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submerge or fight in z42?
Wow, a great G1, flawless J1 and that Tobruk disaster. Allies seem already to be on the ropes after turn 1 I am afraid :-/
yah I must say
I agree with you both. Sorry this won’t be a more interesting game :lol:
Also, I still have much to learn about playing Allies properly.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 2 marines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangsi to Yunnan
3 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
2 bombers moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 5/7 hits, 3.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 5 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 5 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/11 hits, 4.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 artillery moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan
4 infantry moved from Kiangsi to Kwangsi
1 aaGun and 4 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Anhwe
4 infantry moved from Manchuria to Jehol
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 50 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Kwangsi
2 bombers moved from Kweichow to Kwangsi
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
2 marines placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : 2.83
just checking up on you. making sure you haven’t forgotten me :lol:
Sorry for the delay … just been short on time lately. Looking at this now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 armour and 2 mech_infantrys moved from Central United States to Western United States
1 fighter moved from Western United States to Eastern United States
Place Units - Americans
1 carrier and 1 submarine placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 38
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 36
UK_Pacific : 17 / 17
Italians : 12 / 15
ANZAC : 14 / 14
French : 1 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 14 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
1 fighter moved from Burma to Sikang
1 infantry moved from Hopei to Suiyuyan
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 38
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 36
UK_Pacific : 17 / 17
Italians : 12 / 15
ANZAC : 14 / 14
French : 1 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 14 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 armour and 2 mech_infantrys moved from Central United States to Western United States
1 fighter moved from Western United States to Eastern United States
Place Units - Americans
1 carrier and 1 submarine placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
1 fighter moved from Burma to Sikang
1 infantry moved from Hopei to Suiyuyan
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 bomber, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Tanganyika Territory to Kenya
1 battleship moved from 79 Sea Zone to 72 Sea Zone
1 bomber moved from Malta to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/5 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.00 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Kenya
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Kenya to Belgian Congo
1 carrier moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
2 artilleries and 3 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 bomber placed in United Kingdom
2 submarines placed in 106 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : -2.67
Italians : 0.67
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 38
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 8
British : 29 / 32
UK_Pacific : 21 / 21
Italians : 11 / 15
ANZAC : 14 / 14
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 14 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber and 2 fighters moved from Southern Italy to 114 Sea Zone
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in 114 Sea Zone
Germans loiter and taunt; Italians attack with 1 bomber and 2 fighters
Russians defend with 1 cruiser
Italians roll dice for 1 bomber and 2 fighters in 114 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 bomber and 2 fighters in 114 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Italians and 1 cruiser owned by the Russians lost in 114 Sea Zone
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for Russians: 1 cruiser
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/6 hits, 2.00 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 5 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Malta, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 cruiser and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Bulgaria to Romania
1 aaGun moved from Yugoslavia to Romania
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 bomber moved from 114 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to Germany
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -3.17
British : -1.00
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
3 fighters moved from Java to Burma
1 destroyer moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from New South Wales to South Australia
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 43 / 53
Russians : 36 / 38
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 8
British : 27 / 32
UK_Pacific : 21 / 21
Italians : 14 / 27
ANZAC : 14 / 14
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 14 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/5 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.00 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
And even more sucker dice.
Boy, this is an uphill battle for the Allies. AD, in contrast to your turtle strategy against Adam. Spare Wheat his misery and make this a quick one. He is a great guy and doesn’t deserve to suffer unnecessarily :)
I completely agree! I love the wheat beer man! I will TRY to make it as swift and humane as possible then, but realize, he is a great player, so I can’t take him for granted any!
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/5 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.00 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantryAnd even more sucker dice.
Boy, this is an uphill battle for the Allies. AD, in contrast to your turtle strategy against Adam. Spare Wheat his misery and make this a quick one. He is a great guy and doesn’t deserve to suffer unnecessarily :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 battleship moved from 112 Sea Zone to 115 Sea Zone
1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 bomber moved from Normandy Bordeaux to 115 Sea Zone
1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Non Combat Move - Germans
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from Finland to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Poland to 114 Sea Zone
1 aaGun, 2 artilleries and 4 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
2 aaGuns, 3 artilleries and 21 infantry moved from Romania to Eastern Poland
6 armour and 10 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from Normandy Bordeaux to Greece
1 fighter moved from Western Germany to Greece
1 fighter moved from Alexandria to Greece
2 tactical_bombers moved from Southern Italy to Egypt
3 armour moved from Greece to Romania
1 infantry moved from Greece to 97 Sea Zone
1 bomber moved from Normandy Bordeaux to Egypt
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from Normandy Bordeaux to France
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from 115 Sea Zone to Finland
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 fighter moved from Gibraltar to Southern Italy
2 infantry moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to 115 Sea Zone
Place Units - Germans
1 airfield placed in Greece
1 submarine placed in 110 Sea Zone
1 infantry placed in Germany
3 artilleries placed in Germany
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : 0.83
still with me here?
Sorry for the delay … tried to see some way out of the hole when I starting clearing my backlog … but the more I look, the more mistakes I realize I made.
I thought I was getting better at the Allies with Balanced Mod changes, but now playing a tier E, I see I’m still a little lost with them :lol:
Would you be offended if I surrender this one, we could start the flipped-side rematch in a week or so? (or whatever time is convenient for you, since I made you wait so long with this one)
I would do my best to be slightly more challenging as Axis.
no problem at all, I totally understand. sure go ahead and start the new one whenever you’re ready
Sorry for the delay … tried to see some way out of the hole when I starting clearing my backlog … but the more I look, the more mistakes I realize I made.
I thought I was getting better at the Allies with Balanced Mod changes, but now playing a tier E, I see I’m still a little lost with them :lol:
Would you be offended if I surrender this one, we could start the flipped-side rematch in a week or so? (or whatever time is convenient for you, since I made you wait so long with this one)
I would do my best to be slightly more challenging as Axis.
Will do.
Thank you for your patience.