I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
Cyanight (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 bombers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in JavaNon Combat Move - Americans
1 bomber moved from Trans-Jordan to Southern France
2 fighters moved from Trans-Jordan to 92 Sea Zone
2 fighters moved from 98 Sea Zone to Southern France
2 aaGuns and 2 infantry moved from Trans-Jordan to 98 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 98 Sea Zone to 93 Sea Zone
2 aaGuns and 2 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
6 fighters moved from Trans-Jordan to Volgograd
4 fighters moved from Gibraltar to United Kingdom
4 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Hawaiian Islands to Queensland
1 infantry and 1 marine moved from Queensland to Northern Territory
1 tactical_bomber moved from 33 Sea Zone to Queensland
1 battleship, 9 carriers, 1 cruiser, 8 destroyers, 17 fighters and 6 submarines moved from 33 Sea Zone to 42 Sea Zone
3 submarines moved from 30 Sea Zone to 63 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
4 bombers and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British repair damage of 2x airfield, 6x factory_major; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Germans
1 artillery moved from Trans-Jordan to IraqCombat - British
Non Combat Move - British
2 fighters moved from 98 Sea Zone to Southern France
1 carrier moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Trans-Jordan to 92 Sea Zone
2 armour moved from Trans-Jordan to 98 Sea Zone
3 artilleries moved from Trans-Jordan to 98 Sea Zone
5 infantry moved from Trans-Jordan to 98 Sea Zone
1 marine moved from Trans-Jordan to 98 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 98 Sea Zone to 92 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 marine moved from 98 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
7 mech_infantrys moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Tobruk to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
2 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West AfricaPlace Units - British
9 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 32 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 bombers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in JavaNon Combat Move - Americans
1 bomber moved from Trans-Jordan to Southern France
2 fighters moved from Trans-Jordan to 92 Sea Zone
2 fighters moved from 98 Sea Zone to Southern France
2 aaGuns and 2 infantry moved from Trans-Jordan to 98 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 98 Sea Zone to 93 Sea Zone
2 aaGuns and 2 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
6 fighters moved from Trans-Jordan to Volgograd
4 fighters moved from Gibraltar to United Kingdom
4 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Hawaiian Islands to Queensland
1 infantry and 1 marine moved from Queensland to Northern Territory
1 tactical_bomber moved from 33 Sea Zone to Queensland
1 battleship, 9 carriers, 1 cruiser, 8 destroyers, 17 fighters and 6 submarines moved from 33 Sea Zone to 42 Sea Zone
3 submarines moved from 30 Sea Zone to 63 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
4 bombers and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British repair damage of 1x airfield, 5x factory_major; Remaining resources: 29 PUs;
British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Germans
1 artillery moved from Trans-Jordan to IraqCombat - British
Battle in Scotland
British attack with 2 fighters and 1 infantry
Germans defend with 1 airfield and 1 artillery
British roll dice for 2 fighters and 1 infantry in Scotland, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
2 fighters moved from Scotland to United Kingdom
1 marine moved from Trans-Jordan to 98 Sea Zone
2 armour moved from Trans-Jordan to 98 Sea Zone
3 artilleries moved from Trans-Jordan to 98 Sea Zone
5 infantry moved from Trans-Jordan to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Southern France
2 armour, 3 artilleries, 1 battleship, 1 carrier, 5 infantry, 1 marine and 5 transports moved from 98 Sea Zone to 92 Sea Zone
3 artilleries moved from 92 Sea Zone to Gibraltar
1 marine moved from 92 Sea Zone to Gibraltar
2 armour moved from 92 Sea Zone to Gibraltar
5 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from Trans-Jordan to 92 Sea Zone
8 mech_infantrys moved from Trans-Jordan to Egypt
3 artilleries moved from Trans-Jordan to Egypt
2 armour moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West AfricaPlace Units - British
1 destroyer placed in 110 Sea Zone
7 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
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Please use latest file. I redid UK’s turn since no dice were rolled the first time and I forgot an attack
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone -
Scramble to SZ110? OOL?
