Good luck to both of you!
Cyanight (Allies) vs Simon33 (Axis) BM3
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No Scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea ZoneCombat - Italians
Battle in 110 Sea Zone
Germans loiter and taunt; Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 110 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Italians : 1.00
British : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to BorneoCombat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 2 fighters
Japanese defend with 1 artillery and 1 bomber
ANZAC roll dice for 2 fighters in Borneo, round 2 : 2/2 hits
Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 2 : 1/2 hits
1 artillery owned by the Japanese, 1 bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Borneo
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery and 1 bomberNon Combat Move - ANZAC
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to BorneoCombat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 2 fighters
Japanese defend with 1 artillery and 1 bomber
ANZAC roll dice for 2 fighters in Borneo, round 2 : 2/2 hits
Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 2 : 1/2 hits
1 artillery owned by the Japanese, 1 bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Borneo
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery and 1 bomberNon Combat Move - ANZAC
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
1 infantry moved from Southern France to France
French take France from GermansCombat - French
Non Combat Move - French
Turn Complete - French
French collect 15 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 cruiser and 1 transport moved from 111 Sea Zone to 112 Sea Zone
3 artilleries and 1 infantry moved from Germany to 113 Sea Zone
3 artilleries, 1 infantry and 9 transports moved from 113 Sea Zone to 112 Sea Zone
3 armour, 3 artilleries, 9 infantry and 2 marines moved from Western Germany to 112 Sea Zone
3 armour, 6 artilleries, 1 battleship, 1 cruiser, 10 infantry, 2 marines and 10 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 armour, 6 artilleries, 11 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to France
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from Americans
1 armour moved from Amur to Soviet Far East
Germans take Siberia from Russians
Germans take Soviet Far East from Russians
3 fighters, 1 infantry and 1 tactical_bomber moved from Persia to Northwest Persia
13 armour, 11 artilleries, 10 infantry and 15 mech_infantrys moved from Persia to Iraq -
No scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 cruiser and 1 transport moved from 111 Sea Zone to 112 Sea Zone
3 artilleries and 1 infantry moved from Germany to 113 Sea Zone
3 artilleries, 1 infantry and 9 transports moved from 113 Sea Zone to 112 Sea Zone
3 armour, 3 artilleries, 9 infantry and 2 marines moved from Western Germany to 112 Sea Zone
3 armour, 6 artilleries, 1 battleship, 1 cruiser, 10 infantry, 2 marines and 10 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 armour, 6 artilleries, 11 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to France
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from Americans
1 armour moved from Amur to Soviet Far East
Germans take Siberia from Russians
Germans take Soviet Far East from Russians
3 fighters, 1 infantry and 1 tactical_bomber moved from Persia to Northwest Persia
13 armour, 11 artilleries, 10 infantry and 15 mech_infantrys moved from Persia to IraqCombat - Germans
Battle in United Kingdom
Germans attack with 3 armour, 6 artilleries, 3 bombers, 3 fighters, 11 infantry, 2 marines and 2 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 12 infantry; Americans defend with 4 fighters
AA fire in United Kingdom : 2/8 hits, 1.33 expected hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 3 armour, 6 artilleries, 3 bombers, 1 fighter, 11 infantry, 2 marines and 2 tactical_bombers in United Kingdom, round 2 : 11/28 hits, 10.83 expected hits
British roll dice for 4 aaGuns, 6 fighters and 12 infantry in United Kingdom, round 2 : 10/18 hits, 8.00 expected hits
4 aaGuns owned by the British, 10 infantry owned by the Germans and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 6 artilleries, 3 bombers, 1 fighter, 1 infantry, 2 marines and 2 tactical_bombers in United Kingdom, round 3 : 6/18 hits, 8.33 expected hits
British roll dice for 6 fighters and 4 infantry in United Kingdom, round 3 : 5/10 hits, 5.33 expected hits
4 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 fighters owned by the Americans and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 2 artilleries, 3 bombers, 1 fighter, 2 marines and 2 tactical_bombers in United Kingdom, round 4 : 7/13 hits, 6.67 expected hits
British roll dice for 4 fighters in United Kingdom, round 4 : 2/4 hits, 2.67 expected hits
2 fighters owned by the Americans, 2 fighters owned by the British and 2 marines owned by the Germans lost in United Kingdom
Germans captures 34PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 2 artilleries, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 4 artilleries, 2 fighters, 11 infantry and 2 marines
Casualties for British: 4 aaGuns, 2 fighters and 12 infantry
Casualties for Americans: 4 fighters
Battle in France
Germans attack with 2 mech_infantrys
French defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 2 mech_infantrys in France, round 2 : 0/2 hits, 0.33 expected hits
French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in France, round 3 : 1/2 hits, 0.33 expected hits
French roll dice for 1 infantry in France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France
Germans destroys 15PUs while taking French capital
Germans win, taking France from French with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Northwest Persia
Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Iraq
Germans attack with 13 armour, 11 artilleries, 10 infantry and 15 mech_infantrys
British defend with 1 artillery
