good with this. did not remember you could ignore sub.
Whackamatt (Axis) vs dawgoneit (Allies) Combo 3ish
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Italians
9 Destroyers and 7 Submarines moved from 42 Sea Zone to 41 Sea Zone
1 Destroyer moved from 44 Sea Zone to 42 Sea Zone
4 Infantrys moved from Tunis to N.Tunisia
4 Infantrys moved from S.Tunisia to S.Algeria
Italians take S.Algeria from French
3 Infantrys moved from Tripoli to S.Tunisia
6 Infantrys moved from Rome to Tuscany
1 Artillery and 6 Infantrys moved from Valencia to La Mancha
4 Infantrys moved from Catalonia to La Mancha
4 Infantrys moved from Palestine to Lower Egypt
6 Infantrys moved from Cairo to Lower Egypt
1 Cruiser, 1 Destroyer and 1 Transport moved from 58 Sea Zone to 63 Sea Zone
1 HeavyTank and 3 Mech.Infs moved from Cape Town to Mozambique
2 Infantrys moved from French Equatorial Africa to Belgian Congo
1 Infantry moved from Darfur to French Equatorial Africa
2 Infantrys moved from Hun to Tripoli
1 Fighter moved from Hun to French Equatorial Africa
2 Tanks moved from French Equatorial Africa to Belgian CongoPurchase Units - Italians
Italians buy 2 Artillerys, 2 Bunkers, 10 Infantrys, 3 S.Submarines, 1 Submarine and 2 Tanks; Remaining resources: 1 PUs;Combat - Italians
Battle in La Mancha
Italians attack with 1 Artillery and 10 Infantrys
Neutral defend with 2 Infantrys
Italians roll dice for 1 Artillery and 10 Infantrys in La Mancha, round 2 : 3/11 hits, 2.17 expected hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in La Mancha
Italians loses 0 PUs for violating La Manchas neutrality.
Italians win, taking La Mancha from Neutral with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Mozambique
Italians attack with 1 HeavyTank and 3 Mech.Infs
Neutral defend with 1 Infantry
Italians roll dice for 1 HeavyTank and 3 Mech.Infs in Mozambique, round 2 : 1/4 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Mozambique
Italians loses 0 PUs for violating Mozambiques neutrality.
Italians win, taking Mozambique from Neutral with 1 HeavyTank and 3 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Belgian Congo
Italians attack with 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Italians roll dice for 2 Infantrys and 2 Tanks in Belgian Congo, round 2 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in Belgian Congo
Italians roll dice for 1 Infantry and 2 Tanks in Belgian Congo, round 3 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Belgian Congo
Italians loses 0 PUs for violating Belgian Congos neutrality.
Italians win, taking Belgian Congo from Neutral with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Italians: 2 Infantrys
Casualties for Neutral: 2 Infantrys
Battle in 41 Sea Zone
Italians attack with 9 Destroyers and 7 Submarines
Americans defend with 1 Destroyer
Italians roll dice for 7 Submarines in 41 Sea Zone, round 2 : 5/7 hits, 2.33 expected hits
Americans roll dice for 1 Destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 41 Sea Zone
Italians win with 9 Destroyers and 7 Submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in N.Tunisia
Italians attack with 4 Infantrys
French defend with 1 Elite
Italians roll dice for 4 Infantrys in N.Tunisia, round 2 : 2/4 hits, 0.67 expected hits
French roll dice for 1 Elite in N.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the French and 1 Infantry owned by the Italians lost in N.Tunisia
Italians win, taking N.Tunisia from French with 3 Infantrys remaining. Battle score for attacker is 1
Casualties for Italians: 1 Infantry
Casualties for French: 1 EliteNon Combat Move - Italians
Place Units - Italians
1 Bunker and 2 Tanks placed in Cape Town
3 S.Submarines placed in 62 Sea Zone
1 Bunker and 3 Infantrys placed in French Equatorial Africa
2 Artillerys and 2 Infantrys placed in Tunis
3 Infantrys placed in Hun
1 Submarine placed in 43 Sea Zone
2 Infantrys placed in KufraTurn Complete - Italians
Italians collect 93 PUs; end with 94 PUsCombat Hit Differential Summary :
Neutral : 0.67
Italians : 3.67
French : 0.67
Americans : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Purchase Units - French
French buy 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Non Combat Move - French
4 Tanks moved from E.Morocco to MauritaniaPlace Units - French
2 Infantrys and 2 Tanks placed in E.Morocco
2 Infantrys placed in ChurchillTurn Complete - French
French collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Yamamoto
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 Fighters moved from 67 Sea Zone to 122 Sea Zone
1 Fighter moved from Port Moresby to 122 Sea Zone
EDIT: 3 Fighters moved from Port Moresby to 122 Sea Zone
EDIT: 2 Fighters moved from Port Moresby to 122 Sea Zone
4 Elites moved from Peking to Hulunbuir
1 Adv.Fighter moved from Tokyo to Hulunbuir
8 Infantrys moved from Tokyo to 84 Sea Zone
1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 75 Sea Zone
4 Infantrys moved from 75 Sea Zone to Khabarovsk
1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 75 Sea Zone
4 Infantrys moved from 75 Sea Zone to Ayan
Yamamoto take Ayan from Russians
1 Infantry moved from Tokyo to 84 Sea Zone
6 Battleships, 2 Carriers, 2 Destroyers, 1 Fighter, 1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Okhotsk
Yamamoto take Okhotsk from Russians
2 Elites and 2 Infantrys moved from Tokyo to TohokuPurchase Units - Yamamoto
Yamamoto buy 2 B.Carriers, 2 B.Transports, 3 Destroyers and 4 Infantrys; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Khabarovsk
Yamamoto attack with 4 Infantrys
Russians defend with 1 Infantry
Yamamoto roll dice for 6 Battleships in Khabarovsk, round 2 : 5/6 hits, 4.00 expected hits
1 Infantry owned by the Russians lost in Khabarovsk
Yamamoto win, taking Khabarovsk from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Hulunbuir
Yamamoto attack with 1 Adv.Fighter and 4 Elites
Russians defend with 1 Factory, 1 HeavyTank and 1 Tank
Yamamoto roll dice for 1 Adv.Fighter and 4 Elites in Hulunbuir, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 HeavyTank and 1 Tank in Hulunbuir, round 2 : 1/2 hits, 1.17 expected hits
1 Elite owned by the Yamamoto, 1 Tank owned by the Russians and 1 HeavyTank owned by the Russians lost in Hulunbuir
Yamamoto win, taking Hulunbuir from Russians with 1 Adv.Fighter and 3 Elites remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Elite
Casualties for Russians: 1 HeavyTank and 1 Tank
Battle in 122 Sea Zone
Yamamoto attack with 8 Fighters
Anzac defend with 1 Destroyer, 2 S.Submarines and 2 Transports
Yamamoto roll dice for 8 Fighters in 122 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
Anzac roll dice for 1 Destroyer and 2 Transports in 122 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
2 Transports owned by the Anzac and 1 Destroyer owned by the Anzac lost in 122 Sea Zone
2 S.Submarines owned by the Anzac Submerged
Yamamoto win with 8 Fighters remaining. Battle score for attacker is 20
