Whackamatt (Axis) vs dawgoneit (Allies) Combo 3ish
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Chinese
2 Infantrys moved from Ningsia to Suiyuan
2 Infantrys moved from Ningsia to Shensi
1 Elite moved from Lanchow to Shensi
1 Adv.Fighter moved from Ningsia to Suiyuan
4 Infantrys, 1 Marine and 1 Tank moved from Szechwan to Hupeh
2 Tanks moved from Lanchow to Hupeh
3 Adv.Fighters moved from Lanchow to Hupeh
3 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from Gobi Altai to Ningsia
1 Elite moved from Hsining to E.Qinghai
1 ArmoredCar moved from Hsining to Ningsia
1 ArmoredCar and 1 Tank moved from Hsining to Lanchow
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 1 Elite, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shensi
Chinese attack with 1 Elite and 2 Infantrys
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Elite and 2 Infantrys in Shensi, round 2 : 1/3 hits
Hisaichi roll dice for 1 ArmoredCar in Shensi, round 2 : 0/1 hits
1 ArmoredCar owned by the Hisaichi lost in Shensi
Chinese win, taking Shensi from Hisaichi with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Suiyuan
Chinese attack with 1 Adv.Fighter and 2 Infantrys
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Suiyuan, round 2 : 1/3 hits
Hisaichi roll dice for 1 ArmoredCar in Suiyuan, round 2 : 0/1 hits
1 ArmoredCar owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Hupeh
Chinese attack with 3 Adv.Fighters, 4 Infantrys, 1 Marine and 3 Tanks
Hisaichi defend with 1 Artillery, 1 Elite, 2 Infantrys and 1 Mech.Inf
Chinese roll dice for 3 Adv.Fighters, 4 Infantrys, 1 Marine and 3 Tanks in Hupeh, round 2 : 5/11 hits
Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Mech.Inf in Hupeh, round 2 : 2/5 hits
1 Elite owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi, 2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 3 Adv.Fighters, 2 Infantrys, 1 Marine and 3 Tanks remaining. Battle score for attacker is 13
Casualties for Hisaichi: 1 Artillery, 1 Elite, 2 Infantrys and 1 Mech.Inf
Casualties for Chinese: 2 InfantrysNon Combat Move - Chinese
3 Adv.Fighters moved from Hupeh to Lanchow
1 Adv.Fighter moved from Suiyuan to NingsiaPlace Units - Chinese
2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 26 PUs; end with 26 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Hisaichi
1 Infantry moved from Yunnan to Szechwan
Hisaichi take Szechwan from Chinese
6 Infantrys moved from Kweichow to Hupeh
3 ArmoredCars moved from Shantung to Hupeh
1 Infantry moved from Chahar to Suiyuan
3 ArmoredCars moved from Peking to Suiyuan
5 ArmoredCars moved from Heilungchiang to N.Buryat Mongolia
1 ArmoredCar moved from Heilungchiang to Yakutsk
Hisaichi take Ayan from Russians
Hisaichi take Yakutsk from Russians
2 ArmoredCars moved from Heilungchiang to Okhotsk
1 Mech.Inf moved from Chita to Zhigansk
Hisaichi take Zhigansk from Russians
1 Infantry moved from Chita to N.Buryat Mongolia
1 ArmoredCar and 8 Infantrys moved from Chita to S.Buryat Mongolia
6 ArmoredCars moved from Changchun to Heilungchiang
4 ArmoredCars moved from Hong Kong to Hunan
2 Infantrys moved from Changchun to Kirin
1 T.Boat and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 Fighters moved from Hong Kong to Hupeh
2 Fighters moved from Chahar to HupehPurchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 12 ArmoredCars, 5 Infantrys and 1 S.Bomber; Remaining resources: 1 PUs;Combat - Hisaichi
Battle in N.Buryat Mongolia
Hisaichi attack with 5 ArmoredCars and 1 Infantry
Russians defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 5 ArmoredCars and 1 Infantry in N.Buryat Mongolia, round 2 : 1/6 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in N.Buryat Mongolia, round 2 : 2/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi roll dice for 4 ArmoredCars in N.Buryat Mongolia, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in N.Buryat Mongolia, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 4 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Okhotsk
Hisaichi attack with 2 ArmoredCars
Russians defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars in Okhotsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi lost in Okhotsk
Hisaichi roll dice for 1 ArmoredCar in Okhotsk, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Okhotsk, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Okhotsk
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Hisaichi: 2 ArmoredCars
Casualties for Russians: 1 Infantry
Battle in Hupeh
Hisaichi attack with 3 ArmoredCars, 4 Fighters and 6 Infantrys
Chinese defend with 2 Infantrys, 1 Marine and 3 Tanks
Hisaichi roll dice for 3 ArmoredCars, 4 Fighters and 6 Infantrys in Hupeh, round 2 : 1/13 hits, 3.33 expected hits
Chinese roll dice for 2 Infantrys, 1 Marine and 3 Tanks in Hupeh, round 2 : 4/6 hits, 2.50 expected hits
4 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Hisaichi roll dice for 3 ArmoredCars, 4 Fighters and 2 Infantrys in Hupeh, round 3 : 2/9 hits, 2.67 expected hits
Chinese roll dice for 1 Infantry, 1 Marine and 3 Tanks in Hupeh, round 3 : 2/5 hits, 2.17 expected hits
2 Infantrys owned by the Hisaichi, 1 Marine owned by the Chinese and 1 Infantry owned by the Chinese lost in Hupeh
Hisaichi roll dice for 3 ArmoredCars and 4 Fighters in Hupeh, round 4 : 3/7 hits, 2.33 expected hits
Chinese roll dice for 3 Tanks in Hupeh, round 4 : 3/3 hits, 1.50 expected hits
3 ArmoredCars owned by the Hisaichi and 3 Tanks owned by the Chinese lost in Hupeh
Hisaichi win with 4 Fighters remaining. Battle score for attacker is -1
Casualties for Hisaichi: 3 ArmoredCars and 6 Infantrys
Casualties for Chinese: 2 Infantrys, 1 Marine and 3 Tanks
Battle in S.Buryat Mongolia
Hisaichi attack with 1 ArmoredCar and 8 Infantrys
Russians defend with 1 Tank
Hisaichi roll dice for 1 ArmoredCar and 8 Infantrys in S.Buryat Mongolia, round 2 : 2/9 hits, 1.67 expected hits
Russians roll dice for 1 Tank in S.Buryat Mongolia, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 ArmoredCar and 8 Infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 Tank
Battle in Suiyuan
Hisaichi attack with 3 ArmoredCars and 1 Infantry
Chinese defend with 2 Infantrys
Hisaichi roll dice for 3 ArmoredCars and 1 Infantry in Suiyuan, round 2 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 2 Infantrys in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 3 ArmoredCars and 1 Infantry in Suiyuan, round 3 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 2 Infantrys in Suiyuan, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 3 ArmoredCars and 1 Infantry in Suiyuan, round 4 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 1 ArmoredCarNon Combat Move - Hisaichi
4 Fighters moved from Hupeh to HunanPlace Units - Hisaichi
2 Infantrys placed in Changchun
1 Adv.Fighter, 3 Infantrys and 1 S.Bomber placed in Hong Kong
3 ArmoredCars placed in Shantung
3 ArmoredCars placed in Peking
6 ArmoredCars placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 78 PUs; end with 79 PUsCombat Hit Differential Summary :
Hisaichi : -3.67
Chinese : 2.17
Russians : 1.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - British
2 Artillerys moved from Wales to 20 Sea Zone
2 ArmoredCars moved from Wales to 20 Sea Zone
4 Infantrys moved from Wales to 20 Sea Zone
2 Infantrys moved from Dover to 20 Sea Zone
1 Artillery moved from 20 Sea Zone to Netherlands
1 Artillery moved from 20 Sea Zone to Netherlands
2 ArmoredCars moved from 20 Sea Zone to Brittany
6 Infantrys moved from 20 Sea Zone to Netherlands
2 Fighters moved from Wales to Netherlands
1 Fighter moved from 20 Sea Zone to Netherlands
1 Fighter moved from 20 Sea Zone to Brittany
1 Infantry moved from Manchester to Dover
2 Adv.Fighters moved from Cape Town to Italian East Africa
1 Infantry moved from Assam to Burma
British take Burma from Thai
1 Infantry moved from Assam to Yunnan
Chinese take Yunnan from HisaichiPurchase Units - British
British buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Cruiser, 1 Destroyer and 11 Infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Brittany
British attack with 2 ArmoredCars and 1 Fighter
Germans defend with 1 Infantry
British roll dice for 1 Battleship in Brittany, round 2 : 1/1 hits
1 Infantry owned by the Germans lost in Brittany
British win, taking Brittany from Germans with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Netherlands
British attack with 2 Artillerys, 3 Fighters and 6 Infantrys
Germans defend with 4 Infantrys
British roll dice for 1 Cruiser in Netherlands, round 2 : 1/1 hits
1 Infantry owned by the Germans lost in Netherlands
British roll dice for 2 Artillerys, 3 Fighters and 6 Infantrys in Netherlands, round 2 : 4/11 hits
Germans roll dice for 3 Infantrys in Netherlands, round 2 : 0/3 hits
3 Infantrys owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 2 Artillerys, 3 Fighters and 6 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 4 InfantrysNon Combat Move - British
1 Fighter moved from Brittany to Wales
1 Fighter moved from Netherlands to Wales
2 Fighters moved from Netherlands to 20 Sea Zone
7 Infantrys moved from Assam to Burma
7 Infantrys moved from Assam to Yunnan
1 Artillery and 12 Infantrys moved from Bihar to Assam
4 Infantrys moved from Hyderabad to Bihar
2 Infantrys moved from Rajputana to Hyderabad
8 Infantrys moved from Madras to Hyderabad
5 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Yukon to Alaska
10 Infantrys moved from British Columbia to YukonPlace Units - British
2 Adv.Fighters placed in Cape Town
1 Artillery and 2 Infantrys placed in Italian East Africa
1 ArmoredCar and 3 Artillerys placed in Wales
British undo move 3.
