Whackamatt (Axis) vs dawgoneit (Allies) Combo 3ish
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - British
2 Infantrys moved from Dover to Manchester
2 Artillerys moved from London to Manchester
1 Infantry moved from London to Manchester
1 Adv.Fighter and 5 Infantrys moved from London to Wales
1 Fighter moved from London to Manchester
1 Elite, 8 Infantrys and 2 Tanks moved from Baluchistan to E.Iran
5 Infantrys moved from Rajputana to Baluchistan
2 Elites and 3 Infantrys moved from Delhi to Rajputana
1 Infantry moved from Yunnan to N.Thailand
British take N.Thailand from Thai
2 Artillerys and 27 Infantrys moved from Yunnan to BurmaPurchase Units - British
British buy 2 Artillerys, 5 Infantrys, 8 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - British
Battle in Burma
British attack with 2 Artillerys and 27 Infantrys
Thai defend with 1 Infantry
British roll dice for 2 Artillerys and 27 Infantrys in Burma, round 2 : 9/29 hits
Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits
1 Infantry owned by the Thai lost in Burma
British win, taking Burma from Thai with 2 Artillerys and 27 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Manchester
British attack with 2 Artillerys, 1 Fighter and 3 Infantrys
Germans defend with 1 AAGun, 3 Artillerys, 1 Factory and 2 Infantrys
AA fire in Manchester : 0/1 hits
British roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Manchester, round 2 : 0/6 hits
Germans roll dice for 3 Artillerys and 2 Infantrys in Manchester, round 2 : 0/5 hits
British roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Manchester, round 3 : 0/6 hits
Germans roll dice for 3 Artillerys and 2 Infantrys in Manchester, round 3 : 0/5 hits
British roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Manchester, round 4 : 1/6 hits
Germans roll dice for 3 Artillerys and 2 Infantrys in Manchester, round 4 : 1/5 hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Manchester
British roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Manchester, round 5 : 0/5 hits
Germans roll dice for 3 Artillerys and 1 Infantry in Manchester, round 5 : 0/4 hits
British roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Manchester, round 6 : 0/5 hits
Germans roll dice for 3 Artillerys and 1 Infantry in Manchester, round 6 : 1/4 hits
1 Infantry owned by the British lost in Manchester
British roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Manchester, round 7 : 0/4 hits
Germans roll dice for 3 Artillerys and 1 Infantry in Manchester, round 7 : 1/4 hits
1 Infantry owned by the British lost in Manchester
2 Artillerys retreated to London
Germans win with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 Infantry
Casualties for British: 3 Infantrys
Battle in Wales
British attack with 1 Adv.Fighter and 5 Infantrys
Germans defend with 1 AAGun, 2 Elites, 1 Factory, 1 Infantry and 1 Tank
AA fire in Wales : 0/1 hits
British roll dice for 1 Adv.Fighter and 5 Infantrys in Wales, round 2 : 2/6 hits
Germans roll dice for 2 Elites, 1 Infantry and 1 Tank in Wales, round 2 : 4/4 hits
1 Elite owned by the Germans, 1 Infantry owned by the Germans and 4 Infantrys owned by the British lost in Wales
British roll dice for 1 Adv.Fighter and 1 Infantry in Wales, round 3 : 0/2 hits
Germans roll dice for 1 Elite and 1 Tank in Wales, round 3 : 1/2 hits
1 Infantry owned by the British lost in Wales
retreated to Wales
Germans win with 1 Elite and 1 Tank remaining. Battle score for attacker is -5
Casualties for Germans: 1 Elite and 1 Infantry
Casualties for British: 5 Infantrys
Battle in E.Iran
British attack with 1 Elite, 8 Infantrys and 2 Tanks
Germans defend with 2 Bunkers, 1 Factory and 5 HeavyTanks; Italians defend with 1 Fighter
British roll dice for 1 Elite, 8 Infantrys and 2 Tanks in E.Iran, round 2 : 3/11 hits
Germans roll dice for 2 Bunkers, 1 Fighter and 5 HeavyTanks in E.Iran, round 2 : 4/8 hits
1 Fighter owned by the Italians, 4 Infantrys owned by the British and 2 Bunkers owned by the Germans lost in E.Iran
British roll dice for 1 Elite, 4 Infantrys and 2 Tanks in E.Iran, round 3 : 3/7 hits
Germans roll dice for 5 HeavyTanks in E.Iran, round 3 : 5/5 hits
1 Elite owned by the British, 3 HeavyTanks owned by the Germans and 4 Infantrys owned by the British lost in E.Iran
British roll dice for 2 Tanks in E.Iran, round 4 : 1/2 hits
Germans roll dice for 2 HeavyTanks in E.Iran, round 4 : 1/2 hits
1 HeavyTank owned by the Germans and 1 Tank owned by the British lost in E.Iran
British roll dice for 1 Tank in E.Iran, round 5 : 1/1 hits
Germans roll dice for 1 HeavyTank in E.Iran, round 5 : 1/1 hits
1 HeavyTank owned by the Germans and 1 Tank owned by the British lost in E.Iran
Germans win with no units remaining. Battle score for attacker is 26
Casualties for Germans: 2 Bunkers and 5 HeavyTanks
Casualties for British: 1 Elite, 8 Infantrys and 2 Tanks
Casualties for Italians: 1 FighterNon Combat Move - British
1 Adv.Fighter moved from Wales to London
1 Fighter moved from Manchester to LondonPlace Units - British
8 Tanks placed in London
1 Transport placed in 80 Sea Zone
2 Artillerys placed in Delhi
3 Infantrys placed in Delhi
Turning on Edit Mode
EDIT: Removing units owned by British from Bombay: 2 Infantrys
EDIT: Adding units owned by British to Rajputana: 2 Infantrys
EDIT: Removing units owned by British from Madras: 5 Infantrys
EDIT: Adding units owned by British to Hyderabad: 5 Infantrys
EDIT: Turning off Edit Mode
2 Infantrys placed in MadrasTurn Complete - British
British collect 55 PUs; end with 55 PUs -
quite a battle here huh.
