Whackamatt (Allies) vs entek (Axis) …take 3

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    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 3

    Combat Move - Americans
                4 Transports moved from 119 Sea Zone to 100 Sea Zone
                1 Infantry and 4 Tanks moved from Central America to 100 Sea Zone
                1 Infantry, 4 Tanks and 4 Transports moved from 100 Sea Zone to 119 Sea Zone
                1 Infantry and 4 Tanks moved from 119 Sea Zone to N.Chile
                1 Artillery, 2 Infantrys and 1 Tank moved from Peru to Bolivia
                3 Infantrys and 1 Tank moved from Amazon to Rio De Janeiro
                1 Fighter moved from Venezuela to Rio De Janeiro
                2 Infantrys moved from South Atlantic USA to 26 Sea Zone
                2 Infantrys moved from 26 Sea Zone to Cuba
                1 Infantry moved from Johnston to 97 Sea Zone
                2 Infantrys moved from Midway to 97 Sea Zone
                2 Cruisers and 2 Infantrys moved from 97 Sea Zone to 103 Sea Zone
                2 Infantrys moved from 103 Sea Zone to Kwajalein
                2 Carriers and 2 Destroyers moved from 97 Sea Zone to 103 Sea Zone
                1 Cruiser and 1 Infantry moved from 97 Sea Zone to 103 Sea Zone
                1 Infantry moved from 103 Sea Zone to Kwajalein
                3 Cruisers moved from 91 Sea Zone to 97 Sea Zone
                1 Infantry moved from Midway to 97 Sea Zone
                3 Cruisers, 1 Fighter and 1 Infantry moved from 97 Sea Zone to 104 Sea Zone
                1 Fighter and 1 Infantry moved from 104 Sea Zone to Jaluit
                1 Destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 Carrier and 2 Fighters moved from 83 Sea Zone to 91 Sea Zone
                1 Artillery and 1 Infantry moved from Koryakia to Kolyma

    Purchase Units - Americans
                Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Factory, 1 Fighter and 1 Tank; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in Cuba
                    Americans attack with 2 Infantrys
                    Neutral defend with 1 Infantry
                        Americans roll dice for 2 Infantrys in Cuba, round 2 : 0/2 hits, 0.33 expected hits
                        Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 Infantrys in Cuba, round 3 : 0/2 hits, 0.33 expected hits
                        Neutral roll dice for 1 Infantry in Cuba, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 Infantrys in Cuba, round 4 : 0/2 hits, 0.33 expected hits
                        Neutral roll dice for 1 Infantry in Cuba, round 4 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 Infantrys in Cuba, round 5 : 0/2 hits, 0.33 expected hits
                        Neutral roll dice for 1 Infantry in Cuba, round 5 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 Infantrys in Cuba, round 6 : 0/2 hits, 0.33 expected hits
                        Neutral roll dice for 1 Infantry in Cuba, round 6 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans lost in Cuba
                        Americans roll dice for 1 Infantry in Cuba, round 7 : 1/1 hits, 0.17 expected hits
                        Neutral roll dice for 1 Infantry in Cuba, round 7 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Cuba
                    Americans loses 0 PUs for violating Cubas neutrality.
                    Americans win, taking Cuba from Neutral with 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 Infantry
                    Casualties for Neutral: 1 Infantry
                Battle in N.Chile
                    Americans attack with 1 Infantry and 4 Tanks
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Americans roll dice for 1 Infantry and 4 Tanks in N.Chile, round 2 : 1/5 hits, 2.17 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 2/3 hits, 1.00 expected hits
                        1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in N.Chile
                        Americans roll dice for 3 Tanks in N.Chile, round 3 : 2/3 hits, 1.50 expected hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 3 : 2/2 hits, 0.67 expected hits
                        1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 2 Tanks owned by the Americans lost in N.Chile
                    Americans loses 0 PUs for violating N.Chiles neutrality.
                    Americans win, taking N.Chile from Neutral with 1 Tank remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 Infantry and 3 Tanks
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                Battle in Kwajalein
                    Americans attack with 3 Infantrys
                    Yamamoto defend with 1 Artillery and 1 Bomber
                        Americans roll dice for 3 Cruisers in Kwajalein, round 2 : 1/3 hits, 1.50 expected hits
                        1 Bomber owned by the Yamamoto lost in Kwajalein
                        Americans roll dice for 3 Infantrys in Kwajalein, round 2 : 0/3 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 Artillery in Kwajalein, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 Infantrys in Kwajalein, round 3 : 0/3 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 Artillery in Kwajalein, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans lost in Kwajalein
                        Americans roll dice for 2 Infantrys in Kwajalein, round 4 : 0/2 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Artillery in Kwajalein, round 4 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 Infantrys in Kwajalein, round 5 : 1/2 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Artillery in Kwajalein, round 5 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein
                    Americans win, taking Kwajalein from Yamamoto with 1 Infantry remaining. Battle score for attacker is 14
                    Casualties for Yamamoto: 1 Artillery and 1 Bomber
                    Casualties for Americans: 2 Infantrys
                Battle in Jaluit
                    Americans attack with 1 Fighter and 1 Infantry
                    Yamamoto defend with 1 Infantry
                        Americans roll dice for 3 Cruisers in Jaluit, round 2 : 2/3 hits, 1.50 expected hits
                        1 Infantry owned by the Yamamoto lost in Jaluit
                    Americans win, taking Jaluit from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Bolivia
                    Americans attack with 1 Artillery, 2 Infantrys and 1 Tank
                    Neutral defend with 3 Infantrys
                        Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Bolivia, round 2 : 1/4 hits, 1.33 expected hits
                        Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bolivia
                        Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Bolivia, round 3 : 3/3 hits, 1.17 expected hits
                        Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Neutral lost in Bolivia
                    Americans loses 0 PUs for violating Bolivias neutrality.
                    Americans win, taking Bolivia from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 Infantry
                    Casualties for Neutral: 3 Infantrys
                Battle in Rio De Janeiro
                    Americans attack with 1 Fighter, 3 Infantrys and 1 Tank
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Americans roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Rio De Janeiro, round 2 : 3/5 hits, 1.33 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
                    Americans loses 0 PUs for violating Rio De Janeiros neutrality.
                    Americans win, taking Rio De Janeiro from Neutral with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 Infantry
                    Casualties for Neutral: 1 Artillery and 2 Infantrys

    Non Combat Move - Americans
                1 Fighter moved from Jaluit to 103 Sea Zone
                1 Fighter moved from Rio De Janeiro to Amazon

    Place Units - Americans
                1 Destroyer placed in 26 Sea Zone
                1 Battleship, 1 Cruiser and 1 Destroyer placed in 91 Sea Zone
                1 Tank placed in Johnston
                Americans undo move 2.
                1 B.Transport, 1 Battleship and 1 Cruiser placed in 91 Sea Zone
                1 Destroyer placed in 26 Sea Zone
                2 Adv.Fighters and 1 Fighter placed in San Francisco
                1 Factory placed in Phoenix

    Turn Complete - Americans
                Americans collect 112 PUs; end with 113 PUs

    Combat Hit Differential Summary :

    Neutral : 0.67
        Yamamoto : 0.67
        Americans : 1.00

    triplea_41767_Ame3.tsvg

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    Game History

    Round: 4

    Combat Move - Germans
                Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
                Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
                Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
                Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
                Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
                Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
                Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
                Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
                Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
                Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
                Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
                Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
                Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
                Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
                Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
                2 Transports moved from 24 Sea Zone to 23 Sea Zone
                2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone
                2 Infantrys and 4 Tanks moved from Tunis to N.Tunisia
                2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
                2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Vyborg
                1 ArmoredCar moved from Minsk to S.Karelia
                      Germans take Novgorod from Russians
                      Germans take S.Karelia from Russians

    Purchase Units - Germans
                Germans buy 2 Destroyers, 2 HeavyTanks, 8 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Vyborg
                    Germans attack with 2 Artillerys and 2 Infantrys
                    Russians defend with 2 Mech.Infs
                        Germans roll dice for 1 Battleship in Vyborg, round 2 :  0/1 hits
                        Germans roll dice for 2 Artillerys and 2 Infantrys in Vyborg, round 2 :  0/4 hits
                        Russians roll dice for 2 Mech.Infs in Vyborg, round 2 :  0/2 hits
                        Germans roll dice for 2 Artillerys and 2 Infantrys in Vyborg, round 3 :  0/4 hits
                        Russians roll dice for 2 Mech.Infs in Vyborg, round 3 :  1/2 hits
                        1 Infantry owned by the Germans lost in Vyborg
                        Germans roll dice for 2 Artillerys and 1 Infantry in Vyborg, round 4 :  2/3 hits
                        Russians roll dice for 2 Mech.Infs in Vyborg, round 4 :  1/2 hits
                        1 Infantry owned by the Germans and 2 Mech.Infs owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 2 Artillerys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 Infantrys
                    Casualties for Russians: 2 Mech.Infs
                Battle in N.Tunisia
                    Germans attack with 2 Infantrys and 4 Tanks
                    French defend with 1 Infantry
                        Germans roll dice for 2 Infantrys and 4 Tanks in N.Tunisia, round 2 :  4/6 hits
                        French roll dice for 1 Infantry in N.Tunisia, round 2 :  0/1 hits
                        1 Infantry owned by the French lost in N.Tunisia
                    Germans win, taking N.Tunisia from French with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry

    Non Combat Move - Germans
                2 Transports moved from 47 Sea Zone to 45 Sea Zone
                1 Mech.Inf moved from Lorraine to Burgundy
                8 Infantrys moved from Belgium to Picardy
                2 Tanks moved from Rhine to Burgundy
                2 Mech.Infs moved from Rhine to Burgundy
                2 Infantrys moved from Rhine to Belgium
                5 Infantrys moved from Saxony to Rhine
                3 Infantrys moved from Bavaria to Lorraine
                5 Infantrys moved from Krakow to Brest
                1 ArmoredCar moved from Kiev to Brest
                1 Infantry moved from Kiev to Minsk
                1 Infantry moved from Vinnytsia to Kiev
                2 Artillerys moved from Latvia to Lithuania
                2 Artillerys and 4 Infantrys moved from Danzig to East Prussia
                1 AAGun moved from Warsaw to Brest
                4 Infantrys moved from Warsaw to Brest
                5 Infantrys moved from Bohemia to Krakow
                1 Tank moved from Silesia to Brest
                5 Infantrys moved from Brandenburg to Silesia
                4 Infantrys moved from Berlin to Saxony
                2 Tanks moved from Berlin to Rhine
                2 Infantrys moved from Hamburg to Rhine

    Place Units - Germans
                3 Mech.Infs placed in Bavaria
                4 Mech.Infs placed in Rhine
                4 Infantrys placed in Warsaw
                2 HeavyTanks and 4 Infantrys placed in Hamburg
                Germans undo move 4.
                2 Destroyers placed in 22 Sea Zone
                2 HeavyTanks placed in Bohemia
                4 Infantrys placed in Hamburg

    Turn Complete - Germans
                Germans collect 97 PUs; end with 97 PUs total

    Territory Summary for Germans :