1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Delhi
2 Infantrys placed in Bombay
1 ArmoredCar and 4 Infantrys placed in Madras
1 Cruiser and 1 Destroyer placed in 20 Sea Zone
2 Artillerys placed in WalesTurn Complete - British
British collect 84 PUs; end with 84 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Anzac
1 Submarine moved from 113 Sea Zone to 109 Sea Zone
1 Adv.Fighter moved from 67 Sea Zone to 112 Sea Zone
1 Adv.Fighter moved from 112 Sea Zone to 107 Sea Zone
2 Infantrys moved from Northern Territory to Western Australia
2 ArmoredCars, 5 Infantrys and 1 Tank moved from Townsville to Northern Territory
2 ArmoredCars and 1 Tank moved from Northern Territory to Western AustraliaPurchase Units - Anzac
Anzac buy 1 Cruiser, 1 Destroyer, 1 Marine and 2 Transports; Remaining resources: 0 PUs;Combat - Anzac
Battle in 107 Sea Zone
Anzac attack with 1 Adv.Fighter
Yamamoto defend with 2 S.Submarines
Anzac roll dice for 1 Adv.Fighter in 107 Sea Zone, round 2 : 1/1 hits
1 S.Submarine owned by the Yamamoto lost in 107 Sea Zone
1 S.Submarine owned by the Yamamoto Submerged
Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 S.SubmarineNon Combat Move - Anzac
1 Adv.Fighter moved from 107 Sea Zone to 112 Sea Zone
1 Adv.Fighter moved from 112 Sea Zone to 67 Sea ZonePlace Units - Anzac
1 Cruiser and 2 Transports placed in 67 Sea Zone
1 Destroyer placed in 113 Sea Zone
1 Marine placed in TownsvilleTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Dutch
1 Mech.Inf moved from Amazon to Bolivia
1 Mech.Inf moved from Amazon to Rio De Janeiro
1 Mech.Inf moved from Amazon to Bolivia
1 Tank moved from Suriname to Rio De Janeiro
1 Tank moved from Suriname to Bolivia
1 Marine moved from Amazon to Rio De Janeiro
1 Infantry moved from Amazon to Bolivia
1 Infantry moved from Amazon to Rio De Janeiro
1 Elite moved from Suriname to AmazonPurchase Units - Dutch
Dutch buy 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;Combat - Dutch
Battle in Rio De Janeiro
Dutch attack with 1 Infantry, 1 Marine, 1 Mech.Inf and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Dutch roll dice for 1 Infantry, 1 Marine, 1 Mech.Inf and 1 Tank in Rio De Janeiro, round 2 : 1/4 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Rio De Janeiro
Dutch roll dice for 1 Marine, 1 Mech.Inf and 1 Tank in Rio De Janeiro, round 3 : 2/3 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 1/2 hits
1 Mech.Inf owned by the Dutch, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
Dutch win, taking Rio De Janeiro from Neutral with 1 Marine and 1 Tank remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Dutch: 1 Infantry and 1 Mech.Inf
Battle in Bolivia
Dutch attack with 1 Infantry, 2 Mech.Infs and 1 Tank
Neutral defend with 3 Infantrys
Dutch roll dice for 1 Infantry, 2 Mech.Infs and 1 Tank in Bolivia, round 2 : 2/4 hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Dutch lost in Bolivia
Dutch roll dice for 2 Mech.Infs and 1 Tank in Bolivia, round 3 : 1/3 hits
Neutral roll dice for 1 Infantry in Bolivia, round 3 : 1/1 hits
1 Mech.Inf owned by the Dutch and 1 Infantry owned by the Neutral lost in Bolivia
Dutch loses 0 PUs for violating Bolivias neutrality.
Dutch win, taking Bolivia from Neutral with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is -2
Casualties for Neutral: 3 Infantrys
Casualties for Dutch: 1 Infantry and 1 Mech.InfNon Combat Move - Dutch
Place Units - Dutch
1 Mech.Inf and 2 Tanks placed in SurinameTurn Complete - Dutch
Dutch collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Romanians
4 Infantrys moved from E.Romania to Odessa
4 Mech.Infs moved from Bucharest to BrestPurchase Units - Romanians
Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 13 PUs;Combat - Romanians
Battle in Brest
Romanians attack with 4 Mech.Infs
Russians defend with 1 AAGun, 1 Artillery and 1 Infantry
Romanians roll dice for 4 Mech.Infs in Brest, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Brest, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Brest
Romanians roll dice for 3 Mech.Infs in Brest, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Brest, round 3 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Romanians lost in Brest
Romanians roll dice for 2 Mech.Infs in Brest, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Brest, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Brest
Romanians win, taking Brest from Russians with 2 Mech.Infs remaining. Battle score for attacker is -6
Casualties for Romanians: 2 Mech.Infs
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Odessa
Romanians attack with 4 Infantrys
Russians defend with 1 Infantry
Romanians roll dice for 4 Infantrys in Odessa, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 4 Infantrys in Odessa, round 3 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Odessa, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
1 AAGun moved from Bulgaria to E.Romania
1 Tank moved from Istanbul to E.RomaniaPlace Units - Romanians
2 Artillerys and 2 Elites placed in BucharestTurn Complete - Romanians
Romanians collect 20 PUs; end with 33 PUsCombat Hit Differential Summary :
Romanians : -1.33
Russians : 0.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Thai
1 Elite and 4 Infantrys moved from Malaya to S.Thailand
6 Infantrys moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 1 Bunker and 11 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Thai
Place Units - Thai
1 Bunker and 6 Infantrys placed in Malaya
5 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
1 Tank moved from Kiska to 71 Sea Zone
1 Artillery moved from Amchitka to 71 Sea Zone
1 Artillery and 1 Tank moved from Umnak to 71 Sea Zone
1 Infantry moved from Kiska to 71 Sea Zone
1 Infantry moved from Alaska to 71 Sea Zone
1 Artillery and 2 Infantrys moved from Yukon to Alaska
1 Bomber moved from Alaska to Zhigansk
4 Bombers moved from Alaska to Zhigansk
7 Adv.Fighters, 2 Artillerys, 3 B.Carriers, 2 Battleships, 1 Carrier, 5 Destroyers, 4 Fighters, 2 Infantrys, 1 S.Submarine, 2 Tanks and 4 Transports moved from 71 Sea Zone to 72 Sea Zone
1 Infantry moved from 72 Sea Zone to Attu
1 Artillery moved from 72 Sea Zone to Kamchatka
1 Artillery moved from Jaluit to Kwajalein
Americans take Kwajalein from Yamamoto
1 Artillery and 1 Infantry moved from Pearl Harbor to 98 Sea Zone
1 B.Transport moved from 104 Sea Zone to 97 Sea Zone
1 B.Transport moved from 97 Sea Zone to 98 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 104 Sea Zone
1 Artillery and 1 Infantry moved from 104 Sea Zone to Nauru
1 Infantry moved from Oahu to Pearl Harbor
2 Destroyers moved from 98 Sea Zone to 104 Sea Zone
2 ArmoredCars and 1 Infantry moved from South Central USA to 25 Sea Zone
1 Infantry moved from South Atlantic USA to 25 Sea Zone
1 ArmoredCar and 1 Infantry moved from Venezuela to 26 Sea Zone
1 ArmoredCar, 1 Infantry and 2 S.Submarines moved from 26 Sea Zone to 34 Sea Zone
1 ArmoredCar and 1 Infantry moved from 34 Sea Zone to Rio de Oro
1 ArmoredCar and 1 Tank moved from Mauritania to E.Morocco
1 Artillery and 3 Infantrys moved from Mauritania to Rio de Oro
2 ArmoredCars moved from Bahia to 35 Sea Zone
1 Infantry moved from Bahia to 35 Sea Zone
2 ArmoredCars, 1 Cruiser, 1 Destroyer, 1 Infantry and 2 S.Submarines moved from 35 Sea Zone to 34 Sea Zone
2 ArmoredCars and 1 Infantry moved from 34 Sea Zone to Rio de Oro
3 Submarines moved from 33 Sea Zone to 34 Sea Zone
2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
2 ArmoredCars, 1 B.Transport and 2 Infantrys moved from 25 Sea Zone to 26 Sea Zone
2 ArmoredCars, 2 B.Transports and 6 Infantrys moved from 26 Sea Zone to 32 Sea Zone
2 ArmoredCars and 6 Infantrys moved from 32 Sea Zone to Bahia
2 Infantrys moved from Amazon to Bahia
1 ArmoredCar and 1 Artillery moved from Colombia to Amazon
1 ArmoredCar moved from Amazon to BahiaPurchase Units - Americans
