Good luck to both of you!
Cyanight (Allies) vs Simon33 (Axis) BM3
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no intercept
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 harbour, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 artillery and 4 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 bombers, 2 fighters and 2 tactical_bombers moved from Shan State to India
1 mech_infantry moved from Hunan to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Air Battle in India
Japanese attacks with 6 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/2 hits
1 tactical_bomber killed by AA
AA fire in India : 0/2 hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in India rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 17 damage total. Damaged units is as follows: airfield = 6, factory_major = 11
Cleaning up after air battlesNon Combat Move - Japanese
1 artillery and 1 infantry moved from Shan State to Yunnan
1 aaGun and 2 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
2 bombers, 2 fighters and 1 tactical_bomber moved from India to Yunnan
1 mech_infantry moved from Shantung to Hunan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to Yunnan
1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 harbour placed in Hainan
2 artilleries and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 2 PUs;Combat Move - Americans
2 fighters moved from 110 Sea Zone to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Morocco to Southern France
1 infantry, 1 mech_infantry and 2 transports moved from 63 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 63 Sea Zone to 33 Sea Zone
1 battleship moved from 63 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Southern France
Americans attack with 1 bomber, 2 fighters and 2 infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 2/5 hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Neutral_Axis and 1 artillery owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea ZoneNon Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Egypt to IndiaPlace Units - Americans
3 fighters placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from 63 Sea Zone: 1 carrier, 1 destroyer and 2 submarines
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 carrier, 1 destroyer and 2 submarines
EDIT: Removing units owned by Americans from 63 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to 33 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier and 1 submarine
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 carrier and 1 submarine
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 mech_infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer, 1 submarine and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer, 1 submarine and 1 transport
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 carriers
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 carriers
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 2 PUs;Combat Move - Americans
2 fighters moved from 110 Sea Zone to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Morocco to Southern France
1 infantry, 1 mech_infantry and 2 transports moved from 63 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 63 Sea Zone to 33 Sea Zone
1 battleship moved from 63 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Southern France
Americans attack with 1 bomber, 2 fighters and 2 infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 2/5 hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Neutral_Axis and 1 artillery owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea ZoneNon Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Egypt to IndiaPlace Units - Americans
3 fighters placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from 63 Sea Zone: 1 carrier, 1 destroyer and 2 submarines
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 carrier, 1 destroyer and 2 submarines
EDIT: Removing units owned by Americans from 63 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to 33 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier and 1 submarine
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 carrier and 1 submarine
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 mech_infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer, 1 submarine and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer, 1 submarine and 1 transport
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 carriers
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 carriers
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsPurchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
5 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Kenya to Italian Somaliland
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 bomber moved from Egypt to Italian Somaliland
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 5 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Italian Somaliland
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Italian Somaliland, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Italian Somaliland to Egypt
2 infantry and 1 marine moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 battleship moved from 80 Sea Zone to 81 Sea Zone
2 cruisers and 1 marine moved from 80 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Egypt
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Persia to India
2 armour moved from Persia to West India
1 mech_infantry moved from Iraq to Eastern Persia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
5 fighters moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
3 fighters placed in Persia
2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 1 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 armour and 1 mech_infantry moved from Eastern Poland to BryanskCombat - Italians
Battle in Malta
Battle in Bryansk
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Italians win, taking Malta from British, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun and 1 infantry moved from Eastern Poland to Bessarabia
1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Tobruk to LibyaPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 1.33
Russians : 0.67 -
I think I underestimated your Normandy landing rather badly. That could be catastrophic.
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I always seem to misjudge it myself when playing the axis.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 63 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
2 fighters moved from New Zealand to Caroline Islands
1 mech_infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 63 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
2 fighters moved from New Zealand to Caroline Islands
1 mech_infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy BordeauxTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to Rostov
1 tactical_bomber moved from Eastern Poland to Rostov
1 mech_infantry moved from Belarus to Rostov
2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
3 bombers and 1 fighter moved from Eastern Poland to Russia
2 infantry moved from Novgorod to Archangel
1 fighter moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Southern France
1 artillery moved from France to Southern France
1 mech_infantry and 2 tactical_bombers moved from Western Germany to Holland BelgiumCombat - Germans
Air Battle in RussiaCombat Hit Differential Summary :
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Intercept in Moscow?
