@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Dawg v. Entek (Axis) WaW! Again
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TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - British
British loses 0 PUs for violating Icelands neutrality.
4 Transports moved from 20 Sea Zone to 18 Sea Zone
2 ArmoredCars, 1 Artillery and 1 Tank moved from Wales to 18 Sea Zone
3 Infantrys moved from Manchester to 18 Sea Zone
2 Infantrys moved from Dover to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Normandy
1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Picardy
2 Infantrys and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Picardy
1 ArmoredCar, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 ArmoredCar and 1 Tank moved from 20 Sea Zone to Normandy
1 ArmoredCar, 1 Artillery and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 ArmoredCar and 1 Artillery moved from 20 Sea Zone to Picardy
4 Fighters moved from Paris to Picardy
1 Destroyer moved from 20 Sea Zone to 22 Sea Zone
1 Infantry and 1 Tank moved from Greenland to 2 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
British take Iceland from Neutral
1 Infantry moved from Canadian Prairies to British Columbia
4 Infantrys moved from British Columbia to Yukon
1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
10 Infantrys moved from Delhi to Rajputana
1 Tank moved from Malaya to 65 Sea Zone
2 ArmoredCars moved from Malaya to 65 Sea Zone
3 Transports moved from 64 Sea Zone to 65 Sea Zone
3 Artillerys moved from Malaya to 65 Sea Zone
4 Infantrys moved from Malaya to 65 Sea Zone
2 ArmoredCars, 3 Artillerys, 4 Infantrys, 1 Tank and 5 Transports moved from 65 Sea Zone to 60 Sea Zone
2 ArmoredCars, 3 Artillerys, 4 Infantrys and 1 Tank moved from 60 Sea Zone to Hyderabad
2 Adv.Fighters moved from Malaya to Rajputana
9 Infantrys moved from Madras to Hyderabad
4 Infantrys moved from Bihar to Hyderabad
1 ArmoredCar moved from Bangkok to S.French Indochina
French take S.French Indochina from Hisaichi
3 Infantrys moved from Bangkok to Malaya
1 Artillery moved from Bangkok to Malaya
1 Infantry moved from Italian East Africa to Nubia
British take Nubia from Italians
1 Infantry moved from Equatoria to Italian East Africa
2 Infantrys moved from Kenya to Italian East Africa
2 Infantrys moved from Rhodesia to Kenya
2 Infantrys moved from South Africa to Rhodesia
1 Adv.Fighter moved from Cape Town to Italian East Africa
1 Tank moved from Cape Town to RhodesiaPurchase Units - British
British buy 28 Infantrys, 2 S.Submarines, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;Combat - British
Battle in Normandy
British attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
Germans defend with 1 AAGun, 1 Factory and 1 Tank
British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Normandy, round 2 : 0/4 hits
Germans roll dice for 1 Tank in Normandy, round 2 : 0/1 hits
British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Normandy, round 3 : 0/4 hits
Germans roll dice for 1 Tank in Normandy, round 3 : 1/1 hits
1 Infantry owned by the British lost in Normandy
British roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Normandy, round 4 : 0/3 hits
Germans roll dice for 1 Tank in Normandy, round 4 : 0/1 hits
British roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Normandy, round 5 : 1/3 hits
Germans roll dice for 1 Tank in Normandy, round 5 : 1/1 hits
1 Infantry owned by the British and 1 Tank owned by the Germans lost in Normandy
British win, taking Normandy from Germans with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 1
Casualties for Germans: 1 Tank
Casualties for British: 2 Infantrys
Battle in Picardy
British attack with 1 ArmoredCar, 1 Artillery, 4 Fighters and 4 Infantrys
Germans defend with 1 AAGun, 1 Artillery, 4 Infantrys and 3 Mech.Infs
AA fire in Picardy : 1/4 hits
1 Fighter owned by the British lost in Picardy
British roll dice for 1 Battleship and 1 Cruiser in Picardy, round 2 : 2/2 hits
2 Infantrys owned by the Germans lost in Picardy
British roll dice for 1 ArmoredCar, 1 Artillery, 3 Fighters and 4 Infantrys in Picardy, round 2 : 1/9 hits
Germans roll dice for 1 Artillery, 2 Infantrys and 3 Mech.Infs in Picardy, round 2 : 2/6 hits
1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Picardy
British roll dice for 1 ArmoredCar, 1 Artillery, 3 Fighters and 2 Infantrys in Picardy, round 3 : 1/7 hits
Germans roll dice for 1 Artillery, 1 Infantry and 3 Mech.Infs in Picardy, round 3 : 3/5 hits
1 ArmoredCar owned by the British, 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Picardy
British roll dice for 1 Artillery and 3 Fighters in Picardy, round 4 : 2/4 hits
Germans roll dice for 1 Artillery and 3 Mech.Infs in Picardy, round 4 : 1/4 hits
1 Artillery owned by the Germans, 1 Artillery owned by the British and 1 Mech.Inf owned by the Germans lost in Picardy
Germans win with 2 Mech.Infs remaining. Battle score for attacker is -6
Casualties for Germans: 1 Artillery, 4 Infantrys and 1 Mech.Inf
Casualties for British: 1 ArmoredCar, 1 Artillery, 1 Fighter and 4 Infantrys
3 Fighters owned by the British retreatedNon Combat Move - British
3 Fighters moved from Picardy to ParisPlace Units - British
1 S.Submarine, 1 Submarine and 1 Transport placed in 80 Sea Zone
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
6 Infantrys placed in Malaya
6 Infantrys placed in Bangkok
British undo move 4.
1 S.Submarine placed in 110 Sea Zone
British undo move 5.
British undo move 1.
1 Submarine placed in 110 Sea Zone
1 S.Submarine and 1 Transport placed in 80 Sea Zone
1 Infantry placed in Vancouver
5 Infantrys placed in Malaya
2 Infantrys placed in Cape Town
2 Infantrys placed in S.Saudi Arabia
1 S.Submarine placed in 20 Sea Zone
2 Infantrys placed in ManchesterTurn Complete - British
British collect 89 PUs; end with 89 PUs -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Anzac
1 Destroyer moved from 67 Sea Zone to 107 Sea Zone
1 Battleship, 1 Destroyer, 1 Submarine and 3 Transports moved from 66 Sea Zone to 67 Sea Zone
2 Battleships, 2 Destroyers, 1 Submarine and 3 Transports moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from Flores to Soembawa
1 Tank moved from Flores to LombokPurchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 1 Infantry, 1 Tank and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Battle in 107 Sea Zone
Anzac attack with 1 Destroyer
Yamamoto defend with 1 B.Transport and 1 Destroyer
Anzac roll dice for 1 Destroyer in 107 Sea Zone, round 2 : 1/1 hits
Yamamoto roll dice for 1 B.Transport and 1 Destroyer in 107 Sea Zone, round 2 : 0/2 hits
1 B.Transport owned by the Yamamoto lost in 107 Sea Zone
Anzac roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits
1 Destroyer owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 107 Sea Zone
Yamamoto win with no units remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 B.Transport and 1 Destroyer
Casualties for Anzac: 1 DestroyerNon Combat Move - Anzac
Place Units - Anzac
1 Transport placed in 113 Sea Zone
1 Artillery and 1 Fighter placed in Townsville
Anzac undo move 2.
1 Artillery and 1 Tank placed in Townsville
1 Artillery and 1 Fighter placed in Broome
Anzac undo move 3.
