Jeppe vs Raimo final show down 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Szechwan to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 artilleries
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 2 artilleries in Suiyuyan, round 2 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 2/2 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 artilleriesNon Combat Move - Chinese
1 fighter moved from Suiyuyan to SzechwanPlace Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Szechwan
1 artillery and 1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Shan State to French Indo China
1 armour moved from Burma to Kwangsi
2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
1 fighter moved from Burma to French Indo ChinaCombat - British
British creates battle in territory 35 Sea Zone
Battle in Kwangsi
British attack with 1 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 2 artilleries
British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits
Japanese roll dice for 2 artilleries in Kwangsi, round 2 : 0/2 hits
2 artilleries owned by the Japanese lost in Kwangsi
British win, taking 35 Sea Zone from Japanese, taking Kwangsi from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in French Indo China
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
2 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield and 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Southern Italy to GibraltarCombat - Italians
Air Battle in Gibraltar -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
  Round: 7
    Purchase Units - Italians
      Italians buy 1 airfield and 1 artillery; Remaining resources: 0 PUs;    Combat Move - Italians
      1 bomber moved from Southern France to Gibraltar
      1 fighter moved from 92 Sea Zone to Gibraltar
      1 tactical_bomber moved from Southern Italy to Gibraltar    Combat - Italians
      Air Battle in Gibraltar
Intercept? -
ja alle 4
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield and 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Southern Italy to GibraltarCombat - Italians
Air Battle in Gibraltar
Italians attacks with 3 units heading to Gibraltar
Americans launches 4 interceptors out of Gibraltar
Attackers Fire, : 0/3 hits
Defenders Fire, : 0/4 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits
AA fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 1 and causes: 1 damage to unit: harbour
Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Gibraltar causes 7 damage total. Damaged units is as follows: harbour = 1, airfield = 6
Cleaning up after air battlesNon Combat Move - Italians
1 fighter moved from Gibraltar to Morocco
2 fighters moved from Southern Italy to Morocco
1 bomber moved from Gibraltar to Morocco
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun moved from Northern Italy to 95 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 2 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Bulgaria to Greece
1 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 airfield placed in Morocco
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 fighter moved from Szechwan to YunnanCombat - ANZAC
Battle in 42 Sea Zone
British loiter and taunt; ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 artillery and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Caucasus to Rostov
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 battleship moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from 109 Sea Zone to 91 Sea Zone
2 bombers moved from Southern Italy to 91 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 transport moved from 109 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 armour and 3 infantry moved from 112 Sea Zone to Norway
3 bombers moved from Germany to Norway
2 artilleries moved from Poland to Eastern Poland
7 infantry moved from Poland to Eastern Poland
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern PolandCombat - Germans
Battle in Norway
Germans attack with 1 armour, 1 artillery, 3 bombers and 4 infantry
Russians defend with 1 armour and 4 infantry
Germans roll dice for 1 armour, 1 artillery, 3 bombers and 4 infantry in Norway, round 2 : 3/9 hits
Russians roll dice for 1 armour and 4 infantry in Norway, round 2 : 0/5 hits
3 infantry owned by the Russians lost in Norway
Germans roll dice for 1 armour, 1 artillery, 3 bombers and 4 infantry in Norway, round 3 : 2/9 hits
Russians roll dice for 1 armour and 1 infantry in Norway, round 3 : 0/2 hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 armour, 1 artillery, 3 bombers and 4 infantry remaining. Battle score for attacker is 18
Casualties for Russians: 1 armour and 4 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 2 artilleries and 7 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 artilleries and 7 infantry in Eastern Poland, round 2 : 2/10 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier, 3 destroyers, 1 submarine and 1 transport
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 carrier, 3 destroyers and 1 transport in 91 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Americans, 3 destroyers owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 6/7 hits
Americans roll dice for 1 carrier and 1 transport in 91 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 47
Casualties for Germans: 1 submarine
Casualties for Americans: 1 carrier, 3 destroyers, 1 submarine and 1 transportNon Combat Move - Germans
2 bombers moved from 91 Sea Zone to United Kingdom
1 carrier moved from 109 Sea Zone to 91 Sea Zone
3 bombers moved from Norway to Western Germany
2 aaGuns moved from Poland to Eastern Poland
3 artilleries and 3 infantry moved from Germany to Poland
1 transport moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Northern Italy to Southern FrancePlace Units - Germans
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
1 fighter and 5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
Synes selv min Axis taktik var sublim her. Smadre din lufthavn med Italien, samt bygger en selv. Hvorefter jeg tager din flåde:-)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
2 armour, 1 artillery and 1 infantry moved from Belarus to Eastern Poland
2 armour moved from Bryansk to Eastern Poland
Russians take Western Ukraine from Germans
4 fighters moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 bomber moved from Finland to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
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Ja godt spillet!
