18 L Amon-Sul (Axis+6) vs SixUnder (Allies) - BM


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - Russians
                1 mech_infantry moved from Vyborg to Finland
                1 armour moved from Novgorod to Finland
                1 armour and 2 mech_infantrys moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Finland
                1 fighter moved from Novgorod to Karelia
                1 artillery and 1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                6 infantry moved from Buryatia to Amur
                1 infantry moved from Manchuria to Korea

    Purchase Units - Russians
                Russians buy 10 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 2 : 2/5 hits, 2.00 expected hits
                        Germans roll dice for 3 infantry in Karelia, round 2 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 3 : 2/5 hits, 2.00 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Finland
                    Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Germans defend with 1 aaGun and 1 fighter
                        AA fire in Finland : 0/1 hits, 0.17 expected hits
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Finland, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 aaGun and 1 fighter in Finland, round 2 : 1/1 hits, 0.67 expected hits
                        1 mech_infantry owned by the Russians and 1 aaGun owned by the Germans lost in Finland
                        Russians roll dice for 1 armour and 1 fighter in Finland, round 3 : 2/2 hits, 1.00 expected hits
                        Germans roll dice for 1 fighter in Finland, round 3 : 1/1 hits, 0.67 expected hits
                        1 armour owned by the Russians and 1 fighter owned by the Germans lost in Finland
                    Russians win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Germans: 1 aaGun and 1 fighter
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Karelia to Russia
                1 fighter moved from Finland to Belarus
                9 infantry moved from Russia to Bryansk
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 aaGun moved from Novgorod to Karelia
                1 aaGun, 1 artillery and 23 infantry moved from Baltic States to Belarus

    Place Units - Russians
                1 fighter placed in Russia
                3 artilleries placed in Ukraine
                7 artilleries placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,5,1,1,4,4,5,5,5,1,2,4
                Russians collect 37 PUs (3 lost to blockades); end with 37 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        AA fire in Finland : : -0.17
        Russians : 1.17

    Territory Summary for Russians :

