G1 coming up wednesday afternoon norway time. Need to check a couple of things here
Cyanight (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
2 fighters moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 destroyer, 1 fighter, 10 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Baltic States
1 artillery moved from Eastern Poland to Baltic States
2 artilleries, 1 bomber, 2 fighters and 2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Iraq to Caucasus
3 fighters and 1 tactical_bomber moved from Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
5 armour, 11 artilleries, 10 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
1 armour moved from Soviet Far East to Sakha
Germans take Sakha from RussiansCombat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British defend with 1 armour, 2 artilleries and 1 marine
Germans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 3.00 expected hits
British roll dice for 1 armour, 2 artilleries and 1 marine in Holland Belgium, round 2 : 0/4 hits, 1.50 expected hits
1 marine owned by the British and 2 artilleries owned by the British lost in Holland Belgium
2 artilleries owned by the Germans and 2 infantry owned by the Germans retreated to Western Germany
British win with 1 armour remaining. Battle score for attacker is 13
Casualties for British: 2 artilleries and 1 marine
Battle in Baltic States
Germans attack with 1 artillery and 2 bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 bombers in Baltic States, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 5 armour, 11 artilleries, 10 infantry and 4 mech_infantrys
British defend with 3 artilleries
Germans roll dice for 5 armour, 11 artilleries, 10 infantry and 4 mech_infantrys in Trans-Jordan, round 2 : 10/30 hits, 10.33 expected hits
British roll dice for 3 artilleries in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
3 artilleries owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 5 armour, 11 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 3 artilleries
Battle in Caucasus
Germans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 artillery moved from Persia to Northwest Persia
2 artilleries moved from Persia to Iraq
2 armour and 2 mech_infantrys moved from Iraq to Caucasus
6 armour and 8 mech_infantrys moved from Iraq to Trans-Jordan
8 artilleries moved from Eastern Poland to Poland
2 bombers moved from Baltic States to Western Germany
1 armour and 14 mech_infantrys moved from Romania to Poland
1 aaGun, 8 artilleries and 2 infantry moved from Germany to Poland
1 mech_infantry moved from Greece to Romania
1 bomber and 2 fighters moved from Holland Belgium to Western Germany
3 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 artilleries and 2 infantry moved from Western Germany to FrancePlace Units - Germans
3 artilleries placed in France
4 armour, 1 fighter and 5 mech_infantrys placed in Western Germany
10 infantry placed in Germany
1 destroyer placed in 80 Sea Zone
2 armour placed in PersiaTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Germans : -0.50
British : -2.50
Russians : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
3 infantry moved from Russia to Samara
1 infantry moved from Western Ukraine to Bessarabia
10 infantry moved from Belarus to Eastern Poland
10 artilleries moved from Belarus to Eastern Poland
1 fighter moved from Russia to Bessarabia
1 artillery moved from Russia to SamaraCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits
Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Samara
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 10 artilleries and 10 infantry
Italians defend with 1 infantry
Russians roll dice for 10 artilleries and 10 infantry in Eastern Poland, round 2 : 3/20 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 10 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
10 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
2 infantry moved from Tambov to Rostov
1 artillery and 2 infantry moved from Volgograd to Rostov
2 aaGuns, 1 artillery and 7 infantry moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Belarus to Tambov
1 armour moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Baltic States
1 armour moved from Belarus to Tambov
1 mech_infantry moved from Belarus to Eastern Poland
3 armour moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
3 aaGuns and 30 infantry moved from Belarus to Eastern Poland
1 fighter moved from Bessarabia to RostovPlace Units - Russians
7 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 4x airfield; Remaining resources: 6 SuicideAttackTokens; 70 PUs;
Japanese buy 2 destroyers, 1 fighter, 7 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 fighter moved from India to 41 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
2 fighters moved from 33 Sea Zone to 25 Sea Zone
4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 23 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from 23 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to MidwayCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 1 artillery, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber; ANZAC defend with 2 fighters
AA fire in Hawaiian Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 4/7 hits, 3.50 expected hitsCombat Hit Differential Summary :
AA fire in Hawaiian Islands : : 0.50
Americans : -0.33
Japanese : 0.83 -
I thought that a scramble to SZ26 would be extremely unlikely, but now what do you want to lose? Care to nominate an OOL going forward?
