Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Russians
5 Infantrys moved from Rostov to Donetsk
1 Artillery moved from Ankara to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
1 Infantry moved from Smolensk to Minsk
1 Infantry moved from Novgorod to Minsk
1 Infantry moved from S.Karelia to Vyborg
Russians take Vyborg from Finns
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to N.Karelia
2 HeavyTanks moved from Rostov to Kiev
7 Infantrys moved from Kursk to Kiev
6 Mech.Rockets moved from Rostov to Kiev
1 Artillery and 4 Infantrys moved from Kursk to Minsk
1 Mech.Rocket moved from Rostov to Donetsk
1 Tank moved from Kursk to Kiev
2 Tanks moved from Kursk to Minsk
1 Tank moved from Smolensk to Minsk
1 Infantry moved from Lapland to Oulu
2 HeavyTanks moved from Leningrad to Oulu
4 Adv.Fighters moved from Leningrad to Oulu
1 HeavyTank moved from Leningrad to Oulu
1 Infantry moved from Ayan to Heilungchiang
1 Bomber and 2 Fighters moved from Chita to Heilungchiang
1 Infantry moved from Ayan to Heilungchiang
2 Infantrys moved from Chita to Hulunbuir
3 Infantrys moved from N.Buryat Mongolia to Chita
3 Infantrys moved from Evenkia to Olyokminsk
2 Mech.Rockets moved from Sibirsky to N.Buryat Mongolia
1 HeavyTank moved from Sibirsky to Olyokminsk
2 Infantrys moved from Sibirsky to Evenkia
6 ArmoredCars moved from Kolyma to Ayan
1 Infantry moved from Krasnoyarsk to Irkutsk
2 Infantrys moved from W.Iran to Erzurum
2 Artillerys and 4 Tanks moved from Ankara to Erzurum
5 Infantrys moved from Stalingrad to Rostov
10 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
Purchase Units - Russians
Russians buy 2 ArmoredCars, 28 Infantrys, 2 Mech.Infs and 7 Mech.Rockets; Remaining resources: 1 PUs;
Combat - Russians
Battle in N.Karelia
Russians attack with 4 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 4 Infantrys in N.Karelia, round 2 : 1/4 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Minsk
Russians attack with 1 Artillery, 6 Infantrys and 3 Tanks
Germans defend with 3 Artillerys, 2 Infantrys and 3 Tanks
Russians roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Minsk, round 2 : 4/10 hits, 3.00 expected hits
Germans roll dice for 3 Artillerys, 2 Infantrys and 3 Tanks in Minsk, round 2 : 4/8 hits, 3.17 expected hits
4 Infantrys owned by the Russians, 2 Artillerys owned by the Germans and 2 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Minsk, round 3 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 Artillery and 3 Tanks in Minsk, round 3 : 2/4 hits, 1.83 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 2 Tanks owned by the Germans lost in Minsk
Russians roll dice for 1 Artillery and 3 Tanks in Minsk, round 4 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 Tank in Minsk, round 4 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Russians and 1 Tank owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 3 Tanks remaining. Battle score for attacker is 15
Casualties for Russians: 1 Artillery and 6 Infantrys
Casualties for Germans: 3 Artillerys, 2 Infantrys and 3 Tanks
Battle in Donetsk
Russians attack with 1 Artillery, 6 Infantrys and 1 Mech.Rocket
Romanians defend with 2 Infantrys and 1 Mech.Inf
Russians roll dice for 1 Artillery, 6 Infantrys and 1 Mech.Rocket in Donetsk, round 2 : 2/8 hits, 2.17 expected hits
Romanians roll dice for 2 Infantrys and 1 Mech.Inf in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Romanians lost in Donetsk
Russians roll dice for 1 Artillery, 6 Infantrys and 1 Mech.Rocket in Donetsk, round 3 : 4/8 hits, 2.17 expected hits
Romanians roll dice for 1 Mech.Inf in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery, 6 Infantrys and 1 Mech.Rocket remaining. Battle score for attacker is 10
Casualties for Romanians: 2 Infantrys and 1 Mech.Inf
Battle in Erzurum
Russians attack with 2 Artillerys, 2 Infantrys and 4 Tanks
Neutral defend with 2 Infantrys
Russians roll dice for 2 Artillerys, 2 Infantrys and 4 Tanks in Erzurum, round 2 : 3/8 hits, 3.33 expected hits
Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Erzurum
Russians loses 0 PUs for violating Erzurums neutrality.
Russians win, taking Erzurum from Neutral with 2 Artillerys, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Heilungchiang
Russians attack with 1 Bomber, 2 Fighters and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Heilungchiang, round 2 : 2/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Oulu
Russians attack with 4 Adv.Fighters, 3 HeavyTanks and 1 Infantry
Finns defend with 5 Infantrys
Russians roll dice for 4 Adv.Fighters, 3 HeavyTanks and 1 Infantry in Oulu, round 2 : 2/8 hits, 4.17 expected hits
Finns roll dice for 5 Infantrys in Oulu, round 2 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Finns, 1 Infantry owned by the Russians and 1 Adv.Fighter owned by the Russians lost in Oulu
Russians roll dice for 3 Adv.Fighters and 3 HeavyTanks in Oulu, round 3 : 3/6 hits, 3.50 expected hits
Finns roll dice for 3 Infantrys in Oulu, round 3 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 3 Adv.Fighters and 3 HeavyTanks remaining. Battle score for attacker is -2
Casualties for Russians: 1 Adv.Fighter and 1 Infantry
Casualties for Finns: 5 Infantrys
Battle in Kiev
Russians attack with 2 HeavyTanks, 7 Infantrys, 6 Mech.Rockets and 1 Tank
Romanians defend with 2 Artillerys, 6 Infantrys and 1 Mech.Inf; Germans defend with 1 AAGun and 5 Infantrys
Russians roll dice for 2 HeavyTanks, 7 Infantrys, 6 Mech.Rockets and 1 Tank in Kiev, round 2 : 8/16 hits, 7.00 expected hits
Romanians roll dice for 2 Artillerys, 11 Infantrys and 1 Mech.Inf in Kiev, round 2 : 3/14 hits, 4.67 expected hits
3 Infantrys owned by the Russians, 2 Infantrys owned by the Germans and 6 Infantrys owned by the Romanians lost in Kiev
Russians roll dice for 2 HeavyTanks, 4 Infantrys, 6 Mech.Rockets and 1 Tank in Kiev, round 3 : 7/13 hits, 6.17 expected hits
Romanians roll dice for 2 Artillerys, 3 Infantrys and 1 Mech.Inf in Kiev, round 3 : 3/6 hits, 2.00 expected hits
3 Mech.Rockets owned by the Russians, 2 Artillerys owned by the Romanians, 1 Mech.Inf owned by the Romanians and 3 Infantrys owned by the Germans lost in Kiev
Russians win, taking Kiev from Romanians with 2 HeavyTanks, 4 Infantrys, 3 Mech.Rockets and 1 Tank remaining. Battle score for attacker is 12
Casualties for Russians: 3 Infantrys and 3 Mech.Rockets
Casualties for Germans: 5 Infantrys
Casualties for Romanians: 2 Artillerys, 6 Infantrys and 1 Mech.Inf
Non Combat Move - Russians
1 AAGun moved from Rostov to Donetsk
3 Adv.Fighters moved from Oulu to Leningrad
1 Bomber and 2 Fighters moved from Heilungchiang to Hulunbuir
Place Units - Russians
3 Infantrys placed in Sverdlovsk
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sverdlovsk: 3 Infantrys
EDIT: Adding units owned by Russians to Hulunbuir: 1 Bunker
EDIT: Turning off Edit Mode
10 Infantrys placed in Moscow
4 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
2 ArmoredCars placed in Rostov
5 Mech.Rockets placed in Stalingrad
3 Infantrys placed in Georgia
2 Infantrys, 2 Mech.Infs and 2 Mech.Rockets placed in Sibirsky
2 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 122 PUs; end with 123 PUs
Combat Hit Differential Summary :
Germans : 1.50
Romanians : -2.00
Neutral : -0.67
Hisaichi : -0.33
Finns : -1.00
Russians : 3.00
Game History
Round: 6
Combat Move - Italians
1 Infantry moved from Orleanais to Brittany
Italians take Brittany from French
2 Artillerys and 2 Infantrys moved from Mersa Matruh to Lower Egypt
1 Artillery, 1 Elite, 3 Infantrys and 2 Tanks moved from Mersa Matruh to Lower Egypt
2 Fighters moved from 51 Sea Zone to Lower Egypt
4 Artillerys and 4 Infantrys moved from Campania to 49 Sea Zone
4 Artillerys, 4 Infantrys and 4 Transports moved from 49 Sea Zone to 51 Sea Zone
2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 51 Sea Zone
6 Artillerys and 6 Infantrys moved from 51 Sea Zone to Greece
1 Tank moved from Albania to Greece
1 Transport moved from 42 Sea Zone to 46 Sea Zone
Purchase Units - Italians
Italians buy 4 Artillerys, 1 Destroyer, 1 Elite, 1 Fighter, 4 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in Greece
Italians attack with 6 Artillerys, 6 Infantrys and 1 Tank
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
Italians roll dice for 1 Battleship in Greece, round 2 : 1/1 hits
1 Infantry owned by the Neutral lost in Greece
Italians roll dice for 6 Artillerys, 6 Infantrys and 1 Tank in Greece, round 2 : 4/13 hits
Neutral roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Greece, round 2 : 3/6 hits
4 Infantrys owned by the Neutral and 3 Infantrys owned by the Italians lost in Greece
Italians roll dice for 6 Artillerys, 3 Infantrys and 1 Tank in Greece, round 3 : 4/10 hits
Neutral roll dice for 1 Fighter and 1 Tank in Greece, round 3 : 0/2 hits
1 Fighter owned by the Neutral and 1 Tank owned by the Neutral lost in Greece
Italians loses 0 PUs for violating Greeces neutrality.
