18L G40 2nd edition Max (allies +20) vs majikforce (axis)

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 fighter moved from 93 Sea Zone to Southern France

    Non Combat Move - French

    Turn Complete - French

    triplea_41816_Fre6.tsvg

  • 2024 '22 '21 '19 '18

    Dont try anything crazy.  :-D

  • 2024 '22 '21 '19 '18

    May i edit the American bomber in Sakha to Amur. I thought he was out of reach but he’s not

  • '22 '16

    @max334:

    Dont try anything crazy.  :-D

    You mean like attack Southern France? I wouldn’t think of it… :evil:  I will edit your bomber for you.  Not sure if i will get to it tonight.

  • 2024 '22 '21 '19 '18

    …I was thinking Moscow  :?

  • '22 '16

    @max334:

    …I was thinking Moscow  :?

    Nah…its a 20% win rate.  And my air force needs rebuilding before I assault Moscow.  You have some time left.  First priority is to get rid of those 2 american factories on my land!

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Sakha: 1 bomber
                EDIT: Adding units owned by Americans to Amur: 1 bomber
                EDIT: Turning off Edit Mode
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 artillery and 6 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Ukraine to Tambov
                1 armour and 3 infantry moved from Ukraine to Rostov
                3 mech_infantrys moved from Yugoslavia to Southern France
                2 mech_infantrys moved from Southern Italy to Southern France
                1 artillery and 4 infantry moved from France to Southern France
                3 fighters moved from Southern Italy to Southern France
                1 bomber moved from Western Germany to Southern France
                1 fighter moved from Western Germany to Southern France
                3 mech_infantrys moved from Western Germany to Southern France
                1 bomber moved from Ukraine to Southern France
                1 bomber moved from Ukraine to Southern France

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 6 infantry in Belarus, round 2 :  0/7 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery and 5 infantry in Belarus, round 3 :  3/6 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour and 3 infantry in Rostov, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  0/2 hits
                        Germans roll dice for 1 armour and 3 infantry in Rostov, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Rostov
                        Germans roll dice for 1 armour and 3 infantry in Rostov, round 4 :  1/4 hits
                        Russians roll dice for 1 artillery in Rostov, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 1 artillery, 3 bombers, 4 fighters, 4 infantry and 8 mech_infantrys
                    French defend with 1 fighter; British defend with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                        AA fire in Southern France :  1/3 hits
                        1 fighter owned by the Germans lost in Southern France
                        Germans roll dice for 1 artillery, 3 bombers, 3 fighters, 4 infantry and 8 mech_infantrys in Southern France, round 2 :  8/19 hits
                        Americans roll dice for 1 aaGun, 2 armour, 4 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys in Southern France, round 2 :  3/14 hits
                        1 aaGun owned by the Americans, 1 mech_infantry owned by the British, 1 mech_infantry owned by the Americans, 3 infantry owned by the Americans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Southern France
                        Germans roll dice for 1 artillery, 3 bombers, 3 fighters, 1 infantry and 8 mech_infantrys in Southern France, round 3 :  4/16 hits
                        Americans roll dice for 2 armour, 4 artilleries and 1 fighter in Southern France, round 3 :  4/7 hits
                        3 mech_infantrys owned by the Germans, 3 artilleries owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Southern France
                        Germans roll dice for 1 artillery, 3 bombers, 3 fighters and 5 mech_infantrys in Southern France, round 4 :  5/12 hits
                        Americans roll dice for 2 armour and 1 fighter in Southern France, round 4 :  3/3 hits
                        3 mech_infantrys owned by the Germans, 1 fighter owned by the French and 2 armour owned by the British lost in Southern France
                    Germans win, taking Southern France from Americans with 1 artillery, 3 bombers, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for French: 1 fighter
                    Casualties for Germans: 1 fighter, 4 infantry and 6 mech_infantrys
                    Casualties for British: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Americans: 1 aaGun, 3 artilleries, 3 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Southern France to Western Germany
                1 bomber moved from Southern France to France
                1 bomber moved from Southern France to France
                2 aaGuns moved from Western Germany to France
                1 fighter moved from Southern France to Western Germany
                1 fighter moved from Southern France to Western Germany
                1 fighter moved from Southern France to France
                1 armour and 3 mech_infantrys moved from Germany to Romania

