bid:
Fighters in Moscow, Volgograd, Scotland (30), subs in 91 and 98 (42), Mech in Caucasus (46), Infantry in Belarus, Western Ukraine, Yunnan (55). Goold Luck have fun!
hf
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
3 armour moved from Eastern Poland to Western Ukraine
2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Western Ukraine
1 artillery and 2 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits
British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits
British roll dice for 1 artillery in Alexandria, round 4 : 1/1 hits
1 artillery owned by the Italians lost in Alexandria
British win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Western Ukraine
1 armour moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to France
1 infantry moved from Southern France to France
Place Units - Italians
1 infantry placed in Southern France
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
Turn Complete - French
I was going to do it myself, but not sure what proper protocal is. I forgot to move UK BB from sz57 to sz38.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Karelia
1 artillery and 6 infantry moved from Finland to Karelia
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 fighters and 3 tactical_bombers moved from Bessarabia to 96 Sea Zone
3 bombers and 3 fighters moved from Western Germany to 96 Sea Zone
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 3 bombers, 5 fighters and 3 tactical_bombers
French defend with 1 destroyer; British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Germans roll dice for 3 bombers, 5 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 8/11 hits
British roll dice for 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 96 Sea Zone, round 2 : 8/10 hits
3 tactical_bombers owned by the Germans, 1 carrier owned by the British, 1 carrier owned by the Americans, 5 fighters owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the French and 1 destroyer owned by the British lost in 96 Sea Zone
retreated to 96 Sea Zone
British win with 1 cruiser, 2 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -15
Casualties for French: 1 destroyer
Casualties for Germans: 5 fighters and 3 tactical_bombers
Casualties for British: 1 carrier and 1 destroyer
Casualties for Americans: 1 carrier, 1 cruiser and 1 destroyer
Battle in Karelia
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 7 infantry in Karelia, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 fighter owned by the Americans forced to land in Malta
Non Combat Move - Germans
3 bombers moved from 96 Sea Zone to Western Germany
9 armour, 2 artilleries and 3 infantry moved from Bessarabia to Western Ukraine
3 aaGuns, 1 armour, 12 artilleries, 15 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
3 infantry moved from Romania to Bessarabia
4 mech_infantrys moved from Slovakia Hungary to Western Ukraine
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
3 fighters placed in Western Germany
2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 57 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 38 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
I was going to do it myself, but not sure what proper protocal is. I forgot to move UK BB from sz57 to sz38.
I made the edit for you. Usually you can make the edit and then just give your opponent a heads up. Most guys are pretty cool about it. If you ever think it might be a problem just ask first to avoid any headaches.
Also nice dice in sz 96. 8 freaking hits on defense. MARTI hates me! :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
1 fighter moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 bomber moved from Volgograd to Kweichow
2 mech_infantrys and 1 tactical_bomber moved from Sikang to Kweichow
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kweichow
Russians attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 2 mech_infantrys
Russians roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Russians roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 1/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 : 1/2 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kweichow
Russians roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 4 : 0/3 hits
Japanese roll dice for 1 armour in Kweichow, round 4 : 0/1 hits
Russians roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 5 : 1/3 hits
Japanese roll dice for 1 armour in Kweichow, round 5 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Kweichow
Russians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 1 armour and 2 mech_infantrys
Non Combat Move - Russians
1 tactical_bomber moved from Kweichow to Kansu
1 infantry moved from Kansu to Tsinghai
1 bomber moved from Kweichow to Kansu
3 infantry moved from Timguska to Kansu
3 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Samara
1 armour moved from Volgograd to Kazakhstan
2 aaGuns, 5 artilleries and 7 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Novgorod to Vologda
1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Bryansk to Tambov
2 aaGuns, 5 artilleries and 15 infantry moved from Bryansk to Russia
1 infantry moved from Rostov to Caucasus
1 submarine moved from 119 Sea Zone to 104 Sea Zone
1 armour moved from Russia to Vologda
Place Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
4 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery and 3 infantry moved from Shensi to Szechwan
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 3 infantry moved from Borneo to 43 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Celebes
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
2 bombers moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
2 fighters moved from 43 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
2 carriers moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/6 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers and 2 transports
Americans defend with 1 cruiser
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 2 transports in 37 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers and 2 transports remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 5/10 hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the Americans and 3 infantry owned by the Americans lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/6 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 aaGun moved from Shensi to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
2 bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Paulau Island to 37 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 carriers moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Korea
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
Place Units - Japanese
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 carriers and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Yunnan to Kwangsi
1 bomber moved from India to Kwangsi
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour, 1 infantry and 4 mech_infantrys moved from Yunnan to Szechwan
1 infantry moved from Burma to Yunnan
2 artilleries and 4 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 armour moved from West India to Burma
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Kweichow
British attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
British attack with 1 armour, 1 infantry and 4 mech_infantrys
Japanese defend with 1 aaGun, 1 artillery and 3 infantry
British roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Szechwan, round 2 : 0/6 hits
Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Szechwan, round 2 : 2/4 hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Szechwan
British roll dice for 1 armour and 3 mech_infantrys in Szechwan, round 3 : 2/4 hits
Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Szechwan, round 3 : 1/4 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 aaGun owned by the Japanese lost in Szechwan
British roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 4 : 1/3 hits
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 4 : 2/3 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Szechwan
1 armour owned by the British retreated to Yunnan
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 1 infantry and 4 mech_infantrys
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Kwangsi
British attack with 1 bomber and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the British lost in Kwangsi
British roll dice for 1 bomber and 1 infantry in Kwangsi, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 2 artilleries, 4 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Shan State, round 2 : 3/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Adding units owned by British to Tobruk: 1 artillery
EDIT: Removing units owned by British from Alexandria: 1 artillery
EDIT: Turning off Edit Mode
1 aaGun moved from Burma to Shan State
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from Algeria to Greece
1 fighter moved from Malta to Greece
1 tactical_bomber moved from Malta to Greece
1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone
2 artilleries and 3 infantry moved from Libya to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 2 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
1 aaGun, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Burma to India
1 aaGun moved from Burma to Shan State
1 bomber moved from Kwangsi to India
1 fighter moved from Kweichow to Burma
Place Units - British
2 carriers and 1 transport placed in 98 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,6,4,2,3,6,5,3,5,1,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 infantry moved from Bessarabia to Romania
1 armour moved from Yugoslavia to Southern Italy
2 infantry moved from France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Western Ukraine to Bessarabia
2 armour and 1 mech_infantry moved from Western Ukraine to Romania
1 fighter moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Western Ukraine to Ukraine
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Alexandria to Egypt
Non Combat Move - French
2 infantry moved from Tunisia to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 7 infantry moved from Karelia to Novgorod
10 armour, 14 artilleries, 18 infantry and 13 mech_infantrys moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Belarus
2 bombers moved from Western Germany to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 7 infantry in Novgorod, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 10 armour, 14 artilleries, 18 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 14 artilleries, 18 infantry and 13 mech_infantrys in Bryansk, round 2 : 16/55 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 10 armour, 14 artilleries, 18 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 4 mech_infantrys in Belarus, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Ukraine
3 infantry moved from Bessarabia to Ukraine
3 aaGuns moved from Western Ukraine to Bryansk
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
3 fighters moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
3 mech_infantrys moved from Germany to Yugoslavia
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
Place Units - Germans
1 fighter placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
1 infantry and 3 mech_infantrys placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
Germans undo move 3.
3 mech_infantrys placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Vologda to Belarus
1 fighter moved from Russia to Rostov
1 artillery and 1 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 infantry moved from Tsinghai to Sikang
1 bomber moved from Kansu to Sikang
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits
Germans roll dice for 3 mech_infantrys in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits
Germans roll dice for 3 mech_infantrys in Belarus, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 4 : 1/3 hits
Germans roll dice for 2 mech_infantrys in Belarus, round 4 : 0/2 hits
1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 5 : 2/3 hits
Germans roll dice for 1 mech_infantry in Belarus, round 5 : 0/1 hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 0/4 hits
Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 3 : 1/4 hits
Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 0/2 hits
1 mech_infantry owned by the Italians lost in Rostov
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 4 : 2/4 hits
Italians roll dice for 1 armour in Rostov, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Sikang
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Sikang
retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 bomber moved from Sikang to Russia
1 infantry moved from Kansu to Tsinghai
4 infantry moved from Kansu to Shensi
1 tactical_bomber moved from Kansu to Russia
1 armour moved from Kazakhstan to Russia
1 armour and 3 infantry moved from Samara to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Vologda to Smolensk
2 aaGuns, 1 armour, 5 artilleries and 6 infantry moved from Vologda to Russia
1 aaGun and 4 infantry moved from Amur to Manchuria
1 aaGun and 2 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Borneo
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 battleships, 2 carriers, 2 cruisers and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Szechwan to Kweichow
2 infantry moved from French Indo China to Yunnan
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from French Indo China to Kwangsi
1 mech_infantry moved from Kiangsu to Jehol
2 fighters moved from French Indo China to Kweichow
1 bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Yunnan
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 battleships, 2 carriers, 2 cruisers and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hawaiian Islands
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 4/6 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Hawaiian Islands from Americans, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kwangsi
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 armour owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 3/8 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Kweichow to Jehol
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 bomber and 1 tactical_bomber moved from Kweichow to French Indo China
2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 transport placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 artilleries, 1 infantry and 1 mech_infantry moved from Shan State to Yunnan
1 armour moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 fighter moved from Burma to Yunnan
1 bomber moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys in Yunnan, round 2 : 7/9 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Yunnan to India
1 fighter moved from Yunnan to India
1 infantry moved from India to 39 Sea Zone
1 aaGun moved from Shan State to Yunnan
1 aaGun moved from Shan State to Yunnan
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
4 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 armour, 2 artilleries and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from 98 Sea Zone to Greece
1 tactical_bomber moved from 98 Sea Zone to 93 Sea Zone
Place Units - British
1 transport placed in 106 Sea Zone
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 armour
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Albania
Italians take Albania from Americans
1 armour and 2 infantry moved from Romania to Bulgaria
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from British
5 infantry moved from Northern Italy to Southern France
1 armour moved from Southern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 submarine
British defend with 2 transports
2 transports owned by the British lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Bulgaria
Italians attack with 1 armour and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Bulgaria, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Bulgaria
Italians win, taking Bulgaria from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 3 fighters and 5 infantry
British defend with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
AA fire in Southern France : 0/3 hits
Italians roll dice for 1 armour, 3 fighters and 5 infantry in Southern France, round 2 : 4/9 hits
I got 4 hits in S France. Where do you want them?
2 uk inf and 2 us inf
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Albania
Italians take Albania from Americans
1 armour and 2 infantry moved from Romania to Bulgaria
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from British
5 infantry moved from Northern Italy to Southern France
1 armour moved from Southern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 submarine
British defend with 2 transports
2 transports owned by the British lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Bulgaria
Italians attack with 1 armour and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Bulgaria, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Bulgaria
Italians win, taking Bulgaria from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 3 fighters and 5 infantry
British defend with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
AA fire in Southern France : 0/3 hits
Italians roll dice for 1 armour, 3 fighters and 5 infantry in Southern France, round 2 : 4/9 hits
Americans roll dice for 1 aaGun, 2 armour, 4 artilleries, 9 infantry and 2 mech_infantrys in Southern France, round 2 : 5/17 hits
2 infantry owned by the Americans, 5 infantry owned by the Italians and 2 infantry owned by the British lost in Southern France
1 armour owned by the Italians retreated to Northern Italy
Americans win with 1 aaGun, 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Italians: 5 infantry
Casualties for British: 2 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Italians attack with 3 fighters
British defend with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 3 artilleries, 3 infantry and 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 infantry moved from Bessarabia to Romania
1 aaGun moved from Ukraine to Bryansk
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 armour placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from 93 Sea Zone to Southern France
Non Combat Move - French
Turn Complete - French
Dont try anything crazy. :-D