Americans buy 14 ArmoredCars, 3 Destroyers, 4 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;Combat - Americans
Battle in 72 Sea Zone
Americans attack with 7 Adv.Fighters, 1 Artillery, 3 B.Carriers, 2 Battleships, 1 Carrier, 5 Destroyers, 4 Fighters, 1 Infantry, 1 S.Submarine, 2 Tanks and 4 Transports
Yamamoto defend with 1 Submarine
Americans roll dice for 1 S.Submarine in 72 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 Adv.Fighters, 3 B.Carriers, 2 Battleships, 1 Carrier, 5 Destroyers, 4 Fighters and 4 Transports in 72 Sea Zone, round 2 : 9/22 hits
1 Submarine owned by the Yamamoto lost in 72 Sea Zone
Americans win with 7 Adv.Fighters, 3 B.Carriers, 2 Battleships, 1 Carrier, 5 Destroyers, 4 Fighters, 1 S.Submarine and 4 Transports remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in Attu
Battle in Kamchatka
Battle in Zhigansk
Americans attack with 5 Bombers
Hisaichi defend with 1 Mech.Inf
Americans roll dice for 5 Bombers in Zhigansk, round 2 : 4/5 hits
Hisaichi roll dice for 1 Mech.Inf in Zhigansk, round 2 : 1/1 hits
1 Bomber owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Zhigansk
Americans win, taking Attu from Yamamoto, taking Kamchatka from Yamamoto with 4 Bombers remaining. Battle score for attacker is -8
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Americans: 1 Bomber
Battle in Rio de Oro
Americans attack with 3 ArmoredCars, 1 Artillery and 5 Infantrys
Neutral defend with 3 Infantrys
Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 1/1 hits
1 Infantry owned by the Neutral lost in Rio de Oro
Americans roll dice for 3 ArmoredCars, 1 Artillery and 5 Infantrys in Rio de Oro, round 2 : 2/9 hits
Neutral roll dice for 2 Infantrys in Rio de Oro, round 2 : 1/2 hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 3 ArmoredCars, 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantrys
Casualties for Americans: 1 InfantryNon Combat Move - Americans
1 Artillery, 1 Infantry and 2 Tanks moved from 72 Sea Zone to Koryakia
1 Fighter moved from Alaska to Koryakia
1 B.Transport moved from 67 Sea Zone to 113 Sea Zone
4 Bombers moved from Zhigansk to OlyokminskPlace Units - Americans
1 S.Submarine placed in 26 Sea Zone
Americans undo move 1.
2 ArmoredCars and 1 Infantry placed in Alaska
2 Destroyers placed in 35 Sea Zone
2 ArmoredCars and 1 Infantry placed in South Atlantic USA
1 S.Submarine and 1 Submarine placed in 98 Sea Zone
1 Infantry placed in Pearl Harbor
Americans undo move 4.
Americans undo move 4.
1 Destroyer, 1 S.Submarine and 1 Submarine placed in 98 Sea Zone
2 ArmoredCars placed in Colombia
2 ArmoredCars and 2 Infantrys placed in South Central USA
6 ArmoredCars placed in San FranciscoTurn Complete - Americans
Americans collect 103 PUs; end with 103 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
2 Infantrys moved from Normandy to Brittany
1 Stuka moved from Paris to Brittany
1 Stuka moved from Normandy to Brittany
1 Infantry moved from Picardy to Belgium
Germans take Belgium from British
4 Infantrys moved from Rhine to Netherlands
4 Stukas moved from Normandy to Netherlands
3 Infantrys moved from W.Iran to E.Iran
3 Tanks moved from Adana to E.Iran
1 Stuka moved from W.Iran to E.Iran
2 Artillerys and 2 Infantrys moved from Adana to Ankara
2 ArmoredCars moved from Syria to Ankara
1 Infantry moved from Kufra to Darfur
1 Artillery, 1 Elite and 2 Infantrys moved from Vinnytsia to Donetsk
1 ArmoredCar moved from Vinnytsia to Donetsk
2 ArmoredCars moved from Vinnytsia to Minsk
2 Artillerys and 2 Infantrys moved from Vinnytsia to Kiev
1 Elite moved from Vinnytsia to Kiev
1 HeavyTank moved from Vinnytsia to Lithuania
4 Tanks moved from Warsaw to Lithuania
5 Tanks moved from Bohemia to Brest
3 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Vyborg to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
6 Infantrys moved from Hamburg to 23 Sea Zone
6 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
6 Infantrys moved from 24 Sea Zone to Latvia
1 Bomber and 2 Stukas moved from Hamburg to Latvia
1 ArmoredCar moved from Vinnytsia to Minsk
3 HeavyTanks, 5 Mech.Infs and 11 Tanks moved from Vinnytsia to Lithuania
1 Bomber moved from Hamburg to Latvia
1 Infantry moved from Hamburg to Netherlands
1 Adv.Fighter moved from Helsinki to Latvia
1 Infantry moved from Vyborg to N.Karelia
2 Infantrys moved from Vyborg to Oulu
1 Elite moved from N.Karelia to Oulu
1 Artillery moved from Nordland to Upper Norrland
1 Infantry moved from Oslo to StockholmPurchase Units - Germans
Germans buy 4 ArmoredCars, 3 Bunkers, 3 Destroyers, 1 Elite, 30 Infantrys and 1 Stuka; Remaining resources: 0 PUs;Combat - Germans
Battle in Netherlands
Germans attack with 5 Infantrys and 4 Stukas
British defend with 2 Artillerys and 6 Infantrys
Germans roll dice for 5 Infantrys and 4 Stukas in Netherlands, round 2 : 1/9 hits, 3.50 expected hits
British roll dice for 2 Artillerys and 6 Infantrys in Netherlands, round 2 : 2/8 hits, 2.67 expected hits
2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Netherlands
Germans roll dice for 3 Infantrys and 4 Stukas in Netherlands, round 3 : 3/7 hits, 3.00 expected hits
British roll dice for 2 Artillerys and 5 Infantrys in Netherlands, round 3 : 3/7 hits, 2.33 expected hits
3 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
Germans roll dice for 4 Stukas in Netherlands, round 4 : 2/4 hits, 2.00 expected hits
British roll dice for 2 Artillerys and 2 Infantrys in Netherlands, round 4 : 3/4 hits, 1.33 expected hits
2 Infantrys owned by the British and 3 Stukas owned by the Germans lost in Netherlands
Germans roll dice for 1 Stuka in Netherlands, round 5 : 0/1 hits, 0.50 expected hits
British roll dice for 2 Artillerys in Netherlands, round 5 : 0/2 hits, 0.67 expected hits
retreated to Netherlands
British win with 2 Artillerys remaining. Battle score for attacker is -22
Casualties for Germans: 5 Infantrys and 3 Stukas
Casualties for British: 6 Infantrys
Battle in Minsk
Germans attack with 3 ArmoredCars
Russians defend with 1 Infantry
Germans roll dice for 3 ArmoredCars in Minsk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 2 ArmoredCars remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Battle in Latvia
Germans attack with 1 Adv.Fighter, 2 Bombers, 7 Infantrys and 2 Stukas
Russians defend with 1 ArmoredCar, 2 Artillerys, 4 Infantrys and 2 Tanks
Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Russians lost in Latvia
Germans roll dice for 1 Adv.Fighter, 2 Bombers, 7 Infantrys and 2 Stukas in Latvia, round 2 : 5/12 hits, 4.33 expected hits
Russians roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Latvia, round 2 : 5/8 hits, 3.00 expected hits
4 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 5 Infantrys owned by the Germans lost in Latvia
Germans roll dice for 1 Adv.Fighter, 2 Bombers, 2 Infantrys and 2 Stukas in Latvia, round 3 : 5/7 hits, 3.50 expected hits
Russians roll dice for 1 Artillery and 2 Tanks in Latvia, round 3 : 3/3 hits, 1.33 expected hits
1 Artillery owned by the Russians, 2 Infantrys owned by the Germans, 2 Tanks owned by the Russians and 1 Stuka owned by the Germans lost in Latvia
Germans win with 1 Adv.Fighter, 2 Bombers and 1 Stuka remaining. Battle score for attacker is 8
Casualties for Russians: 1 ArmoredCar, 2 Artillerys, 4 Infantrys and 2 Tanks
Casualties for Germans: 7 Infantrys and 1 Stuka
Battle in Kiev
Germans attack with 2 Artillerys, 1 Elite and 2 Infantrys
Russians defend with 3 Infantrys
Germans roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Kiev, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 3 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Germans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Kiev, round 3 : 0/4 hits, 1.50 expected hits
Russians roll dice for 2 Infantrys in Kiev, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Kiev, round 4 : 0/4 hits, 1.50 expected hits
Russians roll dice for 2 Infantrys in Kiev, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Kiev