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Just use max def. Lose US fighters last
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So lose the US tac first?
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yes, before Anzac fighter, max def
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 4x airfield; Remaining resources: 6 SuicideAttackTokens; 70 PUs;
Japanese buy 2 destroyers, 1 fighter, 7 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 fighter moved from India to 41 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
2 fighters moved from 33 Sea Zone to 25 Sea Zone
4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 23 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from 23 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to MidwayCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 1 artillery, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber; ANZAC defend with 2 fighters
AA fire in Hawaiian Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 4/7 hits, 3.50 expected hits
Americans roll dice for 1 aaGun, 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 6/11 hits, 5.83 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Americans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands
Americans win, taking Midway from Americans with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -41
Casualties for Americans: 1 aaGun, 1 artillery and 3 infantry
Casualties for Japanese: 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
1 tactical_bomber owned by the Japanese retreated
Battle in Hawaiian Islands
Americans defend with 4 fighters and 1 tactical_bomber; ANZAC defend with 2 fighters
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -41
Casualties for Americans: 1 aaGun, 1 artillery and 3 infantry
Casualties for Japanese: 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombersNon Combat Move - Japanese
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
3 carriers, 3 destroyers and 2 submarines moved from 23 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
6 carriers, 1 cruiser, 3 destroyers and 7 submarines moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
4 fighters moved from French Indo China to Philippines
1 fighter moved from 41 Sea Zone to India
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 4 submarines moved from 6 Sea Zone to 26 Sea Zone
2 armour, 4 artilleries and 4 mech_infantrys moved from Kazakhstan to Caucasus
1 bomber moved from Szechwan to Japan
1 aaGun, 2 artilleries and 2 infantry moved from Eastern Persia to West IndiaPlace Units - Japanese
1 destroyer and 1 transport placed in 39 Sea Zone
1 infantry placed in India
3 infantry placed in French Indo China
3 infantry placed in Shantung
1 destroyer and 2 transports placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
Japanese collect 51 PUs (5 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
AA fire in Hawaiian Islands : : 0.50
Americans : -0.17
Japanese : 0.83 -
Oh redundant question, sorry.
I thought I had enough CVs in SZ23. Damn! Don’t think I saw the ANZAC fighters.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 9 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship moved from 54 Sea Zone to 30 Sea Zone
1 cruiser moved from 54 Sea Zone to 30 Sea Zone
15 submarines moved from 54 Sea Zone to 30 Sea Zone
10 fighters moved from 54 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
4 bombers moved from Scotland to Germany
6 fighters moved from Novgorod to Germany
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from Scotland to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 109 Sea Zone
4 fighters moved from 54 Sea Zone to 30 Sea Zone
8 destroyers moved from 54 Sea Zone to 30 Sea Zone
10 submarines moved from 10 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in Norway
Battle in Denmark
Battle in 30 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 8 destroyers, 14 fighters and 25 submarines
Japanese defend with 1 destroyer
Americans roll dice for 25 submarines in 30 Sea Zone, round 2 : 10/25 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win, taking Norway from Germans, taking Denmark from Germans with 1 battleship, 1 cruiser, 8 destroyers, 14 fighters and 25 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Germany
Americans attack with 4 bombers and 6 fighters
Germans defend with 1 factory_major and 10 infantry
Americans roll dice for 4 bombers and 6 fighters in Germany, round 2 : 7/10 hits
Germans roll dice for 10 infantry in Germany, round 2 : 3/10 hits
7 infantry owned by the Germans and 3 fighters owned by the Americans lost in Germany
Americans roll dice for 4 bombers and 3 fighters in Germany, round 3 : 5/7 hits
Germans roll dice for 3 infantry in Germany, round 3 : 2/3 hits
1 bomber owned by the Americans, 3 infantry owned by the Germans and 1 fighter owned by the Americans lost in Germany
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is -22
Casualties for Germans: 10 infantry
Casualties for Americans: 1 bomber and 4 fightersNon Combat Move - Americans
3 bombers moved from Germany to Normandy Bordeaux
2 fighters moved from Germany to Eastern Poland
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 30 Sea Zone