1 Adv.Fighter, 1 Artillery and 1 Fighter placed in Broome
1 Infantry placed in Port MoresbyTurn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUs -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Dutch
2 Fighters moved from Banjarmasin to 111 Sea Zone
1 Adv.Fighter moved from Banjarmasin to 111 Sea Zone
1 Elite moved from Suriname to AmazonPurchase Units - Dutch
Dutch buy 2 Adv.Fighters and 1 Fighter; Remaining resources: 0 PUs;Combat - Dutch
Battle in 111 Sea Zone
Dutch attack with 1 Adv.Fighter and 2 Fighters
Hisaichi defend with 1 Destroyer and 1 Submarine
Dutch roll dice for 1 Adv.Fighter and 2 Fighters in 111 Sea Zone, round 2 : 3/3 hits
Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 111 Sea Zone
Dutch win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 15
Casualties for Hisaichi: 1 Destroyer and 1 SubmarineNon Combat Move - Dutch
1 Adv.Fighter and 2 Fighters moved from 111 Sea Zone to BanjarmasinPlace Units - Dutch
2 Adv.Fighters and 1 Fighter placed in BanjarmasinTurn Complete - Dutch
Dutch collect 25 PUs; end with 25 PUs -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Dutch
2 Fighters moved from Banjarmasin to 111 Sea Zone
1 Adv.Fighter moved from Banjarmasin to 111 Sea Zone
1 Elite moved from Suriname to AmazonPurchase Units - Dutch
Dutch buy 2 Adv.Fighters and 1 Fighter; Remaining resources: 0 PUs;Combat - Dutch
Battle in 111 Sea Zone
Dutch attack with 1 Adv.Fighter and 2 Fighters
Hisaichi defend with 1 Destroyer and 1 Submarine
Dutch roll dice for 1 Adv.Fighter and 2 Fighters in 111 Sea Zone, round 2 : 3/3 hits
Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 111 Sea Zone
Dutch win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 15
Casualties for Hisaichi: 1 Destroyer and 1 SubmarineNon Combat Move - Dutch
1 Adv.Fighter and 2 Fighters moved from 111 Sea Zone to BanjarmasinPlace Units - Dutch
2 Adv.Fighters and 1 Fighter placed in BanjarmasinTurn Complete - Dutch
Dutch collect 25 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Anzac from 64 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Anzac to 63 Sea Zone: 1 Destroyer
EDIT: Removing units owned by Anzac from 64 Sea Zone: 1 Destroyer
EDIT: Removing units owned by Anzac from 65 Sea Zone: 2 Destroyers
EDIT: Adding units owned by Anzac to 67 Sea Zone: 3 Destroyers
EDIT: Turning off Edit Mode -
Game History
Round: 6
Combat Move - Finns
Purchase Units - Finns
Finns buy 5 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
1 Infantry moved from Oulu to Kotka
1 Infantry moved from Tampere to Oulu
1 AAGun and 1 Fighter moved from Oulu to Tampere
5 Infantrys and 1 Mech.Inf moved from Helsinki to TamperePlace Units - Finns
5 Infantrys and 1 Mech.Inf placed in HelsinkiTurn Complete - Finns
Finns collect 14 PUs; end with 14 PUs totalTerritory Summary for Finns :
Murmansk : 1 flag
N.Karelia : 1 flag, 1 Infantry
Kotka : 1 Infantry
Helsinki : 1 Factory, 5 Infantrys and 1 Mech.Inf
Oulu : 1 Infantry
Tampere : 1 AAGun, 1 Elite, 1 Fighter, 5 Infantrys and 1 Mech.Inf
24 Sea Zone : 1 Destroyer, 1 Submarine and 1 TransportProduction/PUs Summary :
Germans : 88 / 99
Russians : 101 / 104
Italians : 80 / 82
French : 39 / 34
Yamamoto : 70 / 71
Chinese : 23 / 24
Hisaichi : 58 / 60
British : 89 / 89
Anzac : 38 / 38
Dutch : 25 / 25
Finns : 14 / 14
Romanians : 15 / 15
Thai : 0 / 0
Americans : 102 / 105 -
Game History
Round: 6
Combat Move - Romanians
3 Infantrys moved from E.Romania to Vinnytsia
1 Artillery, 3 Infantrys, 2 Mech.Infs and 1 Tank moved from Odessa to Vinnytsia
1 Infantry moved from Donetsk to Crimea
Romanians take Crimea from Russians
1 Fighter moved from Bucharest to VinnytsiaPurchase Units - Romanians
Romanians buy 2 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;Combat - Romanians
Battle in Vinnytsia
Romanians attack with 1 Artillery, 1 Fighter, 6 Infantrys, 2 Mech.Infs and 1 Tank
Russians defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 1 Artillery, 1 Fighter, 6 Infantrys, 2 Mech.Infs and 1 Tank in Vinnytsia, round 2 : 1/11 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 2/3 hits
2 Infantrys owned by the Romanians and 1 Infantry owned by the Russians lost in Vinnytsia
Romanians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys, 2 Mech.Infs and 1 Tank in Vinnytsia, round 3 : 0/9 hits
Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 3 : 0/2 hits
Romanians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys, 2 Mech.Infs and 1 Tank in Vinnytsia, round 4 : 1/9 hits
Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 4 : 0/2 hits
1 Infantry owned by the Russians lost in Vinnytsia
Romanians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys, 2 Mech.Infs and 1 Tank in Vinnytsia, round 5 : 3/9 hits
Russians roll dice for 1 Artillery in Vinnytsia, round 5 : 0/1 hits
1 Artillery owned by the Russians lost in Vinnytsia
Romanians win, taking Vinnytsia from Russians with 1 Artillery, 1 Fighter, 4 Infantrys, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 4
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 InfantrysNon Combat Move - Romanians
3 Infantrys moved from Bucharest to E.Romania
1 Artillery and 1 Infantry moved from Donetsk to Vinnytsia
1 AAGun moved from Odessa to Vinnytsia
1 Fighter moved from Vinnytsia to E.RomaniaPlace Units - Romanians
2 Infantrys, 1 Mech.Inf and 1 Tank placed in BucharestTurn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUs totalTerritory Summary for Romanians :
Donetsk : 1 flag, 1 Infantry
Vinnytsia : 1 flag, 1 AAGun, 2 Artillerys, 5 Infantrys, 2 Mech.Infs and 1 Tank
Crimea : 1 flag, 1 Infantry
Odessa : 1 flag
Bucharest : 1 Factory, 2 Infantrys, 1 Mech.Inf and 1 Tank
E.Romania : 1 Fighter and 3 InfantrysProduction/PUs Summary :
Germans : 88 / 99
Russians : 95 / 104
Italians : 80 / 82
French : 39 / 34
Yamamoto : 70 / 71
Chinese : 23 / 24
Hisaichi : 58 / 60
British : 89 / 89
Anzac : 38 / 38
Dutch : 25 / 25
Finns : 14 / 14
Romanians : 21 / 21
Thai : 0 / 0
Americans : 102 / 105 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Americans
1 ArmoredCar and 2 Tanks moved from Bahia to 32 Sea Zone
4 Infantrys moved from Bahia to 32 Sea Zone
1 ArmoredCar, 2 B.Transports, 3 Destroyers, 4 Infantrys and 2 Tanks moved from 32 Sea Zone to 34 Sea Zone
1 ArmoredCar, 4 Infantrys and 2 Tanks moved from 34 Sea Zone to Rio de Oro
3 Adv.Fighters, 1 B.Carrier and 1 Destroyer moved from 25 Sea Zone to 32 Sea Zone
2 Infantrys moved from Bahia to Rio De Janeiro
1 Fighter and 3 Infantrys moved from Amazon to Rio De Janeiro
2 ArmoredCars moved from Colombia to Rio De Janeiro
1 Artillery and 6 Infantrys moved from Galapagos to 100 Sea Zone
1 Artillery, 2 B.Transports and 6 Infantrys moved from 100 Sea Zone to 26 Sea Zone
1 Artillery moved from 26 Sea Zone to Hispaniola
4 Infantrys moved from 26 Sea Zone to Cuba
2 Infantrys moved from 26 Sea Zone to Hispaniola
4 Adv.Fighters moved from 72 Sea Zone to 75 Sea Zone
2 Adv.Fighters moved from 88 Sea Zone to 75 Sea Zone
1 Bomber moved from Attu to 75 Sea Zone
1 Tank moved from Okhotsk to ChitaPurchase Units - Americans
Americans buy 2 Adv.Fighters, 2 ArmoredCars, 1 B.Transport, 2 Destroyers, 3 Mech.Infs, 1 S.Submarine, 3 Submarines and 1 Tank; Remaining resources: 0 PUs;Combat - Americans
Battle in Rio De Janeiro
Americans attack with 2 ArmoredCars, 1 Fighter and 5 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 ArmoredCars, 1 Fighter and 5 Infantrys in Rio De Janeiro, round 2 : 5/8 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
Americans loses 0 PUs for violating Rio De Janeiros neutrality.
Americans win, taking Rio De Janeiro from Neutral with 2 ArmoredCars, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Hispaniola
Americans attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 2 Infantrys in Hispaniola, round 2 : 1/3 hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Cuba
Americans attack with 4 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 4 Infantrys in Cuba, round 2 : 0/4 hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits
1 Infantry owned by the Americans lost in Cuba
Americans roll dice for 3 Infantrys in Cuba, round 3 : 1/3 hits
Neutral roll dice for 1 Infantry in Cuba, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in 75 Sea Zone
Americans attack with 6 Adv.Fighters and 1 Bomber
Hisaichi defend with 2 Destroyers and 5 Transports
Americans roll dice for 6 Adv.Fighters and 1 Bomber in 75 Sea Zone, round 2 : 4/7 hits
Hisaichi roll dice for 2 Destroyers and 5 Transports in 75 Sea Zone, round 2 : 2/7 hits
4 Transports owned by the Hisaichi and 2 Adv.Fighters owned by the Americans lost in 75 Sea Zone
Americans roll dice for 4 Adv.Fighters and 1 Bomber in 75 Sea Zone, round 3 : 4/5 hits
Hisaichi roll dice for 2 Destroyers and 1 Transport in 75 Sea Zone, round 3 : 2/3 hits
1 Transport owned by the Hisaichi, 2 Destroyers owned by the Hisaichi and 2 Adv.Fighters owned by the Americans lost in 75 Sea Zone
Americans win with 2 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Destroyers and 5 Transports
Casualties for Americans: 4 Adv.Fighters
Battle in Rio de Oro
Americans attack with 1 ArmoredCar, 4 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 ArmoredCar, 4 Infantrys and 2 Tanks in Rio de Oro, round 2 : 4/7 hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits
1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 ArmoredCar, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantrys
Casualties for Americans: 1 InfantryNon Combat Move - Americans
2 Adv.Fighters moved from 75 Sea Zone to 72 Sea Zone
1 Bomber moved from 75 Sea Zone to Koryakia
2 Artillerys and 4 Infantrys moved from Kolyma to Okhotsk
2 Artillerys and 2 Infantrys moved from Koryakia to Kolyma
1 Tank moved from Koryakia to Okhotsk
1 Bomber moved from Koryakia to Okhotsk
2 Transports moved from 72 Sea Zone to 71 Sea Zone
1 ArmoredCar and 1 Infantry moved from Wake to 88 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 88 Sea Zone to 72 Sea Zone
1 ArmoredCar moved from Wake to 88 Sea Zone
1 ArmoredCar and 1 Cruiser moved from 88 Sea Zone to 72 Sea Zone
1 Destroyer and 1 Submarine moved from 88 Sea Zone to 72 Sea Zone
1 ArmoredCar, 1 Mech.Inf and 1 Tank moved from Alaska to 71 Sea Zone
1 ArmoredCar, 1 Mech.Inf, 1 Tank and 2 Transports moved from 71 Sea Zone to 72 Sea Zone
2 Transports moved from 72 Sea Zone to 74 Sea Zone
3 ArmoredCars, 1 Infantry, 1 Mech.Inf and 1 Tank moved from 72 Sea Zone to Koryakia
1 Destroyer moved from 72 Sea Zone to 88 Sea Zone
1 Fighter moved from Rio De Janeiro to AmazonPlace Units - Americans
1 ArmoredCar, 1 Mech.Inf and 1 Tank placed in Alaska
2 Adv.Fighters placed in 88 Sea Zone
2 Mech.Infs placed in Colombia
2 Destroyers and 3 Submarines placed in 13 Sea Zone
1 ArmoredCar placed in South Atlantic USA
1 B.Transport and 1 S.Submarine placed in 26 Sea Zone
Americans undo move 4.
