Lapland
                2 Bombers moved from Valencia to 30 Sea Zone
                1 Infantry moved from Adana to Izmir
                      Germans take Izmir from Russians
                2 Elites moved from Hamburg to 23 Sea Zone
                2 Artillerys moved from Hamburg to 23 Sea Zone
                1 Artillery and 1 Elite moved from Danzig to 23 Sea Zone
                3 Artillerys, 3 Elites and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
                4 Destroyers moved from 23 Sea Zone to 24 Sea Zone
                3 Artillerys and 3 Elites moved from 24 Sea Zone to Leningrad
                4 Artillerys, 1 Elite and 5 Infantrys moved from Danzig to East Prussia
                13 Infantrys moved from Warsaw to Brest
                1 HeavyTank and 2 Infantrys moved from Vinnytsia to Donetsk
                3 HeavyTanks and 15 Infantrys moved from Vinnytsia to Kiev
                2 Tanks moved from Syria to Erzurum
                1 Infantry moved from Adana to Erzurum
                3 HeavyTanks and 1 Tank moved from Azerbaijan to Astrakhan
                1 Infantry moved from Bohemia to Krakow
                3 Artillerys and 1 Elite moved from London to Wales
                1 Tank moved from London to Wales
                2 Infantrys moved from Dublin to 18 Sea Zone
                2 Mech.Infs moved from Wales to 18 Sea Zone
                1 Carrier, 1 Cruiser, 2 Destroyers, 2 Infantrys, 2 Mech.Infs, 1 S.Submarine, 1 Submarine and 3 Transports moved from 18 Sea Zone to 19 Sea Zone
                2 Infantrys and 2 Mech.Infs moved from 19 Sea Zone to Navarre
                6 HeavyTanks moved from London to Wales
                1 Transport moved from 10 Sea Zone to 18 Sea Zone
                1 Stuka moved from Wales to Brittany
                2 Infantrys moved from Greenland to 8 Sea Zone
                2 Infantrys and 1 Transport moved from 8 Sea Zone to 1 Sea Zone
                2 Infantrys moved from 1 Sea Zone to Churchill
                1 Infantry moved from French Equatorial Africa to Nigeria
                      Germans take Nigeria from British

    Purchase Units - Germans
                Germans buy 8 ArmoredCars, 2 Bunkers, 3 Destroyers, 1 Elite, 7 HeavyTanks, 23 Infantrys and 10 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Navarre
                    Germans attack with 2 Infantrys and 2 Mech.Infs
                    Neutral defend with 2 Bunkers
                        Germans roll dice for 1 Cruiser in Navarre, round 2 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 2 Infantrys and 2 Mech.Infs in Navarre, round 2 : 0/4 hits, 1.33 expected hits
                        Neutral roll dice for 2 Bunkers in Navarre, round 2 : 1/2 hits, 1.00 expected hits
                        1 Infantry owned by the Germans lost in Navarre
                        Germans roll dice for 1 Infantry and 2 Mech.Infs in Navarre, round 3 : 1/3 hits, 1.00 expected hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 2 Bunkers in Navarre, round 3 : 0/2 hits, 1.00 expected hits
                        Germans roll dice for 1 Infantry and 2 Mech.Infs in Navarre, round 4 : 0/3 hits, 1.00 expected hits
                        Neutral roll dice for 2 Bunkers in Navarre, round 4 : 2/2 hits, 1.00 expected hits
                        1 Infantry owned by the Germans and 1 Mech.Inf owned by the Germans lost in Navarre
                        Germans roll dice for 1 Mech.Inf in Navarre, round 5 : 0/1 hits, 0.33 expected hits
                        Neutral roll dice for 2 Bunkers in Navarre, round 5 : 1/2 hits, 1.00 expected hits
                    1 Mech.Inf owned by the Germans lost in Navarre
                    Neutral win with 2 Bunkers remaining. Battle score for attacker is -16
                    Casualties for Germans: 2 Infantrys and 2 Mech.Infs
                Battle in 30 Sea Zone
                    Germans attack with 2 Bombers
                    Americans defend with 1 Submarine
                        Germans roll dice for 2 Bombers in 30 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                        1 Submarine owned by the Americans lost in 30 Sea Zone
                    Germans win with 2 Bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 Submarine
                Battle in Kiev
                    Germans attack with 3 HeavyTanks and 15 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 3 HeavyTanks and 15 Infantrys in Kiev, round 2 : 5/18 hits, 4.50 expected hits
                        Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                    Germans win, taking Kiev from Russians with 3 HeavyTanks and 14 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Churchill
                    Germans attack with 2 Infantrys
                    French defend with 1 AAGun, 1 Factory and 4 Infantrys
                        Germans roll dice for 2 Infantrys in Churchill, round 2 : 0/2 hits, 0.33 expected hits
                        French roll dice for 4 Infantrys in Churchill, round 2 : 1/4 hits, 1.33 expected hits
                        1 Infantry owned by the Germans lost in Churchill
                        Germans roll dice for 1 Infantry in Churchill, round 3 : 0/1 hits, 0.17 expected hits
                        French roll dice for 4 Infantrys in Churchill, round 3 : 1/4 hits, 1.33 expected hits
                        1 Infantry owned by the Germans lost in Churchill
                    French win with 4 Infantrys remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 Infantrys
                Battle in East Prussia
                    Germans attack with 4 Artillerys, 1 Elite and 5 Infantrys
                    Russians defend with 3 Infantrys
                        Germans roll dice for 4 Artillerys, 1 Elite and 5 Infantrys in East Prussia, round 2 : 4/10 hits, 3.17 expected hits
                        Russians roll dice for 3 Infantrys in East Prussia, round 2 : 1/3 hits, 1.00 expected hits
                        3 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia
                    Germans win, taking East Prussia from Russians with 4 Artillerys, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 3 Infantrys
                Battle in Leningrad
                    Germans attack with 3 Artillerys and 3 Elites
                    Russians defend with 1 AAGun, 1 Adv.Fighter, 1 ArmoredCar, 1 Factory, 3 HeavyTanks, 4 Infantrys, 1 Mech.Inf and 3 Tanks
                        Germans roll dice for 3 Artillerys and 3 Elites in Leningrad, round 2 : 4/6 hits, 2.50 expected hits
                        Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 3 HeavyTanks, 4 Infantrys, 1 Mech.Inf and 3 Tanks in Leningrad, round 2 : 5/13 hits, 6.00 expected hits
                        1 ArmoredCar owned by the Russians, 3 Infantrys owned by the Russians, 3 Elites owned by the Germans and 2 Artillerys owned by the Germans lost in Leningrad
                        Germans roll dice for 1 Artillery in Leningrad, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 Adv.Fighter, 3 HeavyTanks, 1 Infantry, 1 Mech.Inf and 3 Tanks in Leningrad, round 3 : 5/9 hits, 4.83 expected hits
                        1 Artillery owned by the Germans lost in Leningrad
                    Russians win with 1 Adv.Fighter, 3 HeavyTanks, 1 Infantry, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is -11
                    Casualties for Germans: 3 Artillerys and 3 Elites
                    Casualties for Russians: 1 ArmoredCar and 3 Infantrys
                Battle in Erzurum
                    Germans attack with 1 Infantry and 2 Tanks
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Infantry and 2 Tanks in Erzurum, round 2 : 1/3 hits, 1.17 expected hits
                        Russians roll dice for 1 Infantry in Erzurum, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Erzurum
                    Germans win, taking Erzurum from Russians with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Donetsk
                    Germans attack with 1 HeavyTank and 2 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 HeavyTank and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
                    Germans win, taking Donetsk from Russians with 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Brest
                    Germans attack with 13 Infantrys
                    Russians defend with 1 Artillery and 2 Infantrys
                        Germans roll dice for 13 Infantrys in Brest, round 2 : 2/13 hits, 2.17 expected hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Brest
                        Germans roll dice for 11 Infantrys in Brest, round 3 : 1/11 hits, 1.83 expected hits
                        Russians roll dice for 1 Artillery in Brest, round 3 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Brest
                    Germans win, taking Brest from Russians with 10 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 Infantrys
                    Casualties for Russians: 1 Artillery and 2 Infantrys
                Battle in Astrakhan
                    Germans attack with 3 HeavyTanks and 1 Tank
                    Russians defend with 1 Infantry
                        Germans roll dice for 3 HeavyTanks and 1 Tank in Astrakhan, round 2 : 2/4 hits, 2.50 expected hits
                        Russians roll dice for 1 Infantry in Astrakhan, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Astrakhan
                    Germans win, taking Astrakhan from Russians with 3 HeavyTanks and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Germans
                2 Bombers moved from 30 Sea Zone to Brittany