    Korea : 1 flag, 1 aaGun and 3 infantry
        Manchuria : 1 aaGun and 6 infantry
        Amur : 6 infantry
        Belarus : 1 aaGun, 1 artillery, 1 fighter and 23 infantry
        Karelia : 1 aaGun, 1 armour and 1 mech_infantry
        Baltic States : 3 infantry
        Bryansk : 2 aaGuns and 27 infantry
        Eastern Poland : 1 artillery and 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 7 artilleries, 1 factory_major, 2 fighters and 1 tactical_bomber
        Ukraine : 3 artilleries, 1 factory_minor and 5 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 53
        Russians : 40 / 46
        Japanese : 51 / 56
        Americans : 53 / 75
        Chinese : 6 / 8
        British : 21 / 0
        UK_Pacific : 6 / 9
        Italians : 19 / 24
        ANZAC : 14 / 13
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 6 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41839_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 marine moved from Malaya to 37 Sea Zone
                1 cruiser and 1 marine moved from 37 Sea Zone to 41 Sea Zone
                1 marine moved from 41 Sea Zone to Sumatra
                1 infantry moved from Shan State to Burma
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Szechwan
                1 armour moved from Anhwe to Manchuria
                1 submarine moved from 42 Sea Zone to 46 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                4 infantry moved from Jehol to Manchuria
                2 fighters and 3 tactical_bombers moved from Yunnan to Burma
                2 fighters and 3 tactical_bombers moved from Kweichow to Manchuria
                1 bomber moved from Yunnan to Manchuria
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from Kwangsi to Szechwan
                1 bomber moved from Yunnan to Manchuria
                2 fighters moved from 42 Sea Zone to 46 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 harbour and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Sumatra
                Battle in Manchuria
                    Japanese attack with 1 armour, 2 bombers, 2 fighters, 4 infantry and 3 tactical_bombers
                    Russians defend with 1 aaGun and 6 infantry
                        AA fire in Manchuria :  0/3 hits
                        Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 4 infantry and 3 tactical_bombers in Manchuria, round 2 :  4/12 hits
                        Chinese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 :  2/6 hits
                        2 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
                        Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Manchuria, round 3 :  7/10 hits
                        Chinese roll dice for 3 infantry in Manchuria, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Sumatra from ANZAC, taking Manchuria from Chinese with 1 armour, 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 aaGun and 6 infantry
                    Casualties for Japanese: 3 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 46 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in Szechwan
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 1 artillery and 1 infantry
                        AA fire in Burma :  1/3 hits
                        1 fighter owned by the Japanese lost in Burma
                        Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 aaGun, 1 artillery and 1 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for British: 1 aaGun, 1 artillery and 1 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in Korea
                    Japanese attack with 2 artilleries and 3 infantry
                    Russians defend with 1 aaGun and 3 infantry
                        Japanese roll dice for 2 artilleries and 3 infantry in Korea, round 2 :  1/5 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Korea, round 2 :  0/3 hits
                        1 aaGun owned by the Russians lost in Korea
                        Japanese roll dice for 2 artilleries and 3 infantry in Korea, round 3 :  1/5 hits
                        Russians roll dice for 3 infantry in Korea, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                        Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 4 :  0/4 hits
                        Russians roll dice for 2 infantry in Korea, round 4 :  2/2 hits
                        2 infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 2 artilleries in Korea, round 5 :  2/2 hits
                        Russians roll dice for 2 infantry in Korea, round 5 :  1/2 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 aaGun and 3 infantry
                    Casualties for Japanese: 1 artillery and 3 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 submarines moved from 6 Sea Zone to 1 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                1 submarine moved from 41 Sea Zone to 74 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 marine moved from Celebes to 44 Sea Zone
                1 cruiser and 1 marine moved from 44 Sea Zone to 42 Sea Zone
                1 marine moved from 42 Sea Zone to Java
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 41 Sea Zone to 42 Sea Zone
                1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Burma to Kweichow
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 tactical_bomber moved from Burma to Anhwe
                1 tactical_bomber moved from Burma to Hopei
                1 tactical_bomber moved from Burma to Kweichow
                1 tactical_bomber moved from Szechwan to Kweichow
                2 bombers moved from Manchuria to Anhwe
                2 fighters and 3 tactical_bombers moved from Manchuria to Jehol
                1 aaGun moved from Hunan to Anhwe
                1 aaGun moved from Yunnan to Kweichow

    Place Units - Japanese
                1 armour, 3 artilleries and 5 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone
                1 harbour placed in Java

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_41839_Jap4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Politics - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shensi: 1 infantry
                EDIT: Adding units owned by Japanese to Chahar: 1 infantry
                EDIT: Removing units owned by Japanese from Kweichow: 1 fighter
                EDIT: Adding units owned by Japanese to Shensi: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_41839_Ame4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Politics - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shensi: 1 infantry
                EDIT: Adding units owned by Japanese to Chahar: 1 infantry
                EDIT: Removing units owned by Japanese from Kweichow: 1 fighter
                EDIT: Adding units owned by Japanese to Shensi: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 1 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_41839_Ame4.tsvg


  • Awaiting Usa…


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Politics - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shensi: 1 infantry
                EDIT: Adding units owned by Japanese to Chahar: 1 infantry
                EDIT: Removing units owned by Japanese from Kweichow: 1 fighter
                EDIT: Adding units owned by Japanese to Shensi: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 1 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 76 Sea Zone to 73 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer, 1 submarine and 3 transports

    Combat Hit Differential Summary :

    triplea_41839_Ame4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Politics - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shensi: 1 infantry
                EDIT: Adding units owned by Japanese to Chahar: 1 infantry
                EDIT: Removing units owned by Japanese from Kweichow: 1 fighter
                EDIT: Adding units owned by Japanese to Shensi: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 1 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 76 Sea Zone to 73 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer, 1 submarine and 3 transports