Battle in Manchester
British attack with 2 Artillerys, 1 Fighter and 3 Infantrys
Germans defend with 1 AAGun, 3 Artillerys, 1 Factory and 2 Infantrys
AA fire in Manchester : 0/1 hits
British roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Manchester, round 2 : 0/6 hits
Germans roll dice for 3 Artillerys and 2 Infantrys in Manchester, round 2 : 0/5 hits
British roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Manchester, round 3 : 0/6 hits
Germans roll dice for 3 Artillerys and 2 Infantrys in Manchester, round 3 : 0/5 hits
British roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Manchester, round 4 : 1/6 hits
Germans roll dice for 3 Artillerys and 2 Infantrys in Manchester, round 4 : 1/5 hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Manchester
British roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Manchester, round 5 : 0/5 hits
Germans roll dice for 3 Artillerys and 1 Infantry in Manchester, round 5 : 0/4 hits
British roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Manchester, round 6 : 0/5 hits
Germans roll dice for 3 Artillerys and 1 Infantry in Manchester, round 6 : 1/4 hits
1 Infantry owned by the British lost in Manchester
British roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Manchester, round 7 : 0/4 hits
Germans roll dice for 3 Artillerys and 1 Infantry in Manchester, round 7 : 1/4 hits
1 Infantry owned by the British lost in Manchester
2 Artillerys retreated to London
Germans win with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 Infantry -
A whole lot of missing!
don’t forget Anzac/dutch
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Anzac
1 Adv.Fighter moved from Broome to 67 Sea Zone
1 Submarine moved from 113 Sea Zone to 67 Sea ZonePurchase Units - Anzac
Anzac buy 1 Destroyer and 2 S.Submarines; Remaining resources: 1 PUs;Combat - Anzac
Battle in 67 Sea Zone
Anzac attack with 1 Adv.Fighter and 1 Submarine
Yamamoto defend with 1 B.Carrier, 1 Destroyer and 3 Fighters
Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits
Anzac roll dice for 1 Adv.Fighter in 67 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 B.Carrier, 1 Destroyer and 3 Fighters in 67 Sea Zone, round 2 : 1/5 hits
1 Submarine owned by the Anzac lost in 67 Sea Zone
Anzac roll dice for 1 Adv.Fighter in 67 Sea Zone, round 3 : 1/1 hits
Yamamoto roll dice for 1 B.Carrier, 1 Destroyer and 3 Fighters in 67 Sea Zone, round 3 : 2/5 hits
1 Destroyer owned by the Yamamoto and 1 Adv.Fighter owned by the Anzac lost in 67 Sea Zone
Yamamoto win with 1 B.Carrier and 3 Fighters remaining. Battle score for attacker is -9
Casualties for Yamamoto: 1 Destroyer
Casualties for Anzac: 1 Adv.Fighter and 1 SubmarineNon Combat Move - Anzac
10 Infantrys moved from New South Wales to South Australia
1 AAGun moved from Queensland to South Australia
1 Infantry moved from Queensland to TownsvillePlace Units - Anzac
1 Destroyer and 2 S.Submarines placed in 122 Sea ZoneTurn Complete - Anzac
Anzac collect 29 PUs; end with 30 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Dutch
3 Adv.Fighters and 2 Fighters moved from East And South Borneo to 107 Sea Zone
1 Fighter moved from Banjarmasin to 67 Sea Zone
1 Adv.Fighter moved from Banjarmasin to 67 Sea ZonePurchase Units - Dutch
Dutch buy 1 Adv.Fighter and 2 Fighters; Remaining resources: 0 PUs;Combat - Dutch
Battle in 107 Sea Zone
Dutch attack with 3 Adv.Fighters and 2 Fighters
Yamamoto defend with 2 B.Transports, 2 Cruisers and 1 Destroyer
Dutch roll dice for 3 Adv.Fighters and 2 Fighters in 107 Sea Zone, round 2 : 2/5 hits
Yamamoto roll dice for 2 B.Transports, 2 Cruisers and 1 Destroyer in 107 Sea Zone, round 2 : 0/5 hits
2 B.Transports owned by the Yamamoto lost in 107 Sea Zone
Dutch roll dice for 3 Adv.Fighters and 2 Fighters in 107 Sea Zone, round 3 : 3/5 hits
Yamamoto roll dice for 2 Cruisers and 1 Destroyer in 107 Sea Zone, round 3 : 2/3 hits
2 Cruisers owned by the Yamamoto, 2 Fighters owned by the Dutch and 1 Destroyer owned by the Yamamoto lost in 107 Sea Zone
Dutch win with 3 Adv.Fighters remaining. Battle score for attacker is 32
Casualties for Yamamoto: 2 B.Transports, 2 Cruisers and 1 Destroyer
Casualties for Dutch: 2 Fighters
Battle in 67 Sea Zone
Dutch attack with 1 Adv.Fighter and 1 Fighter
Yamamoto defend with 1 B.Carrier and 3 Fighters
Dutch roll dice for 1 Adv.Fighter and 1 Fighter in 67 Sea Zone, round 2 : 0/2 hits
Yamamoto roll dice for 1 B.Carrier and 3 Fighters in 67 Sea Zone, round 2 : 1/4 hits
1 Fighter owned by the Dutch lost in 67 Sea Zone
Dutch roll dice for 1 Adv.Fighter in 67 Sea Zone, round 3 : 1/1 hits
Yamamoto roll dice for 1 B.Carrier and 3 Fighters in 67 Sea Zone, round 3 : 3/4 hits
1 Adv.Fighter owned by the Dutch and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone
Yamamoto win with 1 B.Carrier and 2 Fighters remaining. Battle score for attacker is -10
Casualties for Yamamoto: 1 Fighter
Casualties for Dutch: 1 Adv.Fighter and 1 FighterNon Combat Move - Dutch
3 Adv.Fighters moved from 107 Sea Zone to East And South Borneo
1 Mech.Inf moved from Amazon to 32 Sea Zone
1 Infantry moved from Suriname to 32 Sea Zone
1 Infantry, 1 Mech.Inf and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
1 Infantry and 1 Mech.Inf moved from 36 Sea Zone to French Sudan
2 Tanks moved from Rio De Janeiro to BahiaPlace Units - Dutch
1 Adv.Fighter and 2 Fighters placed in BanjarmasinTurn Complete - Dutch
Dutch collect 26 PUs; end with 26 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Finns
1 Infantry moved from Lapland to N.Karelia
Finns take N.Karelia from Russians
1 Elite and 4 Infantrys moved from Helsinki to Tampere
4 Infantrys moved from Tampere to Oulu
1 Tank moved from Helsinki to OuluPurchase Units - Finns
Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
2 Artillerys, 1 Elite and 3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Romanians
2 Infantrys moved from Odessa to Donetsk
1 Elite moved from Vinnytsia to Kiev
1 Bomber and 2 Tanks moved from Vinnytsia to Kiev
2 Tanks moved from Vinnytsia to Donetsk
1 Bomber moved from Vinnytsia to Kiev