    Place Units - Germans
                1 Bunker and 3 Infantrys placed in W.Iran
                1 Bunker and 2 Infantrys placed in Syria
                3 Destroyers placed in 18 Sea Zone
                4 Infantrys placed in Vinnytsia
                4 Infantrys placed in Warsaw
                3 Infantrys placed in Danzig
                5 Tanks placed in Bohemia
                1 Elite and 3 HeavyTanks placed in Hamburg
                6 ArmoredCars, 4 HeavyTanks and 5 Tanks placed in Berlin
                2 ArmoredCars and 1 Infantry placed in Bavaria
                4 Infantrys placed in Wales
                2 Infantrys placed in Normandy

    Turn Complete - Germans
                Germans collect 170 PUs; end with 170 PUs

    Combat Hit Differential Summary :

    Germans : -3.17
        Neutral : 0.00
        French : -0.67
        Russians : 1.50

    triplea_41765_Ger17.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - Russians
                1 Infantry moved from Crimea to Donetsk
                2 Artillerys and 10 Infantrys moved from Rostov to Donetsk
                1 Artillery, 20 Infantrys and 1 Tank moved from Kursk to Kiev
                5 Infantrys moved from Minsk to Brest
                6 Infantrys moved from Minsk to Kiev
                4 Infantrys moved from Minsk to Brest
                1 HeavyTank, 1 Mech.Inf and 1 Tank moved from Leningrad to East Prussia
                1 ArmoredCar moved from Minsk to East Prussia
                1 Artillery and 4 Infantrys moved from S.Karelia to Vyborg
                1 Adv.Fighter moved from Minsk to Brest
                2 Tanks moved from Minsk to Brest
                1 HeavyTank moved from Minsk to Kiev
                1 HeavyTank moved from Minsk to Brest
                2 Tanks moved from Minsk to East Prussia
                1 Mech.Inf moved from Minsk to Kiev
                1 Adv.Fighter moved from Leningrad to Vyborg
                1 Infantry moved from Leningrad to Vyborg
                1 Tank moved from S.Karelia to Vyborg
                1 Infantry moved from Arkhangelsk to S.Karelia
                1 HeavyTank moved from S.Karelia to Vyborg
                1 Artillery and 6 Infantrys moved from Saratov to Astrakhan
                1 Artillery, 1 Elite and 1 Infantry moved from Georgia to Erzurum
                2 Infantrys moved from Chimkent to 126 Sea Zone
                2 Infantrys moved from 126 Sea Zone to Astrakhan
                5 Infantrys moved from Uzbekistan to E.Iran
                3 Infantrys moved from Chimkent to Uzbekistan
                2 Infantrys moved from Tashkent to Uzbekistan
                1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
                      Russians take S.Buryat Mongolia from Hisaichi
                1 Infantry moved from N.Buryat Mongolia to Ayan
                      Russians take Ayan from Yamamoto
                1 ArmoredCar moved from Koryakia to Okhotsk
                      Russians take Kolyma from Yamamoto
                      Russians take Okhotsk from Yamamoto
                2 Infantrys moved from Olyokminsk to Yakutsk
                2 Infantrys moved from Olyokminsk to Yakutsk
                1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita
                1 HeavyTank and 1 Tank moved from Olyokminsk to Chita