Germans roll dice for 2 Artillerys and 1 Elite in Kiev, round 5 : 2/3 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Kiev, round 5 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2
Casualties for Germans: 1 Artillery and 2 Infantrys
Casualties for Russians: 3 Infantrys
Battle in Brittany
Germans attack with 2 Infantrys and 2 Stukas
British defend with 2 ArmoredCars
Germans roll dice for 2 Infantrys and 2 Stukas in Brittany, round 2 : 4/4 hits, 1.67 expected hits
French roll dice for 2 ArmoredCars in Brittany, round 2 : 0/2 hits, 0.33 expected hits
2 ArmoredCars owned by the British lost in Brittany
Germans win, taking Brittany from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 8
Casualties for British: 2 ArmoredCars
Battle in Lithuania
Germans attack with 4 HeavyTanks, 5 Mech.Infs and 15 Tanks
Russians defend with 3 Infantrys
Germans roll dice for 4 HeavyTanks, 5 Mech.Infs and 15 Tanks in Lithuania, round 2 : 10/24 hits, 11.83 expected hits
Russians roll dice for 3 Infantrys in Lithuania, round 2 : 3/3 hits, 1.00 expected hits
3 Infantrys owned by the Russians and 3 Mech.Infs owned by the Germans lost in Lithuania
Germans win, taking Lithuania from Russians with 4 HeavyTanks, 2 Mech.Infs and 15 Tanks remaining. Battle score for attacker is -12
Casualties for Germans: 3 Mech.Infs
Casualties for Russians: 3 Infantrys
Battle in Ankara
Germans attack with 2 ArmoredCars, 2 Artillerys and 2 Infantrys
Neutral defend with 2 Artillerys and 2 Infantrys
Germans roll dice for 2 ArmoredCars, 2 Artillerys and 2 Infantrys in Ankara, round 2 : 1/6 hits, 2.00 expected hits
Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 0/4 hits, 1.33 expected hits
1 Infantry owned by the Neutral lost in Ankara
Germans roll dice for 2 ArmoredCars, 2 Artillerys and 2 Infantrys in Ankara, round 3 : 4/6 hits, 2.00 expected hits
Neutral roll dice for 2 Artillerys and 1 Infantry in Ankara, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans, 1 Infantry owned by the Neutral and 2 Artillerys owned by the Neutral lost in Ankara
Germans loses 0 PUs for violating Ankaras neutrality.
Germans win, taking Ankara from Neutral with 2 ArmoredCars, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 10
Casualties for Neutral: 2 Artillerys and 2 Infantrys
Casualties for Germans: 1 Infantry
Battle in E.Iran
Germans attack with 3 Infantrys, 1 Stuka and 3 Tanks
Neutral defend with 1 Bunker and 3 Infantrys
Germans roll dice for 3 Infantrys, 1 Stuka and 3 Tanks in E.Iran, round 2 : 1/7 hits, 2.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Germans lost in E.Iran
Germans roll dice for 1 Infantry, 1 Stuka and 3 Tanks in E.Iran, round 3 : 3/5 hits, 2.33 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 2/4 hits, 1.50 expected hits
1 Infantry owned by the Germans, 3 Infantrys owned by the Neutral and 1 Tank owned by the Germans lost in E.Iran
Germans roll dice for 1 Stuka and 2 Tanks in E.Iran, round 4 : 1/3 hits, 1.50 expected hits
Neutral roll dice for 1 Bunker in E.Iran, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in E.Iran
Germans loses 0 PUs for violating E.Irans neutrality.
Germans win, taking E.Iran from Neutral with 1 Stuka and 2 Tanks remaining. Battle score for attacker is 1
Casualties for Germans: 3 Infantrys and 1 Tank
Casualties for Neutral: 1 Bunker and 3 Infantrys
Battle in Donetsk
Germans attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Infantrys in Donetsk, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Infantrys in Donetsk, round 3 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 4 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
Germans win, taking Donetsk from Russians with 1 ArmoredCar, 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 InfantrysNon Combat Move - Germans
1 Stuka moved from E.Iran to W.Iran
2 Bombers moved from Latvia to Hamburg
1 Adv.Fighter moved from Latvia to Helsinki
1 Stuka moved from Latvia to East Prussia
1 Stuka moved from Netherlands to Normandy
2 Stukas moved from Brittany to NormandyPlace Units - Germans
1 Bunker and 3 Infantrys placed in Normandy
1 Bunker and 6 Infantrys placed in Hamburg
4 Infantrys placed in Rhine
1 Bunker and 3 Infantrys placed in W.Iran
2 ArmoredCars placed in Syria
4 Infantrys placed in Vinnytsia
1 Elite and 3 Infantrys placed in Warsaw
1 Destroyer placed in 23 Sea Zone
2 Destroyers placed in 24 Sea Zone
2 ArmoredCars and 1 Stuka placed in Bavaria
5 Infantrys placed in Bohemia
2 Infantrys placed in Paris
Germans undo move 12.
2 Infantrys placed in ParisTurn Complete - Germans
Germans collect 133 PUs; end with 133 PUsCombat Hit Differential Summary :
Germans : -3.67
Neutral : -0.83
British : 1.00
French : -0.33
Russians : 5.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Russians
5 Infantrys moved from Rostov to Donetsk
2 Infantrys moved from Kursk to Minsk
2 Infantrys moved from Kursk to Kiev
1 Artillery moved from Kursk to Donetsk
1 ArmoredCar moved from Kursk to Donetsk
1 Artillery moved from Kursk to Kiev
1 ArmoredCar moved from Kursk to Kiev
1 Artillery moved from Kursk to Minsk
1 ArmoredCar moved from Kursk to Minsk
1 Adv.Fighter and 1 Fighter moved from Kursk to Kiev
2 Infantrys moved from Uzbekistan to E.Iran
2 Infantrys moved from Astrakhan to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to E.Iran
1 ArmoredCar moved from Olyokminsk to Zhigansk
Russians take Zhigansk from Hisaichi
1 ArmoredCar moved from Zhigansk to Yakutsk
1 Elite moved from Olyokminsk to Yakutsk
1 Infantry moved from Olyokminsk to Irkutsk
2 Artillerys, 2 HeavyTanks, 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
3 Infantrys moved from Evenkia to Olyokminsk
1 ArmoredCar and 1 HeavyTank moved from Sibirsky to Olyokminsk
1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia
3 ArmoredCars, 6 Artillerys, 1 Elite, 2 HeavyTanks, 36 Infantrys, 1 Mech.Inf and 5 Tanks moved from Kursk to Minsk
3 Adv.Fighters and 1 Fighter moved from Kursk to Kiev
1 HeavyTank and 2 Tanks moved from S.Karelia to Minsk
1 Infantry moved from Leningrad to Latvia
9 Infantrys moved from S.Karelia to Vyborg
2 Infantrys moved from Estonia to Leningrad
1 HeavyTank, 6 Infantrys and 5 Tanks moved from Leningrad to VyborgPurchase Units - Russians
Russians buy 1 Adv.Fighter, 2 ArmoredCars, 1 HeavyTank, 33 Infantrys, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Vyborg
Russians attack with 1 HeavyTank, 15 Infantrys and 5 Tanks
Germans defend with 1 Infantry
Russians roll dice for 1 HeavyTank, 15 Infantrys and 5 Tanks in Vyborg, round 2 : 6/21 hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 1 HeavyTank, 15 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Kiev
Russians attack with 4 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 2 Fighters and 2 Infantrys
Germans defend with 1 Artillery and 1 Elite
Russians roll dice for 4 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 2 Fighters and 2 Infantrys in Kiev, round 2 : 2/10 hits
Germans roll dice for 1 Artillery and 1 Elite in Kiev, round 2 : 0/2 hits
1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 4 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 Artillery and 1 Elite
Battle in N.Buryat Mongolia
Russians attack with 2 Artillerys, 2 HeavyTanks, 3 Infantrys, 1 Mech.Inf and 1 Tank
Hisaichi defend with 4 ArmoredCars
Russians roll dice for 2 Artillerys, 2 HeavyTanks, 3 Infantrys, 1 Mech.Inf and 1 Tank in N.Buryat Mongolia, round 2 : 6/9 hits
Hisaichi roll dice for 4 ArmoredCars in N.Buryat Mongolia, round 2 : 0/4 hits
4 ArmoredCars owned by the Hisaichi lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Hisaichi with 2 Artillerys, 2 HeavyTanks, 3 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 16
Casualties for Hisaichi: 4 ArmoredCars
Battle in E.Iran
Russians attack with 4 Infantrys
Germans defend with 2 Tanks
Russians roll dice for 4 Infantrys in E.Iran, round 2 : 0/4 hits
Germans roll dice for 2 Tanks in E.Iran, round 2 : 0/2 hits
