@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Jeppe vs Raimo final show down 2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 artilleries and 5 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Suiyuyan to Kansu
2 artilleries moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Yunnan to AnhweCombat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 infantry moved from Hunan to AnhwePlace Units - Chinese
3 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 29 PUs;
UK_Pacific buy 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 armour moved from Anhwe to Manchuria
3 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Kiangsi to Anhwe
2 artilleries moved from Kiangsi to Kiangsu
2 mech_infantrys moved from Anhwe to Suiyuyan
1 armour moved from Kwangtung to Kiangsu
1 infantry moved from Kwangtung to Kiangsi
1 aaGun moved from Kiangsi to Kiangsu
1 aaGun moved from Hunan to Anhwe
1 infantry moved from Iraq to Trans-Jordan
5 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 56 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 bomber moved from Hunan to Persia
1 tactical_bomber moved from Hunan to India
3 fighters moved from Hunan to India
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to EthiopiaPlace Units - UK_Pacific
1 armour, 1 bomber, 1 infantry and 2 mech_infantrys placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor and 1 infantry; Remaining resources: 5 PUs;Combat Move - Italians
1 fighter moved from 98 Sea Zone to 76 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Libya to Trans-Jordan
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 fighter moved from Libya to Southern Italy
2 bombers moved from Libya to Southern ItalyCombat - Italians
Battle in 76 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 76 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Syria
Battle in Trans-Jordan
Italians attack with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/7 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Syria from French, taking Trans-Jordan from British with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 19 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Eastern Persia to Anglo Egyptian SudanNon Combat Move - ANZAC
Turn Complete - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
10 infantry moved from Germany to Poland
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Novgorod
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 submarines moved from 105 Sea Zone to 112 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Poland to Eastern Poland
3 armour moved from Slovakia Hungary to Romania
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Norway to Western Germany
1 bomber moved from Western Germany to Novgorod
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 125 Sea Zone to 112 Sea ZoneCombat - Germans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Novgorod causes 10 damage total. Damaged units is as follows: factory_minor = 4, airfield = 6
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.Non Combat Move - Germans
1 bomber moved from Ukraine to Romania
1 aaGun moved from Slovakia Hungary to Romania
2 bombers moved from Novgorod to PolandPlace Units - Germans
1 artillery and 2 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
8 infantry placed in Germany
3 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 4x factory_minor; Remaining resources: 30 PUs;
Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Finland to Norway
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
3 fighters moved from Finland to 112 Sea Zone
1 bomber moved from Novgorod to 112 Sea Zone
1 artillery and 1 infantry moved from Evenkiyskiy to Timguska
1 fighter moved from Russia to Timguska
1 artillery moved from Novgorod to Baltic States
1 artillery moved from Belarus to Eastern PolandCombat - Russians
-
scramble?
-
Ja (krydser fingre)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 4x factory_minor; Remaining resources: 30 PUs;
Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Finland to Norway
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
3 fighters moved from Finland to 112 Sea Zone
1 bomber moved from Novgorod to 112 Sea Zone
1 artillery and 1 infantry moved from Evenkiyskiy to Timguska
1 fighter moved from Russia to Timguska
1 artillery moved from Novgorod to Baltic States
1 artillery moved from Belarus to Eastern PolandCombat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Timguska
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Timguska, round 2 : 2/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Timguska, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
Russians win, taking Timguska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 112 Sea Zone
Russians attack with 1 bomber and 3 fighters
Germans defend with 1 battleship, 1 destroyer, 1 fighter, 2 submarines and 3 transports
2 submarines owned by the Germans Submerged
Russians roll dice for 1 bomber and 3 fighters in 112 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 destroyer, 1 fighter and 3 transports in 112 Sea Zone, round 2 : 2/3 hits
2 fighters owned by the Russians lost in 112 Sea Zone
Russians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 battleship, 1 destroyer, 1 fighter and 3 transports in 112 Sea Zone, round 3 : 2/3 hits
1 fighter owned by the Russians, 1 destroyer owned by the Germans, 1 bomber owned by the Russians and 1 fighter owned by the Germans lost in 112 Sea Zone
Germans win with 1 battleship and 3 transports remaining. Battle score for attacker is -24
Casualties for Germans: 1 destroyer and 1 fighter
Casualties for Russians: 1 bomber and 3 fighters
Battle in Norway
Russians attack with 2 armour
Germans defend with 1 armour
Russians roll dice for 2 armour in Norway, round 2 : 2/2 hits
Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits
1 armour owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter moved from Timguska to Samara
3 armour and 18 infantry moved from Western Ukraine to Bessarabia
3 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Ukraine
1 armour moved from Novgorod to Finland
1 armour moved from Archangel to Karelia
2 infantry moved from Novgorod to Karelia
2 infantry moved from Belarus to Novgorod
4 infantry moved from Russia to BryanskPlace Units - Russians
1 armour and 2 artilleries placed in Novgorod
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 battleship and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 armour moved from South Australia to Western Australia
