Whackamatt (Axis) vs dawgoneit (Allies) Combo 3ish
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - French
1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Picardy
French take Picardy from Germans
2 Tanks moved from E.Morocco to W.Morocco
1 Adv.Fighter moved from E.Morocco to W.Morocco
1 Tank moved from E.Morocco to N.Algeria
French take N.Algeria from Italians
1 Tank moved from N.Algeria to S.Algeria
French take S.Algeria from ItaliansPurchase Units - French
French buy 2 ArmoredCars, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;Combat - French
Battle in W.Morocco
French attack with 1 Adv.Fighter and 2 Tanks
Italians defend with 1 Mech.Inf
French roll dice for 1 Adv.Fighter and 2 Tanks in W.Morocco, round 2 : 2/3 hits
Italians roll dice for 1 Mech.Inf in W.Morocco, round 2 : 0/1 hits
1 Mech.Inf owned by the Italians lost in W.Morocco
French win, taking W.Morocco from Italians with 1 Adv.Fighter and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Italians: 1 Mech.InfNon Combat Move - French
1 Adv.Fighter moved from W.Morocco to E.MoroccoPlace Units - French
2 ArmoredCars, 1 Mech.Inf and 1 Tank placed in E.MoroccoTurn Complete - French
French collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Yamamoto
7 Submarines moved from 85 Sea Zone to 72 Sea Zone
1 S.Bomber moved from Mindanao to 72 Sea Zone
4 Battleships, 3 Carriers, 1 Cruiser, 7 Destroyers, 6 Fighters, 7 Submarines and 3 Transports moved from 76 Sea Zone to 72 Sea Zone
1 Marine moved from Mindanao to 107 Sea Zone
1 Transport moved from 108 Sea Zone to 107 Sea Zone
1 Infantry and 1 Marine moved from Davao to 107 Sea Zone
1 Transport moved from 108 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
2 Infantrys, 2 Marines, 1 S.Submarine and 2 Transports moved from 107 Sea Zone to 108 Sea Zone
6 Infantrys moved from Hollandia to Merauke
Yamamoto take Merauke from Dutch
2 Infantrys and 2 Marines moved from 108 Sea Zone to HollandiaPurchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 1 Bunker, 2 Destroyers, 2 Elites, 5 Infantrys, 1 L.Fighter and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 72 Sea Zone
Yamamoto attack with 4 Battleships, 3 Carriers, 1 Cruiser, 7 Destroyers, 6 Fighters, 1 S.Bomber, 14 Submarines and 3 Transports
Americans defend with 7 Adv.Fighters, 3 B.Carriers, 2 Battleships, 1 Carrier, 5 Destroyers, 4 Fighters, 1 S.Submarine and 4 Transports
Yamamoto roll dice for 14 Submarines in 72 Sea Zone, round 2 : 6/14 hits, 4.67 expected hits
Units damaged: 3 B.Carriers owned by the Americans and 2 Battleships owned by the Americans
Americans roll dice for 1 S.Submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 4 Battleships, 3 Carriers, 1 Cruiser, 7 Destroyers, 6 Fighters, 1 S.Bomber and 3 Transports in 72 Sea Zone, round 2 : 9/22 hits, 8.83 expected hits
Americans roll dice for 7 Adv.Fighters, 3 B.Carriers, 2 Battleships, 1 Carrier, 5 Destroyers, 4 Fighters and 4 Transports in 72 Sea Zone, round 2 : 12/26 hits, 12.33 expected hits
Units damaged: 4 Battleships owned by the Yamamoto
1 Fighter owned by the Americans, 5 Destroyers owned by the Americans, 5 Submarines owned by the Yamamoto, 4 Transports owned by the Americans and 3 Transports owned by the Yamamoto lost in 72 Sea Zone
Yamamoto roll dice for 9 Submarines in 72 Sea Zone, round 3 : 3/9 hits, 3.00 expected hits
2 B.Carriers owned by the Americans and 1 Carrier owned by the Americans lost in 72 Sea Zone
Americans roll dice for 1 S.Submarine in 72 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 4 Battleships, 3 Carriers, 1 Cruiser, 7 Destroyers, 6 Fighters and 1 S.Bomber in 72 Sea Zone, round 3 : 8/22 hits, 8.83 expected hits
Americans roll dice for 7 Adv.Fighters, 1 B.Carrier, 2 Battleships and 3 Fighters in 72 Sea Zone, round 3 : 9/13 hits, 8.00 expected hits
3 Fighters owned by the Americans, 1 B.Carrier owned by the Americans, 9 Submarines owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 3 Adv.Fighters owned by the Americans and 1 S.Submarine owned by the Americans lost in 72 Sea Zone
Yamamoto roll dice for 4 Battleships, 2 Carriers, 1 Cruiser, 7 Destroyers, 6 Fighters and 1 S.Bomber in 72 Sea Zone, round 4 : 8/21 hits, 8.67 expected hits
Americans roll dice for 4 Adv.Fighters and 2 Battleships in 72 Sea Zone, round 4 : 5/6 hits, 4.00 expected hits
2 Battleships owned by the Americans, 5 Destroyers owned by the Yamamoto and 4 Adv.Fighters owned by the Americans lost in 72 Sea Zone
Yamamoto win with 4 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers, 6 Fighters and 1 S.Bomber remaining. Battle score for attacker is 120
Casualties for Yamamoto: 1 Carrier, 5 Destroyers, 14 Submarines and 3 Transports
Casualties for Americans: 7 Adv.Fighters, 3 B.Carriers, 2 Battleships, 1 Carrier, 5 Destroyers, 4 Fighters, 1 S.Submarine and 4 TransportsNon Combat Move - Yamamoto
2 Fighters moved from 72 Sea Zone to Saipan
1 S.Bomber moved from 72 Sea Zone to SaipanPlace Units - Yamamoto
1 Bunker placed in Sumatra
1 S.Submarine placed in 85 Sea Zone
1 Elite placed in Tokyo
1 B.Carrier and 2 Destroyers placed in 107 Sea Zone
Yamamoto undo move 4.
1 B.Carrier and 1 Destroyer placed in 107 Sea Zone
1 Destroyer placed in 107 Sea Zone
1 Elite and 1 Infantry placed in Davao
1 L.Fighter placed in 107 Sea Zone
4 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Yamamoto : -0.00
Americans : 1.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Chinese
1 Infantry moved from Shensi to Shansi
Chinese take Shansi from Hisaichi
1 Adv.Fighter, 1 ArmoredCar and 4 Infantrys moved from Ningsia to Suiyuan
3 Adv.Fighters, 1 ArmoredCar, 3 Infantrys and 1 Tank moved from Lanchow to SzechwanPurchase Units - Chinese
Chinese buy 1 Fighter and 9 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Suiyuan
Chinese attack with 1 Adv.Fighter, 1 ArmoredCar and 4 Infantrys
Hisaichi defend with 2 ArmoredCars and 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 4 Infantrys in Suiyuan, round 2 : 1/6 hits
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Suiyuan, round 2 : 1/3 hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 3 Infantrys in Suiyuan, round 3 : 2/5 hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Suiyuan, round 3 : 0/2 hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Szechwan
Chinese attack with 3 Adv.Fighters, 1 ArmoredCar, 3 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 3 Adv.Fighters, 1 ArmoredCar, 3 Infantrys and 1 Tank in Szechwan, round 2 : 3/8 hits
Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 3 Adv.Fighters, 1 ArmoredCar, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
3 Adv.Fighters moved from Szechwan to Shensi
1 Adv.Fighter moved from Suiyuan to Shensi
1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
1 Infantry moved from Gobi Altai to Ulan Bator
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
1 Tank moved from Hsining to Gobi Altai
1 ArmoredCar moved from Hsining to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
2 Infantrys moved from Gobi Altai to Ningsia
2 Infantrys moved from Hsining to E.Qinghai
1 Adv.Fighter moved from Shensi to Gobi Altai
1 Adv.Fighter moved from Shensi to Gobi AltaiPlace Units - Chinese
1 Fighter and 5 Infantrys placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Hisaichi
2 Artillerys, 2 Elites and 1 Infantry moved from N.French Indochina to Yunnan
1 Adv.Fighter moved from Hong Kong to Yunnan
3 ArmoredCars moved from Peking to Suiyuan
2 ArmoredCars moved from Shantung to Suiyuan
1 ArmoredCar moved from Shantung to Shansi