Italians win, taking Greece from Neutral with 6 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 17
Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
Casualties for Italians: 3 Infantrys
Battle in Lower Egypt
Italians attack with 3 Artillerys, 1 Elite, 2 Fighters, 5 Infantrys and 2 Tanks
French defend with 1 Infantry; British defend with 14 Infantrys
Italians roll dice for 3 Artillerys, 1 Elite, 2 Fighters, 5 Infantrys and 2 Tanks in Lower Egypt, round 2 : 2/13 hits
British roll dice for 15 Infantrys in Lower Egypt, round 2 : 5/15 hits
1 Infantry owned by the French, 5 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
3 Artillerys, 1 Elite and 2 Tanks retreated to Mersa Matruh
British win with 13 Infantrys remaining. Battle score for attacker is -6
Casualties for French: 1 Infantry
Casualties for Italians: 5 Infantrys
Casualties for British: 1 Infantry
Non Combat Move - Italians
2 Fighters moved from Lower Egypt to 51 Sea Zone
2 Transports moved from 51 Sea Zone to 49 Sea Zone
3 ArmoredCars, 5 Artillerys, 1 Infantry and 3 Tanks moved from Languedoc to Orleanais
3 Mech.Infs and 1 Tank moved from Provence to Orleanais
Place Units - Italians
1 Artillery and 2 Infantrys placed in Hun
3 Artillerys, 1 Elite and 2 Infantrys placed in Rome
1 Fighter, 1 Mech.Inf and 1 Tank placed in Provence
1 Destroyer placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 56 PUs; end with 56 PUs total
Territory Summary for Italians :
Rome : 1 AAGun, 3 Artillerys, 1 Elite, 1 Factory and 2 Infantrys
Lombardy : 1 AAGun and 1 Factory
Sardinia : 1 Infantry
Hun : 1 Artillery, 1 Bunker, 1 Factory and 2 Infantrys
Aquitaine : 1 flag
Orleanais : 1 flag, 3 ArmoredCars, 5 Artillerys, 1 Infantry, 3 Mech.Infs and 4 Tanks
Languedoc : 1 flag
Brittany : 1 flag, 1 Infantry
Provence : 1 flag, 1 AAGun, 1 Factory, 1 Fighter, 1 Mech.Inf and 1 Tank
N.Algeria : 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank
S.Algeria : 1 flag
S.Tunisia : 1 flag
Mersa Matruh : 1 flag, 3 Artillerys, 1 Elite and 2 Tanks
Greece : 1 flag, 1 AAGun, 6 Artillerys, 3 Infantrys and 1 Tank
56 Sea Zone : 1 Destroyer and 1 Submarine
51 Sea Zone : 1 Battleship, 1 Carrier, 5 Destroyers, 2 Fighters and 6 Transports
49 Sea Zone : 2 Transports
46 Sea Zone : 1 Destroyer and 1 Transport
Production/PUs Summary :
Germans : 90 / 91
Russians : 122 / 123
Italians : 56 / 56
French : 40 / 42
Yamamoto : 61 / 67
Chinese : 31 / 35
Hisaichi : 51 / 54
British : 104 / 114
Anzac : 36 / 36
Dutch : 27 / 27
Finns : 9 / 13
Romanians : 13 / 18
Thai : 0 / 0
Americans : 116 / 116
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - French
1 Artillery and 2 Infantrys moved from Normandy to Paris
Purchase Units - French
French buy 4 Artillerys, 1 Bunker and 11 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - French
Place Units - French
1 Bunker placed in S.French Indochina
8 Infantrys placed in Paris
3 Infantrys placed in Normandy
4 Artillerys placed in E.Morocco
Turn Complete - French
French collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Game History
Round: 6
Combat Move - Yamamoto
1 Destroyer moved from 86 Sea Zone to 101 Sea Zone
1 S.Submarine moved from 112 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 S.Submarine moved from 107 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Sumatra
Yamamoto take Sumatra from Dutch
Purchase Units - Yamamoto
Yamamoto buy 1 Bunker, 6 Destroyers and 6 Infantrys; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in 101 Sea Zone
Yamamoto attack with 1 Destroyer and 1 Submarine
British defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 Submarine in 101 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the British and 1 Submarine owned by the Yamamoto lost in 101 Sea Zone
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for British: 1 Submarine
Casualties for Yamamoto: 1 Submarine
Non Combat Move - Yamamoto
1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
1 Fighter moved from Rongelap to Tokyo
Place Units - Yamamoto
4 Destroyers placed in 107 Sea Zone
1 Bunker placed in Davao
2 Destroyers placed in 85 Sea Zone
6 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 63 PUs; end with 64 PUs total
Territory Summary for Yamamoto :
Tokyo : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter and 9 Infantrys
Kusaie : 1 Infantry
Minamitori : 1 Infantry
Kwangsi : 1 flag
Paramushir : 1 Infantry
Kunashir : 1 Artillery
Hainan : 1 flag
Iwo Jima : 1 Infantry
Saipan : 1 AAGun, 1 Bunker and 1 Infantry
Fukien : 1 flag
Iturup : 1 Infantry
Sumatra : 1 flag, 1 Infantry
Celebes : 1 flag
Samar : 1 flag
Truk : 1 flag
Palawan : 1 flag
Davao : 1 flag, 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Bunker, 1 Factory, 1 Infantry and 2 Tanks
Mindoro : 1 flag
Panay : 1 flag
Manila : 1 flag
Guam : 1 flag
Mindanao : 1 flag, 1 Infantry
107 Sea Zone : 4 Destroyers
110 Sea Zone : 1 Carrier, 1 Destroyer, 2 Fighters and 1 S.Submarine
85 Sea Zone : 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Carrier, 3 Destroyers and 3 Fighters
101 Sea Zone : 1 Destroyer
86 Sea Zone : 1 Destroyer
92 Sea Zone : 1 B.Transport
Production/PUs Summary :
Germans : 90 / 91
Russians : 122 / 123
Italians : 56 / 56
French : 40 / 40
Yamamoto : 63 / 64
Chinese : 31 / 35
Hisaichi : 51 / 54
British : 104 / 114
Anzac : 36 / 36
Dutch : 25 / 27
Finns : 9 / 13
Romanians : 13 / 18
Thai : 0 / 0
Americans : 116 / 116
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Chinese
3 ArmoredCars and 8 Tanks moved from Chahar to Peking
1 Artillery and 1 Infantry moved from Kweichow to Hunan
2 ArmoredCars and 2 Tanks moved from Ningsia to Hupeh
1 Infantry moved from Shensi to Hupeh
2 ArmoredCars moved from Ningsia to Hupeh
1 Infantry moved from Ningsia to Suiyuan
1 Infantry moved from Ningsia to Shensi
1 ArmoredCar moved from Gobi Altai to Suiyuan
1 ArmoredCar moved from Gobi Altai to Shensi
1 Fighter moved from Hsining to Shensi
1 Mech.Inf moved from Hsining to Suiyuan
2 Artillerys and 2 Elites moved from Hsining to E.Qinghai
2 Infantrys moved from E.Sinkiang to Gobi Altai
4 ArmoredCars moved from Urumqi to Gobi Altai
Purchase Units - Chinese
Chinese buy 4 ArmoredCars, 1 Elite, 3 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Peking
Chinese attack with 3 ArmoredCars and 8 Tanks
Hisaichi defend with 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 3 Fighters and 3 Infantrys
Chinese roll dice for 3 ArmoredCars and 8 Tanks in Peking, round 2 : 4/11 hits, 5.00 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 2 Artillerys, 1 Bunker, 1 Elite, 3 Fighters and 3 Infantrys in Peking, round 2 : 3/10 hits, 4.00 expected hits
3 ArmoredCars owned by the Chinese and 3 Infantrys owned by the Hisaichi lost in Peking
Chinese roll dice for 8 Tanks in Peking, round 3 : 1/8 hits, 4.00 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Bunker, 1 Elite and 3 Fighters in Peking, round 3 : 3/7 hits, 3.00 expected hits
1 Elite owned by the Hisaichi and 3 Tanks owned by the Chinese lost in Peking
Chinese roll dice for 5 Tanks in Peking, round 4 : 2/5 hits, 2.50 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Bunker and 3 Fighters in Peking, round 4 : 2/6 hits, 2.67 expected hits
2 Tanks owned by the Chinese and 2 Artillerys owned by the Hisaichi lost in Peking
Chinese roll dice for 3 Tanks in Peking, round 5 : 2/3 hits, 1.50 expected hits
Hisaichi roll dice for 1 Bunker and 3 Fighters in Peking, round 5 : 1/4 hits, 2.00 expected hits
2 Fighters owned by the Hisaichi and 1 Tank owned by the Chinese lost in Peking
Chinese roll dice for 2 Tanks in Peking, round 6 : 0/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Bunker and 1 Fighter in Peking, round 6 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Chinese lost in Peking
Chinese roll dice for 1 Tank in Peking, round 7 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Bunker and 1 Fighter in Peking, round 7 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Peking, round 8 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Bunker and 1 Fighter in Peking, round 8 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Peking, round 9 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Bunker and 1 Fighter in Peking, round 9 : 0/2 hits, 1.00 expected hits
