38d11c04-02d3-4ad4-b098-78996723c779-dawg-64-v-mike-g40-start-round-5-russia-7.tsvg
Jeppe vs Raimo final show down 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 artilleries and 5 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Suiyuyan to Kansu
2 artilleries moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Yunnan to AnhweCombat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 infantry moved from Hunan to AnhwePlace Units - Chinese
3 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 29 PUs;
UK_Pacific buy 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 armour moved from Anhwe to Manchuria
3 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Kiangsi to Anhwe
2 artilleries moved from Kiangsi to Kiangsu
2 mech_infantrys moved from Anhwe to Suiyuyan
1 armour moved from Kwangtung to Kiangsu
1 infantry moved from Kwangtung to Kiangsi
1 aaGun moved from Kiangsi to Kiangsu
1 aaGun moved from Hunan to Anhwe
1 infantry moved from Iraq to Trans-Jordan
5 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 56 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 bomber moved from Hunan to Persia
1 tactical_bomber moved from Hunan to India
3 fighters moved from Hunan to India
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to EthiopiaPlace Units - UK_Pacific
1 armour, 1 bomber, 1 infantry and 2 mech_infantrys placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor and 1 infantry; Remaining resources: 5 PUs;Combat Move - Italians
1 fighter moved from 98 Sea Zone to 76 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Libya to Trans-Jordan
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 fighter moved from Libya to Southern Italy
2 bombers moved from Libya to Southern ItalyCombat - Italians
Battle in 76 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 76 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Syria
Battle in Trans-Jordan
Italians attack with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/7 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Syria from French, taking Trans-Jordan from British with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 19 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Eastern Persia to Anglo Egyptian SudanNon Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
10 infantry moved from Germany to Poland
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Novgorod
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 submarines moved from 105 Sea Zone to 112 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Poland to Eastern Poland
3 armour moved from Slovakia Hungary to Romania
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Norway to Western Germany
1 bomber moved from Western Germany to Novgorod
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 125 Sea Zone to 112 Sea ZoneCombat - Germans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Novgorod causes 10 damage total. Damaged units is as follows: factory_minor = 4, airfield = 6
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.Non Combat Move - Germans
1 bomber moved from Ukraine to Romania
1 aaGun moved from Slovakia Hungary to Romania
2 bombers moved from Novgorod to PolandPlace Units - Germans
1 artillery and 2 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
8 infantry placed in Germany
3 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 4x factory_minor; Remaining resources: 30 PUs;
Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Finland to Norway
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
3 fighters moved from Finland to 112 Sea Zone
1 bomber moved from Novgorod to 112 Sea Zone
1 artillery and 1 infantry moved from Evenkiyskiy to Timguska
1 fighter moved from Russia to Timguska
1 artillery moved from Novgorod to Baltic States
1 artillery moved from Belarus to Eastern PolandCombat - Russians
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scramble?
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Ja (krydser fingre)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 4x factory_minor; Remaining resources: 30 PUs;
Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Finland to Norway
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
3 fighters moved from Finland to 112 Sea Zone
1 bomber moved from Novgorod to 112 Sea Zone
1 artillery and 1 infantry moved from Evenkiyskiy to Timguska
1 fighter moved from Russia to Timguska
1 artillery moved from Novgorod to Baltic States
1 artillery moved from Belarus to Eastern PolandCombat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Timguska
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Timguska, round 2 : 2/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Timguska, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
Russians win, taking Timguska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 112 Sea Zone
Russians attack with 1 bomber and 3 fighters
Germans defend with 1 battleship, 1 destroyer, 1 fighter, 2 submarines and 3 transports
2 submarines owned by the Germans Submerged
Russians roll dice for 1 bomber and 3 fighters in 112 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 destroyer, 1 fighter and 3 transports in 112 Sea Zone, round 2 : 2/3 hits
2 fighters owned by the Russians lost in 112 Sea Zone
Russians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 battleship, 1 destroyer, 1 fighter and 3 transports in 112 Sea Zone, round 3 : 2/3 hits
1 fighter owned by the Russians, 1 destroyer owned by the Germans, 1 bomber owned by the Russians and 1 fighter owned by the Germans lost in 112 Sea Zone
Germans win with 1 battleship and 3 transports remaining. Battle score for attacker is -24
Casualties for Germans: 1 destroyer and 1 fighter
Casualties for Russians: 1 bomber and 3 fighters
Battle in Norway
Russians attack with 2 armour
Germans defend with 1 armour
Russians roll dice for 2 armour in Norway, round 2 : 2/2 hits
Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits
1 armour owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter moved from Timguska to Samara
3 armour and 18 infantry moved from Western Ukraine to Bessarabia
3 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Ukraine
1 armour moved from Novgorod to Finland
1 armour moved from Archangel to Karelia
2 infantry moved from Novgorod to Karelia
2 infantry moved from Belarus to Novgorod
4 infantry moved from Russia to BryanskPlace Units - Russians
1 armour and 2 artilleries placed in Novgorod
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 battleship and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 armour moved from South Australia to Western Australia