    Combat Hit Differential Summary :

    triplea_41839_Ame4.tsvg


  • sub orders in sz 6


  • sub fights


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Politics - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shensi: 1 infantry
                EDIT: Adding units owned by Japanese to Chahar: 1 infantry
                EDIT: Removing units owned by Japanese from Kweichow: 1 fighter
                EDIT: Adding units owned by Japanese to Shensi: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 1 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 76 Sea Zone to 73 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer, 1 submarine and 3 transports
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer and 3 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 bomber in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                        1 transport owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 bomber in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                        1 transport owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 bomber in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                        1 transport owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 bomber in 6 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 35
                    Casualties for Japanese: 1 destroyer, 1 submarine and 3 transports

    Non Combat Move - Americans
                1 bomber moved from 6 Sea Zone to Soviet Far East
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 104 Sea Zone to 88 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
                2 infantry moved from 89 Sea Zone to Southeast Mexico
                1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                1 carrier placed in 10 Sea Zone
                Americans undo move 1.
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                Americans undo move 2.
                1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                Americans undo move 3.
                1 destroyer placed in 10 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,2
                Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Anhwe
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 fighter in Shensi, round 2 : 1/1 hits, 0.67 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 infantry
                    Japanese defend with 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 tactical_bomber in Hopei, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun, 2 bombers and 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 aaGun, 2 bombers and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 aaGun, 2 bombers and 1 tactical_bomber in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 aaGun, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun and 2 tactical_bombers
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 aaGun and 2 tactical_bombers in Kweichow, round 2 : 0/2 hits, 1.00 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 aaGun and 2 tactical_bombers in Kweichow, round 3 : 2/2 hits, 1.00 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 aaGun and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Combat Move - British
                6 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
                2 mech_infantrys moved from India to Burma
                1 artillery moved from India to Burma
                1 mech_infantry moved from India to Eastern Persia
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Kenya to Tanganyika Territory
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 6 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 6 infantry and 2 mech_infantrys in Burma, round 2 : 3/9 hits, 1.83 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tanganyika Territory
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 41 Sea Zone
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                        British roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the Japanese lost in 41 Sea Zone
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 41 Sea Zone to India
                1 aaGun moved from India to Burma
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    British : 2.17
        Italians : -0.33
        Americans : 0.67
        Chinese : -1.00
        Japanese : -2.00

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Burma : 1 aaGun, 1 artillery, 6 infantry and 2 mech_infantrys
        India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        Queensland : 1 artillery and 3 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 1 bomber
        10 Sea Zone : 1 carrier and 2 destroyers
        6 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports
        Central United States : 1 factory_major, 1 infantry and 2 mech_infantrys
        Southeast Mexico : 2 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 infantry
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
        Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Tanganyika Territory : 2 infantry
        Morocco : 1 flag, 1 artillery and 1 marine
        French Equatorial Africa : 1 flag, 1 infantry
        73 Sea Zone : 1 destroyer and 1 submarine
        89 Sea Zone : 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 mech_infantry
        101 Sea Zone : 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
        81 Sea Zone : 1 battleship and 2 transports
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag
        88 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 53
        Russians : 37 / 46
        Japanese : 64 / 73
        Americans : 53 / 71
        Chinese : 0 / 2
        British : 23 / 0
        UK_Pacific : 6 / 3
        Italians : 17 / 24
        ANZAC : 10 / 13
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 6 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41839_UK_4.tsvg


  • my mistake about that sz 6  :cry:


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - Italians
                1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                2 infantry moved from Algeria to Morocco
                1 infantry moved from Nigeria to French Equatorial Africa
                1 artillery moved from French Central Africa to French Equatorial Africa
                1 artillery and 1 infantry moved from Romania to Bessarabia
                5 infantry moved from Romania to Eastern Poland
                1 armour moved from Poland to Eastern Poland