    East Prussia : 2 Artillerys and 4 Infantrys
        Pomerania : 1 AAGun
        Saxony : 4 Infantrys
        Berlin : 1 Factory
        Rhine : 1 Factory, 7 Infantrys, 4 Mech.Infs and 2 Tanks
        Bohemia : 1 Factory and 2 HeavyTanks
        Brandenburg : 1 Infantry
        Bavaria : 1 Factory and 3 Mech.Infs
        Silesia : 5 Infantrys
        Hamburg : 1 AAGun, 1 Bomber, 1 Factory and 4 Infantrys
        Lithuania : 1 flag, 2 Artillerys and 3 Tanks
        Kiev : 1 flag, 1 Infantry
        Vinnytsia : 1 flag, 1 AAGun, 1 Artillery, 9 Infantrys and 1 Tank
        Latvia : 1 flag, 1 Infantry
        S.Karelia : 1 flag, 1 ArmoredCar
        Novgorod : 1 flag
        Minsk : 1 flag, 1 Infantry
        Burgundy : 1 flag, 1 AAGun, 2 Artillerys, 9 Infantrys, 3 Mech.Infs and 12 Tanks
        Lorraine : 1 flag, 1 AAGun, 3 Fighters, 3 Infantrys and 2 Stukas
        Picardy : 1 flag, 12 Infantrys
        N.Tunisia : 1 flag, 2 Infantrys and 4 Tanks
        Tunis : 1 flag, 1 AAGun and 1 Factory
        Vyborg : 2 Artillerys
        W.Romania : 2 Artillerys and 3 Infantrys
        Krakow : 1 flag, 5 Infantrys
        Warsaw : 1 flag, 1 Factory and 4 Infantrys
        Brest : 1 flag, 1 AAGun, 1 ArmoredCar, 3 Artillerys, 10 Infantrys and 5 Tanks
        Croatia : 1 flag
        Danzig : 1 flag
        Hungary : 1 flag
        Belgium : 1 flag, 4 Infantrys
        22 Sea Zone : 3 Destroyers and 1 T.Boat
        24 Sea Zone : 1 Battleship, 1 Destroyer and 2 Transports
        28 Sea Zone : 2 Submarines
        33 Sea Zone : 1 Submarine
        56 Sea Zone : 1 Destroyer
        45 Sea Zone : 2 Transports

    Production/PUs Summary :

    Germans : 97 / 97
        Russians : 94 / 104
        Italians : 44 / 50
        French : 48 / 54
        Yamamoto : 56 / 59
        Chinese : 36 / 37
        Hisaichi : 58 / 60
        British : 103 / 111
        Anzac : 36 / 36
        Dutch : 27 / 31
        Finns : 14 / 13
        Romanians : 13 / 13
        Thai : 2 / 0
        Americans : 112 / 113

    triplea_41767_Ger4.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Russians
                2 Artillerys and 2 Elites moved from Arkhangelsk to 6 Sea Zone
                2 Artillerys and 2 Elites moved from 6 Sea Zone to Lapland
                1 Adv.Fighter and 1 Fighter moved from Leningrad to Lapland
                1 Infantry moved from Leningrad to Novgorod
                      Russians take Novgorod from Germans
                2 Infantrys moved from Georgia to 54 Sea Zone
                2 Infantrys moved from 54 Sea Zone to Donetsk
                6 Infantrys moved from Rostov to Donetsk
                6 Infantrys moved from Donetsk to Kiev
                1 Artillery and 1 Infantry moved from Kursk to Minsk
                1 Infantry moved from Kursk to Minsk
                1 Artillery moved from Kursk to Kiev
                1 ArmoredCar moved from Kursk to S.Karelia
                1 ArmoredCar moved from Kursk to S.Karelia
                1 Adv.Fighter and 2 Infantrys moved from Leningrad to Latvia
                1 Infantry moved from N.Karelia to Oulu
                2 Adv.Fighters moved from Leningrad to Oulu
                1 Adv.Fighter moved from Leningrad to S.Karelia
                3 Tanks moved from Kursk to Kiev
                2 ArmoredCars moved from Kursk to Odessa
                1 Infantry moved from Georgia to Rostov
                5 Infantrys moved from Stalingrad to Rostov
                1 Infantry moved from Yaroslavl to Kursk
                10 Infantrys moved from Moscow to Yaroslavl
                1 Tank moved from Kolyma to Ayan
                2 Infantrys moved from Okhotsk to Ayan
                1 Infantry moved from S.Buryat Mongolia to Chita
                1 Artillery moved from N.Buryat Mongolia to Chita
                1 Infantry moved from N.Buryat Mongolia to Chita
                1 Infantry moved from N.Buryat Mongolia to Ayan
                1 Bomber and 2 Fighters moved from N.Buryat Mongolia to Ayan
                1 Artillery, 2 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita
                2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                2 Infantrys moved from Irkutsk to S.Buryat Mongolia
                6 ArmoredCars moved from Sibirsky to Olyokminsk
                3 Infantrys moved from Khatanga to Olyokminsk
                1 Infantry moved from Sverdlovsk to Novosibirsk
                1 Mech.Inf moved from Sverdlovsk to Irkutsk
                3 Artillerys, 1 Infantry and 4 Tanks moved from W.Iran to Adana

    Purchase Units - Russians
                Russians buy 2 HeavyTanks, 21 Infantrys and 8 Mech.Rockets; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Chita
                    Russians attack with 2 Artillerys, 4 Infantrys and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Chita, round 2 : 2/7 hits, 2.17 expected hits
                        Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Chita
                    Russians win, taking Chita from Hisaichi with 2 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Latvia
                    Russians attack with 1 Adv.Fighter and 2 Infantrys
                    Germans defend with 1 Infantry
                        Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Latvia, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Germans lost in Latvia
                    Russians win, taking Latvia from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                Battle in Adana
                    Russians attack with 3 Artillerys, 1 Infantry and 4 Tanks
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Russians roll dice for 3 Artillerys, 1 Infantry and 4 Tanks in Adana, round 2 : 3/8 hits, 3.33 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Adana
                    Russians loses 0 PUs for violating Adanas neutrality.
                    Russians win, taking Adana from Neutral with 3 Artillerys, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 8
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                Battle in Minsk
                    Russians attack with 1 Artillery and 2 Infantrys
                    Germans defend with 1 Infantry
                        Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                    Russians win, taking Minsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Germans: 1 Infantry
                Battle in S.Karelia
                    Russians attack with 1 Adv.Fighter and 2 ArmoredCars
                    Germans defend with 1 ArmoredCar
                        Russians roll dice for 1 Adv.Fighter and 2 ArmoredCars in S.Karelia, round 2 : 0/3 hits, 1.17 expected hits
                        Germans roll dice for 1 ArmoredCar in S.Karelia, round 2 : 0/1 hits, 0.17 expected hits
                        Russians roll dice for 1 Adv.Fighter and 2 ArmoredCars in S.Karelia, round 3 : 0/3 hits, 1.17 expected hits
                        Germans roll dice for 1 ArmoredCar in S.Karelia, round 3 : 1/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Russians lost in S.Karelia
                        Russians roll dice for 1 Adv.Fighter and 1 ArmoredCar in S.Karelia, round 4 : 0/2 hits, 0.83 expected hits
                        Germans roll dice for 1 ArmoredCar in S.Karelia, round 4 : 1/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Russians lost in S.Karelia
                        Russians roll dice for 1 Adv.Fighter in S.Karelia, round 5 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 ArmoredCar in S.Karelia, round 5 : 1/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Germans and 1 Adv.Fighter owned by the Russians lost in S.Karelia
                    Germans win with no units remaining. Battle score for attacker is -14
                    Casualties for Russians: 1 Adv.Fighter and 2 ArmoredCars
                    Casualties for Germans: 1 ArmoredCar
                Battle in Lapland
                    Russians attack with 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Fighter
                    Finns defend with 1 Elite, 2 Infantrys and 1 Tank
                        Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Fighter in Lapland, round 2 : 1/6 hits, 2.50 expected hits
                        Finns roll dice for 1 Elite, 2 Infantrys and 1 Tank in Lapland, round 2 : 1/4 hits, 1.50 expected hits
                        1 Infantry owned by the Finns and 1 Fighter owned by the Russians lost in Lapland
                        Russians roll dice for 1 Adv.Fighter, 2 Artillerys and 2 Elites in Lapland, round 3 : 3/5 hits, 2.17 expected hits
                        Finns roll dice for 1 Elite, 1 Infantry and 1 Tank in Lapland, round 3 : 2/3 hits, 1.17 expected hits
                        2 Elites owned by the Russians, 1 Infantry owned by the Finns, 1 Elite owned by the Finns and 1 Tank owned by the Finns lost in Lapland
                    Russians win, taking Lapland from Finns with 1 Adv.Fighter and 2 Artillerys remaining. Battle score for attacker is -2
                    Casualties for Russians: 2 Elites and 1 Fighter
                    Casualties for Finns: 1 Elite, 2 Infantrys and 1 Tank
                Battle in Oulu
                    Russians attack with 2 Adv.Fighters and 1 Infantry
                    Finns defend with 1 Infantry
                        Russians roll dice for 2 Adv.Fighters and 1 Infantry in Oulu, round 2 : 0/3 hits, 1.17 expected hits
                        Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 Adv.Fighters and 1 Infantry in Oulu, round 3 : 1/3 hits, 1.17 expected hits
                        Finns roll dice for 1 Infantry in Oulu, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
                    Russians win with 2 Adv.Fighters remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Finns: 1 Infantry
                Battle in Ayan
                    Russians attack with 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank
                    Hisaichi defend with 2 Artillerys and 2 Infantrys
                        Russians roll dice for 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank in Ayan, round 2 : 2/7 hits, 2.33 expected hits
                        Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.33 expected hits
                        2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
                        Russians roll dice for 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank in Ayan, round 3 : 1/5 hits, 2.00 expected hits
                        Hisaichi roll dice for 2 Artillerys in Ayan, round 3 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan
                        Russians roll dice for 1 Bomber, 2 Fighters and 1 Tank in Ayan, round 4 : 1/4 hits, 1.83 expected hits
                        Hisaichi roll dice for 1 Artillery in Ayan, round 4 : 1/1 hits, 0.33 expected hits
                        1 Tank owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan
                    Russians win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 1
                    Casualties for Russians: 3 Infantrys and 1 Tank
                    Casualties for Hisaichi: 2 Artillerys and 2 Infantrys
                Battle in Kiev
                    Russians attack with 1 Artillery, 6 Infantrys and 3 Tanks
                    Germans defend with 1 Infantry
                        Russians roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Kiev, round 2 : 5/10 hits, 3.00 expected hits
                        Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Germans lost in Kiev
                    Russians win, taking Kiev from Germans with 1 Artillery, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                Battle in Odessa
                    Russians attack with 2 ArmoredCars
                    Romanians defend with 1 Infantry
                        Russians roll dice for 2 ArmoredCars in Odessa, round 2 : 1/2 hits, 0.67 expected hits
                        Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Romanians lost in Odessa
                    Russians win, taking Odessa from Romanians with 2 ArmoredCars remaining. Battle score for attacker is 2
                    Casualties for Romanians: 1 Infantry

    Non Combat Move - Russians
                1 AAGun moved from Stalingrad to Rostov
                1 AAGun moved from Moscow to Yaroslavl
                1 Adv.Fighter moved from Latvia to Leningrad
                2 Adv.Fighters moved from Oulu to Leningrad
                1 Adv.Fighter moved from Lapland to Leningrad
                1 Bomber and 2 Fighters moved from Ayan to N.Buryat Mongolia

    Place Units - Russians
                10 Infantrys placed in Moscow
                4 Infantrys placed in Leningrad
                4 Infantrys placed in Arkhangelsk
                3 Infantrys placed in Sibirsky
                2 HeavyTanks placed in Rostov
                3 Mech.Rockets placed in Georgia
                5 Mech.Rockets placed in Stalingrad

    Turn Complete - Russians
                Russians collect 109 PUs; end with 109 PUs

    Combat Hit Differential Summary :