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No Intercept
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to Rostov
1 tactical_bomber moved from Eastern Poland to Rostov
1 mech_infantry moved from Belarus to Rostov
2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
3 bombers and 1 fighter moved from Eastern Poland to Russia
2 infantry moved from Novgorod to Archangel
1 fighter moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Southern France
1 artillery moved from France to Southern France
1 mech_infantry and 2 tactical_bombers moved from Western Germany to Holland BelgiumCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 8,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Holland Belgium
Germans attack with 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Western Ukraine
Germans attack with 2 artilleries and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 6 infantry in Western Ukraine, round 2 : 3/8 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
2 aaGuns, 12 armour, 6 artilleries, 19 infantry and 11 mech_infantrys moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Archangel to Bryansk
1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 bombers and 1 fighter moved from Russia to Bryansk
2 tactical_bombers moved from Holland Belgium to Western GermanyPlace Units - Germans
3 artilleries placed in France
Germans undo move 1.
3 artilleries placed in Novgorod
3 infantry placed in France
1 artillery, 1 fighter and 8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 20 PUs;
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Smolensk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
2 infantry moved from Tambov to Russia
3 infantry moved from Volgograd to Tambov
6 infantry moved from Novosibirsk to Samara
1 aaGun moved from Russia to Samara
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 26 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour, 3 artilleries and 5 infantry moved from Yunnan to Burma
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 2 armour, 5 artilleries and 7 infantry
British defend with 1 infantry
Japanese roll dice for 2 armour, 5 artilleries and 7 infantry in Burma, round 2 : 5/14 hits, 4.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 5 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 battleships, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
3 carriers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Burma
1 mech_infantry moved from Hunan to Burma
2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 infantry moved from Kweichow to Szechwan
1 artillery and 3 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Shantung
2 fighters moved from Japan to Philippines
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 fighter and 3 tactical_bombers moved from 35 Sea Zone to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery, 3 fighters and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
UK_Pacific : -0.33
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to France
1 marine moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 armour moved from Normandy Bordeaux to France
5 fighters moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Southern France
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 mech_infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Battle in Paulau Island
Battle in Marshall Islands
Battle in Guam
Battle in Marianas
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Southern France
Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Guam from Japanese, taking Marianas from Japanese, taking Southern France from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in France
Americans attack with 1 armour, 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 airfield, 4 artilleries, 1 factory_minor and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 mech_infantry in France, round 2 : 8/10 hits
Germans roll dice for 4 artilleries and 3 infantry in France, round 2 : 1/7 hits
1 infantry owned by the Americans, 3 infantry owned by the Germans and 4 artilleries owned by the Germans lost in France
Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking French Guiana from Americans, taking Algeria from Americans, taking Southern France from Americans with 1 armour, 1 artillery, 5 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for Germans: 4 artilleries and 3 infantry
Casualties for Americans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated Tunisia 3: French captures territory Tunisia
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated Syria 3: French captures territory Syria
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated French Central Africa 3: French captures territory French Central AfricaNon Combat Move - Americans
2 fighters moved from France to 110 Sea Zone
3 fighters moved from France to United Kingdom
1 bomber moved from Southern France to United Kingdom
1 fighter and 1 tactical_bomber moved from South Australia to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 32 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 armour and 2 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
6 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to France
1 marine moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 armour moved from Normandy Bordeaux to France
5 fighters moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Southern France
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 mech_infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Battle in Paulau Island
Battle in Marshall Islands
Battle in Guam
Battle in Marianas
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Southern France
Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Guam from Japanese, taking Marianas from Japanese, taking Southern France from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in France
Americans attack with 1 armour, 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 airfield, 4 artilleries, 1 factory_minor and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 mech_infantry in France, round 2 : 8/10 hits
Germans roll dice for 4 artilleries and 3 infantry in France, round 2 : 1/7 hits
