Moving. Should be able to go by Wednesday.
18L axis-dominion vs cyanight bm3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 armour moved from Syria to Iraq
1 mech_infantry moved from Syria to Iraq
1 infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Crete to Iraq
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea ZoneCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
Americans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 3/7 hits
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Iraq
Americans win, taking Iraq from Italians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Iraq to Egypt
1 bomber moved from Crete to Egypt
3 fighters moved from Crete to Russia
1 tactical_bomber moved from Crete to Russia
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 marine moved from Syria to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 mech_infantry moved from Alexandria to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from 49 Sea Zone to New South Wales
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
5 fighters moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
8 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 armour moved from Syria to Iraq
1 mech_infantry moved from Syria to Iraq
1 infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Crete to Iraq
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea ZoneCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
Americans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 3/7 hits
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Iraq
Americans win, taking Iraq from Italians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Iraq to Egypt
1 bomber moved from Crete to Egypt
3 fighters moved from Crete to Russia
1 tactical_bomber moved from Crete to Russia
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 marine moved from Syria to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 mech_infantry moved from Alexandria to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from 49 Sea Zone to New South Wales
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
5 fighters moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
8 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUsPurchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Italians
1 mech_infantry moved from Trans-Jordan to Persia
1 armour moved from Syria to Persia
1 armour moved from Trans-Jordan to Persia
1 bomber moved from Egypt to Persia
2 fighters moved from Egypt to PersiaCombat - British
Battle in Persia
British attack with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 2 armour, 1 bomber, 2 fighters and 1 mech_infantry in Persia, round 2 : 1/6 hits
Italians roll dice for 1 artillery in Persia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Persia
British win, taking Persia from Italians with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 armour and 1 infantry moved from Cyprus to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
4 armour moved from Egypt to Iraq
2 fighters moved from Persia to Iraq
1 bomber moved from Persia to Iraq
1 battleship moved from 99 Sea Zone to 81 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Trans-Jordan
3 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 marine moved from Egypt to Trans-JordanPlace Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
2 fighters and 1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 99 Sea Zone: 2 cruisers and 2 destroyers
EDIT: Adding units owned by British to 81 Sea Zone: 2 cruisers and 2 destroyers
EDIT: Removing units owned by British from 99 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 81 Sea Zone: 1 carrier
EDIT: Removing units owned by British from 99 Sea Zone: 4 fighters
EDIT: Removing units owned by British from Crete: 3 fighters
EDIT: Removing units owned by British from Crete: 1 tactical_bomber
EDIT: Adding units owned by British to Russia: 7 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,3,4
British collect 27 PUs (5 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Ukraine to Tambov
Italians take Tambov from Russians
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from West India to Caucasus
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to CaucasusCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Caucasus
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Caucasus to Rostov
1 aaGun, 3 armour and 3 mech_infantrys moved from Ukraine to Rostov
2 mech_infantrys moved from Romania to Ukraine
5 mech_infantrys moved from Northern Italy to Romania
5 mech_infantrys moved from Southern Italy to Yugoslavia
1 aaGun and 1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 armour and 4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : -1.50
Americans : 0.33
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from South Australia to New South Wales
2 fighters moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 armour moved from South Australia to New South Wales
4 mech_infantrys moved from South Australia to New South Wales
1 aaGun moved from South Australia to New South Wales
1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 armour and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from South Australia to New South Wales
2 fighters moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 armour moved from South Australia to New South Wales
4 mech_infantrys moved from South Australia to New South Wales
1 aaGun moved from South Australia to New South Wales
1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 armour and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 106 PUs;