1 Fighter owned by the Hisaichi lost in Peking
Chinese roll dice for 1 Tank in Peking, round 10 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Bunker in Peking, round 10 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Hisaichi lost in Peking
Chinese win, taking Peking from Hisaichi with 1 Tank remaining. Battle score for attacker is 0
Casualties for Chinese: 3 ArmoredCars and 7 Tanks
Casualties for Hisaichi: 2 Artillerys, 1 Bunker, 1 Elite, 3 Fighters and 3 Infantrys
Battle in Hupeh
Chinese attack with 4 ArmoredCars, 1 Infantry and 2 Tanks
Hisaichi defend with 4 Artillerys and 1 Infantry
Chinese roll dice for 4 ArmoredCars, 1 Infantry and 2 Tanks in Hupeh, round 2 : 2/7 hits, 2.50 expected hits
Hisaichi roll dice for 4 Artillerys and 1 Infantry in Hupeh, round 2 : 3/5 hits, 1.67 expected hits
2 ArmoredCars owned by the Chinese, 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese roll dice for 2 ArmoredCars and 2 Tanks in Hupeh, round 3 : 2/4 hits, 1.67 expected hits
Hisaichi roll dice for 3 Artillerys in Hupeh, round 3 : 2/3 hits, 1.00 expected hits
2 ArmoredCars owned by the Chinese and 2 Artillerys owned by the Hisaichi lost in Hupeh
Chinese roll dice for 2 Tanks in Hupeh, round 4 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Chinese: 4 ArmoredCars and 1 Infantry
Casualties for Hisaichi: 4 Artillerys and 1 Infantry
Battle in Hunan
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Tank
Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Hunan, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Tank
Non Combat Move - Chinese
Place Units - Chinese
4 ArmoredCars and 2 Mech.Infs placed in Hsining
1 Elite and 3 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Hisaichi : -3.67
Chinese : -4.83
Game History
Round: 6
Combat Move - Hisaichi
2 Artillerys and 3 Infantrys moved from Shantung to Peking
1 Infantry moved from Shansi to Chahar
Hisaichi take Chahar from Chinese
1 Artillery and 1 Infantry moved from Kwangtung to Hunan
1 Bomber moved from Hong Kong to Hunan
1 Fighter moved from Changchun to Peking
3 Artillerys and 3 Infantrys moved from Hong Kong to 92 Sea Zone
3 Artillerys and 3 Infantrys moved from 92 Sea Zone to S.French Indochina
1 Infantry moved from N.French Indochina to Kweichow
Hisaichi take Kweichow from Chinese
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Bunkers and 16 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Hunan
Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits
1 Artillery owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in S.French Indochina
Hisaichi attack with 3 Artillerys and 3 Infantrys
French defend with 1 Bunker; British defend with 1 Infantry
Hisaichi roll dice for 3 Artillerys and 3 Infantrys in S.French Indochina, round 2 : 0/6 hits
French roll dice for 1 Bunker and 1 Infantry in S.French Indochina, round 2 : 2/2 hits
2 Infantrys owned by the Hisaichi lost in S.French Indochina
Hisaichi roll dice for 3 Artillerys and 1 Infantry in S.French Indochina, round 3 : 3/4 hits
French roll dice for 1 Bunker and 1 Infantry in S.French Indochina, round 3 : 2/2 hits
1 Infantry owned by the Hisaichi, 1 Infantry owned by the British, 1 Bunker owned by the French and 1 Artillery owned by the Hisaichi lost in S.French Indochina
Hisaichi win, taking S.French Indochina from French with 2 Artillerys remaining. Battle score for attacker is -2
Casualties for French: 1 Bunker
Casualties for Hisaichi: 1 Artillery and 3 Infantrys
Casualties for British: 1 Infantry
Battle in Peking
Hisaichi attack with 2 Artillerys, 1 Fighter and 3 Infantrys
Chinese defend with 1 Factory and 1 Tank
Hisaichi roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Peking, round 2 : 3/6 hits
Chinese roll dice for 1 Tank in Peking, round 2 : 0/1 hits
1 Tank owned by the Chinese lost in Peking
Hisaichi win, taking Peking from Chinese with 2 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Non Combat Move - Hisaichi
1 Infantry moved from Liaoning to Peking
2 Infantrys moved from Changchun to Kirin
1 Destroyer and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Destroyer moved from 92 Sea Zone to 107 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Artillery moved from Changchun to 84 Sea Zone
1 Artillery moved from 84 Sea Zone to Shantung
1 Bomber moved from Hunan to Hong Kong
1 Fighter moved from Peking to Shantung
Place Units - Hisaichi
1 Bunker and 8 Infantrys placed in Changchun
1 Bunker and 3 Infantrys placed in Shantung
1 Adv.Fighter and 5 Infantrys placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 53 PUs; end with 53 PUs total
Territory Summary for Hisaichi :
Vladivostok : 1 flag
Khabarovsk : 1 flag
N.French Indochina : 1 flag, 2 Artillerys and 1 Tank
S.French Indochina : 1 flag, 2 Artillerys
Shansi : 1 flag
Kweichow : 1 flag, 1 Infantry
Kwangtung : 1 flag
Shanghai : 1 flag
Kiangsi : 1 flag
Chahar : 1 flag, 1 Infantry
Hunan : 1 flag, 1 Artillery and 1 Infantry
Anhwei : 1 flag
Liaoning : 1 Infantry
Kirin : 1 Artillery and 2 Infantrys
Peking : 1 flag, 2 Artillerys, 1 Factory and 4 Infantrys
Shantung : 1 flag, 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter and 3 Infantrys
Changchun : 1 AAGun, 2 Bunkers, 1 Factory and 8 Infantrys
Hong Kong : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Bomber, 1 Factory and 5 Infantrys
107 Sea Zone : 1 Destroyer
110 Sea Zone : 1 Battleship, 1 Carrier, 2 Fighters and 1 T.Boat
85 Sea Zone : 3 Destroyers
75 Sea Zone : 1 Destroyer
84 Sea Zone : 1 Destroyer and 2 Transports
72 Sea Zone : 1 Submarine
92 Sea Zone : 1 Destroyer and 3 Transports
Production/PUs Summary :
Germans : 90 / 91
Russians : 122 / 123
Italians : 56 / 56
French : 38 / 40
Yamamoto : 63 / 64
Chinese : 31 / 38
Hisaichi : 53 / 53
British : 104 / 114
Anzac : 36 / 36
Dutch : 25 / 27
Finns : 9 / 13
Romanians : 13 / 18
Thai : 0 / 0
Americans : 116 / 116
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - British
2 Transports moved from 20 Sea Zone to 18 Sea Zone
4 Infantrys moved from Manchester to 18 Sea Zone
2 Infantrys moved from Dover to 20 Sea Zone
4 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
6 Infantrys moved from 20 Sea Zone to Picardy
1 Bomber and 5 Fighters moved from Paris to Picardy
2 Adv.Fighters moved from Paris to Picardy
13 Infantrys moved from Lower Egypt to Mersa Matruh
1 Infantry moved from New Valley to Mersa Matruh
1 Infantry moved from Darfur to Kufra
3 Fighters moved from Syria to Mersa Matruh
2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Cruiser moved from 65 Sea Zone to 60 Sea Zone
5 Infantrys moved from Madras to 60 Sea Zone
1 Cruiser, 5 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
5 Infantrys moved from 65 Sea Zone to Sumatra
1 Infantry moved from Yunnan to Kweichow
1 ArmoredCar moved from N.Thailand to Kweichow
1 Infantry moved from Yunnan to Kweichow
2 Infantrys moved from Yunnan to N.French Indochina
8 Infantrys moved from S.Thailand to S.French Indochina
3 ArmoredCars moved from N.Thailand to N.French Indochina
1 Infantry moved from N.Thailand to N.French Indochina
1 Fighter moved from Malaya to S.French Indochina
2 Artillerys and 2 Infantrys moved from Malaya to S.Thailand
2 Artillerys moved from Bangkok to S.Thailand
2 Infantrys moved from Malaya to S.Thailand
5 Infantrys moved from Delhi to Bihar
5 Infantrys moved from Bihar to Assam
6 Infantrys moved from London to Dover
2 Infantrys moved from Manchester to Dover
Purchase Units - British
British buy 4 Artillerys, 2 Bunkers, 1 Cruiser, 1 Factory, 24 Infantrys and 2 Mech.Infs; Remaining resources: 1 PUs;
Combat - British
Battle in Kweichow
British attack with 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 1 Infantry
British roll dice for 1 ArmoredCar and 2 Infantrys in Kweichow, round 2 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kweichow
British roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 3 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
British win, taking Kweichow from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Picardy
