@simon33 Scramble?
BSD (Axis+4) Vs Shin Ji (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
4 fighters moved from Iwo Jima to Caroline Islands
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 17 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
25 armour, 7 artilleries, 6 infantry and 52 mech_infantrys moved from Volgograd to Rostov
1 infantry and 3 mech_infantrys moved from Bryansk to Rostov
10 mech_infantrys moved from Ukraine to Rostov
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
2 fighters and 2 tactical_bombers moved from 99 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea ZoneCombat - Germans
Battle in Scotland
Battle in Rostov
Germans attack with 25 armour, 7 artilleries, 7 infantry and 65 mech_infantrys
British defend with 2 artilleries, 2 infantry and 3 mech_infantrys
Germans roll dice for 25 armour, 7 artilleries, 7 infantry and 65 mech_infantrys in Rostov, round 2 : 34/104 hits
British roll dice for 2 artilleries, 2 infantry and 3 mech_infantrys in Rostov, round 2 : 1/7 hits
3 mech_infantrys owned by the British, 1 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Rostov
Germans win, taking Scotland from British, taking Rostov from British with 25 armour, 7 artilleries, 6 infantry and 65 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries, 2 infantry and 3 mech_infantrys
Battle in 92 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 3 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 0/5 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 : 4/5 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 tactical_bombers moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 marine moved from Greece to 99 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 94 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 94 Sea Zone to Algeria
2 artilleries and 3 infantry moved from Samara to Tambov
1 infantry moved from Russia to Samara
5 artilleries and 5 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Russia to Tambov
1 aaGun moved from Volgograd to Rostov
1 aaGun moved from Samara to Volgograd
2 infantry moved from Archangel to Vologda
3 infantry moved from Novgorod to Belarus
4 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
1 destroyer moved from 113 Sea Zone to 111 Sea Zone
2 fighters moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from Yugoslavia to Southern ItalyPlace Units - Germans
2 transports placed in 97 Sea Zone
3 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Yugoslavia
Germans undo move 1.
1 transport placed in 97 Sea Zone
1 transport placed in 97 Sea Zone
2 fighters placed in GreeceTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Combat Move - Russians
3 fighters moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
1 infantry moved from Caucasus to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
AA fire in Volgograd : 1/3 hits, 0.50 expected hits
1 fighter owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Volgograd, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Volgograd, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery and 2 fighters in Volgograd, round 4 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Volgograd, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians win with 2 fighters remaining. Battle score for attacker is -9
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 1 artillery, 1 fighter and 3 infantryNon Combat Move - Russians
2 fighters moved from Volgograd to Northwest Persia
2 aaGuns, 34 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
2 aaGuns and 14 infantry moved from Timguska to Novosibirsk
4 infantry moved from Evenkiyskiy to TimguskaTurn Complete - Russians
Combat Hit Differential Summary :
Germans : 1.33
AA fire in Volgograd : : 0.50
Russians : -1.17 -
I think the Ruskies are too demoralized to fight properly.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Combat Move - Russians
3 fighters moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
1 infantry moved from Caucasus to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
AA fire in Volgograd : 1/3 hits, 0.50 expected hits
1 fighter owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Volgograd, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Volgograd, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery and 2 fighters in Volgograd, round 4 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Volgograd, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians win with 2 fighters remaining. Battle score for attacker is -9
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 1 artillery, 1 fighter and 3 infantryNon Combat Move - Russians
2 fighters moved from Volgograd to Northwest Persia
2 aaGuns, 34 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
2 aaGuns and 14 infantry moved from Timguska to Novosibirsk
4 infantry moved from Evenkiyskiy to TimguskaTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 2 fighters
EDIT: Adding units owned by Russians to Iraq: 2 fighters
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.33
AA fire in Volgograd : : 0.50
Russians : -1.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 16 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from India to 80 Sea Zone
3 bombers moved from India to 80 Sea Zone
1 bomber moved from French Indo China to 80 Sea Zone
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in 80 Sea Zone
Japanese attack with 4 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport
Japanese roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 80 Sea Zone, round 2 : 1/3 hits
1 carrier owned by the British and 1 fighter owned by the Japanese lost in 80 Sea Zone
Japanese roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 3 : 6/6 hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 80 Sea Zone, round 3 : 1/2 hits
1 battleship owned by the British, 1 fighter owned by the Japanese, 1 transport owned by the British and 1 cruiser owned by the British lost in 80 Sea Zone
Japanese win, taking Sumatra from Americans with 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 1 transport
Casualties for Japanese: 2 fighters
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
3 bombers moved from 80 Sea Zone to India
1 bomber moved from 80 Sea Zone to West India
1 battleship, 4 carriers, 1 cruiser and 9 submarines moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Burma to Yunnan
2 infantry moved from Burma to India
1 infantry moved from Burma to Yunnan
1 armour, 4 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 38 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
3 mech_infantrys moved from India to West India
3 infantry moved from India to West India
1 infantry moved from Burma to India
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Manchuria to AnhwePlace Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in French Indo China
10 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,2,5,6,5,5,1,6,1,6,1,5,2,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,2,5,6,6,3,2,2,6,3,5,4