    Place Units - Germans
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 armour and 2 infantry placed in Ukraine
                7 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,5,3,1,2
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_41816_Ger7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Sakha: 1 bomber
                EDIT: Adding units owned by Americans to Amur: 1 bomber
                EDIT: Turning off Edit Mode
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 artillery and 6 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Ukraine to Tambov
                1 armour and 3 infantry moved from Ukraine to Rostov
                3 mech_infantrys moved from Yugoslavia to Southern France
                2 mech_infantrys moved from Southern Italy to Southern France
                1 artillery and 4 infantry moved from France to Southern France
                3 fighters moved from Southern Italy to Southern France
                1 bomber moved from Western Germany to Southern France
                1 fighter moved from Western Germany to Southern France
                3 mech_infantrys moved from Western Germany to Southern France
                1 bomber moved from Ukraine to Southern France
                1 bomber moved from Ukraine to Southern France

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 6 infantry in Belarus, round 2 :  0/7 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery and 5 infantry in Belarus, round 3 :  3/6 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour and 3 infantry in Rostov, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  0/2 hits
                        Germans roll dice for 1 armour and 3 infantry in Rostov, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Rostov
                        Germans roll dice for 1 armour and 3 infantry in Rostov, round 4 :  1/4 hits
                        Russians roll dice for 1 artillery in Rostov, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 1 artillery, 3 bombers, 4 fighters, 4 infantry and 8 mech_infantrys
                    French defend with 1 fighter; British defend with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                        AA fire in Southern France :  1/3 hits
                        1 fighter owned by the Germans lost in Southern France
                        Germans roll dice for 1 artillery, 3 bombers, 3 fighters, 4 infantry and 8 mech_infantrys in Southern France, round 2 :  8/19 hits
                        Americans roll dice for 1 aaGun, 2 armour, 4 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys in Southern France, round 2 :  3/14 hits
                        1 aaGun owned by the Americans, 1 mech_infantry owned by the British, 1 mech_infantry owned by the Americans, 3 infantry owned by the Americans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Southern France
                        Germans roll dice for 1 artillery, 3 bombers, 3 fighters, 1 infantry and 8 mech_infantrys in Southern France, round 3 :  4/16 hits
                        Americans roll dice for 2 armour, 4 artilleries and 1 fighter in Southern France, round 3 :  4/7 hits
                        3 mech_infantrys owned by the Germans, 3 artilleries owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Southern France
                        Germans roll dice for 1 artillery, 3 bombers, 3 fighters and 5 mech_infantrys in Southern France, round 4 :  5/12 hits
                        Americans roll dice for 2 armour and 1 fighter in Southern France, round 4 :  3/3 hits
                        3 mech_infantrys owned by the Germans, 1 fighter owned by the French and 2 armour owned by the British lost in Southern France
                    Germans win, taking Southern France from Americans with 1 artillery, 3 bombers, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for French: 1 fighter
                    Casualties for Germans: 1 fighter, 4 infantry and 6 mech_infantrys
                    Casualties for British: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Americans: 1 aaGun, 3 artilleries, 3 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Southern France to Western Germany
                1 bomber moved from Southern France to France
                1 bomber moved from Southern France to France
                2 aaGuns moved from Western Germany to France
                1 fighter moved from Southern France to Western Germany
                1 fighter moved from Southern France to Western Germany
                1 fighter moved from Southern France to France
                1 armour and 3 mech_infantrys moved from Germany to Romania

    Place Units - Germans
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 armour and 2 infantry placed in Ukraine
                7 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,5,3,1,2
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
                EDIT: Adding units owned by Germans to Belarus: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_41816_Ger7.tsvg

