Whackamatt (Axis) vs dawgoneit (Allies) Combo 3ish


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - British
                2 Infantrys moved from Dover to Manchester
                2 Artillerys moved from London to Manchester
                1 Infantry moved from London to Manchester
                1 Adv.Fighter and 5 Infantrys moved from London to Wales
                1 Fighter moved from London to Manchester
                1 Elite, 8 Infantrys and 2 Tanks moved from Baluchistan to E.Iran
                5 Infantrys moved from Rajputana to Baluchistan
                2 Elites and 3 Infantrys moved from Delhi to Rajputana
                1 Infantry moved from Yunnan to N.Thailand
                      British take N.Thailand from Thai
                2 Artillerys and 27 Infantrys moved from Yunnan to Burma

    Purchase Units - British
                British buy 2 Artillerys, 5 Infantrys, 8 Tanks and 1 Transport; Remaining resources: 0 PUs;

    Combat - British
                Battle in Burma
                    British attack with 2 Artillerys and 27 Infantrys
                    Thai defend with 1 Infantry
                        British roll dice for 2 Artillerys and 27 Infantrys in Burma, round 2 :  9/29 hits
                        Thai roll dice for 1 Infantry in Burma, round 2 :  0/1 hits
                        1 Infantry owned by the Thai lost in Burma
                    British win, taking Burma from Thai with 2 Artillerys and 27 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Thai: 1 Infantry
                Battle in Manchester
                    British attack with 2 Artillerys, 1 Fighter and 3 Infantrys
                    Germans defend with 1 AAGun, 3 Artillerys, 1 Factory and 2 Infantrys
                        AA fire in Manchester :  0/1 hits
                        British roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Manchester, round 2 :  0/6 hits
                        Germans roll dice for 3 Artillerys and 2 Infantrys in Manchester, round 2 :  0/5 hits
                        British roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Manchester, round 3 :  0/6 hits
                        Germans roll dice for 3 Artillerys and 2 Infantrys in Manchester, round 3 :  0/5 hits
                        British roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Manchester, round 4 :  1/6 hits
                        Germans roll dice for 3 Artillerys and 2 Infantrys in Manchester, round 4 :  1/5 hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Manchester
                        British roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Manchester, round 5 :  0/5 hits
                        Germans roll dice for 3 Artillerys and 1 Infantry in Manchester, round 5 :  0/4 hits
                        British roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Manchester, round 6 :  0/5 hits
                        Germans roll dice for 3 Artillerys and 1 Infantry in Manchester, round 6 :  1/4 hits
                        1 Infantry owned by the British lost in Manchester
                        British roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Manchester, round 7 :  0/4 hits
                        Germans roll dice for 3 Artillerys and 1 Infantry in Manchester, round 7 :  1/4 hits
                        1 Infantry owned by the British lost in Manchester
                    2 Artillerys retreated to London
                    Germans win with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 Infantry
                    Casualties for British: 3 Infantrys
                Battle in Wales
                    British attack with 1 Adv.Fighter and 5 Infantrys
                    Germans defend with 1 AAGun, 2 Elites, 1 Factory, 1 Infantry and 1 Tank
                        AA fire in Wales :  0/1 hits
                        British roll dice for 1 Adv.Fighter and 5 Infantrys in Wales, round 2 :  2/6 hits
                        Germans roll dice for 2 Elites, 1 Infantry and 1 Tank in Wales, round 2 :  4/4 hits
                        1 Elite owned by the Germans, 1 Infantry owned by the Germans and 4 Infantrys owned by the British lost in Wales
                        British roll dice for 1 Adv.Fighter and 1 Infantry in Wales, round 3 :  0/2 hits
                        Germans roll dice for 1 Elite and 1 Tank in Wales, round 3 :  1/2 hits
                        1 Infantry owned by the British lost in Wales
                    retreated to Wales
                    Germans win with 1 Elite and 1 Tank remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 Elite and 1 Infantry
                    Casualties for British: 5 Infantrys
                Battle in E.Iran
                    British attack with 1 Elite, 8 Infantrys and 2 Tanks
                    Germans defend with 2 Bunkers, 1 Factory and 5 HeavyTanks; Italians defend with 1 Fighter
                        British roll dice for 1 Elite, 8 Infantrys and 2 Tanks in E.Iran, round 2 :  3/11 hits
                        Germans roll dice for 2 Bunkers, 1 Fighter and 5 HeavyTanks in E.Iran, round 2 :  4/8 hits
                        1 Fighter owned by the Italians, 4 Infantrys owned by the British and 2 Bunkers owned by the Germans lost in E.Iran
                        British roll dice for 1 Elite, 4 Infantrys and 2 Tanks in E.Iran, round 3 :  3/7 hits
                        Germans roll dice for 5 HeavyTanks in E.Iran, round 3 :  5/5 hits
                        1 Elite owned by the British, 3 HeavyTanks owned by the Germans and 4 Infantrys owned by the British lost in E.Iran
                        British roll dice for 2 Tanks in E.Iran, round 4 :  1/2 hits
                        Germans roll dice for 2 HeavyTanks in E.Iran, round 4 :  1/2 hits
                        1 HeavyTank owned by the Germans and 1 Tank owned by the British lost in E.Iran
                        British roll dice for 1 Tank in E.Iran, round 5 :  1/1 hits
                        Germans roll dice for 1 HeavyTank in E.Iran, round 5 :  1/1 hits
                        1 HeavyTank owned by the Germans and 1 Tank owned by the British lost in E.Iran
                    Germans win with no units remaining. Battle score for attacker is 26
                    Casualties for Germans: 2 Bunkers and 5 HeavyTanks
                    Casualties for British: 1 Elite, 8 Infantrys and 2 Tanks
                    Casualties for Italians: 1 Fighter

    Non Combat Move - British
                1 Adv.Fighter moved from Wales to London
                1 Fighter moved from Manchester to London

    Place Units - British
                8 Tanks placed in London
                1 Transport placed in 80 Sea Zone
                2 Artillerys placed in Delhi
                3 Infantrys placed in Delhi
                Turning on Edit Mode
                EDIT: Removing units owned by British from Bombay: 2 Infantrys
                EDIT: Adding units owned by British to Rajputana: 2 Infantrys
                EDIT: Removing units owned by British from Madras: 5 Infantrys
                EDIT: Adding units owned by British to Hyderabad: 5 Infantrys
                EDIT: Turning off Edit Mode
                2 Infantrys placed in Madras

    Turn Complete - British
                British collect 55 PUs; end with 55 PUs

    triplea_41765_Bri14.tsvg


  • quite a battle here huh.
          Battle in Manchester
                    British attack with 2 Artillerys, 1 Fighter and 3 Infantrys
                    Germans defend with 1 AAGun, 3 Artillerys, 1 Factory and 2 Infantrys
                        AA fire in Manchester :  0/1 hits
                        British roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Manchester, round 2 :  0/6 hits
                        Germans roll dice for 3 Artillerys and 2 Infantrys in Manchester, round 2 :  0/5 hits
                        British roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Manchester, round 3 :  0/6 hits
                        Germans roll dice for 3 Artillerys and 2 Infantrys in Manchester, round 3 :  0/5 hits
                        British roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Manchester, round 4 :  1/6 hits
                        Germans roll dice for 3 Artillerys and 2 Infantrys in Manchester, round 4 :  1/5 hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Manchester
                        British roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Manchester, round 5 :  0/5 hits
                        Germans roll dice for 3 Artillerys and 1 Infantry in Manchester, round 5 :  0/4 hits
                        British roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Manchester, round 6 :  0/5 hits
                        Germans roll dice for 3 Artillerys and 1 Infantry in Manchester, round 6 :  1/4 hits
                        1 Infantry owned by the British lost in Manchester
                        British roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Manchester, round 7 :  0/4 hits
                        Germans roll dice for 3 Artillerys and 1 Infantry in Manchester, round 7 :  1/4 hits
                        1 Infantry owned by the British lost in Manchester
                    2 Artillerys retreated to London
                    Germans win with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 Infantry