British attack with 2 Adv.Fighters, 1 Bomber, 5 Fighters and 6 Infantrys
Germans defend with 7 Infantrys
British roll dice for 1 Cruiser in Picardy, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 Adv.Fighters, 1 Bomber, 5 Fighters and 6 Infantrys in Picardy, round 2 : 4/14 hits, 4.33 expected hits
Germans roll dice for 7 Infantrys in Picardy, round 2 : 3/7 hits, 2.33 expected hits
4 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Picardy
British roll dice for 2 Adv.Fighters, 1 Bomber, 5 Fighters and 3 Infantrys in Picardy, round 3 : 4/11 hits, 3.83 expected hits
Germans roll dice for 3 Infantrys in Picardy, round 3 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Germans lost in Picardy
British win, taking Picardy from Germans with 2 Adv.Fighters, 1 Bomber, 5 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for British: 3 Infantrys
Casualties for Germans: 7 Infantrys
Battle in Sumatra
British attack with 5 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 2 Cruisers in Sumatra, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 5 Infantrys in Sumatra, round 2 : 0/5 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 5 Infantrys in Sumatra, round 3 : 3/5 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Sumatra
British win, taking Sumatra from Yamamoto with 4 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in N.French Indochina
British attack with 3 ArmoredCars and 3 Infantrys
Hisaichi defend with 2 Artillerys and 1 Tank
British roll dice for 3 ArmoredCars and 3 Infantrys in N.French Indochina, round 2 : 0/6 hits, 1.50 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Tank in N.French Indochina, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the British lost in N.French Indochina
British roll dice for 3 ArmoredCars and 1 Infantry in N.French Indochina, round 3 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Tank in N.French Indochina, round 3 : 3/3 hits, 1.17 expected hits
2 ArmoredCars owned by the British and 1 Infantry owned by the British lost in N.French Indochina
British roll dice for 1 ArmoredCar in N.French Indochina, round 4 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Tank in N.French Indochina, round 4 : 0/3 hits, 1.17 expected hits
1 Artillery owned by the Hisaichi lost in N.French Indochina
British roll dice for 1 ArmoredCar in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Tank in N.French Indochina, round 5 : 1/2 hits, 0.83 expected hits
1 ArmoredCar owned by the British lost in N.French Indochina
Hisaichi win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -14
Casualties for British: 3 ArmoredCars and 3 Infantrys
Casualties for Hisaichi: 1 Artillery
Battle in Mersa Matruh
British attack with 3 Fighters and 14 Infantrys
Italians defend with 3 Artillerys, 1 Elite and 2 Tanks
British roll dice for 3 Fighters and 14 Infantrys in Mersa Matruh, round 2 : 3/17 hits, 3.33 expected hits
Italians roll dice for 3 Artillerys, 1 Elite and 2 Tanks in Mersa Matruh, round 2 : 1/6 hits, 2.33 expected hits
1 Elite owned by the Italians, 2 Artillerys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
British roll dice for 3 Fighters and 13 Infantrys in Mersa Matruh, round 3 : 4/16 hits, 3.17 expected hits
Italians roll dice for 1 Artillery and 2 Tanks in Mersa Matruh, round 3 : 0/3 hits, 1.33 expected hits
2 Tanks owned by the Italians and 1 Artillery owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 3 Fighters and 13 Infantrys remaining. Battle score for attacker is 23
Casualties for British: 1 Infantry
Casualties for Italians: 3 Artillerys, 1 Elite and 2 Tanks
Battle in S.French Indochina
British attack with 1 Fighter and 8 Infantrys
Hisaichi defend with 2 Artillerys
British roll dice for 1 Fighter and 8 Infantrys in S.French Indochina, round 2 : 2/9 hits, 1.67 expected hits
Hisaichi roll dice for 2 Artillerys in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Hisaichi lost in S.French Indochina
British win, taking S.French Indochina from Hisaichi with 1 Fighter and 8 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Artillerys
Non Combat Move - British
1 Fighter moved from S.French Indochina to Malaya
1 AAGun moved from Delhi to Bihar
2 Adv.Fighters moved from Picardy to Paris
1 Bomber and 5 Fighters moved from Picardy to Paris
3 Fighters moved from Mersa Matruh to Kufra
Place Units - British
1 Bunker and 1 Factory placed in Kufra
British undo move 1.
1 Bunker placed in Kufra
1 Factory placed in Darfur
2 Artillerys, 1 Bunker and 4 Infantrys placed in Bangkok
2 Artillerys and 4 Infantrys placed in Malaya
5 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Mech.Infs placed in Cape Town
1 Cruiser placed in 20 Sea Zone
3 Infantrys placed in Wales
3 Infantrys placed in Manchester
Turn Complete - British
British collect 105 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : -2.00
Hisaichi : 1.33
Italians : -2.67
Yamamoto : 0.33
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Anzac
3 Elites moved from Northern Territory to 113 Sea Zone
1 Elite moved from Aroe to 113 Sea Zone
1 Infantry moved from Aroe to 113 Sea Zone
5 Cruisers, 4 Elites and 1 Infantry moved from 113 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Peleliu
1 Elite moved from 107 Sea Zone to Celebes
3 Elites moved from 107 Sea Zone to Mindanao
2 Destroyers, 1 Submarine and 2 Transports moved from 113 Sea Zone to 107 Sea Zone
1 Fighter moved from Java to 107 Sea Zone
1 Adv.Fighter moved from Malaya to 107 Sea Zone
1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to Truk
Americans take Truk from Yamamoto
Purchase Units - Anzac
Anzac buy 1 Cruiser, 3 Infantrys, 3 Marines and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 107 Sea Zone
Anzac attack with 1 Adv.Fighter, 5 Cruisers, 2 Destroyers, 1 Fighter, 1 Submarine and 2 Transports
Hisaichi defend with 1 Destroyer; Yamamoto defend with 4 Destroyers
Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Anzac roll dice for 1 Adv.Fighter, 5 Cruisers, 2 Destroyers, 1 Fighter and 2 Transports in 107 Sea Zone, round 2 : 6/9 hits, 4.00 expected hits
Yamamoto roll dice for 5 Destroyers in 107 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
1 Transport owned by the Anzac, 1 Destroyer owned by the Hisaichi and 4 Destroyers owned by the Yamamoto lost in 107 Sea Zone
Anzac win with 1 Adv.Fighter, 5 Cruisers, 2 Destroyers, 1 Fighter, 1 Submarine and 1 Transport remaining. Battle score for attacker is 34
Casualties for Anzac: 1 Transport
Casualties for Yamamoto: 4 Destroyers
Casualties for Hisaichi: 1 Destroyer
Battle in Peleliu
Battle in Mindanao
Anzac attack with 3 Elites
Yamamoto defend with 1 Infantry
Anzac roll dice for 3 Elites in Mindanao, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Mindanao
Anzac win, taking Peleliu from Yamamoto, taking Mindanao from Yamamoto with 2 Elites remaining. Battle score for attacker is -1
Casualties for Anzac: 1 Elite
Casualties for Yamamoto: 1 Infantry
Battle in Celebes
Non Combat Move - Anzac
1 Elite and 2 Infantrys moved from Soembawa to Lombok
1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to Hollandia
Place Units - Anzac
1 Infantry and 2 Marines placed in Port Moresby
2 Infantrys and 1 Marine placed in Broome
1 Cruiser and 1 Transport placed in 113 Sea Zone
Turn Complete - Anzac
Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto : 0.00
Anzac : 2.67
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Dutch
2 Adv.Fighters moved from Banjarmasin to 92 Sea Zone
5 Fighters moved from Banjarmasin to 92 Sea Zone
1 Infantry and 1 Tank moved from Merauke to Hollandia
Purchase Units - Dutch
Dutch buy 3 Fighters; Remaining resources: 3 PUs;
Combat - Dutch
Battle in 92 Sea Zone
Dutch attack with 2 Adv.Fighters and 5 Fighters
Hisaichi defend with 1 Destroyer and 3 Transports; Yamamoto defend with 1 B.Transport
Dutch roll dice for 2 Adv.Fighters and 5 Fighters in 92 Sea Zone, round 2 : 5/7 hits, 2.67 expected hits
Hisaichi roll dice for 1 B.Transport, 1 Destroyer and 3 Transports in 92 Sea Zone, round 2 : 0/5 hits, 1.00 expected hits