1 Mot.Inf moved from Vinnytsia to Donetsk
1 Infantry and 3 Tanks moved from Bucharest to E.Romania
3 Tanks moved from E.Romania to Vinnytsia
1 Mech.Inf and 1 Tank moved from Greece to BulgariaPurchase Units - Romanians
Romanians buy 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Romanians
Battle in Donetsk
Romanians attack with 2 Infantrys, 1 Mot.Inf and 2 Tanks
Russians defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 2 Infantrys, 1 Mot.Inf and 2 Tanks in Donetsk, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Infantry, 1 Mot.Inf and 2 Tanks in Donetsk, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Mot.Inf and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Kiev
Romanians attack with 2 Bombers, 1 Elite and 2 Tanks
Russians defend with 1 Artillery and 3 Infantrys
Romanians roll dice for 2 Bombers, 1 Elite and 2 Tanks in Kiev, round 2 : 1/5 hits, 2.67 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Kiev, round 2 : 0/4 hits, 1.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Romanians roll dice for 2 Bombers, 1 Elite and 2 Tanks in Kiev, round 3 : 1/5 hits, 2.67 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Kiev
Romanians roll dice for 2 Bombers, 1 Elite and 2 Tanks in Kiev, round 4 : 2/5 hits, 2.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 2 Bombers, 1 Elite and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Russians: 1 Artillery and 3 InfantrysNon Combat Move - Romanians
2 Bombers moved from Kiev to VinnytsiaPlace Units - Romanians
2 Artillerys and 2 Infantrys placed in Greece
2 Elites and 2 Tanks placed in BucharestTurn Complete - Romanians
Romanians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Romanians : -3.83
Russians : -2.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Thai
4 Infantrys moved from N.French Indochina to Kweichow
1 Infantry moved from N.French Indochina to Yunnan
Thai take Yunnan from Chinese
10 Infantrys moved from N.French Indochina to N.Thailand
22 Infantrys moved from S.Thailand to N.Thailand
6 Infantrys moved from Malaya to BangkokPurchase Units - Thai
Thai buy 4 Artillerys and 2 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in Kweichow
Thai attack with 4 Infantrys
Chinese defend with 1 Infantry
Thai roll dice for 4 Infantrys in Kweichow, round 2 : 2/4 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Thai win, taking Kweichow from Chinese with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in N.Thailand
Thai attack with 32 Infantrys
British defend with 1 Infantry
Thai roll dice for 32 Infantrys in N.Thailand, round 2 : 4/32 hits, 5.33 expected hits
British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.Thailand
Thai win, taking N.Thailand from British with 32 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Thai
1 AAGun moved from S.Thailand to N.ThailandPlace Units - Thai
4 Artillerys and 2 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
British : -0.33
Chinese : -0.33
Thai : 0.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Americans
1 Bomber and 1 L.Fighter moved from Olyokminsk to Chita
1 S.Bomber moved from Alaska to Chita
2 L.Fighters moved from Alaska to Koryakia
1 Elite and 1 Tank moved from Wake to 88 Sea Zone
1 Artillery moved from Ponape to Truk
1 Infantry and 1 Marine moved from Pearl Harbor to 98 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 98 Sea Zone to 88 Sea Zone
1 Infantry and 1 Marine moved from 88 Sea Zone to Midway
Americans take Midway from Yamamoto
2 Adv.Fighters moved from San Francisco to Alaska
1 Elite, 1 Tank and 1 Transport moved from 88 Sea Zone to 73 Sea Zone
1 Elite and 1 Tank moved from 73 Sea Zone to Kiska
Americans take Kiska from Yamamoto
6 ArmoredCars moved from Yukon to Alaska
1 Cruiser and 1 Destroyer moved from 104 Sea Zone to 88 Sea Zone
2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
2 Tanks moved from Salvador to 35 Sea Zone
2 Tanks moved from Bahia to 35 Sea Zone
2 ArmoredCars moved from Bahia to 35 Sea Zone
2 ArmoredCars, 2 B.Transports and 4 Tanks moved from 35 Sea Zone to 36 Sea Zone
2 ArmoredCars and 4 Tanks moved from 36 Sea Zone to French Sudan
1 Cruiser, 1 Destroyer and 7 S.Submarines moved from 41 Sea Zone to 31 Sea Zone
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
3 ArmoredCars, 1 Elite and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
3 ArmoredCars, 2 B.Transports, 1 Elite and 1 Infantry moved from 26 Sea Zone to 32 Sea Zone
3 ArmoredCars, 1 Elite and 1 Infantry moved from 32 Sea Zone to Bahia
2 ArmoredCars moved from Colombia to BahiaPurchase Units - Americans
Americans buy 2 B.Transports, 3 Destroyers, 1 Factory, 12 Infantrys and 4 Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Koryakia
Americans attack with 2 L.Fighters
Yamamoto defend with 1 Infantry
Americans roll dice for 2 L.Fighters in Koryakia, round 2 : 1/2 hits
Yamamoto roll dice for 1 Infantry in Koryakia, round 2 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Koryakia
Americans win with 2 L.Fighters remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Chita
Americans attack with 1 Bomber, 1 L.Fighter and 1 S.Bomber
Hisaichi defend with 1 Infantry
Americans roll dice for 1 Bomber, 1 L.Fighter and 1 S.Bomber in Chita, round 2 : 2/3 hits
Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Chita
Americans win with 1 Bomber, 1 L.Fighter and 1 S.Bomber remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Americans
1 Bomber, 1 L.Fighter and 1 S.Bomber moved from Chita to N.Buryat Mongolia
2 L.Fighters moved from Koryakia to N.Buryat MongoliaPlace Units - Americans
2 Destroyers placed in 35 Sea Zone
3 Submarines placed in 26 Sea Zone
Americans undo move 2.
1 Destroyer and 4 Submarines placed in 13 Sea Zone
3 Infantrys placed in South Atlantic USA
1 Factory placed in Rio de Oro
2 B.Transports placed in 74 Sea Zone
1 Infantry placed in Alaska
2 Infantrys placed in Colombia
3 Infantrys placed in Pearl Harbor
3 Infantrys placed in South Central USATurn Complete - Americans
Americans collect 109 PUs; end with 109 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Germans
3 units repaired.