    Purchase Units - Italians
                Italians buy 2 cruisers; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Morocco
                    Italians attack with 1 armour and 3 infantry
                    Americans defend with 1 artillery and 1 marine
                        Italians roll dice for 1 armour and 3 infantry in Morocco, round 2 :  0/4 hits
                        Americans roll dice for 1 artillery and 1 marine in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 armour and 2 infantry in Morocco, round 3 :  2/3 hits
                        Americans roll dice for 1 artillery and 1 marine in Morocco, round 3 :  1/2 hits
                        1 marine owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 1 marine
                Battle in French Equatorial Africa
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 :  1/2 hits
                        British roll dice for 1 infantry in French Equatorial Africa, round 2 :  0/1 hits
                        1 infantry owned by the British lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 1 armour and 5 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour and 5 infantry in Eastern Poland, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Romania to Bessarabia
                1 aaGun moved from Romania to Eastern Poland
                1 aaGun and 1 infantry moved from Yugoslavia to Romania
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to Algeria

    Place Units - Italians
                2 cruisers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_41839_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                2 fighters moved from Queensland to 46 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 fighters moved from India to Volgograd

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Celebes
                Battle in 46 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                    ANZAC win, taking Celebes from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 46 Sea Zone to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Japanese : -0.17

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        44 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport
        Egypt : 2 infantry
        Volgograd : 2 fighters
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 53
        Russians : 36 / 46
        Japanese : 61 / 73
        Americans : 52 / 71
        Chinese : 0 / 2
        British : 22 / 0
        UK_Pacific : 6 / 3
        Italians : 20 / 25
        ANZAC : 13 / 19
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 6 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41839_Fre4.tsvg


  • i dont know why my transports can move in ncm  :x


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Poland to 114 Sea Zone
                1 mech_infantry moved from Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 bombers moved from Scotland to 88 Sea Zone
                1 submarine moved from 109 Sea Zone to 88 Sea Zone
                1 submarine moved from 109 Sea Zone to 88 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone
                1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Vyborg
                1 artillery and 1 infantry moved from Poland to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                8 artilleries and 8 infantry moved from Poland to Baltic States
                1 artillery and 1 infantry moved from Poland to Baltic States
                1 battleship and 1 cruiser moved from 114 Sea Zone to 115 Sea Zone

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Novgorod
                Battle in Vyborg
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking Novgorod from Russians, taking Vyborg from Russians, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 114 Sea Zone
                    Germans attack with 1 carrier, 1 destroyer, 1 fighter and 8 transports
                    Russians defend with 1 submarine
                        Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 8 transports in 114 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Germans
                        1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 carrier, 1 destroyer, 1 fighter and 8 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Baltic States
                    Germans attack with 9 artilleries and 9 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 9 artilleries and 9 infantry in Baltic States, round 2 :  8/18 hits
                        Russians roll dice for 3 infantry in Baltic States, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 9 artilleries and 8 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 88 Sea Zone
                    Germans attack with 2 bombers and 2 submarines
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 submarines in 88 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 88 Sea Zone
                    Germans win with 2 bombers and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun and 1 infantry moved from Poland to 114 Sea Zone
                EDIT: 1 transport moved from 114 Sea Zone to 115 Sea Zone
                EDIT: Germans undo move 2.
                EDIT: Germans undo move 1.
                4 aaGuns, 8 armour, 7 artilleries, 9 infantry, 1 marine and 2 mech_infantrys moved from Poland to Baltic States
                3 infantry moved from Romania to Eastern Poland
                1 fighter moved from 114 Sea Zone to Finland
                1 armour moved from Eire to United Kingdom
                1 aaGun moved from Western Germany to Northern Italy
                2 bombers moved from 88 Sea Zone to Algeria
                2 submarines moved from 112 Sea Zone to 91 Sea Zone
                2 submarines moved from 112 Sea Zone to 109 Sea Zone

    Place Units - Germans
                5 artilleries and 5 infantry placed in Germany
                1 factory_minor placed in Scotland
                1 submarine placed in 109 Sea Zone