3 Transports owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 1 B.Transport owned by the Yamamoto lost in 92 Sea Zone
Dutch win with 2 Adv.Fighters and 5 Fighters remaining. Battle score for attacker is 34
Casualties for Yamamoto: 1 B.Transport
Casualties for Hisaichi: 1 Destroyer and 3 Transports
Non Combat Move - Dutch
2 Adv.Fighters and 5 Fighters moved from 92 Sea Zone to S.French Indochina
Place Units - Dutch
3 Fighters placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 28 PUs; end with 31 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00
Dutch : 2.33
Game History
Round: 6
Combat Move - Finns
1 Infantry moved from Helsinki to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Lapland
Finns take Lapland from Russians
Purchase Units - Finns
Finns buy 6 Infantrys; Remaining resources: 1 PUs;
Combat - Finns
Non Combat Move - Finns
5 Infantrys moved from Helsinki to Tampere
Place Units - Finns
6 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 11 PUs; end with 12 PUs total
Territory Summary for Finns :
Helsinki : 1 Factory and 6 Infantrys
Tampere : 1 AAGun and 9 Infantrys
Lapland : 1 Infantry
24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
Production/PUs Summary :
Germans : 88 / 91
Russians : 120 / 123
Italians : 55 / 56
French : 42 / 40
Yamamoto : 56 / 64
Chinese : 32 / 38
Hisaichi : 50 / 53
British : 105 / 106
Anzac : 37 / 37
Dutch : 28 / 31
Finns : 11 / 12
Romanians : 13 / 18
Thai : 0 / 0
Americans : 119 / 116
Game History
Round: 6
Purchase Units - Romanians
Romanians buy 2 Bunkers and 3 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Romanians
1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
1 Elite and 1 Infantry moved from Odessa to Vinnytsia
2 Infantrys moved from Bucharest to E.Romania
1 Infantry moved from Bulgaria to E.Romania
2 Tanks moved from Bucharest to Vinnytsia
Place Units - Romanians
1 Bunker placed in Odessa
1 Bunker placed in E.Romania
3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs total
Territory Summary for Romanians :
Vinnytsia : 1 AAGun, 2 Elites, 1 Fighter, 3 Infantrys and 2 Tanks
Odessa : 1 flag, 1 Bunker and 1 Infantry
Bucharest : 1 Factory and 3 Infantrys
E.Romania : 1 Bunker and 3 Infantrys
Production/PUs Summary :
Germans : 88 / 91
Russians : 120 / 123
Italians : 55 / 56
French : 42 / 40
Yamamoto : 56 / 64
Chinese : 32 / 38
Hisaichi : 50 / 53
British : 105 / 106
Anzac : 37 / 37
Dutch : 28 / 31
Finns : 11 / 12
Romanians : 13 / 13
Thai : 0 / 0
Americans : 119 / 116
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Americans
Americans loses 0 PUs for violating Jamaicas neutrality.
1 Artillery, 2 Infantrys and 1 Tank moved from Ponape to 109 Sea Zone
1 Infantry moved from Woleai to 109 Sea Zone
1 Infantry moved from New Caledonia to 115 Sea Zone
1 Infantry moved from Guadalcanal to 115 Sea Zone
1 B.Transport and 2 Infantrys moved from 115 Sea Zone to 108 Sea Zone
2 Infantrys moved from 108 Sea Zone to Yap
Americans take Yap from Yamamoto
1 Artillery, 2 Cruisers, 2 Infantrys, 1 Tank and 2 Transports moved from 109 Sea Zone to 107 Sea Zone
2 Adv.Fighters and 1 Fighter moved from 109 Sea Zone to Davao
1 Destroyer moved from 109 Sea Zone to 107 Sea Zone
1 Battleship and 3 Destroyers moved from 104 Sea Zone to 108 Sea Zone
1 Elite and 1 Marine moved from Johnston to 97 Sea Zone
1 Infantry moved from Johnston to 97 Sea Zone
1 Infantry moved from Johnston to 97 Sea Zone
1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from 97 Sea Zone to 103 Sea Zone
1 Elite, 2 Infantrys and 1 Marine moved from 103 Sea Zone to Kusaie
1 Cruiser moved from 109 Sea Zone to 103 Sea Zone
1 Infantry moved from Eniwetok to 103 Sea Zone
1 Infantry moved from 103 Sea Zone to Rongelap
Americans take Rongelap from Yamamoto
2 Cruisers and 1 Infantry moved from 109 Sea Zone to 107 Sea Zone
1 Artillery, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao
1 Carrier moved from 109 Sea Zone to 108 Sea Zone
1 Fighter moved from Johnston to 108 Sea Zone
1 Battleship and 1 Carrier moved from 109 Sea Zone to 103 Sea Zone
2 Fighters moved from Johnston to 103 Sea Zone
1 B.Carrier moved from 83 Sea Zone to 91 Sea Zone
1 L.Fighter moved from 83 Sea Zone to 108 Sea Zone
1 B.Transport moved from 98 Sea Zone to 83 Sea Zone
3 Destroyers moved from 91 Sea Zone to 96 Sea Zone
1 Fighter, 2 Infantrys and 1 Tank moved from N.Chile to S.Chile
1 Tank moved from Salvador to 35 Sea Zone
1 B.Transport and 1 Tank moved from 35 Sea Zone to 39 Sea Zone
1 Tank moved from 39 Sea Zone to S.Chile
1 Infantry and 1 Marine moved from South Atlantic USA to 26 Sea Zone
1 Infantry moved from South Atlantic USA to 25 Sea Zone
1 Infantry moved from South Atlantic USA to 25 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 32 Sea Zone to 33 Sea Zone
1 Infantry and 1 Marine moved from 33 Sea Zone to Cape Verde
2 Infantrys and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
2 Infantrys moved from 26 Sea Zone to Jamaica
Americans take Jamaica from Neutral
2 Destroyers moved from 30 Sea Zone to 33 Sea Zone
1 Cruiser moved from 121 Sea Zone to 109 Sea Zone
Purchase Units - Americans
Americans buy 2 B.Transports, 1 Cruiser, 3 Destroyers, 6 Infantrys, 2 Marines, 1 S.Bomber, 1 S.Submarine, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in S.Chile
Americans attack with 1 Fighter, 2 Infantrys and 2 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Americans roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in S.Chile, round 2 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in S.Chile
Americans roll dice for 1 Fighter and 2 Tanks in S.Chile, round 3 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Fighter and 1 Infantry in S.Chile, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Neutral lost in S.Chile
Americans roll dice for 1 Fighter and 2 Tanks in S.Chile, round 4 : 2/3 hits, 1.33 expected hits
Neutral roll dice for 1 Fighter in S.Chile, round 4 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Neutral lost in S.Chile
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Fighter and 2 Infantrys
Battle in Kusaie
Americans attack with 1 Elite, 2 Infantrys and 1 Marine
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Battleship and 1 Cruiser in Kusaie, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Yamamoto lost in Kusaie
Americans win, taking Kusaie from Yamamoto with 1 Elite, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Cape Verde
Americans attack with 1 Infantry and 1 Marine
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Marine in Cape Verde, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Cape Verde
Americans roll dice for 1 Marine in Cape Verde, round 3 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Marine in Cape Verde, round 4 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 4 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Americans and 1 Infantry owned by the Neutral lost in Cape Verde
Neutral win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 Infantry and 1 Marine
Casualties for Neutral: 1 Infantry
Battle in Davao
Americans attack with 2 Adv.Fighters, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
Yamamoto defend with 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Bunker, 1 Factory, 1 Infantry and 2 Tanks
AA fire in Davao : 0/3 hits, 0.50 expected hits
Americans roll dice for 4 Cruisers in Davao, round 2 : 2/4 hits, 2.00 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
1 Bomber owned by the Yamamoto lost in Davao
Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Davao, round 2 : 3/8 hits, 2.83 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bunker, 1 Infantry and 2 Tanks in Davao, round 2 : 3/7 hits, 3.50 expected hits
1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 3 Infantrys owned by the Americans and 1 Tank owned by the Yamamoto lost in Davao
Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Tank in Davao, round 3 : 3/5 hits, 2.17 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 1 Bunker and 1 Tank in Davao, round 3 : 3/4 hits, 2.33 expected hits