2 Infantrys moved from East Prussia to Latvia
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
1 HeavyTank moved from Lithuania to Latvia
4 Infantrys moved from Brest to Minsk
1 Infantry moved from Lithuania to Minsk
2 HeavyTanks moved from Lithuania to Minsk
1 HeavyTank moved from Lithuania to Latvia
1 Tank moved from Vinnytsia to Minsk
4 Infantrys moved from Warsaw to Brest
1 Artillery and 1 Infantry moved from Danzig to East Prussia
4 Transports moved from 21 Sea Zone to 22 Sea Zone
4 Artillerys moved from Hamburg to 22 Sea Zone
1 Elite and 3 Infantrys moved from Netherlands to 22 Sea Zone
4 Artillerys, 1 Elite, 3 Infantrys and 4 Transports moved from 22 Sea Zone to 21 Sea Zone
4 Artillerys, 1 Elite and 3 Infantrys moved from 21 Sea Zone to Dover
Germans take Dover from British
1 Infantry moved from Dublin to Northern Ireland
Germans take Northern Ireland from British
2 Infantrys moved from Normandy to 20 Sea Zone
2 Infantrys and 1 Transport moved from 20 Sea Zone to 10 Sea Zone
2 Infantrys moved from 10 Sea Zone to Iceland
Germans take Iceland from British
2 Infantrys moved from Normandy to 20 Sea Zone
2 Infantrys and 1 Transport moved from 20 Sea Zone to 17 Sea Zone
2 Infantrys moved from 17 Sea Zone to Azores
Germans take Azores from French
7 Destroyers and 2 Submarines moved from 18 Sea Zone to 17 Sea Zone
2 Destroyers moved from 20 Sea Zone to 17 Sea Zone
1 Battleship moved from 20 Sea Zone to 17 Sea Zone
7 Infantrys moved from Normandy to 20 Sea Zone
1 Infantry moved from Picardy to 20 Sea Zone
8 Infantrys and 4 Transports moved from 20 Sea Zone to 18 Sea Zone
4 Infantrys moved from 18 Sea Zone to Manchester
4 Infantrys moved from 18 Sea Zone to Wales
1 Destroyer moved from 20 Sea Zone to 18 Sea Zone
2 Artillerys moved from Hamburg to Pomerania
2 Tanks moved from Middle Norrland to Lapland
3 Mech.Infs moved from Upper Norrland to Oulu
1 Infantry moved from Upper Norrland to Lapland
1 Artillery moved from Middle Norrland to Upper Norrland
1 Tank moved from W.Iran to E.Iran
1 Tank moved from Ankara to Adana
1 Elite and 1 Tank moved from Adana to W.Iran
1 Infantry moved from Syria to Adana
3 Infantrys moved from Bohemia to KrakowPurchase Units - Germans
Germans buy 2 Artillerys, 2 Bunkers, 1 Carrier, 2 Elites, 10 HeavyTanks, 11 Infantrys, 2 Tanks and 2 Transports; Remaining resources: 0 PUs;Combat - Germans
Battle in Latvia
Germans attack with 2 HeavyTanks and 3 Infantrys
Russians defend with 3 Infantrys
Germans roll dice for 2 HeavyTanks and 3 Infantrys in Latvia, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 3 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Germans roll dice for 2 HeavyTanks and 2 Infantrys in Latvia, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 HeavyTanks and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Russians: 3 Infantrys
Battle in Minsk
Germans attack with 2 HeavyTanks, 5 Infantrys and 1 Tank
Russians defend with 1 Artillery and 5 Infantrys
Germans roll dice for 2 HeavyTanks, 5 Infantrys and 1 Tank in Minsk, round 2 : 3/8 hits, 2.67 expected hits
Russians roll dice for 1 Artillery and 5 Infantrys in Minsk, round 2 : 2/6 hits, 2.00 expected hits
3 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk
Germans roll dice for 2 HeavyTanks, 3 Infantrys and 1 Tank in Minsk, round 3 : 1/6 hits, 2.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans roll dice for 2 HeavyTanks, 2 Infantrys and 1 Tank in Minsk, round 4 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans roll dice for 2 HeavyTanks, 1 Infantry and 1 Tank in Minsk, round 5 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 Artillery in Minsk, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 2 HeavyTanks, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 4 Infantrys
Casualties for Russians: 1 Artillery and 5 InfantrysNon Combat Move - Germans
1 Adv.Fighter moved from Munster to 18 Sea ZonePlace Units - Germans
1 Carrier placed in 18 Sea Zone
2 Transports placed in 23 Sea Zone
2 Artillerys and 2 Elites placed in Hamburg
1 Bunker and 3 HeavyTanks placed in E.Iran
1 Bunker, 1 Infantry and 2 Tanks placed in W.Iran
4 HeavyTanks placed in Wales
3 HeavyTanks placed in Manchester
2 Infantrys placed in Syria
4 Infantrys placed in Vinnytsia
4 Infantrys placed in WarsawTurn Complete - Germans
Germans collect 156 PUs; end with 156 PUsCombat Hit Differential Summary :
Germans : -0.67
Russians : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Russians
1 HeavyTank moved from Erzurum to Izmir
Russians take Ankara from Germans
Russians take Izmir from Germans
1 Infantry moved from Erzurum to Adana
1 Artillery and 7 Infantrys moved from Rostov to Donetsk
1 ArmoredCar and 3 Infantrys moved from Kursk to Kiev
2 Infantrys moved from Kursk to Kiev
1 Artillery moved from Kursk to Kiev
1 HeavyTank, 18 Infantrys and 1 Tank moved from Kursk to Minsk
1 Adv.Fighter moved from Leningrad to 24 Sea Zone
1 ArmoredCar, 2 Infantrys and 1 Tank moved from Estonia to Latvia
2 Infantrys moved from Leningrad to Latvia
1 Artillery and 3 Infantrys moved from S.Karelia to N.Karelia
1 ArmoredCar moved from Leningrad to Kotka
Russians take Kotka from Finns
1 Infantry moved from Leningrad to Vyborg
3 HeavyTanks and 5 Tanks moved from Vyborg to Latvia
1 Artillery moved from Leningrad to Latvia
1 Mech.Inf moved from Leningrad to Minsk
1 Infantry moved from Ayan to Khabarovsk
Russians take Khabarovsk from Hisaichi
1 Artillery moved from Ayan to Heilungchiang
Russians take Heilungchiang from Hisaichi
1 ArmoredCar, 1 HeavyTank and 1 Tank moved from N.Buryat Mongolia to Hulunbuir
Russians take Chita from Hisaichi
4 Infantrys moved from N.Buryat Mongolia to Chita
1 ArmoredCar moved from Olyokminsk to BulunPurchase Units - Russians
Russians buy 1 Adv.Fighter, 2 Artillerys, 1 HeavyTank, 33 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Kiev
Russians attack with 1 ArmoredCar, 1 Artillery and 5 Infantrys
Romanians defend with 1 Elite and 2 Tanks
Russians roll dice for 1 ArmoredCar, 1 Artillery and 5 Infantrys in Kiev, round 2 : 2/7 hits
Romanians roll dice for 1 Elite and 2 Tanks in Kiev, round 2 : 1/3 hits
1 Infantry owned by the Russians, 1 Elite owned by the Romanians and 1 Tank owned by the Romanians lost in Kiev
Russians roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Kiev, round 3 : 0/6 hits
Romanians roll dice for 1 Tank in Kiev, round 3 : 0/1 hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Kiev, round 4 : 2/6 hits
Romanians roll dice for 1 Tank in Kiev, round 4 : 1/1 hits
1 ArmoredCar owned by the Russians and 1 Tank owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 7
Casualties for Romanians: 1 Elite and 2 Tanks
Casualties for Russians: 1 ArmoredCar and 1 Infantry
Battle in Hulunbuir
Russians attack with 1 ArmoredCar, 1 HeavyTank and 1 Tank
Hisaichi defend with 1 Factory and 3 Infantrys
Russians roll dice for 1 ArmoredCar, 1 HeavyTank and 1 Tank in Hulunbuir, round 2 : 1/3 hits
Hisaichi roll dice for 3 Infantrys in Hulunbuir, round 2 : 1/3 hits
1 ArmoredCar owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 1 HeavyTank and 1 Tank in Hulunbuir, round 3 : 1/2 hits