1 ArmoredCar moved from Hunan to Hupeh
Hisaichi take Hupeh from Chinese
1 ArmoredCar moved from Hupeh to Shansi
1 S.Bomber moved from Hong Kong to Yunnan
4 Fighters moved from Hunan to Yunnan
1 ArmoredCar moved from Hunan to Yunnan
1 ArmoredCar moved from Hunan to Kweichow
1 ArmoredCar moved from Hunan to Hupeh
6 ArmoredCars moved from Heilungchiang to N.Buryat Mongolia
1 ArmoredCar and 8 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia
1 ArmoredCar moved from Yakutsk to Okhotsk
Hisaichi take Okhotsk from Russians
1 ArmoredCar moved from Okhotsk to Yakutsk
1 Submarine moved from 76 Sea Zone to 84 Sea Zone
1 Battleship moved from 92 Sea Zone to 107 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 11 Infantrys and 2 S.Bombers; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Shansi
Hisaichi attack with 2 ArmoredCars
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars in Shansi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi lost in Shansi
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 6 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi lost in Shansi
Chinese win with 1 Infantry remaining. Battle score for attacker is -8
Casualties for Hisaichi: 2 ArmoredCars
Battle in N.Buryat Mongolia
Hisaichi attack with 7 ArmoredCars and 8 Infantrys
Russians defend with 2 Artillerys, 2 HeavyTanks, 3 Infantrys, 1 Mech.Inf and 1 Tank
Hisaichi roll dice for 7 ArmoredCars and 8 Infantrys in N.Buryat Mongolia, round 2 : 5/15 hits, 3.67 expected hits
Russians roll dice for 2 Artillerys, 2 HeavyTanks, 3 Infantrys, 1 Mech.Inf and 1 Tank in N.Buryat Mongolia, round 2 : 3/9 hits, 3.83 expected hits
3 ArmoredCars owned by the Hisaichi, 3 Infantrys owned by the Russians and 2 Artillerys owned by the Russians lost in N.Buryat Mongolia
Hisaichi roll dice for 4 ArmoredCars and 8 Infantrys in N.Buryat Mongolia, round 3 : 3/12 hits, 2.67 expected hits
Russians roll dice for 2 HeavyTanks, 1 Mech.Inf and 1 Tank in N.Buryat Mongolia, round 3 : 2/4 hits, 2.17 expected hits
2 ArmoredCars owned by the Hisaichi, 1 Mech.Inf owned by the Russians, 1 HeavyTank owned by the Russians and 1 Tank owned by the Russians lost in N.Buryat Mongolia
Hisaichi roll dice for 2 ArmoredCars and 8 Infantrys in N.Buryat Mongolia, round 4 : 1/10 hits, 2.00 expected hits
Russians roll dice for 1 HeavyTank in N.Buryat Mongolia, round 4 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Hisaichi and 1 HeavyTank owned by the Russians lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 1 ArmoredCar and 8 Infantrys remaining. Battle score for attacker is 15
Casualties for Hisaichi: 6 ArmoredCars
Casualties for Russians: 2 Artillerys, 2 HeavyTanks, 3 Infantrys, 1 Mech.Inf and 1 Tank
Battle in Suiyuan
Hisaichi attack with 5 ArmoredCars
Chinese defend with 1 ArmoredCar and 3 Infantrys
Hisaichi roll dice for 5 ArmoredCars in Suiyuan, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Suiyuan, round 2 : 3/4 hits, 1.17 expected hits
3 ArmoredCars owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 2 ArmoredCars in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 2 ArmoredCars remaining. Battle score for attacker is -2
Casualties for Hisaichi: 3 ArmoredCars
Casualties for Chinese: 1 ArmoredCar and 3 Infantrys
Battle in Yunnan
Hisaichi attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 2 Elites, 4 Fighters, 1 Infantry and 1 S.Bomber
British defend with 8 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 2 Elites, 4 Fighters, 1 Infantry and 1 S.Bomber in Yunnan, round 2 : 3/12 hits, 5.00 expected hits
Chinese roll dice for 8 Infantrys in Yunnan, round 2 : 2/8 hits, 2.67 expected hits
1 ArmoredCar owned by the Hisaichi, 3 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan
Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Elites, 4 Fighters and 1 S.Bomber in Yunnan, round 3 : 3/10 hits, 4.33 expected hits
Chinese roll dice for 5 Infantrys in Yunnan, round 3 : 3/5 hits, 1.67 expected hits
1 Fighter owned by the Hisaichi, 3 Infantrys owned by the British and 2 Artillerys owned by the Hisaichi lost in Yunnan
Hisaichi roll dice for 1 Adv.Fighter, 2 Elites, 3 Fighters and 1 S.Bomber in Yunnan, round 4 : 2/7 hits, 3.17 expected hits
Chinese roll dice for 2 Infantrys in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi and 2 Infantrys owned by the British lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 1 Adv.Fighter, 1 Elite, 3 Fighters and 1 S.Bomber remaining. Battle score for attacker is -9
Casualties for Hisaichi: 1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry
Casualties for British: 8 InfantrysNon Combat Move - Hisaichi
2 Infantrys moved from Kirin to Heilungchiang
1 Infantry moved from Heilungchiang to Chita
1 Infantry moved from Heilungchiang to Ayan
1 Infantry moved from Heilungchiang to Ayan
3 Infantrys moved from Hong Kong to 92 Sea Zone
3 Infantrys moved from 92 Sea Zone to N.French Indochina
6 ArmoredCars moved from Changchun to Heilungchiang
1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
1 S.Bomber moved from Yunnan to Shantung
1 Adv.Fighter moved from Yunnan to N.French Indochina
3 Fighters moved from Yunnan to N.French IndochinaPlace Units - Hisaichi
3 ArmoredCars placed in Peking
3 ArmoredCars placed in Shantung
7 Infantrys and 1 S.Bomber placed in Changchun
Hisaichi undo move 3.
5 Infantrys and 1 S.Bomber placed in Hong Kong
6 Infantrys and 1 S.Bomber placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Hisaichi : -4.17
Chinese : 2.83
Russians : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - British
1 Artillery moved from Netherlands to Belgium
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
1 Artillery moved from Netherlands to 20 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
1 Artillery and 1 Infantry moved from 20 Sea Zone to Brittany
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Brittany
2 Fighters moved from Wales to Brittany
2 Fighters moved from 20 Sea Zone to Brittany
2 Adv.Fighters moved from Cape Town to Italian East Africa
2 Infantrys moved from Italian East Africa to Equatoria
11 Adv.Fighters moved from Italian East Africa to Equatoria
1 Infantry moved from Burma to N.Thailand
British take N.Thailand from Thai
5 Infantrys moved from Assam to Yunnan
1 Artillery and 7 Infantrys moved from Assam to Yunnan
1 Artillery and 1 Infantry moved from British Borneo to East And South Borneo
1 Mech.Inf moved from Alaska to VancouverPurchase Units - British
British buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer, 10 Infantrys, 2 Submarines and 3 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Equatoria
British attack with 11 Adv.Fighters and 2 Infantrys
Italians defend with 1 Artillery and 1 Elite
British roll dice for 11 Adv.Fighters and 2 Infantrys in Equatoria, round 2 : 3/13 hits
Italians roll dice for 1 Artillery and 1 Elite in Equatoria, round 2 : 0/2 hits
1 Elite owned by the Italians and 1 Artillery owned by the Italians lost in Equatoria
British win, taking Equatoria from Italians with 11 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 Artillery and 1 Elite
Battle in Yunnan
British attack with 1 Artillery and 12 Infantrys
Hisaichi defend with 1 Elite
British roll dice for 1 Artillery and 12 Infantrys in Yunnan, round 2 : 4/13 hits
Hisaichi roll dice for 1 Elite in Yunnan, round 2 : 1/1 hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the British lost in Yunnan
British win, taking Yunnan from Hisaichi with 1 Artillery and 11 Infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Elite