Casualties for Anzac: 1 Destroyer and 2 TransportsNon Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 B.Carrier moved from 67 Sea Zone to 114 Sea Zone
2 Fighters moved from 122 Sea Zone to 114 Sea Zone
EDIT: 6 Fighters moved from 122 Sea Zone to 114 Sea Zone
1 Adv.Fighter moved from Hulunbuir to Peking
1 Fighter moved from 75 Sea Zone to ShantungPlace Units - Yamamoto
2 B.Carriers and 1 Destroyer placed in 114 Sea Zone
2 B.Transports and 2 Destroyers placed in 107 Sea Zone
4 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
Yamamoto : 1.50
Anzac : -0.67
Russians : -0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Chinese
4 Infantrys moved from Suiyuan to Chahar
3 Infantrys moved from Hupeh to Kweichow
2 ArmoredCars moved from Shansi to Hunan
1 Elite and 2 Infantrys moved from Shensi to Shansi
3 Adv.Fighters moved from Shansi to Kweichow
1 Elite and 3 Infantrys moved from Lanchow to Szechwan
2 ArmoredCars and 2 Tanks moved from Ningsia to Shansi
2 Infantrys moved from Shansi to Hupeh
4 Infantrys moved from South Gobi to Suiyuan
2 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
2 ArmoredCars, 1 Elite, 1 Infantry and 2 Tanks moved from Hsining to E.Qinghai
2 ArmoredCars and 2 Tanks moved from E.Qinghai to Ningsia
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Chahar
Chinese attack with 4 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 4 Infantrys in Chahar, round 2 : 3/4 hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hunan
Chinese attack with 2 ArmoredCars
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 ArmoredCars in Hunan, round 2 : 1/2 hits
Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Kweichow
Chinese attack with 3 Adv.Fighters and 3 Infantrys
Thai defend with 4 Infantrys
Chinese roll dice for 3 Adv.Fighters and 3 Infantrys in Kweichow, round 2 : 0/6 hits
Thai roll dice for 4 Infantrys in Kweichow, round 2 : 1/4 hits
1 Infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 Adv.Fighters and 2 Infantrys in Kweichow, round 3 : 2/5 hits
Thai roll dice for 4 Infantrys in Kweichow, round 3 : 1/4 hits
2 Infantrys owned by the Thai and 1 Infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 Adv.Fighters and 1 Infantry in Kweichow, round 4 : 2/4 hits
Thai roll dice for 2 Infantrys in Kweichow, round 4 : 0/2 hits
2 Infantrys owned by the Thai lost in Kweichow
Chinese win, taking Kweichow from Thai with 3 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Casualties for Thai: 4 InfantrysNon Combat Move - Chinese
3 Adv.Fighters moved from Kweichow to ShansiPlace Units - Chinese
1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Hisaichi
6 ArmoredCars moved from Changchun to Heilungchiang
1 Infantry moved from Kirin to Heilungchiang
2 Infantrys moved from Anhwei to Shansi
1 Adv.Fighter, 3 Fighters, 9 Infantrys and 5 S.Bombers moved from Shantung to Shansi
3 Infantrys moved from Kwangtung to Hunan
3 Infantrys moved from Kiangsi to Hunan
11 Infantrys moved from N.French Indochina to KweichowPurchase Units - Hisaichi
Hisaichi buy 1 AAGun, 1 Bunker, 15 Infantrys, 1 S.Bomber and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Kweichow
Hisaichi attack with 11 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 11 Infantrys in Kweichow, round 2 : 2/11 hits, 1.83 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 10 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hunan
Hisaichi attack with 6 Infantrys
Chinese defend with 2 ArmoredCars
Hisaichi roll dice for 6 Infantrys in Hunan, round 2 : 2/6 hits, 1.00 expected hits
Chinese roll dice for 2 ArmoredCars in Hunan, round 2 : 0/2 hits, 0.33 expected hits
2 ArmoredCars owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 6 Infantrys remaining. Battle score for attacker is 8
Casualties for Chinese: 2 ArmoredCars
Battle in Heilungchiang
Hisaichi attack with 6 ArmoredCars and 1 Infantry
Russians defend with 1 Artillery
Hisaichi roll dice for 6 ArmoredCars and 1 Infantry in Heilungchiang, round 2 : 3/7 hits, 2.17 expected hits
Russians roll dice for 1 Artillery in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 6 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Shansi
Hisaichi attack with 1 Adv.Fighter, 3 Fighters, 11 Infantrys and 5 S.Bombers
Chinese defend with 3 Adv.Fighters, 2 ArmoredCars, 1 Elite, 8 Infantrys and 5 Tanks
Hisaichi roll dice for 1 Adv.Fighter, 3 Fighters, 11 Infantrys and 5 S.Bombers in Shansi, round 2 : 7/20 hits, 8.33 expected hits
Chinese roll dice for 3 Adv.Fighters, 2 ArmoredCars, 1 Elite, 8 Infantrys and 5 Tanks in Shansi, round 2 : 8/19 hits, 7.83 expected hits
2 ArmoredCars owned by the Chinese, 8 Infantrys owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in Shansi
Hisaichi roll dice for 1 Adv.Fighter, 3 Fighters, 3 Infantrys and 5 S.Bombers in Shansi, round 3 : 5/12 hits, 6.67 expected hits
Chinese roll dice for 3 Adv.Fighters, 1 Elite, 3 Infantrys and 5 Tanks in Shansi, round 3 : 4/12 hits, 5.83 expected hits
1 Fighter owned by the Hisaichi, 1 Tank owned by the Chinese, 1 Elite owned by the Chinese, 3 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shansi
Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 5 S.Bombers in Shansi, round 4 : 3/8 hits, 5.33 expected hits
Chinese roll dice for 3 Adv.Fighters and 4 Tanks in Shansi, round 4 : 4/7 hits, 4.00 expected hits
1 S.Bomber owned by the Hisaichi, 2 Fighters owned by the Hisaichi, 3 Tanks owned by the Chinese and 1 Adv.Fighter owned by the Hisaichi lost in Shansi
retreated to Shansi
Chinese win with 3 Adv.Fighters and 1 Tank remaining. Battle score for attacker is -27
Casualties for Hisaichi: 1 Adv.Fighter, 3 Fighters, 11 Infantrys and 1 S.Bomber
Casualties for Chinese: 2 ArmoredCars, 1 Elite, 8 Infantrys and 4 TanksNon Combat Move - Hisaichi
4 S.Bombers moved from Shansi to Shantung
3 Infantrys moved from Hong Kong to Kwangtung
3 Infantrys moved from Hong Kong to Kiangsi
1 Battleship, 3 Destroyers, 1 Submarine, 1 T.Boat and 3 Transports moved from 84 Sea Zone to 92 Sea ZonePlace Units - Hisaichi
3 Infantrys placed in Peking
1 Bunker placed in Hulunbuir
1 AAGun, 1 Infantry and 1 Tank placed in Hulunbuir
3 Infantrys placed in Shantung
2 Infantrys placed in N.French Indochina
6 Infantrys placed in Hong Kong
1 S.Bomber placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Hisaichi : -3.33
Chinese : -1.33
Russians : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - British
2 Artillerys and 27 Infantrys moved from Burma to S.Thailand
British take S.Thailand from Thai
2 Elites and 5 Infantrys moved from Rajputana to Baluchistan
3 Infantrys moved from Hyderabad to Madras
4 Infantrys moved from Hyderabad to Rajputana
1 Artillery moved from Delhi to Rajputana
1 Artillery and 3 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Hyderabad to Mysore
1 Infantry moved from Vancouver to 80 Sea Zone
1 Infantry moved from Yukon to 80 Sea Zone
2 Infantrys and 1 Transport moved from 80 Sea Zone to 73 Sea Zone
2 Infantrys moved from 73 Sea Zone to Amchitka
Americans take Amchitka from YamamotoPurchase Units - British
