phew. glad i caught that, what a disaster otherwise lol.
plz use latest
so its my japan s turn now
i ll ask gamerman for one more confirmation here
as for the subs they can never stop transports from loading
Yes, Germany could load the transport even if Germany was at war with Russia previously. Subs do not hinder the loading of transports, you just can’t conduct an amphibious assault over the top of a sub without an escort.
only surface ships can do that
but it seems that on the rd u declare war to that power (with the surface ships) it can not.
we wait for gamerman s confirmation. if he confirms it
then i ll proceed with japan
cheers
gamerman says
It looks like he’s OK with things - not sure what I need to confirm now - let me know if you need me, I’d be happy to help.
so if u agree i ll proceed with japan, with the first version in which i ve attacked Russia. (gamerman says its legal to load and move transports out if U have just declared war to that power).
if U have any questions, please let me know and contact him.
if not, just confirm i can continue with japan
cheers
:mrgreen:
go for it :-D
gamerman s last confirmation
It’s in the rulebook, Europe book, page 12, blue sidebar
i ve forgot u can scramble in philies
i ll pull fig and tac from sz 37 to this sz
i ll roll sz 37 battle manualy
sz 37
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (3)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Hopei to Shensi
2 artilleries and 3 infantry moved from Kweichow to Shensi
2 infantry moved from Kiangsi to Kwangtung
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to Shan State
1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 bombers moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
3 fighters and 3 tactical_bombers moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Shan State
2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Yunnan to Burma
1 fighter moved from Kwangsi to Kwangtung
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Purchase Units - Japanese
Japanese buy 7 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in Guam
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 3/3 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 1/3 hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 3 : 0/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 4 : 0/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Sumatra
Japanese roll dice for 1 marine in Sumatra, round 5 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits
Japanese roll dice for 1 marine in Sumatra, round 6 : 1/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 6 : 1/1 hits
1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win with no units remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 9 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers in Shensi, round 2 : 4/15 hits
Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 2 : 5/10 hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers in Shensi, round 3 : 7/10 hits
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 : 2/6 hits
1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 fighter and 9 infantry
Casualties for Japanese: 2 artilleries, 1 fighter and 4 infantry
Battle in Malaya
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
EDIT: Japanese undo move 2.
EDIT: 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
EDIT: 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from Burma to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
EDIT: 1 fighter moved from 35 Sea Zone to 42 Sea Zone
EDIT: 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from Shan State to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 aaGun moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
1 armour moved from Jehol to Hunan
1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Jehol
1 armour moved from Jehol to Anhwe
1 aaGun and 1 infantry moved from Anhwe to Hunan
1 armour, 1 artillery and 2 infantry moved from Anhwe to Jehol
1 armour moved from Jehol to Chahar
1 armour moved from Chahar to Anhwe
1 artillery and 2 infantry moved from Anhwe to Jehol
1 submarine moved from 41 Sea Zone to 37 Sea Zone
Place Units - Japanese
7 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
i had to turn on edit mode for the ncm movement of that fig and tac that i moved to philies sz instead of malaya sz
awaiting triple allied move
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 bomber moved from Western United States to Hawaiian Islands
1 infantry and 2 mech_infantrys moved from Western United States to Central United States
Purchase Units - Americans
Americans buy 5 infantry and 5 transports; Remaining resources: 2 PUs;
Combat - Americans
Battle in Morocco
Americans attack with 1 artillery, 1 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
2 aaGuns moved from Central United States to Eastern United States
1 armour and 2 mech_infantrys moved from Central United States to Eastern United States
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
5 infantry placed in Eastern United States
5 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Move - British
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from Tanganyika Territory to Rhodesia
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Egypt to Alexandria
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Burma
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Iraq
British attack with 1 artillery and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 1/4 hits, 1.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 2/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 tactical_bomber moved from Burma to India
2 fighters moved from Burma to India