1 transport moved from 54 Sea Zone to 30 Sea Zone
9 carriers and 2 fighters moved from 54 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Johnston Island
1 marine moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from 30 Sea Zone to Johnston Island
1 fighter moved from 25 Sea Zone to 30 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Eastern United States to Western United States
1 bomber moved from Eastern United States to Western United States
1 bomber moved from Western United States to Johnston IslandPlace Units - Americans
2 infantry placed in Normandy Bordeaux
9 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,3,4,6,5,5,4,5,4,5,4,6,2,1,5,2,3,5,5,6,1,4,1,6,3,1,2,4,3,6,3,4,2,4,3,4,3,3,6,3,3,3,5,5,6,1,6,4,5,5,6,6,2,3,6,3,1,5,5,5,2,2,1,4,1,4,6,1
Americans collect 70 PUs (1 lost to blockades); end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 9 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship moved from 54 Sea Zone to 30 Sea Zone
1 cruiser moved from 54 Sea Zone to 30 Sea Zone
15 submarines moved from 54 Sea Zone to 30 Sea Zone
10 fighters moved from 54 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
4 bombers moved from Scotland to Germany
6 fighters moved from Novgorod to Germany
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from Scotland to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 109 Sea Zone
4 fighters moved from 54 Sea Zone to 30 Sea Zone
8 destroyers moved from 54 Sea Zone to 30 Sea Zone
10 submarines moved from 10 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in Norway
Battle in Denmark
Battle in 30 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 8 destroyers, 14 fighters and 25 submarines
Japanese defend with 1 destroyer
Americans roll dice for 25 submarines in 30 Sea Zone, round 2 : 10/25 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win, taking Norway from Germans, taking Denmark from Germans with 1 battleship, 1 cruiser, 8 destroyers, 14 fighters and 25 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Germany
Americans attack with 4 bombers and 6 fighters
Germans defend with 1 factory_major and 10 infantry
Americans roll dice for 4 bombers and 6 fighters in Germany, round 2 : 7/10 hits
Germans roll dice for 10 infantry in Germany, round 2 : 3/10 hits
7 infantry owned by the Germans and 3 fighters owned by the Americans lost in Germany
Americans roll dice for 4 bombers and 3 fighters in Germany, round 3 : 5/7 hits
Germans roll dice for 3 infantry in Germany, round 3 : 2/3 hits
1 bomber owned by the Americans, 3 infantry owned by the Germans and 1 fighter owned by the Americans lost in Germany
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is -22
Casualties for Germans: 10 infantry
Casualties for Americans: 1 bomber and 4 fightersNon Combat Move - Americans
3 bombers moved from Germany to Normandy Bordeaux
2 fighters moved from Germany to Eastern Poland
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 30 Sea Zone
1 transport moved from 54 Sea Zone to 30 Sea Zone
9 carriers and 2 fighters moved from 54 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Johnston Island
1 marine moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from 30 Sea Zone to Johnston Island
1 fighter moved from 25 Sea Zone to 30 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Eastern United States to Western United States
1 bomber moved from Eastern United States to Western United States
1 bomber moved from Western United States to Johnston IslandPlace Units - Americans
2 infantry placed in Normandy Bordeaux
9 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,3,4,6,5,5,4,5,4,5,4,6,2,1,5,2,3,5,5,6,1,4,1,6,3,1,2,4,3,6,3,4,2,4,3,4,3,3,6,3,3,3,5,5,6,1,6,4,5,5,6,6,2,3,6,3,1,5,5,5,2,2,1,4,1,4,6,1
Americans collect 70 PUs (1 lost to blockades); end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British repair damage of 2x airfield, 1x factory_minor; Remaining resources: 32 PUs;
British buy 1 armour, 1 factory_upgrade and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to GermanyCombat - British
Battle in Germany
British captures 69PUs while taking Germans capital
British converts factory_major into different units
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to GermansNon Combat Move - British
2 armour and 15 mech_infantrys moved from Egypt to Belgian Congo
1 armour moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
Units in United Kingdom being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in United Kingdom
1 armour and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 105 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 108 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 111 PUsTurn Complete - UK_Pacific
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Wow. I didn’t see that one coming. Good win. I might not have had you even if I’d have put more CVs into SZ23.
I went off script in Europe with this one. Hmm.
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Good Game, It was an exciting game. I thought you had me when India fell. Also by taking Scotland back from you with minimal cost was crucial because I failed to take Eire early on. Thanks again for the game :)