British buy 2 Elites, 22 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - British
Non Combat Move - British
Place Units - British
7 Infantrys and 1 Tank placed in London
2 Infantrys placed in Bombay
5 Infantrys placed in Madras
2 Infantrys placed in Montreal
2 Elites and 1 Infantry placed in Vancouver
5 Infantrys placed in DelhiTurn Complete - British
British collect 49 PUs; end with 49 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Anzac
1 S.Submarine moved from 122 Sea Zone to 70 Sea Zone
1 Infantry moved from South Australia to 70 Sea Zone
1 Infantry and 1 S.Submarine moved from 70 Sea Zone to 65 Sea Zone
1 Infantry moved from 65 Sea Zone to Malaya
1 S.Submarine moved from 122 Sea Zone to 70 Sea Zone
1 Infantry moved from South Australia to 70 Sea Zone
1 Infantry and 1 S.Submarine moved from 70 Sea Zone to 65 Sea Zone
1 Infantry moved from 65 Sea Zone to MalayaPurchase Units - Anzac
Anzac buy 1 Adv.Fighter and 10 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in Malaya
Anzac attack with 2 Infantrys
Thai defend with 1 Bunker and 1 Factory
Anzac roll dice for 2 Infantrys in Malaya, round 2 : 0/2 hits
Thai roll dice for 1 Bunker in Malaya, round 2 : 0/1 hits
Anzac roll dice for 2 Infantrys in Malaya, round 3 : 0/2 hits
Thai roll dice for 1 Bunker in Malaya, round 3 : 0/1 hits
Anzac roll dice for 2 Infantrys in Malaya, round 4 : 0/2 hits
Thai roll dice for 1 Bunker in Malaya, round 4 : 0/1 hits
Anzac roll dice for 2 Infantrys in Malaya, round 5 : 0/2 hits
Thai roll dice for 1 Bunker in Malaya, round 5 : 0/1 hits
Anzac roll dice for 2 Infantrys in Malaya, round 6 : 0/2 hits
Thai roll dice for 1 Bunker in Malaya, round 6 : 0/1 hits
Anzac roll dice for 2 Infantrys in Malaya, round 7 : 0/2 hits
Thai roll dice for 1 Bunker in Malaya, round 7 : 0/1 hits
Anzac roll dice for 2 Infantrys in Malaya, round 8 : 0/2 hits
Thai roll dice for 1 Bunker in Malaya, round 8 : 0/1 hits
Anzac roll dice for 2 Infantrys in Malaya, round 9 : 1/2 hits
Units damaged: 1 Bunker owned by the Thai
Thai roll dice for 1 Bunker in Malaya, round 9 : 1/1 hits
1 Infantry owned by the Anzac lost in Malaya
Anzac roll dice for 1 Infantry in Malaya, round 10 : 0/1 hits
Thai roll dice for 1 Bunker in Malaya, round 10 : 0/1 hits
Anzac roll dice for 1 Infantry in Malaya, round 11 : 0/1 hits
Thai roll dice for 1 Bunker in Malaya, round 11 : 0/1 hits
Anzac roll dice for 1 Infantry in Malaya, round 12 : 0/1 hits
Thai roll dice for 1 Bunker in Malaya, round 12 : 0/1 hits
Anzac roll dice for 1 Infantry in Malaya, round 13 : 0/1 hits
Thai roll dice for 1 Bunker in Malaya, round 13 : 1/1 hits
1 Infantry owned by the Anzac lost in Malaya
Thai win with 1 Bunker remaining. Battle score for attacker is -4
Casualties for Anzac: 2 InfantrysNon Combat Move - Anzac
1 AAGun and 8 Infantrys moved from South Australia to New South WalesPlace Units - Anzac
6 Infantrys placed in Canberra
3 Infantrys placed in Townsville
1 Adv.Fighter and 1 Infantry placed in BroomeTurn Complete - Anzac
Anzac collect 29 PUs; end with 29 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Dutch
3 Adv.Fighters moved from East And South Borneo to S.Thailand
2 Fighters moved from Banjarmasin to S.Thailand
1 Adv.Fighter moved from Banjarmasin to S.ThailandPurchase Units - Dutch
Dutch buy 1 Adv.Fighter and 2 Fighters; Remaining resources: 0 PUs;Non Combat Move - Dutch
Place Units - Dutch
1 Adv.Fighter and 2 Fighters placed in BanjarmasinTurn Complete - Dutch
Dutch collect 26 PUs; end with 26 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Finns
1 Elite and 4 Infantrys moved from Tampere to Kotka
1 Elite and 13 Infantrys moved from Oulu to N.Karelia
2 Artillerys, 1 Elite and 2 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Kotka
Finns attack with 1 Elite and 4 Infantrys
Russians defend with 1 ArmoredCar
Finns roll dice for 1 Elite and 4 Infantrys in Kotka, round 2 : 2/5 hits, 1.00 expected hits
Russians roll dice for 1 ArmoredCar in Kotka, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Russians lost in Kotka
Finns win, taking Kotka from Russians with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCar
Battle in N.Karelia
Finns attack with 1 Elite and 13 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Finns roll dice for 1 Elite and 13 Infantrys in N.Karelia, round 2 : 5/14 hits, 2.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Elite and 12 Infantrys remaining. Battle score for attacker is 6
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Artillery and 2 InfantrysNon Combat Move - Finns
1 Infantry moved from Helsinki to TamperePlace Units - Finns
2 Artillerys and 3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Finns : 3.50
Russians : -0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Romanians
2 Elites moved from Bucharest to E.Romania
1 Infantry moved from E.Romania to Vinnytsia
1 Mech.Inf moved from Bulgaria to Vinnytsia
1 Tank moved from Bulgaria to Vinnytsia
2 Artillerys and 2 Infantrys moved from Greece to BulgariaPurchase Units - Romanians
Romanians buy 2 ArmoredCars, 4 Infantrys and 2 Tanks; Remaining resources: 2 PUs;Non Combat Move - Romanians
2 Tanks moved from Bucharest to VinnytsiaPlace Units - Romanians
4 Infantrys placed in Bucharest
2 ArmoredCars and 2 Tanks placed in GreeceTurn Complete - Romanians
Romanians collect 22 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Thai
1 unit repaired.
4 Artillerys, 1 Elite and 9 Infantrys moved from Bangkok to S.Thailand
1 Infantry moved from Yunnan to Assam
Thai take Assam from British
31 Infantrys moved from N.Thailand to S.Thailand
1 Infantry moved from N.Thailand to S.ThailandPurchase Units - Thai
Thai buy 10 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in S.Thailand
Thai attack with 4 Artillerys, 1 Elite and 41 Infantrys
British defend with 2 Artillerys and 27 Infantrys; Dutch defend with 4 Adv.Fighters and 2 Fighters
Thai roll dice for 4 Artillerys, 1 Elite and 41 Infantrys in S.Thailand, round 2 : 14/46 hits, 9.17 expected hits
British roll dice for 4 Adv.Fighters, 2 Artillerys, 2 Fighters and 27 Infantrys in S.Thailand, round 2 : 13/35 hits, 13.33 expected hits
13 Infantrys owned by the Thai and 14 Infantrys owned by the British lost in S.Thailand
Thai roll dice for 4 Artillerys, 1 Elite and 28 Infantrys in S.Thailand, round 3 : 4/33 hits, 7.00 expected hits
British roll dice for 4 Adv.Fighters, 2 Artillerys, 2 Fighters and 13 Infantrys in S.Thailand, round 3 : 8/21 hits, 8.67 expected hits
8 Infantrys owned by the Thai and 4 Infantrys owned by the British lost in S.Thailand
Thai roll dice for 4 Artillerys, 1 Elite and 20 Infantrys in S.Thailand, round 4 : 3/25 hits, 5.67 expected hits
British roll dice for 4 Adv.Fighters, 2 Artillerys, 2 Fighters and 9 Infantrys in S.Thailand, round 4 : 5/17 hits, 7.33 expected hits
5 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in S.Thailand
Thai roll dice for 4 Artillerys, 1 Elite and 15 Infantrys in S.Thailand, round 5 : 7/20 hits, 4.83 expected hits