Russians roll dice for 4 Infantrys in E.Iran, round 3 : 2/4 hits
Germans roll dice for 2 Tanks in E.Iran, round 3 : 1/2 hits
1 Infantry owned by the Russians and 2 Tanks owned by the Germans lost in E.Iran
Russians win, taking E.Iran from Germans with 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 Tanks
Casualties for Russians: 1 Infantry
Battle in Donetsk
Russians attack with 1 ArmoredCar, 1 Artillery and 5 Infantrys
Germans defend with 1 ArmoredCar, 1 Artillery and 1 Elite
Russians roll dice for 1 ArmoredCar, 1 Artillery and 5 Infantrys in Donetsk, round 2 : 0/7 hits
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Donetsk, round 2 : 0/3 hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 5 Infantrys in Donetsk, round 3 : 1/7 hits
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Donetsk, round 3 : 2/3 hits
1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Russians lost in Donetsk
Russians roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Donetsk, round 4 : 1/5 hits
Germans roll dice for 1 Artillery and 1 Elite in Donetsk, round 4 : 1/2 hits
1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Donetsk
Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Donetsk, round 5 : 1/4 hits
Germans roll dice for 1 Artillery in Donetsk, round 5 : 1/1 hits
1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 ArmoredCar, 1 Artillery and 1 Elite
Casualties for Russians: 4 Infantrys
Battle in Minsk
Russians attack with 4 ArmoredCars, 7 Artillerys, 1 Elite, 3 HeavyTanks, 38 Infantrys, 1 Mech.Inf and 7 Tanks
Germans defend with 2 ArmoredCars
Russians roll dice for 4 ArmoredCars, 7 Artillerys, 1 Elite, 3 HeavyTanks, 38 Infantrys, 1 Mech.Inf and 7 Tanks in Minsk, round 2 : 18/61 hits
Germans roll dice for 2 ArmoredCars in Minsk, round 2 : 1/2 hits
2 ArmoredCars owned by the Germans and 1 Infantry owned by the Russians lost in Minsk
Russians win, taking Minsk from Germans with 4 ArmoredCars, 7 Artillerys, 1 Elite, 3 HeavyTanks, 37 Infantrys, 1 Mech.Inf and 7 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 2 ArmoredCars
Casualties for Russians: 1 Infantry
Battle in Yakutsk
Russians attack with 1 ArmoredCar and 1 Elite
Hisaichi defend with 1 ArmoredCar
Russians roll dice for 1 ArmoredCar and 1 Elite in Yakutsk, round 2 : 0/2 hits
Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 2 : 0/1 hits
Russians roll dice for 1 ArmoredCar and 1 Elite in Yakutsk, round 3 : 0/2 hits
Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 3 : 0/1 hits
Russians roll dice for 1 ArmoredCar and 1 Elite in Yakutsk, round 4 : 0/2 hits
Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 4 : 0/1 hits
Russians roll dice for 1 ArmoredCar and 1 Elite in Yakutsk, round 5 : 0/2 hits
Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 5 : 1/1 hits
1 Elite owned by the Russians lost in Yakutsk
Russians roll dice for 1 ArmoredCar in Yakutsk, round 6 : 0/1 hits
Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 6 : 0/1 hits
Russians roll dice for 1 ArmoredCar in Yakutsk, round 7 : 0/1 hits
Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 7 : 0/1 hits
Russians roll dice for 1 ArmoredCar in Yakutsk, round 8 : 0/1 hits
Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 8 : 0/1 hits
Russians roll dice for 1 ArmoredCar in Yakutsk, round 9 : 0/1 hits
Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 9 : 0/1 hits
Russians roll dice for 1 ArmoredCar in Yakutsk, round 10 : 0/1 hits
Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 10 : 1/1 hits
1 ArmoredCar owned by the Russians lost in Yakutsk
Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -7
Casualties for Russians: 1 ArmoredCar and 1 EliteNon Combat Move - Russians
3 Infantrys moved from Sibirsky to Khatanga
1 Infantry moved from Tashkent to Uzbekistan
6 Infantrys moved from Tula to Kursk
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Crimea to Donetsk
6 Infantrys moved from Georgia to Rostov
1 Tank moved from Moscow to Kursk
1 ArmoredCar moved from Moscow to Kursk
7 Infantrys moved from Yaroslavl to Kursk
1 Elite and 7 Infantrys moved from Moscow to Tula
7 Infantrys moved from Astrakhan to Georgia
4 Infantrys moved from Arkhangelsk to S.Karelia
3 Infantrys moved from Vologda to S.Karelia
5 Infantrys moved from Kirov to Vologda
5 Infantrys moved from Perm to Kirov
5 Infantrys moved from Sverdlovsk to Perm
4 Adv.Fighters and 2 Fighters moved from Kiev to LeningradPlace Units - Russians
1 Adv.Fighter, 1 HeavyTank and 2 Infantrys placed in Leningrad
10 Infantrys placed in Moscow
4 Infantrys placed in Arkhangelsk
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
2 ArmoredCars, 2 Infantrys, 1 Mot.Inf and 1 Tank placed in SibirskyTurn Complete - Russians
Russians collect 98 PUs; end with 98 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Italians
2 Artillerys and 18 Infantrys moved from S.Algeria to E.Morocco
2 Artillerys and 16 Infantrys moved from N.Algeria to E.Morocco
4 Mech.Infs moved from Tunis to E.Morocco
1 Artillery moved from Valencia to 42 Sea Zone
5 Infantrys moved from N.Tunisia to 42 Sea Zone
1 Artillery, 3 Cruisers, 2 Destroyers, 5 Infantrys, 1 S.Submarine, 5 Submarines and 1 Transport moved from 42 Sea Zone to 41 Sea Zone
1 Artillery and 5 Infantrys moved from 41 Sea Zone to E.Morocco
1 Destroyer moved from 41 Sea Zone to 31 Sea Zone
1 Infantry moved from N.Tunisia to 45 Sea Zone
1 Infantry and 1 Transport moved from 45 Sea Zone to 41 Sea Zone
1 Infantry moved from 41 Sea Zone to E.Morocco
1 JetFighter moved from Hun to E.Morocco
1 Mech.Inf moved from French Equatorial Africa to W.Morocco
Italians take French Sudan from French
Italians take Mauritania from French
Italians take W.Morocco from French
1 Mech.Inf moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 Mech.Inf moved from Nigeria to Gold Coast
Italians take Gold Coast from British
6 Infantrys moved from Lower Egypt to Nubia
11 Infantrys moved from Nubia to Kordofan
Italians take Kordofan from British
1 Artillery, 1 Elite and 1 Fighter moved from Darfur to Equatoria
2 Artillerys and 1 Elite moved from Darfur to Kordofan
1 Infantry moved from New Valley to Nubia
2 Tanks moved from Kufra to Kordofan
2 Elites moved from Kufra to Darfur
2 Mot.Infs moved from Hun to Nubia
6 Infantrys moved from Cairo to Lower Egypt
1 Cruiser moved from 46 Sea Zone to 42 Sea Zone
1 Artillery moved from Provence to LanguedocPurchase Units - Italians
Italians buy 1 Bunker, 1 Destroyer, 10 Infantrys, 4 Submarines and 3 Tanks; Remaining resources: 0 PUs;Combat - Italians
Battle in E.Morocco
Italians attack with 5 Artillerys, 40 Infantrys, 1 JetFighter and 4 Mech.Infs
French defend with 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 1 Factory, 16 Infantrys and 10 Tanks; Americans defend with 1 ArmoredCar and 3 Tanks
AA fire in E.Morocco : 0/1 hits, 0.17 expected hits
Italians roll dice for 3 Cruisers in E.Morocco, round 2 : 2/3 hits, 1.50 expected hits
1 Infantry owned by the French and 1 ArmoredCar owned by the Americans lost in E.Morocco
Italians roll dice for 5 Artillerys, 40 Infantrys, 1 JetFighter and 4 Mech.Infs in E.Morocco, round 2 : 5/50 hits, 11.83 expected hits
French roll dice for 1 Adv.Fighter, 3 Artillerys, 15 Infantrys and 13 Tanks in E.Morocco, round 2 : 15/32 hits, 13.17 expected hits
5 Infantrys owned by the French and 15 Infantrys owned by the Italians lost in E.Morocco
Italians roll dice for 5 Artillerys, 25 Infantrys, 1 JetFighter and 4 Mech.Infs in E.Morocco, round 3 : 9/35 hits, 9.33 expected hits
French roll dice for 1 Adv.Fighter, 3 Artillerys, 10 Infantrys and 13 Tanks in E.Morocco, round 3 : 13/27 hits, 11.50 expected hits
9 Infantrys owned by the French and 13 Infantrys owned by the Italians lost in E.Morocco
Italians roll dice for 5 Artillerys, 12 Infantrys, 1 JetFighter and 4 Mech.Infs in E.Morocco, round 4 : 4/22 hits, 7.17 expected hits
French roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Infantry and 13 Tanks in E.Morocco, round 4 : 9/18 hits, 8.50 expected hits