Hisaichi roll dice for 2 Infantrys in Hulunbuir, round 3 : 0/2 hits
1 Infantry owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 1 HeavyTank and 1 Tank in Hulunbuir, round 4 : 1/2 hits
Hisaichi roll dice for 1 Infantry in Hulunbuir, round 4 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 3 Infantrys
Casualties for Russians: 1 ArmoredCar
Battle in 24 Sea Zone
Russians attack with 1 Adv.Fighter
Germans defend with 1 T.Boat; Finns defend with 1 Transport
Russians roll dice for 1 Adv.Fighter in 24 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 T.Boat and 1 Transport in 24 Sea Zone, round 2 : 0/2 hits
1 Transport owned by the Finns lost in 24 Sea Zone
Russians roll dice for 1 Adv.Fighter in 24 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 T.Boat in 24 Sea Zone, round 3 : 0/1 hits
1 T.Boat owned by the Germans lost in 24 Sea Zone
Russians win with 1 Adv.Fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 T.Boat
Casualties for Finns: 1 Transport
Battle in Donetsk
Russians attack with 1 Artillery and 7 Infantrys
Romanians defend with 1 Mot.Inf and 2 Tanks
Russians roll dice for 1 Artillery and 7 Infantrys in Donetsk, round 2 : 3/8 hits
Romanians roll dice for 1 Mot.Inf and 2 Tanks in Donetsk, round 2 : 0/3 hits
1 Mot.Inf owned by the Romanians and 2 Tanks owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery and 7 Infantrys remaining. Battle score for attacker is 15
Casualties for Romanians: 1 Mot.Inf and 2 Tanks
Battle in N.Karelia
Russians attack with 1 Artillery and 3 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 3 Infantrys in N.Karelia, round 2 : 0/4 hits
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in N.Karelia
Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 3 : 1/3 hits
Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits
1 Infantry owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Minsk
Russians attack with 1 HeavyTank, 18 Infantrys, 1 Mech.Inf and 1 Tank
Germans defend with 2 HeavyTanks, 1 Infantry and 1 Tank
Russians roll dice for 1 HeavyTank, 18 Infantrys, 1 Mech.Inf and 1 Tank in Minsk, round 2 : 7/21 hits
Germans roll dice for 2 HeavyTanks, 1 Infantry and 1 Tank in Minsk, round 2 : 1/4 hits
2 HeavyTanks owned by the Germans, 1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 HeavyTank, 17 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 19
Casualties for Germans: 2 HeavyTanks, 1 Infantry and 1 Tank
Casualties for Russians: 1 Infantry
Battle in Adana
Russians attack with 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Infantry in Adana, round 2 : 0/1 hits
Germans roll dice for 1 Infantry in Adana, round 2 : 0/1 hits
Russians roll dice for 1 Infantry in Adana, round 3 : 0/1 hits
Germans roll dice for 1 Infantry in Adana, round 3 : 0/1 hits
Russians roll dice for 1 Infantry in Adana, round 4 : 0/1 hits
Germans roll dice for 1 Infantry in Adana, round 4 : 0/1 hits
Russians roll dice for 1 Infantry in Adana, round 5 : 0/1 hits
Germans roll dice for 1 Infantry in Adana, round 5 : 0/1 hits
Russians roll dice for 1 Infantry in Adana, round 6 : 0/1 hits
Germans roll dice for 1 Infantry in Adana, round 6 : 1/1 hits
1 Infantry owned by the Russians lost in Adana
Germans win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in Latvia
Russians attack with 1 ArmoredCar, 1 Artillery, 3 HeavyTanks, 4 Infantrys and 6 Tanks
Germans defend with 2 HeavyTanks and 2 Infantrys
Russians roll dice for 1 ArmoredCar, 1 Artillery, 3 HeavyTanks, 4 Infantrys and 6 Tanks in Latvia, round 2 : 6/15 hits
Germans roll dice for 2 HeavyTanks and 2 Infantrys in Latvia, round 2 : 1/4 hits
2 HeavyTanks owned by the Germans, 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 ArmoredCar, 1 Artillery, 3 HeavyTanks, 3 Infantrys and 6 Tanks remaining. Battle score for attacker is 16
Casualties for Germans: 2 HeavyTanks and 2 Infantrys
Casualties for Russians: 1 InfantryNon Combat Move - Russians
5 Infantrys moved from Tula to Kursk
1 Artillery and 5 Infantrys moved from Yaroslavl to Kursk
1 Tank moved from Moscow to Kursk
4 Infantrys moved from Moscow to Tula
5 Infantrys moved from Moscow to Yaroslavl
4 Infantrys moved from S.Karelia to Leningrad
1 Adv.Fighter moved from 24 Sea Zone to Leningrad
1 ArmoredCar moved from Arkhangelsk to Leningrad
3 Infantrys moved from Arkhangelsk to S.Karelia
1 Infantry moved from Georgia to Erzurum
5 Infantrys moved from Astrakhan to Azerbaijan
2 Infantrys moved from Georgia to Rostov
1 Artillery moved from Stalingrad to Rostov
4 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Azerbaijan
1 AAGun and 3 Infantrys moved from Chimkent to Uzbekistan
2 Infantrys moved from Tashkent to Uzbekistan
5 Infantrys moved from Ufa to Chimkent
5 Infantrys moved from Sverdlovsk to Ufa
1 Artillery, 1 HeavyTank and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 HeavyTank moved from N.Buryat Mongolia to Chita
1 Infantry moved from Evenkia to Olyokminsk
3 Infantrys moved from Evenkia to Olyokminsk
2 Infantrys moved from Sibirsky to Evenkia
2 Infantrys moved from Sibirsky to Evenkia
1 Tank moved from Sibirsky to Olyokminsk
1 HeavyTank moved from Sibirsky to OlyokminskPlace Units - Russians
3 Infantrys placed in Georgia
1 Artillery and 4 Infantrys placed in Stalingrad
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
10 Infantrys placed in Moscow
1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf placed in Leningrad
1 HeavyTank, 4 Infantrys and 1 Tank placed in Sibirsky
1 Artillery and 3 Infantrys placed in ArkhangelskTurn Complete - Russians
Russians collect 113 PUs; end with 113 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Italians
9 Destroyers and 7 Submarines moved from 42 Sea Zone to 41 Sea Zone
1 Destroyer moved from 44 Sea Zone to 42 Sea Zone
4 Infantrys moved from Tunis to N.Tunisia
4 Infantrys moved from S.Tunisia to S.Algeria
Italians take S.Algeria from French
3 Infantrys moved from Tripoli to S.Tunisia
6 Infantrys moved from Rome to Tuscany
1 Artillery and 6 Infantrys moved from Valencia to La Mancha
4 Infantrys moved from Catalonia to La Mancha
4 Infantrys moved from Palestine to Lower Egypt
6 Infantrys moved from Cairo to Lower Egypt
1 Cruiser, 1 Destroyer and 1 Transport moved from 58 Sea Zone to 63 Sea Zone
1 HeavyTank and 3 Mech.Infs moved from Cape Town to Mozambique
2 Infantrys moved from French Equatorial Africa to Belgian Congo
1 Infantry moved from Darfur to French Equatorial Africa
2 Infantrys moved from Hun to Tripoli
1 Fighter moved from Hun to French Equatorial Africa
2 Tanks moved from French Equatorial Africa to Belgian CongoPurchase Units - Italians
Italians buy 2 Artillerys, 2 Bunkers, 10 Infantrys, 3 S.Submarines, 1 Submarine and 2 Tanks; Remaining resources: 1 PUs;Combat - Italians
Battle in La Mancha
Italians attack with 1 Artillery and 10 Infantrys
Neutral defend with 2 Infantrys
Italians roll dice for 1 Artillery and 10 Infantrys in La Mancha, round 2 : 3/11 hits, 2.17 expected hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in La Mancha
Italians loses 0 PUs for violating La Manchas neutrality.