British roll dice for 4 Adv.Fighters, 2 Artillerys, 2 Fighters and 6 Infantrys in S.Thailand, round 5 : 10/14 hits, 6.33 expected hits
10 Infantrys owned by the Thai, 1 Artillery owned by the British and 6 Infantrys owned by the British lost in S.Thailand
Thai roll dice for 4 Artillerys, 1 Elite and 5 Infantrys in S.Thailand, round 6 : 3/10 hits, 3.17 expected hits
British roll dice for 4 Adv.Fighters, 1 Artillery and 2 Fighters in S.Thailand, round 6 : 7/7 hits, 4.00 expected hits
5 Infantrys owned by the Thai, 1 Elite owned by the Thai, 2 Fighters owned by the Dutch, 1 Artillery owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
3 Artillerys retreated to N.Thailand
British win with 4 Adv.Fighters remaining. Battle score for attacker is -11
Casualties for Thai: 1 Artillery, 1 Elite and 41 Infantrys
Casualties for British: 2 Artillerys and 27 Infantrys
Casualties for Dutch: 2 FightersNon Combat Move - Thai
Place Units - Thai
6 Infantrys placed in Bangkok
4 Infantrys placed in MalayaTurn Complete - Thai
Thai collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
British : 3.33
Thai : 1.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Americans
1 Destroyer and 4 Submarines moved from 13 Sea Zone to 28 Sea Zone
2 Destroyers moved from 35 Sea Zone to 34 Sea Zone
3 B.Transports moved from 36 Sea Zone to 35 Sea Zone
6 ArmoredCars, 1 Elite and 1 Infantry moved from Bahia to 35 Sea Zone
6 ArmoredCars, 3 B.Transports, 1 Elite and 1 Infantry moved from 35 Sea Zone to 36 Sea Zone
6 ArmoredCars, 1 Elite and 1 Infantry moved from 36 Sea Zone to French Sudan
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
3 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
3 Infantrys moved from 32 Sea Zone to Bahia
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
3 Infantrys moved from South Central USA to South Atlantic USA
2 Infantrys moved from Colombia to Amazon
10 Adv.Fighters moved from Alaska to Kiska
1 Elite moved from Kiska to 73 Sea Zone
1 Elite and 1 Transport moved from 73 Sea Zone to 71 Sea Zone
1 Elite moved from 71 Sea Zone to Attu
Americans take Attu from Yamamoto
1 Infantry moved from Alaska to 74 Sea Zone
1 B.Transport and 1 Infantry moved from 74 Sea Zone to 71 Sea Zone
1 Infantry moved from 71 Sea Zone to Adak
Americans take Adak from Yamamoto
2 Tanks moved from Alaska to 74 Sea Zone
1 Infantry moved from Alaska to 74 Sea Zone
1 B.Transport, 1 Infantry and 2 Tanks moved from 74 Sea Zone to 71 Sea Zone
1 Infantry and 2 Tanks moved from 71 Sea Zone to Kiska
1 Infantry moved from Midway to 88 Sea Zone
1 Marine moved from Midway to 88 Sea Zone
1 Cruiser, 1 Destroyer, 1 Infantry, 1 Marine and 1 Transport moved from 88 Sea Zone to 96 Sea Zone
1 Artillery moved from Kwajalein to 96 Sea Zone
1 Artillery, 1 Cruiser, 1 Destroyer, 1 Infantry, 1 Marine and 1 Transport moved from 96 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Minamitori
Americans take Minamitori from Yamamoto
1 Artillery and 1 Marine moved from 95 Sea Zone to Eniwetok
Americans take Eniwetok from YamamotoPurchase Units - Americans
Americans buy 2 ArmoredCars, 3 Battleships, 1 Cruiser, 1 Destroyer, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Americans
Non Combat Move - Americans
Place Units - Americans
2 Tanks placed in Salvador
2 ArmoredCars and 1 Infantry placed in South Atlantic USA
2 Infantrys placed in Colombia
3 Battleships placed in 31 Sea Zone
1 Cruiser and 1 Destroyer placed in 13 Sea Zone
Americans undo move 5.
3 Infantrys placed in Alaska
1 Destroyer placed in 71 Sea Zone
1 Cruiser placed in 71 Sea ZoneTurn Complete - Americans
Americans collect 115 PUs; end with 115 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Germans
2 Infantrys moved from Iceland to 10 Sea Zone
2 Infantrys and 1 Transport moved from 10 Sea Zone to 8 Sea Zone
2 Infantrys moved from 8 Sea Zone to Greenland
Germans take Greenland from French
1 Elite and 1 HeavyTank moved from Wales to 18 Sea Zone
1 Elite, 1 HeavyTank and 1 Transport moved from 18 Sea Zone to 30 Sea Zone
1 Elite and 1 HeavyTank moved from 30 Sea Zone to Canarians
1 Adv.Fighter moved from 18 Sea Zone to 31 Sea Zone
2 Bombers moved from Munster to 31 Sea Zone
1 Battleship, 9 Destroyers, 2 Submarines and 1 Transport moved from 17 Sea Zone to 31 Sea Zone
4 Artillerys, 1 Elite and 3 Infantrys moved from Dover to London
3 HeavyTanks moved from Manchester to London
3 Artillerys and 3 Infantrys moved from Manchester to London
1 Tank moved from Wales to London
3 Stukas moved from Munster to London
2 Infantrys moved from Manchester to London
3 HeavyTanks and 4 Infantrys moved from Wales to London
2 Infantrys moved from Netherlands to 21 Sea Zone
2 Infantrys and 1 Transport moved from 21 Sea Zone to 23 Sea Zone
2 Infantrys moved from 23 Sea Zone to Danzig
2 Artillerys and 2 Elites moved from Hamburg to 23 Sea Zone
2 Artillerys and 2 Elites moved from 23 Sea Zone to Danzig
2 Artillerys moved from Pomerania to Danzig
4 Destroyers moved from 21 Sea Zone to 23 Sea Zone
1 Infantry moved from Brest to Lithuania
2 Infantrys moved from Brest to Warsaw
3 Infantrys moved from Krakow to Warsaw
1 Transport moved from 21 Sea Zone to 20 Sea Zone
1 Infantry moved from Belgium to 20 Sea Zone
1 Infantry and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Infantry moved from 18 Sea Zone to Dublin
1 Infantry moved from Northern Ireland to Dublin
1 Transport moved from 18 Sea Zone to 10 Sea Zone
3 Infantrys moved from Syria to Adana
1 Infantry moved from Adana to Ankara
Germans take Ankara from Russians
3 HeavyTanks and 1 Tank moved from E.Iran to Azerbaijan
1 Elite, 1 Infantry and 3 Tanks moved from W.Iran to AzerbaijanPurchase Units - Germans
Germans buy 2 Artillerys, 4 Bunkers, 1 Cruiser, 1 Destroyer, 2 Elites, 3 HeavyTanks, 17 Infantrys, 2 Mech.Infs, 1 S.Submarine, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Azerbaijan
Germans attack with 1 Elite, 3 HeavyTanks, 1 Infantry and 4 Tanks
Russians defend with 10 Infantrys
Germans roll dice for 1 Elite, 3 HeavyTanks, 1 Infantry and 4 Tanks in Azerbaijan, round 2 : 8/9 hits, 4.50 expected hits
Russians roll dice for 10 Infantrys in Azerbaijan, round 2 : 4/10 hits, 3.33 expected hits
8 Infantrys owned by the Russians, 1 Elite owned by the Germans, 1 Infantry owned by the Germans and 2 Tanks owned by the Germans lost in Azerbaijan
Germans roll dice for 3 HeavyTanks and 2 Tanks in Azerbaijan, round 3 : 3/5 hits, 3.00 expected hits
Russians roll dice for 2 Infantrys in Azerbaijan, round 3 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Tank owned by the Germans lost in Azerbaijan
Germans win, taking Azerbaijan from Russians with 3 HeavyTanks and 1 Tank remaining. Battle score for attacker is 0
Casualties for Germans: 1 Elite, 1 Infantry and 3 Tanks
Casualties for Russians: 10 Infantrys
Battle in Canarians
Germans attack with 1 Elite and 1 HeavyTank
Neutral defend with 1 Infantry
Germans roll dice for 1 Elite and 1 HeavyTank in Canarians, round 2 : 2/2 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Canarians
Germans loses 0 PUs for violating Canarianss neutrality.
