Schroeder vs. Shadowhawk (allies +22)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                6 infantry moved from Karelia to Novgorod
                2 infantry moved from Karelia to Vyborg
                1 bomber moved from Western Germany to Vyborg
                13 infantry moved from Baltic States to Belarus
                1 infantry moved from Baltic States to Belarus
                14 armour, 3 artilleries and 5 mech_infantrys moved from Baltic States to Belarus
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                5 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 artilleries moved from Romania to Bessarabia
                1 armour moved from Eastern Poland to Belarus
                1 armour moved from Romania to Belarus
                4 bombers moved from Western Germany to Bessarabia

    triplea_41859_Ger4.tsvg


  • I don’t think you want to, but just in case, scramble in the channel?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                6 infantry moved from Karelia to Novgorod
                2 infantry moved from Karelia to Vyborg
                1 bomber moved from Western Germany to Vyborg
                13 infantry moved from Baltic States to Belarus
                1 infantry moved from Baltic States to Belarus
                14 armour, 3 artilleries and 5 mech_infantrys moved from Baltic States to Belarus
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                5 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 artilleries moved from Romania to Bessarabia
                1 armour moved from Eastern Poland to Belarus
                1 armour moved from Romania to Belarus
                4 bombers moved from Western Germany to Bessarabia

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 6 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 6 infantry in Novgorod, round 2 : 1/6 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 artilleries and 4 bombers
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 artilleries and 4 bombers in Bessarabia, round 2 : 2/6 hits, 3.33 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 artillery and 4 bombers in Bessarabia, round 3 : 2/5 hits, 3.00 expected hits
                        Russians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
                    Germans win with 4 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 5 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 3 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 3 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Belarus
                    Germans attack with 16 armour, 3 artilleries, 14 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 16 armour, 3 artilleries, 14 infantry and 5 mech_infantrys in Belarus, round 2 : 12/38 hits, 12.67 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 16 armour, 3 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Vyborg, round 2 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber and 2 infantry in Vyborg, round 3 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                    Germans win, taking Vyborg from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Vyborg to Germany
                3 fighters and 5 tactical_bombers moved from 110 Sea Zone to Western Germany
                4 bombers moved from Bessarabia to Germany
                7 armour moved from Germany to Baltic States
                2 aaGuns moved from Baltic States to Belarus
                1 aaGun moved from Karelia to Novgorod
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Yugoslavia
                1 infantry moved from Holland Belgium to Western Germany
                3 artilleries moved from Holland Belgium to Western Germany
                1 submarine moved from 123 Sea Zone to 111 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                5 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                Germans collect 50 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Germans : -3.83
        British : -0.33
        Russians : 1.33

    triplea_41859_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier and 4 destroyers; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Kweichow to Hunan
                1 mech_infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 fighters moved from Anhwe to Hunan
                2 tactical_bombers moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                2 mech_infantrys moved from Kiangsu to Kwangsi
                2 fighters moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from Kiangsu to Kwangsi
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to Guam
                1 tactical_bomber moved from 35 Sea Zone to Guam
                1 bomber moved from Kiangsu to 44 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to Guam
                1 tactical_bomber moved from 35 Sea Zone to Guam
                1 fighter moved from Philippines to 44 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 4/6 hits, 3.00 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Guam
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 airfield and 1 bomber
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Guam, round 2 : 1/4 hits, 2.33 expected hits
                        Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits, 0.17 expected hits
                        1 bomber owned by the Americans lost in Guam
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 2.67 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 3 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 3 fighters in 44 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines
                1 bomber moved from 44 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                2 fighters moved from Guam to 35 Sea Zone
                2 tactical_bombers moved from Guam to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Kwangsi to 35 Sea Zone
                2 tactical_bombers moved from Kwangsi to Kwangtung
                2 tactical_bombers moved from Hunan to Kwangtung
                2 fighters moved from Hunan to Kwangtung
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier and 4 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 49 PUs