Italians win, taking La Mancha from Neutral with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Mozambique
Italians attack with 1 HeavyTank and 3 Mech.Infs
Neutral defend with 1 Infantry
Italians roll dice for 1 HeavyTank and 3 Mech.Infs in Mozambique, round 2 : 1/4 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Mozambique
Italians loses 0 PUs for violating Mozambiques neutrality.
Italians win, taking Mozambique from Neutral with 1 HeavyTank and 3 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Belgian Congo
Italians attack with 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Italians roll dice for 2 Infantrys and 2 Tanks in Belgian Congo, round 2 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in Belgian Congo
Italians roll dice for 1 Infantry and 2 Tanks in Belgian Congo, round 3 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Belgian Congo
Italians loses 0 PUs for violating Belgian Congos neutrality.
Italians win, taking Belgian Congo from Neutral with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Italians: 2 Infantrys
Casualties for Neutral: 2 Infantrys
Battle in 41 Sea Zone
Italians attack with 9 Destroyers and 7 Submarines
Americans defend with 1 Destroyer
Italians roll dice for 7 Submarines in 41 Sea Zone, round 2 : 5/7 hits, 2.33 expected hits
Americans roll dice for 1 Destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 41 Sea Zone
Italians win with 9 Destroyers and 7 Submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in N.Tunisia
Italians attack with 4 Infantrys
French defend with 1 Elite
Italians roll dice for 4 Infantrys in N.Tunisia, round 2 : 2/4 hits, 0.67 expected hits
French roll dice for 1 Elite in N.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the French and 1 Infantry owned by the Italians lost in N.Tunisia
Italians win, taking N.Tunisia from French with 3 Infantrys remaining. Battle score for attacker is 1
Casualties for Italians: 1 Infantry
Casualties for French: 1 EliteNon Combat Move - Italians
Place Units - Italians
1 Bunker and 2 Tanks placed in Cape Town
3 S.Submarines placed in 62 Sea Zone
1 Bunker and 3 Infantrys placed in French Equatorial Africa
2 Artillerys and 2 Infantrys placed in Tunis
3 Infantrys placed in Hun
1 Submarine placed in 43 Sea Zone
2 Infantrys placed in KufraTurn Complete - Italians
Italians collect 93 PUs; end with 94 PUsCombat Hit Differential Summary :
Neutral : 0.67
Italians : 3.67
French : 0.67
Americans : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Purchase Units - French
French buy 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Non Combat Move - French
4 Tanks moved from E.Morocco to MauritaniaPlace Units - French
2 Infantrys and 2 Tanks placed in E.Morocco
2 Infantrys placed in ChurchillTurn Complete - French
French collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Yamamoto
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 Fighters moved from 67 Sea Zone to 122 Sea Zone
1 Fighter moved from Port Moresby to 122 Sea Zone
EDIT: 3 Fighters moved from Port Moresby to 122 Sea Zone
EDIT: 2 Fighters moved from Port Moresby to 122 Sea Zone
4 Elites moved from Peking to Hulunbuir
1 Adv.Fighter moved from Tokyo to Hulunbuir
8 Infantrys moved from Tokyo to 84 Sea Zone
1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 75 Sea Zone
4 Infantrys moved from 75 Sea Zone to Khabarovsk
1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 75 Sea Zone
4 Infantrys moved from 75 Sea Zone to Ayan
Yamamoto take Ayan from Russians
1 Infantry moved from Tokyo to 84 Sea Zone
6 Battleships, 2 Carriers, 2 Destroyers, 1 Fighter, 1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Okhotsk
Yamamoto take Okhotsk from Russians
2 Elites and 2 Infantrys moved from Tokyo to TohokuPurchase Units - Yamamoto
Yamamoto buy 2 B.Carriers, 2 B.Transports, 3 Destroyers and 4 Infantrys; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Khabarovsk
Yamamoto attack with 4 Infantrys
Russians defend with 1 Infantry
Yamamoto roll dice for 6 Battleships in Khabarovsk, round 2 : 5/6 hits, 4.00 expected hits
1 Infantry owned by the Russians lost in Khabarovsk
Yamamoto win, taking Khabarovsk from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Hulunbuir
Yamamoto attack with 1 Adv.Fighter and 4 Elites
Russians defend with 1 Factory, 1 HeavyTank and 1 Tank
Yamamoto roll dice for 1 Adv.Fighter and 4 Elites in Hulunbuir, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 HeavyTank and 1 Tank in Hulunbuir, round 2 : 1/2 hits, 1.17 expected hits
1 Elite owned by the Yamamoto, 1 Tank owned by the Russians and 1 HeavyTank owned by the Russians lost in Hulunbuir
Yamamoto win, taking Hulunbuir from Russians with 1 Adv.Fighter and 3 Elites remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Elite
Casualties for Russians: 1 HeavyTank and 1 Tank
Battle in 122 Sea Zone
Yamamoto attack with 8 Fighters
Anzac defend with 1 Destroyer, 2 S.Submarines and 2 Transports
Yamamoto roll dice for 8 Fighters in 122 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
Anzac roll dice for 1 Destroyer and 2 Transports in 122 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
2 Transports owned by the Anzac and 1 Destroyer owned by the Anzac lost in 122 Sea Zone
2 S.Submarines owned by the Anzac Submerged
Yamamoto win with 8 Fighters remaining. Battle score for attacker is 20
Casualties for Anzac: 1 Destroyer and 2 TransportsNon Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 B.Carrier moved from 67 Sea Zone to 114 Sea Zone
2 Fighters moved from 122 Sea Zone to 114 Sea Zone
EDIT: 6 Fighters moved from 122 Sea Zone to 114 Sea Zone
1 Adv.Fighter moved from Hulunbuir to Peking
1 Fighter moved from 75 Sea Zone to ShantungPlace Units - Yamamoto