    Germans : 2.33
        Romanians : -0.33
        Neutral : -1.00
        Hisaichi : 1.33
        Finns : 0.67
        Russians : -4.67

    triplea_41767_Rus4.tsvg

  • 20 19 18 17 16

    Game History

    Round: 4

    Combat Move - Italians
                2 Infantrys moved from S.Tunisia to S.Algeria
                1 Tank moved from Tripoli to S.Algeria
                1 ArmoredCar moved from Languedoc to Brittany
                      Italians take Aquitaine from French
                      Italians take Brittany from French
                1 ArmoredCar, 5 Artillerys, 2 Infantrys and 1 Tank moved from Languedoc to Orleanais
                2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 51 Sea Zone
                2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
                2 Infantrys and 2 Tanks moved from Tobruk to Kufra
                2 Infantrys moved from Sicily to 48 Sea Zone
                2 Infantrys and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
                2 Infantrys moved from 51 Sea Zone to Mersa Matruh
                2 Fighters moved from 51 Sea Zone to Mersa Matruh
                2 Infantrys moved from Rome to Campania
                1 Artillery moved from Rome to Campania
                1 Elite moved from Rome to Campania
                1 Transport moved from 51 Sea Zone to 49 Sea Zone
                1 Transport moved from 51 Sea Zone to 49 Sea Zone
                2 Transports moved from 48 Sea Zone to 46 Sea Zone
                1 Transport moved from 48 Sea Zone to 46 Sea Zone
                1 Destroyer moved from 48 Sea Zone to 56 Sea Zone
                1 Transport moved from 55 Sea Zone to 51 Sea Zone
                1 Artillery moved from Provence to Lombardy
                1 Transport moved from 46 Sea Zone to 44 Sea Zone

    Purchase Units - Italians
                Italians buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 4 Infantrys and 2 Tanks; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in S.Algeria
                    Italians attack with 2 Infantrys and 1 Tank
                    French defend with 1 Infantry
                        Italians roll dice for 2 Infantrys and 1 Tank in S.Algeria, round 2 :  1/3 hits
                        French roll dice for 1 Infantry in S.Algeria, round 2 :  0/1 hits
                        1 Infantry owned by the French lost in S.Algeria
                    Italians win, taking S.Algeria from French with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry
                Battle in Orleanais
                    Italians attack with 1 ArmoredCar, 5 Artillerys, 2 Infantrys and 1 Tank
                    French defend with 1 Infantry
                        Italians roll dice for 1 ArmoredCar, 5 Artillerys, 2 Infantrys and 1 Tank in Orleanais, round 2 :  4/9 hits
                        French roll dice for 1 Infantry in Orleanais, round 2 :  0/1 hits
                        1 Infantry owned by the French lost in Orleanais
                    Italians win, taking Orleanais from French with 1 ArmoredCar, 5 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry
                Battle in Mersa Matruh
                    Italians attack with 2 Artillerys, 2 Fighters and 4 Infantrys
                    British defend with 1 Tank
                        Italians roll dice for 1 Battleship in Mersa Matruh, round 2 :  1/1 hits
                        1 Tank owned by the British lost in Mersa Matruh
                    Italians win, taking Mersa Matruh from British with 2 Artillerys, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 5
                    Casualties for British: 1 Tank
                Battle in Kufra
                    Italians attack with 2 Infantrys and 2 Tanks
                    British defend with 1 Artillery and 1 Infantry
                        Italians roll dice for 2 Infantrys and 2 Tanks in Kufra, round 2 :  1/4 hits
                        British roll dice for 1 Artillery and 1 Infantry in Kufra, round 2 :  1/2 hits
                        1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra
                        Italians roll dice for 1 Infantry and 2 Tanks in Kufra, round 3 :  2/3 hits
                        British roll dice for 1 Artillery in Kufra, round 3 :  1/1 hits
                        1 Infantry owned by the Italians and 1 Artillery owned by the British lost in Kufra
                    Italians win, taking Kufra from British with 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Italians: 2 Infantrys
                    Casualties for British: 1 Artillery and 1 Infantry

    Non Combat Move - Italians
                2 Fighters moved from Mersa Matruh to 51 Sea Zone
                2 Destroyers moved from 55 Sea Zone to 51 Sea Zone
                1 Submarine moved from 55 Sea Zone to 51 Sea Zone

    Place Units - Italians
                4 Artillerys and 4 Infantrys placed in Rome
                2 ArmoredCars and 2 Tanks placed in Provence
                1 Adv.Fighter placed in Lombardy

    Turn Complete - Italians
                Italians collect 54 PUs; end with 55 PUs total

    Territory Summary for Italians :

    Rome : 1 AAGun, 4 Artillerys, 1 Factory and 4 Infantrys
        Lombardy : 1 AAGun, 1 Adv.Fighter, 1 Artillery and 1 Factory
        Campania : 1 Artillery, 1 Elite and 2 Infantrys
        Kufra : 2 Tanks
        Albania : 1 Tank
        Sardinia : 1 Infantry
        Aquitaine : 1 flag
        Orleanais : 1 flag, 1 ArmoredCar, 5 Artillerys, 2 Infantrys and 1 Tank
        Languedoc : 1 flag
        Brittany : 1 flag, 1 ArmoredCar
        Provence : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory and 2 Tanks
        S.Algeria : 1 flag, 2 Infantrys and 1 Tank
        S.Tunisia : 1 flag
        Mersa Matruh : 1 flag, 2 Artillerys and 4 Infantrys
        56 Sea Zone : 1 Destroyer
        51 Sea Zone : 1 Battleship, 1 Carrier, 5 Destroyers, 2 Fighters, 1 Submarine and 4 Transports
        49 Sea Zone : 2 Transports
        46 Sea Zone : 2 Transports
        44 Sea Zone : 1 Transport

    Production/PUs Summary :

    Germans : 89 / 97
        Russians : 109 / 109
        Italians : 54 / 55
        French : 41 / 54
        Yamamoto : 56 / 59
        Chinese : 36 / 37
        Hisaichi : 55 / 60
        British : 100 / 111
        Anzac : 36 / 36
        Dutch : 27 / 31
        Finns : 12 / 13
        Romanians : 12 / 13
        Thai : 2 / 0
        Americans : 112 / 113

    triplea_41767_Ita4.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - French
                1 Artillery moved from Munster to 18 Sea Zone
                1 Artillery, 1 Destroyer and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
                1 Artillery moved from 20 Sea Zone to Brittany
                1 Fighter moved from Paris to Brittany
                1 Infantry moved from Darfur to New Valley

    Purchase Units - French
                French buy 3 Bunkers, 12 Infantrys and 2 Tanks; Remaining resources: 2 PUs;

    Combat - French
                Battle in Brittany
                    French attack with 1 Artillery and 1 Fighter
                    Italians defend with 1 ArmoredCar
                        French roll dice for 1 Artillery and 1 Fighter in Brittany, round 2 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 ArmoredCar in Brittany, round 2 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Italians lost in Brittany
                    French win, taking Brittany from Italians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 ArmoredCar

    Non Combat Move - French
                1 Fighter moved from Brittany to Paris

    Place Units - French
                1 Bunker and 8 Infantrys placed in Paris
                3 Infantrys placed in E.Morocco
                1 Infantry placed in E.Morocco
                1 Bunker and 2 Tanks placed in Syria
                1 Bunker placed in N.French Indochina

    Turn Complete - French
                French collect 43 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Italians : -0.17
        French : 0.33

    triplea_41767_Fre4.tsvg

  • 20 19 18 17 16

    Game History

    Round: 4

    Combat Move - Yamamoto
                1 Artillery and 1 Infantry moved from Celebes to 107 Sea Zone
                1 Artillery and 1 Elite moved from Davao to 107 Sea Zone
                1 Elite moved from Davao to 107 Sea Zone
                1 Infantry moved from Mindanao to Samar
                      Yamamoto take Samar from Americans
                1 Tank moved from Mindanao to Mindoro
                      Yamamoto take Panay from Americans
                      Yamamoto take Mindoro from Americans
                1 Submarine moved from 107 Sea Zone to 111 Sea Zone
                1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
                1 Adv.Fighter moved from 107 Sea Zone to 111 Sea Zone
                1 Bomber moved from Davao to 111 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
                1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
                1 Artillery, 1 Elite and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
                1 Artillery and 1 Elite moved from 111 Sea Zone to Lombok
                1 Cruiser and 1 Elite moved from 107 Sea Zone to 111 Sea Zone
                1 Elite moved from 111 Sea Zone to Palawan
                1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
                1 Artillery and 1 Infantry moved from Chubu to 85 Sea Zone
                1 Artillery moved from Tokyo to 85 Sea Zone
                2 Artillerys, 1 B.Transport and 1 Infantry moved from 85 Sea Zone to 92 Sea Zone
                2 Artillerys and 1 Infantry moved from 92 Sea Zone to Kwangsi
                1 Artillery and 2 Infantrys moved from Truk to Ponape

    Purchase Units - Yamamoto
                Yamamoto buy 2 Artillerys, 1 Destroyer, 2 Fighters, 2 Infantrys, 1 S.Submarine, 1 Submarine and 1 Transport; Remaining resources: 1 PUs;

    Combat - Yamamoto
                Battle in 111 Sea Zone
                    Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 1 Cruiser, 2 Destroyers, 1 Submarine and 2 Transports
                    Anzac defend with 1 Destroyer
                        Yamamoto roll dice for 1 Submarine in 111 Sea Zone, round 2 :  1/1 hits
                        Anzac roll dice for 1 Destroyer in 111 Sea Zone, round 2 :  1/1 hits
                        1 Destroyer owned by the Anzac and 1 Submarine owned by the Yamamoto lost in 111 Sea Zone
                    Yamamoto win with 1 Adv.Fighter, 1 Bomber, 1 Cruiser, 2 Destroyers and 2 Transports remaining. Battle score for attacker is 1
                    Casualties for Yamamoto: 1 Submarine
                    Casualties for Anzac: 1 Destroyer
                Battle in Soembawa
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Anzac defend with 1 Artillery and 1 Tank
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Soembawa, round 2 :  1/2 hits
                        Dutch roll dice for 1 Artillery and 1 Tank in Soembawa, round 2 :  0/2 hits
                        1 Artillery owned by the Anzac lost in Soembawa
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Soembawa, round 3 :  1/2 hits
                        Dutch roll dice for 1 Tank in Soembawa, round 3 :  0/1 hits
                        1 Tank owned by the Anzac lost in Soembawa
                    Yamamoto win, taking Soembawa from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 9
                    Casualties for Anzac: 1 Artillery and 1 Tank
                Battle in Palawan
                Battle in Ponape
                    Yamamoto attack with 1 Artillery and 2 Infantrys
                    Americans defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 2 Infantrys in Ponape, round 2 :  1/3 hits
                        Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 :  1/2 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ponape
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 3 :  1/2 hits
                        Americans roll dice for 1 Artillery in Ponape, round 3 :  0/1 hits
                        1 Artillery owned by the Americans lost in Ponape
                    Yamamoto win, taking Palawan from Americans, taking Ponape from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 Artillery and 1 Infantry
                    Casualties for Yamamoto: 1 Infantry
                Battle in Lombok
                Battle in Kwangsi
                    Yamamoto attack with 2 Artillerys and 1 Infantry
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 2 Artillerys and 1 Infantry in Kwangsi, round 2 :  0/3 hits
                        Chinese roll dice for 1 Infantry in Kwangsi, round 2 :  0/1 hits
                        Yamamoto roll dice for 2 Artillerys and 1 Infantry in Kwangsi, round 3 :  2/3 hits
                        Chinese roll dice for 1 Infantry in Kwangsi, round 3 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
                    Yamamoto win, taking Lombok from Dutch, taking Kwangsi from Chinese with 2 Artillerys remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Yamamoto
                1 Adv.Fighter moved from 111 Sea Zone to 107 Sea Zone
                1 Bomber moved from 111 Sea Zone to Davao
                1 Destroyer moved from 107 Sea Zone to 109 Sea Zone
                1 Submarine moved from 85 Sea Zone to 95 Sea Zone
                1 Destroyer moved from 85 Sea Zone to 102 Sea Zone

    Place Units - Yamamoto
                2 Artillerys placed in Davao
                1 Fighter and 1 Submarine placed in 107 Sea Zone
                1 Destroyer, 1 Fighter, 1 S.Submarine and 1 Transport placed in 85 Sea Zone
                2 Infantrys placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 68 PUs; end with 69 PUs total