Japanese take Western Australia from ANZAC
1 armour moved from Western Australia to Northern Territory
Japanese take Northern Territory from Americans
1 armour moved from New Zealand to 63 Sea Zone
1 armour and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 battleship and 1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 61 Sea Zone to 63 Sea Zone
2 fighters moved from 33 Sea Zone to Marianas
1 artillery and 8 infantry moved from Shantung to Jehol
2 fighters moved from New South Wales to 33 Sea ZoneCombat - Japanese
Battle in Caroline Islands
Battle in Hawaiian Islands
Battle in Jehol
Japanese attack with 1 artillery and 8 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 8 infantry in Jehol, round 2 : 1/9 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Caroline Islands from Americans, taking Hawaiian Islands from Americans, taking Jehol from Chinese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Shantung to 6 Sea ZonePlace Units - Japanese
1 battleship, 1 carrier, 1 destroyer and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,3,1,1,3,3,4,1,6
Japanese collect 22 PUs (8 lost to blockades); end with 23 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Gibraltar to 91 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Americans take Buyant-Uhaa from Japanese
1 mech_infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 artillery moved from Manchuria to Amur
1 battleship, 2 carriers, 2 fighters, 3 submarines and 2 transports moved from 6 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in United Kingdom
Battle in Tunisia
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Tunisia
Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Tunisia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in 110 Sea Zone
Americans attack with 2 destroyers and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 110 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 battleship, 2 submarines and 3 transports
2 submarines owned by the Germans Submerged
Americans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 battleship and 3 transports in 112 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
2 transports owned by the Germans lost in 112 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 41
Casualties for Germans: 1 battleship and 3 transportsNon Combat Move - Americans
3 fighters moved from 112 Sea Zone to Norway
1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 destroyers and 2 transports placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United States
Americans undo move 2.
2 fighters placed in Western United States
2 artilleries and 2 infantry placed in Western United States
1 infantry and 2 mech_infantrys placed in Korea
1 bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,5,3,5,2,3,4,4,3,4,5,3
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 5 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
3 artilleries moved from Anhwe to Jehol
2 artilleries moved from Chahar to Jehol
6 infantry moved from Anhwe to Jehol
1 fighter moved from Anhwe to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 5 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 artillery and 8 infantry
Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Jehol, round 2 : 5/12 hits
Japanese roll dice for 1 artillery and 8 infantry in Jehol, round 2 : 3/9 hits
5 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 5 artilleries, 1 fighter and 3 infantry in Jehol, round 3 : 2/9 hits
Japanese roll dice for 1 artillery and 3 infantry in Jehol, round 3 : 0/4 hits
2 infantry owned by the Japanese lost in Jehol
Chinese roll dice for 5 artilleries, 1 fighter and 3 infantry in Jehol, round 4 : 4/9 hits
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 4 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 5 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 19
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 8 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Jehol to AnhwePlace Units - Chinese
3 artilleries and 3 infantry placed in Manchuria
1 artillery and 1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers and 1 transport; Remaining resources: 2 PUs;Combat Move - British
5 mech_infantrys moved from Iraq to Trans-Jordan
1 bomber moved from Persia to Trans-Jordan
1 bomber moved from India to Trans-Jordan
1 submarine moved from 56 Sea Zone to 62 Sea Zone
UK_Pacific take 62 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 54 Sea Zone
UK_Pacific take 54 Sea Zone from Japanese
1 armour moved from Manchuria to Buryatia
Russians take Buryatia from Japanese
1 mech_infantry moved from Suiyuyan to Olgiy
1 mech_infantry moved from Suiyuyan to Olgiy
2 infantry moved from Anhwe to Kiangsi
1 armour moved from Kiangsu to Jehol
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western AustraliaCombat - British
Battle in Western Australia
Battle in Trans-Jordan
British attack with 2 bombers and 5 mech_infantrys
Italians defend with 3 artilleries and 1 infantry
British roll dice for 2 bombers and 5 mech_infantrys in Trans-Jordan, round 2 : 1/7 hits
Italians roll dice for 3 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/4 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 2 bombers and 4 mech_infantrys in Trans-Jordan, round 3 : 3/6 hits
Italians roll dice for 3 artilleries in Trans-Jordan, round 3 : 0/3 hits
3 artilleries owned by the Italians lost in Trans-Jordan
British win, taking Western Australia from Japanese, taking Trans-Jordan from Italians with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 11
Casualties for British: 1 mech_infantry
Casualties for Italians: 3 artilleries and 1 infantryNon Combat Move - British
3 fighters moved from India to Iraq
1 tactical_bomber moved from India to Iraq
2 bombers moved from Trans-Jordan to Iraq
2 mech_infantrys moved from India to Eastern Persia
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 aaGun moved from Anhwe to Jehol
1 aaGun moved from Kiangsu to Shantung
1 infantry moved from Kiangsi to Kwangtung
2 artilleries and 3 infantry moved from Kiangsu to KiangsiTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,5
British collect 28 PUs (1 lost to blockades); end with 28 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
2 bombers placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 31 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Units Change Ownership
Some Units in India change ownership: 2 bombers
Some Units in 39 Sea Zone change ownership: 1 transport





