Scramble instructions?
G4018L Farmboy Allies vs Karl7 Axis +4
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 artilleries and 1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hopei to Kweichow
1 armour moved from Shantung to Chahar
1 armour moved from Anhwe to Chahar
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
2 infantry moved from Kwangsi to Hunan
1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 destroyer moved from 40 Sea Zone to 74 Sea Zone
5 artilleries and 6 infantry moved from Kwangsi to Yunnan
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 artilleries and 1 marine moved from Java to 42 Sea Zone
2 artilleries, 1 marine and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 marine moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 tactical_bomber moved from Anhwe to Hunan
1 artillery moved from 37 Sea Zone to Malaya
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Sakha to Buryatia
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
1 artillery owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Chahar
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Chahar, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Japanese roll dice for 2 armour in Chahar, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 3/13 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 2 artilleries, 2 bombers and 1 marine
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 2 bombers and 1 marine in Malaya, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 marine remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Malaya to Kwangsi
3 aaGuns moved from Kwangsi to Yunnan
1 fighter and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
5 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
2 infantry placed in Manchuria
2 armour and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Shantung
1 infantry placed in Manchuria
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
Americans take 109 Sea Zone from Germans
2 bombers moved from Iceland to 112 Sea Zone
3 fighters moved from Iceland to 112 Sea Zone
1 fighter moved from 123 Sea Zone to 112 Sea Zone
2 destroyers and 2 fighters moved from 123 Sea Zone to 109 Sea Zone
3 carriers, 2 fighters and 1 tactical_bomber moved from 123 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
1 marine moved from Iceland to 123 Sea Zone
1 cruiser and 1 marine moved from 123 Sea Zone to 109 Sea Zone
1 marine moved from 109 Sea Zone to EireCombat - Americans
Combat Hit Differential Summary :
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will need scramble orders for UK and W Germany
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none
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
Americans take 109 Sea Zone from Germans
2 bombers moved from Iceland to 112 Sea Zone
3 fighters moved from Iceland to 112 Sea Zone
1 fighter moved from 123 Sea Zone to 112 Sea Zone
2 destroyers and 2 fighters moved from 123 Sea Zone to 109 Sea Zone
3 carriers, 2 fighters and 1 tactical_bomber moved from 123 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
1 marine moved from Iceland to 123 Sea Zone
1 cruiser and 1 marine moved from 123 Sea Zone to 109 Sea Zone
1 marine moved from 109 Sea Zone to EireCombat - Americans
Battle in Eire
Battle in Scotland
Battle in 112 Sea Zone
Americans attack with 2 bombers and 4 fighters
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 2 bombers and 4 fighters in 112 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
Americans win, taking Eire from Germans, taking Scotland from Germans with 2 bombers and 4 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transportNon Combat Move - Americans
2 bombers and 4 fighters moved from 112 Sea Zone to Norway
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 submarines moved from 123 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United States
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 5 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Western United States to 106 Sea Zone
1 destroyer moved from 90 Sea Zone to 106 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 battleship and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer placed in 10 Sea Zone
1 fighter and 1 marine placed in Western United States
3 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
3 artilleries and 3 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : -0.33
Americans : -1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Szechwan to Kweichow
2 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
2 artilleries moved from Szechwan to Sikang
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33 -
Will get to the UK turn in a little while. Might revisit that China NCM and forgot to move the US mech in Sudan.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
Americans take 109 Sea Zone from Germans
2 bombers moved from Iceland to 112 Sea Zone
3 fighters moved from Iceland to 112 Sea Zone
1 fighter moved from 123 Sea Zone to 112 Sea Zone
2 destroyers and 2 fighters moved from 123 Sea Zone to 109 Sea Zone
3 carriers, 2 fighters and 1 tactical_bomber moved from 123 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
1 marine moved from Iceland to 123 Sea Zone
1 cruiser and 1 marine moved from 123 Sea Zone to 109 Sea Zone
1 marine moved from 109 Sea Zone to EireCombat - Americans