    Territory Summary for Yamamoto :

    Tokyo : 1 AAGun, 2 Artillerys, 1 Factory and 5 Infantrys
        Kusaie : 1 Infantry
        Minamitori : 1 Infantry
        Kwangsi : 1 flag, 2 Artillerys
        Paramushir : 1 Infantry
        Kunashir : 1 Artillery
        Hainan : 1 flag
        Rongelap : 1 Fighter
        Iwo Jima : 1 Infantry
        Saipan : 1 AAGun, 1 Bunker and 1 Infantry
        Fukien : 1 flag
        Iturup : 1 Infantry
        Soembawa : 1 flag, 1 Artillery and 1 Infantry
        Lombok : 1 flag, 1 Artillery and 1 Elite
        Celebes : 1 flag
        Samar : 1 flag, 1 Infantry
        Truk : 1 flag
        Ponape : 1 flag, 1 Artillery and 1 Infantry
        Palawan : 1 flag, 1 Elite
        Davao : 1 flag, 1 AAGun, 2 Artillerys, 1 Bomber, 1 Factory, 3 Infantrys and 2 Tanks
        Mindoro : 1 flag, 1 Tank
        Panay : 1 flag
        Woleai : 1 flag
        Manila : 1 flag
        Guam : 1 flag
        Mindanao : 1 flag, 1 Infantry
        107 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine
        110 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 1 Fighter
        111 Sea Zone : 1 Cruiser, 2 Destroyers and 2 Transports
        85 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 S.Submarine and 1 Transport
        102 Sea Zone : 1 Destroyer
        109 Sea Zone : 1 Destroyer
        95 Sea Zone : 1 Submarine
        92 Sea Zone : 1 B.Transport

    Production/PUs Summary :

    Germans : 89 / 97
        Russians : 109 / 109
        Italians : 52 / 55
        French : 43 / 45
        Yamamoto : 68 / 69
        Chinese : 33 / 37
        Hisaichi : 55 / 60
        British : 100 / 111
        Anzac : 36 / 36
        Dutch : 25 / 31
        Finns : 12 / 13
        Romanians : 12 / 13
        Thai : 2 / 0
        Americans : 105 / 113

    triplea_41767_Yam4.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Chinese
                2 Infantrys moved from Suiyuan to Chahar
                2 Artillerys moved from Shansi to Anhwei
                2 ArmoredCars and 2 Infantrys moved from Hupeh to Hunan
                1 Tank moved from Suiyuan to Chahar
                1 Tank moved from Suiyuan to Anhwei
                2 Tanks moved from Hupeh to Hunan
                1 Fighter moved from Szechwan to Hunan
                1 Artillery and 1 Infantry moved from Szechwan to Kweichow
                2 Infantrys moved from Lanchow to Shensi
                2 ArmoredCars and 4 Tanks moved from Hsining to Ningsia
                4 ArmoredCars moved from Urumqi to W.Sinkiang
                2 Infantrys moved from E.Sinkiang to Gobi Altai
                2 ArmoredCars and 4 Tanks moved from Ningsia to South Gobi

    Purchase Units - Chinese
                Chinese buy 6 ArmoredCars, 2 Infantrys and 2 Tanks; Remaining resources: 2 PUs;

    Combat - Chinese
                Battle in W.Sinkiang
                    Chinese attack with 4 ArmoredCars
                    Neutral defend with 1 Artillery
                        Chinese roll dice for 4 ArmoredCars in W.Sinkiang, round 2 : 1/4 hits, 1.33 expected hits
                        Neutral roll dice for 1 Artillery in W.Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Neutral lost in W.Sinkiang
                    Chinese loses 0 PUs for violating W.Sinkiangs neutrality.
                    Chinese win, taking W.Sinkiang from Neutral with 4 ArmoredCars remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Artillery
                Battle in Hunan
                    Chinese attack with 2 ArmoredCars, 1 Fighter, 2 Infantrys and 2 Tanks
                    Hisaichi defend with 4 Tanks
                        Chinese roll dice for 2 ArmoredCars, 1 Fighter, 2 Infantrys and 2 Tanks in Hunan, round 2 : 1/7 hits, 2.33 expected hits
                        Hisaichi roll dice for 4 Tanks in Hunan, round 2 : 3/4 hits, 2.00 expected hits
                        1 Tank owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 ArmoredCar, 1 Fighter and 2 Tanks in Hunan, round 3 : 1/4 hits, 1.67 expected hits
                        Hisaichi roll dice for 3 Tanks in Hunan, round 3 : 2/3 hits, 1.50 expected hits
                        1 Tank owned by the Hisaichi, 1 Fighter owned by the Chinese and 1 ArmoredCar owned by the Chinese lost in Hunan
                        Chinese roll dice for 2 Tanks in Hunan, round 4 : 0/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 2 Tanks in Hunan, round 4 : 1/2 hits, 1.00 expected hits
                        1 Tank owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 Tank in Hunan, round 5 : 1/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 2 Tanks in Hunan, round 5 : 2/2 hits, 1.00 expected hits
                        1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Hunan
                    Hisaichi win with 1 Tank remaining. Battle score for attacker is -15
                    Casualties for Chinese: 2 ArmoredCars, 1 Fighter, 2 Infantrys and 2 Tanks
                    Casualties for Hisaichi: 3 Tanks
                Battle in Chahar
                    Chinese attack with 2 Infantrys and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 2 Infantrys and 1 Tank in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                        Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 Infantrys and 1 Tank in Chahar, round 3 : 1/3 hits, 0.83 expected hits
                        Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 Infantry
                    Casualties for Hisaichi: 1 Infantry
                Battle in South Gobi
                    Chinese attack with 2 ArmoredCars and 4 Tanks
                    Neutral defend with 2 Infantrys
                        Chinese roll dice for 2 ArmoredCars and 4 Tanks in South Gobi, round 2 : 5/6 hits, 2.67 expected hits
                        Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits
                        1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Neutral lost in South Gobi
                    Chinese loses 0 PUs for violating South Gobis neutrality.
                    Chinese win, taking South Gobi from Neutral with 1 ArmoredCar and 4 Tanks remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 ArmoredCar
                    Casualties for Neutral: 2 Infantrys
                Battle in Anhwei
                    Chinese attack with 2 Artillerys and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 2 Artillerys and 1 Tank in Anhwei, round 2 : 2/3 hits, 1.17 expected hits
                        Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Anhwei
                    Chinese win, taking Anhwei from Hisaichi with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese
                1 AAGun moved from Suiyuan to Shensi
                1 AAGun moved from Gobi Altai to Ningsia

    Place Units - Chinese
                4 ArmoredCars and 2 Tanks placed in Hsining
                2 ArmoredCars and 2 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 39 PUs; end with 41 PUs

    Combat Hit Differential Summary :

    Neutral : 0.00
        Hisaichi : 2.50
        Chinese : -0.33

    triplea_41767_Chi4.tsvg

  • 20 19 18 17 16

    Game History

    Round: 4

    Combat Move - Hisaichi
                2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 105 Sea Zone
                2 Artillerys and 2 Infantrys moved from 105 Sea Zone to Bangkok
                2 Fighters moved from 110 Sea Zone to Bangkok
                1 Artillery and 2 Infantrys moved from Peking to Chahar
                1 Fighter moved from Hulunbuir to Chahar
                4 Artillerys and 3 Infantrys moved from Shantung to Anhwei
                1 Fighter moved from Hulunbuir to Anhwei
                2 Transports moved from 75 Sea Zone to 84 Sea Zone
                2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
                2 Artillerys and 2 Infantrys moved from 75 Sea Zone to Kolyma
                1 Tank moved from Hunan to Hupeh
                      Hisaichi take Hupeh from Chinese
                1 Tank moved from Hupeh to Hunan
                3 Infantrys moved from Changchun to Kirin
                1 Mech.Inf moved from Changchun to Hulunbuir

    Purchase Units - Hisaichi
                Hisaichi buy 6 Artillerys, 3 Destroyers, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Bangkok
                    Hisaichi attack with 2 Artillerys, 2 Fighters and 2 Infantrys
                    British defend with 1 AAGun, 1 Factory and 3 Tanks
                        AA fire in Bangkok :  0/2 hits
                        Hisaichi roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Bangkok, round 2 :  1/6 hits
                        British roll dice for 3 Tanks in Bangkok, round 2 :  0/3 hits
                        1 Tank owned by the British lost in Bangkok
                        Hisaichi roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Bangkok, round 3 :  4/6 hits
                        British roll dice for 2 Tanks in Bangkok, round 3 :  0/2 hits
                        2 Tanks owned by the British lost in Bangkok
                    Hisaichi win, taking Bangkok from British with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 15
                    Casualties for British: 3 Tanks
                Battle in Anhwei
                    Hisaichi attack with 4 Artillerys, 1 Fighter and 3 Infantrys
                    Chinese defend with 2 Artillerys and 1 Tank
                        Hisaichi roll dice for 4 Artillerys, 1 Fighter and 3 Infantrys in Anhwei, round 2 :  3/8 hits
                        Chinese roll dice for 2 Artillerys and 1 Tank in Anhwei, round 2 :  2/3 hits
                        2 Infantrys owned by the Hisaichi, 2 Artillerys owned by the Chinese and 1 Tank owned by the Chinese lost in Anhwei
                    Hisaichi win, taking Anhwei from Chinese with 4 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 9
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Chinese: 2 Artillerys and 1 Tank
                Battle in Chahar
                    Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys
                    Chinese defend with 1 Infantry and 1 Tank
                        Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chahar, round 2 :  1/4 hits
                        Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 :  2/2 hits
                        2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                        Hisaichi roll dice for 1 Artillery and 1 Fighter in Chahar, round 3 :  1/2 hits
                        Chinese roll dice for 1 Tank in Chahar, round 3 :  0/1 hits
                        1 Tank owned by the Chinese lost in Chahar
                    Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Chinese: 1 Infantry and 1 Tank
                Battle in Kolyma
                    Hisaichi attack with 2 Artillerys and 2 Infantrys
                    Americans defend with 1 Artillery and 1 Infantry
                        Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kolyma, round 2 :  2/4 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Kolyma, round 2 :  0/2 hits
                        1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Kolyma
                    Hisaichi win, taking Kolyma from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 Artillery and 1 Infantry

    Non Combat Move - Hisaichi
                1 Fighter moved from Anhwei to Shantung
                2 Fighters moved from Bangkok to 110 Sea Zone
                1 Fighter moved from Hong Kong to Hunan
                1 Fighter moved from Chahar to Shantung
                1 Bomber moved from Changchun to Hong Kong

    Place Units - Hisaichi
                3 Artillerys and 3 Infantrys placed in Hong Kong
                1 Artillery and 2 Infantrys placed in Shantung
                1 Artillery, 1 Elite and 1 Infantry placed in Peking
                1 Artillery placed in Changchun
                3 Destroyers placed in 84 Sea Zone

    Turn Complete - Hisaichi
                Hisaichi collect 59 PUs; end with 59 PUs total

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
        Ayan : 1 flag
        Khabarovsk : 1 flag
        Kolyma : 1 flag, 2 Artillerys and 2 Infantrys
        Kwangtung : 1 flag, 1 Tank
        Hupeh : 1 flag
        Shanghai : 1 flag
        Kiangsi : 1 flag
        Chahar : 1 flag, 1 Artillery
        Hunan : 1 flag, 1 Fighter and 1 Tank
        Anhwei : 1 flag, 4 Artillerys and 1 Infantry
        Kirin : 3 Infantrys
        Peking : 1 flag, 1 Artillery, 1 Elite, 1 Factory and 1 Infantry
        Hulunbuir : 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 3 Tanks
        Shantung : 1 flag, 1 Artillery, 1 Factory, 2 Fighters and 2 Infantrys
        Changchun : 1 AAGun, 1 Artillery and 1 Factory
        Hong Kong : 1 flag, 1 AAGun, 3 Artillerys, 1 Bomber, 1 Factory and 3 Infantrys
        Bangkok : 2 Artillerys and 2 Infantrys
        105 Sea Zone : 2 Transports
        110 Sea Zone : 1 Battleship, 1 Carrier, 2 Fighters, 1 T.Boat and 3 Transports
        75 Sea Zone : 1 Destroyer and 2 Transports
        84 Sea Zone : 3 Destroyers
        72 Sea Zone : 1 Submarine
        92 Sea Zone : 3 Destroyers

