Ouch, tough luck for Italy. BTW, I think we did the battle in SZ106 correctly, so I just played on.
18 L Amon-Sul (Axis+6) vs SixUnder (Allies) - BM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 artillery and 1 infantry moved from Novgorod to Karelia
1 infantry and 1 mech_infantry moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Vyborg
1 artillery and 1 infantry moved from Belarus to Baltic States
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Korea
9 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
6 infantry moved from Yakut S.S.R. to BuryatiaPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat - Russians
Battle in Vyborg
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Vyborg, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
Russians attack with 10 infantry
Japanese defend with 2 aaGuns and 3 infantry
Russians roll dice for 10 infantry in Manchuria, round 2 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 2 aaGuns and 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 10 infantry in Manchuria, round 3 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 8 infantry in Manchuria, round 4 : 3/8 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 aaGuns and 3 infantry
Casualties for Russians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to Korea
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Vyborg to Novgorod
1 tactical_bomber moved from Karelia to Novgorod
2 aaGuns moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
1 artillery and 6 infantry moved from Belarus to Baltic States
20 infantry moved from Novgorod to Baltic States
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 aaGun
EDIT: Adding units owned by Russians to Baltic States: 1 aaGun
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.67
Russians : 1.83
Japanese : 0.33Territory Summary for Russians :
Korea : 1 flag, 1 aaGun and 2 infantry
Manchuria : 1 aaGun and 7 infantry
Buryatia : 6 infantry
Karelia : 1 artillery
Baltic States : 1 aaGun, 2 artilleries and 27 infantry
Bryansk : 2 aaGuns and 18 infantry
Vyborg : 1 infantry and 1 mech_infantry
Russia : 1 airfield, 1 factory_major and 9 infantry
Ukraine : 1 factory_minor and 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 88
Russians : 39 / 50
Japanese : 27 / 43
Americans : 52 / 52
Chinese : 8 / 5
British : 19 / 0
UK_Pacific : 17 / 17
Italians : 17 / 22
ANZAC : 18 / 18
French : 0 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 13 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.464
Median : 4.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 56Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.372
Median : 4.000
Variance : 0.738
Standard Deviation : 0.859
Total rolls : 43Japanese Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.500
Median : 3.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
edited my AA gun at the end of my turn. fyi :-(
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Learn something new everyday. I didnt realize you could declare war on a country and load ships with units on the same turn while enemy units were in that water space. I understand they were under attack, but not sure how men get on boats hehe. Isnt that fancy :-D
i was thinking about that as well , ive send gamerman a message
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Learn something new everyday. I didnt realize you could declare war on a country and load ships with units on the same turn while enemy units were in that water space. I understand they were under attack, but not sure how men get on boats hehe. Isnt that fancy :-D
u re correct.
i have to redo my germany turn, i mean i cant declare war to russia
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Russians
Turning on Edit Mode
EDIT: Editing Political Relationship for Germans and Russians from War to Neutrality
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Removing units owned by Germans from Vyborg: 1 infantry
EDIT: Adding units owned by Germans to Finland: 2 infantry
EDIT: Changing ownership of Karelia from Germans to Russians
EDIT: Changing ownership of Vyborg from Germans to Russians
EDIT: Removing units owned by Germans from Bessarabia: 1 mech_infantry
EDIT: Changing ownership of Bessarabia from Germans to Russians
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 mech_infantry
EDIT: Changing ownership of Eastern Poland from Germans to Russians
EDIT: Removing units owned by Germans from Eastern Poland: 11 infantry
EDIT: Adding units owned by Germans to Poland: 11 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 3 aaGuns, 2 artilleries and 2 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 3 aaGuns and 2 artilleries
EDIT: Adding units owned by Germans to Slovakia Hungary: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 infantry
EDIT: Adding units owned by Germans to Poland: 1 infantry
EDIT: Changing ownership of Baltic States from Germans to Russians
EDIT: Changing PUs for Germans from 88 to 90
EDIT: Turning off Edit Mode -
please check out if i did everything ok
then redo ur usssr turn
if u wish u may keep the results in manchuria u scored earlier, if not then roll from the begining.
cheers
and my apologise
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If it is possible, we will let it go as it happened. No big deal, I was just unaware that you could i mean. I cant tell how many times i just but a sub somewhere to stop people from loading transports to move into a combat. I mean, either way it changes things. I am good either way, we shall see what he says about it. If its possible ok, it not its ok, just wanted to make sure is all :-D
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it seems it is possible
If you declare war, on that turn you can still load transports when that enemy’s surface warships are in the same zone as your transport. It’s the exception to the rule
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so its my japan s turn now
i ll ask gamerman for one more confirmation here
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as for the subs they can never stop transports from loading
Yes, Germany could load the transport even if Germany was at war with Russia previously. Subs do not hinder the loading of transports, you just can’t conduct an amphibious assault over the top of a sub without an escort.
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only surface ships can do that
but it seems that on the rd u declare war to that power (with the surface ships) it can not.
we wait for gamerman s confirmation. if he confirms it
then i ll proceed with japan
cheers
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gamerman says
It looks like he’s OK with things - not sure what I need to confirm now - let me know if you need me, I’d be happy to help.
so if u agree i ll proceed with japan, with the first version in which i ve attacked Russia. (gamerman says its legal to load and move transports out if U have just declared war to that power).
if U have any questions, please let me know and contact him.
if not, just confirm i can continue with japan
cheers
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:mrgreen:
go for it :-D
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gamerman s last confirmation
It’s in the rulebook, Europe book, page 12, blue sidebar
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i ve forgot u can scramble in philies
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i ll pull fig and tac from sz 37 to this sz
i ll roll sz 37 battle manualy
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sz 37
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (3) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Hopei to Shensi
2 artilleries and 3 infantry moved from Kweichow to Shensi
2 infantry moved from Kiangsi to Kwangtung
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to Shan State
1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 bombers moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
3 fighters and 3 tactical_bombers moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Shan State
2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Yunnan to Burma
1 fighter moved from Kwangsi to Kwangtung
1 destroyer moved from 36 Sea Zone to 37 Sea ZonePurchase Units - Japanese
Japanese buy 7 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in Guam
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 3/3 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 1/3 hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 3 : 0/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 4 : 0/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Sumatra
Japanese roll dice for 1 marine in Sumatra, round 5 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits
Japanese roll dice for 1 marine in Sumatra, round 6 : 1/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 6 : 1/1 hits
1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win with no units remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 9 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers in Shensi, round 2 : 4/15 hits
Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 2 : 5/10 hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers in Shensi, round 3 : 7/10 hits
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 : 2/6 hits
1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 fighter and 9 infantry
Casualties for Japanese: 2 artilleries, 1 fighter and 4 infantry
Battle in MalayaNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
EDIT: Japanese undo move 2.
EDIT: 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
EDIT: 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from Burma to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
EDIT: 1 fighter moved from 35 Sea Zone to 42 Sea Zone
EDIT: 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from Shan State to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 aaGun moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
1 armour moved from Jehol to Hunan
1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Jehol
1 armour moved from Jehol to Anhwe
1 aaGun and 1 infantry moved from Anhwe to Hunan
1 armour, 1 artillery and 2 infantry moved from Anhwe to Jehol
1 armour moved from Jehol to Chahar
1 armour moved from Chahar to Anhwe
1 artillery and 2 infantry moved from Anhwe to Jehol
1 submarine moved from 41 Sea Zone to 37 Sea ZonePlace Units - Japanese
7 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs -
i had to turn on edit mode for the ncm movement of that fig and tac that i moved to philies sz instead of malaya sz
awaiting triple allied move
cheers