  • '20 '18 '17 '15

    A whole lot of missing!

    don’t forget Anzac/dutch


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Anzac
                1 Adv.Fighter moved from Broome to 67 Sea Zone
                1 Submarine moved from 113 Sea Zone to 67 Sea Zone

    Purchase Units - Anzac
                Anzac buy 1 Destroyer and 2 S.Submarines; Remaining resources: 1 PUs;

    Combat - Anzac
                Battle in 67 Sea Zone
                    Anzac attack with 1 Adv.Fighter and 1 Submarine
                    Yamamoto defend with 1 B.Carrier, 1 Destroyer and 3 Fighters
                        Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 :  0/1 hits
                        Anzac roll dice for 1 Adv.Fighter in 67 Sea Zone, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 B.Carrier, 1 Destroyer and 3 Fighters in 67 Sea Zone, round 2 :  1/5 hits
                        1 Submarine owned by the Anzac lost in 67 Sea Zone
                        Anzac roll dice for 1 Adv.Fighter in 67 Sea Zone, round 3 :  1/1 hits
                        Yamamoto roll dice for 1 B.Carrier, 1 Destroyer and 3 Fighters in 67 Sea Zone, round 3 :  2/5 hits
                        1 Destroyer owned by the Yamamoto and 1 Adv.Fighter owned by the Anzac lost in 67 Sea Zone
                    Yamamoto win with 1 B.Carrier and 3 Fighters remaining. Battle score for attacker is -9
                    Casualties for Yamamoto: 1 Destroyer
                    Casualties for Anzac: 1 Adv.Fighter and 1 Submarine

    Non Combat Move - Anzac
                10 Infantrys moved from New South Wales to South Australia
                1 AAGun moved from Queensland to South Australia
                1 Infantry moved from Queensland to Townsville

    Place Units - Anzac
                1 Destroyer and 2 S.Submarines placed in 122 Sea Zone

    Turn Complete - Anzac
                Anzac collect 29 PUs; end with 30 PUs

    triplea_41765_Anz14.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Dutch
                3 Adv.Fighters and 2 Fighters moved from East And South Borneo to 107 Sea Zone
                1 Fighter moved from Banjarmasin to 67 Sea Zone
                1 Adv.Fighter moved from Banjarmasin to 67 Sea Zone

    Purchase Units - Dutch
                Dutch buy 1 Adv.Fighter and 2 Fighters; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in 107 Sea Zone
                    Dutch attack with 3 Adv.Fighters and 2 Fighters
                    Yamamoto defend with 2 B.Transports, 2 Cruisers and 1 Destroyer
                        Dutch roll dice for 3 Adv.Fighters and 2 Fighters in 107 Sea Zone, round 2 :  2/5 hits
                        Yamamoto roll dice for 2 B.Transports, 2 Cruisers and 1 Destroyer in 107 Sea Zone, round 2 :  0/5 hits
                    2 B.Transports owned by the Yamamoto lost in 107 Sea Zone
                        Dutch roll dice for 3 Adv.Fighters and 2 Fighters in 107 Sea Zone, round 3 :  3/5 hits
                        Yamamoto roll dice for 2 Cruisers and 1 Destroyer in 107 Sea Zone, round 3 :  2/3 hits
                        2 Cruisers owned by the Yamamoto, 2 Fighters owned by the Dutch and 1 Destroyer owned by the Yamamoto lost in 107 Sea Zone
                    Dutch win with 3 Adv.Fighters remaining. Battle score for attacker is 32
                    Casualties for Yamamoto: 2 B.Transports, 2 Cruisers and 1 Destroyer
                    Casualties for Dutch: 2 Fighters
                Battle in 67 Sea Zone
                    Dutch attack with 1 Adv.Fighter and 1 Fighter
                    Yamamoto defend with 1 B.Carrier and 3 Fighters
                        Dutch roll dice for 1 Adv.Fighter and 1 Fighter in 67 Sea Zone, round 2 :  0/2 hits
                        Yamamoto roll dice for 1 B.Carrier and 3 Fighters in 67 Sea Zone, round 2 :  1/4 hits
                        1 Fighter owned by the Dutch lost in 67 Sea Zone
                        Dutch roll dice for 1 Adv.Fighter in 67 Sea Zone, round 3 :  1/1 hits
                        Yamamoto roll dice for 1 B.Carrier and 3 Fighters in 67 Sea Zone, round 3 :  3/4 hits
                    1 Adv.Fighter owned by the Dutch and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone
                    Yamamoto win with 1 B.Carrier and 2 Fighters remaining. Battle score for attacker is -10
                    Casualties for Yamamoto: 1 Fighter
                    Casualties for Dutch: 1 Adv.Fighter and 1 Fighter

    Non Combat Move - Dutch
                3 Adv.Fighters moved from 107 Sea Zone to East And South Borneo
                1 Mech.Inf moved from Amazon to 32 Sea Zone
                1 Infantry moved from Suriname to 32 Sea Zone
                1 Infantry, 1 Mech.Inf and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
                1 Infantry and 1 Mech.Inf moved from 36 Sea Zone to French Sudan
                2 Tanks moved from Rio De Janeiro to Bahia

    Place Units - Dutch
                1 Adv.Fighter and 2 Fighters placed in Banjarmasin

    Turn Complete - Dutch
                Dutch collect 26 PUs; end with 26 PUs

    triplea_41765_Dut14.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Finns
                1 Infantry moved from Lapland to N.Karelia
                      Finns take N.Karelia from Russians
                1 Elite and 4 Infantrys moved from Helsinki to Tampere
                4 Infantrys moved from Tampere to Oulu
                1 Tank moved from Helsinki to Oulu

    Purchase Units - Finns
                Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns

    Non Combat Move - Finns

    Place Units - Finns
                2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    triplea_41765_Fin14.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Romanians
                2 Infantrys moved from Odessa to Donetsk
                1 Elite moved from Vinnytsia to Kiev
                1 Bomber and 2 Tanks moved from Vinnytsia to Kiev
                2 Tanks moved from Vinnytsia to Donetsk
                1 Bomber moved from Vinnytsia to Kiev
                1 Mot.Inf moved from Vinnytsia to Donetsk
                1 Infantry and 3 Tanks moved from Bucharest to E.Romania
                3 Tanks moved from E.Romania to Vinnytsia
                1 Mech.Inf and 1 Tank moved from Greece to Bulgaria

    Purchase Units - Romanians
                Romanians buy 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Donetsk
                    Romanians attack with 2 Infantrys, 1 Mot.Inf and 2 Tanks
                    Russians defend with 1 Artillery and 2 Infantrys
                        Romanians roll dice for 2 Infantrys, 1 Mot.Inf and 2 Tanks in Donetsk, round 2 : 2/5 hits, 1.50 expected hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                        Romanians roll dice for 1 Infantry, 1 Mot.Inf and 2 Tanks in Donetsk, round 3 : 1/4 hits, 1.33 expected hits
                        Russians roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Romanians win, taking Donetsk from Russians with 1 Mot.Inf and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Romanians: 2 Infantrys
                    Casualties for Russians: 1 Artillery and 2 Infantrys
                Battle in Kiev
                    Romanians attack with 2 Bombers, 1 Elite and 2 Tanks
                    Russians defend with 1 Artillery and 3 Infantrys
                        Romanians roll dice for 2 Bombers, 1 Elite and 2 Tanks in Kiev, round 2 : 1/5 hits, 2.67 expected hits
                        Russians roll dice for 1 Artillery and 3 Infantrys in Kiev, round 2 : 0/4 hits, 1.33 expected hits
                        1 Infantry owned by the Russians lost in Kiev
                        Romanians roll dice for 2 Bombers, 1 Elite and 2 Tanks in Kiev, round 3 : 1/5 hits, 2.67 expected hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 : 0/3 hits, 1.00 expected hits
                        1 Infantry owned by the Russians lost in Kiev
                        Romanians roll dice for 2 Bombers, 1 Elite and 2 Tanks in Kiev, round 4 : 2/5 hits, 2.67 expected hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 4 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Kiev
                    Romanians win, taking Kiev from Russians with 2 Bombers, 1 Elite and 2 Tanks remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 Artillery and 3 Infantrys