1 Destroyer and 2 Submarines placed in 98 Sea Zone
1 Destroyer and 1 Submarine placed in 13 Sea ZoneTurn Complete - Americans
Americans collect 109 PUs; end with 109 PUs -
Game History
Round: 7
Combat Move - Germans
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Vyborg
1 Adv.Fighter and 1 Fighter moved from 24 Sea Zone to Vyborg
1 Artillery and 2 Infantrys moved from Lithuania to Minsk
1 Fighter moved from Brest to MinskPurchase Units - Germans
Germans buy 2 Artillerys, 1 Destroyer, 2 HeavyTanks, 9 Infantrys, 7 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Minsk
Germans attack with 1 Artillery, 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Minsk, round 2 : 2/4 hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Vyborg
Germans attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys
Russians defend with 1 Artillery, 1 HeavyTank, 1 Infantry and 1 Tank
Germans roll dice for 1 Battleship in Vyborg, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Vyborg
Germans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/6 hits
Russians roll dice for 1 Artillery, 1 HeavyTank and 1 Tank in Vyborg, round 2 : 1/3 hits
1 Infantry owned by the Germans and 1 Artillery owned by the Russians lost in Vyborg
Germans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 1 Infantry in Vyborg, round 3 : 2/5 hits
Russians roll dice for 1 HeavyTank and 1 Tank in Vyborg, round 3 : 1/2 hits
1 Infantry owned by the Germans, 1 HeavyTank owned by the Russians and 1 Tank owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 Adv.Fighter, 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Artillery, 1 HeavyTank, 1 Infantry and 1 TankNon Combat Move - Germans
1 Fighter moved from Vyborg to 24 Sea Zone
1 Adv.Fighter moved from Vyborg to 24 Sea Zone
3 Artillerys moved from Lithuania to Brest
1 Fighter moved from Minsk to Brest
1 Artillery and 2 Infantrys moved from Latvia to Lithuania
4 Infantrys moved from Warsaw to Brest
5 Infantrys moved from Bohemia to Krakow
5 Infantrys moved from Danzig to Brest
3 Mech.Infs moved from Bavaria to Burgundy
2 Mech.Infs moved from Picardy to Burgundy
5 Infantrys moved from Belgium to Picardy
1 Artillery moved from Belgium to Picardy
3 Infantrys moved from Rhine to Belgium
4 Mech.Infs moved from Rhine to Burgundy
1 Artillery moved from N.Tunisia to N.AlgeriaPlace Units - Germans
1 Destroyer placed in 23 Sea Zone
2 Artillerys and 2 Infantrys placed in Hamburg
4 Mech.Infs placed in Rhine
2 HeavyTanks placed in Bavaria
Germans undo move 4.
3 Mech.Infs placed in Bavaria
4 Infantrys placed in Warsaw
3 Infantrys placed in Middle Norrland
2 HeavyTanks and 2 Tanks placed in BohemiaTurn Complete - Germans
Germans collect 89 PUs; end with 89 PUs totalTerritory Summary for Germans :
Pomerania : 1 AAGun
Berlin : 1 Factory
Rhine : 1 Bomber, 1 Factory and 4 Mech.Infs
Bohemia : 1 Factory, 2 HeavyTanks and 2 Tanks
Bavaria : 1 Factory and 3 Mech.Infs
Hamburg : 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys
Lithuania : 1 flag, 1 AAGun, 1 Artillery and 2 Infantrys
Latvia : 1 flag, 1 Infantry
Estonia : 1 flag, 1 Infantry
Minsk : 1 flag, 1 Artillery and 2 Infantrys
Burgundy : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 HeavyTanks, 6 Infantrys, 11 Mech.Infs, 1 Stuka and 13 Tanks
Lorraine : 1 flag
Picardy : 1 flag, 1 AAGun, 1 Artillery and 5 Infantrys
N.Algeria : 1 Artillery, 1 JetFighter and 3 Tanks
Tunis : 1 flag, 1 AAGun and 1 Factory
Vyborg : 2 Artillerys
Krakow : 1 flag, 5 Infantrys
Warsaw : 1 flag, 1 Factory and 4 Infantrys
Stockholm : 1 flag
Brest : 1 flag, 1 AAGun, 5 Artillerys, 4 Elites, 1 Fighter, 2 HeavyTanks and 17 Infantrys
Middle Norrland : 1 flag, 2 Artillerys, 1 Bunker, 1 Factory and 6 Infantrys
Danzig : 1 flag
Hungary : 1 flag
Belgium : 1 flag, 3 Infantrys
24 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 2 Transports
23 Sea Zone : 3 Destroyers, 1 S.Submarine and 1 Submarine
45 Sea Zone : 1 Destroyer and 2 TransportsProduction/PUs Summary :
Germans : 89 / 89
Russians : 92 / 104
Italians : 80 / 82
French : 39 / 34
Yamamoto : 70 / 71
Chinese : 23 / 24
Hisaichi : 58 / 60
British : 89 / 89
Anzac : 38 / 38
Dutch : 25 / 25
Finns : 16 / 14
Romanians : 21 / 21
Thai : 0 / 0
Americans : 109 / 109 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 7
Combat Move - Russians
1 ArmoredCar moved from Khabarovsk to Vladivostok
Russians take Vladivostok from Hisaichi
1 ArmoredCar moved from Vladivostok to Khabarovsk
4 Infantrys moved from Chita to Heilungchiang
1 Artillery moved from Khabarovsk to Heilungchiang
3 ArmoredCars moved from Chita to Heilungchiang
3 Artillerys, 1 HeavyTank, 6 Infantrys, 1 Mech.Inf and 5 Tanks moved from Chita to Hulunbuir
1 Elite and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
1 ArmoredCar, 1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Mot.Inf moved from Sibirsky to Evenkia
1 ArmoredCar, 1 HeavyTank and 1 Mot.Inf moved from Evenkia to Olyokminsk
1 Mot.Inf moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Okhotsk to Ayan
3 Infantrys moved from Rostov to Donetsk
4 ArmoredCars, 1 Artillery, 1 HeavyTank, 20 Infantrys, 1 Mech.Inf and 10 Tanks moved from Kiev to Brest
1 Infantry moved from Kursk to Kiev
1 Artillery moved from Rostov to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea
1 Artillery moved from Kursk to Donetsk
1 Artillery and 6 Infantrys moved from Kursk to Minsk
1 Artillery and 1 Infantry moved from Novgorod to Latvia
1 Elite and 3 Infantrys moved from S.Karelia to Vyborg
1 Elite and 3 Infantrys moved from S.Karelia to N.Karelia
2 Infantrys moved from Leningrad to Estonia
1 Bomber moved from Leningrad to Estonia
1 Adv.Fighter and 1 Artillery moved from Leningrad to Estonia
2 Adv.Fighters moved from Leningrad to Minsk
1 Fighter moved from Leningrad to LatviaPurchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 30 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Estonia
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys in Estonia, round 2 : 3/5 hits
Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Vyborg
Russians attack with 1 Elite and 3 Infantrys
Germans defend with 2 Artillerys
Russians roll dice for 1 Elite and 3 Infantrys in Vyborg, round 2 : 0/4 hits
Finns roll dice for 2 Artillerys in Vyborg, round 2 : 1/2 hits
1 Infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 Elite and 2 Infantrys in Vyborg, round 3 : 0/3 hits
Finns roll dice for 2 Artillerys in Vyborg, round 3 : 0/2 hits
Russians roll dice for 1 Elite and 2 Infantrys in Vyborg, round 4 : 1/3 hits
Finns roll dice for 2 Artillerys in Vyborg, round 4 : 0/2 hits
1 Artillery owned by the Germans lost in Vyborg
Russians roll dice for 1 Elite and 2 Infantrys in Vyborg, round 5 : 1/3 hits
Finns roll dice for 1 Artillery in Vyborg, round 5 : 1/1 hits
1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 Artillerys
Casualties for Russians: 2 Infantrys
Battle in Hulunbuir
Russians attack with 3 Artillerys, 1 HeavyTank, 6 Infantrys, 1 Mech.Inf and 5 Tanks
Hisaichi defend with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 4 Tanks
Russians roll dice for 3 Artillerys, 1 HeavyTank, 6 Infantrys, 1 Mech.Inf and 5 Tanks in Hulunbuir, round 2 : 6/16 hits
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 4 Tanks in Hulunbuir, round 2 : 3/9 hits
1 ArmoredCar owned by the Hisaichi, 3 Infantrys owned by the Russians, 1 Tank owned by the Hisaichi, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 3 Artillerys, 1 HeavyTank, 3 Infantrys, 1 Mech.Inf and 5 Tanks in Hulunbuir, round 3 : 4/13 hits
Hisaichi roll dice for 3 Tanks in Hulunbuir, round 3 : 2/3 hits
2 Infantrys owned by the Russians and 3 Tanks owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 3 Artillerys, 1 HeavyTank, 1 Infantry, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 24