Battle in Brittany
British attack with 1 Artillery, 4 Fighters and 2 Infantrys
Germans defend with 2 Infantrys
British roll dice for 1 Battleship and 1 Cruiser in Brittany, round 2 : 1/2 hits
1 Infantry owned by the Germans lost in Brittany
British roll dice for 1 Artillery, 4 Fighters and 2 Infantrys in Brittany, round 2 : 1/7 hits
Germans roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in Brittany
British win, taking Brittany from Germans with 1 Artillery, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Belgium
British attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Infantry
British roll dice for 1 Cruiser in Belgium, round 2 : 1/1 hits
1 Infantry owned by the Germans lost in Belgium
British win, taking Belgium from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 InfantryNon Combat Move - British
2 Fighters moved from Brittany to Wales
1 Fighter moved from Brittany to 20 Sea Zone
1 Fighter moved from Brittany to 20 Sea Zone
11 Adv.Fighters moved from Equatoria to Italian East AfricaPlace Units - British
3 Tanks placed in Italian East Africa
2 Adv.Fighters placed in Cape Town
1 Destroyer and 2 Submarines placed in 20 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Bihar: 9 Infantrys
EDIT: Adding units owned by British to Assam: 9 Infantrys
EDIT: Removing units owned by British from Hyderabad: 10 Infantrys
EDIT: Adding units owned by British to Bihar: 10 Infantrys
EDIT: Removing units owned by British from Delhi: 1 ArmoredCar, 1 Artillery and 3 Infantrys
EDIT: Adding units owned by British to Bihar: 1 ArmoredCar, 1 Artillery and 3 Infantrys
EDIT: Removing units owned by British from Bombay: 3 Infantrys
EDIT: Adding units owned by British to Rajputana: 3 Infantrys
EDIT: Removing units owned by British from Madras: 1 ArmoredCar and 4 Infantrys
EDIT: Adding units owned by British to Bihar: 1 ArmoredCar
EDIT: Adding units owned by British to Hyderabad: 4 Infantrys
EDIT: Turning off Edit Mode
2 Artillerys and 3 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in BombayTurn Complete - British
British collect 83 PUs; end with 83 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Anzac
5 Infantrys moved from Northern Territory to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Soembawa
Dutch take Soembawa from Thai
2 Infantrys moved from 67 Sea Zone to Lombok
Dutch take Lombok from Thai
2 Infantrys moved from 67 Sea Zone to Java
1 Adv.Fighter moved from 67 Sea Zone to Java
1 Destroyer moved from 113 Sea Zone to 67 Sea ZonePurchase Units - Anzac
Anzac buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Battle in Java
Anzac attack with 1 Adv.Fighter and 2 Infantrys
Thai defend with 1 Infantry
Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits
1 Infantry owned by the Thai lost in Java
Anzac win, taking Java from Thai with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 InfantryNon Combat Move - Anzac
1 Adv.Fighter moved from Java to 67 Sea ZonePlace Units - Anzac
2 Artillerys and 1 Infantry placed in Port Moresby
1 Destroyer and 1 Transport placed in 67 Sea Zone
1 ArmoredCar placed in Broome
1 ArmoredCar and 2 Infantrys placed in Townsville
1 Infantry placed in CanberraTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Dutch
1 Marine and 1 Tank moved from Rio De Janeiro to Argentina
1 Mech.Inf and 1 Tank moved from Bolivia to Argentina
1 Elite moved from Amazon to Bolivia
1 Mech.Inf moved from Suriname to Argentina
2 Tanks moved from Suriname to BoliviaPurchase Units - Dutch
Dutch buy 3 Mech.Infs; Remaining resources: 0 PUs;Combat - Dutch
Battle in Argentina
Dutch attack with 1 Marine, 2 Mech.Infs and 2 Tanks
Neutral defend with 3 Infantrys
Dutch roll dice for 1 Marine, 2 Mech.Infs and 2 Tanks in Argentina, round 2 : 4/5 hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits
3 Infantrys owned by the Neutral lost in Argentina
Dutch loses 0 PUs for violating Argentinas neutrality.
Dutch win, taking Argentina from Neutral with 1 Marine, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 3 InfantrysNon Combat Move - Dutch
Place Units - Dutch
3 Mech.Infs placed in SurinameTurn Complete - Dutch
Dutch collect 23 PUs; end with 23 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Romanians
2 Mech.Infs moved from Brest to Latvia
1 Tank moved from E.Romania to Donetsk
4 Infantrys moved from Odessa to Donetsk
2 Artillerys and 2 Elites moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 1 Bomber and 3 Tanks; Remaining resources: 4 PUs;Combat - Romanians
Battle in Latvia
Romanians attack with 2 Mech.Infs
Russians defend with 1 Infantry
Romanians roll dice for 2 Mech.Infs in Latvia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 2 Mech.Infs in Latvia, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Romanians win, taking Latvia from Russians with 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Donetsk
Romanians attack with 4 Infantrys and 1 Tank
Russians defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys
Romanians roll dice for 4 Infantrys and 1 Tank in Donetsk, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1.17 expected hits
1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Romanians roll dice for 2 Infantrys and 1 Tank in Donetsk, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians roll dice for 2 Infantrys and 1 Tank in Donetsk, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 InfantrysNon Combat Move - Romanians
Place Units - Romanians
1 Bomber and 3 Tanks placed in BucharestTurn Complete - Romanians
Romanians collect 24 PUs; end with 28 PUsCombat Hit Differential Summary :
Romanians : 0.83
Russians : -0.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Thai
1 ArmoredCar and 2 Infantrys moved from S.Thailand to N.Thailand
1 ArmoredCar, 2 Elites and 9 Infantrys moved from S.Thailand to Burma
5 Infantrys moved from Bangkok to S.Thailand
6 Infantrys moved from Malaya to S.ThailandPurchase Units - Thai
Thai buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in N.Thailand
Thai attack with 1 ArmoredCar and 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 ArmoredCar and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.67 expected hits
British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.Thailand
Thai win, taking N.Thailand from British with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Burma
Thai attack with 1 ArmoredCar, 2 Elites and 9 Infantrys
British defend with 7 Infantrys
Thai roll dice for 1 ArmoredCar, 2 Elites and 9 Infantrys in Burma, round 2 : 2/12 hits, 2.50 expected hits
British roll dice for 7 Infantrys in Burma, round 2 : 3/7 hits, 2.33 expected hits
3 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Burma
Thai roll dice for 1 ArmoredCar, 2 Elites and 6 Infantrys in Burma, round 3 : 4/9 hits, 2.00 expected hits
British roll dice for 5 Infantrys in Burma, round 3 : 1/5 hits, 1.67 expected hits
1 ArmoredCar owned by the Thai and 4 Infantrys owned by the British lost in Burma
Thai roll dice for 2 Elites and 6 Infantrys in Burma, round 4 : 2/8 hits, 1.67 expected hits
British roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
Thai win, taking Burma from British with 2 Elites and 6 Infantrys remaining. Battle score for attacker is 4
Casualties for Thai: 1 ArmoredCar and 3 Infantrys
Casualties for British: 7 InfantrysNon Combat Move - Thai
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 AAGun moved from Brest to WarsawPlace Units - Thai
1 Elite and 5 Infantrys placed in Bangkok
Thai undo move 1.