Battle in Eire
Battle in Scotland
Battle in 112 Sea Zone
Americans attack with 2 bombers and 4 fighters
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 2 bombers and 4 fighters in 112 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
Americans win, taking Eire from Germans, taking Scotland from Germans with 2 bombers and 4 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transportNon Combat Move - Americans
2 bombers and 4 fighters moved from 112 Sea Zone to Norway
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 submarines moved from 123 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United States
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 5 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Western United States to 106 Sea Zone
1 destroyer moved from 90 Sea Zone to 106 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 battleship and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer placed in 10 Sea Zone
1 fighter and 1 marine placed in Western United States
3 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
3 artilleries and 3 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Szechwan to Kweichow
2 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
2 artilleries moved from Szechwan to Sikang
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Adding units owned by Chinese to Sikang: 1 fighter
EDIT: Removing units owned by Chinese from Sikang: 1 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
EDIT: Turning off Edit ModePurchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
Combat - British
Non Combat Move - British
5 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Bulgaria to Eastern Persia
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from British Somaliland to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Eastern Persia
2 aaGuns moved from Szechwan to Sikang
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 bomber moved from Eastern Persia to IndiaPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Germans : -0.33
Americans : -1.33
Chinese : 0.17
Japanese : -0.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Kweichow : 2 infantry
Szechwan : 1 infantry
Sikang : 2 aaGuns, 2 artilleries, 1 fighter and 3 infantry
India : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 23 infantry and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 marine
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
10 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 battleship
62 Sea Zone : 1 cruiser
Central United States : 1 aaGun, 3 artilleries, 1 factory_major and 3 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 aaGun, 1 artillery, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield, 1 artillery, 2 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
French Central Africa : 1 flag
French Madagascar : 1 flag
French Guiana : 1 flag
French West Africa : 1 flag
Norway : 2 bombers and 4 fighters
Italian Somaliland : 1 flag
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 3 transports
Eire : 1 flag, 1 marine
109 Sea Zone : 1 flag, 1 artillery, 4 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 4 transports
Eastern Persia : 1 flag, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
101 Sea Zone : 3 transports
Brazil : 1 flag
Persia : 1 flag
Suriname : 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 41 / 60
Russians : 42 / 66
Japanese : 63 / 72
Americans : 56 / 76
Chinese : 7 / 7
British : 20 / 0
UK_Pacific : 6 / 9
Italians : 16 / 34
ANZAC : 11 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
meant to move the British Battleship to New South Wales. Will edit on the Australia turn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
Americans take 109 Sea Zone from Germans
2 bombers moved from Iceland to 112 Sea Zone
3 fighters moved from Iceland to 112 Sea Zone
1 fighter moved from 123 Sea Zone to 112 Sea Zone
2 destroyers and 2 fighters moved from 123 Sea Zone to 109 Sea Zone
3 carriers, 2 fighters and 1 tactical_bomber moved from 123 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
1 marine moved from Iceland to 123 Sea Zone
1 cruiser and 1 marine moved from 123 Sea Zone to 109 Sea Zone
1 marine moved from 109 Sea Zone to EireCombat - Americans
Battle in Eire
Battle in Scotland
Battle in 112 Sea Zone
Americans attack with 2 bombers and 4 fighters
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 2 bombers and 4 fighters in 112 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
Americans win, taking Eire from Germans, taking Scotland from Germans with 2 bombers and 4 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transportNon Combat Move - Americans
2 bombers and 4 fighters moved from 112 Sea Zone to Norway
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 submarines moved from 123 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United States
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 5 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Western United States to 106 Sea Zone
1 destroyer moved from 90 Sea Zone to 106 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 battleship and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer placed in 10 Sea Zone
1 fighter and 1 marine placed in Western United States
3 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