    Production/PUs Summary :

    Germans : 89 / 97
        Russians : 108 / 109
        Italians : 52 / 55
        French : 43 / 45
        Yamamoto : 68 / 69
        Chinese : 32 / 41
        Hisaichi : 59 / 59
        British : 94 / 111
        Anzac : 36 / 36
        Dutch : 25 / 31
        Finns : 12 / 13
        Romanians : 12 / 13
        Thai : 8 / 0
        Americans : 105 / 113

    triplea_41767_His4.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - British
                1 Infantry moved from Equatoria to Darfur
                1 Infantry moved from Nubia to New Valley
                1 Infantry moved from Kenya to Equatoria
                1 Infantry moved from S.Thailand to Bangkok
                2 Artillerys and 2 Infantrys moved from Malaya to Bangkok
                2 Transports moved from 65 Sea Zone to 60 Sea Zone
                1 Submarine moved from 66 Sea Zone to 65 Sea Zone
                2 Destroyers moved from 63 Sea Zone to 65 Sea Zone
                4 Infantrys moved from Madras to 60 Sea Zone
                1 Infantry moved from Mysore to 63 Sea Zone
                1 Cruiser and 1 Infantry moved from 63 Sea Zone to 65 Sea Zone
                4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
                5 Infantrys moved from 65 Sea Zone to Malaya
                2 Infantrys moved from Burma to S.Thailand
                4 Infantrys moved from Bihar to Assam
                4 ArmoredCars moved from Delhi to Assam
                1 Infantry moved from Madras to Mysore
                2 Infantrys moved from Rajputana to Mysore
                2 Transports moved from 63 Sea Zone to 65 Sea Zone
                1 Fighter moved from Delhi to Malaya
                1 Infantry and 1 Tank moved from Manchester to 18 Sea Zone
                1 Transport moved from 20 Sea Zone to 18 Sea Zone
                1 Infantry and 1 Tank moved from Manchester to 18 Sea Zone
                2 Infantrys, 2 Tanks and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
                2 Infantrys moved from Wales to 20 Sea Zone
                2 Destroyers and 1 Submarine moved from 20 Sea Zone to 21 Sea Zone
                1 Bomber moved from Wales to 22 Sea Zone
                2 Destroyers and 1 Submarine moved from 21 Sea Zone to 22 Sea Zone
                1 Destroyer moved from 20 Sea Zone to 22 Sea Zone
                4 Infantrys and 2 Tanks moved from 20 Sea Zone to Picardy
                7 Fighters moved from Paris to Picardy
                3 Infantrys moved from Normandy to Picardy
                1 Destroyer moved from 20 Sea Zone to 22 Sea Zone
                9 Infantrys moved from Cairo to Lower Egypt
                3 Fighters moved from Palestine to Syria
                1 Infantry moved from Ontario to Quebec

    Purchase Units - British
                British buy 6 Artillerys, 1 Bunker, 2 Destroyers, 20 Infantrys and 4 Submarines; Remaining resources: 0 PUs;

    Combat - British
                Battle in Picardy
                    British attack with 7 Fighters, 7 Infantrys and 2 Tanks
                    Germans defend with 12 Infantrys
                        British roll dice for 1 Cruiser in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 7 Fighters, 7 Infantrys and 2 Tanks in Picardy, round 2 : 5/16 hits, 4.50 expected hits
                        Germans roll dice for 12 Infantrys in Picardy, round 2 : 5/12 hits, 4.00 expected hits
                        5 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Picardy
                        British roll dice for 7 Fighters, 2 Infantrys and 2 Tanks in Picardy, round 3 : 3/11 hits, 3.67 expected hits
                        Germans roll dice for 7 Infantrys in Picardy, round 3 : 2/7 hits, 2.33 expected hits
                        3 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Picardy
                        British roll dice for 7 Fighters and 2 Tanks in Picardy, round 4 : 5/9 hits, 3.33 expected hits
                        Germans roll dice for 4 Infantrys in Picardy, round 4 : 2/4 hits, 1.33 expected hits
                        2 Fighters owned by the British and 4 Infantrys owned by the Germans lost in Picardy
                    British win, taking Picardy from Germans with 5 Fighters and 2 Tanks remaining. Battle score for attacker is -6
                    Casualties for British: 2 Fighters and 7 Infantrys
                    Casualties for Germans: 12 Infantrys
                Battle in Bangkok
                    British attack with 2 Artillerys and 3 Infantrys
                    Hisaichi defend with 2 Artillerys and 2 Infantrys; Thai defend with 1 AAGun and 1 Factory
                        British roll dice for 2 Artillerys and 3 Infantrys in Bangkok, round 2 : 0/5 hits, 1.50 expected hits
                        Thai roll dice for 2 Artillerys and 2 Infantrys in Bangkok, round 2 : 2/4 hits, 1.33 expected hits
                        2 Infantrys owned by the British lost in Bangkok
                        British roll dice for 2 Artillerys and 1 Infantry in Bangkok, round 3 : 1/3 hits, 1.00 expected hits
                        Thai roll dice for 2 Artillerys and 2 Infantrys in Bangkok, round 3 : 0/4 hits, 1.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Bangkok
                        British roll dice for 2 Artillerys and 1 Infantry in Bangkok, round 4 : 1/3 hits, 1.00 expected hits
                        Thai roll dice for 2 Artillerys and 1 Infantry in Bangkok, round 4 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Bangkok
                        British roll dice for 2 Artillerys in Bangkok, round 5 : 0/2 hits, 0.67 expected hits
                        Thai roll dice for 2 Artillerys in Bangkok, round 5 : 2/2 hits, 0.67 expected hits
                        2 Artillerys owned by the British lost in Bangkok
                    Thai win with 2 Artillerys remaining. Battle score for attacker is -10
                    Casualties for British: 2 Artillerys and 3 Infantrys
                    Casualties for Hisaichi: 2 Infantrys
                Battle in 22 Sea Zone
                    British attack with 1 Bomber, 4 Destroyers and 1 Submarine
                    Germans defend with 3 Destroyers and 1 T.Boat
                        British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 Bomber and 4 Destroyers in 22 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                        Germans roll dice for 3 Destroyers and 1 T.Boat in 22 Sea Zone, round 2 : 2/4 hits, 1.17 expected hits
                        1 Destroyer owned by the Germans, 1 Submarine owned by the British, 1 Destroyer owned by the British and 1 T.Boat owned by the Germans lost in 22 Sea Zone
                        British roll dice for 1 Bomber and 3 Destroyers in 22 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits
                        Germans roll dice for 2 Destroyers in 22 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                        1 Destroyer owned by the Germans lost in 22 Sea Zone
                        British roll dice for 1 Bomber and 3 Destroyers in 22 Sea Zone, round 4 : 2/4 hits, 1.67 expected hits
                        Germans roll dice for 1 Destroyer in 22 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Germans lost in 22 Sea Zone
                    British win with 1 Bomber and 3 Destroyers remaining. Battle score for attacker is 15
                    Casualties for British: 1 Destroyer and 1 Submarine
                    Casualties for Germans: 3 Destroyers and 1 T.Boat

    Non Combat Move - British
                1 Bomber moved from 22 Sea Zone to Wales
                4 Infantrys moved from Manchester to Wales
                5 Fighters moved from Picardy to Paris

    Place Units - British
                6 Artillerys and 1 Bunker placed in Malaya
                6 Infantrys placed in Cairo
                5 Infantrys placed in Madras
                5 Infantrys placed in Delhi
                2 Destroyers and 2 Submarines placed in 20 Sea Zone
                2 Submarines placed in 18 Sea Zone
                2 Infantrys placed in Manchester
                2 Infantrys placed in London

    Turn Complete - British
                British collect 94 PUs; end with 94 PUs

    Combat Hit Differential Summary :

    Germans : 1.17
        British : -1.83
        Thai : 0.67

    triplea_41767_Bri4.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Anzac
                1 Cruiser moved from 67 Sea Zone to 113 Sea Zone
                1 Elite moved from Townsville to 113 Sea Zone
                1 Elite moved from Broome to 67 Sea Zone
                1 Elite moved from 67 Sea Zone to Lombok
                1 Cruiser and 1 Elite moved from 113 Sea Zone to 67 Sea Zone
                1 Elite moved from 67 Sea Zone to Soembawa
                1 Adv.Fighter moved from Malaya to Lombok
                1 Fighter moved from Banjarmasin to Soembawa
                2 Infantrys moved from Western Australia to 67 Sea Zone
                2 Infantrys moved from 67 Sea Zone to Lombok
                2 Infantrys moved from Northern Territory to 67 Sea Zone
                2 Infantrys moved from 67 Sea Zone to Soembawa
                2 Infantrys moved from Townsville to Northern Territory
                3 Infantrys moved from Port Moresby to West Papua

    Purchase Units - Anzac
                Anzac buy 1 Cruiser, 1 Destroyer, 4 Elites and 2 Infantrys; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Lombok
                    Anzac attack with 1 Adv.Fighter, 1 Elite and 2 Infantrys
                    Yamamoto defend with 1 Artillery and 1 Elite
                        Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits
                        1 Elite owned by the Yamamoto lost in Lombok
                        Anzac roll dice for 1 Adv.Fighter, 1 Elite and 2 Infantrys in Lombok, round 2 : 0/4 hits, 1.17 expected hits
                        Yamamoto roll dice for 1 Artillery in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                        Anzac roll dice for 1 Adv.Fighter, 1 Elite and 2 Infantrys in Lombok, round 3 : 1/4 hits, 1.17 expected hits
                        Yamamoto roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Yamamoto lost in Lombok
                    Anzac win, taking Lombok from Yamamoto with 1 Adv.Fighter, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 7
                    Casualties for Yamamoto: 1 Artillery and 1 Elite
                Battle in Soembawa
                    Anzac attack with 1 Elite, 1 Fighter and 2 Infantrys
                    Yamamoto defend with 1 Artillery and 1 Infantry
                        Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Yamamoto lost in Soembawa
                        Anzac roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Soembawa, round 2 : 1/4 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Artillery in Soembawa, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Soembawa
                    Anzac win, taking Soembawa from Yamamoto with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry
                    Casualties for Anzac: 1 Infantry

    Non Combat Move - Anzac
                1 Fighter moved from Soembawa to Flores
                1 Adv.Fighter moved from Lombok to Malaya

    Place Units - Anzac
                1 Cruiser and 1 Destroyer placed in 67 Sea Zone
                1 Elite placed in Broome
                3 Elites placed in Townsville
                2 Infantrys placed in Port Moresby

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Yamamoto : 0.00
        Anzac : -0.33

    triplea_41767_Anz4.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Dutch
                1 Adv.Fighter and 3 Fighters moved from Banjarmasin to 105 Sea Zone
                1 Fighter moved from Malaya to 105 Sea Zone
                1 Infantry and 1 Tank moved from Amazon to Bahia

    Purchase Units - Dutch
                Dutch buy 1 Adv.Fighter, 2 Bunkers and 3 Infantrys; Remaining resources: 3 PUs;