6 Infantrys placed in Malaya
1 Elite and 3 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
British : -0.67
Thai : 2.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Americans
3 ArmoredCars moved from Bahia to 35 Sea Zone
5 Infantrys moved from Bahia to 35 Sea Zone
2 Destroyers moved from 35 Sea Zone to 34 Sea Zone
3 ArmoredCars, 2 B.Transports and 5 Infantrys moved from 35 Sea Zone to 36 Sea Zone
3 ArmoredCars and 5 Infantrys moved from 36 Sea Zone to Mauritania
French take Mauritania from Italians
1 ArmoredCar moved from Rio de Oro to French Sudan
French take French Sudan from Italians
1 ArmoredCar moved from Rio de Oro to W.Morocco
1 ArmoredCar moved from Rio de Oro to W.Morocco
1 Tank moved from E.Morocco to S.Algeria
1 Artillery moved from Amazon to Bahia
2 ArmoredCars moved from Colombia to Bahia
2 B.Transports moved from 32 Sea Zone to 26 Sea Zone
1 B.Transport moved from 26 Sea Zone to 25 Sea Zone
2 ArmoredCars and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
2 ArmoredCars, 1 B.Transport and 1 Infantry moved from 26 Sea Zone to 32 Sea Zone
2 ArmoredCars and 1 Infantry moved from 32 Sea Zone to Bahia
1 ArmoredCar and 2 Infantrys moved from Pearl Harbor to 98 Sea Zone
1 Infantry moved from Johnston to 98 Sea Zone
1 ArmoredCar, 1 B.Transport, 1 Destroyer, 3 Infantrys, 1 S.Submarine and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone
1 ArmoredCar and 3 Infantrys moved from 104 Sea Zone to Nauru
6 ArmoredCars moved from San Francisco to Northwest USAPurchase Units - Americans
Americans buy 4 Adv.Fighters, 1 Bomber, 2 Destroyers, 1 Elite and 3 S.Submarines; Remaining resources: 0 PUs;Combat - Americans
Non Combat Move - Americans
Place Units - Americans
2 Destroyers placed in 35 Sea Zone
3 S.Submarines placed in 26 Sea Zone
3 Adv.Fighters placed in Alaska
1 Adv.Fighter, 1 Bomber and 1 Elite placed in San FranciscoTurn Complete - Americans
Americans collect 103 PUs; end with 103 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
1 Stuka moved from East Prussia to Leningrad
2 Bombers moved from Hamburg to Leningrad
3 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Elite moved from Oulu to 24 Sea Zone
5 Infantrys moved from Hamburg to 23 Sea Zone
5 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery moved from Upper Norrland to 24 Sea Zone
1 Adv.Fighter moved from Helsinki to Leningrad
1 Artillery, 1 Elite and 5 Infantrys moved from 24 Sea Zone to Leningrad
1 Infantry moved from Hamburg to Netherlands
Germans take Netherlands from British
4 Infantrys moved from Rhine to Belgium
1 ArmoredCar moved from Bavaria to Belgium
1 Stuka moved from Bavaria to Picardy
2 Infantrys moved from Paris to Picardy
1 Stuka moved from Normandy to Picardy
1 Artillery and 4 Infantrys moved from Normandy to Brittany
3 Stukas moved from Normandy to Brittany
1 Tank moved from Brest to Lithuania
4 Tanks moved from Brest to Vinnytsia
1 Infantry moved from Warsaw to Brest
5 Infantrys moved from Bohemia to Krakow
1 Elite and 2 Infantrys moved from Warsaw to Danzig
1 ArmoredCar moved from Bavaria to Krakow
1 Mech.Inf moved from Lithuania to Novgorod
Germans take Novgorod from Russians
1 Mech.Inf moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 Mech.Inf moved from Lithuania to Estonia
Germans take Estonia from Russians
4 HeavyTanks and 15 Tanks moved from Lithuania to Leningrad
2 ArmoredCars moved from Syria to Izmir
2 ArmoredCars, 2 Artillerys and 1 Infantry moved from Ankara to Izmir
1 Infantry and 1 Stuka moved from W.Iran to Azerbaijan
1 Infantry moved from W.Iran to Azerbaijan
1 Infantry moved from W.Iran to AzerbaijanPurchase Units - Germans
Germans buy 2 Bunkers, 1 Destroyer, 1 Factory, 8 HeavyTanks, 10 Infantrys, 1 Stuka, 1 Submarine and 1 Transport; Remaining resources: 1 PUs;Combat - Germans
Battle in Picardy
Germans attack with 2 Infantrys and 2 Stukas
French defend with 1 Infantry
Germans roll dice for 2 Infantrys and 2 Stukas in Picardy, round 2 : 1/4 hits, 1.67 expected hits
French roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Picardy
Germans win, taking Picardy from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Azerbaijan
Germans attack with 3 Infantrys and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 3 Infantrys and 1 Stuka in Azerbaijan, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Azerbaijan
Germans win, taking Azerbaijan from Russians with 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Belgium
Germans attack with 1 ArmoredCar and 4 Infantrys
British defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 ArmoredCar and 4 Infantrys in Belgium, round 2 : 1/5 hits, 1.00 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Belgium, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Belgium
Germans roll dice for 1 ArmoredCar and 2 Infantrys in Belgium, round 3 : 1/3 hits, 0.67 expected hits
British roll dice for 1 Artillery and 1 Infantry in Belgium, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Belgium
Germans roll dice for 1 ArmoredCar and 2 Infantrys in Belgium, round 4 : 1/3 hits, 0.67 expected hits
British roll dice for 1 Artillery in Belgium, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Artillery owned by the British lost in Belgium
Germans win, taking Belgium from British with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 ArmoredCar and 2 Infantrys
Casualties for British: 1 Artillery and 2 Infantrys
Battle in Brittany
Germans attack with 1 Artillery, 4 Infantrys and 3 Stukas
British defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Artillery, 4 Infantrys and 3 Stukas in Brittany, round 2 : 3/8 hits, 3.17 expected hits
French roll dice for 1 Artillery and 2 Infantrys in Brittany, round 2 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the British and 2 Infantrys owned by the British lost in Brittany
Germans win, taking Brittany from French with 1 Artillery, 4 Infantrys and 3 Stukas remaining. Battle score for attacker is 8
Casualties for British: 1 Artillery and 2 Infantrys
Battle in Izmir
Germans attack with 4 ArmoredCars, 2 Artillerys and 1 Infantry
Neutral defend with 2 Infantrys and 1 Tank
Germans roll dice for 4 ArmoredCars, 2 Artillerys and 1 Infantry in Izmir, round 2 : 2/7 hits, 2.33 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Izmir
Germans roll dice for 4 ArmoredCars and 2 Artillerys in Izmir, round 3 : 1/6 hits, 2.00 expected hits
Neutral roll dice for 1 Tank in Izmir, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Izmir
Germans loses 0 PUs for violating Izmirs neutrality.
Germans win, taking Izmir from Neutral with 4 ArmoredCars and 2 Artillerys remaining. Battle score for attacker is 7
Casualties for Germans: 1 Infantry
Casualties for Neutral: 2 Infantrys and 1 Tank
Battle in Leningrad
Germans attack with 1 Adv.Fighter, 1 Artillery, 2 Bombers, 1 Elite, 4 HeavyTanks, 5 Infantrys, 1 Stuka and 15 Tanks
Russians defend with 1 AAGun, 5 Adv.Fighters, 2 Bunkers, 1 Factory, 2 Fighters, 1 HeavyTank and 4 Infantrys
AA fire in Leningrad : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Bombers, 1 Elite, 4 HeavyTanks, 5 Infantrys, 1 Stuka and 15 Tanks in Leningrad, round 2 : 13/30 hits, 14.33 expected hits
Russians roll dice for 5 Adv.Fighters, 2 Bunkers, 2 Fighters, 1 HeavyTank and 4 Infantrys in Leningrad, round 2 : 9/14 hits, 7.33 expected hits
4 Infantrys owned by the Russians, 2 Fighters owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Germans, 3 Adv.Fighters owned by the Russians, 5 Infantrys owned by the Germans, 2 Bunkers owned by the Russians, 1 HeavyTank owned by the Russians and 2 Tanks owned by the Germans lost in Leningrad
Germans roll dice for 1 Adv.Fighter, 2 Bombers, 4 HeavyTanks, 1 Stuka and 13 Tanks in Leningrad, round 3 : 9/21 hits, 11.50 expected hits
Russians roll dice for 2 Adv.Fighters in Leningrad, round 3 : 1/2 hits, 1.33 expected hits
2 Adv.Fighters owned by the Russians and 1 Tank owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 1 Adv.Fighter, 2 Bombers, 4 HeavyTanks, 1 Stuka and 12 Tanks remaining. Battle score for attacker is 61
Casualties for Germans: 1 Artillery, 1 Elite, 5 Infantrys and 3 Tanks
Casualties for Russians: 5 Adv.Fighters, 2 Bunkers, 2 Fighters, 1 HeavyTank and 4 InfantrysNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Estonia: 1 Mech.Inf
EDIT: Changing ownership of Estonia from Germans to Russians
EDIT: Adding units owned by Germans to Novgorod: 1 Mech.Inf
EDIT: Turning off Edit Mode
1 Adv.Fighter and 1 Stuka moved from Leningrad to Helsinki
2 Bombers moved from Leningrad to Helsinki
2 Stukas moved from Picardy to Normandy
3 Stukas moved from Brittany to Normandy
1 Stuka moved from Azerbaijan to W.IranPlace Units - Germans
1 Bunker and 3 Infantrys placed in W.Iran
2 Infantrys placed in Syria
1 Bunker and 4 HeavyTanks placed in Vinnytsia
1 Destroyer, 1 Submarine and 1 Transport placed in 24 Sea Zone
5 Infantrys and 1 Stuka placed in Hamburg
4 HeavyTanks placed in Warsaw
1 Factory placed in Middle NorrlandTurn Complete - Germans
Germans collect 138 PUs; end with 139 PUsCombat Hit Differential Summary :
Germans : -4.17
Neutral : -0.67
British : 1.00
French : -1.33
Russians : 1.00
AA fire in Leningrad : : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
5 Infantrys moved from Rostov to Donetsk
2 Infantrys moved from Kiev to Brest
1 Artillery moved from Kiev to Brest
1 ArmoredCar moved from Kiev to Donetsk
1 Infantry moved from Kursk to Kiev