Casualties for Hisaichi: 1 ArmoredCar, 1 Artillery, 3 Infantrys and 4 Tanks
Casualties for Russians: 5 Infantrys
Battle in Heilungchiang
Russians attack with 3 ArmoredCars, 1 Artillery and 4 Infantrys
Hisaichi defend with 4 Infantrys
Russians roll dice for 3 ArmoredCars, 1 Artillery and 4 Infantrys in Heilungchiang, round 2 : 2/8 hits
Hisaichi roll dice for 4 Infantrys in Heilungchiang, round 2 : 1/4 hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Heilungchiang
Russians roll dice for 3 ArmoredCars, 1 Artillery and 3 Infantrys in Heilungchiang, round 3 : 2/7 hits
Hisaichi roll dice for 2 Infantrys in Heilungchiang, round 3 : 0/2 hits
2 Infantrys owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 3 ArmoredCars, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 4 Infantrys
Casualties for Russians: 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery and 3 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 2/4 hits
Romanians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in N.Karelia
Russians attack with 1 Elite and 3 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Elite and 3 Infantrys in N.Karelia, round 2 : 1/4 hits
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits
1 Infantry owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Minsk
Russians attack with 2 Adv.Fighters, 1 Artillery and 6 Infantrys
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 2 Adv.Fighters, 1 Artillery and 6 Infantrys in Minsk, round 2 : 2/9 hits
Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 2 Adv.Fighters, 1 Artillery and 5 Infantrys in Minsk, round 3 : 1/8 hits
Germans roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits
1 Artillery owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 Adv.Fighters, 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Crimea
Russians attack with 1 Artillery and 1 Infantry
Romanians defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits
Romanians roll dice for 1 Infantry in Crimea, round 2 : 0/1 hits
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 3 : 1/2 hits
Romanians roll dice for 1 Infantry in Crimea, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Crimea
Russians win, taking Crimea from Romanians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Latvia
Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Latvia, round 2 : 0/3 hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Latvia, round 3 : 1/3 hits
Germans roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Brest
Russians attack with 4 ArmoredCars, 1 Artillery, 1 HeavyTank, 20 Infantrys, 1 Mech.Inf and 10 Tanks
Germans defend with 1 AAGun, 5 Artillerys, 4 Elites, 1 Fighter, 2 HeavyTanks and 17 Infantrys
Russians roll dice for 4 ArmoredCars, 1 Artillery, 1 HeavyTank, 20 Infantrys, 1 Mech.Inf and 10 Tanks in Brest, round 2 : 18/37 hits
Germans roll dice for 5 Artillerys, 4 Elites, 1 Fighter, 2 HeavyTanks and 17 Infantrys in Brest, round 2 : 8/29 hits
8 Infantrys owned by the Russians, 1 Elite owned by the Germans and 17 Infantrys owned by the Germans lost in Brest
Russians roll dice for 4 ArmoredCars, 1 Artillery, 1 HeavyTank, 12 Infantrys, 1 Mech.Inf and 10 Tanks in Brest, round 3 : 12/29 hits
Germans roll dice for 5 Artillerys, 3 Elites, 1 Fighter and 2 HeavyTanks in Brest, round 3 : 5/11 hits
1 Fighter owned by the Germans, 2 HeavyTanks owned by the Germans, 5 Infantrys owned by the Russians, 3 Elites owned by the Germans and 5 Artillerys owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 4 ArmoredCars, 1 Artillery, 1 HeavyTank, 7 Infantrys, 1 Mech.Inf and 10 Tanks remaining. Battle score for attacker is 62
Casualties for Germans: 5 Artillerys, 4 Elites, 1 Fighter, 2 HeavyTanks and 17 Infantrys
Casualties for Russians: 13 InfantrysNon Combat Move - Russians
2 Adv.Fighters moved from Minsk to Leningrad
1 Fighter moved from Latvia to Leningrad
1 Adv.Fighter and 1 Bomber moved from Estonia to Leningrad
2 Infantrys moved from Uzbekistan to 126 Sea Zone
2 Infantrys moved from Tashkent to Uzbekistan
1 Infantry moved from 126 Sea Zone to Astrakhan
1 Infantry moved from 126 Sea Zone to Astrakhan
1 Infantry moved from Astrakhan to Georgia
9 Infantrys moved from Rostov to Kursk
5 Infantrys moved from Stalingrad to Rostov
4 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Tula to Kursk
5 Infantrys moved from Vologda to S.Karelia
5 Infantrys moved from Yaroslavl to Smolensk
5 Infantrys moved from Moscow to Tula
5 Infantrys moved from Moscow to Yaroslavl
2 Infantrys moved from Arkhangelsk to S.Karelia
1 ArmoredCar moved from Arkhangelsk to Leningrad
1 Artillery moved from Arkhangelsk to S.Karelia
5 Infantrys moved from Perm to Kirov
5 Infantrys moved from Sverdlovsk to PermPlace Units - Russians
1 ArmoredCar, 1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank placed in Sibirsky
2 Infantrys placed in Tashkent
3 Infantrys placed in Georgia
5 Infantrys placed in Sverdlovsk
1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Stalingrad
9 Infantrys and 1 Tank placed in Moscow
1 HeavyTank and 3 Infantrys placed in Leningrad
3 Infantrys and 1 Mech.Inf placed in ArkhangelskTurn Complete - Russians
Russians collect 113 PUs; end with 113 PUs -
Game History
Round: 7
Combat Move - Italians
1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank moved from N.Saudi Arabia to S.Saudi Arabia
1 Mech.Inf moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 Mech.Inf moved from Nigeria to Gold Coast
Italians take French Sudan from French
Italians take Gold Coast from British
1 Elite and 1 Infantry moved from Provence to 43 Sea Zone
1 Artillery and 1 Tank moved from Languedoc to 43 Sea Zone
1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 43 Sea Zone to 42 Sea Zone
1 Transport moved from 42 Sea Zone to 43 Sea Zone
2 Infantrys moved from Provence to 43 Sea Zone
2 Infantrys and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
1 Elite, 3 Infantrys and 1 Tank moved from 42 Sea Zone to N.Algeria
1 Artillery moved from 42 Sea Zone to N.Algeria
2 Mech.Infs moved from Cairo to Nubia
1 Infantry and 1 Mech.Inf moved from Darfur to Kordofan
4 Mech.Infs and 1 Tank moved from French Equatorial Africa to EquatoriaPurchase Units - Italians
Italians buy 2 Artillerys, 3 Destroyers, 1 Fighter, 12 Infantrys, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;Combat - Italians
Battle in Kordofan
Italians attack with 1 Infantry and 1 Mech.Inf
British defend with 1 Infantry
Italians roll dice for 1 Infantry and 1 Mech.Inf in Kordofan, round 2 : 0/2 hits
British roll dice for 1 Infantry in Kordofan, round 2 : 0/1 hits
Italians roll dice for 1 Infantry and 1 Mech.Inf in Kordofan, round 3 : 0/2 hits
British roll dice for 1 Infantry in Kordofan, round 3 : 0/1 hits
Italians roll dice for 1 Infantry and 1 Mech.Inf in Kordofan, round 4 : 0/2 hits
British roll dice for 1 Infantry in Kordofan, round 4 : 0/1 hits
Italians roll dice for 1 Infantry and 1 Mech.Inf in Kordofan, round 5 : 1/2 hits
British roll dice for 1 Infantry in Kordofan, round 5 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kordofan
Italians win, taking Kordofan from British with 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Nubia
Italians attack with 2 Mech.Infs
British defend with 1 Infantry
Italians roll dice for 2 Mech.Infs in Nubia, round 2 : 0/2 hits
British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits
Italians roll dice for 2 Mech.Infs in Nubia, round 3 : 0/2 hits
British roll dice for 1 Infantry in Nubia, round 3 : 1/1 hits
1 Mech.Inf owned by the Italians lost in Nubia
1 Mech.Inf retreated to Lower Egypt
British win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 Mech.Inf
Battle in S.Saudi Arabia