    Combat Hit Differential Summary :

    Americans : -0.50
        ANZAC : -0.33
        Chinese : 0.33
        Japanese : 0.33

    triplea_41859_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from French Equatorial Africa to Belgian Congo
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 armour moved from Tobruk to Libya
                1 mech_infantry moved from Tobruk to Libya
                1 artillery moved from Tobruk to Libya
                2 artilleries moved from Persia to Iraq

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Belgian Congo
                    Italians attack with 2 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 2 infantry in Belgian Congo, round 2 : 1/2 hits, 0.33 expected hits
                        British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Belgian Congo
                    Italians win, taking 97 Sea Zone from British, taking Belgian Congo from British with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Iraq
                    Italians attack with 2 artilleries
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 artilleries in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                        British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Italians lost in Iraq
                        Italians roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians retreated to Persia
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery
                Battle in Libya
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    Americans defend with 1 armour
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
                        Americans roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Americans lost in Libya
                    Italians win, taking Libya from Americans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 battleship and 1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Italians : -0.50
        British : -0.67
        Americans : -0.50

    triplea_41859_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Belarus to Vologda
                1 mech_infantry moved from Belarus to Western Ukraine
                1 mech_infantry moved from Belarus to Bessarabia
                1 armour moved from Baltic States to Western Ukraine
                1 armour moved from Baltic States to Bessarabia
                1 infantry moved from Romania to Bessarabia
                2 bombers moved from Germany to Bessarabia
                1 bomber moved from Germany to Western Ukraine
                2 bombers moved from Germany to Smolensk

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 armour
                    Russians defend with 2 aaGuns
                        2 aaGuns owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns
                Battle in Bessarabia
                    Germans attack with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 bombers, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/5 hits, 2.17 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Bessarabia to Novgorod
                1 bomber moved from Western Ukraine to Novgorod
                2 bombers moved from Smolensk to Novgorod
                4 infantry moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                5 armour moved from Baltic States to Belarus
                1 infantry moved from Vyborg to Novgorod
                3 fighters moved from Western Germany to Southern Italy
                5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Yugoslavia to Romania

    Place Units - Germans
                1 bomber, 2 fighters and 4 infantry placed in Western Germany
                3 armour placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Russians : 1.00

    triplea_41859_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 8 infantry and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Shensi to Novosibirsk
                      Japanese take Novosibirsk from Russians

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Kwangtung to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                2 infantry placed in Japan
                1 destroyer and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    triplea_41859_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from Belgian Congo to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer
                    French defend with 1 destroyer
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        French roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                        French roll dice for 1 destroyer in 92 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    French win with no units remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 armour moved from Northern Italy to Romania
                1 artillery moved from Northern Italy to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Italians : 0.00
        French : 0.00

    triplea_41859_Ita5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 battleship, 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Rostov
                      Germans take Bryansk from Russians
                      Germans take Rostov from Russians
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Archangel to Vologda
                1 armour moved from Novgorod to Vologda
                5 bombers moved from Novgorod to Russia
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                3 armour moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Bessarabia to Ukraine
                1 armour moved from Bessarabia to Ukraine
                2 armour moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 fighters moved from Western Germany to 110 Sea Zone
                5 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Germany to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Novgorod to Vologda
                1 mech_infantry moved from Belarus to Vologda

    triplea_41859_Ger6.tsvg


  • scramble?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 battleship, 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Rostov
                      Germans take Bryansk from Russians
                      Germans take Rostov from Russians
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Archangel to Vologda
                1 armour moved from Novgorod to Vologda
                5 bombers moved from Novgorod to Russia
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                3 armour moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Bessarabia to Ukraine
                1 armour moved from Bessarabia to Ukraine
                2 armour moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 fighters moved from Western Germany to 110 Sea Zone
                5 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Germany to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Novgorod to Vologda
                1 mech_infantry moved from Belarus to Vologda