1 HeavyTank, 15 Infantrys and 5 Tanks moved from Vyborg to S.Karelia
4 Infantrys moved from Arkhangelsk to S.Karelia
5 Infantrys moved from Vologda to S.Karelia
1 ArmoredCar and 2 Infantrys moved from Minsk to Lithuania
1 ArmoredCar and 2 Infantrys moved from Minsk to Smolensk
1 Artillery moved from Minsk to Lithuania
1 Artillery and 4 Infantrys moved from Minsk to Latvia
1 Artillery and 2 Infantrys moved from Minsk to Novgorod
2 ArmoredCars, 4 Artillerys, 1 Elite, 3 HeavyTanks, 26 Infantrys, 1 Mech.Inf and 7 Tanks moved from Minsk to Novgorod
1 Infantry moved from Uzbekistan to 126 Sea Zone
1 Infantry moved from 126 Sea Zone to Astrakhan
3 Infantrys moved from Tashkent to Uzbekistan
2 Infantrys moved from Georgia to Astrakhan
1 Infantry moved from Irkutsk to S.Buryat Mongolia
Russians take S.Buryat Mongolia from Hisaichi
1 Infantry moved from Olyokminsk to Irkutsk
1 ArmoredCar and 2 Infantrys moved from Olyokminsk to Yakutsk
2 ArmoredCars, 1 Mot.Inf and 1 Tank moved from Sibirsky to Olyokminsk
2 Infantrys moved from Sibirsky to Evenkia
3 Infantrys moved from Khatanga to Olyokminsk
2 Infantrys moved from Rostov to DonetskPurchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 2 HeavyTanks, 24 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Smolensk
Russians attack with 1 ArmoredCar and 2 Infantrys
Germans defend with 1 Mech.Inf
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 Mech.Inf in Smolensk, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 ArmoredCar and 1 Infantry in Smolensk, round 3 : 2/2 hits
Germans roll dice for 1 Mech.Inf in Smolensk, round 3 : 0/1 hits
1 Mech.Inf owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 Mech.Inf
Casualties for Russians: 1 Infantry
Battle in Lithuania
Russians attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
Germans defend with 1 Tank
Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Lithuania, round 2 : 1/4 hits
Germans roll dice for 1 Tank in Lithuania, round 2 : 0/1 hits
1 Tank owned by the Germans lost in Lithuania
Russians win, taking Lithuania from Germans with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 Tank
Battle in Donetsk
Russians attack with 1 ArmoredCar and 7 Infantrys
Romanians defend with 2 Infantrys and 1 Tank
Russians roll dice for 1 ArmoredCar and 7 Infantrys in Donetsk, round 2 : 0/8 hits
Romanians roll dice for 2 Infantrys and 1 Tank in Donetsk, round 2 : 1/3 hits
1 Infantry owned by the Russians lost in Donetsk
Russians roll dice for 1 ArmoredCar and 6 Infantrys in Donetsk, round 3 : 1/7 hits
Romanians roll dice for 2 Infantrys and 1 Tank in Donetsk, round 3 : 1/3 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 ArmoredCar and 5 Infantrys in Donetsk, round 4 : 2/6 hits
Romanians roll dice for 1 Infantry and 1 Tank in Donetsk, round 4 : 2/2 hits
2 Infantrys owned by the Russians, 1 Tank owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 ArmoredCar and 3 Infantrys remaining. Battle score for attacker is 1
Casualties for Romanians: 2 Infantrys and 1 Tank
Casualties for Russians: 4 Infantrys
Battle in Latvia
Russians attack with 1 Artillery and 4 Infantrys
Romanians defend with 2 Mech.Infs
Russians roll dice for 1 Artillery and 4 Infantrys in Latvia, round 2 : 1/5 hits
Romanians roll dice for 2 Mech.Infs in Latvia, round 2 : 0/2 hits
1 Mech.Inf owned by the Romanians lost in Latvia
Russians roll dice for 1 Artillery and 4 Infantrys in Latvia, round 3 : 0/5 hits
Romanians roll dice for 1 Mech.Inf in Latvia, round 3 : 0/1 hits
Russians roll dice for 1 Artillery and 4 Infantrys in Latvia, round 4 : 0/5 hits
Romanians roll dice for 1 Mech.Inf in Latvia, round 4 : 0/1 hits
Russians roll dice for 1 Artillery and 4 Infantrys in Latvia, round 5 : 3/5 hits
Romanians roll dice for 1 Mech.Inf in Latvia, round 5 : 1/1 hits
1 Infantry owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Latvia
Russians win, taking Latvia from Romanians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for Romanians: 2 Mech.Infs
Casualties for Russians: 1 Infantry
Battle in Yakutsk
Russians attack with 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 1 ArmoredCar
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Yakutsk, round 2 : 2/3 hits
Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 2 : 0/1 hits
1 ArmoredCar owned by the Hisaichi lost in Yakutsk
Russians win, taking Yakutsk from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Brest
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits
Romanians roll dice for 1 Infantry in Brest, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in Brest
Russians win, taking Brest from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Novgorod
Russians attack with 2 ArmoredCars, 5 Artillerys, 1 Elite, 3 HeavyTanks, 28 Infantrys, 1 Mech.Inf and 7 Tanks
Germans defend with 1 Mech.Inf
Russians roll dice for 2 ArmoredCars, 5 Artillerys, 1 Elite, 3 HeavyTanks, 28 Infantrys, 1 Mech.Inf and 7 Tanks in Novgorod, round 2 : 11/47 hits
Germans roll dice for 1 Mech.Inf in Novgorod, round 2 : 0/1 hits
1 Mech.Inf owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 ArmoredCars, 5 Artillerys, 1 Elite, 3 HeavyTanks, 28 Infantrys, 1 Mech.Inf and 7 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 Mech.InfNon Combat Move - Russians
4 Infantrys moved from Rostov to Kursk
8 Infantrys moved from Georgia to Astrakhan
5 Infantrys moved from Stalingrad to Rostov
1 Elite and 7 Infantrys moved from Tula to Kursk
1 ArmoredCar and 1 Tank moved from Kursk to Novgorod
10 Infantrys moved from Moscow to Yaroslavl
5 Infantrys moved from Kirov to Vologda
5 Infantrys moved from Perm to Kirov
5 Infantrys moved from Sverdlovsk to Perm
1 AAGun moved from Sverdlovsk to PermPlace Units - Russians
1 ArmoredCar, 1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank placed in Sibirsky
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
3 Infantrys placed in Georgia
1 ArmoredCar, 1 HeavyTank, 1 Mech.Inf and 1 Tank placed in Arkhangelsk
2 Elites and 8 Infantrys placed in Moscow
1 Artillery and 4 Infantrys placed in StalingradTurn Complete - Russians
Russians collect 94 PUs; end with 94 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Italians
6 Infantrys moved from Lower Egypt to Nubia
2 Elites moved from Darfur to Kordofan
2 Infantrys moved from Kordofan to Equatoria
1 Infantry moved from Kordofan to Equatoria
1 Fighter moved from French Equatorial Africa to Equatoria
1 HeavyTank moved from French Equatorial Africa to Equatoria
6 Infantrys moved from Cairo to Lower Egypt
2 Infantrys moved from Tunis to S.Tunisia
2 Infantrys moved from Tunis to N.Tunisia
1 Cruiser moved from 42 Sea Zone to 41 Sea Zone
4 Submarines moved from 43 Sea Zone to 41 Sea Zone
1 Artillery and 3 Infantrys moved from Languedoc to Catalonia
1 Destroyer moved from 44 Sea Zone to 42 Sea ZonePurchase Units - Italians
Italians buy 1 Bunker, 4 Infantrys, 9 Mech.Infs, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;Combat - Italians
Battle in Equatoria
Italians attack with 1 Fighter, 1 HeavyTank and 3 Infantrys
British defend with 2 Infantrys
Italians roll dice for 1 Fighter, 1 HeavyTank and 3 Infantrys in Equatoria, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 2 Infantrys in Equatoria, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Equatoria
Italians roll dice for 1 Fighter, 1 HeavyTank and 3 Infantrys in Equatoria, round 3 : 3/5 hits, 1.50 expected hits
British roll dice for 1 Infantry in Equatoria, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Equatoria
Italians win, taking Equatoria from British with 1 Fighter, 1 HeavyTank and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 InfantrysNon Combat Move - Italians
1 Fighter moved from Equatoria to French Equatorial AfricaPlace Units - Italians
1 Bunker and 3 Infantrys placed in French Equatorial Africa
1 Infantry and 2 Tanks placed in Tunis
6 Mech.Infs placed in Cairo
2 Mech.Infs placed in Kufra
1 Mech.Inf placed in Hun
1 Submarine placed in 43 Sea ZoneTurn Complete - Italians
Italians collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
Italians : 1.00
British : -1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - French
1 Adv.Fighter moved from E.Morocco to 31 Sea Zone
1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone
1 Artillery and 1 Infantry moved from 20 Sea Zone to NetherlandsPurchase Units - French
French buy 2 ArmoredCars and 2 Tanks; Remaining resources: 1 PUs;Combat - French
Battle in 31 Sea Zone
French attack with 1 Adv.Fighter
Italians defend with 1 Destroyer
French roll dice for 1 Adv.Fighter in 31 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Italians lost in 31 Sea Zone
French win with 1 Adv.Fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 Destroyer
Battle in Netherlands
French attack with 1 Artillery and 1 Infantry
Germans defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 2/2 hits
Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in Netherlands
French win, taking Netherlands from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 InfantryNon Combat Move - French
2 Tanks moved from W.Morocco to E.Morocco
1 Adv.Fighter moved from 31 Sea Zone to E.Morocco
1 Tank moved from S.Algeria to E.MoroccoPlace Units - French
2 ArmoredCars and 2 Tanks placed in E.MoroccoTurn Complete - French
French collect 21 PUs; end with 22 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Yamamoto
4 units repaired.