3 Artillerys owned by the French, 1 Infantry owned by the French and 9 Infantrys owned by the Italians lost in E.Morocco
Italians roll dice for 5 Artillerys, 3 Infantrys, 1 JetFighter and 4 Mech.Infs in E.Morocco, round 5 : 5/13 hits, 4.67 expected hits
French roll dice for 1 Adv.Fighter and 13 Tanks in E.Morocco, round 5 : 7/14 hits, 7.17 expected hits
5 Tanks owned by the French, 4 Artillerys owned by the Italians and 3 Infantrys owned by the Italians lost in E.Morocco
Italians roll dice for 1 Artillery, 1 JetFighter and 4 Mech.Infs in E.Morocco, round 6 : 2/6 hits, 2.33 expected hits
French roll dice for 1 Adv.Fighter and 8 Tanks in E.Morocco, round 6 : 4/9 hits, 4.67 expected hits
2 Tanks owned by the French, 1 Artillery owned by the Italians and 3 Mech.Infs owned by the Italians lost in E.Morocco
Italians roll dice for 1 JetFighter and 1 Mech.Inf in E.Morocco, round 7 : 1/2 hits, 1.00 expected hits
French roll dice for 1 Adv.Fighter and 6 Tanks in E.Morocco, round 7 : 1/7 hits, 3.67 expected hits
1 Tank owned by the Americans and 1 Mech.Inf owned by the Italians lost in E.Morocco
Italians roll dice for 1 JetFighter in E.Morocco, round 8 : 1/1 hits, 0.67 expected hits
French roll dice for 1 Adv.Fighter and 5 Tanks in E.Morocco, round 8 : 3/6 hits, 3.17 expected hits
1 Tank owned by the Americans and 1 JetFighter owned by the Italians lost in E.Morocco
French win with 1 Adv.Fighter and 4 Tanks remaining. Battle score for attacker is -43
Casualties for Americans: 1 ArmoredCar and 2 Tanks
Casualties for French: 3 Artillerys, 16 Infantrys and 7 Tanks
Casualties for Italians: 5 Artillerys, 40 Infantrys, 1 JetFighter and 4 Mech.Infs
Battle in Equatoria
Italians attack with 1 Artillery, 1 Elite and 1 Fighter
French defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Equatoria, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Equatoria, round 3 : 0/3 hits, 1.17 expected hits
British roll dice for 1 Infantry in Equatoria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Equatoria, round 4 : 1/3 hits, 1.17 expected hits
British roll dice for 1 Infantry in Equatoria, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Equatoria
Italians win, taking Equatoria from British with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
Casualties for French: 1 InfantryNon Combat Move - Italians
1 Fighter moved from Equatoria to French Equatorial Africa
1 AAGun moved from Darfur to Kordofan
1 AAGun moved from N.Tunisia to TunisPlace Units - Italians
1 Bunker and 3 Tanks placed in French Equatorial Africa
6 Infantrys placed in Cairo
4 Infantrys placed in Tunis
4 Submarines placed in 43 Sea Zone
1 Destroyer placed in 44 Sea ZoneTurn Complete - Italians
Italians collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Italians : -12.00
British : -1.00
French : 0.17
AA fire in E.Morocco : : -0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - French
1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Picardy
French take Picardy from Germans
2 Tanks moved from E.Morocco to W.Morocco
1 Adv.Fighter moved from E.Morocco to W.Morocco
1 Tank moved from E.Morocco to N.Algeria
French take N.Algeria from Italians
1 Tank moved from N.Algeria to S.Algeria
French take S.Algeria from ItaliansPurchase Units - French
French buy 2 ArmoredCars, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;Combat - French
Battle in W.Morocco
French attack with 1 Adv.Fighter and 2 Tanks
Italians defend with 1 Mech.Inf
French roll dice for 1 Adv.Fighter and 2 Tanks in W.Morocco, round 2 : 2/3 hits
Italians roll dice for 1 Mech.Inf in W.Morocco, round 2 : 0/1 hits
1 Mech.Inf owned by the Italians lost in W.Morocco
French win, taking W.Morocco from Italians with 1 Adv.Fighter and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Italians: 1 Mech.InfNon Combat Move - French
1 Adv.Fighter moved from W.Morocco to E.MoroccoPlace Units - French
2 ArmoredCars, 1 Mech.Inf and 1 Tank placed in E.MoroccoTurn Complete - French
French collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Yamamoto
7 Submarines moved from 85 Sea Zone to 72 Sea Zone
1 S.Bomber moved from Mindanao to 72 Sea Zone
4 Battleships, 3 Carriers, 1 Cruiser, 7 Destroyers, 6 Fighters, 7 Submarines and 3 Transports moved from 76 Sea Zone to 72 Sea Zone
1 Marine moved from Mindanao to 107 Sea Zone
1 Transport moved from 108 Sea Zone to 107 Sea Zone
1 Infantry and 1 Marine moved from Davao to 107 Sea Zone
1 Transport moved from 108 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
2 Infantrys, 2 Marines, 1 S.Submarine and 2 Transports moved from 107 Sea Zone to 108 Sea Zone
6 Infantrys moved from Hollandia to Merauke
Yamamoto take Merauke from Dutch
2 Infantrys and 2 Marines moved from 108 Sea Zone to HollandiaPurchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 1 Bunker, 2 Destroyers, 2 Elites, 5 Infantrys, 1 L.Fighter and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 72 Sea Zone
Yamamoto attack with 4 Battleships, 3 Carriers, 1 Cruiser, 7 Destroyers, 6 Fighters, 1 S.Bomber, 14 Submarines and 3 Transports
Americans defend with 7 Adv.Fighters, 3 B.Carriers, 2 Battleships, 1 Carrier, 5 Destroyers, 4 Fighters, 1 S.Submarine and 4 Transports
Yamamoto roll dice for 14 Submarines in 72 Sea Zone, round 2 : 6/14 hits, 4.67 expected hits
Units damaged: 3 B.Carriers owned by the Americans and 2 Battleships owned by the Americans
Americans roll dice for 1 S.Submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 4 Battleships, 3 Carriers, 1 Cruiser, 7 Destroyers, 6 Fighters, 1 S.Bomber and 3 Transports in 72 Sea Zone, round 2 : 9/22 hits, 8.83 expected hits
Americans roll dice for 7 Adv.Fighters, 3 B.Carriers, 2 Battleships, 1 Carrier, 5 Destroyers, 4 Fighters and 4 Transports in 72 Sea Zone, round 2 : 12/26 hits, 12.33 expected hits
Units damaged: 4 Battleships owned by the Yamamoto
1 Fighter owned by the Americans, 5 Destroyers owned by the Americans, 5 Submarines owned by the Yamamoto, 4 Transports owned by the Americans and 3 Transports owned by the Yamamoto lost in 72 Sea Zone
Yamamoto roll dice for 9 Submarines in 72 Sea Zone, round 3 : 3/9 hits, 3.00 expected hits
2 B.Carriers owned by the Americans and 1 Carrier owned by the Americans lost in 72 Sea Zone
Americans roll dice for 1 S.Submarine in 72 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 4 Battleships, 3 Carriers, 1 Cruiser, 7 Destroyers, 6 Fighters and 1 S.Bomber in 72 Sea Zone, round 3 : 8/22 hits, 8.83 expected hits
Americans roll dice for 7 Adv.Fighters, 1 B.Carrier, 2 Battleships and 3 Fighters in 72 Sea Zone, round 3 : 9/13 hits, 8.00 expected hits
3 Fighters owned by the Americans, 1 B.Carrier owned by the Americans, 9 Submarines owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 3 Adv.Fighters owned by the Americans and 1 S.Submarine owned by the Americans lost in 72 Sea Zone
Yamamoto roll dice for 4 Battleships, 2 Carriers, 1 Cruiser, 7 Destroyers, 6 Fighters and 1 S.Bomber in 72 Sea Zone, round 4 : 8/21 hits, 8.67 expected hits
Americans roll dice for 4 Adv.Fighters and 2 Battleships in 72 Sea Zone, round 4 : 5/6 hits, 4.00 expected hits
2 Battleships owned by the Americans, 5 Destroyers owned by the Yamamoto and 4 Adv.Fighters owned by the Americans lost in 72 Sea Zone
Yamamoto win with 4 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers, 6 Fighters and 1 S.Bomber remaining. Battle score for attacker is 120
Casualties for Yamamoto: 1 Carrier, 5 Destroyers, 14 Submarines and 3 Transports
Casualties for Americans: 7 Adv.Fighters, 3 B.Carriers, 2 Battleships, 1 Carrier, 5 Destroyers, 4 Fighters, 1 S.Submarine and 4 TransportsNon Combat Move - Yamamoto
2 Fighters moved from 72 Sea Zone to Saipan
1 S.Bomber moved from 72 Sea Zone to SaipanPlace Units - Yamamoto
1 Bunker placed in Sumatra
1 S.Submarine placed in 85 Sea Zone
1 Elite placed in Tokyo
1 B.Carrier and 2 Destroyers placed in 107 Sea Zone
Yamamoto undo move 4.