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 76 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Adding units owned by Americans to Brazil: 4 infantry
EDIT: Changing PUs for Americans from 73 to 75
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 aaGun
EDIT: Adding units owned by UK_Pacific to Burma: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Units Change Ownership
Some Units in Burma change ownership: 1 aaGun
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
British : 3.00
Americans : 0.50
Neutral_Axis : 1.00
Japanese : -0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Szechwan : 1 infantry
Burma : 1 aaGun, 1 artillery and 1 infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 3 mech_infantrys and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 1 carrier, 2 fighters and 2 transports
25 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber
Central United States : 1 factory_major, 1 infantry and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 1 infantry
Morocco : 1 flag, 1 artillery and 1 marine
80 Sea Zone : 1 transport
76 Sea Zone : 1 destroyer and 1 submarine
104 Sea Zone : 1 destroyer
86 Sea Zone : 1 transport
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 1 infantry
Eastern Persia : 1 flag
101 Sea Zone : 5 transports
81 Sea Zone : 1 battleship and 1 transport
Brazil : 1 flag, 4 infantry
Northwest Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Production/PUs Summary :
Germans : 50 / 88
Russians : 39 / 50
Japanese : 51 / 56
Americans : 53 / 75
Chinese : 6 / 8
British : 23 / 0
UK_Pacific : 6 / 9
Italians : 15 / 22
ANZAC : 14 / 18
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
edited in my NCM for the US on UK Pac turn, just a heads up
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
Purchase Units - Italians
Italians buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 artillery moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Yugoslavia to Romania
1 armour moved from Romania to Poland
1 infantry moved from Romania to Eastern Poland
1 armour moved from Northern Italy to Southern Italy
1 artillery moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from Neutral_Axis
Place Units - Italians
2 infantry placed in Southern Italy
1 carrier placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - ANZAC
1 fighter moved from Queensland to 46 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 63 Sea Zone to 46 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 artillery, 1 cruiser, 1 fighter, 1 infantry and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser, 1 fighter and 1 transport in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 cruiser, 1 fighter and 1 transport in 46 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from 46 Sea Zone to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6,6,2,1,4,5,3
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : -0.67
Territory Summary for ANZAC and French :
India : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
New Guinea : 1 artillery and 1 infantry
Sumatra : 1 flag
46 Sea Zone : 1 cruiser and 1 transport
54 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer
Egypt : 2 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 50 / 88
Russians : 39 / 50
Japanese : 51 / 56
Americans : 53 / 75
Chinese : 6 / 8
British : 21 / 0
UK_Pacific : 6 / 9
Italians : 19 / 24
ANZAC : 14 / 13
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
2 fighters and 4 tactical_bombers moved from Scotland to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
2 infantry moved from Finland to Vyborg
1 fighter moved from Western Germany to Vyborg
1 armour moved from United Kingdom to Eire
Germans take Eire from Neutral_Allies
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 82 PUs;
Germans buy 1 carrier, 2 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship and 1 cruiser
Russians defend with 1 cruiser
Germans roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Karelia
Germans attack with 3 infantry
Russians defend with 1 artillery
Germans roll dice for 3 infantry in Karelia, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Karelia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 91 Sea Zone
Germans attack with 2 bombers, 2 fighters and 4 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Germans roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 6/8 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 1/4 hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Battle in Vyborg
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 1/3 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Vyborg, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vyborg
retreated to Vyborg
Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Vyborg to Finland
5 armour, 4 artilleries, 6 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
5 armour, 4 artilleries, 6 infantry, 1 marine and 10 transports moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
5 armour, 5 artilleries, 9 infantry, 1 marine and 10 transports moved from 113 Sea Zone to 114 Sea Zone
5 armour, 5 artilleries, 9 infantry and 1 marine moved from 114 Sea Zone to Poland
10 artilleries moved from Germany to Poland
3 armour moved from Romania to Poland
3 aaGuns, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Eastern Poland to Poland
1 mech_infantry moved from Bessarabia to Poland
3 infantry moved from Bulgaria to Romania
2 bombers moved from 91 Sea Zone to Scotland
1 fighter and 4 tactical_bombers moved from 91 Sea Zone to Algeria
Place Units - Germans
1 carrier and 1 destroyer placed in 114 Sea Zone
2 submarines placed in 109 Sea Zone
1 destroyer placed in 109 Sea Zone
Germans undo move 3.