    Combat - Dutch
                Battle in 105 Sea Zone
                    Dutch attack with 1 Adv.Fighter and 4 Fighters
                    Hisaichi defend with 2 Transports; Thai defend with 1 T.Boat and 2 Transports
                        Dutch roll dice for 1 Adv.Fighter and 4 Fighters in 105 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits
                        Thai roll dice for 1 T.Boat and 4 Transports in 105 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits
                        2 Transports owned by the Thai and 1 Fighter owned by the Dutch lost in 105 Sea Zone
                        Dutch roll dice for 1 Adv.Fighter and 3 Fighters in 105 Sea Zone, round 3 : 2/4 hits, 1.50 expected hits
                        Thai roll dice for 1 T.Boat and 2 Transports in 105 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
                        2 Transports owned by the Hisaichi lost in 105 Sea Zone
                        Dutch roll dice for 1 Adv.Fighter and 3 Fighters in 105 Sea Zone, round 4 : 3/4 hits, 1.50 expected hits
                        Thai roll dice for 1 T.Boat in 105 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 T.Boat owned by the Thai lost in 105 Sea Zone
                    Dutch win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 22
                    Casualties for Dutch: 1 Fighter
                    Casualties for Thai: 1 T.Boat and 2 Transports
                    Casualties for Hisaichi: 2 Transports
                Battle in Bahia
                    Dutch attack with 1 Infantry and 1 Tank
                    Neutral defend with 3 Infantrys and 1 Tank
                        Dutch roll dice for 1 Infantry and 1 Tank in Bahia, round 2 : 1/2 hits, 0.67 expected hits
                        Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 0/4 hits, 1.50 expected hits
                        1 Infantry owned by the Neutral lost in Bahia
                        Dutch roll dice for 1 Infantry and 1 Tank in Bahia, round 3 : 1/2 hits, 0.67 expected hits
                        Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 1/3 hits, 1.17 expected hits
                        1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Bahia
                        Dutch roll dice for 1 Tank in Bahia, round 4 : 1/1 hits, 0.50 expected hits
                        Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 4 : 1/2 hits, 0.83 expected hits
                        1 Infantry owned by the Neutral and 1 Tank owned by the Dutch lost in Bahia
                    Neutral win with 1 Tank remaining. Battle score for attacker is -1
                    Casualties for Neutral: 3 Infantrys
                    Casualties for Dutch: 1 Infantry and 1 Tank

    Non Combat Move - Dutch
                1 Adv.Fighter moved from 105 Sea Zone to Banjarmasin
                3 Fighters moved from 105 Sea Zone to Malaya

    Place Units - Dutch
                1 Bunker placed in Lombok
                1 Bunker placed in Soembawa
                1 Adv.Fighter and 3 Infantrys placed in Banjarmasin

    Turn Complete - Dutch
                Dutch collect 27 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Neutral : -1.50
        Thai : -0.50
        Dutch : 3.33

    triplea_41767_Dut4.tsvg

  • 20 19 18 17 16

    Game History

    Round: 4

    Combat Move - Finns
                1 Elite moved from Helsinki to 24 Sea Zone
                1 Infantry moved from Tampere to 24 Sea Zone
                1 Elite and 1 Infantry moved from 24 Sea Zone to Lapland
                1 Fighter moved from Tampere to Lapland

    Purchase Units - Finns
                Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Lapland
                    Finns attack with 1 Elite, 1 Fighter and 1 Infantry
                    Russians defend with 2 Artillerys
                        Finns roll dice for 1 Elite, 1 Fighter and 1 Infantry in Lapland, round 2 :  0/3 hits
                        Russians roll dice for 2 Artillerys in Lapland, round 2 :  1/2 hits
                        1 Infantry owned by the Finns lost in Lapland
                        Finns roll dice for 1 Elite and 1 Fighter in Lapland, round 3 :  0/2 hits
                        Russians roll dice for 2 Artillerys in Lapland, round 3 :  0/2 hits
                        Finns roll dice for 1 Elite and 1 Fighter in Lapland, round 4 :  1/2 hits
                        Russians roll dice for 2 Artillerys in Lapland, round 4 :  0/2 hits
                        1 Artillery owned by the Russians lost in Lapland
                        Finns roll dice for 1 Elite and 1 Fighter in Lapland, round 5 :  0/2 hits
                        Russians roll dice for 1 Artillery in Lapland, round 5 :  0/1 hits
                        Finns roll dice for 1 Elite and 1 Fighter in Lapland, round 6 :  2/2 hits
                        Russians roll dice for 1 Artillery in Lapland, round 6 :  1/1 hits
                        1 Elite owned by the Finns and 1 Artillery owned by the Russians lost in Lapland
                    Finns win with 1 Fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 Artillerys
                    Casualties for Finns: 1 Elite and 1 Infantry

    Non Combat Move - Finns
                1 Fighter moved from Lapland to Oulu
                3 Infantrys moved from Tampere to Oulu
                5 Infantrys moved from Helsinki to Tampere

    Place Units - Finns
                1 Elite and 5 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 12 PUs; end with 12 PUs total

    Territory Summary for Finns :

    Helsinki : 1 Elite, 1 Factory and 5 Infantrys
        Oulu : 1 Fighter and 3 Infantrys
        Tampere : 1 AAGun and 5 Infantrys
        24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport

    Production/PUs Summary :

    Germans : 87 / 97
        Russians : 108 / 109
        Italians : 52 / 55
        French : 45 / 45
        Yamamoto : 66 / 69
        Chinese : 32 / 41
        Hisaichi : 59 / 59
        British : 94 / 94
        Anzac : 36 / 36
        Dutch : 27 / 30
        Finns : 12 / 12
        Romanians : 12 / 13
        Thai : 8 / 0
        Americans : 105 / 113

    triplea_41767_Fin4.tsvg

  • 20 19 18 17 16

    Game History

    Round: 4

    Combat Move - Romanians
                1 Mech.Inf moved from Bucharest to Odessa
                3 Infantrys moved from E.Romania to Odessa
                1 Mech.Inf moved from Vinnytsia to Minsk
                1 Tank moved from Vinnytsia to Minsk
                1 Fighter moved from Vinnytsia to Minsk

    Purchase Units - Romanians
                Romanians buy 1 Elite, 2 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Minsk
                    Romanians attack with 1 Fighter, 1 Mech.Inf and 1 Tank
                    Russians defend with 1 Artillery and 1 Infantry
                        Romanians roll dice for 1 Fighter, 1 Mech.Inf and 1 Tank in Minsk, round 2 :  2/3 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 :  0/2 hits
                        1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk
                    Romanians win, taking Minsk from Russians with 1 Fighter, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Artillery and 1 Infantry
                Battle in Odessa
                    Romanians attack with 3 Infantrys and 1 Mech.Inf
                    Russians defend with 2 ArmoredCars
                        Romanians roll dice for 3 Infantrys and 1 Mech.Inf in Odessa, round 2 :  1/4 hits
                        Russians roll dice for 2 ArmoredCars in Odessa, round 2 :  1/2 hits
                        1 Infantry owned by the Romanians and 1 ArmoredCar owned by the Russians lost in Odessa
                        Romanians roll dice for 2 Infantrys and 1 Mech.Inf in Odessa, round 3 :  2/3 hits
                        Russians roll dice for 1 ArmoredCar in Odessa, round 3 :  0/1 hits
                        1 ArmoredCar owned by the Russians lost in Odessa
                    Romanians win, taking Odessa from Russians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 6
                    Casualties for Romanians: 1 Infantry
                    Casualties for Russians: 2 ArmoredCars

    Non Combat Move - Romanians
                2 Infantrys moved from Bucharest to E.Romania
                1 Elite moved from Bucharest to E.Romania
                1 Fighter moved from Minsk to Vinnytsia

    Place Units - Romanians
                1 Elite, 2 Infantrys and 1 Mech.Inf placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 14 PUs; end with 14 PUs total

    Territory Summary for Romanians :

    Vinnytsia : 1 AAGun, 2 Artillerys, 1 Fighter and 6 Infantrys
        Odessa : 1 flag, 2 Infantrys and 1 Mech.Inf
        Minsk : 1 flag, 1 Mech.Inf and 1 Tank
        Bucharest : 1 Elite, 1 Factory, 2 Infantrys and 1 Mech.Inf
        Bulgaria : 1 Infantry
        E.Romania : 1 Elite and 2 Infantrys

    Production/PUs Summary :

    Germans : 87 / 97
        Russians : 106 / 109
        Italians : 52 / 55
        French : 45 / 45
        Yamamoto : 66 / 69
        Chinese : 32 / 41
        Hisaichi : 59 / 59
        British : 94 / 94
        Anzac : 36 / 36
        Dutch : 27 / 30
        Finns : 12 / 12
        Romanians : 14 / 14
        Thai : 8 / 0
        Americans : 105 / 113

    triplea_41767_Rom4.tsvg

  • 20 19 18 17 16

    Game History

    Round: 4

    Combat Move - Thai
                1 Infantry moved from S.French Indochina to N.Thailand
                      Thai take N.Thailand from Chinese

    Combat - Thai

    Non Combat Move - Thai

    Turn Complete - Thai
                Thai collect 10 PUs; end with 10 PUs total

    Territory Summary for Thai :

    S.French Indochina : 1 flag
        N.Thailand : 1 Infantry
        Bangkok : 1 AAGun and 1 Factory

    Production/PUs Summary :

    Germans : 87 / 97
        Russians : 106 / 109
        Italians : 52 / 55
        French : 45 / 45
        Yamamoto : 66 / 69
        Chinese : 30 / 41
        Hisaichi : 59 / 59
        British : 94 / 94
        Anzac : 36 / 36
        Dutch : 27 / 30
        Finns : 12 / 12
        Romanians : 14 / 14
        Thai : 10 / 10
        Americans : 105 / 113

    triplea_41767_Tha4.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Americans
                1 Transport moved from 119 Sea Zone to 100 Sea Zone
                1 Artillery moved from Galapagos to 100 Sea Zone
                1 Artillery and 1 Transport moved from 100 Sea Zone to 25 Sea Zone
                1 Infantry moved from South Central USA to 25 Sea Zone
                1 Artillery and 1 Infantry moved from 25 Sea Zone to Jamaica
                2 Infantrys moved from Hispaniola to 26 Sea Zone
                3 Destroyers moved from 26 Sea Zone to 28 Sea Zone
                1 Fighter moved from Amazon to 33 Sea Zone
                1 Destroyer, 2 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
                2 Infantrys moved from 32 Sea Zone to Bahia
                2 Infantrys and 1 Tank moved from Rio De Janeiro to Bahia
                1 Artillery and 1 Infantry moved from Bolivia to Argentina
                1 Tank moved from N.Chile to Argentina
                1 Tank moved from Bolivia to Argentina
                1 Transport moved from 119 Sea Zone to 25 Sea Zone
                1 Tank moved from Johnston to 91 Sea Zone
                1 Artillery moved from Oahu to 91 Sea Zone
                1 Artillery, 1 B.Transport and 1 Tank moved from 91 Sea Zone to 117 Sea Zone
                1 Infantry moved from Christmas to 117 Sea Zone
                1 Artillery, 1 Infantry and 1 Tank moved from 117 Sea Zone to Phoenix
                1 Destroyer moved from 103 Sea Zone to 95 Sea Zone
                1 Destroyer moved from 103 Sea Zone to 102 Sea Zone
                1 Infantry moved from Jaluit to 103 Sea Zone
                1 Infantry moved from Kwajalein to 103 Sea Zone
                3 Cruisers and 2 Infantrys moved from 103 Sea Zone to 102 Sea Zone
                1 Infantry moved from 102 Sea Zone to Ulithi
                1 Infantry moved from 102 Sea Zone to Eniwetok
                1 Fighter moved from 103 Sea Zone to 95 Sea Zone
                2 Fighters moved from 91 Sea Zone to 95 Sea Zone
                2 Carriers moved from 103 Sea Zone to 102 Sea Zone
                1 Cruiser and 1 Destroyer moved from 104 Sea Zone to 109 Sea Zone
                2 Cruisers moved from 104 Sea Zone to 102 Sea Zone
                1 Cruiser moved from 91 Sea Zone to 117 Sea Zone
                1 Infantry moved from Palmyra to 117 Sea Zone
                1 Infantry moved from 117 Sea Zone to Phoenix
                1 Battleship and 1 Carrier moved from 91 Sea Zone to 104 Sea Zone
                1 Destroyer moved from 32 Sea Zone to 33 Sea Zone
                1 Fighter moved from Malaya to Hollandia