Italians attack with 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank
British defend with 1 Factory and 3 Infantrys
Italians roll dice for 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank in S.Saudi Arabia, round 2 : 2/5 hits
British roll dice for 3 Infantrys in S.Saudi Arabia, round 2 : 2/3 hits
2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in S.Saudi Arabia
Italians roll dice for 1 Artillery, 1 Mech.Inf and 1 Tank in S.Saudi Arabia, round 3 : 2/3 hits
British roll dice for 1 Infantry in S.Saudi Arabia, round 3 : 0/1 hits
1 Infantry owned by the British lost in S.Saudi Arabia
Italians win, taking S.Saudi Arabia from British with 1 Artillery, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
Casualties for Italians: 2 Infantrys
Casualties for British: 3 Infantrys
Battle in Equatoria
Italians attack with 4 Mech.Infs and 1 Tank
French defend with 1 Infantry
Italians roll dice for 4 Mech.Infs and 1 Tank in Equatoria, round 2 : 3/5 hits
British roll dice for 1 Infantry in Equatoria, round 2 : 1/1 hits
1 Infantry owned by the French and 1 Mech.Inf owned by the Italians lost in Equatoria
Italians win, taking Equatoria from British with 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is -4
Casualties for French: 1 Infantry
Casualties for Italians: 1 Mech.InfNon Combat Move - Italians
3 Infantrys moved from Hun to Kufra
4 Infantrys moved from Cairo to Lower Egypt
2 Infantrys moved from Syria to Iraq
1 Transport moved from 57 Sea Zone to 58 Sea Zone
3 Transports moved from 59 Sea Zone to 57 Sea Zone
2 Fighters moved from 59 Sea Zone to Bombay
2 Infantrys moved from Languedoc to Aragon
1 AAGun moved from Languedoc to Aragon
5 Infantrys moved from Lombardy to Provence
2 Artillerys and 8 Infantrys moved from Rome to Tuscany
3 Artillerys moved from Bulgaria to E.Romania
2 Artillerys and 1 Elite moved from E.Romania to OdessaPlace Units - Italians
2 Infantrys placed in Bombay
2 Infantrys placed in N.Saudi Arabia
1 Artillery and 2 Infantrys placed in French Equatorial Africa
6 Infantrys placed in Cairo
1 Artillery and 1 Fighter placed in Syria
3 Destroyers, 1 Submarine and 2 Transports placed in 46 Sea ZoneTurn Complete - Italians
Italians collect 87 PUs; end with 87 PUs totalTerritory Summary for Italians :
Odessa : 2 Artillerys and 1 Elite
Rome : 1 AAGun and 1 Factory
Lombardy : 1 Factory
Kufra : 3 Infantrys
Tuscany : 2 Artillerys and 8 Infantrys
Hun : 1 Factory
Languedoc : 1 flag
Provence : 1 flag, 1 AAGun, 1 Factory and 5 Infantrys
N.Algeria : 1 flag, 2 Artillerys, 2 Elites, 4 Infantrys and 1 Tank
Syria : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 1 Fighter
French Equatorial Africa : 1 flag, 1 Artillery, 1 Factory and 2 Infantrys
S.Algeria : 1 flag, 1 Infantry
S.Tunisia : 1 flag
French Sudan : 1 flag
N.Tunisia : 1 flag
New Valley : 1 flag
Equatoria : 1 flag, 3 Mech.Infs and 1 Tank
Darfur : 1 flag, 3 Mech.Infs
Kordofan : 1 flag, 1 Mech.Inf
Gold Coast : 1 flag, 1 Mech.Inf
Bombay : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory, 2 Fighters and 5 Infantrys
Nigeria : 1 flag
Mersa Matruh : 1 flag
Iraq : 1 flag, 2 Infantrys
Cairo : 1 flag, 1 AAGun, 1 Factory and 6 Infantrys
Palestine : 1 flag
Lower Egypt : 1 flag, 4 Infantrys and 1 Mech.Inf
E.Romania : 3 Artillerys
Greece : 1 flag, 1 AAGun
Serbia : 1 flag
Aragon : 1 flag, 1 AAGun, 1 Artillery, 4 Infantrys and 1 Tank
N.Saudi Arabia : 1 flag, 1 Factory and 2 Infantrys
S.Saudi Arabia : 1 flag, 1 Artillery, 1 Factory, 1 Mech.Inf and 1 Tank
42 Sea Zone : 1 Adv.Fighter, 1 Carrier, 3 Destroyers, 1 Fighter and 3 Transports
46 Sea Zone : 3 Destroyers, 1 Submarine and 2 Transports
58 Sea Zone : 1 Transport
57 Sea Zone : 3 Transports
59 Sea Zone : 1 Battleship, 1 Carrier and 3 DestroyersProduction/PUs Summary :
Germans : 83 / 89
Russians : 113 / 113
Italians : 87 / 87
French : 38 / 34
Yamamoto : 70 / 71
Chinese : 23 / 24
Hisaichi : 50 / 60
British : 83 / 89
Anzac : 38 / 38
Dutch : 25 / 25
Finns : 13 / 14
Romanians : 17 / 21
Thai : 0 / 0
Americans : 109 / 109 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 7
Combat Move - French
6 Adv.Fighters, 1 Artillery, 2 Elites, 2 Fighters, 29 Infantrys and 9 Tanks moved from Paris to Burgundy
1 Infantry moved from Orleanais to Burgundy
1 Transport moved from 8 Sea Zone to 2 Sea Zone
2 Infantrys moved from Baffin to 2 Sea Zone
2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
2 Infantrys moved from 8 Sea Zone to GreenlandPurchase Units - French
French buy 1 Elite, 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - French
Battle in Burgundy
French attack with 6 Adv.Fighters, 1 Artillery, 2 Elites, 2 Fighters, 30 Infantrys and 9 Tanks
Germans defend with 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 HeavyTanks, 6 Infantrys, 11 Mech.Infs, 1 Stuka and 13 Tanks
AA fire in Burgundy : 2/8 hits
2 Adv.Fighters owned by the French lost in Burgundy
French roll dice for 4 Adv.Fighters, 1 Artillery, 2 Elites, 2 Fighters, 30 Infantrys and 9 Tanks in Burgundy, round 2 : 15/48 hits
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 HeavyTanks, 6 Infantrys, 11 Mech.Infs, 1 Stuka and 13 Tanks in Burgundy, round 2 : 16/36 hits
1 Artillery owned by the Germans, 6 Infantrys owned by the Germans, 16 Infantrys owned by the French, 7 Mech.Infs owned by the Germans and 1 Stuka owned by the Germans lost in Burgundy
French roll dice for 4 Adv.Fighters, 1 Artillery, 2 Elites, 2 Fighters, 14 Infantrys and 9 Tanks in Burgundy, round 3 : 12/32 hits
Germans roll dice for 1 Adv.Fighter, 1 Fighter, 2 HeavyTanks, 4 Mech.Infs and 13 Tanks in Burgundy, round 3 : 9/21 hits
9 Infantrys owned by the French, 4 Mech.Infs owned by the Germans and 8 Tanks owned by the Germans lost in Burgundy
French roll dice for 4 Adv.Fighters, 1 Artillery, 2 Elites, 2 Fighters, 5 Infantrys and 9 Tanks in Burgundy, round 4 : 11/23 hits
Germans roll dice for 1 Adv.Fighter, 1 Fighter, 2 HeavyTanks and 5 Tanks in Burgundy, round 4 : 5/9 hits
1 Fighter owned by the Germans, 2 HeavyTanks owned by the Germans, 5 Infantrys owned by the French, 1 Adv.Fighter owned by the Germans and 5 Tanks owned by the Germans lost in Burgundy
French win, taking Burgundy from Germans with 4 Adv.Fighters, 1 Artillery, 2 Elites, 2 Fighters and 9 Tanks remaining. Battle score for attacker is 107
Casualties for Germans: 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 HeavyTanks, 6 Infantrys, 11 Mech.Infs, 1 Stuka and 13 Tanks
Casualties for French: 2 Adv.Fighters and 30 InfantrysNon Combat Move - French
4 Adv.Fighters and 2 Fighters moved from Burgundy to ParisPlace Units - French
1 Infantry and 3 Tanks placed in E.Morocco
1 Elite and 7 Infantrys placed in ParisTurn Complete - French
French collect 40 PUs; end with 40 PUs -
Game History
Round: 7
Combat Move - Yamamoto
2 Infantrys moved from Mindoro to 93 Sea Zone
2 Infantrys moved from Panay to 93 Sea Zone
4 Infantrys and 2 Transports moved from 93 Sea Zone to 111 Sea Zone
4 Infantrys moved from 111 Sea Zone to Lombok
1 Bomber moved from Davao to Lombok
1 B.Transport moved from 110 Sea Zone to 107 Sea Zone
1 Infantry moved from Chubu to 85 Sea Zone
1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Palawan
Yamamoto take Palawan from AmericansPurchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Bunker, 4 Destroyers, 7 Infantrys and 2 Transports; Remaining resources: 0 PUs;Combat - Yamamoto
Yamamoto creates battle in territory 110 Sea Zone
Battle in 110 Sea Zone
Hisaichi loiter and taunt; Yamamoto attack with 2 Battleships, 1 Carrier, 2 Cruisers, 2 Fighters and 3 Transports
British defend with 1 Submarine
British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 2 Battleships, 1 Carrier, 2 Cruisers, 2 Fighters and 3 Transports in 110 Sea Zone, round 2 : 2/7 hits
1 Submarine owned by the British lost in 110 Sea Zone