1 B.Carrier and 1 Destroyer placed in 107 Sea Zone
1 Destroyer placed in 107 Sea Zone
1 Elite and 1 Infantry placed in Davao
1 L.Fighter placed in 107 Sea Zone
4 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Yamamoto : -0.00
Americans : 1.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Chinese
1 Infantry moved from Shensi to Shansi
Chinese take Shansi from Hisaichi
1 Adv.Fighter, 1 ArmoredCar and 4 Infantrys moved from Ningsia to Suiyuan
3 Adv.Fighters, 1 ArmoredCar, 3 Infantrys and 1 Tank moved from Lanchow to SzechwanPurchase Units - Chinese
Chinese buy 1 Fighter and 9 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Suiyuan
Chinese attack with 1 Adv.Fighter, 1 ArmoredCar and 4 Infantrys
Hisaichi defend with 2 ArmoredCars and 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 4 Infantrys in Suiyuan, round 2 : 1/6 hits
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Suiyuan, round 2 : 1/3 hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 3 Infantrys in Suiyuan, round 3 : 2/5 hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Suiyuan, round 3 : 0/2 hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Szechwan
Chinese attack with 3 Adv.Fighters, 1 ArmoredCar, 3 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 3 Adv.Fighters, 1 ArmoredCar, 3 Infantrys and 1 Tank in Szechwan, round 2 : 3/8 hits
Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 3 Adv.Fighters, 1 ArmoredCar, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
3 Adv.Fighters moved from Szechwan to Shensi
1 Adv.Fighter moved from Suiyuan to Shensi
1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
1 Infantry moved from Gobi Altai to Ulan Bator
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
1 Tank moved from Hsining to Gobi Altai
1 ArmoredCar moved from Hsining to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
2 Infantrys moved from Gobi Altai to Ningsia
2 Infantrys moved from Hsining to E.Qinghai
1 Adv.Fighter moved from Shensi to Gobi Altai
1 Adv.Fighter moved from Shensi to Gobi AltaiPlace Units - Chinese
1 Fighter and 5 Infantrys placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Hisaichi
2 Artillerys, 2 Elites and 1 Infantry moved from N.French Indochina to Yunnan
1 Adv.Fighter moved from Hong Kong to Yunnan
3 ArmoredCars moved from Peking to Suiyuan
2 ArmoredCars moved from Shantung to Suiyuan
1 ArmoredCar moved from Shantung to Shansi
1 ArmoredCar moved from Hunan to Hupeh
Hisaichi take Hupeh from Chinese
1 ArmoredCar moved from Hupeh to Shansi
1 S.Bomber moved from Hong Kong to Yunnan
4 Fighters moved from Hunan to Yunnan
1 ArmoredCar moved from Hunan to Yunnan
1 ArmoredCar moved from Hunan to Kweichow
1 ArmoredCar moved from Hunan to Hupeh
6 ArmoredCars moved from Heilungchiang to N.Buryat Mongolia
1 ArmoredCar and 8 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia
1 ArmoredCar moved from Yakutsk to Okhotsk
Hisaichi take Okhotsk from Russians
1 ArmoredCar moved from Okhotsk to Yakutsk
1 Submarine moved from 76 Sea Zone to 84 Sea Zone
1 Battleship moved from 92 Sea Zone to 107 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 11 Infantrys and 2 S.Bombers; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Shansi
Hisaichi attack with 2 ArmoredCars
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars in Shansi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi lost in Shansi
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 6 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi lost in Shansi
Chinese win with 1 Infantry remaining. Battle score for attacker is -8
Casualties for Hisaichi: 2 ArmoredCars
Battle in N.Buryat Mongolia
Hisaichi attack with 7 ArmoredCars and 8 Infantrys
Russians defend with 2 Artillerys, 2 HeavyTanks, 3 Infantrys, 1 Mech.Inf and 1 Tank
Hisaichi roll dice for 7 ArmoredCars and 8 Infantrys in N.Buryat Mongolia, round 2 : 5/15 hits, 3.67 expected hits
Russians roll dice for 2 Artillerys, 2 HeavyTanks, 3 Infantrys, 1 Mech.Inf and 1 Tank in N.Buryat Mongolia, round 2 : 3/9 hits, 3.83 expected hits
3 ArmoredCars owned by the Hisaichi, 3 Infantrys owned by the Russians and 2 Artillerys owned by the Russians lost in N.Buryat Mongolia
Hisaichi roll dice for 4 ArmoredCars and 8 Infantrys in N.Buryat Mongolia, round 3 : 3/12 hits, 2.67 expected hits
Russians roll dice for 2 HeavyTanks, 1 Mech.Inf and 1 Tank in N.Buryat Mongolia, round 3 : 2/4 hits, 2.17 expected hits
2 ArmoredCars owned by the Hisaichi, 1 Mech.Inf owned by the Russians, 1 HeavyTank owned by the Russians and 1 Tank owned by the Russians lost in N.Buryat Mongolia
Hisaichi roll dice for 2 ArmoredCars and 8 Infantrys in N.Buryat Mongolia, round 4 : 1/10 hits, 2.00 expected hits
Russians roll dice for 1 HeavyTank in N.Buryat Mongolia, round 4 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Hisaichi and 1 HeavyTank owned by the Russians lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 1 ArmoredCar and 8 Infantrys remaining. Battle score for attacker is 15
Casualties for Hisaichi: 6 ArmoredCars
Casualties for Russians: 2 Artillerys, 2 HeavyTanks, 3 Infantrys, 1 Mech.Inf and 1 Tank
Battle in Suiyuan
Hisaichi attack with 5 ArmoredCars
Chinese defend with 1 ArmoredCar and 3 Infantrys
Hisaichi roll dice for 5 ArmoredCars in Suiyuan, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Suiyuan, round 2 : 3/4 hits, 1.17 expected hits
3 ArmoredCars owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 2 ArmoredCars in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 2 ArmoredCars remaining. Battle score for attacker is -2
Casualties for Hisaichi: 3 ArmoredCars
Casualties for Chinese: 1 ArmoredCar and 3 Infantrys
Battle in Yunnan
Hisaichi attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 2 Elites, 4 Fighters, 1 Infantry and 1 S.Bomber
British defend with 8 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 2 Elites, 4 Fighters, 1 Infantry and 1 S.Bomber in Yunnan, round 2 : 3/12 hits, 5.00 expected hits
Chinese roll dice for 8 Infantrys in Yunnan, round 2 : 2/8 hits, 2.67 expected hits
1 ArmoredCar owned by the Hisaichi, 3 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan
Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Elites, 4 Fighters and 1 S.Bomber in Yunnan, round 3 : 3/10 hits, 4.33 expected hits
Chinese roll dice for 5 Infantrys in Yunnan, round 3 : 3/5 hits, 1.67 expected hits
1 Fighter owned by the Hisaichi, 3 Infantrys owned by the British and 2 Artillerys owned by the Hisaichi lost in Yunnan
Hisaichi roll dice for 1 Adv.Fighter, 2 Elites, 3 Fighters and 1 S.Bomber in Yunnan, round 4 : 2/7 hits, 3.17 expected hits
Chinese roll dice for 2 Infantrys in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi and 2 Infantrys owned by the British lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 1 Adv.Fighter, 1 Elite, 3 Fighters and 1 S.Bomber remaining. Battle score for attacker is -9
Casualties for Hisaichi: 1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry
Casualties for British: 8 InfantrysNon Combat Move - Hisaichi
2 Infantrys moved from Kirin to Heilungchiang
1 Infantry moved from Heilungchiang to Chita
1 Infantry moved from Heilungchiang to Ayan
1 Infantry moved from Heilungchiang to Ayan
3 Infantrys moved from Hong Kong to 92 Sea Zone
3 Infantrys moved from 92 Sea Zone to N.French Indochina
6 ArmoredCars moved from Changchun to Heilungchiang
1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
1 S.Bomber moved from Yunnan to Shantung
1 Adv.Fighter moved from Yunnan to N.French Indochina
3 Fighters moved from Yunnan to N.French IndochinaPlace Units - Hisaichi
3 ArmoredCars placed in Peking
3 ArmoredCars placed in Shantung
7 Infantrys and 1 S.Bomber placed in Changchun
Hisaichi undo move 3.