  • '22 '16

    Use 2nd file please.  Made a NCM edit.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                3 infantry moved from Shensi to Kweichow
                1 bomber moved from Russia to Kweichow
                1 infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Kweichow
                    Russians attack with 1 bomber and 3 infantry
                    Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 bomber and 3 infantry in Kweichow, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kweichow, round 2 :  1/3 hits
                        1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
                        Russians roll dice for 1 bomber and 2 infantry in Kweichow, round 3 :  1/3 hits
                        Japanese roll dice for 1 armour in Kweichow, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Kweichow
                    Russians win, taking Kweichow from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Kazakhstan
                        Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 3 :  0/1 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 4 :  0/1 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 5 :  0/1 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 6 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Kazakhstan
                        Russians roll dice for 1 armour in Kazakhstan, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 7 :  0/1 hits
                        Russians roll dice for 1 armour in Kazakhstan, round 8 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 8 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  0/4 hits
                        Germans roll dice for 1 armour in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 :  3/4 hits
                        Germans roll dice for 1 armour in Tambov, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 infantry moved from Russia to Smolensk
                1 bomber moved from Kweichow to Tsinghai
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                1 aaGun moved from Amur to Manchuria

    Place Units - Russians
                1 infantry placed in Volgograd
                2 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs

    triplea_41816_Rus7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                5 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Jehol to Manchuria
                2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
                2 fighters moved from Jehol to Manchuria
                1 fighter moved from Korea to Manchuria
                1 fighter moved from Japan to Manchuria
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 battleship and 1 cruiser moved from 43 Sea Zone to 37 Sea Zone
                1 carrier moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship in Malaya, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Manchuria
                    Japanese attack with 2 artilleries, 7 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 6 infantry; Americans defend with 1 fighter, 1 infantry and 1 mech_infantry; Chinese defend with 1 infantry
                        AA fire in Manchuria :  1/6 hits
                        1 fighter owned by the Japanese lost in Manchuria
                        Japanese roll dice for 2 artilleries, 6 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 :  5/17 hits
                        Chinese roll dice for 2 aaGuns, 1 fighter, 8 infantry and 1 mech_infantry in Manchuria, round 2 :  5/10 hits
                        5 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 3 infantry owned by the Russians lost in Manchuria
                        Japanese roll dice for 2 artilleries, 6 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 :  6/12 hits
                        Chinese roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Manchuria, round 3 :  4/7 hits
                        2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 infantry owned by the Chinese, 1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 3 infantry owned by the Russians lost in Manchuria
                        Japanese roll dice for 6 fighters, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 4 :  3/8 hits
                        Chinese roll dice for 1 fighter in Manchuria, round 4 :  0/1 hits
                        1 fighter owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 2 aaGuns and 6 infantry
                    Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 artilleries, 1 fighter and 7 infantry
                Battle in Hopei
                    Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 :  2/5 hits
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  2/3 hits
                        2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hopei, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 2 aaGuns, 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
                        AA fire in Yunnan :  2/6 hits
                        1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 :  4/11 hits
                        Chinese roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Yunnan, round 2 :  1/7 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 2 aaGuns owned by the British and 1 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 :  6/10 hits
                        Chinese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Yunnan, round 3 :  0/5 hits
                        2 mech_infantrys owned by the British, 1 armour owned by the British and 2 artilleries owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 2 aaGuns, 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 fighter moved from Malaya to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                2 bombers moved from Yunnan to French Indo China
                1 fighter moved from Hopei to Chahar
                1 tactical_bomber moved from Hopei to Chahar
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Manchuria to 19 Sea Zone
                3 fighters moved from Manchuria to Korea
                1 carrier moved from 43 Sea Zone to 37 Sea Zone
                1 cruiser moved from 43 Sea Zone to 37 Sea Zone
                1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 battleship moved from 43 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Manchuria to Japan
                1 tactical_bomber moved from Manchuria to Korea
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 fighter moved from Yunnan to French Indo China
                1 tactical_bomber moved from Yunnan to 37 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_41816_Jap7.tsvg

  • '22 '16

    Nice defense dice and AA!

  • 2024 '22 '21 '19 '18

    yes, I see the two AA hits, but overall, I think you are still winning with the dice. The Chinese and Russians have not been very lucky pushing back the Japanese onslaught for the last three rounds. I like how you have played Japan. Its annoying, but actually good from a strategic point of view.
    Also, I may have told you, but I/We are in the middle of buying a new home. Closing is May 30. So I may be a little slow with my coming turns. Thanks and good soldiering,
    Thomas aka max