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_41839_Ger5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Politics - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Algeria: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    triplea_41839_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Politics - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Algeria: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Combat Move - Russians
                3 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                2 infantry moved from Amur to Korea
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Belarus to Novgorod
                1 fighter moved from Belarus to Novgorod
                27 infantry moved from Bryansk to Smolensk
                1 armour and 1 mech_infantry moved from Karelia to Finland
                1 tactical_bomber moved from Russia to Western Ukraine
                1 fighter moved from Russia to Bessarabia
                1 fighter moved from Russia to Western Ukraine

    Purchase Units - Russians
                Russians buy 1 armour and 10 artilleries; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
                        1 fighter owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 fighter and 1 infantry
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Finland
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 fighter
                        Russians roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 fighter in Finland, round 2 : 1/1 hits, 0.67 expected hits
                        1 mech_infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 fighter in Finland, round 3 : 1/1 hits, 0.67 expected hits
                        1 armour owned by the Russians and 1 fighter owned by the Germans lost in Finland
                    Germans win with no units remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Germans: 1 fighter
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 aaGun, 1 artillery and 1 infantry
                        AA fire in Bessarabia : 0/1 hits, 0.17 expected hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 : 2/3 hits, 1.17 expected hits
                        Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                        1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Bessarabia
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 3 : 1/3 hits, 1.17 expected hits
                        Italians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
                Battle in Korea
                    Russians attack with 2 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in Korea, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Manchuria
                    Russians attack with 4 infantry
                    Japanese defend with 1 armour and 1 infantry
                        Russians roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 0.67 expected hits
                        Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 2/2 hits, 0.83 expected hits
                        2 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 3 : 2/2 hits, 0.83 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Japanese win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bessarabia to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 aaGun moved from Karelia to Novgorod
                1 aaGun and 21 infantry moved from Belarus to Smolensk
                7 artilleries moved from Russia to Smolensk
                1 aaGun moved from Bryansk to Smolensk

    Place Units - Russians
                10 artilleries placed in Russia
                1 armour placed in Ukraine

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Germans : 2.00
        Italians : -1.00
        AA fire in Bessarabia : : -0.17
        Russians : 2.17
        Japanese : 2.67

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Belarus : 1 infantry
        Bryansk : 1 aaGun, 2 fighters and 1 tactical_bomber
        Bessarabia : 1 artillery and 1 infantry
        Russia : 1 airfield, 10 artilleries and 1 factory_major
        Ukraine : 1 armour, 1 artillery, 1 factory_minor and 3 infantry
        Western Ukraine : 1 artillery
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Smolensk : 2 aaGuns, 7 artilleries and 48 infantry

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 38 / 40
        Japanese : 58 / 73
        Americans : 52 / 71
        Chinese : 0 / 2
        British : 22 / 0
        UK_Pacific : 6 / 3
        Italians : 20 / 25
        ANZAC : 13 / 19
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 6 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41839_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Japanese
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 armour moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour moved from Amur to Korea
                1 fighter and 2 tactical_bombers moved from Jehol to Korea
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 marine moved from Sumatra to 41 Sea Zone
                1 marine and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 marine moved from Java to 42 Sea Zone
                2 marines and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 marines moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                2 fighters moved from 42 Sea Zone to 46 Sea Zone
                1 fighter moved from 42 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 bomber moved from Anhwe to 44 Sea Zone
                1 fighter moved from 44 Sea Zone to Celebes