    Purchase Units - Russians
                Russians buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 2 HeavyTanks, 32 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Vyborg
                    Russians attack with 1 Adv.Fighter, 1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank
                    Finns defend with 1 Elite and 4 Infantrys
                        Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank in Vyborg, round 2 :  3/9 hits
                        Finns roll dice for 1 Elite and 4 Infantrys in Vyborg, round 2 :  2/5 hits
                        3 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Vyborg
                        Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 HeavyTank, 3 Infantrys and 1 Tank in Vyborg, round 3 :  2/7 hits
                        Finns roll dice for 1 Elite and 1 Infantry in Vyborg, round 3 :  1/2 hits
                        1 Infantry owned by the Finns, 1 Elite owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                    Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Finns: 1 Elite and 4 Infantrys
                    Casualties for Russians: 3 Infantrys
                Battle in Kiev
                    Russians attack with 1 Artillery, 1 HeavyTank, 26 Infantrys, 1 Mech.Inf and 1 Tank
                    Germans defend with 3 HeavyTanks and 14 Infantrys
                        Russians roll dice for 1 Artillery, 1 HeavyTank, 26 Infantrys, 1 Mech.Inf and 1 Tank in Kiev, round 2 :  4/30 hits
                        Germans roll dice for 3 HeavyTanks and 14 Infantrys in Kiev, round 2 :  4/17 hits
                        4 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Kiev
                        Russians roll dice for 1 Artillery, 1 HeavyTank, 22 Infantrys, 1 Mech.Inf and 1 Tank in Kiev, round 3 :  8/26 hits
                        Germans roll dice for 3 HeavyTanks and 10 Infantrys in Kiev, round 3 :  4/13 hits
                        4 Infantrys owned by the Russians and 8 Infantrys owned by the Germans lost in Kiev
                        Russians roll dice for 1 Artillery, 1 HeavyTank, 18 Infantrys, 1 Mech.Inf and 1 Tank in Kiev, round 4 :  3/22 hits
                        Germans roll dice for 3 HeavyTanks and 2 Infantrys in Kiev, round 4 :  3/5 hits
                        1 HeavyTank owned by the Germans, 3 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Kiev
                        Russians roll dice for 1 Artillery, 1 HeavyTank, 15 Infantrys, 1 Mech.Inf and 1 Tank in Kiev, round 5 :  6/19 hits
                        Germans roll dice for 2 HeavyTanks in Kiev, round 5 :  1/2 hits
                        2 HeavyTanks owned by the Germans and 1 Infantry owned by the Russians lost in Kiev
                    Russians win, taking Kiev from Germans with 1 Artillery, 1 HeavyTank, 14 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 25
                    Casualties for Germans: 3 HeavyTanks and 14 Infantrys
                    Casualties for Russians: 12 Infantrys
                Battle in East Prussia
                    Russians attack with 1 ArmoredCar, 1 HeavyTank, 1 Mech.Inf and 3 Tanks
                    Germans defend with 4 Artillerys, 1 Elite and 4 Infantrys
                        Russians roll dice for 1 ArmoredCar, 1 HeavyTank, 1 Mech.Inf and 3 Tanks in East Prussia, round 2 :  4/6 hits
                        Germans roll dice for 4 Artillerys, 1 Elite and 4 Infantrys in East Prussia, round 2 :  3/9 hits
                        1 ArmoredCar owned by the Russians, 1 Mech.Inf owned by the Russians, 4 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in East Prussia
                        Russians roll dice for 1 HeavyTank and 2 Tanks in East Prussia, round 3 :  2/3 hits
                        Germans roll dice for 4 Artillerys and 1 Elite in East Prussia, round 3 :  1/5 hits
                        1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Tank owned by the Russians lost in East Prussia
                        Russians roll dice for 1 HeavyTank and 1 Tank in East Prussia, round 4 :  1/2 hits
                        Germans roll dice for 3 Artillerys in East Prussia, round 4 :  1/3 hits
                        1 Artillery owned by the Germans and 1 Tank owned by the Russians lost in East Prussia
                        Russians roll dice for 1 HeavyTank in East Prussia, round 5 :  1/1 hits
                        Germans roll dice for 2 Artillerys in East Prussia, round 5 :  1/2 hits
                        1 Artillery owned by the Germans and 1 HeavyTank owned by the Russians lost in East Prussia
                    Germans win with 1 Artillery remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 Artillerys, 1 Elite and 4 Infantrys
                    Casualties for Russians: 1 ArmoredCar, 1 HeavyTank, 1 Mech.Inf and 3 Tanks
                Battle in Erzurum
                    Russians attack with 1 Artillery, 1 Elite and 1 Infantry
                    Germans defend with 1 Infantry and 2 Tanks
                        Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Erzurum, round 2 :  2/3 hits
                        Germans roll dice for 1 Infantry and 2 Tanks in Erzurum, round 2 :  2/3 hits
                        1 Elite owned by the Russians, 1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Erzurum
                        Russians roll dice for 1 Artillery in Erzurum, round 3 :  0/1 hits
                        Germans roll dice for 1 Tank in Erzurum, round 3 :  1/1 hits
                        1 Artillery owned by the Russians lost in Erzurum
                    Germans win with 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 Infantry and 1 Tank
                    Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry
                Battle in Donetsk
                    Russians attack with 2 Artillerys and 11 Infantrys
                    Germans defend with 1 HeavyTank and 1 Infantry
                        Russians roll dice for 2 Artillerys and 11 Infantrys in Donetsk, round 2 :  1/13 hits
                        Germans roll dice for 1 HeavyTank and 1 Infantry in Donetsk, round 2 :  1/2 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
                        Russians roll dice for 2 Artillerys and 10 Infantrys in Donetsk, round 3 :  0/12 hits
                        Germans roll dice for 1 HeavyTank in Donetsk, round 3 :  1/1 hits
                        1 Infantry owned by the Russians lost in Donetsk
                        Russians roll dice for 2 Artillerys and 9 Infantrys in Donetsk, round 4 :  3/11 hits
                        Germans roll dice for 1 HeavyTank in Donetsk, round 4 :  1/1 hits
                        1 HeavyTank owned by the Germans and 1 Infantry owned by the Russians lost in Donetsk
                    Russians win, taking Donetsk from Germans with 2 Artillerys and 8 Infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 HeavyTank and 1 Infantry
                    Casualties for Russians: 3 Infantrys
                Battle in Yakutsk
                    Russians attack with 4 Infantrys
                    Yamamoto defend with 1 Infantry
                        Russians roll dice for 4 Infantrys in Yakutsk, round 2 :  0/4 hits
                        Yamamoto roll dice for 1 Infantry in Yakutsk, round 2 :  1/1 hits
                        1 Infantry owned by the Russians lost in Yakutsk
                        Russians roll dice for 3 Infantrys in Yakutsk, round 3 :  0/3 hits
                        Yamamoto roll dice for 1 Infantry in Yakutsk, round 3 :  1/1 hits
                        1 Infantry owned by the Russians lost in Yakutsk
                        Russians roll dice for 2 Infantrys in Yakutsk, round 4 :  0/2 hits
                        Yamamoto roll dice for 1 Infantry in Yakutsk, round 4 :  1/1 hits
                        1 Infantry owned by the Russians lost in Yakutsk
                        Russians roll dice for 1 Infantry in Yakutsk, round 5 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry in Yakutsk, round 5 :  0/1 hits
                        Russians roll dice for 1 Infantry in Yakutsk, round 6 :  1/1 hits
                        Yamamoto roll dice for 1 Infantry in Yakutsk, round 6 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Yakutsk
                    Russians win, taking Yakutsk from Yamamoto with 1 Infantry remaining. Battle score for attacker is -4
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Russians: 3 Infantrys
                Battle in Brest
                    Russians attack with 1 Adv.Fighter, 1 HeavyTank, 9 Infantrys and 2 Tanks
                    Germans defend with 10 Infantrys
                        Russians roll dice for 1 Adv.Fighter, 1 HeavyTank, 9 Infantrys and 2 Tanks in Brest, round 2 :  3/13 hits
                        Germans roll dice for 10 Infantrys in Brest, round 2 :  4/10 hits
                        4 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Brest
                        Russians roll dice for 1 Adv.Fighter, 1 HeavyTank, 5 Infantrys and 2 Tanks in Brest, round 3 :  3/9 hits
                        Germans roll dice for 7 Infantrys in Brest, round 3 :  5/7 hits
                        5 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Brest
                        Russians roll dice for 1 Adv.Fighter, 1 HeavyTank and 2 Tanks in Brest, round 4 :  3/4 hits
                        Germans roll dice for 4 Infantrys in Brest, round 4 :  1/4 hits
                        3 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Brest
                        Russians roll dice for 1 Adv.Fighter, 1 HeavyTank and 1 Tank in Brest, round 5 :  2/3 hits
                        Germans roll dice for 1 Infantry in Brest, round 5 :  0/1 hits
                        1 Infantry owned by the Germans lost in Brest
                    Russians win, taking Brest from Germans with 1 Adv.Fighter, 1 HeavyTank and 1 Tank remaining. Battle score for attacker is -3
                    Casualties for Germans: 10 Infantrys
                    Casualties for Russians: 9 Infantrys and 1 Tank
                Battle in Chita
                    Russians attack with 1 Artillery, 2 HeavyTanks, 2 Infantrys and 2 Tanks
                    Yamamoto defend with 3 Elites and 1 Infantry
                        Russians roll dice for 1 Artillery, 2 HeavyTanks, 2 Infantrys and 2 Tanks in Chita, round 2 :  3/7 hits
                        Yamamoto roll dice for 3 Elites and 1 Infantry in Chita, round 2 :  1/4 hits
                        1 Infantry owned by the Russians, 2 Elites owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Chita
                        Russians roll dice for 1 Artillery, 2 HeavyTanks, 1 Infantry and 2 Tanks in Chita, round 3 :  3/6 hits
                        Yamamoto roll dice for 1 Elite in Chita, round 3 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Elite owned by the Yamamoto lost in Chita
                    Russians win, taking Chita from Yamamoto with 1 Artillery, 2 HeavyTanks and 2 Tanks remaining. Battle score for attacker is 7
                    Casualties for Yamamoto: 3 Elites and 1 Infantry
                    Casualties for Russians: 2 Infantrys
                Battle in Astrakhan
                    Russians attack with 1 Artillery and 8 Infantrys
                    Germans defend with 3 HeavyTanks and 1 Tank
                        Russians roll dice for 1 Artillery and 8 Infantrys in Astrakhan, round 2 :  2/9 hits
                        Germans roll dice for 3 HeavyTanks and 1 Tank in Astrakhan, round 2 :  2/4 hits
                        1 HeavyTank owned by the Germans, 2 Infantrys owned by the Russians and 1 Tank owned by the Germans lost in Astrakhan
                        Russians roll dice for 1 Artillery and 6 Infantrys in Astrakhan, round 3 :  2/7 hits
                        Germans roll dice for 2 HeavyTanks in Astrakhan, round 3 :  1/2 hits
                        2 HeavyTanks owned by the Germans and 1 Infantry owned by the Russians lost in Astrakhan
                    Russians win, taking Astrakhan from Germans with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 20
                    Casualties for Germans: 3 HeavyTanks and 1 Tank
                    Casualties for Russians: 3 Infantrys