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 1 bomber and 1 infantry moved from Amur to Manchuria
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 9 Sea Zone to 26 Sea Zone
                1 artillery, 2 fighters and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in Hawaiian Islands
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Manchuria, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                1 bomber moved from Manchuria to 25 Sea Zone
                1 bomber moved from 25 Sea Zone to Midway
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 carrier, 1 destroyer, 1 tactical_bomber and 5 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
                2 infantry moved from Algeria to Tunisia
                1 aaGun, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 tactical_bomber and 5 transports moved from 92 Sea Zone to 94 Sea Zone
                1 aaGun, 3 artilleries and 3 infantry moved from 94 Sea Zone to Tunisia
                1 fighter moved from Trans-Jordan to 94 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to Greece
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                3 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Greece
                2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry placed in Eastern United States
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_41816_Ame7.tsvg

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Greece to Albania
                2 infantry moved from Greece to Bulgaria
                1 artillery moved from Greece to Bulgaria
                1 fighter and 1 tactical_bomber moved from Greece to Bulgaria
                1 fighter moved from Greece to Albania
                1 fighter moved from Greece to 99 Sea Zone
                1 tactical_bomber moved from 93 Sea Zone to Albania
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Borneo
                Battle in Albania
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 2 :  2/3 hits
                        Italians roll dice for 1 mech_infantry in Albania, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Albania
                    British win, taking Borneo from Japanese, taking Albania from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Bulgaria
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 :  2/5 hits
                        Italians roll dice for 1 armour and 1 infantry in Bulgaria, round 2 :  0/2 hits
                        1 infantry owned by the Italians and 1 armour owned by the Italians lost in Bulgaria
                    British win, taking Bulgaria from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in 99 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 99 Sea Zone
                    British win, taking 99 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                1 fighter moved from 99 Sea Zone to 94 Sea Zone
                1 fighter moved from Albania to 94 Sea Zone
                1 tactical_bomber moved from Albania to Greece
                1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
                2 carriers, 1 cruiser and 4 transports moved from 93 Sea Zone to 94 Sea Zone
                1 artillery moved from Alexandria to Tobruk
                2 armour moved from Egypt to Tobruk
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from Siam to Shan State
                1 armour moved from India to Burma
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                1 artillery and 1 infantry placed in Quebec
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                British collect 35 PUs (1 lost to blockades); end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,2,2,6,6,2,3,5,5,5
                UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

    triplea_41816_UK_7.tsvg

  • '22 '16

    @max334:

    yes, I see the two AA hits, but overall, I think you are still winning with the dice. The Chinese and Russians have not been very lucky pushing back the Japanese onslaught for the last three rounds. I like how you have played Japan. Its annoying, but actually good from a strategic point of view.
    Also, I may have told you, but I/We are in the middle of buying a new home. Closing is May 30. So I may be a little slow with my coming turns. Thanks and good soldiering,
    Thomas aka max

    Well I must say your defense in china has been quite the hornets nest to deal with.  It has really slowed down Japan.  Hope the closing goes well!  I am looking to put my house up for sale later this month.  Put in all new flooring this past weekend.  What alot of work!  Take your time as I may be slow as well.  Losta painting to do.

  • 2024 '22 '21 '19 '18

    lol, maybe the work on your house will distract you and you will make some strategic blunders that I can then take full advantage of and then lead me on to victory. Hahaha… that’s my evil laugh.
    Also The Americans would like to stay in Greece. They are very much enjoying the beaches on the Mediterranean. Pls dont make them go

  • 2024 '22 '21 '19 '18

    You are still playing right?  No rush…

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Albania
                1 armour moved from Northern Italy to Albania
                1 fighter moved from Southern Italy to Albania
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in Albania
                    Italians attack with 2 armour and 1 fighter
                    British defend with 1 infantry
                        Italians roll dice for 2 armour and 1 fighter in Albania, round 2 :  3/3 hits
                        British roll dice for 1 infantry in Albania, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Albania
                    Italians win, taking Albania from British with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 99 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters in 99 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 99 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Southern Italy
                1 fighter moved from Albania to Southern Italy
                1 artillery and 2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Romania to Yugoslavia

    Place Units - Italians
                1 armour and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs

    triplea_41816_Ita7.tsvg

  • '22 '16

    @max334:

    You are still playing right?  No rush…

    Still here.  Just been really sick as well as busy.

Suggested Topics

  • 11
  • 29
  • 17
  • 44
  • 13
  • 17
  • 48
  • 125
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

17.7k

Users

40.3k

Topics

1.7m

Posts