5 Infantrys and 1 S.Bomber placed in Hong Kong
6 Infantrys and 1 S.Bomber placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Hisaichi : -4.17
Chinese : 2.83
Russians : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - British
1 Artillery moved from Netherlands to Belgium
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
1 Artillery moved from Netherlands to 20 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
1 Artillery and 1 Infantry moved from 20 Sea Zone to Brittany
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Brittany
2 Fighters moved from Wales to Brittany
2 Fighters moved from 20 Sea Zone to Brittany
2 Adv.Fighters moved from Cape Town to Italian East Africa
2 Infantrys moved from Italian East Africa to Equatoria
11 Adv.Fighters moved from Italian East Africa to Equatoria
1 Infantry moved from Burma to N.Thailand
British take N.Thailand from Thai
5 Infantrys moved from Assam to Yunnan
1 Artillery and 7 Infantrys moved from Assam to Yunnan
1 Artillery and 1 Infantry moved from British Borneo to East And South Borneo
1 Mech.Inf moved from Alaska to VancouverPurchase Units - British
British buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer, 10 Infantrys, 2 Submarines and 3 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Equatoria
British attack with 11 Adv.Fighters and 2 Infantrys
Italians defend with 1 Artillery and 1 Elite
British roll dice for 11 Adv.Fighters and 2 Infantrys in Equatoria, round 2 : 3/13 hits
Italians roll dice for 1 Artillery and 1 Elite in Equatoria, round 2 : 0/2 hits
1 Elite owned by the Italians and 1 Artillery owned by the Italians lost in Equatoria
British win, taking Equatoria from Italians with 11 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 Artillery and 1 Elite
Battle in Yunnan
British attack with 1 Artillery and 12 Infantrys
Hisaichi defend with 1 Elite
British roll dice for 1 Artillery and 12 Infantrys in Yunnan, round 2 : 4/13 hits
Hisaichi roll dice for 1 Elite in Yunnan, round 2 : 1/1 hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the British lost in Yunnan
British win, taking Yunnan from Hisaichi with 1 Artillery and 11 Infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Elite
Battle in Brittany
British attack with 1 Artillery, 4 Fighters and 2 Infantrys
Germans defend with 2 Infantrys
British roll dice for 1 Battleship and 1 Cruiser in Brittany, round 2 : 1/2 hits
1 Infantry owned by the Germans lost in Brittany
British roll dice for 1 Artillery, 4 Fighters and 2 Infantrys in Brittany, round 2 : 1/7 hits
Germans roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in Brittany
British win, taking Brittany from Germans with 1 Artillery, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Belgium
British attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Infantry
British roll dice for 1 Cruiser in Belgium, round 2 : 1/1 hits
1 Infantry owned by the Germans lost in Belgium
British win, taking Belgium from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 InfantryNon Combat Move - British
2 Fighters moved from Brittany to Wales
1 Fighter moved from Brittany to 20 Sea Zone
1 Fighter moved from Brittany to 20 Sea Zone
11 Adv.Fighters moved from Equatoria to Italian East AfricaPlace Units - British
3 Tanks placed in Italian East Africa
2 Adv.Fighters placed in Cape Town
1 Destroyer and 2 Submarines placed in 20 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Bihar: 9 Infantrys
EDIT: Adding units owned by British to Assam: 9 Infantrys
EDIT: Removing units owned by British from Hyderabad: 10 Infantrys
EDIT: Adding units owned by British to Bihar: 10 Infantrys
EDIT: Removing units owned by British from Delhi: 1 ArmoredCar, 1 Artillery and 3 Infantrys
EDIT: Adding units owned by British to Bihar: 1 ArmoredCar, 1 Artillery and 3 Infantrys
EDIT: Removing units owned by British from Bombay: 3 Infantrys
EDIT: Adding units owned by British to Rajputana: 3 Infantrys
EDIT: Removing units owned by British from Madras: 1 ArmoredCar and 4 Infantrys
EDIT: Adding units owned by British to Bihar: 1 ArmoredCar
EDIT: Adding units owned by British to Hyderabad: 4 Infantrys
EDIT: Turning off Edit Mode
2 Artillerys and 3 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in BombayTurn Complete - British
British collect 83 PUs; end with 83 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Anzac
5 Infantrys moved from Northern Territory to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Soembawa
Dutch take Soembawa from Thai
2 Infantrys moved from 67 Sea Zone to Lombok
Dutch take Lombok from Thai
2 Infantrys moved from 67 Sea Zone to Java
1 Adv.Fighter moved from 67 Sea Zone to Java
1 Destroyer moved from 113 Sea Zone to 67 Sea ZonePurchase Units - Anzac
Anzac buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Battle in Java
Anzac attack with 1 Adv.Fighter and 2 Infantrys
Thai defend with 1 Infantry
Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits
1 Infantry owned by the Thai lost in Java
Anzac win, taking Java from Thai with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 InfantryNon Combat Move - Anzac
1 Adv.Fighter moved from Java to 67 Sea ZonePlace Units - Anzac
2 Artillerys and 1 Infantry placed in Port Moresby
1 Destroyer and 1 Transport placed in 67 Sea Zone
1 ArmoredCar placed in Broome
1 ArmoredCar and 2 Infantrys placed in Townsville
1 Infantry placed in CanberraTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Dutch
1 Marine and 1 Tank moved from Rio De Janeiro to Argentina
1 Mech.Inf and 1 Tank moved from Bolivia to Argentina
1 Elite moved from Amazon to Bolivia
1 Mech.Inf moved from Suriname to Argentina
2 Tanks moved from Suriname to BoliviaPurchase Units - Dutch
Dutch buy 3 Mech.Infs; Remaining resources: 0 PUs;Combat - Dutch
Battle in Argentina
Dutch attack with 1 Marine, 2 Mech.Infs and 2 Tanks
Neutral defend with 3 Infantrys
Dutch roll dice for 1 Marine, 2 Mech.Infs and 2 Tanks in Argentina, round 2 : 4/5 hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits
3 Infantrys owned by the Neutral lost in Argentina
Dutch loses 0 PUs for violating Argentinas neutrality.
Dutch win, taking Argentina from Neutral with 1 Marine, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 3 InfantrysNon Combat Move - Dutch
Place Units - Dutch
3 Mech.Infs placed in SurinameTurn Complete - Dutch
Dutch collect 23 PUs; end with 23 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Romanians
2 Mech.Infs moved from Brest to Latvia
1 Tank moved from E.Romania to Donetsk
4 Infantrys moved from Odessa to Donetsk
2 Artillerys and 2 Elites moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 1 Bomber and 3 Tanks; Remaining resources: 4 PUs;Combat - Romanians
Battle in Latvia
Romanians attack with 2 Mech.Infs
Russians defend with 1 Infantry
Romanians roll dice for 2 Mech.Infs in Latvia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 2 Mech.Infs in Latvia, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Romanians win, taking Latvia from Russians with 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Donetsk
Romanians attack with 4 Infantrys and 1 Tank
Russians defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys
Romanians roll dice for 4 Infantrys and 1 Tank in Donetsk, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1.17 expected hits
1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Romanians roll dice for 2 Infantrys and 1 Tank in Donetsk, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians roll dice for 2 Infantrys and 1 Tank in Donetsk, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 InfantrysNon Combat Move - Romanians
Place Units - Romanians
1 Bomber and 3 Tanks placed in BucharestTurn Complete - Romanians
Romanians collect 24 PUs; end with 28 PUsCombat Hit Differential Summary :
Romanians : 0.83
Russians : -0.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Thai
1 ArmoredCar and 2 Infantrys moved from S.Thailand to N.Thailand
1 ArmoredCar, 2 Elites and 9 Infantrys moved from S.Thailand to Burma
5 Infantrys moved from Bangkok to S.Thailand
6 Infantrys moved from Malaya to S.ThailandPurchase Units - Thai
Thai buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in N.Thailand
Thai attack with 1 ArmoredCar and 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 ArmoredCar and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.67 expected hits
British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.Thailand
Thai win, taking N.Thailand from British with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Burma
Thai attack with 1 ArmoredCar, 2 Elites and 9 Infantrys
British defend with 7 Infantrys
Thai roll dice for 1 ArmoredCar, 2 Elites and 9 Infantrys in Burma, round 2 : 2/12 hits, 2.50 expected hits
British roll dice for 7 Infantrys in Burma, round 2 : 3/7 hits, 2.33 expected hits
3 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Burma
Thai roll dice for 1 ArmoredCar, 2 Elites and 6 Infantrys in Burma, round 3 : 4/9 hits, 2.00 expected hits
British roll dice for 5 Infantrys in Burma, round 3 : 1/5 hits, 1.67 expected hits
1 ArmoredCar owned by the Thai and 4 Infantrys owned by the British lost in Burma
Thai roll dice for 2 Elites and 6 Infantrys in Burma, round 4 : 2/8 hits, 1.67 expected hits
British roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
Thai win, taking Burma from British with 2 Elites and 6 Infantrys remaining. Battle score for attacker is 4
Casualties for Thai: 1 ArmoredCar and 3 Infantrys
Casualties for British: 7 InfantrysNon Combat Move - Thai
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 AAGun moved from Brest to WarsawPlace Units - Thai
1 Elite and 5 Infantrys placed in Bangkok
Thai undo move 1.
6 Infantrys placed in Malaya
1 Elite and 3 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
British : -0.67
Thai : 2.17