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No Scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea ZoneCombat - Italians
Battle in 110 Sea Zone
Germans loiter and taunt; Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 110 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Italians : 1.00
British : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to BorneoCombat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 2 fighters
Japanese defend with 1 artillery and 1 bomber
ANZAC roll dice for 2 fighters in Borneo, round 2 : 2/2 hits
Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 2 : 1/2 hits
1 artillery owned by the Japanese, 1 bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Borneo
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery and 1 bomberNon Combat Move - ANZAC
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to BorneoCombat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 2 fighters
Japanese defend with 1 artillery and 1 bomber
ANZAC roll dice for 2 fighters in Borneo, round 2 : 2/2 hits
Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 2 : 1/2 hits
1 artillery owned by the Japanese, 1 bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Borneo
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery and 1 bomberNon Combat Move - ANZAC
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
1 infantry moved from Southern France to France
French take France from GermansCombat - French
Non Combat Move - French
Turn Complete - French
French collect 15 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 cruiser and 1 transport moved from 111 Sea Zone to 112 Sea Zone
3 artilleries and 1 infantry moved from Germany to 113 Sea Zone
3 artilleries, 1 infantry and 9 transports moved from 113 Sea Zone to 112 Sea Zone
3 armour, 3 artilleries, 9 infantry and 2 marines moved from Western Germany to 112 Sea Zone
3 armour, 6 artilleries, 1 battleship, 1 cruiser, 10 infantry, 2 marines and 10 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 armour, 6 artilleries, 11 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to France
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from Americans
1 armour moved from Amur to Soviet Far East
Germans take Siberia from Russians
Germans take Soviet Far East from Russians
3 fighters, 1 infantry and 1 tactical_bomber moved from Persia to Northwest Persia
13 armour, 11 artilleries, 10 infantry and 15 mech_infantrys moved from Persia to Iraq -
No scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 cruiser and 1 transport moved from 111 Sea Zone to 112 Sea Zone
3 artilleries and 1 infantry moved from Germany to 113 Sea Zone
3 artilleries, 1 infantry and 9 transports moved from 113 Sea Zone to 112 Sea Zone
3 armour, 3 artilleries, 9 infantry and 2 marines moved from Western Germany to 112 Sea Zone
3 armour, 6 artilleries, 1 battleship, 1 cruiser, 10 infantry, 2 marines and 10 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 armour, 6 artilleries, 11 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to France
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from Americans
1 armour moved from Amur to Soviet Far East
Germans take Siberia from Russians
Germans take Soviet Far East from Russians
3 fighters, 1 infantry and 1 tactical_bomber moved from Persia to Northwest Persia
13 armour, 11 artilleries, 10 infantry and 15 mech_infantrys moved from Persia to IraqCombat - Germans
Battle in United Kingdom
Germans attack with 3 armour, 6 artilleries, 3 bombers, 3 fighters, 11 infantry, 2 marines and 2 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 12 infantry; Americans defend with 4 fighters
AA fire in United Kingdom : 2/8 hits, 1.33 expected hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 3 armour, 6 artilleries, 3 bombers, 1 fighter, 11 infantry, 2 marines and 2 tactical_bombers in United Kingdom, round 2 : 11/28 hits, 10.83 expected hits
British roll dice for 4 aaGuns, 6 fighters and 12 infantry in United Kingdom, round 2 : 10/18 hits, 8.00 expected hits
4 aaGuns owned by the British, 10 infantry owned by the Germans and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 6 artilleries, 3 bombers, 1 fighter, 1 infantry, 2 marines and 2 tactical_bombers in United Kingdom, round 3 : 6/18 hits, 8.33 expected hits
British roll dice for 6 fighters and 4 infantry in United Kingdom, round 3 : 5/10 hits, 5.33 expected hits
4 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 fighters owned by the Americans and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 2 artilleries, 3 bombers, 1 fighter, 2 marines and 2 tactical_bombers in United Kingdom, round 4 : 7/13 hits, 6.67 expected hits
British roll dice for 4 fighters in United Kingdom, round 4 : 2/4 hits, 2.67 expected hits
2 fighters owned by the Americans, 2 fighters owned by the British and 2 marines owned by the Germans lost in United Kingdom
Germans captures 34PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 2 artilleries, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 4 artilleries, 2 fighters, 11 infantry and 2 marines
Casualties for British: 4 aaGuns, 2 fighters and 12 infantry
Casualties for Americans: 4 fighters
Battle in France
Germans attack with 2 mech_infantrys
French defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 2 mech_infantrys in France, round 2 : 0/2 hits, 0.33 expected hits
French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in France, round 3 : 1/2 hits, 0.33 expected hits
French roll dice for 1 infantry in France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France
Germans destroys 15PUs while taking French capital
Germans win, taking France from French with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Northwest Persia
Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Iraq
Germans attack with 13 armour, 11 artilleries, 10 infantry and 15 mech_infantrys
British defend with 1 artillery
Germans roll dice for 13 armour, 11 artilleries, 10 infantry and 15 mech_infantrys in Iraq, round 2 : 16/49 hits, 16.17 expected hits
British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Iraq
Germans win, taking Iraq from British with 13 armour, 11 artilleries, 10 infantry and 15 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 aaGun moved from Persia to Iraq
2 artilleries moved from Baltic States to Eastern Poland
1 fighter moved from 110 Sea Zone to Western Germany
1 destroyer moved from 111 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Bulgaria to Romania
1 submarine moved from 110 Sea Zone to 109 Sea Zone
3 bombers moved from United Kingdom to Western Germany
1 fighter and 2 tactical_bombers moved from United Kingdom to Holland Belgium
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
4 artilleries, 1 fighter and 4 infantry placed in Western Germany
3 artilleries placed in Persia
8 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 96 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 112 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 117 PUsCombat Hit Differential Summary :
Germans : -2.17
British : 0.33
French : 0.33
AA fire in United Kingdom : : 0.67 -
I thought I attacked SZ93 on the Italian turn. Must have misclicked the attack transport question. That’s the edit to remove the transports.