2 B.Carriers and 1 Destroyer placed in 114 Sea Zone
2 B.Transports and 2 Destroyers placed in 107 Sea Zone
4 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
Yamamoto : 1.50
Anzac : -0.67
Russians : -0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Chinese
4 Infantrys moved from Suiyuan to Chahar
3 Infantrys moved from Hupeh to Kweichow
2 ArmoredCars moved from Shansi to Hunan
1 Elite and 2 Infantrys moved from Shensi to Shansi
3 Adv.Fighters moved from Shansi to Kweichow
1 Elite and 3 Infantrys moved from Lanchow to Szechwan
2 ArmoredCars and 2 Tanks moved from Ningsia to Shansi
2 Infantrys moved from Shansi to Hupeh
4 Infantrys moved from South Gobi to Suiyuan
2 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
2 ArmoredCars, 1 Elite, 1 Infantry and 2 Tanks moved from Hsining to E.Qinghai
2 ArmoredCars and 2 Tanks moved from E.Qinghai to Ningsia
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Chahar
Chinese attack with 4 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 4 Infantrys in Chahar, round 2 : 3/4 hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hunan
Chinese attack with 2 ArmoredCars
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 ArmoredCars in Hunan, round 2 : 1/2 hits
Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Kweichow
Chinese attack with 3 Adv.Fighters and 3 Infantrys
Thai defend with 4 Infantrys
Chinese roll dice for 3 Adv.Fighters and 3 Infantrys in Kweichow, round 2 : 0/6 hits
Thai roll dice for 4 Infantrys in Kweichow, round 2 : 1/4 hits
1 Infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 Adv.Fighters and 2 Infantrys in Kweichow, round 3 : 2/5 hits
Thai roll dice for 4 Infantrys in Kweichow, round 3 : 1/4 hits
2 Infantrys owned by the Thai and 1 Infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 Adv.Fighters and 1 Infantry in Kweichow, round 4 : 2/4 hits
Thai roll dice for 2 Infantrys in Kweichow, round 4 : 0/2 hits
2 Infantrys owned by the Thai lost in Kweichow
Chinese win, taking Kweichow from Thai with 3 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Casualties for Thai: 4 InfantrysNon Combat Move - Chinese
3 Adv.Fighters moved from Kweichow to ShansiPlace Units - Chinese
1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Hisaichi
6 ArmoredCars moved from Changchun to Heilungchiang
1 Infantry moved from Kirin to Heilungchiang
2 Infantrys moved from Anhwei to Shansi
1 Adv.Fighter, 3 Fighters, 9 Infantrys and 5 S.Bombers moved from Shantung to Shansi
3 Infantrys moved from Kwangtung to Hunan
3 Infantrys moved from Kiangsi to Hunan
11 Infantrys moved from N.French Indochina to KweichowPurchase Units - Hisaichi
Hisaichi buy 1 AAGun, 1 Bunker, 15 Infantrys, 1 S.Bomber and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Kweichow
Hisaichi attack with 11 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 11 Infantrys in Kweichow, round 2 : 2/11 hits, 1.83 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 10 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hunan
Hisaichi attack with 6 Infantrys
Chinese defend with 2 ArmoredCars
Hisaichi roll dice for 6 Infantrys in Hunan, round 2 : 2/6 hits, 1.00 expected hits
Chinese roll dice for 2 ArmoredCars in Hunan, round 2 : 0/2 hits, 0.33 expected hits
2 ArmoredCars owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 6 Infantrys remaining. Battle score for attacker is 8
Casualties for Chinese: 2 ArmoredCars
Battle in Heilungchiang
Hisaichi attack with 6 ArmoredCars and 1 Infantry
Russians defend with 1 Artillery
Hisaichi roll dice for 6 ArmoredCars and 1 Infantry in Heilungchiang, round 2 : 3/7 hits, 2.17 expected hits
Russians roll dice for 1 Artillery in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 6 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Shansi
Hisaichi attack with 1 Adv.Fighter, 3 Fighters, 11 Infantrys and 5 S.Bombers
Chinese defend with 3 Adv.Fighters, 2 ArmoredCars, 1 Elite, 8 Infantrys and 5 Tanks
Hisaichi roll dice for 1 Adv.Fighter, 3 Fighters, 11 Infantrys and 5 S.Bombers in Shansi, round 2 : 7/20 hits, 8.33 expected hits
Chinese roll dice for 3 Adv.Fighters, 2 ArmoredCars, 1 Elite, 8 Infantrys and 5 Tanks in Shansi, round 2 : 8/19 hits, 7.83 expected hits
2 ArmoredCars owned by the Chinese, 8 Infantrys owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in Shansi
Hisaichi roll dice for 1 Adv.Fighter, 3 Fighters, 3 Infantrys and 5 S.Bombers in Shansi, round 3 : 5/12 hits, 6.67 expected hits
Chinese roll dice for 3 Adv.Fighters, 1 Elite, 3 Infantrys and 5 Tanks in Shansi, round 3 : 4/12 hits, 5.83 expected hits
1 Fighter owned by the Hisaichi, 1 Tank owned by the Chinese, 1 Elite owned by the Chinese, 3 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shansi
Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 5 S.Bombers in Shansi, round 4 : 3/8 hits, 5.33 expected hits
Chinese roll dice for 3 Adv.Fighters and 4 Tanks in Shansi, round 4 : 4/7 hits, 4.00 expected hits
1 S.Bomber owned by the Hisaichi, 2 Fighters owned by the Hisaichi, 3 Tanks owned by the Chinese and 1 Adv.Fighter owned by the Hisaichi lost in Shansi
retreated to Shansi
Chinese win with 3 Adv.Fighters and 1 Tank remaining. Battle score for attacker is -27
Casualties for Hisaichi: 1 Adv.Fighter, 3 Fighters, 11 Infantrys and 1 S.Bomber
Casualties for Chinese: 2 ArmoredCars, 1 Elite, 8 Infantrys and 4 TanksNon Combat Move - Hisaichi
4 S.Bombers moved from Shansi to Shantung
3 Infantrys moved from Hong Kong to Kwangtung
3 Infantrys moved from Hong Kong to Kiangsi
1 Battleship, 3 Destroyers, 1 Submarine, 1 T.Boat and 3 Transports moved from 84 Sea Zone to 92 Sea ZonePlace Units - Hisaichi
3 Infantrys placed in Peking