    Non Combat Move - Russians
                1 Adv.Fighter moved from Brest to Leningrad
                1 Adv.Fighter moved from Vyborg to Leningrad
                1 Artillery moved from Lithuania to Latvia
                1 Infantry moved from Lithuania to Latvia
                5 Infantrys moved from Tula to Kursk
                1 Artillery and 3 Infantrys moved from Stalingrad to Rostov
                1 Elite moved from Stalingrad to Rostov
                3 Infantrys moved from Ufa to Chimkent
                2 Infantrys moved from Ufa to Kuybyshev
                5 Infantrys moved from Sverdlovsk to Ufa
                5 Infantrys moved from Moscow to Yaroslavl
                5 Infantrys moved from Moscow to Tula
                3 Infantrys moved from Arkhangelsk to S.Karelia
                5 Infantrys moved from Yaroslavl to S.Karelia
                1 Adv.Fighter moved from Leningrad to S.Karelia
                4 Infantrys moved from Evenkia to Olyokminsk
                2 Mot.Infs moved from Sibirsky to N.Buryat Mongolia
                2 ArmoredCars moved from Sibirsky to Olyokminsk
                1 HeavyTank and 1 Tank moved from Sibirsky to Olyokminsk

    Place Units - Russians
                2 Elites and 1 Infantry placed in E.Iran
                2 Infantrys placed in Tashkent
                5 Infantrys placed in Sverdlovsk
                1 ArmoredCar, 1 Artillery and 1 Infantry placed in Georgia
                1 Artillery and 4 Infantrys placed in Stalingrad
                2 HeavyTanks and 2 Tanks placed in Leningrad
                4 Infantrys placed in Arkhangelsk
                1 ArmoredCar and 9 Infantrys placed in Moscow
                Russians undo move 6.
                Russians undo move 7.
                1 ArmoredCar, 1 HeavyTank, 3 Infantrys and 1 Tank placed in Sibirsky
                1 HeavyTank, 2 Infantrys and 1 Tank placed in Leningrad
                10 Infantrys placed in Moscow

    Turn Complete - Russians
                Russians collect 105 PUs; end with 105 PUs

    triplea_41765_Rus17.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - Italians
                1 Artillery and 6 Infantrys moved from Madrid to Leon
                5 Destroyers moved from 31 Sea Zone to 41 Sea Zone
                3 Submarines moved from 43 Sea Zone to 41 Sea Zone
                2 Infantrys moved from S.Tunisia to S.Algeria
                2 Artillerys and 2 Infantrys moved from N.Tunisia to S.Algeria
                4 Infantrys moved from Tunis to N.Tunisia
                6 Infantrys moved from Lombardy to Provence
                2 Infantrys moved from Spanish Guinea to French Equatorial Africa
                1 HeavyTank, 3 Mech.Infs and 2 Tanks moved from Angola to Cape Town
                1 Elite and 1 HeavyTank moved from Italian East Africa to 62 Sea Zone
                1 Elite and 1 HeavyTank moved from 62 Sea Zone to Madagascar
                2 Artillerys moved from Cairo to 56 Sea Zone
                2 Artillerys and 4 Transports moved from 56 Sea Zone to 57 Sea Zone
                5 Infantrys moved from Nubia to 57 Sea Zone
                1 Infantry moved from Nubia to 57 Sea Zone
                2 Artillerys and 6 Infantrys moved from 57 Sea Zone to S.Saudi Arabia
                2 Infantrys moved from Darfur to French Equatorial Africa
                4 Infantrys moved from Nubia to Italian East Africa
                3 Infantrys moved from Tripoli to S.Tunisia
                3 Infantrys moved from Hun to Tripoli

    Purchase Units - Italians
                Italians buy 1 Bunker, 3 HeavyTanks, 20 Infantrys and 5 Submarines; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Madagascar
                    Italians attack with 1 Elite and 1 HeavyTank
                    French defend with 1 Infantry
                        Italians roll dice for 1 Elite and 1 HeavyTank in Madagascar, round 2 : 1/2 hits, 1.00 expected hits
                        French roll dice for 1 Infantry in Madagascar, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the French lost in Madagascar
                    Italians win, taking Madagascar from French with 1 Elite and 1 HeavyTank remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry
                Battle in Leon
                    Italians attack with 1 Artillery and 6 Infantrys
                    Neutral defend with 3 Infantrys
                        Italians roll dice for 1 Artillery and 6 Infantrys in Leon, round 2 : 2/7 hits, 1.50 expected hits
                        Neutral roll dice for 3 Infantrys in Leon, round 2 : 2/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Leon
                        Italians roll dice for 1 Artillery and 4 Infantrys in Leon, round 3 : 2/5 hits, 1.17 expected hits
                        Neutral roll dice for 1 Infantry in Leon, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Leon
                    Italians loses 0 PUs for violating Leons neutrality.
                    Italians win, taking Leon from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 3 Infantrys
                    Casualties for Neutral: 3 Infantrys
                Battle in S.Saudi Arabia
                    Italians attack with 2 Artillerys and 6 Infantrys
                    Neutral defend with 1 Artillery and 3 Infantrys
                        Italians roll dice for 2 Artillerys and 6 Infantrys in S.Saudi Arabia, round 2 : 1/8 hits, 2.00 expected hits
                        Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 2/4 hits, 1.33 expected hits
                        1 Infantry owned by the Neutral and 2 Infantrys owned by the Italians lost in S.Saudi Arabia
                        Italians roll dice for 2 Artillerys and 4 Infantrys in S.Saudi Arabia, round 3 : 0/6 hits, 1.67 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in S.Saudi Arabia, round 3 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Italians lost in S.Saudi Arabia
                        Italians roll dice for 2 Artillerys and 3 Infantrys in S.Saudi Arabia, round 4 : 2/5 hits, 1.50 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in S.Saudi Arabia, round 4 : 2/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in S.Saudi Arabia
                        Italians roll dice for 2 Artillerys and 1 Infantry in S.Saudi Arabia, round 5 : 1/3 hits, 1.00 expected hits
                        Neutral roll dice for 1 Artillery in S.Saudi Arabia, round 5 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Italians and 1 Artillery owned by the Neutral lost in S.Saudi Arabia
                    Italians loses 0 PUs for violating S.Saudi Arabias neutrality.
                    Italians win, taking S.Saudi Arabia from Neutral with 2 Artillerys remaining. Battle score for attacker is -2
                    Casualties for Italians: 6 Infantrys
                    Casualties for Neutral: 1 Artillery and 3 Infantrys

    Non Combat Move - Italians

    Place Units - Italians
                1 Bunker and 3 Infantrys placed in French Equatorial Africa
                5 Infantrys placed in Madrid
                4 Infantrys placed in Tunis
                3 Infantrys placed in Hun
                3 HeavyTanks placed in Italian East Africa
                5 Infantrys placed in Cairo
                4 Submarines placed in 43 Sea Zone
                1 Submarine placed in 56 Sea Zone

    Turn Complete - Italians
                Italians collect 106 PUs; end with 106 PUs

    Combat Hit Differential Summary :

    Neutral : 4.00
        Italians : -0.83
        French : -0.33

    triplea_41765_Ita17.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - French
                1 Adv.Fighter, 4 Elites, 4 Infantrys and 8 Tanks moved from E.Morocco to S.Algeria

    Purchase Units - French
                French buy 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - French
                Battle in S.Algeria
                    French attack with 1 Adv.Fighter, 4 Elites, 4 Infantrys and 8 Tanks
                    Italians defend with 2 Artillerys and 11 Infantrys
                        French roll dice for 1 Adv.Fighter, 4 Elites, 4 Infantrys and 8 Tanks in S.Algeria, round 2 :  7/17 hits
                        Italians roll dice for 2 Artillerys and 11 Infantrys in S.Algeria, round 2 :  5/13 hits
                        1 Elite owned by the French, 7 Infantrys owned by the Italians and 4 Infantrys owned by the French lost in S.Algeria
                        French roll dice for 1 Adv.Fighter, 3 Elites and 8 Tanks in S.Algeria, round 3 :  4/12 hits
                        Italians roll dice for 2 Artillerys and 4 Infantrys in S.Algeria, round 3 :  4/6 hits
                        3 Elites owned by the French, 1 Tank owned by the French and 4 Infantrys owned by the Italians lost in S.Algeria
                        French roll dice for 1 Adv.Fighter and 7 Tanks in S.Algeria, round 4 :  5/8 hits
                        Italians roll dice for 2 Artillerys in S.Algeria, round 4 :  0/2 hits
                        2 Artillerys owned by the Italians lost in S.Algeria
                    French win, taking S.Algeria from Italians with 1 Adv.Fighter and 7 Tanks remaining. Battle score for attacker is 5
                    Casualties for Italians: 2 Artillerys and 11 Infantrys
                    Casualties for French: 4 Elites, 4 Infantrys and 1 Tank

    Non Combat Move - French
                1 Adv.Fighter moved from S.Algeria to E.Morocco

    Place Units - French
                3 Infantrys and 1 Tank placed in E.Morocco
                1 Infantry placed in Churchill

    Turn Complete - French
                French collect 12 PUs; end with 12 PUs

    triplea_41765_Fre17.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - Yamamoto
                1 Infantry moved from Truk to Ponape
                      Yamamoto take Ponape from Americans
                1 Marine moved from Port Moresby to 114 Sea Zone
                1 Marine moved from 114 Sea Zone to Guadalcanal
                      Yamamoto take Guadalcanal from Anzac
                3 Infantrys moved from Woleai to 109 Sea Zone
                1 Infantry moved from Truk to 109 Sea Zone
                1 B.Transport and 4 Infantrys moved from 109 Sea Zone to 103 Sea Zone
                4 Infantrys moved from 103 Sea Zone to Eniwetok
                1 Infantry moved from Truk to 109 Sea Zone
                1 B.Transport and 1 Infantry moved from 109 Sea Zone to 103 Sea Zone
                1 Infantry moved from Kusaie to 103 Sea Zone
                1 Infantry moved from Rongelap to 103 Sea Zone
                3 Infantrys moved from 103 Sea Zone to Eniwetok
                2 Fighters moved from 109 Sea Zone to Eniwetok
                2 Elites and 2 Infantrys moved from Iwo Jima to 86 Sea Zone
                2 Elites and 2 Infantrys moved from 86 Sea Zone to Minamitori
                3 B.Carriers and 3 Destroyers moved from 109 Sea Zone to 103 Sea Zone
                1 Fighter moved from Mindanao to Peking
                1 Fighter moved from Peking to Hulunbuir
                1 Fighter moved from Mindanao to Hulunbuir
                1 Fighter moved from Shantung to Hulunbuir
                1 B.Transport, 7 Battleships, 2 Carriers, 2 Destroyers and 1 S.Submarine moved from 85 Sea Zone to 76 Sea Zone
                4 Fighters moved from Rongelap to 76 Sea Zone
                1 Fighter moved from Rongelap to Eniwetok

    Purchase Units - Yamamoto
                Yamamoto buy 1 B.Transport, 1 Cruiser, 5 Destroyers, 3 Fighters and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Eniwetok
                    Yamamoto attack with 3 Fighters and 7 Infantrys
                    Americans defend with 1 Artillery, 1 Marine and 1 S.Bomber
                        Yamamoto roll dice for 3 Fighters and 7 Infantrys in Eniwetok, round 2 : 3/10 hits, 2.17 expected hits
                        Americans roll dice for 1 Artillery, 1 Marine and 1 S.Bomber in Eniwetok, round 2 : 1/3 hits, 1.00 expected hits
                        1 Marine owned by the Americans, 1 S.Bomber owned by the Americans, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Eniwetok
                    Yamamoto win, taking Eniwetok from Americans with 3 Fighters and 6 Infantrys remaining. Battle score for attacker is 24
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Artillery, 1 Marine and 1 S.Bomber
                Battle in Minamitori
                    Yamamoto attack with 2 Elites and 2 Infantrys
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 2 Elites and 2 Infantrys in Minamitori, round 2 : 0/4 hits, 1.00 expected hits
                        Americans roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto lost in Minamitori
                        Yamamoto roll dice for 2 Elites and 1 Infantry in Minamitori, round 3 : 0/3 hits, 0.83 expected hits
                        Americans roll dice for 1 Infantry in Minamitori, round 3 : 0/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 2 Elites and 1 Infantry in Minamitori, round 4 : 1/3 hits, 0.83 expected hits
                        Americans roll dice for 1 Infantry in Minamitori, round 4 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans lost in Minamitori
                    Yamamoto win, taking Minamitori from Americans with 2 Elites and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in 76 Sea Zone
                    Yamamoto attack with 1 B.Transport, 7 Battleships, 2 Carriers, 2 Destroyers, 4 Fighters and 1 S.Submarine
                    Americans defend with 1 Destroyer
                        Yamamoto roll dice for 1 S.Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 B.Transport, 7 Battleships, 2 Carriers, 2 Destroyers and 4 Fighters in 76 Sea Zone, round 2 : 4/15 hits, 7.00 expected hits
                        Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Americans lost in 76 Sea Zone
                    Yamamoto win with 1 B.Transport, 7 Battleships, 2 Carriers, 2 Destroyers, 4 Fighters and 1 S.Submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 Destroyer

    Non Combat Move - Yamamoto
                3 Fighters moved from Eniwetok to 103 Sea Zone

    Place Units - Yamamoto
                2 Destroyers placed in 93 Sea Zone
                2 Destroyers placed in 93 Sea Zone
                1 Cruiser and 1 Destroyer placed in 114 Sea Zone
                1 B.Transport placed in 107 Sea Zone
                3 Fighters and 5 Infantrys placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 90 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    Yamamoto : -4.33
        Americans : -0.33

    triplea_41765_Yam17.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - Chinese
                2 Infantrys moved from Shensi to Hupeh
                2 Infantrys moved from Shensi to Shansi
                2 Infantrys moved from Suiyuan to Chahar
                1 Adv.Fighter moved from Szechwan to Chahar
                1 Adv.Fighter moved from Szechwan to Shansi
                1 Adv.Fighter moved from Szechwan to Hupeh
                1 Elite and 2 Infantrys moved from Szechwan to Yunnan
                1 Adv.Fighter moved from Szechwan to Yunnan

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 5 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Hupeh
                    Chinese attack with 1 Adv.Fighter and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Hupeh, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in Hupeh, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Hupeh
                    Chinese win, taking Hupeh from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Yunnan
                    Chinese attack with 1 Adv.Fighter, 1 Elite and 2 Infantrys
                    Hisaichi defend with 2 Infantrys
                        Chinese roll dice for 1 Adv.Fighter, 1 Elite and 2 Infantrys in Yunnan, round 2 :  3/4 hits
                        Hisaichi roll dice for 2 Infantrys in Yunnan, round 2 :  1/2 hits
                        2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Hisaichi with 1 Adv.Fighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Chinese: 1 Infantry
                Battle in Chahar
                    Chinese attack with 1 Adv.Fighter and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 :  0/3 hits
                        Hisaichi roll dice for 1 Infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 3 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in Chahar, round 3 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Shansi
                    Chinese attack with 1 Adv.Fighter and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shansi, round 2 :  2/3 hits
                        Hisaichi roll dice for 1 Infantry in Shansi, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Shansi
                    Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese
                1 Adv.Fighter moved from Shansi to Shensi
                1 Adv.Fighter moved from Hupeh to Szechwan
                1 Adv.Fighter moved from Shensi to Szechwan
                1 Adv.Fighter moved from Chahar to Suiyuan
                1 Adv.Fighter moved from Yunnan to Szechwan
                1 Adv.Fighter moved from Hsining to Szechwan
                1 ArmoredCar moved from Ningsia to Suiyuan
                1 Tank moved from Ningsia to Suiyuan
                3 Infantrys moved from Ningsia to Shensi
                1 Infantry moved from Ningsia to Shensi
                1 Elite and 1 Infantry moved from Lanchow to Szechwan
                1 ArmoredCar moved from Lanchow to Szechwan
                1 Tank moved from Shensi to Szechwan
                1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
                4 Infantrys moved from Gobi Altai to Ningsia
                1 Elite, 3 Infantrys and 1 Tank moved from Hsining to E.Qinghai
                1 Tank moved from E.Qinghai to Ningsia
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                4 Infantrys moved from Urumqi to E.Sinkiang

    Place Units - Chinese
                1 Adv.Fighter, 2 ArmoredCars, 2 Infantrys and 1 Tank placed in Hsining
                Chinese undo move 1.
                1 Adv.Fighter, 2 ArmoredCars, 1 Infantry, 1 Marine and 1 Tank placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 32 PUs; end with 32 PUs

    triplea_41765_Chi17.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - Hisaichi
                2 Infantrys moved from N.French Indochina to Yunnan
                1 Infantry moved from Kweichow to Yunnan
                1 Infantry moved from Kweichow to Yunnan
                1 S.Bomber moved from Hong Kong to Yunnan
                2 Infantrys moved from Hunan to Kweichow
                3 Infantrys moved from Hunan to Hupeh
                1 S.Bomber moved from Hong Kong to Hupeh
                3 Infantrys moved from Shantung to Shansi
                3 Infantrys moved from Peking to Chahar
                1 S.Bomber moved from Hong Kong to Shansi
                1 S.Bomber moved from Hong Kong to Chahar
                1 S.Bomber moved from Hong Kong to Shansi
                4 Infantrys and 1 Tank moved from Hulunbuir to Chita
                4 ArmoredCars moved from Heilungchiang to Chita
                1 Battleship, 3 Destroyers, 1 Submarine and 3 Transports moved from 105 Sea Zone to 92 Sea Zone
                3 Infantrys moved from S.Thailand to N.Thailand
                3 Infantrys moved from Kwangtung to Hunan
                3 Infantrys moved from Shanghai to Anhwei
                3 Infantrys moved from Hong Kong to Kiangsi
                3 Infantrys moved from Hong Kong to Kwangtung
                8 Infantrys moved from Changchun to Kirin