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I saw that. I figured you miss clicked, lol
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 33 PUs;
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
2 infantry moved from Samara to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Kazakhstan, round 2 : 2/5 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Nenetsia to Novgorod
1 armour moved from Smolensk to Novgorod
1 armour moved from Smolensk to Novgorod
1 mech_infantry moved from Smolensk to Novgorod
2 aaGuns and 5 armour moved from Smolensk to Belarus
10 infantry moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
1 aaGun, 10 artilleries and 43 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to TambovPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 33 PUs;
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
2 infantry moved from Samara to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Kazakhstan, round 2 : 2/5 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Nenetsia to Novgorod
1 armour moved from Smolensk to Novgorod
1 armour moved from Smolensk to Novgorod
1 mech_infantry moved from Smolensk to Novgorod
2 aaGuns and 5 armour moved from Smolensk to Belarus
10 infantry moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
1 aaGun, 10 artilleries and 43 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to TambovPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 10 infantry
EDIT: Adding units owned by Russians to Bryansk: 10 infantry
EDIT: Removing units owned by Russians from Novgorod: 2 mech_infantrys
EDIT: Adding units owned by Russians to Belarus: 2 mech_infantrys
EDIT: Removing units owned by Russians from Novgorod: 1 armour
EDIT: Adding units owned by Russians to Belarus: 1 armour
EDIT: Turning off Edit Mode -
Please use latest file, I changed a noncombat
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 9 infantry, 4 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Novosibirsk to Samara
1 bomber moved from Persia to Samara
2 armour, 2 artilleries and 4 mech_infantrys moved from Novosibirsk to Kazakhstan
1 artillery moved from Tsinghai to Kazakhstan
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Sikang to Kazakhstan
1 artillery moved from Sikang to KazakhstanCombat - Japanese
Battle in Caroline Islands
Battle in Kazakhstan
Japanese attack with 2 armour, 4 artilleries, 1 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Japanese roll dice for 2 armour, 4 artilleries, 1 infantry and 4 mech_infantrys in Kazakhstan, round 2 : 5/11 hits, 3.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakhstan
Japanese win, taking Caroline Islands from Americans, taking Kazakhstan from Russians with 2 armour, 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Samara
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from Shensi to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 armour and 2 mech_infantrys moved from Yunnan to India
3 infantry moved from Burma to India
2 fighters moved from French Indo China to India
1 aaGun, 2 artilleries and 2 infantry moved from Persia to Eastern Persia
1 bomber moved from Samara to Szechwan
1 artillery and 3 infantry moved from Yunnan to French Indo China
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 artillery moved from Shan State to French Indo China
3 submarines moved from 36 Sea Zone to 33 Sea Zone
5 fighters moved from Japan to French Indo China
2 battleships, 9 carriers, 1 cruiser, 7 destroyers, 10 fighters, 7 submarines and 7 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 battleship, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
2 submarines moved from 33 Sea Zone to 23 Sea ZonePlace Units - Japanese
1 destroyer, 4 submarines and 2 transports placed in 6 Sea Zone
3 infantry placed in Shantung
1 artillery placed in Japan
3 infantry placed in French Indo China
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Russians : -0.67
Japanese : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Eastern United States to 110 Sea Zone
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to 104 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to United Kingdom
4 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
3 fighters moved from Gibraltar to 110 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - Americans
Battle in Sumatra
Battle in 104 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 5 fighters
Germans defend with 1 battleship, 1 cruiser and 10 transports
Americans roll dice for 5 fighters in 110 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 battleship, 1 cruiser and 10 transports in 110 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
10 transports owned by the Germans lost in 110 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 92
Casualties for Germans: 1 battleship, 1 cruiser and 10 transports
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 fighter
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits
Germans roll dice for 1 fighter in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits
Germans roll dice for 1 fighter in Normandy Bordeaux, round 3 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 4 : 1/4 hits
Germans roll dice for 1 fighter in Normandy Bordeaux, round 4 : 0/1 hits
1 fighter owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Battle in United Kingdom
Americans attack with 5 bombers and 1 fighter
Germans defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 5 bombers and 1 fighter in United Kingdom, round 2 : 3/6 hits
Germans roll dice for 3 armour and 2 artilleries in United Kingdom, round 2 : 1/5 hits
1 armour owned by the Germans, 1 fighter owned by the Americans and 2 artilleries owned by the Germans lost in United Kingdom
Americans roll dice for 5 bombers in United Kingdom, round 3 : 4/5 hits
Germans roll dice for 2 armour in United Kingdom, round 3 : 1/2 hits
1 bomber owned by the Americans and 2 armour owned by the Germans lost in United Kingdom
Americans win with 4 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 3 armour and 2 artilleries