Japanese collect 32 PUs (23 lost to blockades); end with 32 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 3 infantry
EDIT: Adding units owned by Japanese to India: 3 infantry
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to India: 1 fighter
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to India: 1 tactical_bomber
EDIT: Turning off Edit Mode -
It took me a bit to figure out why it was not giving me the option to scramble the Russian fighters to SZ 80, then I realized that the reason was that Russia is not at war with Japan.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 5 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 20 Sea Zone to 37 Sea Zone
Americans take 36 Sea Zone from Japanese
1 infantry moved from Caucasus to Volgograd
Americans take Volgograd from GermansCombat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
3 carriers, 3 destroyers and 6 fighters moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 artilleries moved from Guam to 21 Sea Zone
2 artilleries, 5 carriers, 5 destroyers, 10 fighters, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
2 destroyers moved from 6 Sea Zone to 21 Sea Zone
3 carriers moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to Guam
4 fighters moved from 6 Sea Zone to Philippines
3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
5 mech_infantrys moved from Northwest Persia to Persia
3 armour moved from Northwest Persia to Persia
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 carriers, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from French Guiana to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
5 fighters moved from French Guiana to 91 Sea ZonePlace Units - Americans
3 infantry placed in Iraq
2 carriers and 1 transport placed in 101 Sea Zone
1 artillery and 5 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUsCombat Hit Differential Summary :
Americans : -0.33
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 5 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 20 Sea Zone to 37 Sea Zone
Americans take 36 Sea Zone from Japanese
1 infantry moved from Caucasus to Volgograd
Americans take Volgograd from GermansCombat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
3 carriers, 3 destroyers and 6 fighters moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 artilleries moved from Guam to 21 Sea Zone
2 artilleries, 5 carriers, 5 destroyers, 10 fighters, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
2 destroyers moved from 6 Sea Zone to 21 Sea Zone
3 carriers moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to Guam
4 fighters moved from 6 Sea Zone to Philippines
3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
5 mech_infantrys moved from Northwest Persia to Persia
3 armour moved from Northwest Persia to Persia
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 carriers, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from French Guiana to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
5 fighters moved from French Guiana to 91 Sea ZonePlace Units - Americans
3 infantry placed in Iraq
2 carriers and 1 transport placed in 101 Sea Zone
1 artillery and 5 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 armour moved from Iraq to Eastern PersiaCombat - British
Battle in Scotland
British attack with 9 infantry and 1 mech_infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 9 infantry and 1 mech_infantry in Scotland, round 2 : 0/10 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 9 infantry and 1 mech_infantry in Scotland, round 3 : 1/10 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Persia
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 armour and 3 mech_infantrys moved from Iraq to Egypt
1 artillery moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Persia to Iraq
6 mech_infantrys moved from Caucasus to Iraq
5 armour moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Caucasus to Northwest PersiaPlace Units - British
1 artillery placed in United Kingdom
3 infantry placed in Egypt
3 infantry placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
British collect 31 PUs (2 lost to blockades); end with 31 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33
British : -2.00
Americans : -0.33
Japanese : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 5 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 20 Sea Zone to 37 Sea Zone
Americans take 36 Sea Zone from Japanese
1 infantry moved from Caucasus to Volgograd
Americans take Volgograd from GermansCombat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
3 carriers, 3 destroyers and 6 fighters moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 artilleries moved from Guam to 21 Sea Zone
2 artilleries, 5 carriers, 5 destroyers, 10 fighters, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
2 destroyers moved from 6 Sea Zone to 21 Sea Zone
3 carriers moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to Guam
4 fighters moved from 6 Sea Zone to Philippines
3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
5 mech_infantrys moved from Northwest Persia to Persia
3 armour moved from Northwest Persia to Persia
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 carriers, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from French Guiana to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
5 fighters moved from French Guiana to 91 Sea ZonePlace Units - Americans
3 infantry placed in Iraq
2 carriers and 1 transport placed in 101 Sea Zone
1 artillery and 5 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 armour moved from Iraq to Eastern PersiaCombat - British
Battle in Scotland
British attack with 9 infantry and 1 mech_infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 9 infantry and 1 mech_infantry in Scotland, round 2 : 0/10 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 9 infantry and 1 mech_infantry in Scotland, round 3 : 1/10 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Persia
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 armour and 3 mech_infantrys moved from Iraq to Egypt
1 artillery moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Persia to Iraq
6 mech_infantrys moved from Caucasus to Iraq
5 armour moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Caucasus to Northwest PersiaPlace Units - British
1 artillery placed in United Kingdom
3 infantry placed in Egypt
3 infantry placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
British collect 31 PUs (2 lost to blockades); end with 31 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Philippines: 1 artillery and 1 infantry
EDIT: Adding units owned by Dutch to Okinawa: 27 marines
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.33
British : -2.00
Americans : -0.33
Japanese : 1.33 -
It wouldn’t let me move the troops from Oki in my NCM for some reason, so I tried editing them. No luck.