    Non Combat Move - Romanians
                2 Bombers moved from Kiev to Vinnytsia

    Place Units - Romanians
                2 Artillerys and 2 Infantrys placed in Greece
                2 Elites and 2 Tanks placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 27 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Romanians : -3.83
        Russians : -2.33

    triplea_41765_Rom14.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Thai
                4 Infantrys moved from N.French Indochina to Kweichow
                1 Infantry moved from N.French Indochina to Yunnan
                      Thai take Yunnan from Chinese
                10 Infantrys moved from N.French Indochina to N.Thailand
                22 Infantrys moved from S.Thailand to N.Thailand
                6 Infantrys moved from Malaya to Bangkok

    Purchase Units - Thai
                Thai buy 4 Artillerys and 2 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Kweichow
                    Thai attack with 4 Infantrys
                    Chinese defend with 1 Infantry
                        Thai roll dice for 4 Infantrys in Kweichow, round 2 : 2/4 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Kweichow
                    Thai win, taking Kweichow from Chinese with 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in N.Thailand
                    Thai attack with 32 Infantrys
                    British defend with 1 Infantry
                        Thai roll dice for 32 Infantrys in N.Thailand, round 2 : 4/32 hits, 5.33 expected hits
                        British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in N.Thailand
                    Thai win, taking N.Thailand from British with 32 Infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry

    Non Combat Move - Thai
                1 AAGun moved from S.Thailand to N.Thailand

    Place Units - Thai
                4 Artillerys and 2 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 20 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    British : -0.33
        Chinese : -0.33
        Thai : 0.00

    triplea_41765_Tha14.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Americans
                1 Bomber and 1 L.Fighter moved from Olyokminsk to Chita
                1 S.Bomber moved from Alaska to Chita
                2 L.Fighters moved from Alaska to Koryakia
                1 Elite and 1 Tank moved from Wake to 88 Sea Zone
                1 Artillery moved from Ponape to Truk
                1 Infantry and 1 Marine moved from Pearl Harbor to 98 Sea Zone
                1 Infantry, 1 Marine and 1 Transport moved from 98 Sea Zone to 88 Sea Zone
                1 Infantry and 1 Marine moved from 88 Sea Zone to Midway
                      Americans take Midway from Yamamoto
                2 Adv.Fighters moved from San Francisco to Alaska
                1 Elite, 1 Tank and 1 Transport moved from 88 Sea Zone to 73 Sea Zone
                1 Elite and 1 Tank moved from 73 Sea Zone to Kiska
                      Americans take Kiska from Yamamoto
                6 ArmoredCars moved from Yukon to Alaska
                1 Cruiser and 1 Destroyer moved from 104 Sea Zone to 88 Sea Zone
                2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
                2 Tanks moved from Salvador to 35 Sea Zone
                2 Tanks moved from Bahia to 35 Sea Zone
                2 ArmoredCars moved from Bahia to 35 Sea Zone
                2 ArmoredCars, 2 B.Transports and 4 Tanks moved from 35 Sea Zone to 36 Sea Zone
                2 ArmoredCars and 4 Tanks moved from 36 Sea Zone to French Sudan
                1 Cruiser, 1 Destroyer and 7 S.Submarines moved from 41 Sea Zone to 31 Sea Zone
                1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
                3 ArmoredCars, 1 Elite and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
                3 ArmoredCars, 2 B.Transports, 1 Elite and 1 Infantry moved from 26 Sea Zone to 32 Sea Zone
                3 ArmoredCars, 1 Elite and 1 Infantry moved from 32 Sea Zone to Bahia
                2 ArmoredCars moved from Colombia to Bahia

    Purchase Units - Americans
                Americans buy 2 B.Transports, 3 Destroyers, 1 Factory, 12 Infantrys and 4 Submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Koryakia
                    Americans attack with 2 L.Fighters
                    Yamamoto defend with 1 Infantry
                        Americans roll dice for 2 L.Fighters in Koryakia, round 2 :  1/2 hits
                        Yamamoto roll dice for 1 Infantry in Koryakia, round 2 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Koryakia
                    Americans win with 2 L.Fighters remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Chita
                    Americans attack with 1 Bomber, 1 L.Fighter and 1 S.Bomber
                    Hisaichi defend with 1 Infantry
                        Americans roll dice for 1 Bomber, 1 L.Fighter and 1 S.Bomber in Chita, round 2 :  2/3 hits
                        Hisaichi roll dice for 1 Infantry in Chita, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Chita
                    Americans win with 1 Bomber, 1 L.Fighter and 1 S.Bomber remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Americans
                1 Bomber, 1 L.Fighter and 1 S.Bomber moved from Chita to N.Buryat Mongolia
                2 L.Fighters moved from Koryakia to N.Buryat Mongolia

    Place Units - Americans
                2 Destroyers placed in 35 Sea Zone
                3 Submarines placed in 26 Sea Zone
                Americans undo move 2.
                1 Destroyer and 4 Submarines placed in 13 Sea Zone
                3 Infantrys placed in South Atlantic USA
                1 Factory placed in Rio de Oro
                2 B.Transports placed in 74 Sea Zone
                1 Infantry placed in Alaska
                2 Infantrys placed in Colombia
                3 Infantrys placed in Pearl Harbor
                3 Infantrys placed in South Central USA

    Turn Complete - Americans
                Americans collect 109 PUs; end with 109 PUs

    triplea_41765_Ame14.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Germans
                3 units repaired.
                2 Infantrys moved from East Prussia to Latvia
                1 Infantry moved from Danzig to 24 Sea Zone
                1 Infantry moved from 24 Sea Zone to Latvia
                1 HeavyTank moved from Lithuania to Latvia
                4 Infantrys moved from Brest to Minsk
                1 Infantry moved from Lithuania to Minsk
                2 HeavyTanks moved from Lithuania to Minsk
                1 HeavyTank moved from Lithuania to Latvia
                1 Tank moved from Vinnytsia to Minsk
                4 Infantrys moved from Warsaw to Brest
                1 Artillery and 1 Infantry moved from Danzig to East Prussia
                4 Transports moved from 21 Sea Zone to 22 Sea Zone
                4 Artillerys moved from Hamburg to 22 Sea Zone
                1 Elite and 3 Infantrys moved from Netherlands to 22 Sea Zone
                4 Artillerys, 1 Elite, 3 Infantrys and 4 Transports moved from 22 Sea Zone to 21 Sea Zone
                4 Artillerys, 1 Elite and 3 Infantrys moved from 21 Sea Zone to Dover
                      Germans take Dover from British
                1 Infantry moved from Dublin to Northern Ireland
                      Germans take Northern Ireland from British
                2 Infantrys moved from Normandy to 20 Sea Zone
                2 Infantrys and 1 Transport moved from 20 Sea Zone to 10 Sea Zone
                2 Infantrys moved from 10 Sea Zone to Iceland
                      Germans take Iceland from British
                2 Infantrys moved from Normandy to 20 Sea Zone
                2 Infantrys and 1 Transport moved from 20 Sea Zone to 17 Sea Zone
                2 Infantrys moved from 17 Sea Zone to Azores
                      Germans take Azores from French
                7 Destroyers and 2 Submarines moved from 18 Sea Zone to 17 Sea Zone
                2 Destroyers moved from 20 Sea Zone to 17 Sea Zone
                1 Battleship moved from 20 Sea Zone to 17 Sea Zone
                7 Infantrys moved from Normandy to 20 Sea Zone
                1 Infantry moved from Picardy to 20 Sea Zone
                8 Infantrys and 4 Transports moved from 20 Sea Zone to 18 Sea Zone
                4 Infantrys moved from 18 Sea Zone to Manchester
                4 Infantrys moved from 18 Sea Zone to Wales
                1 Destroyer moved from 20 Sea Zone to 18 Sea Zone
                2 Artillerys moved from Hamburg to Pomerania
                2 Tanks moved from Middle Norrland to Lapland
                3 Mech.Infs moved from Upper Norrland to Oulu
                1 Infantry moved from Upper Norrland to Lapland
                1 Artillery moved from Middle Norrland to Upper Norrland
                1 Tank moved from W.Iran to E.Iran
                1 Tank moved from Ankara to Adana
                1 Elite and 1 Tank moved from Adana to W.Iran
                1 Infantry moved from Syria to Adana
                3 Infantrys moved from Bohemia to Krakow