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                        AA fire in Russia : 0/4 hits, 0.67 expected hits
                    Bombing raid in Russia rolls: 8,8,4,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Ukraine
                    Germans attack with 4 armour and 4 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 4 armour and 4 mech_infantrys in Ukraine, round 2 : 3/8 hits, 2.67 expected hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 5 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 2 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 destroyer and 2 submarines
                    2 submarines owned by the British Submerged
                        Germans roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Vologda
                    Germans attack with 2 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 : 3/4 hits, 1.33 expected hits
                        Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                4 bombers moved from Russia to Novgorod
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Romania to Yugoslavia
                2 fighters moved from 110 Sea Zone to Western Germany
                5 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 bomber moved from 98 Sea Zone to Southern Italy
                3 aaGuns, 18 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Belarus to Bryansk

    Place Units - Germans
                3 armour placed in Novgorod
                1 battleship, 2 destroyers and 1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
                Germans collect 57 PUs (4 lost to blockades); end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.17
        Germans : 2.83
        British : -0.33
        Americans : -0.33
        Russians : 1.00

    triplea_41859_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Philippines to 43 Sea Zone
                3 infantry moved from Kiangsu to Anhwe
                2 fighters moved from Kwangtung to Anhwe
                2 tactical_bombers moved from Kwangtung to Anhwe
                1 bomber moved from Philippines to Anhwe
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 mech_infantry moved from Novosibirsk to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Anhwe
                    Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/8 hits, 3.50 expected hits
                        Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 3 : 4/7 hits, 3.33 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 3 infantry

    Non Combat Move - Japanese
                1 bomber moved from Anhwe to Kwangtung
                2 fighters moved from Anhwe to Kwangtung
                2 tactical_bombers moved from Anhwe to Kwangtung
                1 fighter moved from 43 Sea Zone to Kwangtung

    Place Units - Japanese
                2 armour and 1 fighter placed in Kwangtung
                3 armour placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
                Japanese collect 33 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Chinese : -1.00
        Japanese : -0.83

    triplea_41859_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 battleships moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 2 battleships and 1 destroyer
                    British defend with 2 submarines
                        Italians roll dice for 2 battleships and 1 destroyer in 93 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                        British roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        2 submarines owned by the British lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 2 battleships and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for British: 2 submarines

    Non Combat Move - Italians
                1 armour moved from Romania to Northern Italy
                5 infantry moved from Northern Italy to France
                2 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to France
                1 armour moved from Southern Italy to France
                4 artilleries moved from Southern Italy to Northern Italy
                5 infantry moved from Southern Italy to Northern Italy
                5 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Libya to Tobruk
                1 armour moved from Libya to Tobruk
                1 mech_infantry moved from Libya to Tobruk

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Italians : 0.33
        British : -0.33

    triplea_41859_Ita6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 5 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Vologda to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Nenetsia to Samara
                      Germans take Samara from Russians
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                2 mech_infantrys moved from Ukraine to Tambov
                1 armour moved from Ukraine to Tambov
                1 armour moved from Western Ukraine to Tambov
                4 bombers moved from Novgorod to Russia
                2 infantry moved from Western Germany to Holland Belgium
                2 artilleries moved from Western Germany to Holland Belgium
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                5 tactical_bombers moved from Western Germany to 112 Sea Zone
                2 fighters moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Ukraine to Tambov
                1 bomber moved from Southern Italy to 112 Sea Zone
                3 fighters moved from Southern Italy to 112 Sea Zone

    triplea_41859_Ger7.tsvg


  • intercept?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 5 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Vologda to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Nenetsia to Samara
                      Germans take Samara from Russians
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                2 mech_infantrys moved from Ukraine to Tambov
                1 armour moved from Ukraine to Tambov
                1 armour moved from Western Ukraine to Tambov
                4 bombers moved from Novgorod to Russia
                2 infantry moved from Western Germany to Holland Belgium
                2 artilleries moved from Western Germany to Holland Belgium
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                5 tactical_bombers moved from Western Germany to 112 Sea Zone
                2 fighters moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Ukraine to Tambov
                1 bomber moved from Southern Italy to 112 Sea Zone
                3 fighters moved from Southern Italy to 112 Sea Zone

