TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 10 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
2 armour and 2 infantry moved from Quebec to 106 Sea Zone
2 armour, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 4 submarines moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter placed in 10 Sea Zone
1 armour and 2 infantry placed in Normandy Bordeaux
1 armour, 1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
3 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Suiyuyan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
3 infantry moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 armour moved from British Somaliland to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Eastern Persia to West India
1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
1 fighter moved from Eastern Persia to 79 Sea Zone
1 bomber moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Persia
1 fighter moved from Persia to Eastern Persia
2 fighters moved from Eastern Persia to West India
Combat - British
Battle in 79 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 79 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
British attack with 6 fighters and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 4/8 hits, 3.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Holland Belgium
British win with 6 fighters remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in West India
British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in West India, round 2 : 2/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from West India to Eastern Persia
1 bomber moved from West India to Eastern Persia
6 fighters moved from Holland Belgium to Normandy Bordeaux
1 cruiser, 1 destroyer and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 79 Sea Zone to Eastern Persia
Place Units - British
1 artillery and 2 infantry placed in Persia
2 armour and 1 mech_infantry placed in Iraq
4 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.00
British : 0.17
Americans : -0.67
Chinese : 0.50
Japanese : -0.67
triplea_41757_UK_7.tsvg