    Purchase Units - Germans
                Germans buy 2 Artillerys, 2 Bunkers, 1 Carrier, 2 Elites, 10 HeavyTanks, 11 Infantrys, 2 Tanks and 2 Transports; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Latvia
                    Germans attack with 2 HeavyTanks and 3 Infantrys
                    Russians defend with 3 Infantrys
                        Germans roll dice for 2 HeavyTanks and 3 Infantrys in Latvia, round 2 : 2/5 hits, 1.83 expected hits
                        Russians roll dice for 3 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                        Germans roll dice for 2 HeavyTanks and 2 Infantrys in Latvia, round 3 : 2/4 hits, 1.67 expected hits
                        Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Latvia
                    Germans win, taking Latvia from Russians with 2 HeavyTanks and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 3 Infantrys
                Battle in Minsk
                    Germans attack with 2 HeavyTanks, 5 Infantrys and 1 Tank
                    Russians defend with 1 Artillery and 5 Infantrys
                        Germans roll dice for 2 HeavyTanks, 5 Infantrys and 1 Tank in Minsk, round 2 : 3/8 hits, 2.67 expected hits
                        Russians roll dice for 1 Artillery and 5 Infantrys in Minsk, round 2 : 2/6 hits, 2.00 expected hits
                        3 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk
                        Germans roll dice for 2 HeavyTanks, 3 Infantrys and 1 Tank in Minsk, round 3 : 1/6 hits, 2.33 expected hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 3 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                        Germans roll dice for 2 HeavyTanks, 2 Infantrys and 1 Tank in Minsk, round 4 : 1/5 hits, 2.17 expected hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 4 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                        Germans roll dice for 2 HeavyTanks, 1 Infantry and 1 Tank in Minsk, round 5 : 3/4 hits, 2.00 expected hits
                        Russians roll dice for 1 Artillery in Minsk, round 5 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Russians lost in Minsk
                    Germans win, taking Minsk from Russians with 2 HeavyTanks, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 Infantrys
                    Casualties for Russians: 1 Artillery and 5 Infantrys

    Non Combat Move - Germans
                1 Adv.Fighter moved from Munster to 18 Sea Zone

    Place Units - Germans
                1 Carrier placed in 18 Sea Zone
                2 Transports placed in 23 Sea Zone
                2 Artillerys and 2 Elites placed in Hamburg
                1 Bunker and 3 HeavyTanks placed in E.Iran
                1 Bunker, 1 Infantry and 2 Tanks placed in W.Iran
                4 HeavyTanks placed in Wales
                3 HeavyTanks placed in Manchester
                2 Infantrys placed in Syria
                4 Infantrys placed in Vinnytsia
                4 Infantrys placed in Warsaw

    Turn Complete - Germans
                Germans collect 156 PUs; end with 156 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : -0.33

    triplea_41765_Ger15.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Russians
                1 HeavyTank moved from Erzurum to Izmir
                      Russians take Ankara from Germans
                      Russians take Izmir from Germans
                1 Infantry moved from Erzurum to Adana
                1 Artillery and 7 Infantrys moved from Rostov to Donetsk
                1 ArmoredCar and 3 Infantrys moved from Kursk to Kiev
                2 Infantrys moved from Kursk to Kiev
                1 Artillery moved from Kursk to Kiev
                1 HeavyTank, 18 Infantrys and 1 Tank moved from Kursk to Minsk
                1 Adv.Fighter moved from Leningrad to 24 Sea Zone
                1 ArmoredCar, 2 Infantrys and 1 Tank moved from Estonia to Latvia
                2 Infantrys moved from Leningrad to Latvia
                1 Artillery and 3 Infantrys moved from S.Karelia to N.Karelia
                1 ArmoredCar moved from Leningrad to Kotka
                      Russians take Kotka from Finns
                1 Infantry moved from Leningrad to Vyborg
                3 HeavyTanks and 5 Tanks moved from Vyborg to Latvia
                1 Artillery moved from Leningrad to Latvia
                1 Mech.Inf moved from Leningrad to Minsk
                1 Infantry moved from Ayan to Khabarovsk
                      Russians take Khabarovsk from Hisaichi
                1 Artillery moved from Ayan to Heilungchiang
                      Russians take Heilungchiang from Hisaichi
                1 ArmoredCar, 1 HeavyTank and 1 Tank moved from N.Buryat Mongolia to Hulunbuir
                      Russians take Chita from Hisaichi
                4 Infantrys moved from N.Buryat Mongolia to Chita
                1 ArmoredCar moved from Olyokminsk to Bulun