3 artilleries and 3 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Szechwan to Kweichow
2 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
2 artilleries moved from Szechwan to Sikang
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Adding units owned by Chinese to Sikang: 1 fighter
EDIT: Removing units owned by Chinese from Sikang: 1 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
EDIT: Turning off Edit ModePurchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
Combat - British
Non Combat Move - British
5 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Bulgaria to Eastern Persia
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from British Somaliland to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Eastern Persia
2 aaGuns moved from Szechwan to Sikang
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 bomber moved from Eastern Persia to IndiaPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 5 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Romania: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by British from India: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Eastern Persia: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 62 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33
Americans : -1.33
Chinese : 0.17
Japanese : -0.33 -
reposted with NCM edits
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Greece to Albania
Italians take Albania from Russians
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Crete
Battle in Cyprus
Battle in Yugoslavia
Italians attack with 1 armour, 2 artilleries and 7 infantry
Russians defend with 4 armour and 2 mech_infantrys
Italians roll dice for 1 armour, 2 artilleries and 7 infantry in Yugoslavia, round 2 : 3/10 hits
Russians roll dice for 4 armour and 2 mech_infantrys in Yugoslavia, round 2 : 0/6 hits
2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Yugoslavia
Italians roll dice for 1 armour, 2 artilleries and 7 infantry in Yugoslavia, round 3 : 5/10 hits
Russians roll dice for 3 armour in Yugoslavia, round 3 : 0/3 hits
3 armour owned by the Russians lost in Yugoslavia
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Yugoslavia from Russians with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 32
Casualties for Russians: 4 armour and 2 mech_infantrysNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
3 fighters moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Western Germany to United KingdomPlace Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Southern France
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from South Australia to 55 Sea Zone
1 bomber and 2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 bomber and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from 55 Sea Zone to 62 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
3 armour moved from South Australia to Queensland
2 mech_infantrys moved from New South Wales to Queensland
1 aaGun moved from South Australia to Queensland
1 bomber and 2 fighters moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
ANZAC : -0.50
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from South Australia to 55 Sea Zone
1 bomber and 2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 bomber and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from 55 Sea Zone to 62 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
3 armour moved from South Australia to Queensland
2 mech_infantrys moved from New South Wales to Queensland
1 aaGun moved from South Australia to Queensland
1 bomber and 2 fighters moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : -0.33Territory Summary for ANZAC and French :
India : 3 fighters
Queensland : 1 aaGun, 1 airfield, 3 armour, 1 bomber, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun, 1 artillery and 7 infantry
Dutch New Guinea : 1 flag
55 Sea Zone : 1 submarine
62 Sea Zone : 1 carrier, 2 fighters and 1 transport
Anglo Egyptian Sudan : 1 infantry
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 41 / 60
Russians : 39 / 66
Japanese : 63 / 72
Americans : 56 / 76
Chinese : 7 / 7
British : 20 / 0
UK_Pacific : 6 / 9
Italians : 21 / 38
ANZAC : 11 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from South Australia to 55 Sea Zone
1 bomber and 2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 bomber and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from 55 Sea Zone to 62 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
3 armour moved from South Australia to Queensland
2 mech_infantrys moved from New South Wales to Queensland
1 aaGun moved from South Australia to Queensland
1 bomber and 2 fighters moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0.50
Japanese : -0.33Territory Summary for ANZAC and French :
India : 3 fighters
Queensland : 1 airfield, 3 armour, 1 bomber, 3 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 1 artillery and 7 infantry
Dutch New Guinea : 1 flag
55 Sea Zone : 1 submarine
62 Sea Zone : 1 carrier, 1 fighter and 1 transport
Anglo Egyptian Sudan : 1 infantry
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 41 / 60
Russians : 39 / 66
Japanese : 63 / 72
Americans : 56 / 76
Chinese : 7 / 7
British : 20 / 0
UK_Pacific : 6 / 9
Italians : 21 / 38
ANZAC : 11 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Eastern Poland
2 infantry moved from Poland to Eastern Poland