Scramble
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Ja i 112 mod din bomber og sub (Rusland 2+4 vs. Tyskland 2+4+4)
Hvis du får med bomber vælger jeg en figther, således din sub ikke tager min transportere gratis) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
2 armour, 1 artillery and 1 infantry moved from Belarus to Eastern Poland
2 armour moved from Bryansk to Eastern Poland
Russians take Western Ukraine from Germans
4 fighters moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 bomber moved from Finland to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 112 Sea Zone
Russians attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer, 2 fighters and 3 transports
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 bomber in 112 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 3 transports in 112 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Russians and 1 fighter owned by the Germans lost in 112 Sea Zone
retreated to 112 Sea Zone
Germans win with 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Russians attack with 5 armour, 1 artillery, 4 fighters and 2 infantry
Germans defend with 2 aaGuns, 1 armour, 2 artilleries and 6 infantry
AA fire in Eastern Poland : 0/4 hits
Russians roll dice for 5 armour, 1 artillery, 4 fighters and 2 infantry in Eastern Poland, round 2 : 6/12 hits
Germans roll dice for 2 aaGuns, 1 armour, 2 artilleries and 6 infantry in Eastern Poland, round 2 : 2/9 hits
2 infantry owned by the Russians, 2 aaGuns owned by the Germans and 4 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 5 armour, 1 artillery and 4 fighters in Eastern Poland, round 3 : 5/10 hits
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Eastern Poland, round 3 : 1/5 hits
2 artilleries owned by the Germans, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 5 armour and 4 fighters remaining. Battle score for attacker is 32
Casualties for Germans: 2 aaGuns, 1 armour, 2 artilleries and 6 infantry
Casualties for Russians: 1 artillery and 2 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
10 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
2 artilleries moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 armour moved from Finland to Novgorod
1 aaGun moved from Finland to Karelia
1 aaGun moved from Finland to Vyborg
1 armour moved from Russia to Belarus
4 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 bomber moved from 112 Sea Zone to Novgorod
2 fighters moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 armour placed in Ukraine
1 armour, 1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 55 Sea Zone to 62 Sea Zone
1 artillery and 2 infantry moved from 62 Sea Zone to New South Wales
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to New South Wales
1 battleship and 2 carriers moved from 55 Sea Zone to 62 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 62 Sea Zone
1 carrier moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 bomber and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Buryatia to Yenisey
2 infantry moved from Manchuria to Jehol
2 artilleries moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
3 fighters moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to Kwangsi
1 armour moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Manchuria
1 infantry moved from Manchuria to Jehol
2 artilleries moved from Anhwe to Kiangsi
4 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Ulaanbaatar to Buyant-Uhaa
1 mech_infantry moved from Buyant-Uhaa to ChaharCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 4 transports
ANZAC defend with 2 destroyers and 1 transport
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 4 transports in 62 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 2 destroyers and 1 transport in 62 Sea Zone, round 2 : 0/2 hits
1 transport owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers and 4 transports remaining. Battle score for attacker is 23
Casualties for ANZAC: 2 destroyers and 1 transport
Battle in New South Wales
Japanese attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
AA fire in New South Wales : 2/6 hits
2 fighters owned by the Japanese lost in New South Wales
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in New South Wales, round 2 : 5/8 hits
ANZAC roll dice for 2 aaGuns, 1 artillery, 2 fighters and 3 infantry in New South Wales, round 2 : 4/6 hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in New South Wales, round 3 : 2/4 hits
ANZAC roll dice for 1 artillery and 2 fighters in New South Wales, round 3 : 1/3 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in New South Wales, round 4 : 2/3 hits
ANZAC roll dice for 1 fighter in New South Wales, round 4 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in New South Wales
Japanese captures 15PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour and 1 fighter remaining. Battle score for attacker is -19
Casualties for ANZAC: 2 aaGuns, 1 artillery, 2 fighters and 3 infantry
Casualties for Japanese: 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
Battle in 19 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer and 2 submarines
2 submarines owned by the Americans Submerged
Japanese roll dice for 3 fighters in 19 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits
Chinese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits
1 armour owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Suiyuyan
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/4 hits
Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Suiyuyan to Anhwe
1 tactical_bomber moved from Suiyuyan to Anhwe
3 fighters moved from 19 Sea Zone to Japan
1 infantry moved from Shantung to Kiangsu
1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter moved from New South Wales to 62 Sea ZonePlace Units - Japanese
3 infantry placed in Kwangtung
2 infantry placed in Kiangsu
2 infantry placed in Shantung
1 submarine placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
Japanese undo move 6.
Japanese undo move 5.
Japanese undo move 4.
1 destroyer placed in 19 Sea Zone
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 26
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,6,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,1,2,2,2,2,4,3,3,6,6,1,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,3,6
Japanese collect 30 PUs (26 lost to blockades); end with 45 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 6x airfield; Remaining resources: 65 PUs;
Americans buy 2 destroyers, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 submarine moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 20 Sea Zone to 19 Sea Zone
1 bomber moved from Iwo Jima to Manchuria
2 fighters moved from 20 Sea Zone to 19 Sea ZoneCombat - Americans
Americans creates battle in territory 20 Sea Zone
Strategic bombing raid in Manchuria
AA fire in Manchuria : 0/1 hits
Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Battle in Philippines
Battle in Queensland
Battle in 19 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters in 19 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 20 Sea Zone from Japanese, taking Philippines from Japanese, taking Queensland from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
5 fighters moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Manchuria to Central Mongolia
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 fighter moved from 101 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 2 transports moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
4 infantry moved from Szechwan to Yunnan
2 artilleries moved from Szechwan to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Kwangsi
3 fighters moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to KwangsiCombat - British
Battle in Borneo
Battle in Kwangsi
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Borneo from Japanese, taking Kwangsi from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
3 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Tobruk to Ukraine
1 bomber moved from Ukraine to BelarusPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Morocco to Algeria
1 bomber and 3 fighters moved from Morocco to Algeria
1 tactical_bomber moved from 92 Sea Zone to Algeria
1 carrier and 4 transports moved from 92 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Algeria
Italians attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
French defend with 2 infantry
Italians roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 1/7 hits
French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits
1 infantry owned by the French lost in Algeria
Italians roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 3 : 4/7 hits
French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for French: 2 infantryNon Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
2 fighters moved from Algeria to Southern Italy
1 fighter and 1 tactical_bomber moved from Algeria to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - ANZAC
1 fighter moved from Western Australia to Queensland
1 submarine moved from 35 Sea Zone to 20 Sea ZoneNon Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandTurn Complete - ANZAC