Germans buy 7 armour and 16 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Russia
2 infantry moved from Smolensk to Russia
1 mech_infantry moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
3 bombers, 7 fighters and 8 tactical_bombers moved from Ukraine to Russia
1 bomber moved from Germany to Russia
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
2 marines moved from Western Germany to 112 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 2 marines and 3 transports moved from 112 Sea Zone to 123 Sea Zone
3 artilleries, 3 infantry and 2 marines moved from 123 Sea Zone to IcelandCombat - Germans
Battle in Iceland
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win, taking Iceland from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Russia
Germans attack with 3 armour, 4 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 8 tactical_bombers
British defend with 7 fighters and 1 tactical_bomber; Americans defend with 3 fighters and 1 tactical_bomber; Russians defend with 5 aaGuns, 1 airfield, 2 armour and 1 factory_minor
AA fire in Russia : 2/15 hits, 2.50 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 3 armour, 4 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 8 tactical_bombers in Russia, round 2 : 8/24 hits, 12.67 expected hits
Russians roll dice for 5 aaGuns, 2 armour, 10 fighters and 2 tactical_bombers in Russia, round 2 : 10/14 hits, 8.67 expected hits
2 armour owned by the Russians, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 3 infantry owned by the Germans, 2 armour owned by the Germans, 5 aaGuns owned by the Russians, 3 tactical_bombers owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour, 4 bombers, 4 fighters and 5 tactical_bombers in Russia, round 3 : 10/14 hits, 8.50 expected hits
Russians roll dice for 10 fighters and 1 tactical_bomber in Russia, round 3 : 4/11 hits, 7.17 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 3 fighters owned by the Americans, 3 tactical_bombers owned by the Germans and 6 fighters owned by the British lost in Russia
Germans roll dice for 1 armour, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 4 : 6/10 hits, 6.00 expected hits
Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in Russia
Germans destroys 24PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour, 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 armour, 5 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers
Casualties for Americans: 3 fighters and 1 tactical_bomber
Casualties for Russians: 5 aaGuns and 2 armour
Casualties for British: 7 fighters and 1 tactical_bomberNon Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
3 bombers, 2 fighters and 2 tactical_bombers moved from Russia to Rostov
1 bomber moved from Russia to Tambov
1 aaGun and 1 infantry moved from Belarus to Bryansk
4 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from Western Germany to 123 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern Italy to Southern France
Germans take Southern France from Neutral_Axis
1 submarine moved from 109 Sea Zone to 119 Sea ZonePlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : -2.50
AA fire in Russia : : -0.50
Americans : 0.67
Russians : -1.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Combat Move - Russians
Turn Complete - Russians
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All Russia has is 2 ships, lol.
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Cyanight, I am afraid you can throw the towel. Axis domination is inevitable and there is no way Allies can reach a turning point.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 4 marines and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Manchuria to Buryatia
Japanese take Amur from Russians
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Turkmenistan to Persia
1 fighter and 1 tactical_bomber moved from India to Persia
1 bomber moved from India to Persia
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New BritainCombat - Japanese
Battle in New Britain
Battle in Persia
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 armour and 1 mech_infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 3/5 hits, 2.17 expected hits
British roll dice for 2 armour and 1 mech_infantry in Persia, round 2 : 0/3 hits, 1.33 expected hits
1 mech_infantry owned by the British and 2 armour owned by the British lost in Persia
Japanese win, taking New Britain from ANZAC, taking Persia from British with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 2 armour and 1 mech_infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to West India
1 bomber moved from West India to India
5 infantry moved from India to West India
1 armour moved from India to West India
1 artillery moved from India to West India
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 fighter moved from French Indo China to India
1 infantry moved from West India to Eastern Persia
1 armour moved from Siberia to Buryatia
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 7 fighters, 4 submarines and 5 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 bomber moved from French Indo China to Japan
2 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from French Indo China to 6 Sea ZonePlace Units - Japanese
1 battleship, 1 cruiser and 1 destroyer placed in 6 Sea Zone
2 infantry and 4 marines placed in Japan
1 artillery placed in Japan
3 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
British : -1.33
Japanese : 0.83 -
Just trying to make it interesting…
Good Game
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