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 72 Sea Zone
1 Infantry moved from 72 Sea Zone to Kiska
Yamamoto take Kiska from Americans
1 Artillery, 2 Infantrys and 1 Tank moved from Sumatra to Java
4 Infantrys moved from Flores to Soembawa
1 S.Submarine moved from 108 Sea Zone to 107 Sea Zone
1 S.Submarine moved from 107 Sea Zone to 112 Sea Zone
1 Elite moved from Timor to 112 Sea Zone
1 Elite and 1 S.Submarine moved from 112 Sea Zone to 111 Sea Zone
1 Elite moved from 111 Sea Zone to Lombok
1 Transport moved from 108 Sea Zone to 107 Sea Zone
1 Elite and 1 Infantry moved from Davao to 107 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Elite and 1 Infantry moved from 111 Sea Zone to Lombok
1 Cruiser moved from 72 Sea Zone to 85 Sea Zone
1 Elite moved from Tokyo to 85 Sea Zone
1 Elite moved from 85 Sea Zone to Kyushu
1 Destroyer moved from 72 Sea Zone to 85 Sea Zone
1 Destroyer moved from 107 Sea Zone to 113 Sea Zone
2 Infantrys moved from Merauke to Hollandia
1 Marine moved from Hollandia to 108 Sea Zone
1 Cruiser and 1 Marine moved from 108 Sea Zone to 111 Sea Zone
1 Marine moved from 111 Sea Zone to Lombok
1 L.Fighter moved from 107 Sea Zone to 113 Sea Zone
2 Transports moved from 108 Sea Zone to 107 Sea Zone
1 Destroyer and 1 Submarine moved from 108 Sea Zone to 109 Sea Zone
1 Destroyer moved from 108 Sea Zone to 107 Sea Zone
1 Destroyer moved from 108 Sea Zone to 107 Sea Zone
1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
2 Fighters moved from Saipan to 107 Sea Zone
1 S.Bomber moved from Saipan to MindanaoPurchase Units - Yamamoto
Yamamoto buy 1 B.Transport, 1 Bunker, 2 Destroyers, 4 Elites, 1 Factory, 5 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 113 Sea Zone
Yamamoto attack with 1 Destroyer and 1 L.Fighter
Americans defend with 1 B.Transport
Yamamoto roll dice for 1 Destroyer and 1 L.Fighter in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 B.Transport in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Americans lost in 113 Sea Zone
Yamamoto win with 1 Destroyer and 1 L.Fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 B.Transport
Battle in Java
Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
Anzac defend with 2 Infantrys
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Java, round 2 : 1/4 hits, 1.33 expected hits
Dutch roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Java, round 3 : 1/3 hits, 1.17 expected hits
Dutch roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java
Yamamoto win, taking Java from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 2 Infantrys
Battle in Soembawa
Yamamoto attack with 4 Infantrys
Anzac defend with 1 Infantry
Yamamoto roll dice for 4 Infantrys in Soembawa, round 2 : 0/4 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Soembawa, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Soembawa
Yamamoto roll dice for 3 Infantrys in Soembawa, round 3 : 1/3 hits, 0.50 expected hits
Dutch roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Soembawa
Yamamoto win, taking Soembawa from Dutch with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry
Battle in 109 Sea Zone
Yamamoto attack with 1 Destroyer and 1 Submarine
Anzac defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Anzac roll dice for 1 Submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto and 1 Submarine owned by the Anzac lost in 109 Sea Zone
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Submarine
Casualties for Anzac: 1 Submarine
Battle in Lombok
Yamamoto attack with 2 Elites, 1 Infantry and 1 Marine
Anzac defend with 2 Infantrys
Yamamoto roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 2 Elites, 1 Infantry and 1 Marine in Lombok, round 2 : 1/4 hits, 1.33 expected hits
Dutch roll dice for 2 Infantrys in Lombok, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Lombok
Yamamoto roll dice for 2 Elites, 1 Infantry and 1 Marine in Lombok, round 3 : 1/4 hits, 1.33 expected hits
Dutch roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Lombok
Yamamoto win, taking Lombok from Dutch with 2 Elites, 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
Casualties for Anzac: 2 InfantrysNon Combat Move - Yamamoto
1 L.Fighter moved from 113 Sea Zone to 107 Sea Zone
1 L.Fighter moved from 107 Sea Zone to MindanaoPlace Units - Yamamoto
1 Bunker and 1 Factory placed in Sumatra
Yamamoto undo move 1.
1 Bunker placed in Sumatra
1 Factory placed in Panay
1 Destroyer placed in 111 Sea Zone
1 Destroyer placed in 107 Sea Zone
1 Elite placed in Mindanao
3 Elites placed in Davao
1 B.Transport and 1 S.Submarine placed in 85 Sea Zone
5 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
Yamamoto : -1.67
Americans : -0.17
Anzac : 0.33
Dutch : 0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Chinese
1 Infantry moved from Shansi to Anhwei
Chinese take Anhwei from Hisaichi
2 Infantrys moved from Szechwan to Kweichow
1 ArmoredCar moved from Szechwan to Kweichow
1 Infantry moved from Szechwan to Hupeh
1 Infantry moved from Shensi to Hupeh
1 Elite moved from Shensi to Hupeh
2 Infantrys moved from Ningsia to Suiyuan
1 ArmoredCar moved from Ningsia to Suiyuan
1 Tank moved from Gobi Altai to S.Buryat Mongolia
2 Adv.Fighters moved from Gobi Altai to S.Buryat Mongolia
1 Fighter moved from Hsining to S.Buryat Mongolia
1 Adv.Fighter moved from Shensi to Suiyuan
1 Adv.Fighter moved from Shensi to Suiyuan
1 Tank moved from Szechwan to Suiyuan
1 ArmoredCar moved from Lanchow to HupehPurchase Units - Chinese
Chinese buy 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Suiyuan
Chinese attack with 2 Adv.Fighters, 1 ArmoredCar, 2 Infantrys and 1 Tank
Hisaichi defend with 2 ArmoredCars
Chinese roll dice for 2 Adv.Fighters, 1 ArmoredCar, 2 Infantrys and 1 Tank in Suiyuan, round 2 : 3/6 hits
Hisaichi roll dice for 2 ArmoredCars in Suiyuan, round 2 : 0/2 hits
2 ArmoredCars owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 2 Adv.Fighters, 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 ArmoredCars
Battle in Hupeh
Chinese attack with 1 ArmoredCar, 1 Elite and 2 Infantrys
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 ArmoredCar, 1 Elite and 2 Infantrys in Hupeh, round 2 : 1/4 hits
Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 2 : 1/1 hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 ArmoredCar, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Infantry
Battle in Kweichow
Chinese attack with 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Kweichow, round 2 : 1/3 hits
Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 2 : 1/1 hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Elite and 2 Infantrys moved from Lanchow to Shensi
2 Adv.Fighters moved from Suiyuan to Shensi
2 Infantrys moved from E.Qinghai to Lanchow
1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
2 Infantrys moved from Gobi Altai to Ulan Bator
3 Infantrys moved from Gobi Altai to Ningsia
4 Infantrys moved from Urumqi to E.Sinkiang
1 Infantry moved from Ulan Bator to S.Buryat MongoliaPlace Units - Chinese
3 Infantrys and 3 Tanks placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Hisaichi
3 Infantrys moved from N.French Indochina to Kweichow
3 ArmoredCars moved from Shantung to Shansi
Hisaichi take Shansi from Chinese
3 ArmoredCars moved from Shansi to Hupeh
2 Fighters moved from N.French Indochina to Hupeh
1 Adv.Fighter moved from N.French Indochina to Kweichow
2 Infantrys moved from Shantung to Anhwei
3 ArmoredCars moved from Peking to Suiyuan
1 Fighter moved from N.French Indochina to Anhwei
1 S.Bomber moved from Shantung to Suiyuan
1 S.Bomber moved from Hong Kong to Suiyuan
1 Infantry moved from Chita to S.Buryat Mongolia
2 Infantrys moved from Ayan to Yakutsk
3 ArmoredCars moved from Heilungchiang to Yakutsk
3 ArmoredCars moved from Heilungchiang to S.Buryat Mongolia