1 Fighter owned by the Americans, 1 Adv.Fighter owned by the Yamamoto, 1 Artillery owned by the Americans, 1 Tank owned by the Americans, 1 Tank owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Davao
Americans roll dice for 2 Adv.Fighters in Davao, round 4 : 0/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Adv.Fighter in Davao, round 4 : 1/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the Americans lost in Davao
Americans roll dice for 1 Adv.Fighter in Davao, round 5 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Adv.Fighter in Davao, round 5 : 1/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in Davao
Yamamoto win with no units remaining. Battle score for attacker is 13
Casualties for Yamamoto: 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Bunker, 1 Infantry and 2 Tanks
Casualties for Americans: 2 Adv.Fighters, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Fighter moved from S.Chile to Argentina
2 Infantrys moved from San Francisco to W.Mexico
1 Transport moved from 119 Sea Zone to 99 Sea Zone
EDIT: 1 Transport moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
1 S.Submarine placed in 97 Sea Zone
1 Cruiser placed in 104 Sea Zone
3 Destroyers placed in 91 Sea Zone
1 B.Transport placed in 35 Sea Zone
2 Tanks placed in Bahia
1 Marine placed in Salvador
4 Infantrys placed in San Francisco
1 B.Transport and 1 Transport placed in 26 Sea Zone
1 Marine placed in South Atlantic USA
2 Infantrys and 1 S.Bomber placed in San Francisco
Turn Complete - Americans
Americans collect 126 PUs; end with 126 PUs
Combat Hit Differential Summary :
Neutral : 0.50
Yamamoto : 0.83
Americans : -0.67
AA fire in Davao : : -0.50
Game History
Round: 7
Combat Move - Germans
9 Infantrys moved from Brest to Minsk
1 JetFighter moved from Bavaria to Minsk
1 JetFighter moved from Berlin to 24 Sea Zone
2 Transports moved from 24 Sea Zone to 23 Sea Zone
4 Infantrys moved from Hamburg to 23 Sea Zone
4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
4 Infantrys moved from 24 Sea Zone to Latvia
1 Bomber moved from Hamburg to Minsk
2 Artillerys and 3 Infantrys moved from Bulgaria to Serbia
Purchase Units - Germans
Germans buy 2 Artillerys, 1 Destroyer, 20 Infantrys and 6 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in Minsk
Germans attack with 1 Bomber, 9 Infantrys and 1 JetFighter
Russians defend with 3 Tanks
Germans roll dice for 1 Bomber, 9 Infantrys and 1 JetFighter in Minsk, round 2 : 3/11 hits
Russians roll dice for 3 Tanks in Minsk, round 2 : 2/3 hits
2 Infantrys owned by the Germans and 3 Tanks owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Bomber, 7 Infantrys and 1 JetFighter remaining. Battle score for attacker is 11
Casualties for Germans: 2 Infantrys
Casualties for Russians: 3 Tanks
Battle in Serbia
Germans attack with 2 Artillerys and 3 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys and 3 Infantrys in Serbia, round 2 : 1/5 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits
2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Serbia
Germans roll dice for 2 Artillerys and 1 Infantry in Serbia, round 3 : 1/3 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 1/2 hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Serbia
Germans roll dice for 2 Artillerys in Serbia, round 4 : 1/2 hits
Neutral roll dice for 1 Artillery in Serbia, round 4 : 1/1 hits
1 Artillery owned by the Neutral and 1 Artillery owned by the Germans lost in Serbia
Germans loses 0 PUs for violating Serbias neutrality.
Germans win, taking Serbia from Neutral with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Germans: 1 Artillery and 3 Infantrys
Non Combat Move - Germans
4 Infantrys moved from Warsaw to Brest
1 Bomber moved from Minsk to Warsaw
1 JetFighter moved from Minsk to Brest
2 HeavyTanks moved from Bohemia to Brest
1 Elite moved from Bohemia to Krakow
1 Infantry moved from Silesia to Krakow
4 Mech.Infs moved from Rhine to Burgundy
2 Mech.Infs moved from Bavaria to Burgundy
2 Infantrys moved from Hamburg to Rhine
4 Infantrys moved from Belgium to Lorraine
4 Infantrys moved from N.Tunisia to N.Algeria
Place Units - Germans
1 Destroyer placed in 23 Sea Zone
2 Artillerys and 3 Infantrys placed in Hamburg
4 Mech.Infs placed in Rhine
2 Mech.Infs placed in Bavaria
4 Infantrys placed in Warsaw
5 Infantrys placed in Bohemia
4 Infantrys placed in Tunis
4 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 92 PUs; end with 92 PUs total
Territory Summary for Germans :
Pomerania : 1 AAGun
Berlin : 1 Factory and 4 Infantrys
Rhine : 1 Factory, 2 Infantrys and 4 Mech.Infs
Bohemia : 1 Factory and 5 Infantrys
Bavaria : 1 Factory and 2 Mech.Infs
Hamburg : 1 AAGun, 2 Artillerys, 1 Factory and 3 Infantrys
Lithuania : 1 flag
Vinnytsia : 1 flag
Latvia : 1 flag, 4 Infantrys
Minsk : 1 flag, 7 Infantrys
Burgundy : 1 flag, 1 AAGun, 2 Artillerys, 3 Fighters, 2 HeavyTanks, 9 Infantrys, 22 Mech.Infs, 2 Stukas and 12 Tanks
Lorraine : 1 flag, 1 AAGun and 4 Infantrys
N.Algeria : 1 flag, 6 Infantrys and 4 Tanks
N.Tunisia : 1 flag
Tunis : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
Krakow : 1 flag, 1 Elite and 1 Infantry
Warsaw : 1 flag, 1 Bomber, 1 Factory and 4 Infantrys
Brest : 1 flag, 1 AAGun, 2 HeavyTanks, 4 Infantrys and 1 JetFighter
Croatia : 1 flag
Danzig : 1 flag
Hungary : 1 flag
Serbia : 1 flag, 1 Artillery
Belgium : 1 flag
24 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 1 JetFighter and 2 Transports
23 Sea Zone : 1 Destroyer
56 Sea Zone : 1 Destroyer
45 Sea Zone : 2 Transports
Production/PUs Summary :
Germans : 92 / 92
Russians : 119 / 123
Italians : 55 / 56
French : 42 / 40
Yamamoto : 52 / 64
Chinese : 32 / 38
Hisaichi : 50 / 53
British : 105 / 106
Anzac : 37 / 37
Dutch : 28 / 31
Finns : 11 / 12
Romanians : 13 / 13
Thai : 0 / 0
Americans : 126 / 126
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.233
Median : 3.500
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 30
Neutral Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Germans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21
Russians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 7
Combat Move - Russians
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to Lapland
4 Infantrys moved from N.Karelia to Oulu
1 Infantry moved from Vyborg to Kotka
Russians take Kotka from Finns
3 Adv.Fighters and 4 Infantrys moved from Leningrad to Latvia
1 Mech.Rocket moved from Donetsk to Vinnytsia
1 Mech.Rocket moved from Stalingrad to Minsk
10 Infantrys moved from Kursk to Minsk
2 ArmoredCars moved from Rostov to Vinnytsia
1 Artillery and 2 Infantrys moved from Donetsk to Odessa
1 Mech.Rocket moved from Stalingrad to Odessa
2 Infantrys moved from Georgia to 54 Sea Zone
1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Odessa
4 Infantrys moved from Donetsk to Vinnytsia
3 Mech.Rockets moved from Stalingrad to Vinnytsia
4 Infantrys and 3 Mech.Rockets moved from Kiev to Brest
2 HeavyTanks moved from Kiev to Brest
1 Tank moved from Kiev to Brest
1 ArmoredCar moved from Ayan to Vladivostok
Russians take Khabarovsk from Hisaichi
Russians take Vladivostok from Hisaichi
1 Artillery and 2 Infantrys moved from Hulunbuir to Peking
1 Bomber and 2 Fighters moved from Hulunbuir to Peking
1 Mech.Inf and 1 Tank moved from Hulunbuir to Peking
2 Infantrys moved from Heilungchiang to Liaoning
1 ArmoredCar moved from Ayan to Liaoning
4 ArmoredCars moved from Ayan to Kirin
3 Infantrys moved from Chita to Hulunbuir
1 Mech.Rocket moved from N.Buryat Mongolia to Kirin
1 Mech.Rocket moved from N.Buryat Mongolia to Peking
1 HeavyTank moved from Olyokminsk to Ayan
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Irkutsk to N.Buryat Mongolia
2 Infantrys moved from Evenkia to Olyokminsk
2 Mech.Infs and 2 Mech.Rockets moved from Sibirsky to N.Buryat Mongolia
2 Infantrys moved from Sibirsky to Evenkia
2 Infantrys moved from Sverdlovsk to Novosibirsk
Purchase Units - Russians
Russians buy 1 Bunker, 4 HeavyTanks, 19 Infantrys, 5 Mech.Rockets and 4 Tanks; Remaining resources: 1 PUs;
Combat - Russians
Battle in Brest
Russians attack with 2 HeavyTanks, 4 Infantrys, 3 Mech.Rockets and 1 Tank