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 2 factory_minors, 2 infantry, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Soviet Far East
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 bomber
                        Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 :  0/2 hits
                        Russians roll dice for 1 bomber in Soviet Far East, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Soviet Far East
                        Japanese roll dice for 1 armour in Soviet Far East, round 3 :  1/1 hits
                        Russians roll dice for 1 bomber in Soviet Far East, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Soviet Far East
                    Russians win with no units remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Celebes
                    Japanese attack with 3 fighters, 2 marines and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 marines and 1 tactical_bomber in Celebes, round 2 :  2/6 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 3 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Korea
                    Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Korea, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 submarine moved from 1 Sea Zone to 7 Sea Zone
                2 submarines moved from 25 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Korea to Japan
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Kwangsi to Hunan
                1 aaGun moved from Kweichow to Shensi
                1 tactical_bomber moved from Hopei to Shensi
                1 fighter moved from Shensi to Hopei
                1 aaGun and 1 tactical_bomber moved from Anhwe to Hopei
                1 fighter moved from Hopei to Anhwe
                1 bomber moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
                1 bomber, 1 fighter and 3 tactical_bombers moved from Kweichow to French Indo China
                3 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
                1 bomber moved from 44 Sea Zone to Java
                2 fighters moved from 46 Sea Zone to 42 Sea Zone
                1 submarine moved from 74 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone

    Place Units - Japanese
                1 destroyer, 1 submarine and 3 transports placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan
                1 factory_minor placed in Kwangtung
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_41839_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Americans
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone
                4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer and 1 submarine moved from 73 Sea Zone to 71 Sea Zone
                2 infantry moved from Southeast Mexico to Central United States
                1 transport moved from 89 Sea Zone to 101 Sea Zone

    Purchase Units - Americans
                Americans buy 1 cruiser, 3 destroyers, 1 fighter, 1 marine and 3 submarines; Remaining resources: 2 PUs;

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - Americans
                1 infantry and 2 mech_infantrys moved from Central United States to Eastern United States

    Place Units - Americans
                1 cruiser, 2 destroyers and 2 submarines placed in 101 Sea Zone
                1 marine placed in Eastern United States
                1 fighter placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Anhwe
                Battle in Hopei
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun and 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 aaGun and 1 tactical_bomber in Hopei, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 aaGun and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 fighter in Anhwe, round 2 : 0/1 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 fighter in Anhwe, round 3 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with no units remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun and 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 aaGun and 1 tactical_bomber in Shensi, round 2 : 1/1 hits, 0.50 expected hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Combat Move - British
                1 infantry moved from Tanganyika Territory to Belgian Congo
                      British take Belgian Congo from Italians
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 mech_infantry moved from Eastern Persia to Iraq
                1 artillery and 1 infantry moved from Burma to Shan State
                1 tactical_bomber moved from India to Shan State
                5 infantry and 2 mech_infantrys moved from Burma to Yunnan
                2 fighters moved from India to Yunnan
                3 infantry moved from India to Burma

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Ethiopia
                Battle in Yunnan
                    British attack with 2 fighters, 5 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 5 infantry and 2 mech_infantrys in Yunnan, round 2 : 2/9 hits, 2.17 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Ethiopia from Italians, taking Yunnan from Japanese with 2 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 artillery and 1 tactical_bomber in Shan State, round 3 : 0/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Shan State
                    retreated to Shan State
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Shan State to India
                1 aaGun moved from Burma to Yunnan
                2 fighters moved from Yunnan to India

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,5,6
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    British : -2.17
        Americans : -0.00
        Chinese : 1.33
        Japanese : 2.33

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Yunnan : 1 aaGun, 5 infantry and 2 mech_infantrys
        Burma : 3 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports
        26 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 1 submarine
        5 Sea Zone : 1 submarine
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major and 2 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry, 1 marine and 4 mech_infantrys
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 infantry
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
        Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Ethiopia : 1 flag, 1 infantry
        76 Sea Zone : 1 transport
        Iraq : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 6 transports
        71 Sea Zone : 1 destroyer and 1 submarine
        81 Sea Zone : 1 battleship and 1 transport
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 34 / 40
        Japanese : 64 / 73
        Americans : 52 / 74
        Chinese : 1 / 2
        British : 24 / 0
        UK_Pacific : 6 / 6
        Italians : 18 / 25
        ANZAC : 10 / 19
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 6 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41839_UK_5.tsvg


  • dirty dog, you still got my bomber in the far east, grrr!  :roll:

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