1 ArmoredCar and 1 Infantry moved from N.Buryat Mongolia to Irkutsk
2 Infantrys moved from N.Buryat Mongolia to S.Buryat Mongolia
1 Infantry moved from Heilungchiang to Chita
6 Infantrys moved from Changchun to Kirin
1 Infantry moved from Heilungchiang to Ayan
1 S.Bomber moved from Changchun to S.Buryat Mongolia
2 Infantrys moved from N.Buryat Mongolia to S.Buryat Mongolia
2 Infantrys moved from N.Buryat Mongolia to Chita
5 Infantrys moved from Hong Kong to 92 Sea Zone
5 Infantrys moved from 92 Sea Zone to N.French IndochinaPurchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 1 Factory, 12 Infantrys and 1 S.Bomber; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Kweichow
Hisaichi attack with 1 Adv.Fighter and 3 Infantrys
Chinese defend with 1 ArmoredCar and 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter and 3 Infantrys in Kweichow, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 ArmoredCar and 1 Infantry
Battle in Yakutsk
Hisaichi attack with 3 ArmoredCars and 2 Infantrys
Russians defend with 1 ArmoredCar and 2 Infantrys
Hisaichi roll dice for 3 ArmoredCars and 2 Infantrys in Yakutsk, round 2 : 0/5 hits, 1.33 expected hits
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Yakutsk, round 2 : 3/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Yakutsk
Hisaichi roll dice for 2 ArmoredCars in Yakutsk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Yakutsk, round 3 : 0/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Russians lost in Yakutsk
Hisaichi roll dice for 2 ArmoredCars in Yakutsk, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 Infantrys in Yakutsk, round 4 : 2/2 hits, 0.67 expected hits
2 ArmoredCars owned by the Hisaichi lost in Yakutsk
Russians win with 2 Infantrys remaining. Battle score for attacker is -12
Casualties for Hisaichi: 3 ArmoredCars and 2 Infantrys
Casualties for Russians: 1 ArmoredCar
Battle in Anhwei
Hisaichi attack with 1 Fighter and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Irkutsk
Hisaichi attack with 1 ArmoredCar and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Irkutsk, round 2 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Irkutsk
Hisaichi roll dice for 1 ArmoredCar in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Irkutsk, round 5 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Irkutsk
Hisaichi win, taking Irkutsk from Russians with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Hupeh
Hisaichi attack with 3 ArmoredCars and 2 Fighters
Chinese defend with 1 ArmoredCar, 1 Elite and 1 Infantry
Hisaichi roll dice for 3 ArmoredCars and 2 Fighters in Hupeh, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Hupeh
Hisaichi roll dice for 2 ArmoredCars and 2 Fighters in Hupeh, round 3 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Elite and 1 Infantry in Hupeh, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi roll dice for 2 ArmoredCars and 2 Fighters in Hupeh, round 4 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 1 Elite in Hupeh, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Elite owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar and 2 Fighters remaining. Battle score for attacker is 1
Casualties for Hisaichi: 2 ArmoredCars
Casualties for Chinese: 1 ArmoredCar, 1 Elite and 1 Infantry
Battle in Suiyuan
Hisaichi attack with 3 ArmoredCars and 2 S.Bombers
Chinese defend with 1 ArmoredCar, 2 Infantrys and 1 Tank
Hisaichi roll dice for 3 ArmoredCars and 2 S.Bombers in Suiyuan, round 2 : 4/5 hits, 2.67 expected hits
Chinese roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Suiyuan, round 2 : 0/4 hits, 1.33 expected hits
1 Tank owned by the Chinese, 1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 3 ArmoredCars and 2 S.Bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 1 ArmoredCar, 2 Infantrys and 1 Tank
Battle in S.Buryat Mongolia
Hisaichi attack with 3 ArmoredCars, 5 Infantrys and 1 S.Bomber
Chinese defend with 2 Adv.Fighters, 1 Fighter, 1 Infantry and 1 Tank; Russians defend with 1 Infantry
Hisaichi roll dice for 3 ArmoredCars, 5 Infantrys and 1 S.Bomber in S.Buryat Mongolia, round 2 : 2/9 hits, 2.83 expected hits
Russians roll dice for 2 Adv.Fighters, 1 Fighter, 2 Infantrys and 1 Tank in S.Buryat Mongolia, round 2 : 4/6 hits, 3.00 expected hits
1 Infantry owned by the Russians, 4 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in S.Buryat Mongolia
Hisaichi roll dice for 3 ArmoredCars, 1 Infantry and 1 S.Bomber in S.Buryat Mongolia, round 3 : 2/5 hits, 2.17 expected hits
Russians roll dice for 2 Adv.Fighters, 1 Fighter and 1 Tank in S.Buryat Mongolia, round 3 : 2/4 hits, 2.33 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Chinese, 1 Fighter owned by the Chinese and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
Hisaichi roll dice for 2 ArmoredCars and 1 S.Bomber in S.Buryat Mongolia, round 4 : 1/3 hits, 1.50 expected hits
Russians roll dice for 2 Adv.Fighters in S.Buryat Mongolia, round 4 : 2/2 hits, 1.33 expected hits
2 ArmoredCars owned by the Hisaichi and 1 Adv.Fighter owned by the Chinese lost in S.Buryat Mongolia
retreated to S.Buryat Mongolia
Russians win with 1 Adv.Fighter remaining. Battle score for attacker is 5
Casualties for Hisaichi: 3 ArmoredCars and 5 Infantrys
Casualties for Chinese: 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank
Casualties for Russians: 1 InfantryNon Combat Move - Hisaichi
1 S.Bomber moved from S.Buryat Mongolia to Peking
1 AAGun moved from Heilungchiang to Kirin
2 Fighters moved from Hupeh to N.French Indochina
1 Adv.Fighter moved from Kweichow to N.French Indochina
1 Fighter moved from Anhwei to N.French Indochina
1 S.Bomber moved from Suiyuan to N.French Indochina
1 S.Bomber moved from Suiyuan to PekingPlace Units - Hisaichi
3 ArmoredCars placed in Peking
3 ArmoredCars placed in Shantung
1 Factory placed in N.French Indochina
6 Infantrys placed in Hong Kong
6 Infantrys and 1 S.Bomber placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 76 PUs; end with 76 PUsCombat Hit Differential Summary :
Hisaichi : -0.33
Chinese : -2.00
Russians : 3.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - British
2 Artillerys moved from Wales to 20 Sea Zone
8 Infantrys moved from Dover to 20 Sea Zone
2 Artillerys and 8 Infantrys moved from 20 Sea Zone to Normandy
2 Fighters moved from Wales to Normandy
2 Fighters moved from 20 Sea Zone to Normandy
2 Infantrys moved from Italian East Africa to Equatoria
2 Adv.Fighters moved from Cape Town to Italian East Africa
1 Infantry moved from Italian East Africa to Equatoria
3 Adv.Fighters moved from Italian East Africa to Equatoria
1 Adv.Fighter moved from Italian East Africa to Equatoria
9 Adv.Fighters moved from Italian East Africa to Equatoria
1 Infantry moved from Yunnan to Szechwan
1 Artillery and 9 Infantrys moved from Yunnan to Burma
1 Infantry moved from Yunnan to Burma
9 Infantrys moved from Assam to Burma
2 ArmoredCars, 1 Artillery and 13 Infantrys moved from Bihar to Assam
2 ArmoredCars moved from Assam to Burma
2 Artillerys and 3 Infantrys moved from Delhi to Bihar
3 Infantrys moved from Rajputana to Hyderabad
4 Infantrys moved from Hyderabad to Bihar
2 Infantrys moved from Bombay to Rajputana
5 Infantrys moved from Madras to Hyderabad
5 Infantrys moved from Yukon to Alaska
1 Mech.Inf moved from Vancouver to AlaskaPurchase Units - British
British buy 2 Adv.Fighters, 4 Artillerys, 17 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Normandy
British attack with 2 Artillerys, 4 Fighters and 8 Infantrys
Germans defend with 1 AAGun, 3 Bunkers, 1 Factory, 10 Infantrys, 5 Stukas and 1 Tank
AA fire in Normandy : 0/4 hits
British roll dice for 1 Battleship and 2 Cruisers in Normandy, round 2 : 2/3 hits
Units damaged: 2 Bunkers owned by the Germans