Yamamoto win with 2 Battleships, 1 Carrier, 2 Cruisers, 2 Fighters and 3 Transports remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Lombok
Yamamoto attack with 1 Bomber and 4 Infantrys
Dutch defend with 1 Infantry; Anzac defend with 1 Tank
Yamamoto roll dice for 1 Bomber and 4 Infantrys in Lombok, round 2 : 1/5 hits
Dutch roll dice for 1 Infantry and 1 Tank in Lombok, round 2 : 0/2 hits
1 Infantry owned by the Dutch lost in Lombok
Yamamoto roll dice for 1 Bomber and 4 Infantrys in Lombok, round 3 : 1/5 hits
Dutch roll dice for 1 Tank in Lombok, round 3 : 0/1 hits
1 Tank owned by the Anzac lost in Lombok
Yamamoto win, taking Lombok from Dutch with 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 7
Casualties for Dutch: 1 Infantry
Casualties for Anzac: 1 TankNon Combat Move - Yamamoto
1 Bomber moved from Lombok to DavaoPlace Units - Yamamoto
2 Destroyers placed in 107 Sea Zone
1 Bunker and 2 Infantrys placed in Davao
2 Destroyers and 2 Transports placed in 85 Sea Zone
2 Artillerys and 5 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 72 PUs totalTerritory Summary for Yamamoto :
Tokyo : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory and 13 Infantrys
Kusaie : 1 Infantry
Kwajalein : 1 Artillery and 1 Infantry
Kwangsi : 1 flag
Paramushir : 1 Infantry
Kunashir : 1 Artillery
Hainan : 1 flag
Saipan : 1 AAGun, 1 Bunker and 1 Infantry
Chubu : 2 Artillerys, 1 Factory and 1 Infantry
Fukien : 1 flag
Iturup : 1 Infantry
Kiangsi : 1 flag
Yunnan : 1 flag
Hunan : 1 flag
Sumatra : 1 flag, 4 Artillerys and 3 Infantrys
Lombok : 1 flag, 4 Infantrys
Celebes : 1 flag, 3 Infantrys
Truk : 1 flag, 1 Artillery and 1 Infantry
Ponape : 1 flag, 1 Tank
Palawan : 1 flag, 1 Infantry
Davao : 1 flag, 1 AAGun, 2 Artillerys, 1 Bomber, 3 Bunkers, 2 Elites, 1 Factory, 1 Fighter and 2 Infantrys
Mindoro : 1 flag
Panay : 1 flag
Woleai : 1 flag, 1 Infantry
Guam : 1 flag, 1 Tank
Mindanao : 1 flag
107 Sea Zone : 1 B.Transport and 2 Destroyers
110 Sea Zone : 2 Battleships, 1 Carrier, 2 Cruisers, 2 Fighters and 3 Transports
111 Sea Zone : 1 S.Submarine and 2 Transports
85 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 4 Destroyers, 1 Fighter and 2 Transports
93 Sea Zone : 1 Destroyer
86 Sea Zone : 1 DestroyerProduction/PUs Summary :
Germans : 81 / 89
Russians : 113 / 113
Italians : 87 / 87
French : 40 / 40
Yamamoto : 72 / 72
Chinese : 23 / 24
Hisaichi : 50 / 60
British : 83 / 89
Anzac : 38 / 38
Dutch : 24 / 25
Finns : 13 / 14
Romanians : 17 / 21
Thai : 0 / 0
Americans : 108 / 109 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 7
Combat Move - Chinese
1 Infantry moved from Ningsia to Suiyuan
1 ArmoredCar and 1 Infantry moved from Szechwan to Hupeh
2 ArmoredCars moved from Lanchow to Kweichow
1 ArmoredCar moved from Shensi to Yunnan
Chinese take Yunnan from Yamamoto
2 Infantrys moved from Shensi to Shansi
2 Adv.Fighters, 2 Artillerys, 1 Infantry, 1 Marine and 6 Tanks moved from Suiyuan to ShansiPurchase Units - Chinese
Chinese buy 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hupeh
Chinese attack with 1 ArmoredCar and 1 Infantry
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 2 : 1/2 hits
Hisaichi roll dice for 1 Artillery in Hupeh, round 2 : 0/1 hits
1 Artillery owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Shansi
Chinese attack with 2 Adv.Fighters, 2 Artillerys, 3 Infantrys, 1 Marine and 6 Tanks
Hisaichi defend with 3 Infantrys
Chinese roll dice for 2 Adv.Fighters, 2 Artillerys, 3 Infantrys, 1 Marine and 6 Tanks in Shansi, round 2 : 8/14 hits
Hisaichi roll dice for 3 Infantrys in Shansi, round 2 : 0/3 hits
3 Infantrys owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 2 Adv.Fighters, 2 Artillerys, 3 Infantrys, 1 Marine and 6 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 3 Infantrys
Battle in Kweichow
Chinese attack with 2 ArmoredCars
Hisaichi defend with 1 Artillery
Chinese roll dice for 2 ArmoredCars in Kweichow, round 2 : 1/2 hits
Hisaichi roll dice for 1 Artillery in Kweichow, round 2 : 1/1 hits
1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Artillery
Casualties for Chinese: 1 ArmoredCarNon Combat Move - Chinese
1 Artillery, 1 Elite, 1 Infantry and 1 Marine moved from Lanchow to Szechwan
1 Elite, 2 Infantrys, 1 Marine and 1 Tank moved from Lanchow to Shensi
3 Infantrys moved from Ningsia to Shensi
1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
1 Elite, 4 Infantrys and 1 Tank moved from Hsining to E.Qinghai
1 Tank moved from E.Qinghai to Ningsia
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
2 Adv.Fighters moved from Shansi to ShensiPlace Units - Chinese
1 Elite, 4 Infantrys and 1 Tank placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs -
Game History
Round: 7
Combat Move - Hisaichi
1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang
1 Tank moved from Changchun to Heilungchiang
1 Bomber moved from Changchun to Heilungchiang
1 Artillery, 1 Elite, 4 Infantrys and 9 Tanks moved from Chahar to Shansi
1 Artillery moved from Shantung to Shansi
1 Fighter moved from Anhwei to ShansiPurchase Units - Hisaichi
Hisaichi buy 6 Artillerys, 1 Fighter, 7 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Heilungchiang
Hisaichi attack with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank
Russians defend with 3 ArmoredCars, 1 Artillery and 3 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Heilungchiang, round 2 : 2/5 hits
Russians roll dice for 3 ArmoredCars, 1 Artillery and 3 Infantrys in Heilungchiang, round 2 : 1/7 hits
1 Infantry owned by the Hisaichi and 2 ArmoredCars owned by the Russians lost in Heilungchiang
Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Heilungchiang, round 3 : 1/4 hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Heilungchiang, round 3 : 2/5 hits
1 Infantry owned by the Hisaichi, 1 ArmoredCar owned by the Russians and 1 Artillery owned by the Hisaichi lost in Heilungchiang
1 Tank retreated to Kirin
Russians win with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Casualties for Russians: 3 ArmoredCars
Battle in Shansi
Hisaichi attack with 2 Artillerys, 1 Elite, 1 Fighter, 4 Infantrys and 9 Tanks
Chinese defend with 2 Artillerys, 3 Infantrys, 1 Marine and 6 Tanks
Hisaichi roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 4 Infantrys and 9 Tanks in Shansi, round 2 : 7/17 hits
Chinese roll dice for 2 Artillerys, 3 Infantrys, 1 Marine and 6 Tanks in Shansi, round 2 : 3/12 hits
3 Infantrys owned by the Hisaichi, 2 Artillerys owned by the Chinese, 1 Tank owned by the Chinese, 3 Infantrys owned by the Chinese and 1 Marine owned by the Chinese lost in Shansi
Hisaichi roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 9 Tanks in Shansi, round 3 : 11/14 hits
Chinese roll dice for 5 Tanks in Shansi, round 3 : 5/5 hits
1 Infantry owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 5 Tanks owned by the Chinese, 2 Artillerys owned by the Hisaichi and 1 Elite owned by the Hisaichi lost in Shansi
Hisaichi win, taking Shansi from Chinese with 9 Tanks remaining. Battle score for attacker is 21
Casualties for Hisaichi: 2 Artillerys, 1 Elite, 1 Fighter and 4 Infantrys
Casualties for Chinese: 2 Artillerys, 3 Infantrys, 1 Marine and 6 TanksNon Combat Move - Hisaichi
1 Infantry moved from N.French Indochina to Hunan
3 Artillerys moved from N.French Indochina to Hunan
3 Artillerys moved from Changchun to Kirin
1 Bomber moved from Heilungchiang to ChangchunPlace Units - Hisaichi
1 Artillery and 2 Infantrys placed in Peking
1 Artillery and 3 Infantrys placed in Liaoning
2 Mech.Infs and 1 Tank placed in Shantung
1 Fighter placed in 84 Sea Zone
4 Artillerys and 2 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 46 PUs; end with 46 PUs totalTerritory Summary for Hisaichi :