1 infantry owned by the Americans, 3 infantry owned by the Germans and 4 artilleries owned by the Germans lost in France
Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking French Guiana from Americans, taking Algeria from Americans, taking Southern France from Americans with 1 armour, 1 artillery, 5 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for Germans: 4 artilleries and 3 infantry
Casualties for Americans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated Tunisia 3: French captures territory Tunisia
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated Syria 3: French captures territory Syria
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated French Central Africa 3: French captures territory French Central AfricaNon Combat Move - Americans
2 fighters moved from France to 110 Sea Zone
3 fighters moved from France to United Kingdom
1 bomber moved from Southern France to United Kingdom
1 fighter and 1 tactical_bomber moved from South Australia to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 32 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 armour and 2 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
6 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUsPurchase Units - British
British buy 1 armour, 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland BelgiumCombat - British
Battle in 96 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 marine moved from Egypt to 81 Sea Zone
2 artilleries moved from Egypt to 81 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
2 armour moved from West India to India
1 mech_infantry moved from Eastern Persia to India
3 fighters moved from Persia to India
2 cruisers and 1 marine moved from 81 Sea Zone to 79 Sea Zone
1 marine moved from 79 Sea Zone to West India
1 battleship, 1 carrier and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 bomber moved from Egypt to India
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 79 Sea Zone
2 artilleries and 1 infantry moved from 79 Sea Zone to West India
5 fighters moved from Holland Belgium to France
1 armour moved from Normandy Bordeaux to France
2 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
1 infantry moved from Alexandria to EgyptPlace Units - British
1 armour and 2 fighters placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Italian Somaliland: 1 infantry
EDIT: Adding units owned by UK_Pacific to West India: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from West India: 1 infantry
EDIT: Adding units owned by British to West India: 1 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in EgyptTurn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to France
1 marine moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 armour moved from Normandy Bordeaux to France
5 fighters moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Southern France
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 mech_infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Battle in Paulau Island
Battle in Marshall Islands
Battle in Guam
Battle in Marianas
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Southern France
Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Guam from Japanese, taking Marianas from Japanese, taking Southern France from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in France
Americans attack with 1 armour, 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 airfield, 4 artilleries, 1 factory_minor and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 mech_infantry in France, round 2 : 8/10 hits
Germans roll dice for 4 artilleries and 3 infantry in France, round 2 : 1/7 hits
1 infantry owned by the Americans, 3 infantry owned by the Germans and 4 artilleries owned by the Germans lost in France
Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking French Guiana from Americans, taking Algeria from Americans, taking Southern France from Americans with 1 armour, 1 artillery, 5 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for Germans: 4 artilleries and 3 infantry
Casualties for Americans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated Tunisia 3: French captures territory Tunisia
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated Syria 3: French captures territory Syria
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated French Central Africa 3: French captures territory French Central AfricaNon Combat Move - Americans
2 fighters moved from France to 110 Sea Zone
3 fighters moved from France to United Kingdom
1 bomber moved from Southern France to United Kingdom
1 fighter and 1 tactical_bomber moved from South Australia to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 32 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 armour and 2 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
6 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUsPurchase Units - British
British buy 1 armour, 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland BelgiumCombat - British
Battle in 96 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 marine moved from Egypt to 81 Sea Zone
2 artilleries moved from Egypt to 81 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
2 armour moved from West India to India
1 mech_infantry moved from Eastern Persia to India
3 fighters moved from Persia to India
2 cruisers and 1 marine moved from 81 Sea Zone to 79 Sea Zone
1 marine moved from 79 Sea Zone to West India
1 battleship, 1 carrier and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 bomber moved from Egypt to India
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 79 Sea Zone
2 artilleries and 1 infantry moved from 79 Sea Zone to West India
5 fighters moved from Holland Belgium to France
1 armour moved from Normandy Bordeaux to France
2 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
1 infantry moved from Alexandria to EgyptPlace Units - British
1 armour and 2 fighters placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Italian Somaliland: 1 infantry
EDIT: Adding units owned by UK_Pacific to West India: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from West India: 1 infantry
EDIT: Adding units owned by British to West India: 1 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in EgyptTurn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode