@donutgold no scram
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if you look in the top left corner there is the option to save to forum under the file tab
Good move with the German fleet. I knew you might attack Morocco and could take it. But I thought I would do better in the unit trade and I also thought it meant your fleet would be stuck in the med or that I could hit it. It just never occurred to me that you could just put blockers down. Sigh.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 artilleries and 9 infantry moved from Manchuria to Amur
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
2 bombers moved from Philippines to Amur
1 artillery and 2 infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from Anhwe to Amur
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 armour, 5 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan
Combat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 4 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 5/9 hits
UK_Pacific roll dice for 1 artillery and 4 infantry in Shan State, round 2 : 1/5 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 4 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 9 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
AA fire in Amur : 0/6 hits
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 9 infantry and 2 tactical_bombers in Amur, round 2 : 8/19 hits
Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 4/12 hits
4 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 6 infantry owned by the Russians lost in Amur
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers in Amur, round 3 : 7/15 hits
Russians roll dice for 6 infantry in Amur, round 3 : 2/6 hits
2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Japanese: 6 infantry
Battle in Hunan
Japanese attack with 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry
British defend with 2 mech_infantrys
Japanese roll dice for 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry in Hunan, round 2 : 5/11 hits
Chinese roll dice for 2 mech_infantrys in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Shantung to Anhwe
2 bombers moved from Amur to Manchuria
2 fighters moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Amur to Manchuria
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
2 artilleries moved from Malaya to 37 Sea Zone
2 artilleries and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
3 transports moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
Place Units - Japanese
3 infantry placed in Manchuria
1 armour and 2 mech_infantrys placed in Shantung
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 destroyer moved from 89 Sea Zone to 88 Sea Zone
1 destroyer moved from 89 Sea Zone to 90 Sea Zone
1 fighter moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 bomber moved from Eastern United States to 90 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 bomber moved from Eastern United States to 88 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 88 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 cruiser
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 88 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 cruiser in 88 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 88 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 90 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 90 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 90 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber and 1 fighter moved from 88 Sea Zone to 101 Sea Zone
1 bomber moved from 101 Sea Zone to Eastern United States
1 bomber moved from 90 Sea Zone to Eastern United States
1 destroyer moved from 89 Sea Zone to 102 Sea Zone
1 destroyer moved from 89 Sea Zone to 107 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
2 infantry and 2 mech_infantrys moved from 106 Sea Zone to New Brunswick Nova Scotia
3 carriers and 1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 aaGun moved from Southeast Mexico to Central United States
1 fighter moved from Western United States to 106 Sea Zone
1 fighter moved from Western United States to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 101 Sea Zone
1 fighter moved from Western United States to Eastern United States
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Brazil to British Guiana
1 infantry moved from Brazil to Suriname
1 mech_infantry moved from Brazil to French Guiana
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 marine placed in Eastern United States
2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.83
Americans : 0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
3 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
2 infantry owned by the Chinese retreated to Yunnan
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 destroyer moved from 89 Sea Zone to 88 Sea Zone
1 destroyer moved from 89 Sea Zone to 90 Sea Zone
1 fighter moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 bomber moved from Eastern United States to 90 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 bomber moved from Eastern United States to 88 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 88 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 cruiser
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 88 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 cruiser in 88 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 88 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 90 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 90 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 90 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber and 1 fighter moved from 88 Sea Zone to 101 Sea Zone
1 bomber moved from 101 Sea Zone to Eastern United States
1 bomber moved from 90 Sea Zone to Eastern United States
1 destroyer moved from 89 Sea Zone to 102 Sea Zone
1 destroyer moved from 89 Sea Zone to 107 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
2 infantry and 2 mech_infantrys moved from 106 Sea Zone to New Brunswick Nova Scotia
3 carriers and 1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 aaGun moved from Southeast Mexico to Central United States
1 fighter moved from Western United States to 106 Sea Zone
1 fighter moved from Western United States to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 101 Sea Zone
1 fighter moved from Western United States to Eastern United States
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Brazil to British Guiana
1 infantry moved from Brazil to Suriname
1 mech_infantry moved from Brazil to French Guiana
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 marine placed in Eastern United States
2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
3 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
2 infantry owned by the Chinese retreated to Yunnan
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery and 2 mech_infantrys moved from Szechwan to Yunnan
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 tactical_bomber moved from Kenya to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Alexandria
4 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to Alexandria
1 aaGun moved from Egypt to Alexandria
1 fighter moved from Bulgaria to Alexandria
1 bomber moved from Kenya to India
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.83
British : 1.00
Americans : 0.17
Chinese : -0.67
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 destroyer moved from 89 Sea Zone to 88 Sea Zone
1 destroyer moved from 89 Sea Zone to 90 Sea Zone
1 fighter moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 bomber moved from Eastern United States to 90 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 bomber moved from Eastern United States to 88 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 88 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 cruiser
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 88 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 cruiser in 88 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 88 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 90 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 90 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 90 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber and 1 fighter moved from 88 Sea Zone to 101 Sea Zone
1 bomber moved from 101 Sea Zone to Eastern United States
1 bomber moved from 90 Sea Zone to Eastern United States
1 destroyer moved from 89 Sea Zone to 102 Sea Zone
1 destroyer moved from 89 Sea Zone to 107 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
2 infantry and 2 mech_infantrys moved from 106 Sea Zone to New Brunswick Nova Scotia
3 carriers and 1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 aaGun moved from Southeast Mexico to Central United States
1 fighter moved from Western United States to 106 Sea Zone
1 fighter moved from Western United States to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 101 Sea Zone
1 fighter moved from Western United States to Eastern United States
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Brazil to British Guiana
1 infantry moved from Brazil to Suriname
1 mech_infantry moved from Brazil to French Guiana
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 marine placed in Eastern United States
2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
3 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
2 infantry owned by the Chinese retreated to Yunnan
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery and 2 mech_infantrys moved from Szechwan to Yunnan
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 tactical_bomber moved from Kenya to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Alexandria
4 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to Alexandria
1 aaGun moved from Egypt to Alexandria
1 fighter moved from Bulgaria to Alexandria
1 bomber moved from Kenya to India
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 bomber
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.83
British : 1.00
Americans : 0.17
Chinese : -0.67
Japanese : 2.33
reposted with an NCM edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Russians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Russians
1 fighter moved from Southern Italy to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Eastern Poland to Slovakia Hungary
1 aaGun, 2 artilleries and 3 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
1 infantry moved from Northern Italy to Greater Southern Germany
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Libya to Tunisia
Place Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from India to Yunnan
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from India to Yunnan
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
2 artilleries and 8 infantry moved from Germany to Poland
1 submarine moved from 91 Sea Zone to 88 Sea Zone
1 submarine moved from 91 Sea Zone to 90 Sea Zone
2 fighters moved from 91 Sea Zone to 90 Sea Zone
2 fighters moved from 91 Sea Zone to 88 Sea Zone
1 bomber moved from Gibraltar to 90 Sea Zone
1 bomber moved from Gibraltar to 88 Sea Zone
1 armour moved from Scotland to United Kingdom
Combat - Germans
Battle in Poland
Germans attack with 2 artilleries and 8 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 8 infantry in Poland, round 2 : 3/10 hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 88 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 fighters in 88 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 90 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 fighters in 90 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 90 Sea Zone
Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
7 armour moved from Morocco to 91 Sea Zone
7 armour and 7 transports moved from 91 Sea Zone to 95 Sea Zone
7 armour moved from 95 Sea Zone to Northern Italy
1 fighter and 5 tactical_bombers moved from Algeria to Southern Italy
1 bomber moved from 90 Sea Zone to Western Germany
1 bomber moved from 88 Sea Zone to Western Germany
3 infantry moved from Western Germany to Holland Belgium
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 83 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 battleship and 1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 90 Sea Zone to 110 Sea Zone
2 fighters moved from 88 Sea Zone to Gibraltar
4 transports moved from 91 Sea Zone to 110 Sea Zone
Place Units - Germans
3 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Western Germany
2 artilleries and 6 infantry placed in Germany
2 submarines placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun
EDIT: Adding units owned by Germans to Poland: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 42 PUs; end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Before you move, I may want to do a NCM if that is ok, not sure if will affect Russia though
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
2 artilleries and 8 infantry moved from Germany to Poland
1 submarine moved from 91 Sea Zone to 88 Sea Zone
1 submarine moved from 91 Sea Zone to 90 Sea Zone
2 fighters moved from 91 Sea Zone to 90 Sea Zone
2 fighters moved from 91 Sea Zone to 88 Sea Zone
1 bomber moved from Gibraltar to 90 Sea Zone
1 bomber moved from Gibraltar to 88 Sea Zone
1 armour moved from Scotland to United Kingdom
Combat - Germans
Battle in Poland
Germans attack with 2 artilleries and 8 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 8 infantry in Poland, round 2 : 3/10 hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 88 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 fighters in 88 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 90 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 fighters in 90 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 90 Sea Zone
Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
7 armour moved from Morocco to 91 Sea Zone
7 armour and 7 transports moved from 91 Sea Zone to 95 Sea Zone
7 armour moved from 95 Sea Zone to Northern Italy
1 fighter and 5 tactical_bombers moved from Algeria to Southern Italy
1 bomber moved from 90 Sea Zone to Western Germany
1 bomber moved from 88 Sea Zone to Western Germany
3 infantry moved from Western Germany to Holland Belgium
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 83 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 battleship and 1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 90 Sea Zone to 110 Sea Zone
2 fighters moved from 88 Sea Zone to Gibraltar
4 transports moved from 91 Sea Zone to 110 Sea Zone
Place Units - Germans
3 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Western Germany
2 artilleries and 6 infantry placed in Germany
2 submarines placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun
EDIT: Adding units owned by Germans to Poland: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 42 PUs; end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 3 infantry
EDIT: Adding units owned by Germans to Northern Italy: 3 infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Its fine. I was looking but hadn’t decided on my move yet.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 fighter, 4 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Greece to Bulgaria
8 armour and 10 mech_infantrys moved from Romania to Bulgaria
3 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 artillery and 2 infantry moved from Romania to Yugoslavia
6 infantry moved from Shensi to Kweichow
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 infantry moved from Romania to Bulgaria
Combat - Russians
Battle in Kweichow
Russians attack with 6 infantry
Japanese defend with 2 infantry
Russians roll dice for 6 infantry in Kweichow, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Yugoslavia
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 3 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bulgaria
Russians attack with 10 armour, 1 infantry and 12 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 10 armour, 1 infantry and 12 mech_infantrys in Bulgaria, round 2 : 6/23 hits, 7.17 expected hits
Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Italians with 10 armour, 1 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/7 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 aaGun moved from Novgorod to Belarus
1 artillery moved from Baltic States to Belarus
3 armour moved from Novgorod to Belarus
3 armour moved from Finland to Karelia
2 armour moved from Ukraine to Western Ukraine
2 aaGuns moved from Romania to Bulgaria
1 aaGun moved from Romania to Bulgaria
2 mech_infantrys moved from Russia to Smolensk
2 mech_infantrys moved from Smolensk to Belarus
4 mech_infantrys moved from Russia to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
10 artilleries and 13 infantry moved from Romania to Bessarabia
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yenisey
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 fighter and 3 tactical_bombers placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Russians collect 49 PUs; end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians : -1.67
Russians : 1.83
Japanese : -0.67
Territory Summary for Russians :
Kweichow : 6 infantry
Yenisey : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 3 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 1 infantry
Norway : 1 flag
Belarus : 1 aaGun, 3 armour, 1 artillery and 2 mech_infantrys
Karelia : 3 armour and 3 mech_infantrys
Eastern Poland : 4 infantry
Bessarabia : 10 artilleries and 13 infantry
Russia : 1 airfield, 1 factory_major, 1 fighter and 3 tactical_bombers
Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 3 armour and 10 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Bulgaria : 1 flag, 3 aaGuns, 10 armour, 1 infantry and 12 mech_infantrys
Greece : 1 flag
127 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Yugoslavia : 1 flag, 1 artillery and 2 infantry
Finland : 1 flag, 1 armour
Production/PUs Summary :
Germans : 39 / 53
Russians : 49 / 66
Japanese : 54 / 64
Americans : 54 / 74
Chinese : 8 / 11
British : 23 / 0
UK_Pacific : 9 / 14
Italians : 14 / 24
ANZAC : 11 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 factory_minor, 9 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Hopei to Kweichow
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 fighter and 2 tactical_bombers moved from Manchuria to Kweichow
2 bombers moved from Manchuria to Kweichow
1 destroyer moved from 42 Sea Zone to 40 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in French Indo China
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win, taking French Indo China from UK_Pacific with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 4 infantry and 3 tactical_bombers
Russians defend with 6 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 4 infantry and 3 tactical_bombers in Kweichow, round 2 : 9/12 hits
Chinese roll dice for 6 infantry in Kweichow, round 2 : 0/6 hits
6 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 2 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 6 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Japan to Kwangsi
1 armour, 5 artilleries, 1 infantry and 1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Shantung to Hopei
1 armour and 1 mech_infantry moved from Shantung to Anhwe
2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 aaGuns and 2 infantry moved from 36 Sea Zone to Kwangsi
2 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 2 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 aaGun and 3 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
3 artilleries moved from Amur to Buryatia
1 fighter and 2 tactical_bombers moved from Kweichow to Anhwe
2 bombers moved from Kweichow to Kwangsi
Place Units - Japanese
1 airfield placed in Kwangsi
1 factory_minor placed in Kwangtung
3 infantry placed in Shantung
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
Japanese undo move 4.
Japanese undo move 3.
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 infantry placed in Manchuria
2 infantry placed in Manchuria
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
I’m travelling over the next 10 days. I expect I will still be able to do my turns fairly regularly but in case you don’t hear from me, I’ll be back at it in 10 days.
no! :cry: :cry: :cry: :cry: :cry: :cry: :cry:
:mrgreen:
I’m pretty sure I should be able to play (albeit at a slower pace over the next week). This next turn might take me a couple of days both because of my time and because there is a lot to think about here.