Germans defend with 1 AAGun, 2 HeavyTanks, 4 Infantrys and 1 JetFighter
Russians roll dice for 2 HeavyTanks, 4 Infantrys, 3 Mech.Rockets and 1 Tank in Brest, round 2 : 5/10 hits, 4.50 expected hits
Germans roll dice for 2 HeavyTanks, 4 Infantrys and 1 JetFighter in Brest, round 2 : 3/7 hits, 3.00 expected hits
1 JetFighter owned by the Germans, 3 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Brest
Russians roll dice for 2 HeavyTanks, 1 Infantry, 3 Mech.Rockets and 1 Tank in Brest, round 3 : 4/7 hits, 3.67 expected hits
Germans roll dice for 2 HeavyTanks in Brest, round 3 : 1/2 hits, 1.33 expected hits
2 HeavyTanks owned by the Germans and 1 Infantry owned by the Russians lost in Brest
Russians win, taking Brest from Germans with 2 HeavyTanks, 3 Mech.Rockets and 1 Tank remaining. Battle score for attacker is 26
Casualties for Russians: 4 Infantrys
Casualties for Germans: 2 HeavyTanks, 4 Infantrys and 1 JetFighter
Battle in Lapland
Russians attack with 4 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 4 Infantrys in Lapland, round 2 : 1/4 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Lapland
Russians win, taking Lapland from Finns with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Peking
Russians attack with 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys, 1 Mech.Inf, 1 Mech.Rocket and 1 Tank
Hisaichi defend with 2 Artillerys, 1 Factory and 4 Infantrys
Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys, 1 Mech.Inf, 1 Mech.Rocket and 1 Tank in Peking, round 2 : 2/9 hits, 3.67 expected hits
Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Peking, round 2 : 2/6 hits, 2.00 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Peking
Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 1 Mech.Inf, 1 Mech.Rocket and 1 Tank in Peking, round 3 : 2/7 hits, 3.00 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Peking, round 3 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Hisaichi lost in Peking
Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 1 Mech.Inf, 1 Mech.Rocket and 1 Tank in Peking, round 4 : 3/7 hits, 3.00 expected hits
Hisaichi roll dice for 2 Artillerys in Peking, round 4 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Russians and 2 Artillerys owned by the Hisaichi lost in Peking
Russians win, taking Peking from Hisaichi with 1 Bomber, 2 Fighters, 1 Mech.Inf, 1 Mech.Rocket and 1 Tank remaining. Battle score for attacker is 8
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Hisaichi: 2 Artillerys and 4 Infantrys
Battle in Vinnytsia
Russians attack with 2 ArmoredCars, 4 Infantrys and 4 Mech.Rockets
Romanians defend with 1 AAGun, 2 Elites, 1 Fighter, 3 Infantrys and 2 Tanks
Russians roll dice for 2 ArmoredCars, 4 Infantrys and 4 Mech.Rockets in Vinnytsia, round 2 : 4/10 hits, 4.00 expected hits
Germans roll dice for 2 Elites, 1 Fighter, 3 Infantrys and 2 Tanks in Vinnytsia, round 2 : 4/8 hits, 3.17 expected hits
4 Infantrys owned by the Russians, 1 Elite owned by the Romanians and 3 Infantrys owned by the Romanians lost in Vinnytsia
Russians roll dice for 2 ArmoredCars and 4 Mech.Rockets in Vinnytsia, round 3 : 5/6 hits, 2.67 expected hits
Germans roll dice for 1 Elite, 1 Fighter and 2 Tanks in Vinnytsia, round 3 : 1/4 hits, 1.83 expected hits
1 Fighter owned by the Romanians, 1 ArmoredCar owned by the Russians, 1 Elite owned by the Romanians and 2 Tanks owned by the Romanians lost in Vinnytsia
Russians win, taking Vinnytsia from Germans with 1 ArmoredCar and 4 Mech.Rockets remaining. Battle score for attacker is 18
Casualties for Russians: 1 ArmoredCar and 4 Infantrys
Casualties for Romanians: 2 Elites, 1 Fighter, 3 Infantrys and 2 Tanks
Battle in Kirin
Russians attack with 4 ArmoredCars and 1 Mech.Rocket
Hisaichi defend with 1 Artillery and 2 Infantrys
Russians roll dice for 4 ArmoredCars and 1 Mech.Rocket in Kirin, round 2 : 1/5 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Kirin, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Kirin
Russians roll dice for 4 ArmoredCars and 1 Mech.Rocket in Kirin, round 3 : 1/5 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Kirin, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Russians and 1 Infantry owned by the Hisaichi lost in Kirin
Russians roll dice for 3 ArmoredCars and 1 Mech.Rocket in Kirin, round 4 : 1/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery in Kirin, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Russians and 1 Artillery owned by the Hisaichi lost in Kirin
Russians win, taking Kirin from Hisaichi with 2 ArmoredCars and 1 Mech.Rocket remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Casualties for Russians: 2 ArmoredCars
Battle in Odessa
Russians attack with 1 Artillery, 4 Infantrys and 1 Mech.Rocket
Romanians defend with 1 Bunker and 1 Infantry
Russians roll dice for 1 Artillery, 4 Infantrys and 1 Mech.Rocket in Odessa, round 2 : 3/6 hits, 1.83 expected hits
Romanians roll dice for 1 Bunker and 1 Infantry in Odessa, round 2 : 2/2 hits, 0.83 expected hits
1 Bunker owned by the Romanians, 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Russians win, taking Odessa from Romanians with 1 Artillery, 2 Infantrys and 1 Mech.Rocket remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Casualties for Romanians: 1 Bunker and 1 Infantry
Battle in Minsk
Russians attack with 10 Infantrys and 1 Mech.Rocket
Germans defend with 7 Infantrys
Russians roll dice for 10 Infantrys and 1 Mech.Rocket in Minsk, round 2 : 4/11 hits, 2.33 expected hits
Germans roll dice for 7 Infantrys in Minsk, round 2 : 3/7 hits, 2.33 expected hits
3 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 7 Infantrys and 1 Mech.Rocket in Minsk, round 3 : 2/8 hits, 1.83 expected hits
Germans roll dice for 3 Infantrys in Minsk, round 3 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 7 Infantrys and 1 Mech.Rocket in Minsk, round 4 : 1/8 hits, 1.83 expected hits
Germans roll dice for 1 Infantry in Minsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 6 Infantrys and 1 Mech.Rocket remaining. Battle score for attacker is 6
Casualties for Russians: 4 Infantrys
Casualties for Germans: 7 Infantrys
Battle in Liaoning
Russians attack with 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Liaoning, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Liaoning, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Liaoning
Russians win, taking Liaoning from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Latvia
Russians attack with 3 Adv.Fighters and 4 Infantrys
Germans defend with 4 Infantrys
Russians roll dice for 3 Adv.Fighters and 4 Infantrys in Latvia, round 2 : 3/7 hits, 2.17 expected hits
Germans roll dice for 4 Infantrys in Latvia, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Latvia
Russians roll dice for 3 Adv.Fighters and 2 Infantrys in Latvia, round 3 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Casualties for Germans: 4 Infantrys
Non Combat Move - Russians
1 AAGun moved from Kursk to Minsk
1 AAGun moved from Donetsk to Odessa
3 Adv.Fighters moved from Latvia to Leningrad
5 Infantrys moved from Rostov to Donetsk
3 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Yaroslavl to S.Karelia
5 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 Bomber and 2 Fighters moved from Peking to Hulunbuir
Place Units - Russians
1 Bunker and 4 HeavyTanks placed in Leningrad
4 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
2 Mech.Rockets placed in Rostov
3 Mech.Rockets placed in Georgia
3 Infantrys placed in Stalingrad
2 Infantrys and 4 Tanks placed in Sibirsky
Turn Complete - Russians
Russians collect 144 PUs; end with 145 PUs
Combat Hit Differential Summary :
Germans : 0.33
Romanians : 1.17
Hisaichi : -1.33
Finns : -0.33
Russians : 3.17
Game History
Round: 7
Combat Move - Italians
3 ArmoredCars, 5 Artillerys, 1 Infantry, 3 Mech.Infs and 4 Tanks moved from Orleanais to Normandy
1 Fighter, 1 Mech.Inf and 1 Tank moved from Provence to Picardy
1 Infantry moved from Brittany to Orleanais
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
2 Fighters moved from 51 Sea Zone to Mersa Matruh
3 Artillerys and 3 Infantrys moved from Greece to 51 Sea Zone