N.French Indochina : 1 flag, 1 Infantry
Shansi : 1 flag, 9 Tanks
Kwangtung : 1 flag
Shanghai : 1 flag
Chahar : 1 flag
Hunan : 3 Artillerys and 1 Infantry
Anhwei : 1 flag, 1 Artillery
Liaoning : 2 Artillerys, 1 Bunker, 1 Factory and 4 Infantrys
Kirin : 3 Artillerys and 1 Tank
Peking : 1 flag, 2 Artillerys, 1 Factory and 4 Infantrys
Shantung : 1 flag, 1 Factory, 2 Mech.Infs and 1 Tank
Changchun : 1 AAGun, 4 Artillerys, 1 Bomber, 1 Bunker, 1 Factory and 2 Infantrys
Hong Kong : 1 flag, 1 AAGun and 1 Factory
Manila : 1 flag
110 Sea Zone : 1 Battleship, 1 Destroyer and 1 Submarine
84 Sea Zone : 1 Carrier, 2 Destroyers, 1 Fighter and 2 TransportsProduction/PUs Summary :
Germans : 81 / 89
Russians : 113 / 113
Italians : 87 / 87
French : 40 / 40
Yamamoto : 70 / 72
Chinese : 29 / 30
Hisaichi : 46 / 46
British : 83 / 89
Anzac : 38 / 38
Dutch : 24 / 25
Finns : 13 / 14
Romanians : 17 / 21
Thai : 0 / 0
Americans : 108 / 109 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 7
Combat Move - British
1 ArmoredCar moved from Normandy to Languedoc
French take Languedoc from Italians
1 Tank moved from Normandy to Aquitaine
1 Battleship, 1 Cruiser, 1 Destroyer, 1 S.Submarine, 1 T.Boat and 4 Transports moved from 20 Sea Zone to 21 Sea Zone
1 Destroyer moved from 22 Sea Zone to 21 Sea Zone
1 Infantry moved from Manchester to Scotland
1 Infantry moved from Dover to Manchester
1 Infantry moved from Manchester to Scotland
2 Adv.Fighters moved from Rajputana to 57 Sea Zone
4 Infantrys moved from Italian East Africa to Kordofan
1 Adv.Fighter and 8 Infantrys moved from Italian East Africa to Equatoria
2 Infantrys moved from Kenya to Equatoria
2 Infantrys and 1 Tank moved from Rhodesia to Kenya
1 Tank moved from Kenya to Equatoria
1 Infantry moved from Cape Town to South Africa
15 Infantrys moved from Rajputana to Bombay
2 ArmoredCars and 1 Tank moved from Hyderabad to Bombay
3 Artillerys moved from Hyderabad to 60 Sea Zone
5 Infantrys moved from Madras to 60 Sea Zone
2 Infantrys moved from Hyderabad to 60 Sea Zone
3 Artillerys, 7 Infantrys and 5 Transports moved from 60 Sea Zone to 65 Sea Zone
3 Artillerys and 7 Infantrys moved from 65 Sea Zone to Sumatra
1 ArmoredCar moved from S.French Indochina to N.French Indochina
1 ArmoredCar and 3 Tanks moved from Bangkok to N.Thailand
1 Destroyer moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from Attu to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
1 Infantry moved from Vancouver to 80 Sea Zone
1 Infantry moved from British Columbia to 80 Sea Zone
1 Infantry moved from Yukon to 80 Sea Zone
3 Infantrys moved from Yukon to Alaska
2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Attu
1 Infantry and 1 S.Submarine moved from 80 Sea Zone to 72 Sea Zone
1 Infantry moved from 72 Sea Zone to Koryakia
1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
1 Infantry and 1 Tank moved from Koryakia to Kolyma
1 Tank moved from Kolyma to OkhotskPurchase Units - British
British buy 1 Adv.Fighter, 1 Fighter, 19 Infantrys, 4 Submarines and 1 Tank; Remaining resources: 0 PUs;Combat - British
Battle in 57 Sea Zone
British attack with 2 Adv.Fighters
Italians defend with 3 Transports
British roll dice for 2 Adv.Fighters in 57 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 3 Transports in 57 Sea Zone, round 2 : 0/3 hits
British roll dice for 2 Adv.Fighters in 57 Sea Zone, round 3 : 2/2 hits
Italians roll dice for 3 Transports in 57 Sea Zone, round 3 : 0/3 hits
2 Transports owned by the Italians lost in 57 Sea Zone
British roll dice for 2 Adv.Fighters in 57 Sea Zone, round 4 : 2/2 hits
Italians roll dice for 1 Transport in 57 Sea Zone, round 4 : 0/1 hits
1 Transport owned by the Italians lost in 57 Sea Zone
British win with 2 Adv.Fighters remaining. Battle score for attacker is 18
Casualties for Italians: 3 Transports
Battle in Equatoria
British attack with 1 Adv.Fighter, 10 Infantrys and 1 Tank
Italians defend with 3 Mech.Infs and 1 Tank
British roll dice for 1 Adv.Fighter, 10 Infantrys and 1 Tank in Equatoria, round 2 : 3/12 hits
Italians roll dice for 3 Mech.Infs and 1 Tank in Equatoria, round 2 : 2/4 hits
2 Infantrys owned by the British and 3 Mech.Infs owned by the Italians lost in Equatoria
British roll dice for 1 Adv.Fighter, 8 Infantrys and 1 Tank in Equatoria, round 3 : 4/10 hits
Italians roll dice for 1 Tank in Equatoria, round 3 : 1/1 hits
1 Tank owned by the Italians and 1 Infantry owned by the British lost in Equatoria
British win, taking Equatoria from Italians with 1 Adv.Fighter, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 17
Casualties for British: 3 Infantrys
Casualties for Italians: 3 Mech.Infs and 1 Tank
Battle in N.French Indochina
British attack with 1 ArmoredCar
Hisaichi defend with 1 Infantry
British roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 0/1 hits
Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits
British roll dice for 1 ArmoredCar in N.French Indochina, round 3 : 1/1 hits
Hisaichi roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Hisaichi lost in N.French Indochina
Hisaichi win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 ArmoredCar
Casualties for Hisaichi: 1 Infantry
Battle in Sumatra
British attack with 3 Artillerys and 7 Infantrys
Yamamoto defend with 4 Artillerys and 3 Infantrys
British roll dice for 3 Artillerys and 7 Infantrys in Sumatra, round 2 : 2/10 hits
Yamamoto roll dice for 4 Artillerys and 3 Infantrys in Sumatra, round 2 : 2/7 hits
2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Sumatra
British roll dice for 3 Artillerys and 5 Infantrys in Sumatra, round 3 : 0/8 hits
Yamamoto roll dice for 4 Artillerys and 1 Infantry in Sumatra, round 3 : 1/5 hits
1 Infantry owned by the British lost in Sumatra
British roll dice for 3 Artillerys and 4 Infantrys in Sumatra, round 4 : 4/7 hits
Yamamoto roll dice for 4 Artillerys and 1 Infantry in Sumatra, round 4 : 1/5 hits
3 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Sumatra
British roll dice for 3 Artillerys and 3 Infantrys in Sumatra, round 5 : 2/6 hits
Yamamoto roll dice for 1 Artillery in Sumatra, round 5 : 0/1 hits
1 Artillery owned by the Yamamoto lost in Sumatra
British win, taking Sumatra from Yamamoto with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 14
Casualties for British: 4 Infantrys
Casualties for Yamamoto: 4 Artillerys and 3 Infantrys
Battle in Bombay
British attack with 2 ArmoredCars, 15 Infantrys and 1 Tank
Italians defend with 1 AAGun, 3 Artillerys, 1 Factory, 2 Fighters and 5 Infantrys
British roll dice for 2 ArmoredCars, 15 Infantrys and 1 Tank in Bombay, round 2 : 2/18 hits
Italians roll dice for 3 Artillerys, 2 Fighters and 5 Infantrys in Bombay, round 2 : 4/10 hits
2 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Bombay
British roll dice for 2 ArmoredCars, 11 Infantrys and 1 Tank in Bombay, round 3 : 1/14 hits
Italians roll dice for 3 Artillerys, 2 Fighters and 3 Infantrys in Bombay, round 3 : 5/8 hits
1 Infantry owned by the Italians and 5 Infantrys owned by the British lost in Bombay
British roll dice for 2 ArmoredCars, 6 Infantrys and 1 Tank in Bombay, round 4 : 2/9 hits
Italians roll dice for 3 Artillerys, 2 Fighters and 2 Infantrys in Bombay, round 4 : 5/7 hits
2 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Bombay
British roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Bombay, round 5 : 1/4 hits
Italians roll dice for 3 Artillerys and 2 Fighters in Bombay, round 5 : 3/5 hits
2 ArmoredCars owned by the British, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Bombay
British roll dice for 1 Tank in Bombay, round 6 : 1/1 hits
Italians roll dice for 2 Artillerys and 2 Fighters in Bombay, round 6 : 1/4 hits
1 Tank owned by the British and 1 Artillery owned by the Italians lost in Bombay