    Purchase Units - Russians
                Russians buy 1 Adv.Fighter, 2 Artillerys, 1 HeavyTank, 33 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Kiev
                    Russians attack with 1 ArmoredCar, 1 Artillery and 5 Infantrys
                    Romanians defend with 1 Elite and 2 Tanks
                        Russians roll dice for 1 ArmoredCar, 1 Artillery and 5 Infantrys in Kiev, round 2 :  2/7 hits
                        Romanians roll dice for 1 Elite and 2 Tanks in Kiev, round 2 :  1/3 hits
                        1 Infantry owned by the Russians, 1 Elite owned by the Romanians and 1 Tank owned by the Romanians lost in Kiev
                        Russians roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Kiev, round 3 :  0/6 hits
                        Romanians roll dice for 1 Tank in Kiev, round 3 :  0/1 hits
                        Russians roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Kiev, round 4 :  2/6 hits
                        Romanians roll dice for 1 Tank in Kiev, round 4 :  1/1 hits
                        1 ArmoredCar owned by the Russians and 1 Tank owned by the Romanians lost in Kiev
                    Russians win, taking Kiev from Romanians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 7
                    Casualties for Romanians: 1 Elite and 2 Tanks
                    Casualties for Russians: 1 ArmoredCar and 1 Infantry
                Battle in Hulunbuir
                    Russians attack with 1 ArmoredCar, 1 HeavyTank and 1 Tank
                    Hisaichi defend with 1 Factory and 3 Infantrys
                        Russians roll dice for 1 ArmoredCar, 1 HeavyTank and 1 Tank in Hulunbuir, round 2 :  1/3 hits
                        Hisaichi roll dice for 3 Infantrys in Hulunbuir, round 2 :  1/3 hits
                        1 ArmoredCar owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
                        Russians roll dice for 1 HeavyTank and 1 Tank in Hulunbuir, round 3 :  1/2 hits
                        Hisaichi roll dice for 2 Infantrys in Hulunbuir, round 3 :  0/2 hits
                        1 Infantry owned by the Hisaichi lost in Hulunbuir
                        Russians roll dice for 1 HeavyTank and 1 Tank in Hulunbuir, round 4 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Hulunbuir, round 4 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Hulunbuir
                    Russians win, taking Hulunbuir from Hisaichi with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 3 Infantrys
                    Casualties for Russians: 1 ArmoredCar
                Battle in 24 Sea Zone
                    Russians attack with 1 Adv.Fighter
                    Germans defend with 1 T.Boat; Finns defend with 1 Transport
                        Russians roll dice for 1 Adv.Fighter in 24 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 T.Boat and 1 Transport in 24 Sea Zone, round 2 :  0/2 hits
                        1 Transport owned by the Finns lost in 24 Sea Zone
                        Russians roll dice for 1 Adv.Fighter in 24 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 T.Boat in 24 Sea Zone, round 3 :  0/1 hits
                    1 T.Boat owned by the Germans lost in 24 Sea Zone
                    Russians win with 1 Adv.Fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 T.Boat
                    Casualties for Finns: 1 Transport
                Battle in Donetsk
                    Russians attack with 1 Artillery and 7 Infantrys
                    Romanians defend with 1 Mot.Inf and 2 Tanks
                        Russians roll dice for 1 Artillery and 7 Infantrys in Donetsk, round 2 :  3/8 hits
                        Romanians roll dice for 1 Mot.Inf and 2 Tanks in Donetsk, round 2 :  0/3 hits
                    1 Mot.Inf owned by the Romanians and 2 Tanks owned by the Romanians lost in Donetsk
                    Russians win, taking Donetsk from Romanians with 1 Artillery and 7 Infantrys remaining. Battle score for attacker is 15
                    Casualties for Romanians: 1 Mot.Inf and 2 Tanks
                Battle in N.Karelia
                    Russians attack with 1 Artillery and 3 Infantrys
                    Finns defend with 1 Infantry
                        Russians roll dice for 1 Artillery and 3 Infantrys in N.Karelia, round 2 :  0/4 hits
                        Finns roll dice for 1 Infantry in N.Karelia, round 2 :  1/1 hits
                        1 Infantry owned by the Russians lost in N.Karelia
                        Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 3 :  1/3 hits
                        Finns roll dice for 1 Infantry in N.Karelia, round 3 :  0/1 hits
                        1 Infantry owned by the Finns lost in N.Karelia
                    Russians win, taking N.Karelia from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Finns: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Minsk
                    Russians attack with 1 HeavyTank, 18 Infantrys, 1 Mech.Inf and 1 Tank
                    Germans defend with 2 HeavyTanks, 1 Infantry and 1 Tank
                        Russians roll dice for 1 HeavyTank, 18 Infantrys, 1 Mech.Inf and 1 Tank in Minsk, round 2 :  7/21 hits
                        Germans roll dice for 2 HeavyTanks, 1 Infantry and 1 Tank in Minsk, round 2 :  1/4 hits
                        2 HeavyTanks owned by the Germans, 1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Minsk
                    Russians win, taking Minsk from Germans with 1 HeavyTank, 17 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 19
                    Casualties for Germans: 2 HeavyTanks, 1 Infantry and 1 Tank
                    Casualties for Russians: 1 Infantry
                Battle in Adana
                    Russians attack with 1 Infantry
                    Germans defend with 1 Infantry
                        Russians roll dice for 1 Infantry in Adana, round 2 :  0/1 hits
                        Germans roll dice for 1 Infantry in Adana, round 2 :  0/1 hits
                        Russians roll dice for 1 Infantry in Adana, round 3 :  0/1 hits
                        Germans roll dice for 1 Infantry in Adana, round 3 :  0/1 hits
                        Russians roll dice for 1 Infantry in Adana, round 4 :  0/1 hits
                        Germans roll dice for 1 Infantry in Adana, round 4 :  0/1 hits
                        Russians roll dice for 1 Infantry in Adana, round 5 :  0/1 hits
                        Germans roll dice for 1 Infantry in Adana, round 5 :  0/1 hits
                        Russians roll dice for 1 Infantry in Adana, round 6 :  0/1 hits
                        Germans roll dice for 1 Infantry in Adana, round 6 :  1/1 hits
                        1 Infantry owned by the Russians lost in Adana
                    Germans win with 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 Infantry
                Battle in Latvia
                    Russians attack with 1 ArmoredCar, 1 Artillery, 3 HeavyTanks, 4 Infantrys and 6 Tanks
                    Germans defend with 2 HeavyTanks and 2 Infantrys
                        Russians roll dice for 1 ArmoredCar, 1 Artillery, 3 HeavyTanks, 4 Infantrys and 6 Tanks in Latvia, round 2 :  6/15 hits
                        Germans roll dice for 2 HeavyTanks and 2 Infantrys in Latvia, round 2 :  1/4 hits
                        2 HeavyTanks owned by the Germans, 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia
                    Russians win, taking Latvia from Germans with 1 ArmoredCar, 1 Artillery, 3 HeavyTanks, 3 Infantrys and 6 Tanks remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 HeavyTanks and 2 Infantrys
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Russians
                5 Infantrys moved from Tula to Kursk
                1 Artillery and 5 Infantrys moved from Yaroslavl to Kursk
                1 Tank moved from Moscow to Kursk
                4 Infantrys moved from Moscow to Tula
                5 Infantrys moved from Moscow to Yaroslavl
                4 Infantrys moved from S.Karelia to Leningrad
                1 Adv.Fighter moved from 24 Sea Zone to Leningrad
                1 ArmoredCar moved from Arkhangelsk to Leningrad
                3 Infantrys moved from Arkhangelsk to S.Karelia
                1 Infantry moved from Georgia to Erzurum
                5 Infantrys moved from Astrakhan to Azerbaijan
                2 Infantrys moved from Georgia to Rostov
                1 Artillery moved from Stalingrad to Rostov
                4 Infantrys moved from Stalingrad to Rostov
                2 Infantrys moved from Chimkent to 126 Sea Zone
                2 Infantrys moved from 126 Sea Zone to Azerbaijan
                1 AAGun and 3 Infantrys moved from Chimkent to Uzbekistan
                2 Infantrys moved from Tashkent to Uzbekistan
                5 Infantrys moved from Ufa to Chimkent
                5 Infantrys moved from Sverdlovsk to Ufa
                1 Artillery, 1 HeavyTank and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia
                1 HeavyTank moved from N.Buryat Mongolia to Chita
                1 Infantry moved from Evenkia to Olyokminsk
                3 Infantrys moved from Evenkia to Olyokminsk
                2 Infantrys moved from Sibirsky to Evenkia
                2 Infantrys moved from Sibirsky to Evenkia
                1 Tank moved from Sibirsky to Olyokminsk
                1 HeavyTank moved from Sibirsky to Olyokminsk

    Place Units - Russians
                3 Infantrys placed in Georgia
                1 Artillery and 4 Infantrys placed in Stalingrad
                2 Infantrys placed in Tashkent
                5 Infantrys placed in Sverdlovsk
                10 Infantrys placed in Moscow
                1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf placed in Leningrad
                1 HeavyTank, 4 Infantrys and 1 Tank placed in Sibirsky
                1 Artillery and 3 Infantrys placed in Arkhangelsk