Casualties for Americans: 1 bomber and 1 fighterNon Combat Move - Americans
2 aaGuns moved from Southern France to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
4 bombers moved from United Kingdom to Scotland
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to Scotland
1 fighter moved from 110 Sea Zone to Scotland
1 fighter moved from 110 Sea Zone to Scotland
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 9 carriers, 1 cruiser, 8 destroyers, 18 fighters and 6 submarines moved from 42 Sea Zone to 54 Sea Zone
3 submarines moved from 63 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
6 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from Northern Territory to QueenslandPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Volgograd: 6 fighters
EDIT: Adding units owned by Americans to Novgorod: 6 fighters
EDIT: Turning off Edit Mode
10 submarines placed in 10 Sea Zone
1 bomber and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Eastern United States to 110 Sea Zone
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to 104 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to United Kingdom
4 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
3 fighters moved from Gibraltar to 110 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - Americans
Battle in Sumatra
Battle in 104 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 5 fighters
Germans defend with 1 battleship, 1 cruiser and 10 transports
Americans roll dice for 5 fighters in 110 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 battleship, 1 cruiser and 10 transports in 110 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
10 transports owned by the Germans lost in 110 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 92
Casualties for Germans: 1 battleship, 1 cruiser and 10 transports
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 fighter
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits
Germans roll dice for 1 fighter in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits
Germans roll dice for 1 fighter in Normandy Bordeaux, round 3 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 4 : 1/4 hits
Germans roll dice for 1 fighter in Normandy Bordeaux, round 4 : 0/1 hits
1 fighter owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Battle in United Kingdom
Americans attack with 5 bombers and 1 fighter
Germans defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 5 bombers and 1 fighter in United Kingdom, round 2 : 3/6 hits
Germans roll dice for 3 armour and 2 artilleries in United Kingdom, round 2 : 1/5 hits
1 armour owned by the Germans, 1 fighter owned by the Americans and 2 artilleries owned by the Germans lost in United Kingdom
Americans roll dice for 5 bombers in United Kingdom, round 3 : 4/5 hits
Germans roll dice for 2 armour in United Kingdom, round 3 : 1/2 hits
1 bomber owned by the Americans and 2 armour owned by the Germans lost in United Kingdom
Americans win with 4 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 3 armour and 2 artilleries
Casualties for Americans: 1 bomber and 1 fighterNon Combat Move - Americans
2 aaGuns moved from Southern France to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
4 bombers moved from United Kingdom to Scotland
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to Scotland
1 fighter moved from 110 Sea Zone to Scotland
1 fighter moved from 110 Sea Zone to Scotland
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 9 carriers, 1 cruiser, 8 destroyers, 18 fighters and 6 submarines moved from 42 Sea Zone to 54 Sea Zone
3 submarines moved from 63 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
6 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from Northern Territory to QueenslandPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Volgograd: 6 fighters
EDIT: Adding units owned by Americans to Novgorod: 6 fighters
EDIT: Turning off Edit Mode
10 submarines placed in 10 Sea Zone
1 bomber and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsCombat Move - British
1 infantry moved from Scotland to United Kingdom
British take United Kingdom from Germans
1 armour and 2 artilleries moved from Gibraltar to 92 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
5 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Southern France to France
2 fighters moved from 92 Sea Zone to France
1 battleship and 1 marine moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 armour, 2 artilleries, 3 infantry and 1 marine
Germans defend with 1 aaGun, 1 fighter and 2 tactical_bombers
British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits
British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 marine in Holland Belgium, round 2 : 1/7 hits
Germans roll dice for 1 aaGun, 1 fighter and 2 tactical_bombers in Holland Belgium, round 2 : 2/3 hits
1 tactical_bomber owned by the Germans, 1 aaGun owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 marine in Holland Belgium, round 3 : 2/5 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 1/2 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour, 2 artilleries and 1 marine remaining. Battle score for attacker is 28
Casualties for Germans: 1 aaGun, 1 fighter and 2 tactical_bombers
Casualties for British: 3 infantry
Battle in France
British attack with 4 fighters
Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
British roll dice for 4 fighters in France, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in France, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in France
British win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 fighters moved from France to 110 Sea Zone
2 fighters moved from France to Normandy Bordeaux
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 armour moved from Belgian Congo to Egypt
1 artillery moved from Egypt to Trans-JordanTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
British collect 32 PUs; end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUsTurn Complete - UK_Pacific