    Purchase Units - Hisaichi
                Hisaichi buy 4 Artillerys, 4 Elites, 14 Infantrys, 2 Marines and 1 Mech.Inf; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Shansi
                    Hisaichi attack with 3 Infantrys and 2 S.Bombers
                    Chinese defend with 2 Infantrys
                        Hisaichi roll dice for 3 Infantrys and 2 S.Bombers in Shansi, round 2 : 3/5 hits, 2.50 expected hits
                        Chinese roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 3 Infantrys and 2 S.Bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 2 Infantrys
                Battle in Chita
                    Hisaichi attack with 4 ArmoredCars, 4 Infantrys and 1 Tank
                    Russians defend with 1 Artillery, 2 HeavyTanks and 2 Tanks
                        Hisaichi roll dice for 4 ArmoredCars, 4 Infantrys and 1 Tank in Chita, round 2 : 3/9 hits, 2.50 expected hits
                        Russians roll dice for 1 Artillery, 2 HeavyTanks and 2 Tanks in Chita, round 2 : 4/5 hits, 2.67 expected hits
                        1 Artillery owned by the Russians, 2 Tanks owned by the Russians and 4 Infantrys owned by the Hisaichi lost in Chita
                        Hisaichi roll dice for 4 ArmoredCars and 1 Tank in Chita, round 3 : 2/5 hits, 1.83 expected hits
                        Russians roll dice for 2 HeavyTanks in Chita, round 3 : 2/2 hits, 1.33 expected hits
                        2 ArmoredCars owned by the Hisaichi and 2 HeavyTanks owned by the Russians lost in Chita
                    Hisaichi win, taking Chita from Russians with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 12
                    Casualties for Hisaichi: 2 ArmoredCars and 4 Infantrys
                    Casualties for Russians: 1 Artillery, 2 HeavyTanks and 2 Tanks
                Battle in Yunnan
                    Hisaichi attack with 4 Infantrys and 1 S.Bomber
                    Chinese defend with 1 Elite and 1 Infantry
                        Hisaichi roll dice for 4 Infantrys and 1 S.Bomber in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                        Chinese roll dice for 1 Elite and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Yunnan
                        Hisaichi roll dice for 3 Infantrys and 1 S.Bomber in Yunnan, round 3 : 1/4 hits, 1.50 expected hits
                        Chinese roll dice for 1 Elite in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                        1 Elite owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Yunnan
                    Hisaichi win, taking Yunnan from Chinese with 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Chinese: 1 Elite and 1 Infantry
                Battle in Hupeh
                    Hisaichi attack with 3 Infantrys and 1 S.Bomber
                    Chinese defend with 2 Infantrys
                        Hisaichi roll dice for 3 Infantrys and 1 S.Bomber in Hupeh, round 2 : 1/4 hits, 1.50 expected hits
                        Chinese roll dice for 2 Infantrys in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Chinese lost in Hupeh
                        Hisaichi roll dice for 3 Infantrys and 1 S.Bomber in Hupeh, round 3 : 1/4 hits, 1.50 expected hits
                        Chinese roll dice for 1 Infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
                    Hisaichi win, taking Hupeh from Chinese with 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 Infantrys
                    Casualties for Hisaichi: 1 Infantry
                Battle in Chahar
                    Hisaichi attack with 3 Infantrys and 1 S.Bomber
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 3 Infantrys and 1 S.Bomber in Chahar, round 2 : 0/4 hits, 1.50 expected hits
                        Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 3 Infantrys and 1 S.Bomber in Chahar, round 3 : 1/4 hits, 1.50 expected hits
                        Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Chahar
                    Hisaichi win, taking Chahar from Chinese with 3 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Hisaichi
                1 S.Bomber moved from Yunnan to Shantung
                1 S.Bomber moved from Hupeh to Shantung
                2 S.Bombers moved from Shansi to Shantung
                1 S.Bomber moved from Chahar to Shantung

    Place Units - Hisaichi
                1 Mech.Inf placed in Changchun
                6 Infantrys placed in Hong Kong
                1 Artillery and 1 Marine placed in N.French Indochina
                1 Artillery, 1 Elite and 1 Infantry placed in Shantung
                1 Artillery, 1 Elite and 1 Infantry placed in Peking
                1 Artillery, 1 Elite and 1 Marine placed in Hulunbuir
                1 Elite and 6 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 68 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    Hisaichi : -3.00
        Chinese : -0.33
        Russians : 2.00

    triplea_41765_His17.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - British
                1 Artillery and 1 Infantry moved from Assam to Burma
                1 Infantry moved from Assam to Burma
                6 Infantrys moved from Assam to Yunnan
                3 Infantrys moved from Hyderabad to Rajputana
                1 Artillery and 1 Infantry moved from Baluchistan to E.Iran
                1 Infantry moved from Bombay to Rajputana
                5 Infantrys moved from Bihar to Assam
                4 Infantrys moved from Hyderabad to Bihar
                5 Infantrys moved from Madras to Hyderabad
                1 Transport moved from 73 Sea Zone to 74 Sea Zone
                2 Infantrys moved from Alaska to 74 Sea Zone
                2 Infantrys moved from 74 Sea Zone to Umnak
                4 Infantrys moved from Yukon to Alaska
                2 Elites and 1 Infantry moved from Vancouver to British Columbia

    Purchase Units - British
                British buy 2 Artillerys, 1 Destroyer, 1 Elite, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs;

    Combat - British
                Battle in Burma
                    British attack with 1 Artillery and 2 Infantrys
                    Thai defend with 1 Artillery
                        British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 :  0/3 hits
                        Thai roll dice for 1 Artillery in Burma, round 2 :  1/1 hits
                        1 Infantry owned by the British lost in Burma
                        British roll dice for 1 Artillery and 1 Infantry in Burma, round 3 :  1/2 hits
                        Thai roll dice for 1 Artillery in Burma, round 3 :  0/1 hits
                        1 Artillery owned by the Thai lost in Burma
                    British win, taking Burma from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 1 Artillery
                Battle in Yunnan
                    British attack with 6 Infantrys
                    Hisaichi defend with 2 Infantrys
                        British roll dice for 6 Infantrys in Yunnan, round 2 :  3/6 hits
                        Hisaichi roll dice for 2 Infantrys in Yunnan, round 2 :  0/2 hits
                        2 Infantrys owned by the Hisaichi lost in Yunnan
                    British win, taking Yunnan from Hisaichi with 6 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 2 Infantrys