British roll dice for 2 Artillerys, 4 Fighters and 8 Infantrys in Normandy, round 2 : 2/14 hits
Units damaged: 1 Bunker owned by the Germans
Germans roll dice for 3 Bunkers, 10 Infantrys, 5 Stukas and 1 Tank in Normandy, round 2 : 9/19 hits
1 Artillery owned by the British, 8 Infantrys owned by the British and 1 Stuka owned by the Germans lost in Normandy
4 Fighters owned by the British retreated
British roll dice for 1 Artillery in Normandy, round 3 : 1/1 hits
Germans roll dice for 3 Bunkers, 10 Infantrys, 4 Stukas and 1 Tank in Normandy, round 3 : 5/18 hits
1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Normandy
Germans win with 3 Bunkers, 9 Infantrys, 4 Stukas and 1 Tank remaining. Battle score for attacker is -14
Casualties for Germans: 1 Infantry and 1 Stuka
Casualties for British: 2 Artillerys and 8 Infantrys
Battle in Burma
British attack with 2 ArmoredCars, 1 Artillery and 19 Infantrys
Thai defend with 2 Elites and 6 Infantrys
British roll dice for 2 ArmoredCars, 1 Artillery and 19 Infantrys in Burma, round 2 : 7/22 hits
Thai roll dice for 2 Elites and 6 Infantrys in Burma, round 2 : 3/8 hits
6 Infantrys owned by the Thai, 1 Elite owned by the Thai and 3 Infantrys owned by the British lost in Burma
British roll dice for 2 ArmoredCars, 1 Artillery and 16 Infantrys in Burma, round 3 : 5/19 hits
Thai roll dice for 1 Elite in Burma, round 3 : 0/1 hits
1 Elite owned by the Thai lost in Burma
British win, taking Burma from Thai with 2 ArmoredCars, 1 Artillery and 16 Infantrys remaining. Battle score for attacker is 12
Casualties for British: 3 Infantrys
Casualties for Thai: 2 Elites and 6 Infantrys
Battle in Equatoria
British attack with 13 Adv.Fighters and 3 Infantrys
Italians defend with 1 HeavyTank and 3 Infantrys
British roll dice for 13 Adv.Fighters and 3 Infantrys in Equatoria, round 2 : 4/16 hits
Italians roll dice for 1 HeavyTank and 3 Infantrys in Equatoria, round 2 : 0/4 hits
1 HeavyTank owned by the Italians and 3 Infantrys owned by the Italians lost in Equatoria
British win, taking Equatoria from Italians with 13 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 13
Casualties for Italians: 1 HeavyTank and 3 InfantrysNon Combat Move - British
13 Adv.Fighters moved from Equatoria to Italian East Africa
2 Fighters moved from Normandy to Wales
2 Fighters moved from Normandy to 20 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy: 1 Infantry
EDIT: Adding units owned by Germans to Normandy: 1 Stuka
EDIT: Turning off Edit Mode
4 Artillerys placed in Wales
4 Infantrys placed in Manchester
8 Infantrys placed in London
2 Adv.Fighters placed in Cape Town
3 Tanks placed in Italian East Africa
5 Infantrys placed in DelhiTurn Complete - British
British collect 75 PUs; end with 75 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Anzac
1 Destroyer moved from 67 Sea Zone to 113 Sea Zone
1 Adv.Fighter moved from 67 Sea Zone to 113 Sea Zone
2 ArmoredCars and 1 Tank moved from Western Australia to 67 Sea Zone
1 ArmoredCar moved from Broome to 67 Sea Zone
2 Infantrys moved from Western Australia to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
3 ArmoredCars, 1 Cruiser, 1 Destroyer, 3 Infantrys, 1 Tank and 3 Transports moved from 67 Sea Zone to 66 Sea Zone
1 Carrier moved from 67 Sea Zone to 66 Sea Zone
1 Tank moved from 66 Sea Zone to Java
2 ArmoredCars and 3 Infantrys moved from 66 Sea Zone to Sumatra
1 ArmoredCar moved from 66 Sea Zone to Java
1 ArmoredCar, 2 Infantrys and 1 Marine moved from Townsville to Northern Territory
3 Artillerys, 8 Infantrys and 1 Tank moved from Port Moresby to West Papua
1 Infantry moved from Canberra to New South WalesPurchase Units - Anzac
Anzac buy 2 ArmoredCars, 2 Artillerys, 1 Battleship and 1 Infantry; Remaining resources: 0 PUs;Combat - Anzac
Battle in Sumatra
Anzac attack with 2 ArmoredCars and 3 Infantrys
Yamamoto defend with 2 Bunkers
Anzac roll dice for 2 ArmoredCars and 3 Infantrys in Sumatra, round 2 : 2/5 hits
Units damaged: 2 Bunkers owned by the Yamamoto
Yamamoto roll dice for 2 Bunkers in Sumatra, round 2 : 1/2 hits
1 Infantry owned by the Anzac lost in Sumatra
Anzac roll dice for 2 ArmoredCars and 2 Infantrys in Sumatra, round 3 : 1/4 hits
Yamamoto roll dice for 2 Bunkers in Sumatra, round 3 : 2/2 hits
2 Infantrys owned by the Anzac and 1 Bunker owned by the Yamamoto lost in Sumatra
Anzac roll dice for 2 ArmoredCars in Sumatra, round 4 : 0/2 hits
Yamamoto roll dice for 1 Bunker in Sumatra, round 4 : 1/1 hits
1 ArmoredCar owned by the Anzac lost in Sumatra
Anzac roll dice for 1 ArmoredCar in Sumatra, round 5 : 0/1 hits
Yamamoto roll dice for 1 Bunker in Sumatra, round 5 : 0/1 hits
Anzac roll dice for 1 ArmoredCar in Sumatra, round 6 : 0/1 hits
Yamamoto roll dice for 1 Bunker in Sumatra, round 6 : 0/1 hits
Anzac roll dice for 1 ArmoredCar in Sumatra, round 7 : 1/1 hits
Yamamoto roll dice for 1 Bunker in Sumatra, round 7 : 0/1 hits
1 Bunker owned by the Yamamoto lost in Sumatra
Anzac win, taking Sumatra from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Bunkers
Casualties for Anzac: 1 ArmoredCar and 3 Infantrys
Battle in 113 Sea Zone
Anzac attack with 1 Adv.Fighter and 1 Destroyer
Yamamoto defend with 1 Destroyer
Anzac roll dice for 1 Adv.Fighter and 1 Destroyer in 113 Sea Zone, round 2 : 1/2 hits
Yamamoto roll dice for 1 Destroyer in 113 Sea Zone, round 2 : 1/1 hits
1 Destroyer owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 113 Sea Zone
Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Destroyer
Casualties for Anzac: 1 Destroyer
Battle in Java
Anzac attack with 1 ArmoredCar and 1 Tank
Yamamoto defend with 1 Artillery and 1 Tank
Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits
1 Artillery owned by the Yamamoto lost in Java
Anzac roll dice for 1 ArmoredCar and 1 Tank in Java, round 2 : 0/2 hits
Yamamoto roll dice for 1 Tank in Java, round 2 : 1/1 hits
1 ArmoredCar owned by the Anzac lost in Java
Anzac roll dice for 1 Tank in Java, round 3 : 0/1 hits
Yamamoto roll dice for 1 Tank in Java, round 3 : 0/1 hits
Anzac roll dice for 1 Tank in Java, round 4 : 1/1 hits
Yamamoto roll dice for 1 Tank in Java, round 4 : 1/1 hits
1 Tank owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java
Yamamoto win with no units remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Artillery and 1 Tank
Casualties for Anzac: 1 ArmoredCar and 1 TankNon Combat Move - Anzac
1 Adv.Fighter moved from 113 Sea Zone to 67 Sea ZonePlace Units - Anzac
1 Battleship placed in 67 Sea Zone
2 Artillerys placed in Broome
1 Infantry placed in Townsville
Anzac undo move 3.
2 ArmoredCars and 1 Infantry placed in Port MoresbyTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Dutch
3 Mech.Infs moved from Suriname to N.Chile
1 Elite and 2 Tanks moved from Bolivia to N.Chile
1 Marine, 2 Mech.Infs and 2 Tanks moved from Argentina to N.Chile
1 Artillery, 2 Infantrys and 1 Tank moved from Port Moresby to West PapuaPurchase Units - Dutch
Dutch buy 2 Adv.Fighters and 1 Elite; Remaining resources: 0 PUs;Combat - Dutch
Battle in N.Chile
Dutch attack with 1 Elite, 1 Marine, 5 Mech.Infs and 4 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Dutch roll dice for 1 Elite, 1 Marine, 5 Mech.Infs and 4 Tanks in N.Chile, round 2 : 4/11 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 2/3 hits
1 Elite owned by the Dutch, 1 Mech.Inf owned by the Dutch, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
Dutch loses 0 PUs for violating N.Chiles neutrality.
Dutch win, taking N.Chile from Neutral with 1 Marine, 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is -1
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Dutch: 1 Elite and 1 Mech.InfNon Combat Move - Dutch
Place Units - Dutch
2 Adv.Fighters and 1 Elite placed in BanjarmasinTurn Complete - Dutch
Dutch collect 23 PUs; end with 23 PUs