So I just added them to Phi, and added 27 Dutch Marines to keep them company on Oki, and remind me that those two troops aren’t real.
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to remind me that those troops aren’t real!
Man, I’m working too hard. :lol:
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 5 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 20 Sea Zone to 37 Sea Zone
Americans take 36 Sea Zone from Japanese
1 infantry moved from Caucasus to Volgograd
Americans take Volgograd from GermansCombat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
3 carriers, 3 destroyers and 6 fighters moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 artilleries moved from Guam to 21 Sea Zone
2 artilleries, 5 carriers, 5 destroyers, 10 fighters, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
2 destroyers moved from 6 Sea Zone to 21 Sea Zone
3 carriers moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to Guam
4 fighters moved from 6 Sea Zone to Philippines
3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
5 mech_infantrys moved from Northwest Persia to Persia
3 armour moved from Northwest Persia to Persia
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 carriers, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from French Guiana to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
5 fighters moved from French Guiana to 91 Sea ZonePlace Units - Americans
3 infantry placed in Iraq
2 carriers and 1 transport placed in 101 Sea Zone
1 artillery and 5 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 armour moved from Iraq to Eastern PersiaCombat - British
Battle in Scotland
British attack with 9 infantry and 1 mech_infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 9 infantry and 1 mech_infantry in Scotland, round 2 : 0/10 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 9 infantry and 1 mech_infantry in Scotland, round 3 : 1/10 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Persia
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 armour and 3 mech_infantrys moved from Iraq to Egypt
1 artillery moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Persia to Iraq
6 mech_infantrys moved from Caucasus to Iraq
5 armour moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Caucasus to Northwest PersiaPlace Units - British
1 artillery placed in United Kingdom
3 infantry placed in Egypt
3 infantry placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
British collect 31 PUs (2 lost to blockades); end with 31 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Philippines: 1 artillery and 1 infantry
EDIT: Adding units owned by Dutch to Okinawa: 27 marines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 19 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 35 Sea Zone: 2 destroyers
EDIT: Removing units owned by British from 21 Sea Zone: 2 cruisers and 1 destroyer
EDIT: Adding units owned by British to 35 Sea Zone: 2 cruisers and 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.33
British : -2.00
Americans : -0.33
Japanese : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 infantry moved from Tunisia to Libya
Italians take Libya from French
2 transports moved from 94 Sea Zone to 93 Sea Zone
3 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone
EDIT: 3 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
3 infantry moved from Northern Italy to Southern FranceCombat - Italians
Non Combat Move - Italians
3 infantry moved from Ukraine to Rostov
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Algeria to Tunisia
1 infantry moved from Tunisia to AlgeriaPlace Units - Italians
1 airfield placed in Algeria
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber and 2 fighters
EDIT: Adding units owned by Italians to Algeria: 1 bomber and 2 fighters
EDIT: Turning off Edit Mode
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 bomber and 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber and 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in Marshall Islands
Battle in Marianas
Battle in 37 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 destroyer
ANZAC roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking 37 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 19 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 21 Sea Zone: 2 cruisers and 1 destroyer
EDIT: Removing units owned by British from 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from Caroline Islands to Philippines
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by British to 35 Sea Zone: 2 cruisers and 3 destroyers
EDIT: Turning off Edit Mode
2 submarines placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
4 infantry moved from Caucasus to Northwest PersiaNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Americans
1 infantry moved from Samara to Kazakhstan
Germans take Kazakhstan from British
1 artillery and 2 infantry moved from Rostov to Volgograd
1 artillery and 3 infantry moved from Tambov to Volgograd
2 artilleries moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
1 infantry moved from Vologda to Urals
Germans take Urals from British
2 fighters and 2 tactical_bombers moved from 94 Sea Zone to Gibraltar
1 artillery moved from Greece to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Rostov to Volgograd
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Algeria to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
2 fighters moved from Southern Italy to 92 Sea Zone
1 fighter moved from Greece to 92 Sea ZoneCombat - Germans
Battle in Volgograd
Germans attack with 5 artilleries and 8 infantry
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 artilleries and 8 infantry in Volgograd, round 2 : 4/13 hits