Germans win, taking Canarians from Neutral with 1 Elite and 1 HeavyTank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in London
Germans attack with 7 Artillerys, 1 Elite, 6 HeavyTanks, 12 Infantrys, 3 Stukas and 1 Tank
British defend with 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 1 Factory, 1 Fighter, 7 Infantrys and 9 Tanks
AA fire in London : 2/3 hits, 0.50 expected hits
2 Stukas owned by the Germans lost in London
Germans roll dice for 7 Artillerys, 1 Elite, 6 HeavyTanks, 12 Infantrys, 1 Stuka and 1 Tank in London, round 2 : 14/28 hits, 11.00 expected hits
British roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 7 Infantrys and 9 Tanks in London, round 2 : 13/20 hits, 8.67 expected hits
5 Tanks owned by the British, 1 Artillery owned by the Germans, 12 Infantrys owned by the Germans, 2 Artillerys owned by the British and 7 Infantrys owned by the British lost in London
Germans roll dice for 6 Artillerys, 1 Elite, 6 HeavyTanks, 1 Stuka and 1 Tank in London, round 3 : 8/15 hits, 7.50 expected hits
British roll dice for 1 Adv.Fighter, 1 Fighter and 4 Tanks in London, round 3 : 3/6 hits, 3.17 expected hits
1 Fighter owned by the British, 4 Tanks owned by the British, 3 Artillerys owned by the Germans and 1 Adv.Fighter owned by the British lost in London
Germans captures 49PUs while taking British capital
Germans win, taking London from British with 3 Artillerys, 1 Elite, 6 HeavyTanks, 1 Stuka and 1 Tank remaining. Battle score for attacker is 29
Casualties for Germans: 4 Artillerys, 12 Infantrys and 2 Stukas
Casualties for British: 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 7 Infantrys and 9 Tanks
Battle in 31 Sea Zone
Germans attack with 1 Adv.Fighter, 1 Battleship, 2 Bombers, 9 Destroyers, 2 Submarines and 1 Transport
Americans defend with 3 Battleships, 1 Cruiser, 1 Destroyer and 7 S.Submarines
Germans roll dice for 2 Submarines in 31 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 7 S.Submarines in 31 Sea Zone, round 2 : 7/7 hits, 3.50 expected hits
Units damaged: 1 Battleship owned by the Germans
Germans roll dice for 1 Adv.Fighter, 1 Battleship, 2 Bombers, 9 Destroyers and 1 Transport in 31 Sea Zone, round 2 : 3/13 hits, 5.50 expected hits
Units damaged: 3 Battleships owned by the Americans
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 31 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
2 Submarines owned by the Germans, 5 Destroyers owned by the Germans and 1 Transport owned by the Germans lost in 31 Sea Zone
Americans roll dice for 7 S.Submarines in 31 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits
Germans roll dice for 1 Adv.Fighter, 1 Battleship, 2 Bombers and 4 Destroyers in 31 Sea Zone, round 3 : 5/8 hits, 3.83 expected hits
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 31 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
1 Destroyer owned by the Americans, 4 Destroyers owned by the Germans, 1 Adv.Fighter owned by the Germans, 1 Battleship owned by the Germans and 4 S.Submarines owned by the Americans lost in 31 Sea Zone
3 S.Submarines owned by the Americans Submerged
retreated to 31 Sea Zone
Americans win with 3 Battleships and 1 Cruiser remaining. Battle score for attacker is -74
Casualties for Germans: 1 Adv.Fighter, 1 Battleship, 9 Destroyers, 2 Submarines and 1 Transport
Casualties for Americans: 1 Destroyer and 4 S.SubmarinesNon Combat Move - Germans
2 Bombers moved from 31 Sea Zone to Valencia
1 Stuka moved from London to Wales
1 Artillery moved from East Prussia to Danzig
1 AAGun moved from Burgundy to Languedoc
1 AAGun moved from Paris to OrleanaisPlace Units - Germans
1 Bunker and 4 Infantrys placed in Vinnytsia
1 Bunker and 3 Infantrys placed in E.Iran
1 Bunker and 4 Infantrys placed in Warsaw
1 Bunker and 3 Infantrys placed in Danzig
2 Artillerys, 2 Elites and 2 Infantrys placed in Hamburg
1 Infantry placed in Bohemia
1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 18 Sea Zone
2 Mech.Infs placed in Wales
3 HeavyTanks placed in W.Iran
2 Tanks placed in Syria
1 Tank placed in Middle NorrlandTurn Complete - Germans
Germans collect 163 PUs; end with 212 PUsCombat Hit Differential Summary :
Germans : 6.00
Neutral : -0.33
AA fire in London : : 1.50
British : 4.17
Americans : 2.33
Russians : 1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Russians
1 ArmoredCar and 7 Infantrys moved from Uzbekistan to E.Iran
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to E.Iran
2 Infantrys moved from Tashkent to Uzbekistan
3 Infantrys moved from Chimkent to Uzbekistan
5 Infantrys moved from Ufa to Chimkent
5 Infantrys moved from Sverdlovsk to Ufa
1 HeavyTank moved from Izmir to Ankara
1 Infantry moved from Erzurum to Astrakhan
1 Infantry moved from Georgia to Erzurum
1 Infantry moved from Donetsk to Odessa
Russians take Odessa from Romanians
1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia
2 Infantrys moved from Kiev to Brest
1 Artillery moved from Kiev to Brest
1 Artillery moved from Donetsk to Rostov
1 Infantry moved from Donetsk to Crimea
Russians take Crimea from Romanians
3 Infantrys moved from Donetsk to Rostov
1 Infantry moved from Donetsk to Rostov
1 Infantry moved from Kiev to Kursk
4 Infantrys moved from Tula to Kursk
5 Infantrys moved from Yaroslavl to Kursk
1 Artillery and 4 Infantrys moved from Stalingrad to Saratov
2 Infantrys moved from Georgia to Saratov
2 Infantrys moved from Minsk to Lithuania
1 Artillery moved from Latvia to Lithuania
3 Infantrys moved from Latvia to East Prussia
1 Adv.Fighter moved from Leningrad to Lithuania
1 Adv.Fighter moved from Leningrad to East Prussia
1 ArmoredCar moved from Bulun to Koryakia
Russians take Kolyma from Hisaichi
Russians take Koryakia from Yamamoto
1 HeavyTank and 4 Infantrys moved from Chita to Heilungchiang
1 Infantry moved from N.Buryat Mongolia to Chita
1 HeavyTank, 4 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
4 Infantrys moved from Evenkia to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
1 Tank moved from Sibirsky to Olyokminsk
1 HeavyTank moved from Sibirsky to OlyokminskPurchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 3 HeavyTanks, 26 Infantrys, 2 Mot.Infs and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Lithuania
Russians attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Lithuania, round 2 : 2/4 hits
Germans roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
Russians win, taking Lithuania from Germans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Heilungchiang
Russians attack with 1 HeavyTank and 4 Infantrys
Hisaichi defend with 6 ArmoredCars and 1 Infantry
Russians roll dice for 1 HeavyTank and 4 Infantrys in Heilungchiang, round 2 : 1/5 hits
Hisaichi roll dice for 6 ArmoredCars and 1 Infantry in Heilungchiang, round 2 : 2/7 hits
1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Heilungchiang
Russians roll dice for 1 HeavyTank and 2 Infantrys in Heilungchiang, round 3 : 0/3 hits
Hisaichi roll dice for 5 ArmoredCars and 1 Infantry in Heilungchiang, round 3 : 1/6 hits
1 Infantry owned by the Russians lost in Heilungchiang
1 HeavyTank and 1 Infantry retreated to Chita
Hisaichi win with 5 ArmoredCars and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Russians: 3 Infantrys
Battle in Ankara
Russians attack with 1 HeavyTank
Germans defend with 1 Infantry
Russians roll dice for 1 HeavyTank in Ankara, round 2 : 0/1 hits
Germans roll dice for 1 Infantry in Ankara, round 2 : 0/1 hits
Russians roll dice for 1 HeavyTank in Ankara, round 3 : 1/1 hits
Germans roll dice for 1 Infantry in Ankara, round 3 : 1/1 hits
1 Infantry owned by the Germans and 1 HeavyTank owned by the Russians lost in Ankara
Germans win with no units remaining. Battle score for attacker is -5
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 HeavyTank
Battle in East Prussia
Russians attack with 1 Adv.Fighter and 3 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter and 3 Infantrys in East Prussia, round 2 : 1/4 hits
Germans roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in East Prussia
Russians win, taking East Prussia from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in E.Iran