1 Artillery and 1 Tank moved from Greece to 51 Sea Zone
1 Artillery moved from Greece to 51 Sea Zone
5 Artillerys, 4 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh
1 Artillery, 1 Elite and 1 Infantry moved from Rome to Campania
1 Artillery moved from Rome to Campania
Purchase Units - Italians
Italians buy 6 Artillerys, 1 Bunker, 4 Infantrys, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in Normandy
Italians attack with 3 ArmoredCars, 5 Artillerys, 1 Infantry, 3 Mech.Infs and 4 Tanks
French defend with 1 AAGun, 1 Factory and 3 Infantrys
Italians roll dice for 3 ArmoredCars, 5 Artillerys, 1 Infantry, 3 Mech.Infs and 4 Tanks in Normandy, round 2 : 9/16 hits
French roll dice for 3 Infantrys in Normandy, round 2 : 1/3 hits
3 Infantrys owned by the French and 1 Infantry owned by the Italians lost in Normandy
Italians win, taking Normandy from French with 3 ArmoredCars, 5 Artillerys, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 4
Casualties for French: 3 Infantrys
Casualties for Italians: 1 Infantry
Battle in Mersa Matruh
Italians attack with 5 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank
British defend with 13 Infantrys
Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 0/1 hits
Italians roll dice for 5 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in Mersa Matruh, round 2 : 2/12 hits
British roll dice for 13 Infantrys in Mersa Matruh, round 2 : 3/13 hits
3 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
Italians roll dice for 5 Artillerys, 2 Fighters, 1 Infantry and 1 Tank in Mersa Matruh, round 3 : 4/9 hits
British roll dice for 11 Infantrys in Mersa Matruh, round 3 : 1/11 hits
1 Infantry owned by the Italians and 4 Infantrys owned by the British lost in Mersa Matruh
Italians roll dice for 5 Artillerys, 2 Fighters and 1 Tank in Mersa Matruh, round 4 : 3/8 hits
British roll dice for 7 Infantrys in Mersa Matruh, round 4 : 2/7 hits
3 Infantrys owned by the British and 2 Artillerys owned by the Italians lost in Mersa Matruh
Italians roll dice for 3 Artillerys, 2 Fighters and 1 Tank in Mersa Matruh, round 5 : 3/6 hits
British roll dice for 4 Infantrys in Mersa Matruh, round 5 : 2/4 hits
3 Infantrys owned by the British and 2 Artillerys owned by the Italians lost in Mersa Matruh
Italians roll dice for 1 Artillery, 2 Fighters and 1 Tank in Mersa Matruh, round 6 : 0/4 hits
British roll dice for 1 Infantry in Mersa Matruh, round 6 : 0/1 hits
Italians roll dice for 1 Artillery, 2 Fighters and 1 Tank in Mersa Matruh, round 7 : 4/4 hits
British roll dice for 1 Infantry in Mersa Matruh, round 7 : 0/1 hits
1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Artillery, 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Italians: 4 Artillerys and 4 Infantrys
Casualties for British: 13 Infantrys
Battle in Picardy
Italians attack with 1 Fighter, 1 Mech.Inf and 1 Tank
British defend with 3 Infantrys
Italians roll dice for 1 Fighter, 1 Mech.Inf and 1 Tank in Picardy, round 2 : 0/3 hits
French roll dice for 3 Infantrys in Picardy, round 2 : 0/3 hits
Italians roll dice for 1 Fighter, 1 Mech.Inf and 1 Tank in Picardy, round 3 : 2/3 hits
French roll dice for 3 Infantrys in Picardy, round 3 : 2/3 hits
2 Infantrys owned by the British, 1 Fighter owned by the Italians and 1 Mech.Inf owned by the Italians lost in Picardy
1 Tank retreated to Burgundy
French win with 1 Infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 Fighter and 1 Mech.Inf
Casualties for British: 2 Infantrys
Non Combat Move - Italians
1 Artillery moved from 51 Sea Zone to Mersa Matruh
2 Fighters moved from Mersa Matruh to 51 Sea Zone
1 Destroyer moved from 46 Sea Zone to 51 Sea Zone
Place Units - Italians
1 Artillery, 1 Bunker and 2 Infantrys placed in Hun
2 Infantrys and 2 Tanks placed in Provence
5 Artillerys placed in Lombardy
1 Mech.Inf and 1 Tank placed in Rome
Turn Complete - Italians
Italians collect 59 PUs; end with 59 PUs total
Territory Summary for Italians :
Rome : 1 AAGun, 1 Factory, 1 Mech.Inf and 1 Tank
Lombardy : 1 AAGun, 5 Artillerys and 1 Factory
Campania : 2 Artillerys, 1 Elite and 1 Infantry
Sardinia : 1 Infantry
Hun : 2 Artillerys, 2 Bunkers, 1 Factory and 4 Infantrys
Burgundy : 1 Tank
Aquitaine : 1 flag
Orleanais : 1 flag, 1 Infantry
Languedoc : 1 flag
Brittany : 1 flag
Normandy : 1 flag, 1 AAGun, 3 ArmoredCars, 5 Artillerys, 1 Factory, 3 Mech.Infs and 4 Tanks
Provence : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
N.Algeria : 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank
S.Algeria : 1 flag
S.Tunisia : 1 flag
Mersa Matruh : 1 flag, 2 Artillerys and 1 Tank
Greece : 1 flag, 1 AAGun and 1 Artillery
56 Sea Zone : 1 Destroyer and 1 Submarine
51 Sea Zone : 1 Battleship, 1 Carrier, 6 Destroyers, 2 Fighters and 7 Transports
49 Sea Zone : 2 Transports
Production/PUs Summary :
Germans : 83 / 92
Russians : 144 / 145
Italians : 59 / 59
French : 39 / 40
Yamamoto : 52 / 64
Chinese : 35 / 38
Hisaichi : 36 / 53
British : 104 / 106
Anzac : 37 / 37
Dutch : 28 / 31
Finns : 7 / 12
Romanians : 12 / 13
Thai : 0 / 0
Americans : 126 / 126
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 7
Combat Move - French
5 Artillerys and 16 Infantrys moved from E.Morocco to N.Algeria
Purchase Units - French
French buy 7 Infantrys and 5 Tanks; Remaining resources: 1 PUs;
Combat - French
Battle in N.Algeria
French attack with 5 Artillerys and 16 Infantrys
Germans defend with 6 Infantrys and 4 Tanks; Italians defend with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank
French roll dice for 5 Artillerys and 16 Infantrys in N.Algeria, round 2 : 6/21 hits, 5.17 expected hits
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 8 Infantrys and 5 Tanks in N.Algeria, round 2 : 8/15 hits, 6.17 expected hits
4 Infantrys owned by the Germans, 2 Infantrys owned by the Italians and 8 Infantrys owned by the French lost in N.Algeria
French roll dice for 5 Artillerys and 8 Infantrys in N.Algeria, round 3 : 5/13 hits, 3.83 expected hits
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 5 Tanks in N.Algeria, round 3 : 4/9 hits, 4.17 expected hits
2 Infantrys owned by the Germans, 1 Artillery owned by the Italians, 4 Infantrys owned by the French and 2 Tanks owned by the Germans lost in N.Algeria
French roll dice for 5 Artillerys and 4 Infantrys in N.Algeria, round 4 : 2/9 hits, 3.00 expected hits
Germans roll dice for 1 Adv.Fighter and 3 Tanks in N.Algeria, round 4 : 3/4 hits, 2.17 expected hits
3 Infantrys owned by the French and 2 Tanks owned by the Germans lost in N.Algeria
French roll dice for 5 Artillerys and 1 Infantry in N.Algeria, round 5 : 0/6 hits, 2.00 expected hits
Germans roll dice for 1 Adv.Fighter and 1 Tank in N.Algeria, round 5 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the French lost in N.Algeria
French roll dice for 5 Artillerys in N.Algeria, round 6 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 Adv.Fighter and 1 Tank in N.Algeria, round 6 : 1/2 hits, 1.17 expected hits
1 Tank owned by the Italians and 1 Artillery owned by the French lost in N.Algeria
French roll dice for 4 Artillerys in N.Algeria, round 7 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 Adv.Fighter in N.Algeria, round 7 : 0/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the Italians lost in N.Algeria
French win, taking N.Algeria from Germans with 4 Artillerys remaining. Battle score for attacker is 19
Casualties for French: 1 Artillery and 16 Infantrys
Casualties for Germans: 6 Infantrys and 4 Tanks
Casualties for Italians: 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank
Non Combat Move - French
Place Units - French
4 Infantrys placed in E.Morocco
3 Infantrys and 5 Tanks placed in Paris
Turn Complete - French
French collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 1.50
French : -1.00
I think it’s time to call this one. Want t start a new one of these?
I’m still enjoying our other game.
Yeah. You can start another one and just send me the link.
let me know when you start the new thread
Here’s the link to our new game.
https://www.axisandallies.org/forums/index.php?topic=42283.0