Germans roll dice for 13 armour, 11 artilleries, 10 infantry and 15 mech_infantrys in Iraq, round 2 : 16/49 hits, 16.17 expected hits
British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Iraq
Germans win, taking Iraq from British with 13 armour, 11 artilleries, 10 infantry and 15 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 aaGun moved from Persia to Iraq
2 artilleries moved from Baltic States to Eastern Poland
1 fighter moved from 110 Sea Zone to Western Germany
1 destroyer moved from 111 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Bulgaria to Romania
1 submarine moved from 110 Sea Zone to 109 Sea Zone
3 bombers moved from United Kingdom to Western Germany
1 fighter and 2 tactical_bombers moved from United Kingdom to Holland Belgium
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
4 artilleries, 1 fighter and 4 infantry placed in Western Germany
3 artilleries placed in Persia
8 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 96 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 112 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 117 PUsCombat Hit Differential Summary :
Germans : -2.17
British : 0.33
French : 0.33
AA fire in United Kingdom : : 0.67 -
I thought I attacked SZ93 on the Italian turn. Must have misclicked the attack transport question. That’s the edit to remove the transports.
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I saw that. I figured you miss clicked, lol
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 33 PUs;
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
2 infantry moved from Samara to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Kazakhstan, round 2 : 2/5 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Nenetsia to Novgorod
1 armour moved from Smolensk to Novgorod
1 armour moved from Smolensk to Novgorod
1 mech_infantry moved from Smolensk to Novgorod
2 aaGuns and 5 armour moved from Smolensk to Belarus
10 infantry moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
1 aaGun, 10 artilleries and 43 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to TambovPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 33 PUs;
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
2 infantry moved from Samara to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Kazakhstan, round 2 : 2/5 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Nenetsia to Novgorod
1 armour moved from Smolensk to Novgorod
1 armour moved from Smolensk to Novgorod
1 mech_infantry moved from Smolensk to Novgorod
2 aaGuns and 5 armour moved from Smolensk to Belarus
10 infantry moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
1 aaGun, 10 artilleries and 43 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to TambovPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 10 infantry
EDIT: Adding units owned by Russians to Bryansk: 10 infantry
EDIT: Removing units owned by Russians from Novgorod: 2 mech_infantrys
EDIT: Adding units owned by Russians to Belarus: 2 mech_infantrys
EDIT: Removing units owned by Russians from Novgorod: 1 armour
EDIT: Adding units owned by Russians to Belarus: 1 armour
EDIT: Turning off Edit Mode -
Please use latest file, I changed a noncombat
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 9 infantry, 4 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Novosibirsk to Samara
1 bomber moved from Persia to Samara
2 armour, 2 artilleries and 4 mech_infantrys moved from Novosibirsk to Kazakhstan
1 artillery moved from Tsinghai to Kazakhstan
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Sikang to Kazakhstan
1 artillery moved from Sikang to KazakhstanCombat - Japanese
Battle in Caroline Islands
Battle in Kazakhstan
Japanese attack with 2 armour, 4 artilleries, 1 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Japanese roll dice for 2 armour, 4 artilleries, 1 infantry and 4 mech_infantrys in Kazakhstan, round 2 : 5/11 hits, 3.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakhstan
Japanese win, taking Caroline Islands from Americans, taking Kazakhstan from Russians with 2 armour, 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Samara
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from Shensi to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 armour and 2 mech_infantrys moved from Yunnan to India
3 infantry moved from Burma to India
2 fighters moved from French Indo China to India
1 aaGun, 2 artilleries and 2 infantry moved from Persia to Eastern Persia
1 bomber moved from Samara to Szechwan
1 artillery and 3 infantry moved from Yunnan to French Indo China
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 artillery moved from Shan State to French Indo China
3 submarines moved from 36 Sea Zone to 33 Sea Zone
5 fighters moved from Japan to French Indo China
2 battleships, 9 carriers, 1 cruiser, 7 destroyers, 10 fighters, 7 submarines and 7 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 battleship, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
2 submarines moved from 33 Sea Zone to 23 Sea ZonePlace Units - Japanese
1 destroyer, 4 submarines and 2 transports placed in 6 Sea Zone
3 infantry placed in Shantung
1 artillery placed in Japan
3 infantry placed in French Indo China
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Russians : -0.67
Japanese : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Eastern United States to 110 Sea Zone
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to 104 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to United Kingdom
4 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
3 fighters moved from Gibraltar to 110 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - Americans
Battle in Sumatra
Battle in 104 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 5 fighters
Germans defend with 1 battleship, 1 cruiser and 10 transports
Americans roll dice for 5 fighters in 110 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 battleship, 1 cruiser and 10 transports in 110 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