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Russians launches 3 interceptors out of Russia
                        Attackers Fire,  : 0/4 hits, 0.67 expected hits
                        Defenders Fire,  : 2/3 hits, 0.50 expected hits
                        2 bombers owned by the Germans lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/2 hits, 0.33 expected hits
                    Bombing raid in Russia rolls: 8,8 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 2 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1.00 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Tambov
                    Germans attack with 2 armour and 3 mech_infantrys
                    British defend with 1 armour and 2 mech_infantrys
                        Germans roll dice for 2 armour and 3 mech_infantrys in Tambov, round 2 : 1/5 hits, 1.50 expected hits
                        Russians roll dice for 1 armour and 2 mech_infantrys in Tambov, round 2 : 1/3 hits, 1.17 expected hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Tambov
                        Germans roll dice for 2 armour and 2 mech_infantrys in Tambov, round 3 : 0/4 hits, 1.33 expected hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Tambov, round 3 : 0/2 hits, 0.83 expected hits
                        Germans roll dice for 2 armour and 2 mech_infantrys in Tambov, round 4 : 0/4 hits, 1.33 expected hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Tambov, round 4 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Germans lost in Tambov
                        Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 5 : 1/3 hits, 1.17 expected hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Tambov, round 5 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Tambov
                        Germans roll dice for 2 armour in Tambov, round 6 : 1/2 hits, 1.00 expected hits
                        Russians roll dice for 1 armour in Tambov, round 6 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Germans and 1 armour owned by the British lost in Tambov
                    Germans win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in 112 Sea Zone
                    Germans attack with 1 bomber, 5 fighters, 1 submarine and 5 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in 112 Sea Zone, round 2 : 9/11 hits, 6.50 expected hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone
                    Germans win with 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber, 5 fighters and 5 tactical_bombers moved from 112 Sea Zone to Western Germany
                2 bombers moved from Russia to Novgorod

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                5 artilleries and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,5,5
                Germans collect 62 PUs (5 lost to blockades); end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
        Germans : -0.50
        Defenders Fire,  : : 1.50
        British : 0.67
        Americans : 0.00
        Attackers Fire,  : : -0.67
        Russians : -0.17

    triplea_41859_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Timguska to Kansu
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 fighters moved from Philippines to 6 Sea Zone
                1 bomber moved from Kwangtung to 6 Sea Zone
                2 tactical_bombers moved from Kwangtung to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 5 carriers, 1 cruiser, 4 destroyers, 7 fighters and 7 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 battleships, 1 bomber, 5 carriers, 1 cruiser, 4 destroyers, 7 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 10/22 hits, 12.00 expected hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 bomber, 5 carriers, 1 cruiser, 4 destroyers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kansu
                    Japanese attack with 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.17 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.17 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from 6 Sea Zone to Japan
                2 tactical_bombers moved from 6 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 armour and 2 infantry placed in Kwangtung
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Americans : -0.17
        Chinese : 0.33
        Japanese : -2.33

    triplea_41859_Jap7.tsvg


  • Scramble 2 fighters 1 tac, 6 kamikazes one on each carrier and cruiser, cheapest first for OOL is fine (hits on carriers and battleships first)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from France to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 infantry
                    Americans defend with 1 artillery
                        Italians roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.33 expected hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Holland Belgium
                        Italians roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    Americans win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                3 infantry moved from France to Northern Italy
                1 armour, 4 artilleries and 10 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Southern France to Northern Italy
                1 armour moved from France to Northern Italy
                1 aaGun moved from France to Northern Italy
                1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Libya

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Italians : -0.50
        Americans : 1.33

    triplea_41859_Ita7.tsvg


  • it’s fine

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