    Purchase Units - Americans
                Americans buy 1 B.Carrier, 2 B.Transports, 5 Destroyers, 1 Elite, 3 Fighters and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 28 Sea Zone
                    Americans attack with 3 Destroyers
                    Germans defend with 2 Submarines
                        Germans roll dice for 2 Submarines in 28 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 3 Destroyers in 28 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        Germans roll dice for 2 Submarines in 28 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                        Americans roll dice for 3 Destroyers in 28 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                        2 Submarines owned by the Germans and 1 Destroyer owned by the Americans lost in 28 Sea Zone
                    Americans win with 2 Destroyers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 Destroyer
                    Casualties for Germans: 2 Submarines
                Battle in 33 Sea Zone
                    Americans attack with 1 Destroyer and 1 Fighter
                    Germans defend with 1 Submarine
                        Germans roll dice for 1 Submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 Destroyer and 1 Fighter in 33 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 Submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 Destroyer and 1 Fighter in 33 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                        1 Submarine owned by the Germans and 1 Destroyer owned by the Americans lost in 33 Sea Zone
                    Americans win with 1 Fighter remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 Destroyer
                    Casualties for Germans: 1 Submarine
                Battle in 109 Sea Zone
                    Americans attack with 1 Cruiser and 1 Destroyer
                    Yamamoto defend with 1 Destroyer
                        Americans roll dice for 1 Cruiser and 1 Destroyer in 109 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                        Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Yamamoto lost in 109 Sea Zone
                    Americans win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Destroyer
                Battle in 102 Sea Zone
                    Americans attack with 2 Carriers, 5 Cruisers and 1 Destroyer
                    Yamamoto defend with 1 Destroyer
                        Americans roll dice for 2 Carriers, 5 Cruisers and 1 Destroyer in 102 Sea Zone, round 2 : 4/8 hits, 3.17 expected hits
                        Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Yamamoto lost in 102 Sea Zone
                    Americans win with 2 Carriers, 5 Cruisers and 1 Destroyer remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Destroyer
                Battle in 95 Sea Zone
                    Americans attack with 1 Destroyer and 3 Fighters
                    Yamamoto defend with 1 Submarine
                        Yamamoto roll dice for 1 Submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 Destroyer and 3 Fighters in 95 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                        1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 95 Sea Zone
                    Americans win with 3 Fighters remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 Destroyer
                    Casualties for Yamamoto: 1 Submarine
                Battle in Jamaica
                    Americans attack with 1 Artillery and 1 Infantry
                    Neutral defend with 1 Infantry
                        Americans roll dice for 1 Artillery and 1 Infantry in Jamaica, round 2 : 0/2 hits, 0.67 expected hits
                        Neutral roll dice for 1 Infantry in Jamaica, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans lost in Jamaica
                        Americans roll dice for 1 Artillery in Jamaica, round 3 : 1/1 hits, 0.33 expected hits
                        Neutral roll dice for 1 Infantry in Jamaica, round 3 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Americans and 1 Infantry owned by the Neutral lost in Jamaica
                    Neutral win with no units remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 Artillery and 1 Infantry
                    Casualties for Neutral: 1 Infantry
                Battle in Ulithi
                Battle in Bahia
                    Americans attack with 4 Infantrys and 1 Tank
                    Neutral defend with 1 Tank
                        Americans roll dice for 4 Infantrys and 1 Tank in Bahia, round 2 : 1/5 hits, 1.17 expected hits
                        Neutral roll dice for 1 Tank in Bahia, round 2 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Bahia
                    Americans loses 0 PUs for violating Bahias neutrality.
                    Americans win, taking Ulithi from Yamamoto, taking Bahia from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 Infantry
                    Casualties for Neutral: 1 Tank
                Battle in Eniwetok
                Battle in Argentina
                    Americans attack with 1 Artillery, 1 Infantry and 2 Tanks
                    Neutral defend with 3 Infantrys
                        Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Argentina, round 2 : 2/4 hits, 1.67 expected hits
                        Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits, 1.00 expected hits
                        1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Argentina
                        Americans roll dice for 2 Tanks in Argentina, round 3 : 1/2 hits, 1.00 expected hits
                        Neutral roll dice for 1 Infantry in Argentina, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Argentina
                    Americans loses 0 PUs for violating Argentinas neutrality.
                    Americans win, taking Eniwetok from Yamamoto, taking Argentina from Neutral with 1 Tank remaining. Battle score for attacker is -5
                    Casualties for Americans: 1 Artillery, 1 Infantry and 1 Tank
                    Casualties for Neutral: 3 Infantrys

    Non Combat Move - Americans
                2 Transports moved from 119 Sea Zone to 117 Sea Zone
                1 Fighter moved from 33 Sea Zone to Amazon
                3 Fighters moved from 95 Sea Zone to 102 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from San Francisco: 2 Adv.Fighters and 1 Fighter
                1 B.Carrier placed in 97 Sea Zone
                EDIT: Adding units owned by Americans to 97 Sea Zone: 2 Adv.Fighters and 1 Fighter
                EDIT: Turning off Edit Mode
                1 Destroyer placed in 104 Sea Zone
                3 Destroyers placed in 91 Sea Zone
                1 B.Transport placed in 83 Sea Zone
                1 Elite and 2 Infantrys placed in San Francisco
                3 Fighters placed in San Francisco
                1 B.Transport and 1 Destroyer placed in 26 Sea Zone
                1 Infantry placed in South Atlantic USA
                2 Infantrys placed in South Central USA

    Turn Complete - Americans
                Americans collect 111 PUs; end with 111 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Neutral : 3.50
        Yamamoto : 0.00
        Americans : 2.50

    triplea_41767_Ame4.tsvg

  • 20 19 18 17 16

    Just a heads up I’m leaving to go camping today and won’t be back to take my turns until Tuesday.

    Have a great weekend!

  • 20 18 17 15

    Have fun!  When I go camping, it’s in an RV.  :-D My idea of roughing it is bringing the microwave and A/C with me.  :mrgreen:

  • 20 19 18 17 16

    Game History

    Round: 5

    Combat Move - Germans
                3 Infantrys moved from Lorraine to Picardy
                2 Tanks moved from Rhine to Picardy
                4 Infantrys moved from Belgium to Picardy
                1 Mech.Inf moved from Burgundy to Normandy
                      Germans take Normandy from French
                2 Infantrys and 4 Tanks moved from N.Tunisia to N.Algeria
                      Germans take N.Algeria from French
                2 Artillerys and 4 Infantrys moved from East Prussia to Latvia
                1 ArmoredCar moved from Brest to Smolensk
                      Germans take Smolensk from Russians
                3 Artillerys and 6 Infantrys moved from Brest to Kiev
                1 Artillery, 9 Infantrys and 1 Tank moved from Vinnytsia to Donetsk
                5 Tanks moved from Brest to Donetsk
                4 Infantrys moved from Brest to Kiev
                3 Tanks moved from Lithuania to Latvia
                2 Artillerys moved from Lithuania to Latvia
                2 Transports moved from 24 Sea Zone to 23 Sea Zone
                4 Infantrys moved from Hamburg to 23 Sea Zone
                4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
                4 Infantrys moved from 24 Sea Zone to Lapland
                      Finns take Lapland from Russians
                1 Bomber moved from Hamburg to Latvia

    Purchase Units - Germans
                Germans buy 1 Adv.Fighter, 1 Carrier, 1 Fighter, 11 Infantrys and 7 Mech.Infs; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in Latvia
                    Germans attack with 4 Artillerys, 1 Bomber, 4 Infantrys and 3 Tanks
                    Russians defend with 2 Infantrys
                        Germans roll dice for 4 Artillerys, 1 Bomber, 4 Infantrys and 3 Tanks in Latvia, round 2 :  4/12 hits
                        Russians roll dice for 2 Infantrys in Latvia, round 2 :  1/2 hits
                        1 Infantry owned by the Germans and 2 Infantrys owned by the Russians lost in Latvia
                    Germans win, taking Latvia from Russians with 4 Artillerys, 1 Bomber, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 2 Infantrys
                Battle in Donetsk
                    Germans attack with 1 Artillery, 9 Infantrys and 6 Tanks
                    Russians defend with 1 Artillery, 12 Infantrys and 3 Tanks
                        Germans roll dice for 1 Artillery, 9 Infantrys and 6 Tanks in Donetsk, round 2 :  6/16 hits
                        Russians roll dice for 1 Artillery, 12 Infantrys and 3 Tanks in Donetsk, round 2 :  7/16 hits
                        7 Infantrys owned by the Germans and 6 Infantrys owned by the Russians lost in Donetsk
                        Germans roll dice for 1 Artillery, 2 Infantrys and 6 Tanks in Donetsk, round 3 :  3/9 hits
                        Russians roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Donetsk, round 3 :  3/10 hits
                        2 Infantrys owned by the Germans, 3 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Donetsk
                        Germans roll dice for 6 Tanks in Donetsk, round 4 :  2/6 hits
                        Russians roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Donetsk, round 4 :  3/7 hits
                        2 Infantrys owned by the Russians and 3 Tanks owned by the Germans lost in Donetsk
                    3 Tanks retreated to Vinnytsia
                    Russians win with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is -15
                    Casualties for Germans: 1 Artillery, 9 Infantrys and 3 Tanks
                    Casualties for Russians: 11 Infantrys
                Battle in Kiev
                    Germans attack with 3 Artillerys and 10 Infantrys
                    Russians defend with 1 Artillery, 6 Infantrys and 3 Tanks
                        Germans roll dice for 3 Artillerys and 10 Infantrys in Kiev, round 2 :  4/13 hits
                        Russians roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Kiev, round 2 :  5/10 hits
                        5 Infantrys owned by the Germans and 4 Infantrys owned by the Russians lost in Kiev
                        Germans roll dice for 3 Artillerys and 5 Infantrys in Kiev, round 3 :  2/8 hits
                        Russians roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Kiev, round 3 :  4/6 hits
                        4 Infantrys owned by the Germans and 2 Infantrys owned by the Russians lost in Kiev
                    3 Artillerys and 1 Infantry retreated to Brest
                    Russians win with 1 Artillery and 3 Tanks remaining. Battle score for attacker is -6
                    Casualties for Germans: 9 Infantrys
                    Casualties for Russians: 6 Infantrys
                Battle in Picardy
                    Germans attack with 7 Infantrys and 2 Tanks
                    British defend with 2 Tanks
                        Germans roll dice for 7 Infantrys and 2 Tanks in Picardy, round 2 :  2/9 hits
                        French roll dice for 2 Tanks in Picardy, round 2 :  0/2 hits
                        2 Tanks owned by the British lost in Picardy
                    Germans win, taking Picardy from French with 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
                    Casualties for British: 2 Tanks

    Non Combat Move - Germans
                4 Mech.Infs moved from Rhine to Burgundy
                3 Mech.Infs moved from Bavaria to Burgundy
                7 Infantrys moved from Rhine to Belgium
                4 Infantrys moved from Saxony to Rhine
                1 Infantry moved from Brandenburg to Silesia
                5 Infantrys moved from Silesia to Krakow
                4 Infantrys moved from Warsaw to Brest
                5 Infantrys moved from Krakow to Vinnytsia
                2 Artillerys and 3 Infantrys moved from W.Romania to E.Romania
                2 HeavyTanks moved from Bohemia to Lorraine
                2 Transports moved from 45 Sea Zone to 47 Sea Zone
                1 Bomber moved from Latvia to Hamburg
                1 Battleship and 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone

    Place Units - Germans
                1 Carrier placed in 23 Sea Zone
                1 Adv.Fighter and 1 Fighter placed in 23 Sea Zone
                3 Mech.Infs placed in Bavaria
                4 Mech.Infs placed in Rhine
                4 Infantrys placed in Warsaw
                3 Infantrys placed in Hamburg
                4 Infantrys placed in Tunis

    Turn Complete - Germans
                Germans collect 96 PUs; end with 97 PUs total

    Territory Summary for Germans :

    Pomerania : 1 AAGun
        Berlin : 1 Factory
        Rhine : 1 Factory, 4 Infantrys and 4 Mech.Infs
        Bohemia : 1 Factory
        Bavaria : 1 Factory and 3 Mech.Infs
        Silesia : 1 Infantry
        Hamburg : 1 AAGun, 1 Bomber, 1 Factory and 3 Infantrys
        Lithuania : 1 flag
        Vinnytsia : 1 flag, 1 AAGun, 5 Infantrys and 3 Tanks
        Latvia : 1 flag, 4 Artillerys, 3 Infantrys and 3 Tanks
        Smolensk : 1 flag, 1 ArmoredCar
        S.Karelia : 1 flag
        Burgundy : 1 flag, 1 AAGun, 2 Artillerys, 9 Infantrys, 9 Mech.Infs and 12 Tanks
        Lorraine : 1 flag, 1 AAGun, 3 Fighters, 2 HeavyTanks and 2 Stukas
        Normandy : 1 flag, 1 AAGun, 1 Factory and 1 Mech.Inf
        Picardy : 1 flag, 7 Infantrys and 2 Tanks
        N.Algeria : 1 flag, 2 Infantrys and 4 Tanks
        N.Tunisia : 1 flag
        Tunis : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
        Lapland : 4 Infantrys
        Vyborg : 2 Artillerys
        E.Romania : 2 Artillerys and 3 Infantrys
        Krakow : 1 flag, 5 Infantrys
        Warsaw : 1 flag, 1 Factory and 4 Infantrys
        Brest : 1 flag, 1 AAGun, 3 Artillerys and 5 Infantrys
        Croatia : 1 flag
        Danzig : 1 flag
        Hungary : 1 flag
        Belgium : 1 flag, 7 Infantrys
        24 Sea Zone : 2 Transports
        23 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer and 1 Fighter
        56 Sea Zone : 1 Destroyer
        47 Sea Zone : 2 Transports

    Production/PUs Summary :

    Germans : 96 / 97
        Russians : 101 / 109
        Italians : 52 / 55
        French : 39 / 45
        Yamamoto : 64 / 69
        Chinese : 30 / 41
        Hisaichi : 59 / 59
        British : 94 / 94
        Anzac : 36 / 36
        Dutch : 27 / 30
        Finns : 14 / 12
        Romanians : 14 / 14
        Thai : 10 / 10
        Americans : 111 / 111

    triplea_41767_Ger5.tsvg

  • 20 19 18 17 16

    @Whackamatt:

    Have fun!  When I go camping, it’s in an RV.   :-D My idea of roughing it is bringing the microwave and A/C with me.   :mrgreen:

    This was my first time since like 1989.  I am surprised how much easier tents are to set up now!  It took less than 5 minutes!

    Also THis was only sort of camping.  It was going to the fair grounds up north and turning a 5 hour beer fest into a 3 day weekend!  Because who wants to drive 2+ hours after drinking all day.

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Russians
                1 Mech.Inf moved from Irkutsk to Hulunbuir
                1 Tank moved from Chita to Heilungchiang
                      Russians take Heilungchiang from Hisaichi
                1 Tank moved from Heilungchiang to Hulunbuir
                2 Artillerys and 4 Infantrys moved from Chita to Hulunbuir
                1 Bomber and 2 Fighters moved from N.Buryat Mongolia to Hulunbuir
                6 ArmoredCars moved from Olyokminsk to Kolyma
                1 Infantry moved from N.Buryat Mongolia to Ayan
                      Russians take Ayan from Hisaichi
                1 Infantry moved from N.Buryat Mongolia to Ayan
                2 Infantrys moved from S.Buryat Mongolia to Chita
                3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                3 Infantrys moved from Sibirsky to Evenkia
                1 Infantry moved from Novosibirsk to Krasnoyarsk
                3 Artillerys, 1 Infantry and 4 Tanks moved from Adana to Ankara
                4 Infantrys moved from Arkhangelsk to 6 Sea Zone
                4 Infantrys moved from 6 Sea Zone to Lapland
                4 Adv.Fighters moved from Leningrad to Lapland
                1 Infantry moved from Yaroslavl to S.Karelia
                      Russians take S.Karelia from Germans
                1 Infantry moved from Kursk to Smolensk
                1 Tank moved from Kiev to Smolensk
                1 Artillery moved from Kiev to Minsk
                2 Tanks moved from Kiev to Minsk
                1 Infantry moved from Donetsk to Kiev
                1 Infantry moved from Rostov to Donetsk
                1 Artillery and 3 Tanks moved from Donetsk to Kursk
                2 Infantrys moved from Rostov to Kursk
                9 Infantrys moved from Yaroslavl to Kursk
                5 Mech.Rockets moved from Stalingrad to Rostov
                3 Mech.Rockets moved from Georgia to Rostov
                10 Infantrys moved from Moscow to Yaroslavl
                1 Mech.Rocket moved from Rostov to Minsk
                1 Infantry moved from Novgorod to Minsk
                1 Infantry moved from Leningrad to Novgorod

    Purchase Units - Russians
                Russians buy 1 Bunker, 5 HeavyTanks, 28 Infantrys and 2 Mech.Rockets; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Minsk
                    Russians attack with 1 Artillery, 1 Infantry, 1 Mech.Rocket and 2 Tanks
                    Romanians defend with 1 Mech.Inf and 1 Tank
                        Russians roll dice for 1 Artillery, 1 Infantry, 1 Mech.Rocket and 2 Tanks in Minsk, round 2 : 2/5 hits, 2.17 expected hits
                        Romanians roll dice for 1 Mech.Inf and 1 Tank in Minsk, round 2 : 0/2 hits, 0.83 expected hits
                        1 Tank owned by the Romanians and 1 Mech.Inf owned by the Romanians lost in Minsk
                    Russians win, taking Minsk from Romanians with 1 Artillery, 1 Infantry, 1 Mech.Rocket and 2 Tanks remaining. Battle score for attacker is 11
                    Casualties for Romanians: 1 Mech.Inf and 1 Tank
                Battle in Hulunbuir
                    Russians attack with 2 Artillerys, 1 Bomber, 2 Fighters, 4 Infantrys, 1 Mech.Inf and 1 Tank
                    Hisaichi defend with 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 3 Tanks
                        Russians roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 4 Infantrys, 1 Mech.Inf and 1 Tank in Hulunbuir, round 2 : 3/11 hits, 4.00 expected hits
                        Hisaichi roll dice for 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 3 Tanks in Hulunbuir, round 2 : 2/8 hits, 3.17 expected hits
                        2 Infantrys owned by the Russians, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hulunbuir
                        Russians roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 2 Infantrys, 1 Mech.Inf and 1 Tank in Hulunbuir, round 3 : 3/9 hits, 3.50 expected hits
                        Hisaichi roll dice for 1 Artillery, 1 Mech.Inf and 3 Tanks in Hulunbuir, round 3 : 2/5 hits, 2.17 expected hits
                        2 Infantrys owned by the Russians, 1 Tank owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hulunbuir
                        Russians roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 1 Mech.Inf and 1 Tank in Hulunbuir, round 4 : 3/7 hits, 2.83 expected hits
                        Hisaichi roll dice for 2 Tanks in Hulunbuir, round 4 : 1/2 hits, 1.00 expected hits
                        2 Tanks owned by the Hisaichi and 1 Artillery owned by the Russians lost in Hulunbuir
                    Russians win, taking Hulunbuir from Hisaichi with 1 Artillery, 1 Bomber, 2 Fighters, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 21
                    Casualties for Russians: 1 Artillery and 4 Infantrys
                    Casualties for Hisaichi: 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 3 Tanks
                Battle in Lapland
                    Russians attack with 4 Adv.Fighters and 4 Infantrys
                    Germans defend with 4 Infantrys
                        Russians roll dice for 4 Adv.Fighters and 4 Infantrys in Lapland, round 2 : 3/8 hits, 2.67 expected hits
                        Finns roll dice for 4 Infantrys in Lapland, round 2 : 0/4 hits, 1.33 expected hits
                        3 Infantrys owned by the Germans lost in Lapland
                        Russians roll dice for 4 Adv.Fighters and 4 Infantrys in Lapland, round 3 : 1/8 hits, 2.67 expected hits
                        Finns roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Germans lost in Lapland
                    Russians win, taking Lapland from Finns with 4 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 4 Infantrys
                Battle in Ankara
                    Russians attack with 3 Artillerys, 1 Infantry and 4 Tanks
                    Neutral defend with 2 Artillerys and 2 Infantrys
                        Russians roll dice for 3 Artillerys, 1 Infantry and 4 Tanks in Ankara, round 2 : 3/8 hits, 3.33 expected hits
                        Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 1/4 hits, 1.33 expected hits
                        1 Infantry owned by the Russians, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Ankara
                        Russians roll dice for 3 Artillerys and 4 Tanks in Ankara, round 3 : 3/7 hits, 3.00 expected hits
                        Neutral roll dice for 1 Artillery in Ankara, round 3 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Neutral lost in Ankara
                    Russians loses 0 PUs for violating Ankaras neutrality.
                    Russians win, taking Ankara from Neutral with 3 Artillerys and 4 Tanks remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 Infantry
                    Casualties for Neutral: 2 Artillerys and 2 Infantrys
                Battle in Smolensk
                    Russians attack with 1 Infantry and 1 Tank
                    Germans defend with 1 ArmoredCar
                        Russians roll dice for 1 Infantry and 1 Tank in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 ArmoredCar in Smolensk, round 2 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 ArmoredCar
                Battle in Kolyma
                    Russians attack with 6 ArmoredCars
                    Hisaichi defend with 2 Artillerys and 2 Infantrys
                        Russians roll dice for 6 ArmoredCars in Kolyma, round 2 : 3/6 hits, 2.00 expected hits
                        Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kolyma, round 2 : 0/4 hits, 1.33 expected hits
                        2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Kolyma
                        Russians roll dice for 6 ArmoredCars in Kolyma, round 3 : 2/6 hits, 2.00 expected hits
                        Hisaichi roll dice for 1 Artillery in Kolyma, round 3 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Hisaichi lost in Kolyma
                    Russians win, taking Kolyma from Hisaichi with 6 ArmoredCars remaining. Battle score for attacker is 12
                    Casualties for Hisaichi: 2 Artillerys and 2 Infantrys

    Non Combat Move - Russians
                1 Bomber and 2 Fighters moved from Hulunbuir to Chita
                1 AAGun moved from Sibirsky to Evenkia
                4 Adv.Fighters moved from Lapland to Leningrad
                1 AAGun moved from Yaroslavl to Kursk

    Place Units - Russians
                1 Bunker and 4 HeavyTanks placed in Leningrad
                4 Infantrys placed in Arkhangelsk
                10 Infantrys placed in Moscow
                2 Infantrys placed in Rostov
                2 Infantrys placed in W.Iran
                5 Infantrys placed in Stalingrad
                3 Infantrys placed in Georgia
                1 HeavyTank, 2 Infantrys and 2 Mech.Rockets placed in Sibirsky

    Turn Complete - Russians
                Russians collect 118 PUs; end with 118 PUs

    Combat Hit Differential Summary :

    Romanians : -0.83
        Germans : -0.17
        Neutral : -0.67
        Hisaichi : -3.00
        Finns : -1.67
        Russians : -1.83

    triplea_41767_Rus5.tsvg

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