TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
      Americans repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 105 PUs;
      Americans buy 3 armour, 1 artillery, 1 destroyer, 4 fighters, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
      1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
      1 artillery and 1 infantry moved from 6 Sea Zone to Korea
      3 submarines moved from 6 Sea Zone to 19 Sea Zone
      1 submarine moved from 19 Sea Zone to 36 Sea Zone
      5 fighters moved from 35 Sea Zone to 36 Sea Zone
      1 fighter moved from 17 Sea Zone to Korea
      1 fighter moved from 17 Sea Zone to 6 Sea Zone
      1 bomber moved from Guam to 6 Sea Zone
      1 fighter and 1 tactical_bomber moved from Guam to 6 Sea Zone
      6 fighters moved from Guam to Amur
      1 fighter moved from Guam to Amur
      1 bomber moved from Denmark to Germany
Combat - Americans
      Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
      Japanese scrambles to create a battle in territory 6 Sea Zone
      Strategic bombing raid in Germany
          AA fire in Germany : 1/1 hits
        1 bomber killed by AA
        Bombing raid in Germany causes 0 damage total.
      Battle in 6 Sea Zone
        Americans attack with 1 bomber, 2 fighters, 1 tactical_bomber and 1 transport
        Japanese defend with 3 fighters
          Americans roll dice for 1 bomber, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/4 hits
          Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/3 hits
          3 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
        Americans win with 1 bomber, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10
        Casualties for Americans: 2 fighters
        Casualties for Japanese: 3 fighters
      Battle in 36 Sea Zone
        Americans attack with 5 fighters and 1 submarine
        Japanese defend with 1 destroyer
          Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
          Americans roll dice for 5 fighters in 36 Sea Zone, round 2 : 1/5 hits
          Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
          1 destroyer owned by the Japanese lost in 36 Sea Zone
        Americans win, taking 36 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
        Casualties for Japanese: 1 destroyer
      Battle in Korea
        Americans attack with 1 artillery, 1 fighter and 1 infantry
        Japanese defend with 1 infantry
          Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 1/3 hits
          Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits
          1 infantry owned by the Japanese lost in Korea
        Americans win, taking Korea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
        Casualties for Japanese: 1 infantry
      Battle in Amur
        Americans attack with 7 fighters
        Japanese defend with 1 fighter and 3 infantry
          Americans roll dice for 7 fighters in Amur, round 2 : 4/7 hits
          Japanese roll dice for 1 fighter and 3 infantry in Amur, round 2 : 2/4 hits
          3 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in Amur
        Americans win with 5 fighters remaining. Battle score for attacker is -1
        Casualties for Americans: 2 fighters
        Casualties for Japanese: 1 fighter and 3 infantry
Non Combat Move - Americans
      5 fighters moved from Amur to Siberia
      5 fighters moved from 36 Sea Zone to 35 Sea Zone
      3 submarines moved from 26 Sea Zone to 6 Sea Zone
      1 tactical_bomber moved from 6 Sea Zone to Siberia
      1 fighter moved from Korea to Siberia
      1 bomber moved from 6 Sea Zone to Guam
      1 carrier and 3 destroyers moved from 17 Sea Zone to 33 Sea Zone
      1 destroyer moved from 26 Sea Zone to 33 Sea Zone
      1 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
      1 infantry moved from Alexandria to Egypt
      2 fighters moved from Malta to Denmark
      3 fighters moved from Gibraltar to Denmark
      2 fighters moved from Eastern United States to Gibraltar
      2 infantry moved from Morocco to 91 Sea Zone
      2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
      2 infantry moved from 112 Sea Zone to Denmark
      1 transport moved from 112 Sea Zone to 91 Sea Zone
      1 transport moved from 112 Sea Zone to 103 Sea Zone
      1 artillery and 2 infantry moved from Norway to 112 Sea Zone
      1 artillery and 2 infantry moved from 112 Sea Zone to Denmark
      4 infantry moved from Central United States to 101 Sea Zone
      4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
      1 infantry moved from 91 Sea Zone to Morocco
      2 infantry moved from 91 Sea Zone to Gibraltar
      1 infantry moved from 91 Sea Zone to Morocco
      2 transports moved from 91 Sea Zone to 101 Sea Zone
      1 infantry moved from Finland to Norway
      1 armour moved from Finland to Norway
Place Units - Americans
      3 fighters placed in Norway
      1 fighter placed in Eastern United States
      1 transport placed in 10 Sea Zone
      1 destroyer placed in 101 Sea Zone
      1 artillery and 1 infantry placed in Western United States
      3 armour placed in Denmark
      2 infantry and 1 mech_infantry placed in Finland
      5 infantry placed in Eastern United States
      Americans undo move 8.
      5 infantry placed in Central United States
      Americans undo move 8.
      1 infantry placed in Eastern United States
      4 infantry placed in Central United States
Turn Complete - Americans
      Americans collect 74 PUs; end with 74 PUs
      Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
      Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
      Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
      Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
      2 artilleries and 7 infantry moved from Tsinghai to Kansu
Place Units - Chinese
      1 infantry placed in Kansu
Turn Complete - Chinese
      Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
      British repair damage of 5x factory_major; Remaining resources: 26 PUs;
      British buy 3 artilleries and 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
      1 infantry moved from Vyborg to Novgorod
         British take Novgorod from Germans
      1 bomber moved from Malta to Iraq
      3 infantry moved from Trans-Jordan to Iraq
Combat - British
      Battle in Iraq
        British attack with 1 bomber and 3 infantry
        Germans defend with 2 mech_infantrys
          British roll dice for 1 bomber and 3 infantry in Iraq, round 2 : 2/4 hits
          Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits
          2 mech_infantrys owned by the Germans lost in Iraq
        British win, taking Iraq from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
        Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
      1 bomber moved from Iraq to Egypt
      1 infantry moved from Kenya to Anglo Egyptian Sudan
      5 fighters moved from Malta to Denmark
      1 fighter moved from Malta to Gibraltar
      3 transports moved from 112 Sea Zone to 110 Sea Zone
      6 infantry moved from United Kingdom to 110 Sea Zone
      6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
      6 infantry moved from 112 Sea Zone to Denmark
      1 infantry moved from Trans-Jordan to Syria
      1 artillery, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
      1 artillery and 12 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
      3 artilleries placed in Egypt
      4 infantry placed in United Kingdom
Turn Complete - British
      British collect 29 PUs; end with 31 PUs
      Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
triplea_41719_UK_13.tsvg