Russians attack with 1 ArmoredCar and 9 Infantrys
Germans defend with 2 Bunkers, 1 Factory and 3 Infantrys
Russians roll dice for 1 ArmoredCar and 9 Infantrys in E.Iran, round 2 : 0/10 hits
Germans roll dice for 2 Bunkers and 3 Infantrys in E.Iran, round 2 : 2/5 hits
2 Infantrys owned by the Russians lost in E.Iran
Russians roll dice for 1 ArmoredCar and 7 Infantrys in E.Iran, round 3 : 0/8 hits
Germans roll dice for 2 Bunkers and 3 Infantrys in E.Iran, round 3 : 2/5 hits
2 Infantrys owned by the Russians lost in E.Iran
Russians roll dice for 1 ArmoredCar and 5 Infantrys in E.Iran, round 4 : 4/6 hits
Units damaged: 2 Bunkers owned by the Germans
Germans roll dice for 2 Bunkers and 3 Infantrys in E.Iran, round 4 : 0/5 hits
2 Infantrys owned by the Germans lost in E.Iran
Russians roll dice for 1 ArmoredCar and 5 Infantrys in E.Iran, round 5 : 2/6 hits
Germans roll dice for 2 Bunkers and 1 Infantry in E.Iran, round 5 : 2/3 hits
2 Infantrys owned by the Russians, 1 Infantry owned by the Germans and 1 Bunker owned by the Germans lost in E.Iran
Russians roll dice for 1 ArmoredCar and 3 Infantrys in E.Iran, round 6 : 2/4 hits
Germans roll dice for 1 Bunker in E.Iran, round 6 : 1/1 hits
1 Infantry owned by the Russians and 1 Bunker owned by the Germans lost in E.Iran
Russians win, taking E.Iran from Germans with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Bunkers and 3 Infantrys
Casualties for Russians: 7 Infantrys
Battle in Brest
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits
Romanians roll dice for 1 Infantry in Brest, round 2 : 0/1 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Brest, round 3 : 0/3 hits
Romanians roll dice for 1 Infantry in Brest, round 3 : 0/1 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Brest, round 4 : 2/3 hits
Romanians roll dice for 1 Infantry in Brest, round 4 : 0/1 hits
1 Infantry owned by the Germans lost in Brest
Russians win, taking Brest from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 InfantryNon Combat Move - Russians
2 HeavyTanks moved from Latvia to Leningrad
2 Tanks moved from Latvia to Leningrad
1 ArmoredCar, 1 HeavyTank and 4 Tanks moved from Latvia to Minsk
3 Infantrys moved from Leningrad to S.Karelia
1 Adv.Fighter moved from Lithuania to Minsk
1 Adv.Fighter moved from East Prussia to Leningrad
1 HeavyTank moved from Leningrad to S.Karelia
1 Tank moved from Minsk to S.Karelia
5 Infantrys moved from Moscow to Tula
5 Infantrys moved from Moscow to YaroslavlPlace Units - Russians
2 ArmoredCars, 1 HeavyTank, 2 Mot.Infs and 1 Tank placed in Sibirsky
2 HeavyTanks, 1 Infantry and 1 Tank placed in Leningrad
4 Infantrys placed in Arkhangelsk
5 Infantrys placed in Sverdlovsk
1 Artillery, 1 Elite and 3 Infantrys placed in Stalingrad
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
10 Infantrys placed in Moscow
2 Infantrys placed in TashkentTurn Complete - Russians
Russians collect 108 PUs; end with 108 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Italians
9 Destroyers and 7 Submarines moved from 41 Sea Zone to 31 Sea Zone
3 Infantrys moved from N.Tunisia to N.Algeria
3 Infantrys moved from S.Tunisia to S.Algeria
1 Artillery and 9 Infantrys moved from La Mancha to Madrid
2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia
3 S.Submarines moved from 62 Sea Zone to 65 Sea Zone
1 Cruiser and 1 Destroyer moved from 63 Sea Zone to 65 Sea Zone
1 Transport moved from 63 Sea Zone to 62 Sea Zone
10 Infantrys moved from Lower Egypt to Nubia
2 Infantrys moved from Kufra to Darfur
3 Infantrys moved from Hun to Tripoli
2 Infantrys moved from Tripoli to S.Tunisia
6 Infantrys moved from Tuscany to Lombardy
1 Destroyer moved from 42 Sea Zone to 31 Sea Zone
1 Submarine moved from 43 Sea Zone to 41 Sea Zone
1 Mot.Inf moved from Cape Town to Angola
1 HeavyTank and 3 Mech.Infs moved from Mozambique to Angola
2 Tanks moved from Belgian Congo to Angola
1 Tank moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 Tank moved from Nigeria to French Equatorial Africa
1 Fighter and 2 Infantrys moved from French Equatorial Africa to Spanish GuineaPurchase Units - Italians
Italians buy 2 Artillerys, 1 Destroyer, 1 Elite, 1 HeavyTank, 12 Infantrys, 3 Submarines and 4 Transports; Remaining resources: 0 PUs;Combat - Italians
Battle in 65 Sea Zone
Italians attack with 1 Cruiser, 1 Destroyer and 3 S.Submarines
Anzac defend with 2 S.Submarines
Italians roll dice for 3 S.Submarines in 65 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Anzac roll dice for 2 S.Submarines in 65 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 Cruiser and 1 Destroyer in 65 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 Cruiser owned by the Italians and 2 S.Submarines owned by the Anzac lost in 65 Sea Zone
Italians win with 1 Destroyer and 3 S.Submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 Cruiser
Casualties for Anzac: 2 S.Submarines
Battle in 31 Sea Zone
Italians attack with 10 Destroyers and 7 Submarines
Americans defend with 3 Battleships, 1 Cruiser and 3 S.Submarines
Italians roll dice for 7 Submarines in 31 Sea Zone, round 2 : 0/7 hits, 2.33 expected hits
Americans roll dice for 3 S.Submarines in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 10 Destroyers in 31 Sea Zone, round 2 : 1/10 hits, 3.33 expected hits
Americans roll dice for 3 Battleships and 1 Cruiser in 31 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
4 Submarines owned by the Italians and 1 S.Submarine owned by the Americans lost in 31 Sea Zone
Italians roll dice for 3 Submarines in 31 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 2 S.Submarines in 31 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Italians roll dice for 10 Destroyers in 31 Sea Zone, round 3 : 2/10 hits, 3.33 expected hits
Americans roll dice for 3 Battleships and 1 Cruiser in 31 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
3 Submarines owned by the Italians, 1 Cruiser owned by the Americans and 2 S.Submarines owned by the Americans lost in 31 Sea Zone
Italians roll dice for 10 Destroyers in 31 Sea Zone, round 4 : 2/10 hits, 3.33 expected hits
Americans roll dice for 3 Battleships in 31 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
3 Destroyers owned by the Italians and 2 Battleships owned by the Americans lost in 31 Sea Zone
Italians roll dice for 7 Destroyers in 31 Sea Zone, round 5 : 1/7 hits, 2.33 expected hits
Americans roll dice for 1 Battleship in 31 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 Destroyer owned by the Italians and 1 Battleship owned by the Americans lost in 31 Sea Zone
Italians win with 6 Destroyers remaining. Battle score for attacker is 21
Casualties for Italians: 4 Destroyers and 7 Submarines
Casualties for Americans: 3 Battleships, 1 Cruiser and 3 S.Submarines
Battle in N.Algeria
Italians attack with 3 Infantrys
French defend with 1 Elite
Italians roll dice for 3 Infantrys in N.Algeria, round 2 : 0/3 hits, 0.50 expected hits
French roll dice for 1 Elite in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in N.Algeria
Italians roll dice for 2 Infantrys in N.Algeria, round 3 : 1/2 hits, 0.33 expected hits
French roll dice for 1 Elite in N.Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the French and 1 Infantry owned by the Italians lost in N.Algeria
Italians win, taking N.Algeria from French with 1 Infantry remaining. Battle score for attacker is -1
Casualties for Italians: 2 Infantrys
Casualties for French: 1 Elite
Battle in Madrid
Italians attack with 1 Artillery and 9 Infantrys
Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
Italians roll dice for 1 Artillery and 9 Infantrys in Madrid, round 2 : 3/10 hits, 2.00 expected hits
Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 2/6 hits, 2.50 expected hits
3 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Madrid
Italians roll dice for 1 Artillery and 7 Infantrys in Madrid, round 3 : 3/8 hits, 1.67 expected hits
Neutral roll dice for 3 Tanks in Madrid, round 3 : 1/3 hits, 1.50 expected hits
3 Tanks owned by the Neutral and 1 Infantry owned by the Italians lost in Madrid
Italians loses 0 PUs for violating Madrids neutrality.
Italians win, taking Madrid from Neutral with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 15
Casualties for Italians: 3 Infantrys
Casualties for Neutral: 3 Infantrys and 3 Tanks
Battle in Spanish Guinea
Italians attack with 1 Fighter and 2 Infantrys
Neutral defend with 1 Infantry
Italians roll dice for 1 Fighter and 2 Infantrys in Spanish Guinea, round 2 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter and 2 Infantrys in Spanish Guinea, round 3 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Spanish Guinea, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter and 2 Infantrys in Spanish Guinea, round 4 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Spanish Guinea, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter and 2 Infantrys in Spanish Guinea, round 5 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Spanish Guinea, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter and 2 Infantrys in Spanish Guinea, round 6 : 1/3 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Spanish Guinea, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Spanish Guinea
Italians loses 0 PUs for violating Spanish Guineas neutrality.
Italians win, taking Spanish Guinea from Neutral with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Angola
Italians attack with 1 HeavyTank, 3 Mech.Infs, 1 Mot.Inf and 2 Tanks
Neutral defend with 1 Infantry
Italians roll dice for 1 HeavyTank, 3 Mech.Infs, 1 Mot.Inf and 2 Tanks in Angola, round 2 : 2/7 hits, 2.83 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
1 Mot.Inf owned by the Italians and 1 Infantry owned by the Neutral lost in Angola
Italians loses 0 PUs for violating Angolas neutrality.
Italians win, taking Angola from Neutral with 1 HeavyTank, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is -3
Casualties for Italians: 1 Mot.Inf
Casualties for Neutral: 1 InfantryNon Combat Move - Italians
1 Fighter moved from Spanish Guinea to French Equatorial AfricaPlace Units - Italians
2 Infantrys placed in Cape Town
3 Infantrys placed in French Equatorial Africa
1 Elite and 1 HeavyTank placed in Italian East Africa
1 Destroyer placed in 62 Sea Zone
4 Transports placed in 56 Sea Zone
2 Artillerys placed in Cairo
3 Submarines placed in 43 Sea Zone
4 Infantrys placed in Tunis
3 Infantrys placed in HunTurn Complete - Italians
Italians collect 102 PUs; end with 102 PUsCombat Hit Differential Summary :
Neutral : -2.00
Italians : -9.67
French : 1.33
Americans : 0.83
Anzac : 0.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - French
1 Tank moved from French Sudan to Nigeria
British take Nigeria from Italians
1 Tank moved from Nigeria to French Sudan
4 Tanks moved from Mauritania to E.Morocco
1 Adv.Fighter moved from French Sudan to 41 Sea ZonePurchase Units - French
French buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;Combat - French
Battle in 41 Sea Zone
French attack with 1 Adv.Fighter
Italians defend with 1 Submarine
French roll dice for 1 Adv.Fighter in 41 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the Italians lost in 41 Sea Zone
French win with 1 Adv.Fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 SubmarineNon Combat Move - French
1 Adv.Fighter moved from 41 Sea Zone to E.MoroccoPlace Units - French
1 Elite, 1 Infantry and 2 Tanks placed in E.MoroccoTurn Complete - French
French collect 13 PUs; end with 13 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Yamamoto
3 Infantrys moved from Mindanao to 107 Sea Zone
1 B.Transport and 3 Infantrys moved from 107 Sea Zone to 109 Sea Zone
3 Infantrys moved from 109 Sea Zone to Truk
3 Infantrys moved from Mindanao to 107 Sea Zone
1 B.Transport and 3 Infantrys moved from 107 Sea Zone to 109 Sea Zone
3 Infantrys moved from 109 Sea Zone to Woleai
Yamamoto take Woleai from Americans
2 Destroyers moved from 107 Sea Zone to 109 Sea Zone
1 Destroyer moved from 114 Sea Zone to 115 Sea Zone
1 Destroyer moved from 115 Sea Zone to 109 Sea Zone
3 B.Carriers moved from 114 Sea Zone to 115 Sea Zone
3 B.Carriers moved from 115 Sea Zone to 109 Sea Zone
2 Fighters moved from 114 Sea Zone to Truk
6 Fighters moved from 114 Sea Zone to 95 Sea Zone
1 Infantry moved from Khabarovsk to 75 Sea Zone
1 Infantry and 1 S.Submarine moved from 75 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Wake
3 Elites moved from Hulunbuir to Chita
1 Adv.Fighter moved from Peking to Chita
1 Infantry moved from Okhotsk to Kolyma
Yamamoto take Kolyma from Russians
1 Infantry moved from Ayan to Yakutsk
Yamamoto take Yakutsk from Russians
2 Infantrys moved from Ayan to Chita
1 Infantry moved from Ayan to Chita
3 Infantrys moved from Khabarovsk to Ayan
1 B.Transport moved from 75 Sea Zone to 85 Sea Zone
3 Infantrys moved from Tokyo to 85 Sea Zone
1 B.Transport and 3 Infantrys moved from 85 Sea Zone to 86 Sea Zone
1 Infantry moved from Saipan to 86 Sea Zone
4 Infantrys moved from 86 Sea Zone to Minamitori
1 B.Transport, 6 Battleships, 2 Carriers and 2 Destroyers moved from 75 Sea Zone to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
2 Elites and 1 Infantry moved from Tohoku to 85 Sea Zone
2 Elites and 2 Infantrys moved from 85 Sea Zone to Iwo JimaPurchase Units - Yamamoto
Yamamoto buy 1 Battleship, 2 Elites, 2 Fighters, 11 Infantrys, 1 Marine and 2 S.Submarines; Remaining resources: 2 PUs;Combat - Yamamoto
Battle in Chita
Yamamoto attack with 1 Adv.Fighter, 3 Elites and 3 Infantrys
Russians defend with 1 HeavyTank and 2 Infantrys
Yamamoto roll dice for 1 Adv.Fighter, 3 Elites and 3 Infantrys in Chita, round 2 : 1/7 hits, 2.00 expected hits
Russians roll dice for 1 HeavyTank and 2 Infantrys in Chita, round 2 : 2/3 hits, 1.33 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Chita
Yamamoto roll dice for 1 Adv.Fighter, 3 Elites and 1 Infantry in Chita, round 3 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 HeavyTank and 1 Infantry in Chita, round 3 : 0/2 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Chita
Yamamoto roll dice for 1 Adv.Fighter, 3 Elites and 1 Infantry in Chita, round 4 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 HeavyTank in Chita, round 4 : 0/1 hits, 0.67 expected hits
1 HeavyTank owned by the Russians lost in Chita
Yamamoto win, taking Chita from Russians with 1 Adv.Fighter, 3 Elites and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Yamamoto: 2 Infantrys
Casualties for Russians: 1 HeavyTank and 2 Infantrys
Battle in Truk
Yamamoto attack with 2 Fighters and 3 Infantrys
Americans defend with 1 Artillery
Yamamoto roll dice for 2 Fighters and 3 Infantrys in Truk, round 2 : 2/5 hits, 1.17 expected hits
Americans roll dice for 1 Artillery in Truk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Truk
Yamamoto win, taking Truk from Americans with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in 95 Sea Zone
Yamamoto attack with 6 Fighters and 1 S.Submarine
Americans defend with 1 Cruiser, 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 S.Submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 6 Fighters in 95 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 Destroyer owned by the Americans, 1 Transport owned by the Americans, 1 Cruiser owned by the Americans and 1 Fighter owned by the Yamamoto lost in 95 Sea Zone
Yamamoto win with 5 Fighters and 1 S.Submarine remaining. Battle score for attacker is 18
Casualties for Yamamoto: 1 Fighter
Casualties for Americans: 1 Cruiser, 1 Destroyer and 1 Transport
Battle in Wake
Battle in Minamitori