Japanese take Western Australia from ANZAC
1 armour moved from Western Australia to Northern Territory
Japanese take Northern Territory from Americans
1 armour moved from New Zealand to 63 Sea Zone
1 armour and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 battleship and 1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 61 Sea Zone to 63 Sea Zone
2 fighters moved from 33 Sea Zone to Marianas
1 artillery and 8 infantry moved from Shantung to Jehol
2 fighters moved from New South Wales to 33 Sea ZoneCombat - Japanese
Battle in Caroline Islands
Battle in Hawaiian Islands
Battle in Jehol
Japanese attack with 1 artillery and 8 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 8 infantry in Jehol, round 2 : 1/9 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Caroline Islands from Americans, taking Hawaiian Islands from Americans, taking Jehol from Chinese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Shantung to 6 Sea ZonePlace Units - Japanese
1 battleship, 1 carrier, 1 destroyer and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,3,1,1,3,3,4,1,6
Japanese collect 22 PUs (8 lost to blockades); end with 23 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Gibraltar to 91 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Americans take Buyant-Uhaa from Japanese
1 mech_infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 artillery moved from Manchuria to Amur
1 battleship, 2 carriers, 2 fighters, 3 submarines and 2 transports moved from 6 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in United Kingdom
Battle in Tunisia
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Tunisia
Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Tunisia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in 110 Sea Zone
Americans attack with 2 destroyers and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 110 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 battleship, 2 submarines and 3 transports
2 submarines owned by the Germans Submerged
Americans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 battleship and 3 transports in 112 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
2 transports owned by the Germans lost in 112 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 41
Casualties for Germans: 1 battleship and 3 transportsNon Combat Move - Americans
3 fighters moved from 112 Sea Zone to Norway
1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 destroyers and 2 transports placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United States
Americans undo move 2.
2 fighters placed in Western United States
2 artilleries and 2 infantry placed in Western United States
1 infantry and 2 mech_infantrys placed in Korea
1 bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,5,3,5,2,3,4,4,3,4,5,3
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 5 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
3 artilleries moved from Anhwe to Jehol
2 artilleries moved from Chahar to Jehol
6 infantry moved from Anhwe to Jehol
1 fighter moved from Anhwe to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 5 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 artillery and 8 infantry
Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Jehol, round 2 : 5/12 hits
Japanese roll dice for 1 artillery and 8 infantry in Jehol, round 2 : 3/9 hits
5 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 5 artilleries, 1 fighter and 3 infantry in Jehol, round 3 : 2/9 hits
Japanese roll dice for 1 artillery and 3 infantry in Jehol, round 3 : 0/4 hits
2 infantry owned by the Japanese lost in Jehol
Chinese roll dice for 5 artilleries, 1 fighter and 3 infantry in Jehol, round 4 : 4/9 hits
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 4 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 5 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 19
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 8 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Jehol to AnhwePlace Units - Chinese
3 artilleries and 3 infantry placed in Manchuria
1 artillery and 1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers and 1 transport; Remaining resources: 2 PUs;Combat Move - British
5 mech_infantrys moved from Iraq to Trans-Jordan
1 bomber moved from Persia to Trans-Jordan
1 bomber moved from India to Trans-Jordan
1 submarine moved from 56 Sea Zone to 62 Sea Zone
UK_Pacific take 62 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 54 Sea Zone
UK_Pacific take 54 Sea Zone from Japanese
1 armour moved from Manchuria to Buryatia
Russians take Buryatia from Japanese
1 mech_infantry moved from Suiyuyan to Olgiy
1 mech_infantry moved from Suiyuyan to Olgiy
2 infantry moved from Anhwe to Kiangsi
1 armour moved from Kiangsu to Jehol
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western AustraliaCombat - British
Battle in Western Australia
Battle in Trans-Jordan
British attack with 2 bombers and 5 mech_infantrys
Italians defend with 3 artilleries and 1 infantry
British roll dice for 2 bombers and 5 mech_infantrys in Trans-Jordan, round 2 : 1/7 hits
Italians roll dice for 3 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/4 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 2 bombers and 4 mech_infantrys in Trans-Jordan, round 3 : 3/6 hits
Italians roll dice for 3 artilleries in Trans-Jordan, round 3 : 0/3 hits
3 artilleries owned by the Italians lost in Trans-Jordan
British win, taking Western Australia from Japanese, taking Trans-Jordan from Italians with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 11
Casualties for British: 1 mech_infantry
Casualties for Italians: 3 artilleries and 1 infantryNon Combat Move - British
3 fighters moved from India to Iraq
1 tactical_bomber moved from India to Iraq
2 bombers moved from Trans-Jordan to Iraq
2 mech_infantrys moved from India to Eastern Persia
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 aaGun moved from Anhwe to Jehol
1 aaGun moved from Kiangsu to Shantung
1 infantry moved from Kiangsi to Kwangtung
2 artilleries and 3 infantry moved from Kiangsu to KiangsiTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,5
British collect 28 PUs (1 lost to blockades); end with 28 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
2 bombers placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 31 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Units Change Ownership
Some Units in India change ownership: 2 bombers
Some Units in 39 Sea Zone change ownership: 1 transport