10 transports owned by the Germans lost in 110 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 92
Casualties for Germans: 1 battleship, 1 cruiser and 10 transports
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 fighter
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits
Germans roll dice for 1 fighter in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits
Germans roll dice for 1 fighter in Normandy Bordeaux, round 3 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 4 : 1/4 hits
Germans roll dice for 1 fighter in Normandy Bordeaux, round 4 : 0/1 hits
1 fighter owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Battle in United Kingdom
Americans attack with 5 bombers and 1 fighter
Germans defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 5 bombers and 1 fighter in United Kingdom, round 2 : 3/6 hits
Germans roll dice for 3 armour and 2 artilleries in United Kingdom, round 2 : 1/5 hits
1 armour owned by the Germans, 1 fighter owned by the Americans and 2 artilleries owned by the Germans lost in United Kingdom
Americans roll dice for 5 bombers in United Kingdom, round 3 : 4/5 hits
Germans roll dice for 2 armour in United Kingdom, round 3 : 1/2 hits
1 bomber owned by the Americans and 2 armour owned by the Germans lost in United Kingdom
Americans win with 4 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 3 armour and 2 artilleries
Casualties for Americans: 1 bomber and 1 fighterNon Combat Move - Americans
2 aaGuns moved from Southern France to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
4 bombers moved from United Kingdom to Scotland
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to Scotland
1 fighter moved from 110 Sea Zone to Scotland
1 fighter moved from 110 Sea Zone to Scotland
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 9 carriers, 1 cruiser, 8 destroyers, 18 fighters and 6 submarines moved from 42 Sea Zone to 54 Sea Zone
3 submarines moved from 63 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
6 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from Northern Territory to QueenslandPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Volgograd: 6 fighters
EDIT: Adding units owned by Americans to Novgorod: 6 fighters
EDIT: Turning off Edit Mode
10 submarines placed in 10 Sea Zone
1 bomber and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Eastern United States to 110 Sea Zone
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to 104 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to United Kingdom
4 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
3 fighters moved from Gibraltar to 110 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - Americans
Battle in Sumatra
Battle in 104 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 5 fighters
Germans defend with 1 battleship, 1 cruiser and 10 transports
Americans roll dice for 5 fighters in 110 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 battleship, 1 cruiser and 10 transports in 110 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
10 transports owned by the Germans lost in 110 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 92
Casualties for Germans: 1 battleship, 1 cruiser and 10 transports
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 fighter
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits
Germans roll dice for 1 fighter in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits
Germans roll dice for 1 fighter in Normandy Bordeaux, round 3 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 4 : 1/4 hits
Germans roll dice for 1 fighter in Normandy Bordeaux, round 4 : 0/1 hits
1 fighter owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Battle in United Kingdom
Americans attack with 5 bombers and 1 fighter
Germans defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 5 bombers and 1 fighter in United Kingdom, round 2 : 3/6 hits
Germans roll dice for 3 armour and 2 artilleries in United Kingdom, round 2 : 1/5 hits
1 armour owned by the Germans, 1 fighter owned by the Americans and 2 artilleries owned by the Germans lost in United Kingdom
Americans roll dice for 5 bombers in United Kingdom, round 3 : 4/5 hits
Germans roll dice for 2 armour in United Kingdom, round 3 : 1/2 hits
1 bomber owned by the Americans and 2 armour owned by the Germans lost in United Kingdom
Americans win with 4 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 3 armour and 2 artilleries
Casualties for Americans: 1 bomber and 1 fighterNon Combat Move - Americans
2 aaGuns moved from Southern France to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
4 bombers moved from United Kingdom to Scotland
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to Scotland
1 fighter moved from 110 Sea Zone to Scotland
1 fighter moved from 110 Sea Zone to Scotland
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 9 carriers, 1 cruiser, 8 destroyers, 18 fighters and 6 submarines moved from 42 Sea Zone to 54 Sea Zone
3 submarines moved from 63 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
6 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from Northern Territory to QueenslandPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Volgograd: 6 fighters
EDIT: Adding units owned by Americans to Novgorod: 6 fighters
EDIT: Turning off Edit Mode
10 submarines placed in 10 Sea Zone
1 bomber and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsCombat Move - British
1 infantry moved from Scotland to United Kingdom
British take United Kingdom from Germans
1 armour and 2 artilleries moved from Gibraltar to 92 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
5 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Southern France to France
2 fighters moved from 92 Sea Zone to France
1 battleship and 1 marine moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 armour, 2 artilleries, 3 infantry and 1 marine
Germans defend with 1 aaGun, 1 fighter and 2 tactical_bombers
British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits
British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 marine in Holland Belgium, round 2 : 1/7 hits
Germans roll dice for 1 aaGun, 1 fighter and 2 tactical_bombers in Holland Belgium, round 2 : 2/3 hits
1 tactical_bomber owned by the Germans, 1 aaGun owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 marine in Holland Belgium, round 3 : 2/5 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 1/2 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour, 2 artilleries and 1 marine remaining. Battle score for attacker is 28
Casualties for Germans: 1 aaGun, 1 fighter and 2 tactical_bombers
Casualties for British: 3 infantry
Battle in France
British attack with 4 fighters
Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
British roll dice for 4 fighters in France, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in France, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in France
British win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 fighters moved from France to 110 Sea Zone
2 fighters moved from France to Normandy Bordeaux
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 armour moved from Belgian Congo to Egypt
1 artillery moved from Egypt to Trans-JordanTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
British collect 32 PUs; end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 5 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Eastern Poland to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to PolandPlace Units - Italians
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -0.17
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
2 fighters moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 destroyer, 1 fighter, 10 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Baltic States
1 artillery moved from Eastern Poland to Baltic States
2 artilleries, 1 bomber, 2 fighters and 2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Iraq to Caucasus
3 fighters and 1 tactical_bomber moved from Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
5 armour, 11 artilleries, 10 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
1 armour moved from Soviet Far East to Sakha
Germans take Sakha from RussiansCombat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British defend with 1 armour, 2 artilleries and 1 marine
Germans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 3.00 expected hits
British roll dice for 1 armour, 2 artilleries and 1 marine in Holland Belgium, round 2 : 0/4 hits, 1.50 expected hits
1 marine owned by the British and 2 artilleries owned by the British lost in Holland Belgium
2 artilleries owned by the Germans and 2 infantry owned by the Germans retreated to Western Germany
British win with 1 armour remaining. Battle score for attacker is 13
Casualties for British: 2 artilleries and 1 marine
Battle in Baltic States
Germans attack with 1 artillery and 2 bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 bombers in Baltic States, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 5 armour, 11 artilleries, 10 infantry and 4 mech_infantrys
British defend with 3 artilleries
Germans roll dice for 5 armour, 11 artilleries, 10 infantry and 4 mech_infantrys in Trans-Jordan, round 2 : 10/30 hits, 10.33 expected hits
British roll dice for 3 artilleries in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
3 artilleries owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 5 armour, 11 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 3 artilleries
Battle in Caucasus
Germans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 artillery moved from Persia to Northwest Persia
2 artilleries moved from Persia to Iraq
2 armour and 2 mech_infantrys moved from Iraq to Caucasus
6 armour and 8 mech_infantrys moved from Iraq to Trans-Jordan
8 artilleries moved from Eastern Poland to Poland
2 bombers moved from Baltic States to Western Germany
1 armour and 14 mech_infantrys moved from Romania to Poland
1 aaGun, 8 artilleries and 2 infantry moved from Germany to Poland
1 mech_infantry moved from Greece to Romania
1 bomber and 2 fighters moved from Holland Belgium to Western Germany
3 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 artilleries and 2 infantry moved from Western Germany to FrancePlace Units - Germans
3 artilleries placed in France
4 armour, 1 fighter and 5 mech_infantrys placed in Western Germany
10 infantry placed in Germany
1 destroyer placed in 80 Sea Zone
2 armour placed in PersiaTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Germans : -0.50
British : -2.50
Russians : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
3 infantry moved from Russia to Samara
1 infantry moved from Western Ukraine to Bessarabia
10 infantry moved from Belarus to Eastern Poland
10 artilleries moved from Belarus to Eastern Poland
1 fighter moved from Russia to Bessarabia
1 artillery moved from Russia to SamaraCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits
Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Samara
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 10 artilleries and 10 infantry
Italians defend with 1 infantry
Russians roll dice for 10 artilleries and 10 infantry in Eastern Poland, round 2 : 3/20 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 10 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
10 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
2 infantry moved from Tambov to Rostov
1 artillery and 2 infantry moved from Volgograd to Rostov
2 aaGuns, 1 artillery and 7 infantry moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Belarus to Tambov
1 armour moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Baltic States
1 armour moved from Belarus to Tambov
1 mech_infantry moved from Belarus to Eastern Poland
3 armour moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
3 aaGuns and 30 infantry moved from Belarus to Eastern Poland
1 fighter moved from Bessarabia to RostovPlace Units - Russians
7 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs