• '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers and 1 tactical_bomber moved from Siberia to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 4 bombers and 1 tactical_bomber
                    Japanese defend with 2 destroyers, 2 fighters, 1 submarine and 2 transports
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 4 bombers and 1 tactical_bomber in 6 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 2 destroyers, 2 fighters and 2 transports in 6 Sea Zone, round 2 :  1/4 hits
                        1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 4 bombers in 6 Sea Zone, round 3 :  1/4 hits
                        Japanese roll dice for 1 fighter and 2 transports in 6 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                        2 transports owned by the Japanese lost in 6 Sea Zone
                    Americans win with 3 bombers remaining. Battle score for attacker is 27
                    Casualties for Americans: 1 bomber and 1 tactical_bomber
                    Casualties for Japanese: 2 destroyers, 2 fighters and 2 transports

    Non Combat Move - Americans
                3 bombers moved from 6 Sea Zone to Philippines
                1 infantry moved from Siberia to Amur
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Eastern United States
                1 armour, 1 bomber and 1 infantry placed in Western United States
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_41769_Ame8.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    triplea_41769_Chi8.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                British buy 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 11 PUs;

    Combat Move - British
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Germans
                1 infantry moved from Egypt to Trans-Jordan
                1 armour, 4 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys moved from India to Burma
                1 transport moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 artillery moved from Tunisia to Libya
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Union of South Africa to Iraq

    Combat - British
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Iraq causes 0 damage total.
                Battle in Holland Belgium
                    British attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Burma
                    British attack with 1 armour, 4 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour, 4 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys in Burma, round 2 :  4/17 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 armour, 4 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                2 aaGuns moved from India to Burma
                1 fighter moved from Burma to Malaya
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom

    Place Units - British
                2 artilleries and 1 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa
                2 fighters and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
                UK_Pacific collect 10 PUs; end with 21 PUs

    triplea_41769_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Vyborg to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Yugoslavia to Romania
                1 armour moved from Eastern Poland to Romania
                1 tactical_bomber moved from Poland to Archangel

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Romania, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Romania, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Romania
                    Italians win, taking Romania from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Italians attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Archangel
                        Italians roll dice for 1 mech_infantry and 1 tactical_bomber in Archangel, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Archangel
                    retreated to Archangel
                    Russians win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - Italians
                1 tactical_bomber moved from Archangel to Novgorod
                2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs

    triplea_41769_Ita8.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 bombers moved from Malaya to Kweichow

    Combat - ANZAC
                Battle in Kweichow
                    ANZAC attack with 2 bombers
                    Japanese defend with 1 bomber and 1 fighter
                        ANZAC roll dice for 2 bombers in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 bomber and 1 fighter in Kweichow, round 2 :  1/2 hits
                        1 bomber owned by the ANZAC and 1 bomber owned by the Japanese lost in Kweichow
                        ANZAC roll dice for 1 bomber in Kweichow, round 3 :  1/1 hits
                        Japanese roll dice for 1 fighter in Kweichow, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 bomber owned by the ANZAC lost in Kweichow
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 2 bombers
                    Casualties for Japanese: 1 bomber and 1 fighter

    Non Combat Move - ANZAC
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_41769_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 1 artillery and 5 infantry moved from Iraq to Northwest Persia
                2 bombers moved from Yunnan to Northwest Persia
                1 bomber moved from Slovakia Hungary to Northwest Persia
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 bomber moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Southern Italy to Northwest Persia
                1 fighter moved from Western Germany to Holland Belgium
                1 infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Bulgaria to Bessarabia
                1 armour, 1 artillery and 8 infantry moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Baltic States to Western Ukraine
                1 bomber moved from Western Germany to Bessarabia
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 bomber moved from Western Germany to Northwest Persia

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 96 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Bessarabia
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bessarabia, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bessarabia, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 3 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 :  4/5 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Western Ukraine, round 2 :  4/12 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 4 armour, 1 artillery, 5 bombers and 5 infantry
                    Russians defend with 1 aaGun and 11 infantry
                        AA fire in Northwest Persia :  0/3 hits
                        Germans roll dice for 4 armour, 1 artillery, 5 bombers and 5 infantry in Northwest Persia, round 2 :  9/15 hits
                        Russians roll dice for 1 aaGun and 11 infantry in Northwest Persia, round 2 :  3/11 hits
                        8 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Northwest Persia
                        Germans roll dice for 4 armour, 1 artillery, 5 bombers and 2 infantry in Northwest Persia, round 3 :  6/12 hits
                        Russians roll dice for 3 infantry in Northwest Persia, round 3 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 4 armour, 1 artillery, 5 bombers and 1 infantry remaining. Battle score for attacker is 26
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 aaGun and 11 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                5 bombers moved from Northwest Persia to Iraq
                1 bomber moved from Bessarabia to Romania
                4 infantry moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Eastern Poland to Western Ukraine
                7 infantry moved from Germany to Poland
                2 fighters moved from Holland Belgium to Norway
                1 fighter moved from Western Germany to Iraq
                1 armour and 2 mech_infantrys moved from Norway to Karelia
                1 bomber moved from 96 Sea Zone to Western Germany
                1 fighter moved from Western Germany to Southern Italy
                2 infantry moved from Denmark to Western Germany
                4 infantry moved from Normandy Bordeaux to Southern France

    Place Units - Germans
                3 infantry placed in Norway
                5 infantry placed in Western Germany
                4 infantry placed in Germany
                2 armour and 1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Iraq

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_41769_Ger9.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Yakut S.S.R. to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Volgograd to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia

    Combat - Russians
                Battle in Northwest Persia
                    Russians attack with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 4 armour, 1 artillery and 1 infantry
                        Russians roll dice for 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 :  5/6 hits
                        Germans roll dice for 4 armour, 1 artillery and 1 infantry in Northwest Persia, round 2 :  4/6 hits
                        1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Northwest Persia
                    retreated to Northwest Persia
                    Germans win with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 2 armour, 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
                1 artillery moved from Volgograd to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 artillery and 1 infantry moved from Ukraine to Rostov
                2 artilleries moved from Bryansk to Russia
                2 armour moved from Smolensk to Russia
                4 artilleries and 10 infantry moved from Smolensk to Russia

    Place Units - Russians
                1 infantry placed in Ukraine
                2 armour and 1 infantry placed in Volgograd
                1 artillery, 1 fighter and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs

    triplea_41769_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Manchuria to Amur
                1 fighter moved from Jehol to Ulaanbaatar
                1 armour moved from Suiyuyan to Ulaanbaatar
                1 artillery and 1 infantry moved from Kansu to Tsinghai
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 bomber moved from Yunnan to Tsinghai
                1 fighter and 3 tactical_bombers moved from Yunnan to Malaya
                3 infantry moved from Shan State to Malaya
                1 armour moved from Shan State to Malaya
                1 armour moved from Shan State to Hunan
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                3 armour moved from French Indo China to Hunan

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in Malaya
                    Japanese attack with 1 armour, 1 fighter, 3 infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 1 fighter and 3 infantry; UK_Pacific defend with 1 harbour
                        AA fire in Malaya :  0/3 hits
                        Japanese roll dice for 1 armour, 1 fighter, 3 infantry and 3 tactical_bombers in Malaya, round 2 :  4/8 hits
                        UK_Pacific roll dice for 1 aaGun, 1 fighter and 3 infantry in Malaya, round 2 :  1/4 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in Malaya
                        Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 3 tactical_bombers in Malaya, round 3 :  3/7 hits
                        UK_Pacific roll dice for 1 fighter in Malaya, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the British lost in Malaya
                    Japanese win, taking 6 Sea Zone from Americans, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for British: 1 aaGun, 1 fighter and 3 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Tsinghai, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Ulaanbaatar
                    Japanese attack with 1 armour and 1 fighter
                    Russians defend with 1 artillery
                        Japanese roll dice for 1 armour and 1 fighter in Ulaanbaatar, round 2 :  2/2 hits
                        Russians roll dice for 1 artillery in Ulaanbaatar, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Ulaanbaatar
                    Japanese win, taking Ulaanbaatar from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Amur
                    Japanese attack with 3 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 3 infantry in Amur, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 3 armour
                EDIT: Adding units owned by Japanese to French Indo China: 3 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Siam: 1 infantry
                EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 3 tactical_bombers moved from Malaya to French Indo China
                1 bomber moved from Tsinghai to Hunan
                1 fighter moved from Ulaanbaatar to Manchuria

    Place Units - Japanese
                2 mech_infantrys placed in Kiangsu
                2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Manchuria
                1 armour placed in Shantung
                1 armour placed in Kiangsu
                1 fighter placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
                Japanese collect 47 PUs (9 lost to blockades); end with 47 PUs

    triplea_41769_Jap9.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 98 Sea Zone to Northwest Persia
                1 bomber moved from Egypt to Northwest Persia
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                3 bombers moved from Philippines to Kiangsu
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Kiangsu
                    Americans attack with 1 artillery, 3 bombers and 1 infantry
                    Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                        Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Kiangsu, round 2 :  3/5 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kiangsu, round 2 :  1/3 hits
                        2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                    Americans win, taking Normandy Bordeaux from Germans, taking Kiangsu from Japanese with 1 artillery and 3 bombers remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                Battle in Northwest Persia
                    Americans attack with 1 bomber and 1 fighter
                    Germans defend with 1 armour
                        Americans roll dice for 1 bomber and 1 fighter in Northwest Persia, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Northwest Persia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Northwest Persia
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 36 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 36 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 36 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 36 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer in 36 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 6 :  0/1 hits
                        1 submarine owned by the Japanese lost in 36 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                3 bombers moved from Kiangsu to Guam
                2 transports moved from 98 Sea Zone to 96 Sea Zone
                2 infantry moved from Tobruk to 96 Sea Zone
                2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from 91 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Northwest Persia to Caucasus
                1 bomber moved from Northwest Persia to Trans-Jordan
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Caroline Islands

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States
                1 carrier and 1 transport placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_41769_Ame9.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    triplea_41769_Chi9.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 12x factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Germans
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 artillery moved from Libya to Tobruk
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Holland Belgium
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 3 infantry
                        British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 :  2/5 hits
                        Germans roll dice for 3 infantry in Holland Belgium, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Holland Belgium
                        British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 :  3/5 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - British
                3 fighters moved from Holland Belgium to United Kingdom
                3 artilleries and 4 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Syria to Trans-Jordan
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour and 1 mech_infantry moved from Burma to West India

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                1 bomber and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in United Kingdom
                British undo move 3.
                1 artillery placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
                Some Units in India change ownership: 1 armour and 1 infantry

    triplea_41769_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Belarus
                      Italians take Belarus from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Northern Italy to Slovakia Hungary
                1 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs

    triplea_41769_Ita9.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone
                ANZAC creates battle in territory 19 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 aaGun moved from Queensland to South Australia
                2 infantry moved from Queensland to South Australia
                1 aaGun moved from Queensland to South Australia
                1 carrier and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from Caroline Islands to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 2 aaGuns and 2 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns and 2 infantry
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_41769_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 2 armour, 1 factory_minor and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                2 bombers moved from Iraq to Ukraine
                1 bomber moved from Iraq to Bryansk
                7 infantry moved from Poland to Baltic States
                1 armour and 2 mech_infantrys moved from Karelia to Archangel
                1 artillery and 1 infantry moved from Novgorod to Archangel
                5 armour moved from Novgorod to Archangel
                1 bomber moved from Western Germany to Holland Belgium
                4 infantry moved from Western Germany to Holland Belgium
                4 infantry moved from Southern France to Normandy Bordeaux
                1 bomber moved from Romania to Normandy Bordeaux
                1 bomber moved from Iraq to Bryansk
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 bomber moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Persia
                      Germans take Persia from British

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber and 4 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 bomber and 4 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Bryansk, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Bryansk, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber and 4 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 bomber and 4 infantry in Holland Belgium, round 2 :  1/5 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 1 bomber and 4 infantry in Holland Belgium, round 3 :  0/5 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber and 4 infantry in Holland Belgium, round 4 :  1/5 hits
                        British roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 6 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Archangel, round 2 :  4/10 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 7 infantry in Baltic States, round 2 :  1/7 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Northwest Persia, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Northwest Persia to Western Ukraine
                2 bombers moved from Ukraine to Western Ukraine
                2 bombers moved from Bryansk to Western Ukraine
                1 bomber moved from Holland Belgium to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 armour, 7 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                2 aaGuns moved from Novgorod to Belarus
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 fighter moved from Iraq to Bessarabia
                1 bomber moved from Western Germany to Western Ukraine
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                1 factory_minor placed in Western Ukraine
                2 armour and 1 infantry placed in Novgorod
                3 infantry placed in Norway
                3 infantry placed in Greece
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
                Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_41769_Ger10.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 30 PUs;
                Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Rostov to Bryansk
                1 infantry moved from Volgograd to Rostov
                2 armour moved from Volgograd to Tsinghai
                1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tsinghai
                    Russians attack with 2 armour
                    Japanese defend with 1 artillery
                        Russians roll dice for 2 armour in Tsinghai, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 2 :  1/1 hits
                        1 armour owned by the Russians lost in Tsinghai
                        Russians roll dice for 1 armour in Tsinghai, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 3 :  0/1 hits
                        Russians roll dice for 1 armour in Tsinghai, round 4 :  1/1 hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                1 armour moved from Caucasus to Volgograd
                1 artillery moved from Caucasus to Volgograd
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                2 armour and 1 infantry placed in Volgograd
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs

    triplea_41769_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 factory_minors and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 armour and 2 mech_infantrys moved from Shantung to Kiangsu
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                2 tactical_bombers moved from French Indo China to Yunnan
                1 bomber moved from Hunan to Tsinghai
                1 armour moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour and 1 mech_infantry moved from Manchuria to Chahar
                1 fighter moved from Manchuria to Kiangsu
                1 fighter moved from Japan to 19 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 submarine; Americans defend with 1 transport
                    1 submarine owned by the ANZAC Submerged
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Tsinghai
                    Japanese attack with 1 bomber
                    Russians defend with 1 armour
                        Japanese roll dice for 1 bomber in Tsinghai, round 2 :  1/1 hits
                        Chinese roll dice for 1 armour in Tsinghai, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 bomber owned by the Japanese lost in Tsinghai
                    Chinese win with no units remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 1 bomber
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Americans defend with 1 artillery; Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Kiangsu, round 2 :  0/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Kiangsu, round 3 :  2/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 armour moved from French Indo China to Malaya
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 tactical_bomber moved from Shan State to Malaya
                2 tactical_bombers moved from Yunnan to French Indo China
                1 fighter moved from Shan State to French Indo China
                1 armour moved from Hunan to French Indo China
                1 fighter moved from Kiangsu to Hunan
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 fighter moved from 19 Sea Zone to French Indo China

    Place Units - Japanese
                3 infantry placed in Manchuria
                3 infantry placed in Shantung
                1 infantry placed in Japan
                1 factory_minor placed in French Indo China
                1 factory_minor placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 19
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,2,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,2
                Japanese collect 41 PUs (19 lost to blockades); end with 43 PUs

    triplea_41769_Jap10.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 artilleries, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from 91 Sea Zone to Southern France
                1 fighter moved from 91 Sea Zone to Normandy Bordeaux
                1 infantry moved from Trans-Jordan to Iraq
                      Americans take Iraq from Germans
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 carrier moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 cruiser moved from 98 Sea Zone to 80 Sea Zone
                1 fighter moved from Caucasus to Northwest Persia
                1 fighter moved from 98 Sea Zone to Northwest Persia
                1 bomber moved from Trans-Jordan to Persia
                1 fighter moved from 98 Sea Zone to Northwest Persia
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                3 bombers moved from Guam to Malaya

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 :  3/5 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking 6 Sea Zone from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Persia
                    Americans attack with 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 cruiser in Persia, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Persia, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Persia
                    Americans win, taking Persia from Germans with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 bomber
                Battle in Northwest Persia
                    Americans attack with 3 fighters
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 3 fighters in Northwest Persia, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Northwest Persia
                        Americans roll dice for 3 fighters in Northwest Persia, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Northwest Persia, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Northwest Persia
                    Americans win with 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Southern France
                    Americans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry; Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 1 armour, 1 artillery and 1 fighter in Southern France, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Southern France
                        Americans roll dice for 1 armour and 1 artillery in Southern France, round 4 :  1/2 hits
                        Germans roll dice for 1 artillery in Southern France, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 fighter and 1 infantry
                Battle in Malaya
                    Americans attack with 3 bombers
                    Japanese defend with 3 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
                        Americans roll dice for 3 bombers in Malaya, round 2 :  1/3 hits
                        Japanese roll dice for 3 armour, 1 infantry and 1 tactical_bomber in Malaya, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Malaya
                        Americans roll dice for 2 bombers in Malaya, round 3 :  2/2 hits
                        Japanese roll dice for 3 armour and 1 tactical_bomber in Malaya, round 3 :  3/4 hits
                        2 armour owned by the Japanese and 2 bombers owned by the Americans lost in Malaya
                    Japanese win with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -21
                    Casualties for Americans: 3 bombers
                    Casualties for Japanese: 2 armour and 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Caroline Islands to India
                2 fighters moved from Northwest Persia to Caucasus
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 carrier moved from 98 Sea Zone to 93 Sea Zone
                2 fighters moved from Normandy Bordeaux to 93 Sea Zone
                1 fighter moved from Northwest Persia to Caucasus
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 102 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 transports placed in 101 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier and 1 transport
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 1 transport
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun and 1 infantry
                EDIT: Removing units owned by Americans from Western United States: 1 aaGun and 1 infantry
                EDIT: Removing units owned by Americans from Western United States: 1 fighter
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
                EDIT: Turning off Edit Mode
                1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
                Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_41769_Ame10.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU

    triplea_41769_Chi10.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                1 artillery and 3 infantry moved from Burma to Yunnan
                3 artilleries, 4 infantry and 1 mech_infantry moved from Burma to Shan State
                1 armour moved from India to Shan State
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 bomber moved from Union of South Africa to 80 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 1 submarine; Americans loiter and taunt
                    Japanese defend with 1 submarine
                        British roll dice for 1 submarine in 80 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 80 Sea Zone
                    British win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Holland Belgium
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 4 infantry
                        British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 :  1/5 hits
                        Germans roll dice for 4 infantry in Holland Belgium, round 2 :  2/4 hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                        British roll dice for 3 fighters in Holland Belgium, round 3 :  2/3 hits
                        Germans roll dice for 3 infantry in Holland Belgium, round 3 :  3/3 hits
                        2 infantry owned by the Germans and 3 fighters owned by the British lost in Holland Belgium
                    Germans win with 1 infantry remaining. Battle score for attacker is -27
                    Casualties for Germans: 3 infantry
                    Casualties for British: 3 fighters and 2 infantry
                Battle in Yunnan
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 artillery and 3 infantry in Yunnan, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery and 2 infantry in Yunnan, round 4 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Yunnan, round 5 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shan State
                    British attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Shan State, round 2 :  2/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 aaGun moved from Burma to Shan State
                1 aaGun moved from Burma to Shan State
                1 infantry moved from India to Burma
                1 armour and 1 mech_infantry moved from West India to Burma
                1 bomber moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery moved from Union of South Africa to Rhodesia
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                2 artilleries and 4 infantry moved from Trans-Jordan to Iraq

    Place Units - British
                1 fighter placed in United Kingdom
                1 submarine placed in 98 Sea Zone
                1 transport placed in 81 Sea Zone
                British undo move 2.
                1 submarine and 1 transport placed in 110 Sea Zone
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Some Units in India change ownership: 1 artillery

    triplea_41769_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour moved from Slovakia Hungary to Belarus
                1 infantry moved from Romania to Bessarabia

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs

    triplea_41769_Ita10.tsvg

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