Yamamoto attack with 4 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 4 Infantrys in Minamitori, round 2 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 4 Infantrys in Minamitori, round 3 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Minamitori, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Minamitori
Yamamoto roll dice for 3 Infantrys in Minamitori, round 4 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Minamitori, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Minamitori
Yamamoto roll dice for 2 Infantrys in Minamitori, round 5 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Minamitori, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Minamitori
Yamamoto roll dice for 1 Infantry in Minamitori, round 6 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Infantry in Minamitori, round 6 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 7 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Infantry in Minamitori, round 7 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 8 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Infantry in Minamitori, round 8 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 9 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Infantry in Minamitori, round 9 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 10 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Infantry in Minamitori, round 10 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Minamitori
Americans win, taking Wake from Americans with 1 Infantry remaining. Battle score for attacker is -8
Casualties for Yamamoto: 4 InfantrysNon Combat Move - Yamamoto
5 Fighters moved from 95 Sea Zone to Rongelap
2 Fighters moved from Truk to 109 Sea Zone
1 Adv.Fighter moved from Chita to HulunbuirPlace Units - Yamamoto
1 Battleship and 1 S.Submarine placed in 85 Sea Zone
1 Elite and 5 Infantrys placed in Tokyo
1 S.Submarine placed in 114 Sea Zone
2 Infantrys placed in Port Moresby
1 Elite, 2 Infantrys and 1 Marine placed in Davao
2 Fighters placed in Mindanao
2 Infantrys placed in PanayTurn Complete - Yamamoto
Yamamoto collect 92 PUs; end with 94 PUsCombat Hit Differential Summary :
Yamamoto : -4.00
Americans : 0.67
Russians : -1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Chinese
1 Tank moved from Shansi to Shanghai
Chinese take Anhwei from Hisaichi
Chinese take Shanghai from Hisaichi
2 Infantrys moved from Hupeh to Szechwan
3 Adv.Fighters moved from Shansi to Shensi
3 Infantrys moved from Chahar to Suiyuan
2 ArmoredCars, 4 Infantrys and 2 Tanks moved from Ningsia to Shensi
2 Infantrys moved from Lanchow to Szechwan
3 Adv.Fighters moved from Shensi to Szechwan
1 Adv.Fighter moved from Hsining to Szechwan
1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank moved from Hsining to E.Qinghai
1 ArmoredCar moved from E.Qinghai to Ningsia
1 ArmoredCar moved from E.Qinghai to Lanchow
1 Tank moved from E.Qinghai to Ningsia
4 Infantrys moved from Gobi Altai to Ningsia
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
1 Infantry moved from Szechwan to Yunnan
Chinese take Yunnan from ThaiPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 1 Elite, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 Adv.Fighter, 1 Elite, 3 Infantrys and 1 Tank placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Hisaichi
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Infantry moved from Hunan to Hupeh
Hisaichi take Hupeh from Chinese
1 Infantry moved from Shantung to Anhwei
Hisaichi take Anhwei from Chinese
1 Infantry moved from Shantung to Shansi
Hisaichi take Shansi from Chinese
1 Infantry moved from Peking to Chahar
Hisaichi take Chahar from Chinese
3 Infantrys moved from Kiangsi to Shanghai
1 ArmoredCar moved from Heilungchiang to S.Buryat Mongolia
Hisaichi take S.Buryat Mongolia from Russians
4 S.Bombers moved from Shantung to S.Thailand
2 Infantrys moved from N.French Indochina to Yunnan
1 S.Bomber moved from Changchun to Yunnan
1 Infantry moved from Shantung to Anhwei
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
4 Infantrys and 3 Transports moved from 92 Sea Zone to 105 Sea Zone
4 Infantrys moved from 105 Sea Zone to S.Thailand
EDIT: 2 Infantrys moved from Hong Kong to Malaya
EDIT: Hisaichi undo move 15.
EDIT: 2 Infantrys moved from Hong Kong to S.Thailand
1 Battleship and 1 Submarine moved from 92 Sea Zone to 105 Sea Zone
3 Destroyers moved from 92 Sea Zone to 105 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 1 Bunker and 25 Infantrys; Remaining resources: 2 PUs;Combat - Hisaichi
Battle in S.Thailand
Hisaichi attack with 6 Infantrys and 4 S.Bombers
Dutch defend with 4 Adv.Fighters
Hisaichi roll dice for 1 Battleship in S.Thailand, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 6 Infantrys and 4 S.Bombers in S.Thailand, round 2 : 4/10 hits, 5.00 expected hits
British roll dice for 4 Adv.Fighters in S.Thailand, round 2 : 3/4 hits, 2.67 expected hits
4 Adv.Fighters owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in S.Thailand
Hisaichi win, taking S.Thailand from British with 3 Infantrys and 4 S.Bombers remaining. Battle score for attacker is 34
Casualties for Hisaichi: 3 Infantrys
Casualties for Dutch: 4 Adv.Fighters
Battle in Yunnan
Hisaichi attack with 2 Infantrys and 1 S.Bomber
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 1 S.Bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shanghai
Hisaichi attack with 3 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 3 Infantrys in Shanghai, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 Tank in Shanghai, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 3 Infantrys in Shanghai, round 3 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 Tank in Shanghai, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 3 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 1 TankNon Combat Move - Hisaichi
4 S.Bombers moved from S.Thailand to Hong Kong
1 S.Bomber moved from Yunnan to Hong KongPlace Units - Hisaichi
1 Bunker and 3 Infantrys placed in Hulunbuir
3 Infantrys placed in Peking
3 Infantrys placed in Shantung
2 Infantrys placed in N.French Indochina
8 Infantrys placed in Changchun
6 Infantrys placed in Hong KongTurn Complete - Hisaichi
Hisaichi collect 66 PUs; end with 68 PUsCombat Hit Differential Summary :
Hisaichi : -2.00
British : 0.33
Chinese : -1.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - British
1 Artillery and 8 Infantrys moved from Bihar to Assam
2 Adv.Fighters moved from French Sudan to 31 Sea ZoneCombat - British
Battle in 31 Sea Zone
British attack with 2 Adv.Fighters
Italians defend with 6 Destroyers
British roll dice for 2 Adv.Fighters in 31 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 6 Destroyers in 31 Sea Zone, round 2 : 4/6 hits
1 Destroyer owned by the Italians and 2 Adv.Fighters owned by the British lost in 31 Sea Zone
Italians win with 5 Destroyers remaining. Battle score for attacker is -12
Casualties for British: 2 Adv.Fighters
Casualties for Italians: 1 Destroyer
Battle in Assam
British attack with 1 Artillery and 8 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 8 Infantrys in Assam, round 2 : 4/9 hits
Thai roll dice for 1 Infantry in Assam, round 2 : 0/1 hits
1 Infantry owned by the Thai lost in Assam
British win, taking Assam from Thai with 1 Artillery and 8 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 InfantryNon Combat Move - British
2 Elites and 10 Infantrys moved from Baluchistan to E.Iran
5 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Mysore to Hyderabad
1 Artillery and 4 Infantrys moved from Rajputana to Baluchistan
5 Infantrys moved from Delhi to BiharTurn Complete - British
British collect 39 PUs; end with 39 PUs