    Non Combat Move - British

    Place Units - British
                1 Destroyer and 1 Submarine placed in 2 Sea Zone
                2 Infantrys placed in Bombay
                1 Artillery, 1 Elite and 3 Infantrys placed in Delhi
                1 Artillery and 2 Infantrys placed in Madras

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs

    triplea_41765_Bri17.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Purchase Units - Anzac
                Anzac buy 1 Elite and 13 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Anzac
                4 Infantrys moved from South Australia to Queensland
                1 Elite and 3 Infantrys moved from Townsville to Queensland
                2 Artillerys moved from Broome to Western Australia
                1 Infantry moved from Broome to Western Australia
                1 Infantry moved from Broome to Western Australia
                2 Infantrys moved from Canberra to New South Wales

    Place Units - Anzac
                3 Infantrys placed in Townsville
                2 Infantrys placed in Wellington
                1 Elite and 5 Infantrys placed in Canberra
                3 Infantrys placed in Broome

    Turn Complete - Anzac
                Anzac collect 28 PUs; end with 28 PUs

    triplea_41765_Anz17.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - Dutch
                1 Adv.Fighter and 1 Fighter moved from Banjarmasin to 65 Sea Zone
                1 Fighter moved from Banjarmasin to 65 Sea Zone
                1 Fighter moved from Banjarmasin to 65 Sea Zone
                1 Marine moved from Suriname to 32 Sea Zone
                1 Tank moved from Bahia to 32 Sea Zone
                1 Marine, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
                1 Marine and 1 Tank moved from 36 Sea Zone to French Sudan
                1 Transport moved from 36 Sea Zone to 32 Sea Zone

    Purchase Units - Dutch
                Dutch buy 1 Adv.Fighter and 2 Fighters; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in 65 Sea Zone
                    Dutch attack with 1 Adv.Fighter and 3 Fighters
                    Italians defend with 2 S.Submarines
                        Dutch roll dice for 1 Adv.Fighter and 3 Fighters in 65 Sea Zone, round 2 :  2/4 hits
                    2 S.Submarines owned by the Italians lost in 65 Sea Zone
                    Dutch win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 20
                    Casualties for Italians: 2 S.Submarines

    Non Combat Move - Dutch
                1 Adv.Fighter and 3 Fighters moved from 65 Sea Zone to Banjarmasin
                2 Infantrys moved from British Borneo to East And South Borneo
                2 Infantrys moved from West Borneo to Banjarmasin
                3 Infantrys moved from East And South Borneo to Banjarmasin

    Place Units - Dutch
                1 Adv.Fighter and 2 Fighters placed in Banjarmasin

    Turn Complete - Dutch
                Dutch collect 26 PUs; end with 26 PUs

    triplea_41765_Dut17.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - Finns
                1 Elite, 1 Infantry and 1 Tank moved from N.Karelia to Vyborg
                2 Artillerys, 1 Elite and 3 Infantrys moved from Oulu to Vyborg
                2 Artillerys and 3 Infantrys moved from Tampere to Oulu

    Purchase Units - Finns
                Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Vyborg
                    Finns attack with 2 Artillerys, 2 Elites, 4 Infantrys and 1 Tank
                    Russians defend with 1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank
                        Finns roll dice for 2 Artillerys, 2 Elites, 4 Infantrys and 1 Tank in Vyborg, round 2 : 3/9 hits, 2.83 expected hits
                        Russians roll dice for 1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank in Vyborg, round 2 : 4/5 hits, 2.17 expected hits
                        2 Infantrys owned by the Russians, 4 Infantrys owned by the Finns and 1 Artillery owned by the Russians lost in Vyborg
                        Finns roll dice for 2 Artillerys, 2 Elites and 1 Tank in Vyborg, round 3 : 3/5 hits, 2.17 expected hits
                        Russians roll dice for 1 HeavyTank and 1 Tank in Vyborg, round 3 : 2/2 hits, 1.17 expected hits
                        2 Elites owned by the Finns, 1 Tank owned by the Russians and 1 HeavyTank owned by the Russians lost in Vyborg
                    Finns win, taking Vyborg from Russians with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Finns: 2 Elites and 4 Infantrys
                    Casualties for Russians: 1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank

    Non Combat Move - Finns

    Place Units - Finns
                2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 15 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Finns : 1.00
        Russians : 2.67

    triplea_41765_Fin17.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17

    Combat Move - Romanians
                2 ArmoredCars and 2 Tanks moved from Bulgaria to Bursa
                2 Artillerys and 2 Infantrys moved from Istanbul to Bursa
                4 ArmoredCars moved from Greece to Bursa
                2 Elites and 2 Infantrys moved from Bucharest to E.Romania
                4 Infantrys moved from E.Romania to Vinnytsia
                2 Elites and 1 Mech.Inf moved from Odessa to Vinnytsia

    Purchase Units - Romanians
                Romanians buy 1 Elite and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Bursa
                    Romanians attack with 6 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Tanks
                    Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank
                        Romanians roll dice for 6 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Tanks in Bursa, round 2 : 3/12 hits, 4.33 expected hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 3/5 hits, 2.00 expected hits
                        1 ArmoredCar owned by the Romanians, 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Romanians lost in Bursa
                        Romanians roll dice for 5 ArmoredCars, 2 Artillerys and 2 Tanks in Bursa, round 3 : 4/9 hits, 3.33 expected hits
                        Neutral roll dice for 1 Bunker, 1 Infantry and 1 Tank in Bursa, round 3 : 1/3 hits, 1.33 expected hits
                        1 Bunker owned by the Neutral, 1 Artillery owned by the Romanians, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Bursa
                    Romanians loses 0 PUs for violating Bursas neutrality.
                    Romanians win, taking Bursa from Neutral with 5 ArmoredCars, 1 Artillery and 2 Tanks remaining. Battle score for attacker is 5
                    Casualties for Romanians: 1 ArmoredCar, 1 Artillery and 2 Infantrys
                    Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank

    Non Combat Move - Romanians
                Turning on Edit Mode
                EDIT: Removing units owned by Romanians from Bursa: 1 Artillery
                EDIT: Adding units owned by Romanians to Bursa: 1 ArmoredCar
                EDIT: Turning off Edit Mode

    Place Units - Romanians
                1 Elite and 3 Tanks placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 21 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Romanians : -0.67
        Neutral : 0.67

    triplea_41765_Rom17.tsvg

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