Americans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Volgograd
Germans win, taking Volgograd from Americans with 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Gibraltar
Germans attack with 2 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry; Americans defend with 1 fighter and 1 infantry
Germans roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits
Germans roll dice for 2 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers in Gibraltar, round 2 : 5/11 hits
British roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 1/4 hits
1 fighter owned by the British, 1 infantry owned by the Americans, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter and 1 infantry
Casualties for Americans: 1 fighter and 1 infantryNon Combat Move - Germans
2 fighters moved from Gibraltar to Algeria
2 tactical_bombers moved from Gibraltar to Algeria
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 carrier moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to Algeria
1 transport moved from 94 Sea Zone to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
4 infantry moved from 94 Sea Zone to Algeria
1 aaGun, 25 armour, 3 artilleries and 65 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Russia to Samara
5 artilleries and 5 infantry moved from Bryansk to Tambov
2 artilleries moved from Russia to Tambov
3 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 destroyer and 1 transport moved from 111 Sea Zone to 113 Sea Zone
4 infantry moved from Northern Italy to France
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 artillery and 1 infantry moved from Western Germany to France
1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy
1 fighter moved from Gibraltar to AlgeriaPlace Units - Germans
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in France
2 armour placed in Western Germany
Germans undo move 3.
2 armour and 1 mech_infantry placed in Novgorod
2 infantry placed in Yugoslavia
1 mech_infantry placed in Yugoslavia
3 mech_infantrys placed in Greece
7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 fighter
EDIT: Removing units owned by Germans from Greece: 1 fighter
EDIT: Adding units owned by Germans to Russia: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Combat Move - Russians
14 infantry moved from Novosibirsk to Vologda
4 infantry moved from Timguska to Urals
34 infantry and 5 mech_infantrys moved from Northwest Persia to IraqCombat - Russians
Battle in Urals
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Urals, round 2 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 14 infantry
Germans defend with 1 infantry
Russians roll dice for 14 infantry in Vologda, round 2 : 0/14 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 13 infantry in Vologda, round 3 : 2/13 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 13 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Novosibirsk to Vologda
2 aaGuns moved from Northwest Persia to IraqTurn Complete - Russians
Combat Hit Differential Summary :
Germans : 1.00
Russians : -2.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 fighter and 9 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Americans
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
3 bombers moved from India to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
1 bomber moved from West India to Eastern PersiaCombat - Japanese
Battle in Ceylon
Battle in 37 Sea Zone
Japanese attack with 3 bombers and 1 submarine
ANZAC defend with 2 destroyers
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 bombers in 37 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 2 destroyers in 37 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Ceylon from UK_Pacific, taking 37 Sea Zone from ANZAC with 3 bombers and 1 submarine remaining. Battle score for attacker is 16
Casualties for ANZAC: 2 destroyers
Battle in Eastern Persia
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/5 hits
British roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits
1 armour owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 battleship, 4 carriers, 1 cruiser and 8 submarines moved from 41 Sea Zone to 39 Sea Zone
3 bombers moved from 37 Sea Zone to India
6 infantry moved from India to West India
1 fighter moved from Eastern Persia to India
1 bomber and 1 tactical_bomber moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Yunnan to India
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kweichow to Hopei
1 infantry moved from Szechwan to Shensi
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Hunan to Shensi
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Manchuria to Amur
1 infantry moved from French Indo China to Yunnan
4 mech_infantrys moved from West India to IndiaPlace Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in India
3 infantry placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
Japanese collect 53 PUs (5 lost to blockades); end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 11 infantry and 4 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 5 fighters and 4 infantry moved from 91 Sea Zone to Gibraltar
2 carriers moved from 101 Sea Zone to 91 Sea Zone
5 fighters moved from Eastern United States to 91 Sea Zone
3 carriers and 2 destroyers moved from 21 Sea Zone to 36 Sea Zone
3 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 fighter moved from Guam to French Indo China
4 fighters moved from Philippines to French Indo China
16 fighters moved from 35 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in Sumatra
