@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Americans
3 bombers moved from United Kingdom to Germany
2 fighters moved from 112 Sea Zone to Germany
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
1 armour and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
Combat - Americans
Air Battle in Germany
Americans attacks with 5 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits
Bombing raid in Germany rolls: 4,3,8 and causes: 15 damage to unit: factory_major
Bombing raid in Germany causes 15 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from Germany to 112 Sea Zone
3 bombers moved from Germany to Eastern Poland
2 bombers moved from Eastern United States to United Kingdom
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 battleship, 2 carriers, 2 cruisers, 4 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Americans
1 battleship, 2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from New Brunswick Nova Scotia: 3 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 fighter and 4 infantry moved from Kweichow to Hopei
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 2 fighters, 11 infantry and 1 tactical_bomber moved from India to West India
1 armour, 1 infantry and 1 transport moved from 68 Sea Zone to 69 Sea Zone
Combat - British
Battle in West India
British attack with 1 armour, 2 fighters, 11 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 armour, 2 fighters, 11 infantry and 1 tactical_bomber in West India, round 2 : 4/15 hits
Italians roll dice for 1 artillery in West India, round 2 : 0/1 hits
1 artillery owned by the Italians lost in West India
British win, taking West India from Italians with 1 armour, 2 fighters, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
2 aaGuns moved from India to West India
5 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour and 2 artilleries moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 1 armour, 2 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from West India to Caucasus
Place Units - British
7 infantry placed in United Kingdom
Turn Complete - British
British collect 16 PUs; end with 16 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery
Jeg antog du ikke ville intercepten med 1xFighter mod 3xBomber og 2xfighter.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from French Central Africa to Gold Coast
Italians take French West Africa from French
Italians take Gold Coast from British
1 infantry moved from Persia to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Northwest Persia
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking 97 Sea Zone from British with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 artilleries, 4 fighters, 2 infantry and 1 mech_infantry
British defend with 2 aaGuns, 1 armour, 2 artilleries and 5 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
AA fire in Normandy Bordeaux : 0/4 hits
Italians roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 6/9 hits
Americans roll dice for 2 aaGuns, 2 armour, 3 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 6/10 hits
1 mech_infantry owned by the Italians, 2 aaGuns owned by the British, 1 fighter owned by the Italians, 2 artilleries owned by the Italians, 4 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Casualties for British: 2 aaGuns and 4 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Southern Italy
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Northwest Persia to Iraq
1 infantry moved from Shan State to Yunnan
1 cruiser and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
6 infantry moved from Northern Italy to Southern Italy
1 aaGun and 6 infantry moved from Western Germany to Germany
2 aaGuns moved from Western Germany to France
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery and 7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier, 2 fighters, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from India to Caucasus
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
ANZAC collect 15 PUs (1 lost to blockades); end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier, 2 fighters, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from India to Caucasus
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
ANZAC collect 15 PUs (1 lost to blockades); end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 4,2 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.
Purchase Units - Germans
Germans repair damage of 11x factory_major; Remaining resources: 0 techTokens; 45 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 techTokens; 1 PUs;
Combat Move - Germans
1 infantry moved from Iraq to Northwest Persia
Germans take Northwest Persia from Russians
3 infantry moved from France to Normandy Bordeaux
1 bomber and 3 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 4 fighters and 3 infantry
British defend with 1 armour, 2 artilleries and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 bombers, 4 fighters and 3 infantry in Normandy Bordeaux, round 2 : 6/9 hits
Americans roll dice for 2 armour, 3 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/6 hits
1 armour owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 27
Casualties for British: 1 armour, 2 artilleries and 1 infantry
Casualties for Americans: 1 armour and 1 artillery
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
2 bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to Germany
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Denmark to Western Germany
1 armour and 1 mech_infantry moved from Germany to Western Germany
1 infantry moved from Slovakia Hungary to Poland
4 artilleries and 10 infantry moved from Slovakia Hungary to Germany
1 infantry moved from Germany to Slovakia Hungary
3 artilleries and 3 infantry moved from Western Germany to France
1 mech_infantry moved from Germany to Western Germany
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Germany
3 infantry moved from Finland to Norway
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Southern Italy
1 mech_infantry moved from Nigeria to Anglo Egyptian Sudan
1 armour moved from Rhodesia to Union of South Africa
1 carrier moved from 76 Sea Zone to 98 Sea Zone
1 armour moved from Tanganyika Territory to Union of South Africa
Place Units - Germans
1 fighter placed in Germany
3 infantry placed in Southern France
1 armour placed in Western Germany
5 infantry placed in Germany
Germans undo move 4.
1 infantry placed in Western Germany
1 artillery and 4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 56 PUs (1 lost to blockades); end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Bessarabia to Romania
3 infantry moved from Eastern Poland to Romania
3 armour moved from Eastern Poland to Romania
4 artilleries and 4 infantry moved from Caucasus to Northwest Persia
2 armour moved from Volgograd to Northwest Persia
2 artilleries and 2 infantry moved from Karelia to Finland
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Finland
1 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Novgorod to Poland
1 fighter moved from Novgorod to Slovakia Hungary
1 tactical_bomber moved from Western Ukraine to Poland
1 tactical_bomber moved from Western Ukraine to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Baltic States to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
Combat - Russians
Battle in Romania
Russians attack with 3 armour and 6 infantry
Italians defend with 1 infantry
Russians roll dice for 3 armour and 6 infantry in Romania, round 2 : 2/9 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 3 armour and 5 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 4 infantry in Finland, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Russians attack with 2 armour, 4 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 4 artilleries and 4 infantry in Northwest Persia, round 2 : 4/10 hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 2 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Poland to Novgorod
2 tactical_bombers moved from Poland to Novgorod
1 fighter moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 aaGun, 2 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Western Ukraine
2 artilleries and 1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Buryatia to Yakut S.S.R.
4 armour and 2 mech_infantrys moved from Karelia to Baltic States
1 infantry moved from Shensi to Kweichow
Place Units - Russians
3 armour placed in Volgograd
3 infantry placed in Ukraine
2 armour and 1 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Burma to India
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
2 infantry moved from Jehol to Chahar
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Burma to 38 Sea Zone
2 artilleries moved from Burma to 38 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 38 Sea Zone to Java
2 fighters moved from French Indo China to Java
2 battleships and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Kweichow
1 infantry moved from Kiangsi to Anhwe
Japanese take Anhwe from Chinese
2 fighters moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from Burma to Kweichow
2 submarines moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to Java
Combat - Japanese
Battle in Hawaiian Islands
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Hawaiian Islands from Americans, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters and 2 infantry in Chahar, round 2 : 1/4 hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits
1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 2 fighters and 2 infantry in Chahar, round 3 : 1/4 hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 2 fighters and 1 infantry in Chahar, round 4 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 3/5 hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits
1 artillery owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
2 carriers moved from 38 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 38 Sea Zone to 35 Sea Zone
6 submarines moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Burma to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from India to French Indo China
2 fighters moved from India to French Indo China
2 fighters moved from Yunnan to Philippines
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 artillery moved from Kwangtung to Kiangsi
2 fighters moved from Chahar to Kiangsu
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines
2 fighters moved from Japan to Philippines
3 infantry moved from French Indo China to Yunnan
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 submarine placed in 37 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
1 artillery and 1 infantry placed in Kwangtung
1 mech_infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 66 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 5 transports; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Americans
1 battleship moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 110 Sea Zone to 107 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
3 bombers moved from Eastern Poland to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Queensland to 26 Sea Zone
Combat - Americans
Scramble?
nej tak
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 5 transports; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Americans
1 battleship moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 110 Sea Zone to 107 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
3 bombers moved from Eastern Poland to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Queensland to 26 Sea Zone
Combat - Americans
Battle in 113 Sea Zone
Americans attack with 5 bombers and 2 fighters
Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Americans roll dice for 5 bombers and 2 fighters in 113 Sea Zone, round 2 : 6/7 hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Germans, 2 bombers owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 2 bombers
Battle in Normandy Bordeaux
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Americans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 3/6 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier and 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 carrier and 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 carrier and 1 destroyer in 91 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 battleship, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 1 battleship, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 30 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 2 carriers, 2 destroyers and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
4 fighters moved from 30 Sea Zone to 54 Sea Zone
3 bombers moved from 113 Sea Zone to United Kingdom
2 fighters moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 5 transports; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Americans
1 battleship moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 110 Sea Zone to 107 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
3 bombers moved from Eastern Poland to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Queensland to 26 Sea Zone
Combat - Americans
Battle in 113 Sea Zone
Americans attack with 5 bombers and 2 fighters
Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Americans roll dice for 5 bombers and 2 fighters in 113 Sea Zone, round 2 : 6/7 hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Germans, 2 bombers owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 2 bombers
Battle in Normandy Bordeaux
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Americans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 3/6 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier and 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 carrier and 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 carrier and 1 destroyer in 91 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 battleship, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 1 battleship, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 30 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 2 carriers, 2 destroyers and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
4 fighters moved from 30 Sea Zone to 54 Sea Zone
3 bombers moved from 113 Sea Zone to United Kingdom
2 fighters moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from West India to Persia
British take Persia from Italians
6 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 infantry moved from West India to India
1 armour, 1 infantry and 1 transport moved from 69 Sea Zone to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to Gold Coast
Combat - British
Battle in Gold Coast
British attack with 1 armour and 1 infantry
Italians defend with 1 armour
British roll dice for 1 armour and 1 infantry in Gold Coast, round 2 : 1/2 hits
Italians roll dice for 1 armour in Gold Coast, round 2 : 0/1 hits
1 armour owned by the Italians lost in Gold Coast
British win, taking Gold Coast from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Iraq
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry; Italians defend with 1 fighter
British roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 2 : 2/3 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Iraq, round 2 : 0/2 hits
1 mech_infantry owned by the Germans and 1 fighter owned by the Italians lost in Iraq
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for Italians: 1 fighter
Battle in India
British attack with 7 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 7 infantry in India, round 2 : 1/7 hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British roll dice for 6 infantry in India, round 3 : 1/6 hits
Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 aaGuns and 4 infantry moved from West India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
2 aaGuns and 8 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 fighter placed in United Kingdom
2 infantry placed in United Kingdom
Turn Complete - British
British collect 18 PUs; end with 18 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 fighter moved from France to 92 Sea Zone
3 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Western Germany to Slovakia Hungary
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Americans defend with 1 battleship and 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship in 92 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 battleship owned by the Americans lost in 92 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 26
Casualties for Americans: 1 battleship and 1 submarine
Battle in Poland
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians roll dice for 3 infantry in Poland, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
Italians roll dice for 3 infantry in Poland, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Italians win, taking Poland from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Italians attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Szechwan from Chinese to Italians
EDIT: Adding units owned by Italians to Szechwan: 1 infantry
EDIT: Removing units owned by Italians from Yunnan: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Slovakia Hungary to Yugoslavia
1 artillery and 7 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
8 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Holland Belgium to France
1 aaGun moved from Germany to Western Germany
3 fighters moved from 92 Sea Zone to Southern France
1 cruiser and 1 transport moved from 79 Sea Zone to 41 Sea Zone
Place Units - Italians
1 fighter placed in Southern Italy
1 armour and 6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Caucasus to Persia
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Caucasus to Persia
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
2 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 1/1 hits
Germans removing all Technology Tokens after successful research.
Germans discover Increased Factory Production
Activate Technology - Germans
Germans activating Increased Factory Production
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 0 techTokens; 61 PUs;
Germans buy 1 artillery, 3 bombers and 7 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Germans
3 infantry moved from Southern France to Normandy Bordeaux
3 artilleries, 1 fighter and 3 infantry moved from France to Normandy Bordeaux
2 bombers and 2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
2 fighters moved from Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries, 2 bombers, 6 fighters, 6 infantry and 1 mech_infantry
British defend with 2 aaGuns and 8 infantry; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Normandy Bordeaux : 0/6 hits
Germans roll dice for 1 armour, 3 artilleries, 2 bombers, 6 fighters, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 10/19 hits
Americans roll dice for 2 aaGuns, 3 artilleries and 10 infantry in Normandy Bordeaux, round 2 : 7/13 hits
2 aaGuns owned by the British, 6 infantry owned by the Germans, 2 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 6 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 artilleries, 2 bombers and 6 fighters in Normandy Bordeaux, round 3 : 4/12 hits
Americans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 1/5 hits
1 artillery owned by the Germans, 2 artilleries owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 artilleries, 2 bombers and 6 fighters in Normandy Bordeaux, round 4 : 6/11 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits
1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery, 2 bombers and 6 fighters remaining. Battle score for attacker is 22
Casualties for Germans: 2 artilleries, 6 infantry and 1 mech_infantry
Casualties for British: 2 aaGuns and 8 infantry
Casualties for Americans: 3 artilleries and 2 infantry
Non Combat Move - Germans
2 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Poland
1 fighter moved from Normandy Bordeaux to Yugoslavia
3 fighters moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to France
1 artillery moved from Western Germany to Germany
3 infantry moved from Western Germany to Greater Southern Germany
3 aaGuns moved from Germany to Western Germany
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from Western Germany to Northern Italy
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Place Units - Germans
1 infantry placed in Egypt
1 artillery and 4 infantry placed in Germany
2 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit Mode
3 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 4 infantry moved from Finland to Norway
3 infantry moved from Eastern Poland to Poland
3 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Novgorod to Slovakia Hungary
1 fighter and 2 tactical_bombers moved from Novgorod to Poland
2 armour, 4 artilleries and 4 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
3 armour moved from Volgograd to Tsinghai
4 infantry moved from Hopei to Chahar
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Norway
Russians attack with 2 artilleries and 4 infantry
Germans defend with 4 infantry
Russians roll dice for 2 artilleries and 4 infantry in Norway, round 2 : 1/6 hits
Germans roll dice for 4 infantry in Norway, round 2 : 2/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
Russians roll dice for 2 artilleries and 2 infantry in Norway, round 3 : 0/4 hits
Germans roll dice for 3 infantry in Norway, round 3 : 1/3 hits
1 infantry owned by the Russians lost in Norway
Russians roll dice for 2 artilleries and 1 infantry in Norway, round 4 : 2/3 hits
Germans roll dice for 3 infantry in Norway, round 4 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Russians roll dice for 2 artilleries in Norway, round 5 : 1/2 hits
Germans roll dice for 1 infantry in Norway, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Russians winGermans win with no units remaining, taking Norway from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Russians: 4 infantry
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 2 tactical_bombers
Germans defend with 1 aaGun; Italians defend with 3 infantry
AA fire in Poland : 1/3 hits
1 tactical_bomber owned by the Russians lost in Poland
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits
Germans roll dice for 1 aaGun and 3 infantry in Poland, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Italians lost in Poland
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Poland, round 3 : 0/2 hits
1 infantry owned by the Italians lost in Poland
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 4 : 2/4 hits
Germans roll dice for 1 infantry in Poland, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 aaGun
Casualties for Italians: 3 infantry
Casualties for Russians: 1 infantry and 1 tactical_bomber
Battle in Slovakia Hungary
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun; Italians defend with 3 infantry
AA fire in Slovakia Hungary : 0/3 hits
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/6 hits
Germans roll dice for 1 aaGun and 3 infantry in Slovakia Hungary, round 2 : 0/3 hits
1 aaGun owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/6 hits
Germans roll dice for 3 infantry in Slovakia Hungary, round 3 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Slovakia Hungary
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 4 : 3/5 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun
Casualties for Italians: 3 infantry
Casualties for Russians: 2 infantry
Battle in Chahar
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Chahar, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Chahar
Russians roll dice for 3 infantry in Chahar, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Chahar
Russians roll dice for 2 infantry in Chahar, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
Russians roll dice for 2 infantry in Chahar, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Chahar
1 infantry owned by the Russians retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 fighter moved from Poland to Novgorod
1 fighter moved from Slovakia Hungary to Novgorod
4 aaGuns, 4 armour, 12 artilleries and 11 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Poland to Romania
4 armour and 2 mech_infantrys moved from Baltic States to Romania
2 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Novgorod to Baltic States
2 armour moved from Novgorod to Eastern Poland
1 aaGun moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Hopei to Suiyuyan
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
6 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Russians collect 49 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits
Japanese removing all Technology Tokens after unsuccessful research.
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery and 4 infantry moved from Burma to India
1 armour moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 fighter moved from Kiangsu to Hopei
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from French Indo China to India
Combat - Japanese
Battle in Aleutian Islands
Battle in Caroline Islands
Battle in Dutch New Guinea
Battle in Hopei
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei
Japanese win, taking Aleutian Islands from Americans, taking Caroline Islands from Americans, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in India
Japanese attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers
British defend with 6 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers in India, round 2 : 4/9 hits
UK_Pacific roll dice for 6 infantry in India, round 2 : 4/6 hits
4 infantry owned by the Japanese and 4 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers in India, round 3 : 2/5 hits
UK_Pacific roll dice for 2 infantry in India, round 3 : 1/2 hits
1 artillery owned by the Japanese and 2 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 6 infantry
Casualties for Japanese: 1 artillery and 4 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Java to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from Kiangsi to Anhwe
1 fighter moved from Kiangsu to Japan
1 infantry moved from Sakha to Buryatia
1 fighter moved from Hopei to Szechwan
3 infantry moved from Yunnan to Szechwan
1 fighter and 2 tactical_bombers moved from India to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 armour moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from Hunan to Kweichow
4 fighters and 2 tactical_bombers moved from French Indo China to Japan
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 1 infantry, 8 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
1 submarine placed in 37 Sea Zone
2 infantry placed in Malaya
3 mech_infantrys placed in Kwangtung
3 armour placed in French Indo China
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,4,1,5,5,1,1
Japanese collect 68 PUs (1 lost to blockades); end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 88 PUs