    Turn Complete - Russians
                Russians collect 113 PUs; end with 113 PUs

    triplea_41765_Rus15.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Italians
                9 Destroyers and 7 Submarines moved from 42 Sea Zone to 41 Sea Zone
                1 Destroyer moved from 44 Sea Zone to 42 Sea Zone
                4 Infantrys moved from Tunis to N.Tunisia
                4 Infantrys moved from S.Tunisia to S.Algeria
                      Italians take S.Algeria from French
                3 Infantrys moved from Tripoli to S.Tunisia
                6 Infantrys moved from Rome to Tuscany
                1 Artillery and 6 Infantrys moved from Valencia to La Mancha
                4 Infantrys moved from Catalonia to La Mancha
                4 Infantrys moved from Palestine to Lower Egypt
                6 Infantrys moved from Cairo to Lower Egypt
                1 Cruiser, 1 Destroyer and 1 Transport moved from 58 Sea Zone to 63 Sea Zone
                1 HeavyTank and 3 Mech.Infs moved from Cape Town to Mozambique
                2 Infantrys moved from French Equatorial Africa to Belgian Congo
                1 Infantry moved from Darfur to French Equatorial Africa
                2 Infantrys moved from Hun to Tripoli
                1 Fighter moved from Hun to French Equatorial Africa
                2 Tanks moved from French Equatorial Africa to Belgian Congo

    Purchase Units - Italians
                Italians buy 2 Artillerys, 2 Bunkers, 10 Infantrys, 3 S.Submarines, 1 Submarine and 2 Tanks; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in La Mancha
                    Italians attack with 1 Artillery and 10 Infantrys
                    Neutral defend with 2 Infantrys
                        Italians roll dice for 1 Artillery and 10 Infantrys in La Mancha, round 2 : 3/11 hits, 2.17 expected hits
                        Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 1/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in La Mancha
                    Italians loses 0 PUs for violating La Manchas neutrality.
                    Italians win, taking La Mancha from Neutral with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 Infantry
                    Casualties for Neutral: 2 Infantrys
                Battle in Mozambique
                    Italians attack with 1 HeavyTank and 3 Mech.Infs
                    Neutral defend with 1 Infantry
                        Italians roll dice for 1 HeavyTank and 3 Mech.Infs in Mozambique, round 2 : 1/4 hits, 1.67 expected hits
                        Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Mozambique
                    Italians loses 0 PUs for violating Mozambiques neutrality.
                    Italians win, taking Mozambique from Neutral with 1 HeavyTank and 3 Mech.Infs remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Belgian Congo
                    Italians attack with 2 Infantrys and 2 Tanks
                    Neutral defend with 2 Infantrys
                        Italians roll dice for 2 Infantrys and 2 Tanks in Belgian Congo, round 2 : 0/4 hits, 1.33 expected hits
                        Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Italians lost in Belgian Congo
                        Italians roll dice for 1 Infantry and 2 Tanks in Belgian Congo, round 3 : 2/3 hits, 1.17 expected hits
                        Neutral roll dice for 2 Infantrys in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Belgian Congo
                    Italians loses 0 PUs for violating Belgian Congos neutrality.
                    Italians win, taking Belgian Congo from Neutral with 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 Infantrys
                    Casualties for Neutral: 2 Infantrys
                Battle in 41 Sea Zone
                    Italians attack with 9 Destroyers and 7 Submarines
                    Americans defend with 1 Destroyer
                        Italians roll dice for 7 Submarines in 41 Sea Zone, round 2 : 5/7 hits, 2.33 expected hits
                        Americans roll dice for 1 Destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Americans lost in 41 Sea Zone
                    Italians win with 9 Destroyers and 7 Submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 Destroyer
                Battle in N.Tunisia
                    Italians attack with 4 Infantrys
                    French defend with 1 Elite
                        Italians roll dice for 4 Infantrys in N.Tunisia, round 2 : 2/4 hits, 0.67 expected hits
                        French roll dice for 1 Elite in N.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                        1 Elite owned by the French and 1 Infantry owned by the Italians lost in N.Tunisia
                    Italians win, taking N.Tunisia from French with 3 Infantrys remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 Infantry
                    Casualties for French: 1 Elite

    Non Combat Move - Italians

    Place Units - Italians
                1 Bunker and 2 Tanks placed in Cape Town
                3 S.Submarines placed in 62 Sea Zone
                1 Bunker and 3 Infantrys placed in French Equatorial Africa
                2 Artillerys and 2 Infantrys placed in Tunis
                3 Infantrys placed in Hun
                1 Submarine placed in 43 Sea Zone
                2 Infantrys placed in Kufra

    Turn Complete - Italians
                Italians collect 93 PUs; end with 94 PUs

    Combat Hit Differential Summary :

    Neutral : 0.67
        Italians : 3.67
        French : 0.67
        Americans : -0.33

    triplea_41765_Ita15.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Purchase Units - French
                French buy 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - French
                4 Tanks moved from E.Morocco to Mauritania

    Place Units - French
                2 Infantrys and 2 Tanks placed in E.Morocco
                2 Infantrys placed in Churchill

    Turn Complete - French
                French collect 15 PUs; end with 15 PUs

    triplea_41765_Fre15.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Yamamoto
                1 unit repaired.
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 Fighters moved from 67 Sea Zone to 122 Sea Zone
                1 Fighter moved from Port Moresby to 122 Sea Zone
                EDIT: 3 Fighters moved from Port Moresby to 122 Sea Zone
                EDIT: 2 Fighters moved from Port Moresby to 122 Sea Zone
                4 Elites moved from Peking to Hulunbuir
                1 Adv.Fighter moved from Tokyo to Hulunbuir
                8 Infantrys moved from Tokyo to 84 Sea Zone
                1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 75 Sea Zone
                4 Infantrys moved from 75 Sea Zone to Khabarovsk
                1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 75 Sea Zone
                4 Infantrys moved from 75 Sea Zone to Ayan
                      Yamamoto take Ayan from Russians
                1 Infantry moved from Tokyo to 84 Sea Zone
                6 Battleships, 2 Carriers, 2 Destroyers, 1 Fighter, 1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 75 Sea Zone
                1 Infantry moved from 75 Sea Zone to Okhotsk
                      Yamamoto take Okhotsk from Russians
                2 Elites and 2 Infantrys moved from Tokyo to Tohoku

    Purchase Units - Yamamoto
                Yamamoto buy 2 B.Carriers, 2 B.Transports, 3 Destroyers and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Khabarovsk
                    Yamamoto attack with 4 Infantrys
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 6 Battleships in Khabarovsk, round 2 : 5/6 hits, 4.00 expected hits
                        1 Infantry owned by the Russians lost in Khabarovsk
                    Yamamoto win, taking Khabarovsk from Russians with 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Hulunbuir
                    Yamamoto attack with 1 Adv.Fighter and 4 Elites
                    Russians defend with 1 Factory, 1 HeavyTank and 1 Tank
                        Yamamoto roll dice for 1 Adv.Fighter and 4 Elites in Hulunbuir, round 2 : 2/5 hits, 1.83 expected hits
                        Russians roll dice for 1 HeavyTank and 1 Tank in Hulunbuir, round 2 : 1/2 hits, 1.17 expected hits
                        1 Elite owned by the Yamamoto, 1 Tank owned by the Russians and 1 HeavyTank owned by the Russians lost in Hulunbuir
                    Yamamoto win, taking Hulunbuir from Russians with 1 Adv.Fighter and 3 Elites remaining. Battle score for attacker is 9
                    Casualties for Yamamoto: 1 Elite
                    Casualties for Russians: 1 HeavyTank and 1 Tank
                Battle in 122 Sea Zone
                    Yamamoto attack with 8 Fighters
                    Anzac defend with 1 Destroyer, 2 S.Submarines and 2 Transports
                        Yamamoto roll dice for 8 Fighters in 122 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
                        Anzac roll dice for 1 Destroyer and 2 Transports in 122 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                        2 Transports owned by the Anzac and 1 Destroyer owned by the Anzac lost in 122 Sea Zone
                    2 S.Submarines owned by the Anzac Submerged
                    Yamamoto win with 8 Fighters remaining. Battle score for attacker is 20
                    Casualties for Anzac: 1 Destroyer and 2 Transports

    Non Combat Move - Yamamoto
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 B.Carrier moved from 67 Sea Zone to 114 Sea Zone
                2 Fighters moved from 122 Sea Zone to 114 Sea Zone
                EDIT: 6 Fighters moved from 122 Sea Zone to 114 Sea Zone
                1 Adv.Fighter moved from Hulunbuir to Peking
                1 Fighter moved from 75 Sea Zone to Shantung

    Place Units - Yamamoto
                2 B.Carriers and 1 Destroyer placed in 114 Sea Zone
                2 B.Transports and 2 Destroyers placed in 107 Sea Zone
                4 Infantrys placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 90 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    Yamamoto : 1.50
        Anzac : -0.67
        Russians : -0.17

    triplea_41765_Yam15.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Chinese
                4 Infantrys moved from Suiyuan to Chahar
                3 Infantrys moved from Hupeh to Kweichow
                2 ArmoredCars moved from Shansi to Hunan
                1 Elite and 2 Infantrys moved from Shensi to Shansi
                3 Adv.Fighters moved from Shansi to Kweichow
                1 Elite and 3 Infantrys moved from Lanchow to Szechwan
                2 ArmoredCars and 2 Tanks moved from Ningsia to Shansi
                2 Infantrys moved from Shansi to Hupeh
                4 Infantrys moved from South Gobi to Suiyuan
                2 Infantrys moved from E.Qinghai to Lanchow
                4 Infantrys moved from Gobi Altai to Ningsia
                2 ArmoredCars, 1 Elite, 1 Infantry and 2 Tanks moved from Hsining to E.Qinghai
                2 ArmoredCars and 2 Tanks moved from E.Qinghai to Ningsia
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                4 Infantrys moved from Urumqi to E.Sinkiang

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 4 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 4 Infantrys in Chahar, round 2 :  3/4 hits
                        Hisaichi roll dice for 1 Infantry in Chahar, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Hunan
                    Chinese attack with 2 ArmoredCars
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 2 ArmoredCars in Hunan, round 2 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Hunan, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Hunan
                    Chinese win, taking Hunan from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Kweichow
                    Chinese attack with 3 Adv.Fighters and 3 Infantrys
                    Thai defend with 4 Infantrys
                        Chinese roll dice for 3 Adv.Fighters and 3 Infantrys in Kweichow, round 2 :  0/6 hits
                        Thai roll dice for 4 Infantrys in Kweichow, round 2 :  1/4 hits
                        1 Infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 3 Adv.Fighters and 2 Infantrys in Kweichow, round 3 :  2/5 hits
                        Thai roll dice for 4 Infantrys in Kweichow, round 3 :  1/4 hits
                        2 Infantrys owned by the Thai and 1 Infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 3 Adv.Fighters and 1 Infantry in Kweichow, round 4 :  2/4 hits
                        Thai roll dice for 2 Infantrys in Kweichow, round 4 :  0/2 hits
                        2 Infantrys owned by the Thai lost in Kweichow
                    Chinese win, taking Kweichow from Thai with 3 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 2 Infantrys
                    Casualties for Thai: 4 Infantrys

    Non Combat Move - Chinese
                3 Adv.Fighters moved from Kweichow to Shansi

    Place Units - Chinese
                1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 32 PUs; end with 32 PUs

    triplea_41765_Chi15.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Hisaichi
                6 ArmoredCars moved from Changchun to Heilungchiang
                1 Infantry moved from Kirin to Heilungchiang
                2 Infantrys moved from Anhwei to Shansi
                1 Adv.Fighter, 3 Fighters, 9 Infantrys and 5 S.Bombers moved from Shantung to Shansi
                3 Infantrys moved from Kwangtung to Hunan
                3 Infantrys moved from Kiangsi to Hunan
                11 Infantrys moved from N.French Indochina to Kweichow

    Purchase Units - Hisaichi
                Hisaichi buy 1 AAGun, 1 Bunker, 15 Infantrys, 1 S.Bomber and 1 Tank; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Kweichow
                    Hisaichi attack with 11 Infantrys
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 11 Infantrys in Kweichow, round 2 : 2/11 hits, 1.83 expected hits
                        Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
                    Hisaichi win, taking Kweichow from Chinese with 10 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Hunan
                    Hisaichi attack with 6 Infantrys
                    Chinese defend with 2 ArmoredCars
                        Hisaichi roll dice for 6 Infantrys in Hunan, round 2 : 2/6 hits, 1.00 expected hits
                        Chinese roll dice for 2 ArmoredCars in Hunan, round 2 : 0/2 hits, 0.33 expected hits
                        2 ArmoredCars owned by the Chinese lost in Hunan
                    Hisaichi win, taking Hunan from Chinese with 6 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Chinese: 2 ArmoredCars
                Battle in Heilungchiang
                    Hisaichi attack with 6 ArmoredCars and 1 Infantry
                    Russians defend with 1 Artillery
                        Hisaichi roll dice for 6 ArmoredCars and 1 Infantry in Heilungchiang, round 2 : 3/7 hits, 2.17 expected hits
                        Russians roll dice for 1 Artillery in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Russians lost in Heilungchiang
                    Hisaichi win, taking Heilungchiang from Russians with 6 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Artillery
                Battle in Shansi
                    Hisaichi attack with 1 Adv.Fighter, 3 Fighters, 11 Infantrys and 5 S.Bombers
                    Chinese defend with 3 Adv.Fighters, 2 ArmoredCars, 1 Elite, 8 Infantrys and 5 Tanks
                        Hisaichi roll dice for 1 Adv.Fighter, 3 Fighters, 11 Infantrys and 5 S.Bombers in Shansi, round 2 : 7/20 hits, 8.33 expected hits
                        Chinese roll dice for 3 Adv.Fighters, 2 ArmoredCars, 1 Elite, 8 Infantrys and 5 Tanks in Shansi, round 2 : 8/19 hits, 7.83 expected hits
                        2 ArmoredCars owned by the Chinese, 8 Infantrys owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in Shansi
                        Hisaichi roll dice for 1 Adv.Fighter, 3 Fighters, 3 Infantrys and 5 S.Bombers in Shansi, round 3 : 5/12 hits, 6.67 expected hits
                        Chinese roll dice for 3 Adv.Fighters, 1 Elite, 3 Infantrys and 5 Tanks in Shansi, round 3 : 4/12 hits, 5.83 expected hits
                        1 Fighter owned by the Hisaichi, 1 Tank owned by the Chinese, 1 Elite owned by the Chinese, 3 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shansi
                        Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 5 S.Bombers in Shansi, round 4 : 3/8 hits, 5.33 expected hits
                        Chinese roll dice for 3 Adv.Fighters and 4 Tanks in Shansi, round 4 : 4/7 hits, 4.00 expected hits
                    1 S.Bomber owned by the Hisaichi, 2 Fighters owned by the Hisaichi, 3 Tanks owned by the Chinese and 1 Adv.Fighter owned by the Hisaichi lost in Shansi
                    retreated to Shansi
                    Chinese win with 3 Adv.Fighters and 1 Tank remaining. Battle score for attacker is -27
                    Casualties for Hisaichi: 1 Adv.Fighter, 3 Fighters, 11 Infantrys and 1 S.Bomber
                    Casualties for Chinese: 2 ArmoredCars, 1 Elite, 8 Infantrys and 4 Tanks