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 16 fighters and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 16 fighters and 1 transport in 37 Sea Zone, round 2 : 7/17 hits, 8.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking Sumatra from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer, 16 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Malaya
Battle in French Indo China
Americans attack with 1 artillery, 5 fighters and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 5 fighters and 1 infantry in French Indo China, round 2 : 2/7 hits, 3.17 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
Americans roll dice for 1 artillery and 5 fighters in French Indo China, round 3 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in French Indo China
Americans win, taking Malaya from Japanese, taking French Indo China from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 3 infantry
Battle in Gibraltar
Americans attack with 3 artilleries, 5 fighters and 4 infantry
Germans defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Americans roll dice for 3 artilleries, 5 fighters and 4 infantry in Gibraltar, round 2 : 4/12 hits, 4.67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 3 artilleries, 5 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
5 fighters moved from Gibraltar to 91 Sea Zone
3 infantry moved from Iraq to Northwest Persia
3 armour and 5 mech_infantrys moved from Persia to Northwest Persia
4 fighters moved from French Indo China to 36 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
12 fighters moved from 37 Sea Zone to 41 Sea Zone
6 carriers moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
5 destroyers moved from 35 Sea Zone to 37 Sea ZonePlace Units - Americans
2 fighters and 8 infantry placed in Eastern United States
3 infantry placed in Central United States
1 carrier and 4 transports placed in 101 Sea Zone
Americans undo move 2.
3 infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northwest Persia: 3 armour, 2 artilleries, 9 infantry and 5 mech_infantrys
EDIT: Adding units owned by Americans to Iraq: 3 armour, 2 artilleries, 9 infantry and 5 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUsCombat Hit Differential Summary :
Germans : 0.00
Americans : -2.00
Japanese : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 11 infantry and 4 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 5 fighters and 4 infantry moved from 91 Sea Zone to Gibraltar
2 carriers moved from 101 Sea Zone to 91 Sea Zone
5 fighters moved from Eastern United States to 91 Sea Zone
3 carriers and 2 destroyers moved from 21 Sea Zone to 36 Sea Zone
3 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 fighter moved from Guam to French Indo China
4 fighters moved from Philippines to French Indo China
16 fighters moved from 35 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in Sumatra
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 16 fighters and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 16 fighters and 1 transport in 37 Sea Zone, round 2 : 7/17 hits, 8.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking Sumatra from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer, 16 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Malaya
Battle in French Indo China
Americans attack with 1 artillery, 5 fighters and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 5 fighters and 1 infantry in French Indo China, round 2 : 2/7 hits, 3.17 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
Americans roll dice for 1 artillery and 5 fighters in French Indo China, round 3 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in French Indo China
Americans win, taking Malaya from Japanese, taking French Indo China from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 3 infantry
Battle in Gibraltar
Americans attack with 3 artilleries, 5 fighters and 4 infantry
Germans defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Americans roll dice for 3 artilleries, 5 fighters and 4 infantry in Gibraltar, round 2 : 4/12 hits, 4.67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 3 artilleries, 5 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
5 fighters moved from Gibraltar to 91 Sea Zone
3 infantry moved from Iraq to Northwest Persia
3 armour and 5 mech_infantrys moved from Persia to Northwest Persia
4 fighters moved from French Indo China to 36 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
12 fighters moved from 37 Sea Zone to 41 Sea Zone
6 carriers moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
5 destroyers moved from 35 Sea Zone to 37 Sea ZonePlace Units - Americans
2 fighters and 8 infantry placed in Eastern United States
3 infantry placed in Central United States
1 carrier and 4 transports placed in 101 Sea Zone
Americans undo move 2.
3 infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northwest Persia: 3 armour, 2 artilleries, 9 infantry and 5 mech_infantrys
EDIT: Adding units owned by Americans to Iraq: 3 armour, 2 artilleries, 9 infantry and 5 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
4 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
7 fighters moved from Egypt to Iraq
2 armour moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
2 armour moved from Trans-Jordan to Iraq
2 cruisers and 3 destroyers moved from 35 Sea Zone to 37 Sea ZoneCombat - British
Non Combat Move - British
1 mech_infantry moved from Scotland to Eire
British take Eire from Neutral_AlliesPlace Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
2 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4
British collect 29 PUs (2 lost to blockades); end with 29 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00
Americans : -2.00
Japanese : 0.50