3 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from United Kingdom to Scotland
2 fighters moved from 110 Sea Zone to Scotland
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
2 bombers moved from Western Germany to ScotlandCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Scotland
Germans attack with 2 bombers, 4 fighters and 3 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Germans roll dice for 2 bombers, 4 fighters and 3 infantry in Scotland, round 2 : 6/9 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Scotland, round 2 : 1/4 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Americans, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from Americans with 2 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/3 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/3 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Eastern Poland, round 3 : 0/2 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to 99 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Syria to Iraq
7 transports moved from 98 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 3 submarines and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to Iraq
3 armour moved from Egypt to Iraq
1 fighter moved from Eastern Poland to Slovakia Hungary
2 artilleries moved from Poland to Slovakia Hungary
2 artilleries moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
6 infantry moved from Germany to Western Germany
2 infantry moved from Western Germany to France
4 fighters moved from Scotland to United Kingdom
2 bombers moved from Scotland to Western GermanyPlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in United Kingdom
4 infantry placed in Germany
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,6,3,5,4,3,6,6,1,6,4,2,3,3,1,4,6,1,1,4,6,3
Germans collect 36 PUs (8 lost to blockades); end with 36 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 41 PUs -
I hope (and expect) to make my move sooner but the latest would be Tuesday. After that should be pretty regular again.
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oh, come on, Russia should be easy! No attacks, turtle in Moscow and you’ll be set!
:-D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 armour, 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Bulgaria to Greece
Russians take Greece from Italians
1 armour and 1 mech_infantry moved from Greece to Albania
1 mech_infantry moved from Romania to Albania
1 armour and 6 artilleries moved from Romania to Yugoslavia
7 infantry moved from Romania to Yugoslavia
1 tactical_bomber moved from Novgorod to Yugoslavia
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 tactical_bomber moved from Novgorod to Eastern Poland
1 submarine moved from 124 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 110 Sea Zone
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Yugoslavia
Russians attack with 1 armour, 6 artilleries, 7 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries and 7 infantry
Russians roll dice for 1 armour, 6 artilleries, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/15 hits, 5.33 expected hits
Italians roll dice for 1 armour, 2 artilleries and 7 infantry in Yugoslavia, round 2 : 1/10 hits, 3.50 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Italians lost in Yugoslavia
Russians roll dice for 1 armour, 6 artilleries, 6 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 3/14 hits, 5.17 expected hits
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Yugoslavia, round 3 : 3/7 hits, 2.50 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Italians lost in Yugoslavia
Russians roll dice for 1 armour, 6 artilleries, 3 infantry and 1 tactical_bomber in Yugoslavia, round 4 : 4/11 hits, 4.17 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 4 : 3/4 hits, 1.50 expected hits
3 infantry owned by the Russians, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Italians with 1 armour, 6 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 7 infantry
Casualties for Italians: 1 armour, 2 artilleries and 7 infantry
Battle in Albania
Russians attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Albania, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
Russians win, taking Albania from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Yugoslavia to Bulgaria
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Szechwan to Caucasus
1 tactical_bomber moved from Eastern Poland to Novgorod
4 armour and 3 mech_infantrys moved from Norway to Karelia
1 artillery and 1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
7 mech_infantrys moved from Russia to Western Ukraine
3 infantry moved from Yenisey to Timguska
6 armour and 6 mech_infantrys moved from Romania to Bulgaria
2 infantry moved from Romania to Bulgaria
2 aaGuns, 6 armour, 4 artilleries and 11 mech_infantrys moved from Romania to BessarabiaPlace Units - Russians
3 armour placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
6 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,4,2,3
Russians collect 43 PUs (2 lost to blockades); end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : -0.83
Russians : -4.67 -
sorry for the delay. I really struggled with what was the optimal move for Russia and was trying to figure out the relationship of that move to the US move. This is probably not optimal, but what I went for.