1 destroyer placed in 109 Sea Zone
3 submarines placed in 112 Sea Zone
1 fighter placed in Western Germany
1 fighter placed in 114 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Russians
1 mech_infantry moved from Vyborg to Finland
1 armour moved from Novgorod to Finland
1 armour and 2 mech_infantrys moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 fighter moved from Novgorod to Finland
1 fighter moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
6 infantry moved from Buryatia to Amur
1 infantry moved from Manchuria to Korea
Purchase Units - Russians
Russians buy 10 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat - Russians
Battle in Karelia
Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Karelia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 1 mech_infantry
Battle in Finland
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 aaGun and 1 fighter
AA fire in Finland : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Finland, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 aaGun and 1 fighter in Finland, round 2 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 aaGun owned by the Germans lost in Finland
Russians roll dice for 1 armour and 1 fighter in Finland, round 3 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 fighter in Finland, round 3 : 1/1 hits, 0.67 expected hits
1 armour owned by the Russians and 1 fighter owned by the Germans lost in Finland
Russians win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Germans: 1 aaGun and 1 fighter
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Karelia to Russia
1 fighter moved from Finland to Belarus
9 infantry moved from Russia to Bryansk
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 aaGun moved from Novgorod to Karelia
1 aaGun, 1 artillery and 23 infantry moved from Baltic States to Belarus
Place Units - Russians
1 fighter placed in Russia
3 artilleries placed in Ukraine
7 artilleries placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,5,1,1,4,4,5,5,5,1,2,4
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 0.00
AA fire in Finland : : -0.17
Russians : 1.17
Territory Summary for Russians :
Korea : 1 flag, 1 aaGun and 3 infantry
Manchuria : 1 aaGun and 6 infantry
Amur : 6 infantry
Belarus : 1 aaGun, 1 artillery, 1 fighter and 23 infantry
Karelia : 1 aaGun, 1 armour and 1 mech_infantry
Baltic States : 3 infantry
Bryansk : 2 aaGuns and 27 infantry
Eastern Poland : 1 artillery and 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 7 artilleries, 1 factory_major, 2 fighters and 1 tactical_bomber
Ukraine : 3 artilleries, 1 factory_minor and 5 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
114 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 53
Russians : 40 / 46
Japanese : 51 / 56
Americans : 53 / 75
Chinese : 6 / 8
British : 21 / 0
UK_Pacific : 6 / 9
Italians : 19 / 24
ANZAC : 14 / 13
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Szechwan
1 armour moved from Anhwe to Manchuria
1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
4 infantry moved from Jehol to Manchuria
2 fighters and 3 tactical_bombers moved from Yunnan to Burma
2 fighters and 3 tactical_bombers moved from Kweichow to Manchuria
1 bomber moved from Yunnan to Manchuria
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Kwangsi to Szechwan
1 bomber moved from Yunnan to Manchuria
2 fighters moved from 42 Sea Zone to 46 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 harbour and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in Sumatra
Battle in Manchuria
Japanese attack with 1 armour, 2 bombers, 2 fighters, 4 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 6 infantry
AA fire in Manchuria : 0/3 hits
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 4 infantry and 3 tactical_bombers in Manchuria, round 2 : 4/12 hits
Chinese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 2/6 hits
2 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Manchuria, round 3 : 7/10 hits
Chinese roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
Japanese win, taking Sumatra from ANZAC, taking Manchuria from Chinese with 1 armour, 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 6 infantry
Casualties for Japanese: 3 infantry
Battle in 46 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 cruiser and 1 transport in 46 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 46 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Szechwan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 artillery and 1 infantry
AA fire in Burma : 1/3 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 3/6 hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 1 aaGun, 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Korea
Japanese attack with 2 artilleries and 3 infantry
Russians defend with 1 aaGun and 3 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Korea, round 2 : 1/5 hits
Russians roll dice for 1 aaGun and 3 infantry in Korea, round 2 : 0/3 hits
1 aaGun owned by the Russians lost in Korea
Japanese roll dice for 2 artilleries and 3 infantry in Korea, round 3 : 1/5 hits
Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 4 : 0/4 hits
Russians roll dice for 2 infantry in Korea, round 4 : 2/2 hits
2 infantry owned by the Japanese lost in Korea
Japanese roll dice for 2 artilleries in Korea, round 5 : 2/2 hits
Russians roll dice for 2 infantry in Korea, round 5 : 1/2 hits
2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in 25 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Burma to Kweichow
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 tactical_bomber moved from Burma to Anhwe
1 tactical_bomber moved from Burma to Hopei
1 tactical_bomber moved from Burma to Kweichow
1 tactical_bomber moved from Szechwan to Kweichow
2 bombers moved from Manchuria to Anhwe
2 fighters and 3 tactical_bombers moved from Manchuria to Jehol
1 aaGun moved from Hunan to Anhwe
1 aaGun moved from Yunnan to Kweichow
Place Units - Japanese
1 armour, 3 artilleries and 5 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
1 harbour placed in Java
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shensi: 1 infantry
EDIT: Adding units owned by Japanese to Chahar: 1 infantry
EDIT: Removing units owned by Japanese from Kweichow: 1 fighter
EDIT: Adding units owned by Japanese to Shensi: 1 fighter
EDIT: Turning off Edit Mode