1 Bunker placed in Hulunbuir
1 AAGun, 1 Infantry and 1 Tank placed in Hulunbuir
3 Infantrys placed in Shantung
2 Infantrys placed in N.French Indochina
6 Infantrys placed in Hong Kong
1 S.Bomber placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Hisaichi : -3.33
Chinese : -1.33
Russians : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - British
2 Artillerys and 27 Infantrys moved from Burma to S.Thailand
British take S.Thailand from Thai
2 Elites and 5 Infantrys moved from Rajputana to Baluchistan
3 Infantrys moved from Hyderabad to Madras
4 Infantrys moved from Hyderabad to Rajputana
1 Artillery moved from Delhi to Rajputana
1 Artillery and 3 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Hyderabad to Mysore
1 Infantry moved from Vancouver to 80 Sea Zone
1 Infantry moved from Yukon to 80 Sea Zone
2 Infantrys and 1 Transport moved from 80 Sea Zone to 73 Sea Zone
2 Infantrys moved from 73 Sea Zone to Amchitka
Americans take Amchitka from YamamotoPurchase Units - British
British buy 2 Elites, 22 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - British
Non Combat Move - British
Place Units - British
7 Infantrys and 1 Tank placed in London
2 Infantrys placed in Bombay
5 Infantrys placed in Madras
2 Infantrys placed in Montreal
2 Elites and 1 Infantry placed in Vancouver
5 Infantrys placed in DelhiTurn Complete - British
British collect 49 PUs; end with 49 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Anzac
1 S.Submarine moved from 122 Sea Zone to 70 Sea Zone
1 Infantry moved from South Australia to 70 Sea Zone
1 Infantry and 1 S.Submarine moved from 70 Sea Zone to 65 Sea Zone
1 Infantry moved from 65 Sea Zone to Malaya
1 S.Submarine moved from 122 Sea Zone to 70 Sea Zone
1 Infantry moved from South Australia to 70 Sea Zone
1 Infantry and 1 S.Submarine moved from 70 Sea Zone to 65 Sea Zone
1 Infantry moved from 65 Sea Zone to MalayaPurchase Units - Anzac
Anzac buy 1 Adv.Fighter and 10 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in Malaya
Anzac attack with 2 Infantrys
Thai defend with 1 Bunker and 1 Factory
Anzac roll dice for 2 Infantrys in Malaya, round 2 : 0/2 hits
Thai roll dice for 1 Bunker in Malaya, round 2 : 0/1 hits
Anzac roll dice for 2 Infantrys in Malaya, round 3 : 0/2 hits
Thai roll dice for 1 Bunker in Malaya, round 3 : 0/1 hits
Anzac roll dice for 2 Infantrys in Malaya, round 4 : 0/2 hits
Thai roll dice for 1 Bunker in Malaya, round 4 : 0/1 hits
Anzac roll dice for 2 Infantrys in Malaya, round 5 : 0/2 hits
Thai roll dice for 1 Bunker in Malaya, round 5 : 0/1 hits
Anzac roll dice for 2 Infantrys in Malaya, round 6 : 0/2 hits
Thai roll dice for 1 Bunker in Malaya, round 6 : 0/1 hits
Anzac roll dice for 2 Infantrys in Malaya, round 7 : 0/2 hits
Thai roll dice for 1 Bunker in Malaya, round 7 : 0/1 hits
Anzac roll dice for 2 Infantrys in Malaya, round 8 : 0/2 hits
Thai roll dice for 1 Bunker in Malaya, round 8 : 0/1 hits
Anzac roll dice for 2 Infantrys in Malaya, round 9 : 1/2 hits
Units damaged: 1 Bunker owned by the Thai
Thai roll dice for 1 Bunker in Malaya, round 9 : 1/1 hits
1 Infantry owned by the Anzac lost in Malaya
Anzac roll dice for 1 Infantry in Malaya, round 10 : 0/1 hits
Thai roll dice for 1 Bunker in Malaya, round 10 : 0/1 hits
Anzac roll dice for 1 Infantry in Malaya, round 11 : 0/1 hits
Thai roll dice for 1 Bunker in Malaya, round 11 : 0/1 hits
Anzac roll dice for 1 Infantry in Malaya, round 12 : 0/1 hits
Thai roll dice for 1 Bunker in Malaya, round 12 : 0/1 hits
Anzac roll dice for 1 Infantry in Malaya, round 13 : 0/1 hits
Thai roll dice for 1 Bunker in Malaya, round 13 : 1/1 hits
1 Infantry owned by the Anzac lost in Malaya
Thai win with 1 Bunker remaining. Battle score for attacker is -4
Casualties for Anzac: 2 InfantrysNon Combat Move - Anzac
1 AAGun and 8 Infantrys moved from South Australia to New South WalesPlace Units - Anzac
6 Infantrys placed in Canberra
3 Infantrys placed in Townsville
1 Adv.Fighter and 1 Infantry placed in BroomeTurn Complete - Anzac
Anzac collect 29 PUs; end with 29 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Dutch
3 Adv.Fighters moved from East And South Borneo to S.Thailand
2 Fighters moved from Banjarmasin to S.Thailand
1 Adv.Fighter moved from Banjarmasin to S.ThailandPurchase Units - Dutch
Dutch buy 1 Adv.Fighter and 2 Fighters; Remaining resources: 0 PUs;Non Combat Move - Dutch
Place Units - Dutch
1 Adv.Fighter and 2 Fighters placed in BanjarmasinTurn Complete - Dutch
Dutch collect 26 PUs; end with 26 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Finns
1 Elite and 4 Infantrys moved from Tampere to Kotka
1 Elite and 13 Infantrys moved from Oulu to N.Karelia
2 Artillerys, 1 Elite and 2 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Kotka
Finns attack with 1 Elite and 4 Infantrys
Russians defend with 1 ArmoredCar
Finns roll dice for 1 Elite and 4 Infantrys in Kotka, round 2 : 2/5 hits, 1.00 expected hits
Russians roll dice for 1 ArmoredCar in Kotka, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Russians lost in Kotka
Finns win, taking Kotka from Russians with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCar
Battle in N.Karelia
Finns attack with 1 Elite and 13 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Finns roll dice for 1 Elite and 13 Infantrys in N.Karelia, round 2 : 5/14 hits, 2.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Elite and 12 Infantrys remaining. Battle score for attacker is 6
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Artillery and 2 InfantrysNon Combat Move - Finns
1 Infantry moved from Helsinki to TamperePlace Units - Finns
2 Artillerys and 3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Finns : 3.50
Russians : -0.17