Italians win with 1 Artillery and 2 Fighters remaining. Battle score for attacker is -25
Casualties for British: 2 ArmoredCars, 15 Infantrys and 1 Tank
Casualties for Italians: 2 Artillerys and 5 Infantrys
Battle in Kordofan
British attack with 4 Infantrys
Italians defend with 1 Mech.Inf
British roll dice for 4 Infantrys in Kordofan, round 2 : 1/4 hits
Italians roll dice for 1 Mech.Inf in Kordofan, round 2 : 0/1 hits
1 Mech.Inf owned by the Italians lost in Kordofan
British win, taking Kordofan from Italians with 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 Mech.InfNon Combat Move - British
15 Infantrys moved from Hyderabad to Rajputana
2 Adv.Fighters moved from 57 Sea Zone to Italian East Africa
1 Adv.Fighter moved from Equatoria to Italian East Africa
1 Infantry moved from Cape Town to South Africa
5 Infantrys moved from Delhi to RajputanaPlace Units - British
4 Submarines placed in 21 Sea Zone
6 Infantrys placed in Malaya
6 Infantrys placed in Bangkok
1 Fighter and 1 Infantry placed in Cape Town
4 Infantrys and 1 Tank placed in Delhi
1 Adv.Fighter and 2 Infantrys placed in MadrasTurn Complete - British
British collect 85 PUs; end with 85 PUs -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 7
Combat Move - Anzac
2 Destroyers moved from 67 Sea Zone to 111 Sea Zone
1 Battleship moved from 113 Sea Zone to 111 Sea Zone
1 Destroyer and 1 Submarine moved from 113 Sea Zone to 107 Sea Zone
1 Battleship moved from 113 Sea Zone to 111 Sea Zone
1 Destroyer moved from 67 Sea Zone to 111 Sea Zone
1 Destroyer moved from 113 Sea Zone to 107 Sea Zone
1 Artillery and 1 Tank moved from West Papua to 113 Sea Zone
1 Artillery and 1 Tank moved from Townsville to 113 Sea Zone
4 Infantrys moved from West Papua to 113 Sea Zone
2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from 113 Sea Zone to 67 Sea Zone
2 Artillerys, 4 Infantrys and 2 Tanks moved from 67 Sea Zone to Lombok
1 Infantry moved from Soembawa to Lombok
1 Adv.Fighter and 1 Fighter moved from Broome to 107 Sea ZonePurchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Destroyer, 5 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Anzac
Battle in Lombok
Anzac attack with 2 Artillerys, 5 Infantrys and 2 Tanks
Yamamoto defend with 4 Infantrys
Anzac roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Lombok, round 2 : 3/9 hits
Yamamoto roll dice for 4 Infantrys in Lombok, round 2 : 0/4 hits
3 Infantrys owned by the Yamamoto lost in Lombok
Anzac roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Lombok, round 3 : 2/9 hits
Yamamoto roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Lombok
Anzac win, taking Lombok from Yamamoto with 2 Artillerys, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Yamamoto: 4 Infantrys
Battle in 107 Sea Zone
Anzac attack with 1 Adv.Fighter, 2 Destroyers, 1 Fighter and 1 Submarine
Yamamoto defend with 1 B.Transport and 2 Destroyers
Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits
Anzac roll dice for 1 Adv.Fighter, 2 Destroyers and 1 Fighter in 107 Sea Zone, round 2 : 2/4 hits
Yamamoto roll dice for 1 B.Transport and 2 Destroyers in 107 Sea Zone, round 2 : 0/3 hits
1 Destroyer owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 107 Sea Zone
Anzac roll dice for 1 Submarine in 107 Sea Zone, round 3 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits
1 Destroyer owned by the Yamamoto lost in 107 Sea Zone
Anzac win with 1 Adv.Fighter, 2 Destroyers, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 24
Casualties for Yamamoto: 1 B.Transport and 2 Destroyers
Battle in 111 Sea Zone
Anzac attack with 2 Battleships and 3 Destroyers
Yamamoto defend with 1 S.Submarine and 2 Transports
Yamamoto roll dice for 1 S.Submarine in 111 Sea Zone, round 2 : 0/1 hits
Anzac roll dice for 2 Battleships and 3 Destroyers in 111 Sea Zone, round 2 : 3/5 hits
Yamamoto roll dice for 2 Transports in 111 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 Battleship owned by the Anzac
2 Transports owned by the Yamamoto and 1 S.Submarine owned by the Yamamoto lost in 111 Sea Zone
Anzac win with 2 Battleships and 3 Destroyers remaining. Battle score for attacker is 22
Casualties for Yamamoto: 1 S.Submarine and 2 TransportsNon Combat Move - Anzac
4 Infantrys moved from West Papua to Hollandia
1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to Hollandia
1 Infantry moved from Port Moresby to West Papua
1 Destroyer moved from 63 Sea Zone to 65 Sea ZonePlace Units - Anzac
1 Destroyer and 1 S.Submarine placed in 67 Sea Zone
1 Adv.Fighter placed in Broome
3 Infantrys placed in Townsville
2 Infantrys placed in Port MoresbyTurn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUs -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 7
Combat Move - Dutch
2 Fighters moved from Banjarmasin to 93 Sea Zone
1 Adv.Fighter moved from Banjarmasin to 93 Sea ZonePurchase Units - Dutch
Dutch buy 2 Adv.Fighters and 1 Tank; Remaining resources: 0 PUs;Combat - Dutch
Battle in 93 Sea Zone
Dutch attack with 1 Adv.Fighter and 2 Fighters
Yamamoto defend with 1 Destroyer
Dutch roll dice for 1 Adv.Fighter and 2 Fighters in 93 Sea Zone, round 2 : 0/3 hits
Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits
Dutch roll dice for 1 Adv.Fighter and 2 Fighters in 93 Sea Zone, round 3 : 0/3 hits
Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 3 : 0/1 hits
Dutch roll dice for 1 Adv.Fighter and 2 Fighters in 93 Sea Zone, round 4 : 3/3 hits
Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 4 : 0/1 hits
1 Destroyer owned by the Yamamoto lost in 93 Sea Zone
Dutch win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 DestroyerNon Combat Move - Dutch
1 Adv.Fighter and 2 Fighters moved from 93 Sea Zone to SamarPlace Units - Dutch
2 Adv.Fighters and 1 Tank placed in BanjarmasinTurn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs -
Game History
Round: 7
Combat Move - Finns
1 Elite moved from Tampere to 24 Sea Zone
1 Infantry moved from Helsinki to 24 Sea Zone
1 Elite and 1 Infantry moved from 24 Sea Zone to Vyborg
1 Infantry moved from Kotka to Vyborg
1 Mech.Inf moved from Tampere to Vyborg
1 Mech.Inf moved from Helsinki to Vyborg
1 Fighter moved from Tampere to VyborgPurchase Units - Finns
Finns buy 1 Elite and 5 Infantrys; Remaining resources: 1 PUs;Combat - Finns
Battle in Vyborg
Finns attack with 1 Elite, 1 Fighter, 2 Infantrys and 2 Mech.Infs
Russians defend with 1 Elite and 1 Infantry
Finns roll dice for 1 Elite, 1 Fighter, 2 Infantrys and 2 Mech.Infs in Vyborg, round 2 : 3/6 hits
Russians roll dice for 1 Elite and 1 Infantry in Vyborg, round 2 : 0/2 hits
1 Infantry owned by the Russians and 1 Elite owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Elite, 1 Fighter, 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 5
Casualties for Russians: 1 Elite and 1 InfantryNon Combat Move - Finns
1 Fighter moved from Vyborg to Oulu
5 Infantrys moved from Tampere to Oulu
4 Infantrys moved from Helsinki to TamperePlace Units - Finns
1 Elite and 5 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 15 PUs; end with 16 PUs totalTerritory Summary for Finns :
Murmansk : 1 flag
Helsinki : 1 Elite, 1 Factory and 5 Infantrys
Oulu : 1 Fighter and 6 Infantrys
Tampere : 1 AAGun and 4 Infantrys
Vyborg : 1 Elite, 2 Infantrys and 2 Mech.Infs
24 Sea Zone : 1 Destroyer, 1 Submarine and 1 TransportProduction/PUs Summary :
Germans : 81 / 89
Russians : 111 / 113
Italians : 83 / 87
French : 42 / 40
Yamamoto : 67 / 72
Chinese : 29 / 30
Hisaichi : 46 / 46
British : 85 / 85
Anzac : 38 / 38
Dutch : 27 / 27
Finns : 15 / 16
Romanians : 17 / 21
Thai : 0 / 0
Americans : 108 / 109 -
Looking at the state of Germany, it’s probably time to call this one. Want to swap sides and start over?
-
sure i’ll get it started later.