    Non Combat Move - Hisaichi
                4 S.Bombers moved from Shansi to Shantung
                3 Infantrys moved from Hong Kong to Kwangtung
                3 Infantrys moved from Hong Kong to Kiangsi
                1 Battleship, 3 Destroyers, 1 Submarine, 1 T.Boat and 3 Transports moved from 84 Sea Zone to 92 Sea Zone

    Place Units - Hisaichi
                3 Infantrys placed in Peking
                1 Bunker placed in Hulunbuir
                1 AAGun, 1 Infantry and 1 Tank placed in Hulunbuir
                3 Infantrys placed in Shantung
                2 Infantrys placed in N.French Indochina
                6 Infantrys placed in Hong Kong
                1 S.Bomber placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 58 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    Hisaichi : -3.33
        Chinese : -1.33
        Russians : -0.33

    triplea_41765_His15.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - British
                2 Artillerys and 27 Infantrys moved from Burma to S.Thailand
                      British take S.Thailand from Thai
                2 Elites and 5 Infantrys moved from Rajputana to Baluchistan
                3 Infantrys moved from Hyderabad to Madras
                4 Infantrys moved from Hyderabad to Rajputana
                1 Artillery moved from Delhi to Rajputana
                1 Artillery and 3 Infantrys moved from Delhi to Bihar
                2 Infantrys moved from Hyderabad to Mysore
                1 Infantry moved from Vancouver to 80 Sea Zone
                1 Infantry moved from Yukon to 80 Sea Zone
                2 Infantrys and 1 Transport moved from 80 Sea Zone to 73 Sea Zone
                2 Infantrys moved from 73 Sea Zone to Amchitka
                      Americans take Amchitka from Yamamoto

    Purchase Units - British
                British buy 2 Elites, 22 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - British

    Non Combat Move - British

    Place Units - British
                7 Infantrys and 1 Tank placed in London
                2 Infantrys placed in Bombay
                5 Infantrys placed in Madras
                2 Infantrys placed in Montreal
                2 Elites and 1 Infantry placed in Vancouver
                5 Infantrys placed in Delhi

    Turn Complete - British
                British collect 49 PUs; end with 49 PUs

    triplea_41765_Bri15.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Anzac
                1 S.Submarine moved from 122 Sea Zone to 70 Sea Zone
                1 Infantry moved from South Australia to 70 Sea Zone
                1 Infantry and 1 S.Submarine moved from 70 Sea Zone to 65 Sea Zone
                1 Infantry moved from 65 Sea Zone to Malaya
                1 S.Submarine moved from 122 Sea Zone to 70 Sea Zone
                1 Infantry moved from South Australia to 70 Sea Zone
                1 Infantry and 1 S.Submarine moved from 70 Sea Zone to 65 Sea Zone
                1 Infantry moved from 65 Sea Zone to Malaya

    Purchase Units - Anzac
                Anzac buy 1 Adv.Fighter and 10 Infantrys; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Malaya
                    Anzac attack with 2 Infantrys
                    Thai defend with 1 Bunker and 1 Factory
                        Anzac roll dice for 2 Infantrys in Malaya, round 2 :  0/2 hits
                        Thai roll dice for 1 Bunker in Malaya, round 2 :  0/1 hits
                        Anzac roll dice for 2 Infantrys in Malaya, round 3 :  0/2 hits
                        Thai roll dice for 1 Bunker in Malaya, round 3 :  0/1 hits
                        Anzac roll dice for 2 Infantrys in Malaya, round 4 :  0/2 hits
                        Thai roll dice for 1 Bunker in Malaya, round 4 :  0/1 hits
                        Anzac roll dice for 2 Infantrys in Malaya, round 5 :  0/2 hits
                        Thai roll dice for 1 Bunker in Malaya, round 5 :  0/1 hits
                        Anzac roll dice for 2 Infantrys in Malaya, round 6 :  0/2 hits
                        Thai roll dice for 1 Bunker in Malaya, round 6 :  0/1 hits
                        Anzac roll dice for 2 Infantrys in Malaya, round 7 :  0/2 hits
                        Thai roll dice for 1 Bunker in Malaya, round 7 :  0/1 hits
                        Anzac roll dice for 2 Infantrys in Malaya, round 8 :  0/2 hits
                        Thai roll dice for 1 Bunker in Malaya, round 8 :  0/1 hits
                        Anzac roll dice for 2 Infantrys in Malaya, round 9 :  1/2 hits
                    Units damaged: 1 Bunker owned by the Thai
                        Thai roll dice for 1 Bunker in Malaya, round 9 :  1/1 hits
                        1 Infantry owned by the Anzac lost in Malaya
                        Anzac roll dice for 1 Infantry in Malaya, round 10 :  0/1 hits
                        Thai roll dice for 1 Bunker in Malaya, round 10 :  0/1 hits
                        Anzac roll dice for 1 Infantry in Malaya, round 11 :  0/1 hits
                        Thai roll dice for 1 Bunker in Malaya, round 11 :  0/1 hits
                        Anzac roll dice for 1 Infantry in Malaya, round 12 :  0/1 hits
                        Thai roll dice for 1 Bunker in Malaya, round 12 :  0/1 hits
                        Anzac roll dice for 1 Infantry in Malaya, round 13 :  0/1 hits
                        Thai roll dice for 1 Bunker in Malaya, round 13 :  1/1 hits
                        1 Infantry owned by the Anzac lost in Malaya
                    Thai win with 1 Bunker remaining. Battle score for attacker is -4
                    Casualties for Anzac: 2 Infantrys

    Non Combat Move - Anzac
                1 AAGun and 8 Infantrys moved from South Australia to New South Wales

    Place Units - Anzac
                6 Infantrys placed in Canberra
                3 Infantrys placed in Townsville
                1 Adv.Fighter and 1 Infantry placed in Broome

    Turn Complete - Anzac
                Anzac collect 29 PUs; end with 29 PUs

    triplea_41765_Anz15.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Dutch
                3 Adv.Fighters moved from East And South Borneo to S.Thailand
                2 Fighters moved from Banjarmasin to S.Thailand
                1 Adv.Fighter moved from Banjarmasin to S.Thailand

    Purchase Units - Dutch
                Dutch buy 1 Adv.Fighter and 2 Fighters; Remaining resources: 0 PUs;

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Adv.Fighter and 2 Fighters placed in Banjarmasin

    Turn Complete - Dutch
                Dutch collect 26 PUs; end with 26 PUs

    triplea_41765_Dut15.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Finns
                1 Elite and 4 Infantrys moved from Tampere to Kotka
                1 Elite and 13 Infantrys moved from Oulu to N.Karelia
                2 Artillerys, 1 Elite and 2 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Kotka
                    Finns attack with 1 Elite and 4 Infantrys
                    Russians defend with 1 ArmoredCar
                        Finns roll dice for 1 Elite and 4 Infantrys in Kotka, round 2 : 2/5 hits, 1.00 expected hits
                        Russians roll dice for 1 ArmoredCar in Kotka, round 2 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Russians lost in Kotka
                    Finns win, taking Kotka from Russians with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 ArmoredCar
                Battle in N.Karelia
                    Finns attack with 1 Elite and 13 Infantrys
                    Russians defend with 1 Artillery and 2 Infantrys
                        Finns roll dice for 1 Elite and 13 Infantrys in N.Karelia, round 2 : 5/14 hits, 2.50 expected hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in N.Karelia
                    Finns win, taking N.Karelia from Russians with 1 Elite and 12 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Finns: 1 Infantry
                    Casualties for Russians: 1 Artillery and 2 Infantrys

    Non Combat Move - Finns
                1 Infantry moved from Helsinki to Tampere

    Place Units - Finns
                2 Artillerys and 3 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Finns : 3.50
        Russians : -0.17

    triplea_41765_Fin15.tsvg

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